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- Log uploaded on Friday, March 15, 2019, 10:20:46 AM
- Loaded mods:
- Core: (no assemblies)
- Various Space Ship Chunk: 0Harmony(1.2.0.1), ShipChunkTranspiler(0.1.1.0)
- Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0)
- Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
- [1.0] Wild Animal Sex V4.1: WildAnimalSex(1.0.0.0)
- The Birds and the Bees: 0Harmony(1.2.0.1), Fluffy_BirdsAndBees(av:2.0.0.0,fv:2.3.47)
- Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- Misc. MapGenerator: MapGenerator(1.0.0.0)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- Facial Stuff 1.0: 0Harmony(1.2.0.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
- Active Harmony patches:
- <MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix
- ColonistSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.EnsureInitializedInCtor: PRE: Share_The_Load.Mod.EnsureInitializedInCtorPrefix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GenConstruct.BlocksConstruction: PRE: Share_The_Load.PawnBlockConstruction.Prefix
- GenConstruct.HandleBlockingThingJob: TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler
- GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset
- HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix
- HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix
- IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
- ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
- JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix
- JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PanelBackstory.DrawPanelContent: post: FacialStuff.Harmony.Optional.PrepC.PanelBackstory_Postfix.AddFaceEditButton
- PawnGraphicSet.ResolveAllGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix
- PawnGraphicSet.ResolveApparelGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix
- PawnHairChooser.RandomHairDefFor: PRE: FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix
- PawnRenderer.DrawEquipmentAiming: PRE: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler
- PawnRenderer.RenderPawnAt: TRANS: FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler
- PawnRenderer.RenderPawnInternal: PRE: FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix
- PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
- PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
- PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
- PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
- PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix
- PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix
- Pawn_DrawTracker.get_DrawPos: post: FacialStuff.Harmony.DrawPos_Patch.Postfix
- Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PresetLoaderVersion3.LoadPawn: post: FacialStuff.Harmony.Optional.PrepC.PresetLoader_Postfix.LoadFace
- PresetSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef
- ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix
- ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix
- ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
- ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
- ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SaveRecordPawnV3.ExposeData: post: FacialStuff.Harmony.Optional.PrepC.SaveRecordPawnV3_Postfix.ExposeFaceData
- Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
- WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
- WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
- WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
- WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
- Harmony versions present: 1.2.0.1: Uuugggg.rimworld.Share_The_Load.main, Fluffy.BirdsAndBees, UnlimitedHugs.HugsLib, mehni.rimworld.shipchunks.main, rimworld.facialstuff.mod, rimworld.facialstuff.prepare_carefully_patch; 1.1.0.0: EdB.PrepareCarefully
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 120Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2150 rev801
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 11733.
- Total: 225.756607 ms (FindLiveObjects: 0.592500 ms CreateObjectMapping: 0.552800 ms MarkObjects: 224.369995 ms DeleteObjects: 0.240400 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 11480.
- Total: 176.747803 ms (FindLiveObjects: 0.806100 ms CreateObjectMapping: 1.282900 ms MarkObjects: 147.394302 ms DeleteObjects: 27.263300 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11520.
- Total: 138.689209 ms (FindLiveObjects: 0.498000 ms CreateObjectMapping: 0.563900 ms MarkObjects: 137.603592 ms DeleteObjects: 0.023000 ms)
- Initializing new game with mods Core
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21678.
- Total: 243.866989 ms (FindLiveObjects: 1.479800 ms CreateObjectMapping: 2.529400 ms MarkObjects: 239.814407 ms DeleteObjects: 0.042700 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 9973 unused Assets to reduce memory usage. Loaded Objects now: 11723.
- Total: 95.140999 ms (FindLiveObjects: 1.270600 ms CreateObjectMapping: 2.432600 ms MarkObjects: 69.937599 ms DeleteObjects: 21.499399 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 98 unused Assets to reduce memory usage. Loaded Objects now: 11981.
- Total: 184.972488 ms (FindLiveObjects: 0.774700 ms CreateObjectMapping: 1.052400 ms MarkObjects: 166.888504 ms DeleteObjects: 16.255800 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 11640.
- Total: 240.201294 ms (FindLiveObjects: 0.731400 ms CreateObjectMapping: 1.114900 ms MarkObjects: 223.008194 ms DeleteObjects: 15.345500 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 11673.
- Total: 184.340103 ms (FindLiveObjects: 0.953700 ms CreateObjectMapping: 1.095600 ms MarkObjects: 166.933594 ms DeleteObjects: 15.356000 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 156 unused Assets to reduce memory usage. Loaded Objects now: 12578.
- Total: 183.035400 ms (FindLiveObjects: 0.765100 ms CreateObjectMapping: 1.338200 ms MarkObjects: 175.695602 ms DeleteObjects: 5.235700 ms)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 23c4 -> priority: 1
- Thread -> id: ca8 -> priority: 1
- Thread -> id: 31f4 -> priority: 1
- Thread -> id: 20a8 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.1935]
- Renderer: NVIDIA GeForce GTX 1070
- Vendor: NVIDIA
- VRAM: 8081 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 120Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2150 rev801
- ReflectionTypeLoadException getting types in assembly StackXXL: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'SizeEnum' from assembly 'StackXXL, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- [HugsLib] version 6.1.1
- Translation data for language English has 1 errors. Generate translation report for more info.
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 258 -> priority: 1
- Thread -> id: e18 -> priority: 1
- Thread -> id: 362c -> priority: 1
- Thread -> id: 4374 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.1935]
- Renderer: NVIDIA GeForce GTX 1070
- Vendor: NVIDIA
- VRAM: 8081 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 120Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2150 rev801
- ReflectionTypeLoadException getting types in assembly StackXXL: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'SizeEnum' from assembly 'StackXXL, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- [HugsLib] version 6.1.1
- Translation data for language English has 1 errors. Generate translation report for more info.
- Facial Stuff successfully completed 58 patches with harmony.
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