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  1.  
  2. ** Executing...
  3. ** Command: "D:\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
  4. ** Parameters: -notjunc -game "D:\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\louis\onedrive\bureau\projet liberty\rp_rockford_v2b"
  5.  
  6. Valve Software - vbsp.exe (Jun 30 2019)
  7. notjunc = true
  8. 6 threads
  9. materialPath: D:\Steam\steamapps\common\GarrysMod\garrysmod\materials
  10. Loading c:\users\louis\onedrive\bureau\projet liberty\rp_rockford_v2b.vmf
  11. Error! Variable "%keywords" is multiply defined in material "plaster/plaster_ext_02"!
  12. Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_18, using default
  13. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  14. Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
  15. Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
  16. Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
  17. material "nature/cliff01a" not found.
  18. Material not found!: NATURE/CLIFF01A
  19. material "realworldtextures2/ground/carpet_30" not found.
  20. Material not found!: REALWORLDTEXTURES2/GROUND/CARPET_30
  21. Error! Variable "$detailblendfactor" is multiply defined in material "realworldtextures2/wood/wood_03"!
  22. Error! Variable "$detailscale" is multiply defined in material "realworldtextures2/wood/wood_03"!
  23. Error! Variable "$detailblendfactor" is multiply defined in material "maps/rp_newexton2_v4h/realworldtextures2/wood/wood_03_-3312_-9728_-448"!
  24. Error! Variable "$detailscale" is multiply defined in material "maps/rp_newexton2_v4h/realworldtextures2/wood/wood_03_-3312_-9728_-448"!
  25. Patching WVT material: maps/rp_rockford_v2b/statua/nature/rockfordgrass1_noprop_wvt_patch
  26. Patching WVT material: maps/rp_rockford_v2b/statua/nature/rockfordgrass1_wvt_patch
  27. fixing up env_cubemap materials on brush sides...
  28. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  29. **** leaked ****
  30. Entity infodecal (-10176.00 5120.82 829.41) leaked!
  31. Processing areas...done (0)
  32. Building Faces...error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
  33. error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
  34. error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
  35. done (0)
  36. Chop Details...done (0)
  37. Find Visible Detail Sides...
  38. Merged 2966 detail faces...done (1)
  39. Merging details...done (0)
  40. FixTjuncs...
  41. PruneNodes...
  42. WriteBSP...
  43. Too many unique verts, max = 65536 (map has too much brush geometry)
  44.  
  45.  
  46. ** Executing...
  47. ** Command: "D:\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
  48. ** Parameters: -game "D:\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\louis\onedrive\bureau\projet liberty\rp_rockford_v2b"
  49.  
  50. Valve Software - vvis.exe (Jun 30 2019)
  51. 6 threads
  52. reading c:\users\louis\onedrive\bureau\projet liberty\rp_rockford_v2b.bsp
  53. reading c:\users\louis\onedrive\bureau\projet liberty\rp_rockford_v2b.prt
  54. LoadPortals: couldn't read c:\users\louis\onedrive\bureau\projet liberty\rp_rockford_v2b.prt
  55.  
  56.  
  57. ** Executing...
  58. ** Command: "D:\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
  59. ** Parameters: -both -final -game "D:\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\louis\onedrive\bureau\projet liberty\rp_rockford_v2b"
  60.  
  61. Valve Software - vrad.exe SSE (Jun 30 2019)
  62.  
  63. Valve Radiosity Simulator
  64. 6 threads
  65. [Reading texlights from 'lights.rad']
  66. [45 texlights parsed from 'lights.rad']
  67.  
  68. Loading c:\users\louis\onedrive\bureau\projet liberty\rp_rockford_v2b.bsp
  69. PREP OK
  70. Error! Invalid model version "models/props_foliage/tree_base_bushes01.mdl"
  71. Error! Invalid model version "models/props_interiors/dining_table_round.mdl"
  72. Error! Invalid model version "models/props_foliage/maple_001_l.mdl"
  73. Error! Invalid model version "models/props_interiors/styrofoam_cups.mdl"
  74. Error! Invalid model version "models/props_unique/airport/trash_bin1.mdl"
  75. Error! Invalid model version "models/props_interiors/industrial_table01.mdl"
  76. Error! Invalid model version "models/props_interiors/trashcan01.mdl"
  77. Error! Invalid model version "models/props_junk/dumpster.mdl"
  78. Error! Invalid model version "models/props_rooftop/chimneypipe_cluster02a.mdl"
  79. Error! Invalid model version "models/props_foliage/urban_streettree01.mdl"
  80. Error! Invalid model version "models/props_foliage/mall_pot_large01.mdl"
  81. Error! Invalid model version "models/props_foliage/mall_small_palm01.mdl"
  82. Error! Invalid model version "models/props_foliage/mall_big_plant01.mdl"
  83. Error! Invalid model version "models/props_foliage/mall_bigleaves_plant03.mdl"
  84. Error! Invalid model version "models/props_foliage/mall_bush02.mdl"
  85. Error! Invalid model version "models/props_foliage/mall_pot_squarexl01.mdl"
  86. Error! Invalid model version "models/props_interiors/refrigerator03.mdl"
  87. Error! Invalid model version "models/props_c17/gasmeter001a.mdl"
  88. Error! Invalid model version "models/props_wasteland/exterior_fence002e.mdl"
  89. Error! Invalid model version "models/props_wasteland/exterior_fence002D.mdl"
  90. Error! Invalid model version "models/props_wasteland/exterior_fence002b.mdl"
  91. Error! Invalid model version "models/props_interiors/lights_florescent01a.mdl"
  92. Error! Invalid model version "models/props_rooftop/antennaclusters01a.mdl"
  93. Error! Invalid model version "models/props_c17/concrete_barrier001a.mdl"
  94. Error! Invalid model version "models/props_lighting/airportlight01.mdl"
  95. Patch Sample Radius Clamped!
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  322. No vis information, direct lighting only.
  323. Setting up ray-trace acceleration structure... Done (5.93 seconds)
  324. 17049 faces
  325. 7 degenerate faces
  326. 8334176 square feet [1200121344.00 square inches]
  327. 808 Displacements
  328. 2262017 Square Feet [325730528.00 Square Inches]
  329. sun extent from map=0.000000
  330. 487 direct lights
  331. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (288)
  332. Build Patch/Sample Hash Table(s).....Done<0.0727 sec>
  333. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (5)
  334. FinalLightFace Done
  335. 0 of 3 (0% of) surface lights went in leaf ambient cubes.
  336. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (34)
  337. Writing leaf ambient...done
  338. Ready to Finish
  339.  
  340. Object names Objects/Maxobjs Memory / Maxmem Fullness
  341. ------------ --------------- --------------- --------
  342. models 73/1024 3504/49152 ( 7.1%)
  343. brushes 3492/16384 41904/196608 (21.3%)
  344. brushsides 24083/65536 192664/524288 (36.7%)
  345. planes 11328/65536 226560/1310720 (17.3%)
  346. vertexes 33196/65536 398352/786432 (50.7%)
  347. nodes 12034/65536 385088/2097152 (18.4%)
  348. texinfos 3737/12288 269064/884736 (30.4%)
  349. texdata 723/2048 23136/65536 (35.3%)
  350. dispinfos 808/0 142208/0 ( 0.0%)
  351. disp_verts 48144/0 962880/0 ( 0.0%)
  352. disp_tris 73760/0 147520/0 ( 0.0%)
  353. disp_lmsamples 1978176/0 1978176/0 ( 0.0%)
  354. faces 17049/65536 954744/3670016 (26.0%)
  355. hdr faces 17049/65536 954744/3670016 (26.0%)
  356. origfaces 10318/65536 577808/3670016 (15.7%)
  357. leaves 12108/65536 387456/2097152 (18.5%)
  358. leaffaces 20931/65536 41862/131072 (31.9%)
  359. leafbrushes 9226/65536 18452/131072 (14.1%)
  360. areas 7/1024 56/8192 ( 0.7%)
  361. surfedges 109697/512000 438788/2048000 (21.4%)
  362. edges 78693/256000 314772/1024000 (30.7%)
  363. LDR worldlights 487/8192 42856/720896 ( 5.9%)
  364. HDR worldlights 487/8192 42856/720896 ( 5.9%)
  365. leafwaterdata 2/32768 24/393216 ( 0.0%)
  366. waterstrips 0/32768 0/327680 ( 0.0%)
  367. waterverts 0/65536 0/786432 ( 0.0%)
  368. waterindices 0/65536 0/131072 ( 0.0%)
  369. cubemapsamples 102/1024 1632/16384 (10.0%)
  370. overlays 63/512 22176/180224 (12.3%)
  371. LDR lightdata [variable] 17604540/0 ( 0.0%)
  372. HDR lightdata [variable] 17604540/0 ( 0.0%)
  373. visdata [variable] 0/16777216 ( 0.0%)
  374. entdata [variable] 424464/393216 (107.9%) VERY FULL!
  375. LDR ambient table 12108/65536 48432/262144 (18.5%)
  376. HDR ambient table 12108/65536 48432/262144 (18.5%)
  377. LDR leaf ambient 83461/65536 2336908/1835008 (127.4%) VERY FULL!
  378. HDR leaf ambient 82027/65536 2296756/1835008 (125.2%) VERY FULL!
  379. occluders 0/0 0/0 ( 0.0%)
  380. occluder polygons 0/0 0/0 ( 0.0%)
  381. occluder vert ind 0/0 0/0 ( 0.0%)
  382. detail props [variable] 1/12 ( 8.3%)
  383. static props [variable] 1/141608 ( 0.0%)
  384. pakfile [variable] 9048128/0 ( 0.0%)
  385. physics [variable] 1267620/4194304 (30.2%)
  386. physics terrain [variable] 192556/1048576 (18.4%)
  387.  
  388. Level flags = 0
  389.  
  390. Total triangle count: 34164
  391. Writing c:\users\louis\onedrive\bureau\projet liberty\rp_rockford_v2b.bsp
  392. 5 minutes, 34 seconds elapsed
  393. Valve Software - vrad.exe SSE (Jun 30 2019)
  394.  
  395. Valve Radiosity Simulator
  396. 6 threads
  397. [Reading texlights from 'lights.rad']
  398. [45 texlights parsed from 'lights.rad']
  399.  
  400. Loading c:\users\louis\onedrive\bureau\projet liberty\rp_rockford_v2b.bsp
  401. PREP OK
  402. Error! Invalid model version "models/props_foliage/tree_base_bushes01.mdl"
  403. Error! Invalid model version "models/props_interiors/dining_table_round.mdl"
  404. Error! Invalid model version "models/props_foliage/maple_001_l.mdl"
  405. Error! Invalid model version "models/props_interiors/styrofoam_cups.mdl"
  406. Error! Invalid model version "models/props_unique/airport/trash_bin1.mdl"
  407. Error! Invalid model version "models/props_interiors/industrial_table01.mdl"
  408. Error! Invalid model version "models/props_interiors/trashcan01.mdl"
  409. Error! Invalid model version "models/props_junk/dumpster.mdl"
  410. Error! Invalid model version "models/props_rooftop/chimneypipe_cluster02a.mdl"
  411. Error! Invalid model version "models/props_foliage/urban_streettree01.mdl"
  412. Error! Invalid model version "models/props_foliage/mall_pot_large01.mdl"
  413. Error! Invalid model version "models/props_foliage/mall_small_palm01.mdl"
  414. Error! Invalid model version "models/props_foliage/mall_big_plant01.mdl"
  415. Error! Invalid model version "models/props_foliage/mall_bigleaves_plant03.mdl"
  416. Error! Invalid model version "models/props_foliage/mall_bush02.mdl"
  417. Error! Invalid model version "models/props_foliage/mall_pot_squarexl01.mdl"
  418. Error! Invalid model version "models/props_interiors/refrigerator03.mdl"
  419. Error! Invalid model version "models/props_c17/gasmeter001a.mdl"
  420. Error! Invalid model version "models/props_wasteland/exterior_fence002e.mdl"
  421. Error! Invalid model version "models/props_wasteland/exterior_fence002D.mdl"
  422. Error! Invalid model version "models/props_wasteland/exterior_fence002b.mdl"
  423. Error! Invalid model version "models/props_interiors/lights_florescent01a.mdl"
  424. Error! Invalid model version "models/props_rooftop/antennaclusters01a.mdl"
  425. Error! Invalid model version "models/props_c17/concrete_barrier001a.mdl"
  426. Error! Invalid model version "models/props_lighting/airportlight01.mdl"
  427. Patch Sample Radius Clamped!
  428. Patch Sample Radius Clamped!
  429. Patch Sample Radius Clamped!
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  654. No vis information, direct lighting only.
  655. Setting up ray-trace acceleration structure... Done (5.79 seconds)
  656. 17049 faces
  657. 7 degenerate faces
  658. 8334176 square feet [1200121344.00 square inches]
  659. 808 Displacements
  660. 2262017 Square Feet [325730528.00 Square Inches]
  661. sun extent from map=0.000000
  662. 487 direct lights
  663. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (285)
  664. Build Patch/Sample Hash Table(s).....Done<0.0722 sec>
  665. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (5)
  666. FinalLightFace Done
  667. 0 of 3 (0% of) surface lights went in leaf ambient cubes.
  668. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (35)
  669. Writing leaf ambient...done
  670. Ready to Finish
  671.  
  672. Object names Objects/Maxobjs Memory / Maxmem Fullness
  673. ------------ --------------- --------------- --------
  674. models 73/1024 3504/49152 ( 7.1%)
  675. brushes 3492/16384 41904/196608 (21.3%)
  676. brushsides 24083/65536 192664/524288 (36.7%)
  677. planes 11328/65536 226560/1310720 (17.3%)
  678. vertexes 33196/65536 398352/786432 (50.7%)
  679. nodes 12034/65536 385088/2097152 (18.4%)
  680. texinfos 3737/12288 269064/884736 (30.4%)
  681. texdata 723/2048 23136/65536 (35.3%)
  682. dispinfos 808/0 142208/0 ( 0.0%)
  683. disp_verts 48144/0 962880/0 ( 0.0%)
  684. disp_tris 73760/0 147520/0 ( 0.0%)
  685. disp_lmsamples 1978176/0 1978176/0 ( 0.0%)
  686. faces 17049/65536 954744/3670016 (26.0%)
  687. hdr faces 17049/65536 954744/3670016 (26.0%)
  688. origfaces 10318/65536 577808/3670016 (15.7%)
  689. leaves 12108/65536 387456/2097152 (18.5%)
  690. leaffaces 20931/65536 41862/131072 (31.9%)
  691. leafbrushes 9226/65536 18452/131072 (14.1%)
  692. areas 7/1024 56/8192 ( 0.7%)
  693. surfedges 109697/512000 438788/2048000 (21.4%)
  694. edges 78693/256000 314772/1024000 (30.7%)
  695. LDR worldlights 487/8192 42856/720896 ( 5.9%)
  696. HDR worldlights 487/8192 42856/720896 ( 5.9%)
  697. leafwaterdata 2/32768 24/393216 ( 0.0%)
  698. waterstrips 0/32768 0/327680 ( 0.0%)
  699. waterverts 0/65536 0/786432 ( 0.0%)
  700. waterindices 0/65536 0/131072 ( 0.0%)
  701. cubemapsamples 102/1024 1632/16384 (10.0%)
  702. overlays 63/512 22176/180224 (12.3%)
  703. LDR lightdata [variable] 17604540/0 ( 0.0%)
  704. HDR lightdata [variable] 17604540/0 ( 0.0%)
  705. visdata [variable] 0/16777216 ( 0.0%)
  706. entdata [variable] 424464/393216 (107.9%) VERY FULL!
  707. LDR ambient table 12108/65536 48432/262144 (18.5%)
  708. HDR ambient table 12108/65536 48432/262144 (18.5%)
  709. LDR leaf ambient 83461/65536 2336908/1835008 (127.4%) VERY FULL!
  710. HDR leaf ambient 82027/65536 2296756/1835008 (125.2%) VERY FULL!
  711. occluders 0/0 0/0 ( 0.0%)
  712. occluder polygons 0/0 0/0 ( 0.0%)
  713. occluder vert ind 0/0 0/0 ( 0.0%)
  714. detail props [variable] 1/12 ( 8.3%)
  715. static props [variable] 1/141608 ( 0.0%)
  716. pakfile [variable] 9048128/0 ( 0.0%)
  717. physics [variable] 1267620/4194304 (30.2%)
  718. physics terrain [variable] 192556/1048576 (18.4%)
  719.  
  720. Level flags = 0
  721.  
  722. Total triangle count: 34164
  723. Writing c:\users\louis\onedrive\bureau\projet liberty\rp_rockford_v2b.bsp
  724. 5 minutes, 32 seconds elapsed
  725.  
  726. ** Executing...
  727. ** Command: Copy File
  728. ** Parameters: "c:\users\louis\onedrive\bureau\projet liberty\rp_rockford_v2b.bsp" "D:\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_rockford_v2b.bsp"
  729.  
  730.  
  731. ** Executing...
  732. ** Command: "D:\Steam\steamapps\common\GarrysMod\hl2.exe"
  733. ** Parameters: -dev -console -allowdebug -game "D:\Steam\steamapps\common\GarrysMod\garrysmod" +map "rp_rockford_v2b"
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