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Jul 17th, 2019
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  1. Building for mode (0)
  2. Cleaning up from previous executions
  3. - Cleared event info.
  4. Loading shared locals from extensions list
  5. The IDE didn't tell ENIGMA what extensions were selected before requesting a build....Continuing anyway...
  6. Copying resources:
  7. Copying sprite names [0]
  8. Copying sound names [0]
  9. Copying background names [0]
  10. Copying path names [0]
  11. Copying script names [0]
  12. Copying shader names [0]
  13. Copying font names [1]
  14. Copying timeline names [0]
  15. Copying object names [1]
  16. Copying room names [1]
  17. Copying constant names [0]
  18. SYNTAX CHECKING AND PRIMARY PARSING:
  19. 0 Scripts:
  20. "Linking" scripts
  21. `Linking' 0 scripts and 0 timelines in 0 passes...
  22. Completing script "Link"
  23. Done.
  24. Completing timeline "Link"
  25. Done.
  26. 1 Objects:
  27. obj_0: 2 events:
  28. Event[0, 0] Check `obj_0::create... Done. Parse... Done.
  29. Event[2, 0] Check `obj_0::alarm_0... Done. Parse... Done.
  30. Creating room creation code scope and parsing
  31. "Linking" scripts into the objects...
  32. "Linking" timelines into the objects...
  33. "Link" complete.
  34. Tabulating maximum argument passes to each script
  35. Finished
  36. Writing executable information and resources.
  37. Writing modes and settings
  38. Writing object switch
  39. Writing resource names and maxima
  40. Writing timeline control information
  41. Linking globals and ambiguous variables
  42. Running Secondary Parse Passes
  43. Writing events
  44. Writing object data
  45. Writing local accessors
  46. Writing font data
  47. Writing room data
  48. Writing shader data
  49. Running make from `make'
  50. Full command line: make Game WORKDIR="C:/Users/owner/AppData/Local/ENIGMA/" CODEGEN="C:/Users/owner/AppData/Local/ENIGMA/" GMODE="Run" GRAPHICS="OpenGL1" AUDIO="DirectSound" COLLISION="Precise" WIDGETS="Win32" NETWORKING="None" PLATFORM="Win32" TARGET-PLATFORM="Windows" CXXFLAGS="-std=c++11 -fdiagnostics-color=always -I../Additional/i686-w64-mingw32/include" LDFLAGS="-L../Additional/i686-w64-mingw32/lib -static-libgcc -static-libstdc++ -static" MAKE="make" COMPILEPATH="Windows/Windows/Mingw_GCC_G++" EXTENSIONS=" Universal_System/Extensions/IniFilesystem Universal_System/Extensions/Paths Universal_System/Extensions/DateTime Universal_System/Extensions/DataStructures Universal_System/Extensions/MotionPlanning Universal_System/Extensions/Alarms Universal_System/Extensions/ParticleSystems Universal_System/Extensions/Timelines Universal_System/Extensions/libpng" OUTPUTNAME="C:/msys64/tmp/egm3955408121190314692.exe"
  51. make[1]: Entering directory '/c/Users/owner/Documents/enigma-dev (x86)/ENIGMAsystem/SHELL'
  52.  
  53. ################ Compiler Info ################
  54. g++.exe (Rev3, Built by MSYS2 project) 9.1.0
  55. Copyright (C) 2019 Free Software Foundation, Inc.
  56. This is free software; see the source for copying conditions. There is NO
  57. warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
  58.  
  59. CXXFLAGS="-std=c++11 -fdiagnostics-color=always -I../Additional/i686-w64-mingw32/include -Wall -s -O3 -fno-rtti -fno-exceptions -DENIGMA_PLATFORM_WINDOWS -IC:/msys64/mingw32/lib/libffi-3.2.1/include -IBridges/OpenGL -DGLEW_STATIC -IGraphics_Systems/OpenGL-Common/ -DPATH_EXT_SET -I../../shared/libpng-util -IPlatforms/Win32/Info -IGraphics_Systems/OpenGL1/Info -IAudio_Systems/DirectSound/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -IC:/Users/owner/AppData/Local/ENIGMA/ -I../../shared "
  60. CFLAGS="-Wall -s -O3 -fno-exceptions -IPlatforms/Win32/Info -IGraphics_Systems/OpenGL1/Info -IAudio_Systems/DirectSound/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -IC:/Users/owner/AppData/Local/ENIGMA/ -I../../shared"
  61. LDFLAGS="-L../Additional/i686-w64-mingw32/lib -static-libgcc -static-libstdc++ -static"
  62. LDLIBS=""
  63. ################################################
  64.  
  65. [g++] SHELLmain.cpp
  66. In file included from SHELLmain.cpp:24:
  67. Universal_System/var4.h: In substitution of 'template<class T> typename enigma::ArithmeticTypes<T>::returns<int64_t>::T enigma_user::int64(T) [with T = void*]':
  68. C:/Users/owner/AppData/Local/ENIGMA/Preprocessor_Environment_Editable/IDE_EDIT_objectfunctionality.h:54:18: required from here
  69. Universal_System/var4.h:144:38: error: invalid use of 'void'
  70. 144 | typename EN = decltype(+X() - +Y() - +Z() - +W() - +P() - +R())>
  71. | ~~~~~^~~~~~
  72. make[1]: *** [Makefile:154: C:/Users/owner/AppData/Local/ENIGMA/.eobjs/Windows/Windows/Mingw_GCC_G++/Run/SHELLmain.o] Error 1
  73. make[1]: Leaving directory '/c/Users/owner/Documents/enigma-dev (x86)/ENIGMAsystem/SHELL'
  74. make: *** [Makefile:22: Game] Error 2
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