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Minecraft Steam Controller Crash

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Oct 16th, 2015
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  1. ---- Minecraft Crash Report ----
  2. // Daisy, daisy...
  3.  
  4. Time: 10/16/15 7:40 PM
  5. Description: Updating screen events
  6.  
  7. java.lang.IllegalStateException: Keyboard must be created before you can read events
  8. at org.lwjgl.input.Keyboard.next(Keyboard.java:475)
  9. at axu.p(SourceFile:395)
  10. at ave.s(SourceFile:1498)
  11. at ave.av(SourceFile:889)
  12. at ave.a(SourceFile:325)
  13. at net.minecraft.client.main.Main.main(SourceFile:124)
  14.  
  15.  
  16. A detailed walkthrough of the error, its code path and all known details is as follows:
  17. ---------------------------------------------------------------------------------------
  18.  
  19. -- Head --
  20. Stacktrace:
  21. at org.lwjgl.input.Keyboard.next(Keyboard.java:475)
  22. at axu.p(SourceFile:395)
  23.  
  24. -- Affected screen --
  25. Details:
  26. Screen name: aya
  27. Stacktrace:
  28. at ave.s(SourceFile:1498)
  29. at ave.av(SourceFile:889)
  30. at ave.a(SourceFile:325)
  31. at net.minecraft.client.main.Main.main(SourceFile:124)
  32.  
  33. -- System Details --
  34. Details:
  35. Minecraft Version: 1.8.8
  36. Operating System: Windows 10 (amd64) version 10.0
  37. Java Version: 1.8.0_60, Oracle Corporation
  38. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
  39. Memory: 292445728 bytes (278 MB) / 920330240 bytes (877 MB) up to 3207856128 bytes (3059 MB)
  40. JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
  41. IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
  42. Launched Version: 1.8.8
  43. LWJGL: 2.9.4
  44. OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
  45. GL Caps: Using GL 1.3 multitexturing.
  46. Using GL 1.3 texture combiners.
  47. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
  48. Shaders are available because OpenGL 2.1 is supported.
  49. VBOs are available because OpenGL 1.5 is supported.
  50.  
  51. Using VBOs: Yes
  52. Is Modded: Probably not. Jar signature remains and client brand is untouched.
  53. Type: Client (map_client.txt)
  54. Resource Packs: HD Default Texture.zip
  55. Current Language: English (US)
  56. Profiler Position: N/A (disabled)
  57. CPU: 4x Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
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