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SHADOWCRAFTER666

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Aug 25th, 2018
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  1. -----------------------
  2. --Voodoo gay--
  3. -------------------------------------------------------
  4. --NO
  5. --DGHEUHFWEIFJEUWJAFSN------------------------
  6.  
  7. --https://github.com/Mokiros/roblox-FE-compatibility
  8. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  9. local Player,game,owner = owner,game
  10. local RealPlayer = Player
  11. do
  12. print("you got the big gay!")
  13. local rp = RealPlayer
  14. script.Parent = rp.Character
  15.  
  16. --RemoteEvent for communicating
  17. local Event = Instance.new("RemoteEvent")
  18. Event.Name = "UserInput_Event"
  19.  
  20. --Fake event to make stuff like Mouse.KeyDown work
  21. local function fakeEvent()
  22. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  23. t.connect = t.Connect
  24. return t
  25. end
  26.  
  27. --Creating fake input objects with fake variables
  28. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  29. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  30. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  31. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  32. end}
  33. --Merged 2 functions into one by checking amount of arguments
  34. CAS.UnbindAction = CAS.BindAction
  35.  
  36. --This function will trigger the events that have been :Connect()'ed
  37. local function te(self,ev,...)
  38. local t = m[ev]
  39. if t and t._fakeEvent then
  40. for _,f in pairs(t.Functions) do
  41. f(...)
  42. end
  43. end
  44. end
  45. m.TrigEvent = te
  46. UIS.TrigEvent = te
  47.  
  48. Event.OnServerEvent:Connect(function(plr,io)
  49. if plr~=rp then return end
  50. m.Target = io.Target
  51. m.Hit = io.Hit
  52. if not io.isMouse then
  53. local b = io.UserInputState == Enum.UserInputState.Begin
  54. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  55. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  56. end
  57. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  58. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  59. end
  60. for _,t in pairs(CAS.Actions) do
  61. for _,k in pairs(t.Keys) do
  62. if k==io.KeyCode then
  63. t.Function(t.Name,io.UserInputState,io)
  64. end
  65. end
  66. end
  67. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  68. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  69. end
  70. end)
  71. Event.Parent = NLS([==[
  72. local Player = game:GetService("Players").LocalPlayer
  73. local Event = script:WaitForChild("UserInput_Event")
  74.  
  75. local Mouse = Player:GetMouse()
  76. local UIS = game:GetService("UserInputService")
  77. local input = function(io,a)
  78. if a then return end
  79. --Since InputObject is a client-side instance, we create and pass table instead
  80. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  81. end
  82. UIS.InputBegan:Connect(input)
  83. UIS.InputEnded:Connect(input)
  84.  
  85. local h,t
  86. --Give the server mouse data 30 times every second, but only if the values changed
  87. --If player is not moving their mouse, client won't fire events
  88. while wait(1/30) do
  89. if h~=Mouse.Hit or t~=Mouse.Target then
  90. h,t=Mouse.Hit,Mouse.Target
  91. Event:FireServer({isMouse=true,Target=t,Hit=h})
  92. end
  93. end]==],Player.Character)
  94.  
  95. ----Sandboxed game object that allows the usage of client-side methods and services
  96. --Real game object
  97. local _rg = game
  98.  
  99. --Metatable for fake service
  100. local fsmt = {
  101. __index = function(self,k)
  102. local s = rawget(self,"_RealService")
  103. if s then
  104. return typeof(s[k])=="function"
  105. and function(_,...)return s[k](s,...)end or s[k]
  106. end
  107. end,
  108. __newindex = function(self,k,v)
  109. local s = rawget(self,"_RealService")
  110. if s then s[k]=v end
  111. end
  112. }
  113. local function FakeService(t,RealService)
  114. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  115. return setmetatable(t,fsmt)
  116. end
  117.  
  118. --Fake game object
  119. local g = {
  120. GetService = function(self,s)
  121. return rawget(self,s) or _rg:GetService(s)
  122. end,
  123. Players = FakeService({
  124. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  125. },"Players"),
  126. UserInputService = FakeService(UIS,"UserInputService"),
  127. ContextActionService = FakeService(CAS,"ContextActionService"),
  128. RunService = FakeService({
  129. _btrs = {},
  130. RenderStepped = _rg:GetService("RunService").Heartbeat,
  131. BindToRenderStep = function(self,name,_,fun)
  132. self._btrs[name] = self.Heartbeat:Connect(fun)
  133. end,
  134. UnbindFromRenderStep = function(self,name)
  135. self._btrs[name]:Disconnect()
  136. end,
  137. },"RunService")
  138. }
  139. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  140. g.service = g.GetService
  141. FakeService(g,game)
  142. --Changing owner to fake player object to support owner:GetMouse()
  143. game,owner = g,g.Players.LocalPlayer
  144. end
  145.  
  146. local FavIDs = {
  147. 340106355, --Nefl Crystals
  148. 927529620, --Dimension
  149. 876981900, --Fantasy
  150. 398987889, --Ordinary Days
  151. 1117396305, --Oh wait, it's you.
  152. 885996042, --Action Winter Journey
  153. 919231299, --Sprawling Idiot Effigy
  154. 743466274, --Good Day Sunshine
  155. 727411183, --Knife Fight
  156. 1402748531, --The Earth Is Counting On You!
  157. 595230126 --Robot Language
  158. }
  159.  
  160.  
  161.  
  162. --The reality of my life isn't real but a Universe -makhail07
  163. wait()
  164. local plr = owner
  165. print('Local User is '..plr.Name)
  166. local char = plr.Character
  167. local hum = char.Humanoid
  168. local ra = char["Right Arm"]
  169. local la= char["Left Arm"]
  170. local rl= char["Right Leg"]
  171. local ll = char["Left Leg"]
  172. local hed = char.Head
  173. local root = char.HumanoidRootPart
  174. local rootj = root.RootJoint
  175. local tors = char.Torso
  176. local mouse = plr:GetMouse()
  177. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  178. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  179. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  180.  
  181.  
  182. -------------------------------------------------------
  183. --Start Good Stuff--
  184. -------------------------------------------------------
  185. CF = CFrame.new
  186. angles = CFrame.Angles
  187. attack = false
  188. Euler = CFrame.fromEulerAnglesXYZ
  189. Rad = math.rad
  190. IT = Instance.new
  191. BrickC = BrickColor.new
  192. Cos = math.cos
  193. Acos = math.acos
  194. Sin = math.sin
  195. Asin = math.asin
  196. Abs = math.abs
  197. Mrandom = math.random
  198. Floor = math.floor
  199. -------------------------------------------------------
  200. --End Good Stuff--
  201. -------------------------------------------------------
  202. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  203. RSH, LSH = nil, nil
  204. RW = Instance.new("Weld")
  205. LW = Instance.new("Weld")
  206. RH = tors["Right Hip"]
  207. LH = tors["Left Hip"]
  208. RSH = tors["Right Shoulder"]
  209. LSH = tors["Left Shoulder"]
  210. RSH.Parent = nil
  211. LSH.Parent = nil
  212. RW.Name = "RW"
  213. RW.Part0 = tors
  214. RW.C0 = CF(1.5, 0.5, 0)
  215. RW.C1 = CF(0, 0.5, 0)
  216. RW.Part1 = ra
  217. RW.Parent = tors
  218. LW.Name = "LW"
  219. LW.Part0 = tors
  220. LW.C0 = CF(-1.5, 0.5, 0)
  221. LW.C1 = CF(0, 0.5, 0)
  222. LW.Part1 = la
  223. LW.Parent = tors
  224. Effects = {}
  225.  
  226. -------------------------------------------------------
  227. --Start HeartBeat--
  228. -------------------------------------------------------
  229. ArtificialHB = Instance.new("BindableEvent", script)
  230. ArtificialHB.Name = "Heartbeat"
  231. script:WaitForChild("Heartbeat")
  232.  
  233. frame = 1 / 60
  234. tf = 0
  235. allowframeloss = false
  236. tossremainder = false
  237.  
  238.  
  239. lastframe = tick()
  240. script.Heartbeat:Fire()
  241.  
  242.  
  243. game:GetService("RunService").Heartbeat:connect(function(s, p)
  244. tf = tf + s
  245. if tf >= frame then
  246. if allowframeloss then
  247. script.Heartbeat:Fire()
  248. lastframe = tick()
  249. else
  250. for i = 1, math.floor(tf / frame) do
  251. script.Heartbeat:Fire()
  252. end
  253. lastframe = tick()
  254. end
  255. if tossremainder then
  256. tf = 0
  257. else
  258. tf = tf - frame * math.floor(tf / frame)
  259. end
  260. end
  261. end)
  262. -------------------------------------------------------
  263. --End HeartBeat--
  264. -------------------------------------------------------
  265.  
  266. -------------------------------------------------------
  267. --Start Important Functions--
  268. -------------------------------------------------------
  269. function swait(num)
  270. if num == 0 or num == nil then
  271. game:service("RunService").Stepped:wait(0)
  272. else
  273. for i = 0, num do
  274. game:service("RunService").Stepped:wait(0)
  275. end
  276. end
  277. end
  278. function thread(f)
  279. coroutine.resume(coroutine.create(f))
  280. end
  281. function clerp(a, b, t)
  282. local qa = {
  283. QuaternionFromCFrame(a)
  284. }
  285. local qb = {
  286. QuaternionFromCFrame(b)
  287. }
  288. local ax, ay, az = a.x, a.y, a.z
  289. local bx, by, bz = b.x, b.y, b.z
  290. local _t = 1 - t
  291. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  292. end
  293. function QuaternionFromCFrame(cf)
  294. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  295. local trace = m00 + m11 + m22
  296. if trace > 0 then
  297. local s = math.sqrt(1 + trace)
  298. local recip = 0.5 / s
  299. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  300. else
  301. local i = 0
  302. if m00 < m11 then
  303. i = 1
  304. end
  305. if m22 > (i == 0 and m00 or m11) then
  306. i = 2
  307. end
  308. if i == 0 then
  309. local s = math.sqrt(m00 - m11 - m22 + 1)
  310. local recip = 0.5 / s
  311. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  312. elseif i == 1 then
  313. local s = math.sqrt(m11 - m22 - m00 + 1)
  314. local recip = 0.5 / s
  315. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  316. elseif i == 2 then
  317. local s = math.sqrt(m22 - m00 - m11 + 1)
  318. local recip = 0.5 / s
  319. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  320. end
  321. end
  322. end
  323. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  324. local xs, ys, zs = x + x, y + y, z + z
  325. local wx, wy, wz = w * xs, w * ys, w * zs
  326. local xx = x * xs
  327. local xy = x * ys
  328. local xz = x * zs
  329. local yy = y * ys
  330. local yz = y * zs
  331. local zz = z * zs
  332. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  333. end
  334. function QuaternionSlerp(a, b, t)
  335. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  336. local startInterp, finishInterp
  337. if cosTheta >= 1.0E-4 then
  338. if 1 - cosTheta > 1.0E-4 then
  339. local theta = math.acos(cosTheta)
  340. local invSinTheta = 1 / Sin(theta)
  341. startInterp = Sin((1 - t) * theta) * invSinTheta
  342. finishInterp = Sin(t * theta) * invSinTheta
  343. else
  344. startInterp = 1 - t
  345. finishInterp = t
  346. end
  347. elseif 1 + cosTheta > 1.0E-4 then
  348. local theta = math.acos(-cosTheta)
  349. local invSinTheta = 1 / Sin(theta)
  350. startInterp = Sin((t - 1) * theta) * invSinTheta
  351. finishInterp = Sin(t * theta) * invSinTheta
  352. else
  353. startInterp = t - 1
  354. finishInterp = t
  355. end
  356. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  357. end
  358. function rayCast(Position, Direction, Range, Ignore)
  359. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  360. end
  361. local RbxUtility = LoadLibrary("RbxUtility")
  362. local Create = RbxUtility.Create
  363.  
  364. -------------------------------------------------------
  365. --Start Damage Function--
  366. -------------------------------------------------------
  367. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  368. if hit.Parent == nil then
  369. return
  370. end
  371. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  372. for _, v in pairs(hit.Parent:children()) do
  373. if v:IsA("Humanoid") then
  374. h = v
  375. end
  376. end
  377. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  378.  
  379. hit.Parent:FindFirstChild("Head"):BreakJoints()
  380. end
  381.  
  382. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  383. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  384. if hit.Parent.DebounceHit.Value == true then
  385. return
  386. end
  387. end
  388. if insta == true then
  389. hit.Parent:FindFirstChild("Head"):BreakJoints()
  390. end
  391. local c = Create("ObjectValue"){
  392. Name = "creator",
  393. Value = game:service("Players").LocalPlayer,
  394. Parent = h,
  395. }
  396. game:GetService("Debris"):AddItem(c, .5)
  397. if HitSound ~= nil and HitPitch ~= nil then
  398. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  399. end
  400. local Damage = math.random(minim, maxim)
  401. local blocked = false
  402. local block = hit.Parent:findFirstChild("Block")
  403. if block ~= nil then
  404. if block.className == "IntValue" then
  405. if block.Value > 0 then
  406. blocked = true
  407. block.Value = block.Value - 1
  408. print(block.Value)
  409. end
  410. end
  411. end
  412. if blocked == false then
  413. h.Health = h.Health - Damage
  414. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  415. else
  416. h.Health = h.Health - (Damage / 2)
  417. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  418. end
  419. if Type == "Knockdown" then
  420. local hum = hit.Parent.Humanoid
  421. hum.PlatformStand = true
  422. coroutine.resume(coroutine.create(function(HHumanoid)
  423. swait(1)
  424. HHumanoid.PlatformStand = false
  425. end), hum)
  426. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  427. local bodvol = Create("BodyVelocity"){
  428. velocity = angle * knockback,
  429. P = 5000,
  430. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  431. Parent = hit,
  432. }
  433. local rl = Create("BodyAngularVelocity"){
  434. P = 3000,
  435. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  436. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  437. Parent = hit,
  438. }
  439. game:GetService("Debris"):AddItem(bodvol, .5)
  440. game:GetService("Debris"):AddItem(rl, .5)
  441. elseif Type == "Normal" then
  442. local vp = Create("BodyVelocity"){
  443. P = 500,
  444. maxForce = Vector3.new(math.huge, 0, math.huge),
  445. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  446. }
  447. if knockback > 0 then
  448. vp.Parent = hit.Parent.Torso
  449. end
  450. game:GetService("Debris"):AddItem(vp, .5)
  451. elseif Type == "Up" then
  452. local bodyVelocity = Create("BodyVelocity"){
  453. velocity = Vector3.new(0, 20, 0),
  454. P = 5000,
  455. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  456. Parent = hit,
  457. }
  458. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  459. elseif Type == "DarkUp" then
  460. coroutine.resume(coroutine.create(function()
  461. for i = 0, 1, 0.1 do
  462. swait()
  463. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  464. end
  465. end))
  466. local bodyVelocity = Create("BodyVelocity"){
  467. velocity = Vector3.new(0, 20, 0),
  468. P = 5000,
  469. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  470. Parent = hit,
  471. }
  472. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  473. elseif Type == "Snare" then
  474. local bp = Create("BodyPosition"){
  475. P = 2000,
  476. D = 100,
  477. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  478. position = hit.Parent.Torso.Position,
  479. Parent = hit.Parent.Torso,
  480. }
  481. game:GetService("Debris"):AddItem(bp, 1)
  482. elseif Type == "Freeze" then
  483. local BodPos = Create("BodyPosition"){
  484. P = 50000,
  485. D = 1000,
  486. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  487. position = hit.Parent.Torso.Position,
  488. Parent = hit.Parent.Torso,
  489. }
  490. local BodGy = Create("BodyGyro") {
  491. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  492. P = 20e+003,
  493. Parent = hit.Parent.Torso,
  494. cframe = hit.Parent.Torso.CFrame,
  495. }
  496. hit.Parent.Torso.Anchored = true
  497. coroutine.resume(coroutine.create(function(Part)
  498. swait(1.5)
  499. Part.Anchored = false
  500. end), hit.Parent.Torso)
  501. game:GetService("Debris"):AddItem(BodPos, 3)
  502. game:GetService("Debris"):AddItem(BodGy, 3)
  503. end
  504. local debounce = Create("BoolValue"){
  505. Name = "DebounceHit",
  506. Parent = hit.Parent,
  507. Value = true,
  508. }
  509. game:GetService("Debris"):AddItem(debounce, Delay)
  510. c = Create("ObjectValue"){
  511. Name = "creator",
  512. Value = Player,
  513. Parent = h,
  514. }
  515. game:GetService("Debris"):AddItem(c, .5)
  516. end
  517. end
  518. -------------------------------------------------------
  519. --End Damage Function--
  520. -------------------------------------------------------
  521.  
  522. -------------------------------------------------------
  523. --Start Damage Function Customization--
  524. -------------------------------------------------------
  525. function ShowDamage(Pos, Text, Time, Color)
  526. local Rate = (1 / 30)
  527. local Pos = (Pos or Vector3.new(0, 0, 0))
  528. local Text = (Text or "")
  529. local Time = (Time or 2)
  530. local Color = (Color or Color3.new(1, 0, 1))
  531. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  532. EffectPart.Anchored = true
  533. local BillboardGui = Create("BillboardGui"){
  534. Size = UDim2.new(3, 0, 3, 0),
  535. Adornee = EffectPart,
  536. Parent = EffectPart,
  537. }
  538. local TextLabel = Create("TextLabel"){
  539. BackgroundTransparency = 1,
  540. Size = UDim2.new(1, 0, 1, 0),
  541. Text = Text,
  542. Font = "Bodoni",
  543. TextColor3 = Color,
  544. TextScaled = true,
  545. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  546. Parent = BillboardGui,
  547. }
  548. game.Debris:AddItem(EffectPart, (Time))
  549. EffectPart.Parent = game:GetService("Workspace")
  550. delay(0, function()
  551. local Frames = (Time / Rate)
  552. for Frame = 1, Frames do
  553. wait(Rate)
  554. local Percent = (Frame / Frames)
  555. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  556. TextLabel.TextTransparency = Percent
  557. end
  558. if EffectPart and EffectPart.Parent then
  559. EffectPart:Destroy()
  560. end
  561. end)
  562. end
  563. -------------------------------------------------------
  564. --End Damage Function Customization--
  565. -------------------------------------------------------
  566.  
  567. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  568. for _, c in pairs(workspace:children()) do
  569. local hum = c:findFirstChild("Humanoid")
  570. if hum ~= nil then
  571. local head = c:findFirstChild("Head")
  572. if head ~= nil then
  573. local targ = head.Position - Part.Position
  574. local mag = targ.magnitude
  575. if magni >= mag and c.Name ~= plr.Name then
  576. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  577. end
  578. end
  579. end
  580. end
  581. end
  582.  
  583.  
  584. CFuncs = {
  585. Part = {
  586. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  587. local Part = Create("Part")({
  588. Parent = Parent,
  589. Reflectance = Reflectance,
  590. Transparency = Transparency,
  591. CanCollide = false,
  592. Locked = true,
  593. BrickColor = BrickColor.new(tostring(BColor)),
  594. Name = Name,
  595. Size = Size,
  596. Material = Material
  597. })
  598. RemoveOutlines(Part)
  599. return Part
  600. end
  601. },
  602. Mesh = {
  603. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  604. local Msh = Create(Mesh)({
  605. Parent = Part,
  606. Offset = OffSet,
  607. Scale = Scale
  608. })
  609. if Mesh == "SpecialMesh" then
  610. Msh.MeshType = MeshType
  611. Msh.MeshId = MeshId
  612. end
  613. return Msh
  614. end
  615. },
  616. Mesh = {
  617. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  618. local Msh = Create(Mesh)({
  619. Parent = Part,
  620. Offset = OffSet,
  621. Scale = Scale
  622. })
  623. if Mesh == "SpecialMesh" then
  624. Msh.MeshType = MeshType
  625. Msh.MeshId = MeshId
  626. end
  627. return Msh
  628. end
  629. },
  630. Weld = {
  631. Create = function(Parent, Part0, Part1, C0, C1)
  632. local Weld = Create("Weld")({
  633. Parent = Parent,
  634. Part0 = Part0,
  635. Part1 = Part1,
  636. C0 = C0,
  637. C1 = C1
  638. })
  639. return Weld
  640. end
  641. },
  642. Sound = {
  643. Create = function(id, par, vol, pit)
  644. coroutine.resume(coroutine.create(function()
  645. local S = Create("Sound")({
  646. Volume = vol,
  647. Pitch = pit or 1,
  648. SoundId = id,
  649. Parent = par or workspace
  650. })
  651. wait()
  652. S:play()
  653. game:GetService("Debris"):AddItem(S, 6)
  654. end))
  655. end
  656. },
  657. ParticleEmitter = {
  658. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  659. local fp = Create("ParticleEmitter")({
  660. Parent = Parent,
  661. Color = ColorSequence.new(Color1, Color2),
  662. LightEmission = LightEmission,
  663. Size = Size,
  664. Texture = Texture,
  665. Transparency = Transparency,
  666. ZOffset = ZOffset,
  667. Acceleration = Accel,
  668. Drag = Drag,
  669. LockedToPart = LockedToPart,
  670. VelocityInheritance = VelocityInheritance,
  671. EmissionDirection = EmissionDirection,
  672. Enabled = Enabled,
  673. Lifetime = LifeTime,
  674. Rate = Rate,
  675. Rotation = Rotation,
  676. RotSpeed = RotSpeed,
  677. Speed = Speed,
  678. VelocitySpread = VelocitySpread
  679. })
  680. return fp
  681. end
  682. }
  683. }
  684. function RemoveOutlines(part)
  685. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  686. end
  687. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  688. local Part = Create("Part")({
  689. formFactor = FormFactor,
  690. Parent = Parent,
  691. Reflectance = Reflectance,
  692. Transparency = Transparency,
  693. CanCollide = false,
  694. Locked = true,
  695. BrickColor = BrickColor.new(tostring(BColor)),
  696. Name = Name,
  697. Size = Size,
  698. Material = Material
  699. })
  700. RemoveOutlines(Part)
  701. return Part
  702. end
  703. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  704. local Msh = Create(Mesh)({
  705. Parent = Part,
  706. Offset = OffSet,
  707. Scale = Scale
  708. })
  709. if Mesh == "SpecialMesh" then
  710. Msh.MeshType = MeshType
  711. Msh.MeshId = MeshId
  712. end
  713. return Msh
  714. end
  715. function CreateWeld(Parent, Part0, Part1, C0, C1)
  716. local Weld = Create("Weld")({
  717. Parent = Parent,
  718. Part0 = Part0,
  719. Part1 = Part1,
  720. C0 = C0,
  721. C1 = C1
  722. })
  723. return Weld
  724. end
  725.  
  726.  
  727. -------------------------------------------------------
  728. --Start Effect Function--
  729. -------------------------------------------------------
  730. EffectModel = Instance.new("Model", char)
  731. Effects = {
  732. Block = {
  733. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  734. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  735. prt.Anchored = true
  736. prt.CFrame = cframe
  737. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  738. game:GetService("Debris"):AddItem(prt, 10)
  739. if Type == 1 or Type == nil then
  740. table.insert(Effects, {
  741. prt,
  742. "Block1",
  743. delay,
  744. x3,
  745. y3,
  746. z3,
  747. msh
  748. })
  749. elseif Type == 2 then
  750. table.insert(Effects, {
  751. prt,
  752. "Block2",
  753. delay,
  754. x3,
  755. y3,
  756. z3,
  757. msh
  758. })
  759. else
  760. table.insert(Effects, {
  761. prt,
  762. "Block3",
  763. delay,
  764. x3,
  765. y3,
  766. z3,
  767. msh
  768. })
  769. end
  770. end
  771. },
  772. Sphere = {
  773. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  774. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  775. prt.Anchored = true
  776. prt.CFrame = cframe
  777. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  778. game:GetService("Debris"):AddItem(prt, 10)
  779. table.insert(Effects, {
  780. prt,
  781. "Cylinder",
  782. delay,
  783. x3,
  784. y3,
  785. z3,
  786. msh
  787. })
  788. end
  789. },
  790. Cylinder = {
  791. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  792. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  793. prt.Anchored = true
  794. prt.CFrame = cframe
  795. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  796. game:GetService("Debris"):AddItem(prt, 10)
  797. table.insert(Effects, {
  798. prt,
  799. "Cylinder",
  800. delay,
  801. x3,
  802. y3,
  803. z3,
  804. msh
  805. })
  806. end
  807. },
  808. Wave = {
  809. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  810. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  811. prt.Anchored = true
  812. prt.CFrame = cframe
  813. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  814. game:GetService("Debris"):AddItem(prt, 10)
  815. table.insert(Effects, {
  816. prt,
  817. "Cylinder",
  818. delay,
  819. x3 / 60,
  820. y3 / 60,
  821. z3 / 60,
  822. msh
  823. })
  824. end
  825. },
  826. Ring = {
  827. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  828. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  829. prt.Anchored = true
  830. prt.CFrame = cframe
  831. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  832. game:GetService("Debris"):AddItem(prt, 10)
  833. table.insert(Effects, {
  834. prt,
  835. "Cylinder",
  836. delay,
  837. x3,
  838. y3,
  839. z3,
  840. msh
  841. })
  842. end
  843. },
  844. Break = {
  845. Create = function(brickcolor, cframe, x1, y1, z1)
  846. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  847. prt.Anchored = true
  848. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  849. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  850. local num = math.random(10, 50) / 1000
  851. game:GetService("Debris"):AddItem(prt, 10)
  852. table.insert(Effects, {
  853. prt,
  854. "Shatter",
  855. num,
  856. prt.CFrame,
  857. math.random() - math.random(),
  858. 0,
  859. math.random(50, 100) / 100
  860. })
  861. end
  862. },
  863. Spiral = {
  864. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  865. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  866. prt.Anchored = true
  867. prt.CFrame = cframe
  868. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  869. game:GetService("Debris"):AddItem(prt, 10)
  870. table.insert(Effects, {
  871. prt,
  872. "Cylinder",
  873. delay,
  874. x3,
  875. y3,
  876. z3,
  877. msh
  878. })
  879. end
  880. },
  881. Push = {
  882. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  883. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  884. prt.Anchored = true
  885. prt.CFrame = cframe
  886. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  887. game:GetService("Debris"):AddItem(prt, 10)
  888. table.insert(Effects, {
  889. prt,
  890. "Cylinder",
  891. delay,
  892. x3,
  893. y3,
  894. z3,
  895. msh
  896. })
  897. end
  898. }
  899. }
  900. -------------------------------------------------------
  901. --End Effect Function--
  902. -------------------------------------------------------
  903.  
  904. function CreateSound(ID, PARENT, VOLUME, PITCH)
  905. local NSound = nil
  906. coroutine.resume(coroutine.create(function()
  907. NSound = Instance.new("Sound", PARENT)
  908. NSound.Volume = VOLUME
  909. NSound.Pitch = PITCH
  910. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  911. swait()
  912. NSound:play()
  913. game:GetService("Debris"):AddItem(NSound, 10)
  914. end))
  915. return NSound
  916. end
  917.  
  918. --Very lazi from here to below except the animations but who cares /shrug
  919. function chatfunc(text)
  920. local chat = coroutine.wrap(function()
  921. if char:FindFirstChild("TalkingBillBoard")~= nil then
  922. char:FindFirstChild("TalkingBillBoard"):destroy()
  923. end
  924. local naeeym2 = Instance.new("BillboardGui",char)
  925. naeeym2.Size = UDim2.new(0,100,0,40)
  926. naeeym2.StudsOffset = Vector3.new(0,3,0)
  927. naeeym2.Adornee = char.Head
  928. naeeym2.Name = "TalkingBillBoard"
  929. local tecks2 = Instance.new("TextLabel",naeeym2)
  930. tecks2.BackgroundTransparency = 1
  931. tecks2.BorderSizePixel = 0
  932. tecks2.Text = ""
  933. tecks2.Font = "Bodoni"
  934. tecks2.TextSize = 30
  935. tecks2.TextStrokeTransparency = 0
  936. tecks2.TextColor3 = Color3.new(255,0,0)
  937. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  938. tecks2.Size = UDim2.new(1,0,0.5,0)
  939. local tecks3 = Instance.new("TextLabel",naeeym2)
  940. tecks3.BackgroundTransparency = 1
  941. tecks3.BorderSizePixel = 0
  942. tecks3.Text = ""
  943. tecks3.Font = "Bodoni"
  944. tecks3.TextSize = 30
  945. tecks3.TextStrokeTransparency = 0
  946. tecks3.TextColor3 = Color3.new(255,0,0)
  947. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  948. tecks3.Size = UDim2.new(1,0,0.5,0)
  949. coroutine.resume(coroutine.create(function()
  950. while tecks3 ~= nil do
  951. swait()
  952. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  953. tecks3.Rotation = math.random(-3,3)
  954. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  955. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  956. end
  957. end))
  958. for i = 1,string.len(text),1 do
  959. tecks2.Text = string.sub(text,1,i)
  960. tecks3.Text = string.sub(text,1,i)
  961. wait(0.01)
  962. end
  963. wait(2)
  964. for i = 1, 50 do
  965. swait()
  966. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  967. tecks2.Rotation = tecks2.Rotation - .8
  968. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  969. tecks2.TextTransparency = tecks2.TextTransparency + .04
  970. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  971. tecks3.Rotation = tecks2.Rotation + .8
  972. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  973. tecks3.TextTransparency = tecks2.TextTransparency + .04
  974. end
  975. naeeym2:Destroy()
  976. end)
  977. chat()
  978. end
  979. function onChatted(msg)
  980. chatfunc(msg)
  981. end
  982. --plr.Chatted:connect(onChatted)
  983.  
  984. abss = Instance.new("BillboardGui",char)
  985. abss.Size = UDim2.new(10,0,10,0)
  986. abss.Enabled = false
  987. imgl = Instance.new("ImageLabel",abss)
  988. imgl.Position = UDim2.new(0,0,0,0)
  989. imgl.Size = UDim2.new(1,0,1,0)
  990. imgl.Image = "rbxassetid://153485522"
  991. imgl.BackgroundTransparency = 1
  992. imgl.ImageColor3 = Color3.new(.9,0,0)
  993. img2 = Instance.new("ImageLabel",abss)
  994. img2.Position = UDim2.new(0,0,0,0)
  995. img2.Size = UDim2.new(1,0,1,0)
  996. img2.Image = "rbxassetid://153485522"
  997. img2.BackgroundTransparency = 1
  998. img2.ImageColor3 = Color3.new(.9,0,0)
  999.  
  1000. function TargetSelect(person)
  1001. local dd=coroutine.wrap(function()
  1002. if targetted ~= person then
  1003. targetted = person
  1004. img2.Size = UDim2.new(1,0,1,0)
  1005. img2.ImageTransparency = 0
  1006. img2.Position = UDim2.new(0,0,0,0)
  1007. for i = 0, 2, 0.1 do
  1008. swait()
  1009. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1010. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1011. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1012. end
  1013. end
  1014. end)
  1015. dd()
  1016. end
  1017.  
  1018. function dmg(dude)
  1019. if dude.Name ~= char then
  1020. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1021. local bgf = Instance.new("BodyGyro",dude.Head)
  1022. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1023. local val = Instance.new("BoolValue",dude)
  1024. val.Name = "IsHit"
  1025. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  1026. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1027. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1028. partasdeff.LightEmission = .1
  1029. partasdeff.Size = NumberSequence.new(0.2)
  1030. partasdeff.Texture = "rbxassetid://771221224"
  1031. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1032. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1033. partasdeff.Transparency = bbb
  1034. partasdeff.Size = aaa
  1035. partasdeff.ZOffset = .9
  1036. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1037. partasdeff.LockedToPart = false
  1038. partasdeff.EmissionDirection = "Back"
  1039. partasdeff.Lifetime = NumberRange.new(1, 2)
  1040. partasdeff.Rate = 1000
  1041. partasdeff.Rotation = NumberRange.new(-100, 100)
  1042. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1043. partasdeff.Speed = NumberRange.new(6)
  1044. partasdeff.VelocitySpread = 10000
  1045. partasdeff.Enabled=false
  1046. partasdeff:Emit(30)
  1047. coroutine.wrap(function()
  1048. targetted = nil
  1049. swait(30)
  1050. dude:BreakJoints()
  1051. swait(5)
  1052. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  1053. for i=0,1,.05 do
  1054. for a,v in pairs(dude:GetChildren()) do
  1055. if v:IsA("BasePart") then
  1056. v.Transparency = i
  1057. end
  1058. end
  1059. swait()
  1060. end
  1061. for a,v in pairs(dude:GetChildren()) do
  1062. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  1063. v.ParticleEmitter.Enabled = false
  1064. end
  1065. game:service'Debris':AddItem(v,2)
  1066. end
  1067. end)()
  1068. end
  1069. end
  1070.  
  1071. --lazi
  1072. function kdown(dd)
  1073. if dd.Name ~= char then
  1074. dd.Humanoid.PlatformStand = true
  1075. local bgf = Instance.new("BodyGyro",dd.Head)
  1076. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1077. local val = Instance.new("BoolValue",dd)
  1078. val.Name = "IsHit"
  1079. end
  1080. end
  1081.  
  1082. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1083. --local buddy
  1084. for _, c in pairs(workspace:children()) do
  1085. local hum = c:findFirstChild("Humanoid")
  1086. if hum ~= nil then
  1087. local head = c:findFirstChild("Torso")
  1088. if head ~= nil then
  1089. local targ = head.Position - Part.Position
  1090. local mag = targ.magnitude
  1091. if mag <= Magnitude and c.Name ~= plr.Name then
  1092. if c.Name ~= char then
  1093. if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  1094. local asd = Instance.new("ParticleEmitter",c.Torso)
  1095. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1096. asd.LightEmission = .1
  1097. asd.Size = NumberSequence.new(0.2)
  1098. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1099. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1100. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1101. asd.Transparency = bbb
  1102. asd.Size = aaa
  1103. asd.ZOffset = .9
  1104. asd.Acceleration = Vector3.new(0, -5, 0)
  1105. asd.LockedToPart = false
  1106. asd.EmissionDirection = "Back"
  1107. asd.Lifetime = NumberRange.new(1, 2)
  1108. asd.Rate = 1000
  1109. asd.Rotation = NumberRange.new(-100, 100)
  1110. asd.RotSpeed = NumberRange.new(-100, 100)
  1111. asd.Speed = NumberRange.new(6)
  1112. asd.VelocitySpread = 10000
  1113. asd.Enabled=true
  1114. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1115. dmg(c)
  1116. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  1117. coroutine.wrap(function()
  1118. wait(.2)
  1119. asd.Enabled = false
  1120. wait(2)
  1121. asd:Remove()
  1122. end)()
  1123. else
  1124. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  1125. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1126.  
  1127. end
  1128. end
  1129. end
  1130. end
  1131. end
  1132. end
  1133. end
  1134.  
  1135. -------------------------------------------------------
  1136. --End Important Functions--
  1137. -------------------------------------------------------
  1138.  
  1139. --[[
  1140. Thanks for using Build-To-Lua by jarredbcv.
  1141. ]]--
  1142.  
  1143. New = function(Object, Parent, Name, Data)
  1144. local Object = Instance.new(Object)
  1145. for Index, Value in pairs(Data or {}) do
  1146. Object[Index] = Value
  1147. end
  1148. Object.Parent = Parent
  1149. Object.Name = Name
  1150. return Object
  1151. end
  1152.  
  1153. Doll = New("Model",char,"Doll",{})
  1154. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1155. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1156. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1157. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1158. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1159. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1160. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1161. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1162. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1163. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1164. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1165. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1166. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1167. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1168. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1169. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1170. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1171. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1172. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1173. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1174. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1175. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1176. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1177. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1178. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1179. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1180. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1181. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1182. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1183. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1184. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1185. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1186. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1187. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1188. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1189. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1190. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1191. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1192. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1193. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1194. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1195. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1196. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1197. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1198. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1199. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1200. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1201. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1202. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1203. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1204. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1205. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1206. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1207. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1208. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1209. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1210. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1211. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1212. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1213. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1214. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1215. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1216. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1217. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1218. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1219. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1220. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1221. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1222. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1223. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1224. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1225. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1226. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1227. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1228. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1229. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1230. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1231. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1232. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1233. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1234. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1235. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1236. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1237. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1238. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1239. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1240. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1241. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1242. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1243. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1244. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1245. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1246. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1247. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1248. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1249. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1250. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1251. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1252. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1253.  
  1254. --lazi xd
  1255. Needle = New("Model",char,"Needle",{})
  1256. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1257. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1258.  
  1259.  
  1260. for _, v in pairs(Doll:GetChildren()) do
  1261. if v:IsA'BasePart' then
  1262. v.CanCollide = false
  1263. end
  1264. end
  1265.  
  1266. for _, v in pairs(Needle:GetChildren()) do
  1267. if v:IsA'BasePart' then
  1268. v.CanCollide = false
  1269. end
  1270. end
  1271.  
  1272.  
  1273. local NewInstance = function(instance,parent,properties)
  1274. local inst = Instance.new(instance,parent)
  1275. if(properties)then
  1276. for i,v in next, properties do
  1277. pcall(function() inst[i] = v end)
  1278. end
  1279. end
  1280. return inst;
  1281. end
  1282. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1283.  
  1284. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1285.  
  1286.  
  1287.  
  1288. -------------------------------------------------------
  1289. --Start Music Option--
  1290. -------------------------------------------------------
  1291. local Music = Instance.new("Sound",tors)
  1292. Music.Volume = 2.5
  1293. Music.SoundId = "rbxassetid://803936798" --536675558 1470848774
  1294. Music.Looped = true
  1295. Music.Pitch = .9 --Pitcher
  1296. Music:Play()
  1297. -------------------------------------------------------
  1298. --End Music Option--
  1299. -------------------------------------------------------
  1300.  
  1301.  
  1302. -------------------------------------------------------
  1303. --Start Attacks N Stuff--
  1304. -------------------------------------------------------
  1305. local sine=0
  1306. function LockOn()
  1307. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1308. TargetSelect(mouse.Target.Parent)
  1309. CreateSound("743521450", char, 1, .8)
  1310. end
  1311. end
  1312.  
  1313.  
  1314.  
  1315. function Stab_Them_For_FUN()
  1316. attack = true
  1317. hum.WalkSpeed = 0
  1318. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1319. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1320. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1321. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1322. partasdeff.LightEmission = .1
  1323. partasdeff.Size = NumberSequence.new(0.2)
  1324. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1325. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1326. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1327. partasdeff.Transparency = bbb
  1328. partasdeff.Size = aaa
  1329. partasdeff.ZOffset = .9
  1330. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1331. partasdeff.LockedToPart = false
  1332. partasdeff.EmissionDirection = "Back"
  1333. partasdeff.Lifetime = NumberRange.new(1, 2)
  1334. partasdeff.Rate = 1000
  1335. partasdeff.Rotation = NumberRange.new(-100, 100)
  1336. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1337. partasdeff.Speed = NumberRange.new(6)
  1338. partasdeff.VelocitySpread = 10000
  1339. partasdeff.Enabled=false
  1340. for i = 0, 1.4, 0.1 do
  1341. swait()
  1342. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1343. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1344. if Mrandom(1,15) == 1 then
  1345. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1346. end
  1347. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1348. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1349. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1350. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1351. end
  1352. dmg(targetted)
  1353. partasdeff.Enabled=true
  1354. CreateSound("429400881", torsy, 10, .8)
  1355. for i = 0, 1.4, 0.1 do
  1356. swait()
  1357. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1358. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1359. if Mrandom(1,15) == 1 then
  1360. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1361. end
  1362. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1363. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1364. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1365. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1366. end
  1367. partasdeff.Enabled=false
  1368. for i = 0, 1.4, 0.1 do
  1369. swait()
  1370. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1371. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1372. if Mrandom(1,15) == 1 then
  1373. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1374. end
  1375. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1376. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1377. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1378. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1379. end
  1380. attack = false
  1381. hum.WalkSpeed = 8
  1382. elseif targetted.Name == "makhail07" then
  1383. for i = 0, 2.4, 0.1 do
  1384. swait()
  1385. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1386. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1387. if Mrandom(1,15) == 1 then
  1388. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1389. end
  1390. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1391. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1392. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1393. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1394. end
  1395. for i = 0, 2.4, 0.1 do
  1396. swait()
  1397. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1398. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1399. if Mrandom(1,15) == 1 then
  1400. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1401. end
  1402. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1403. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1404. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1405. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1406. end
  1407. coroutine.wrap(function()
  1408. wait(2)
  1409. --partasdeff:Remove()
  1410. end)()
  1411. local sel = Mrandom(1,3)
  1412. if sel == 1 then
  1413. chatfunc("Hmhmhm, Why try?")
  1414. elseif sel == 2 then
  1415. chatfunc("Stop it that's my creator.")
  1416. elseif sel == 3 then
  1417. chatfunc("I can't do that...")
  1418. end
  1419. wait(2)
  1420. hum.WalkSpeed = 8
  1421. attack = false
  1422. elseif targetted.Name == "Salvo_Starly" then
  1423. for i = 0, 2.4, 0.1 do
  1424. swait()
  1425. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1426. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1427. if Mrandom(1,15) == 1 then
  1428. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1429. end
  1430. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1431. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1432. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1433. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1434. end
  1435. for i = 0, 2.4, 0.1 do
  1436. swait()
  1437. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1438. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1439. if Mrandom(1,15) == 1 then
  1440. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1441. end
  1442. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1443. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1444. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1445. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1446. end
  1447. coroutine.wrap(function()
  1448. wait(2)
  1449. --partasdeff:Remove()
  1450. end)()
  1451. local sel = Mrandom(1,3)
  1452. if sel == 1 then
  1453. chatfunc("Sorry about that.")
  1454. elseif sel == 2 then
  1455. chatfunc("H-Hello. I almost killed you.")
  1456. elseif sel == 3 then
  1457. chatfunc("OwO?")
  1458. end
  1459. wait(2)
  1460. hum.WalkSpeed = 8
  1461. attack = false
  1462. elseif targetted.Name == "Nebula_Zorua" then
  1463. for i = 0, 2.4, 0.1 do
  1464. swait()
  1465. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1466. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1467. if Mrandom(1,15) == 1 then
  1468. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1469. end
  1470. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1471. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1472. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1473. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1474. end
  1475. for i = 0, 2.4, 0.1 do
  1476. swait()
  1477. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1478. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1479. if Mrandom(1,15) == 1 then
  1480. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1481. end
  1482. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1483. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1484. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1485. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1486. end
  1487. coroutine.wrap(function()
  1488. wait(2)
  1489. --partasdeff:Remove()
  1490. end)()
  1491. local sel = Mrandom(1,3)
  1492. if sel == 1 then
  1493. chatfunc("Sorry, Nebula.")
  1494. elseif sel == 2 then
  1495. chatfunc("Theres no need to harm you. Yet...")
  1496. elseif sel == 3 then
  1497. chatfunc("My mistake.")
  1498. end
  1499. wait(2)
  1500. hum.WalkSpeed = 8
  1501. attack = false
  1502. elseif targetted.Name == "KillerDarkness0105" then
  1503. for i = 0, 2.4, 0.1 do
  1504. swait()
  1505. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1506. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1507. if Mrandom(1,15) == 1 then
  1508. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1509. end
  1510. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1511. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1512. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1513. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1514. end
  1515. for i = 0, 2.4, 0.1 do
  1516. swait()
  1517. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1518. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1519. if Mrandom(1,15) == 1 then
  1520. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1521. end
  1522. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1523. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1524. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1525. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1526. end
  1527. coroutine.wrap(function()
  1528. wait(2)
  1529. --partasdeff:Remove()
  1530. end)()
  1531. local sel = Mrandom(1,3)
  1532. if sel == 1 then
  1533. chatfunc("Hm, Killer it's been a while.")
  1534. elseif sel == 2 then
  1535. chatfunc("No need for this.")
  1536. elseif sel == 3 then
  1537. chatfunc("Hello, sorry.")
  1538. end
  1539. wait(2)
  1540. hum.WalkSpeed = 8
  1541. attack = false
  1542. end
  1543. end
  1544.  
  1545. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1546. attack = true
  1547. hum.WalkSpeed = 0
  1548. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1549. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1550. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1551. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1552. partasdeff.LightEmission = .1
  1553. partasdeff.Size = NumberSequence.new(0.2)
  1554. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1555. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1556. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1557. partasdeff.Transparency = bbb
  1558. partasdeff.Size = aaa
  1559. partasdeff.ZOffset = .9
  1560. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1561. partasdeff.LockedToPart = false
  1562. partasdeff.EmissionDirection = "Back"
  1563. partasdeff.Lifetime = NumberRange.new(1, 2)
  1564. partasdeff.Rate = 1000
  1565. partasdeff.Rotation = NumberRange.new(-100, 100)
  1566. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1567. partasdeff.Speed = NumberRange.new(6)
  1568. partasdeff.VelocitySpread = 10000
  1569. partasdeff.Enabled=false
  1570. for i = 0, 1.2, 0.1 do
  1571. swait()
  1572. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1573. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1574. if Mrandom(1,15) == 1 then
  1575. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1576. end
  1577. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1578. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1579. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1580. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1581. end
  1582. HW.Part0 = root
  1583. for i = 0, 1.8, 0.1 do
  1584. swait()
  1585. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1586. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1587. if Mrandom(1,15) == 1 then
  1588. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1589. end
  1590. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1591. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1592. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1593. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1594. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1595. end
  1596. kdown(targetted)
  1597. for i = 0, 1.6, 0.1 do
  1598. swait()
  1599. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1600. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1601. if Mrandom(1,15) == 1 then
  1602. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1603. end
  1604. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1605. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1606. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1607. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1608. end
  1609. for i = 1,7 do
  1610. partasdeff.Enabled = false
  1611. for i = 0, 1.6, 0.1 do
  1612. swait()
  1613. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1614. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1615. if Mrandom(1,15) == 1 then
  1616. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1617. end
  1618. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1619. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1620. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1621. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1622. end
  1623. CreateSound("429400881", torsy, 10, 1)
  1624. partasdeff.Enabled = true
  1625. for i = 0, 1.6, 0.1 do
  1626. swait()
  1627. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1628. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1629. if Mrandom(1,15) == 1 then
  1630. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1631. end
  1632. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1633. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1634. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1635. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1636. end
  1637. end
  1638. partasdeff.Enabled = false
  1639. dmg(targetted)
  1640. attack = false
  1641. HW.Part0 = ra
  1642. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1643. hum.WalkSpeed = 8
  1644. elseif targetted.Name == "makhail07" then
  1645. for i = 0, 3.2, 0.1 do
  1646. swait()
  1647. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1648. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1649. if Mrandom(1,15) == 1 then
  1650. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1651. end
  1652. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1653. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1654. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1655. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1656. end
  1657. for i = 0, 1.8, 0.1 do
  1658. swait()
  1659. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1660. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1661. if Mrandom(1,15) == 1 then
  1662. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1663. end
  1664. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1665. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1666. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1667. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1668. end
  1669. coroutine.wrap(function()
  1670. wait(2)
  1671. --partasdeff:Remove()
  1672. end)()
  1673. local sel = Mrandom(1,3)
  1674. if sel == 1 then
  1675. chatfunc("Hah you tried.")
  1676. elseif sel == 2 then
  1677. chatfunc("No,no that's wrong.")
  1678. elseif sel == 3 then
  1679. chatfunc("Oops, I almost smashed myself to pieces.")
  1680. end
  1681. wait(2)
  1682. hum.WalkSpeed = 8
  1683. attack = false
  1684. elseif targetted.Name == "Salvo_Starly" then
  1685. for i = 0, 3.2, 0.1 do
  1686. swait()
  1687. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1688. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1689. if Mrandom(1,15) == 1 then
  1690. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1691. end
  1692. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1693. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1694. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1695. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1696. end
  1697. for i = 0, 1.8, 0.1 do
  1698. swait()
  1699. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1700. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1701. if Mrandom(1,15) == 1 then
  1702. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1703. end
  1704. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1705. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1706. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1707. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1708. end
  1709. coroutine.wrap(function()
  1710. wait(2)
  1711. --partasdeff:Remove()
  1712. end)()
  1713. local sel = Mrandom(1,3)
  1714. if sel == 1 then
  1715. chatfunc("Ooooopsy.")
  1716. elseif sel == 2 then
  1717. chatfunc("OOF I almost smashed you.")
  1718. elseif sel == 3 then
  1719. chatfunc("Give me, wait...Salvo?")
  1720. end
  1721. wait(2)
  1722. hum.WalkSpeed = 8
  1723. attack = false
  1724. elseif targetted.Name == "Nebula_Zorua" then
  1725. for i = 0, 3.2, 0.1 do
  1726. swait()
  1727. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1728. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1729. if Mrandom(1,15) == 1 then
  1730. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1731. end
  1732. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1733. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1734. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1735. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1736. end
  1737. for i = 0, 1.8, 0.1 do
  1738. swait()
  1739. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1740. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1741. if Mrandom(1,15) == 1 then
  1742. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1743. end
  1744. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1745. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1746. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1747. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1748. end
  1749. coroutine.wrap(function()
  1750. wait(2)
  1751. --partasdeff:Remove()
  1752. end)()
  1753. local sel = Mrandom(1,3)
  1754. if sel == 1 then
  1755. chatfunc("Lucky I know you...")
  1756. elseif sel == 2 then
  1757. chatfunc("Nebu?")
  1758. elseif sel == 3 then
  1759. chatfunc("VSB = Bad, GSB = Good")
  1760. end
  1761. wait(2)
  1762. hum.WalkSpeed = 8
  1763. attack = false
  1764. elseif targetted.Name == "KillerDarkness0105" then
  1765. for i = 0, 3.2, 0.1 do
  1766. swait()
  1767. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1768. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1769. if Mrandom(1,15) == 1 then
  1770. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1771. end
  1772. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1773. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1774. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1775. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1776. end
  1777. for i = 0, 1.8, 0.1 do
  1778. swait()
  1779. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1780. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1781. if Mrandom(1,15) == 1 then
  1782. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1783. end
  1784. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1785. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1786. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1787. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1788. end
  1789. coroutine.wrap(function()
  1790. wait(2)
  1791. --partasdeff:Remove()
  1792. end)()
  1793. local sel = Mrandom(1,3)
  1794. if sel == 1 then
  1795. chatfunc("AaaaAA Killer, what are you doing?")
  1796. elseif sel == 2 then
  1797. chatfunc("Are you finished with those touhou scripts?")
  1798. elseif sel == 3 then
  1799. chatfunc("Oh hi, sorry for that.")
  1800. end
  1801. wait(2)
  1802. hum.WalkSpeed = 8
  1803. attack = false
  1804. end
  1805. end
  1806.  
  1807. function Get_Over_Here_And_PERISH()
  1808. attack = true
  1809. hum.WalkSpeed = 0
  1810. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1811. for i = 0, 2, 0.1 do
  1812. swait()
  1813. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1814. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1815. if Mrandom(1,15) == 1 then
  1816. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1817. end
  1818. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1819. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1820. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1821. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1822. end
  1823. coroutine.resume(coroutine.create(function()
  1824. for i = 1,10 do
  1825. swait()
  1826. local Pully = Create("BodyPosition")({
  1827. P = 9000,
  1828. D = 1000,
  1829. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1830. position = ra.Position - ra.CFrame.lookVector * 6,
  1831. Parent = torsy
  1832. })
  1833. game:GetService("Debris"):AddItem(Pully, 0.2)
  1834. wait()
  1835. end
  1836. end))
  1837. CreateSound("541909814", torsy, 10, 1)
  1838. CreateSound("131228548", hed, 10, 1)
  1839. for i = 0, 2.2, 0.1 do
  1840. swait()
  1841. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1842. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1843. if Mrandom(1,15) == 1 then
  1844. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1845. end
  1846. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1847. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1848. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1849. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1850. end
  1851. attack = false
  1852. hum.WalkSpeed = 8
  1853. end
  1854.  
  1855. function The_End_offfff()
  1856. attack = true
  1857. hum.WalkSpeed = 0
  1858. Music:Stop()
  1859. for _, v in pairs(Doll:GetChildren()) do
  1860. if v:IsA'BasePart' then
  1861. v:Remove()
  1862. end
  1863. end
  1864. for _, v in pairs(Needle:GetChildren()) do
  1865. if v:IsA'BasePart' then
  1866. v:Remove()
  1867. end
  1868. end
  1869. for i = 0,6,0.1 do
  1870. swait()
  1871. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1872. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1873. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1874. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1875. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1876. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1877. end
  1878. CreateSound("1093102664", hed, 10, 1)
  1879. for i = 0,4,0.1 do
  1880. swait()
  1881. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1882. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1883. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1884. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1885. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1886. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1887. end
  1888. for i = 0,6,0.1 do
  1889. swait()
  1890. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1891. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1892. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1893. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1894. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1895. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1896. end
  1897. wait(2)
  1898. dmg(char)
  1899. end
  1900.  
  1901. -------------------------------------------------------
  1902. --End Attacks N Stuff--
  1903. -------------------------------------------------------
  1904. mouse.Button1Down:connect(function()
  1905. if attack == false and targetted ~= nil then
  1906. Stab_Them_For_FUN()
  1907. end
  1908. end)
  1909.  
  1910.  
  1911. mouse.KeyDown:connect(function(key)
  1912. if attack == false then
  1913. if key == 'q' then
  1914. LockOn()
  1915. elseif key == 'f' then
  1916. chatfunc("Come on now child everythings okay...")
  1917. elseif key == 'e' and targetted ~= nil then
  1918. Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1919. elseif key == 'x' and targetted ~= nil then
  1920. Get_Over_Here_And_PERISH()
  1921. elseif key == 'r' and targetted ~= nil then
  1922. CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1923. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1924. elseif key == 'p' then
  1925. The_End_offfff()
  1926. end
  1927. end
  1928. end)
  1929.  
  1930.  
  1931.  
  1932.  
  1933.  
  1934.  
  1935. -------------------------------------------------------
  1936. --Start Animations--
  1937. -------------------------------------------------------
  1938. local equipped = false
  1939. hum.WalkSpeed = 8
  1940. hed.face.Texture = "rbxassetid://1471407701"
  1941. local idle = 0
  1942. local change = 1
  1943. local val = 0
  1944. local toim = 0
  1945. local idleanim = 0.4
  1946. hum.Animator.Parent = nil
  1947. while true do
  1948. swait()
  1949. game.Lighting.TimeOfDay = "00:00:00"
  1950. --game.Lighting.FogEnd = 50
  1951. --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1952. Music.Parent = tors
  1953.  
  1954. imgl.Rotation = imgl.Rotation + 3
  1955. img2.Rotation = img2.Rotation + 3
  1956. if targetted ~= nil then
  1957. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1958. abss.Enabled = true
  1959. elseif targetted == nil then
  1960. abss.Adornee = nil
  1961. abss.Enabled = false
  1962. end
  1963.  
  1964. while true and imgl.Rotation >= 360 do
  1965. imgl.Rotation = 0
  1966. img2.Rotation = 0
  1967. end
  1968.  
  1969. sine = sine + change
  1970. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1971. local velderp = root.Velocity.y
  1972. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1973. if equipped == true or equipped == false then
  1974. if attack == false then
  1975. idle = idle + 1
  1976. else
  1977. idle = 0
  1978. end
  1979. if 1 < root.Velocity.y and hitfloor == nil then
  1980. Anim = "Jump"
  1981. if attack == false then
  1982. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1983. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1984. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1985. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1986. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1987. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1988. end
  1989. elseif -1 > root.Velocity.y and hitfloor == nil then
  1990. Anim = "Fall"
  1991. if attack == false then
  1992. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1993. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1994. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1995. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1996. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1997. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1998. end
  1999. elseif torvel < 1 and hitfloor ~= nil then
  2000. Anim = "Idle"
  2001. change = .6
  2002. if attack == false then
  2003. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2004. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2005. if Mrandom(1,15) == 1 then
  2006. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2007. end
  2008. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2009. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2010. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2011. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  2012. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  2013. end
  2014. elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  2015. Anim = "Walk"
  2016. change = .4
  2017. if attack == false then
  2018. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  2019. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  2020. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  2021. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  2022. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  2023. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  2024. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  2025. end
  2026. end
  2027. end
  2028. if 0 < #Effects then
  2029. for e = 1, #Effects do
  2030. if Effects[e] ~= nil then
  2031. local Thing = Effects[e]
  2032. if Thing ~= nil then
  2033. local Part = Thing[1]
  2034. local Mode = Thing[2]
  2035. local Delay = Thing[3]
  2036. local IncX = Thing[4]
  2037. local IncY = Thing[5]
  2038. local IncZ = Thing[6]
  2039. if 1 >= Thing[1].Transparency then
  2040. if Thing[2] == "Block1" then
  2041. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2042. local Mesh = Thing[1].Mesh
  2043. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2044. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2045. elseif Thing[2] == "Block2" then
  2046. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  2047. local Mesh = Thing[7]
  2048. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2049. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2050. elseif Thing[2] == "Block3" then
  2051. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  2052. local Mesh = Thing[7]
  2053. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2054. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2055. elseif Thing[2] == "Cylinder" then
  2056. local Mesh = Thing[1].Mesh
  2057. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2058. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2059. elseif Thing[2] == "Blood" then
  2060. local Mesh = Thing[7]
  2061. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  2062. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2063. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2064. elseif Thing[2] == "Elec" then
  2065. local Mesh = Thing[1].Mesh
  2066. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2067. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2068. elseif Thing[2] == "Disappear" then
  2069. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2070. elseif Thing[2] == "Shatter" then
  2071. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2072. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2073. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2074. Thing[6] = Thing[6] + Thing[5]
  2075. end
  2076. else
  2077. Part.Parent = nil
  2078. table.remove(Effects, e)
  2079. end
  2080. end
  2081. end
  2082. end
  2083. end
  2084. end
  2085. -------------------------------------------------------
  2086. --End Animations And Script--
  2087. -------------------------------------------------------
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