Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --thanks to the dude who showwed me how to do /n and to the guy who showwed me the cvar for setname
- local globals_realtime = globals.realtime
- local globals_curtime = globals.curtime
- local globals_maxplayers = globals.maxplayers
- local globals_tickcount = globals.tickcount
- local globals_tickinterval = globals.tickinterval
- local globals_mapname = globals.mapname
- local client_set_event_callback = client.set_event_callback
- local client_console_log = client.log
- local client_console_cmd = client.exec
- local client_userid_to_entindex = client.userid_to_entindex
- local client_get_cvar = client.get_cvar
- local client_draw_debug_text = client.draw_debug_text
- local client_draw_hitboxes = client.draw_hitboxes
- local client_random_int = client.random_int
- local client_random_float = client.random_float
- local client_draw_text = client.draw_text
- local client_draw_rectangle = client.draw_rectangle
- local client_draw_line = client.draw_line
- local client_world_to_screen = client.world_to_screen
- local client_is_local_player = client.is_local_player
- local client_delay_call = client.delay_call
- local client_visible = client.visible
- local get_cvar = client.get_cvar
- local set_cvar = client.set_cvar
- local ui_new_checkbox = ui.new_checkbox
- local ui_new_slider = ui.new_slider
- local ui_new_button = ui.new_button
- local ui_new_combobox = ui.new_combobox
- local ui_new_hotkey = ui.new_hotkey
- local ui_reference = ui.reference
- local ui_set = ui.set
- local ui_get = ui.get
- local ui_set_visible = ui.set_visible
- local entity_get_local_player = entity.get_local_player
- local entity_get_all = entity.get_all
- local entity_get_players = entity.get_players
- local entity_get_classname = entity.get_classname
- local entity_set_prop = entity.set_prop
- local entity_get_prop = entity.get_prop
- local entity_is_enemy = entity.is_enemy
- local entity_get_player_name = entity.get_player_name
- local entity_get_player_weapon = entity.get_player_weapon
- local delay_time = 0
- local client_draw_rectangle = client.draw_rectangle
- local client_draw_text = client.draw_text
- local ui_new_checkbox = ui.new_checkbox
- local ui_new_combobox = ui.new_combobox
- local ui_get = ui.get
- local math_fmod = math.fmod
- local screen_width, screen_height = client.screen_size()
- local to_number = tonumber
- local math_floor = math.floor
- local math_random = math.random
- local table_insert = table.insert
- local table_remove = table.remove
- local table_size = table.getn
- local string_format = string.format
- local steal_name = ui.reference("MISC", "Miscellaneous", "Steal player name")
- local combo = ui_new_combobox("MISC", "Miscellaneous", "Name Spammer", "None", "Silence", "Unity", "Sandy Hook", "Swastik", "Suicidal", "Arabic", "White Power")
- local function setname(name)
- set_cvar("name", name)
- end
- local function turnoff()
- ui_set(silent_invis, false)
- end
- local function close_chat()
- client_console_cmd("say -﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽ ﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽ ﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽ ﷽﷽ ﷽﷽﷽ ﷽")
- end
- local function unlim_name()
- setname("\n\xAD\xAD\xAD")
- end
- local function unity1()
- client_console_cmd("name -UNITYHACKS")
- end
- local function unity2()
- client_console_cmd("name UNITYHACKS-")
- end
- local function Setnone()
- ui_set(combo, "None")
- end
- function swastik1()
- setname("卐卍卐卍卐卍卐卍卐卍卐卍卐卍卐卍卐")
- end
- function swastik2()
- setname("卍卐卍卐卍卐卍卐卍卐卍卐卍卐卍卐卍")
- end
- function die1()
- setname("██████████████████████████████████████████")
- end
- function die2()
- setname("\n\n\n███████████")
- end
- function die3()
- setname("\n\n██████████████████████")
- end
- function die4()
- setname("\n████████████████████████████████████")
- end
- -- timer below (thanks NMchris for helping me with this!)
- -- if globals_realtime() >= delay_time then
- -- delay_time = globals_realtime() + 0.05
- -- end
- local function on_paint(ctx)
- local selected = ui_get(combo)
- if globals_realtime() >= delay_time and selected == "Unity" then
- client_console_cmd("name -UNITYHACKS")
- client_delay_call(1, unity2)
- delay_time = globals_realtime() + 0.05
- elseif globals_realtime() >= delay_time and selected == "Sandy Hook" then
- client_delay_call(1, sandy1)
- client_delay_call(2, sandy2)
- delay_time = globals_realtime() + 2
- elseif globals_realtime() >= delay_time and selected == "Swastik" then
- client_delay_call(1, swastik1)
- client_delay_call(2, swastik2)
- delay_time = globals_realtime() + 2
- elseif globals_realtime() >= delay_time and selected == "Suicidal" then
- client_delay_call(1, die1)
- client_delay_call(2, die2)
- client_delay_call(3, die3)
- client_delay_call(4, die4)
- delay_time = globals_realtime() + 4
- elseif selected == "Arabic" then
- setname("\n﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽ ﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽ ﷽﷽ ﷽﷽﷽ ﷽﷽﷽ ﷽ ﷽﷽ ﷽﷽﷽ ﷽﷽ ﷽ ﷽﷽ ﷽﷽﷽ ﷽ ﷽﷽ ﷽﷽﷽ ﷽ ﷽﷽ ﷽﷽﷽ ﷽ ﷽﷽ ﷽﷽")
- elseif selected == "White Power" then
- setname("\n WHITE POWER")
- end
- if selected == "Silence" then
- client_delay_call(.1, unlim_name)
- end
- end
- client_set_event_callback("paint", on_paint)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement