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Aug 12th, 2017
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  1. ["Audi R8"] = { // What name should be on the shop menu?
  2. entity = "audir8tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  3. price = 3759999, // Cost to spawn this vehicle.
  4. sellPrice = 2800000, // Cost to sell this vehicle.
  5. impoundPrice = 200000, // Cost to return this vehicle from being impounded.
  6. },
  7. ["Audi S4 Avant"] = { // What name should be on the shop menu?
  8. entity = "rs4avanttdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  9. price = 833812, // Cost to spawn this vehicle.
  10. sellPrice = 589900, // Cost to sell this vehicle.
  11. impoundPrice = 100000, // Cost to return this vehicle from being impounded.
  12. },
  13. ["Audi S5"] = { // What name should be on the shop menu?
  14. entity = "auds5tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  15. price = 878987, // Cost to spawn this vehicle.
  16. sellPrice = 549800, // Cost to sell this vehicle.
  17. impoundPrice = 70000, // Cost to return this vehicle from being impounded.
  18. },
  19. ["Audi TT"] = { // What name should be on the shop menu?
  20. entity = "auditttdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  21. price = 748450, // Cost to spawn this vehicle.
  22. sellPrice = 249600, // Cost to sell this vehicle.
  23. impoundPrice = 25000, // Cost to return this vehicle from being impounded.
  24. },
  25. ["Ferrari F430"] = { // What name should be on the shop menu?
  26. entity = "ferf430tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  27. price = 5536000, // Cost to spawn this vehicle.
  28. sellPrice = 2800000, // Cost to sell this vehicle.
  29. impoundPrice = 500000, // Cost to return this vehicle from being impounded.
  30. },
  31. ["Ferrari f12 berlinetta"] = { // What name should be on the shop menu?
  32. entity = "ferf12tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  33. price = 5895000, // Cost to spawn this vehicle.
  34. sellPrice = 2800000, // Cost to sell this vehicle.
  35. impoundPrice = 500000, // Cost to return this vehicle from being impounded.
  36. },
  37. ["Ferrari 250 GT"] = { // What name should be on the shop menu?
  38. entity = "fer_250gttdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  39. price = 6448366, // Cost to spawn this vehicle.
  40. sellPrice = 300000, // Cost to sell this vehicle.
  41. impoundPrice = 750000, // Cost to return this vehicle from being impounded.
  42. },
  43. ["Ford f350"] = { // What name should be on the shop menu?
  44. entity = "f350tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  45. price = 990000, // Cost to spawn this vehicle.
  46. sellPrice = 165000, // Cost to sell this vehicle.
  47. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  48. },
  49. ["Ford Focus"] = { // What name should be on the shop menu?
  50. entity = "focusrstdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  51. price = 1019400, // Cost to spawn this vehicle.
  52. sellPrice = 169900, // Cost to sell this vehicle.
  53. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  54. },
  55. ["Ford Raptor"] = { // What name should be on the shop menu?
  56. entity = "raptorsvttdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  57. price = 375998, // Cost to spawn this vehicle.
  58. sellPrice = 70000, // Cost to sell this vehicle.
  59. impoundPrice = 11000, // Cost to return this vehicle from being impounded.
  60. },
  61. ["Ford Mustang"] = { // What name should be on the shop menu?
  62. entity = "mustanggttdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  63. price = 1304000, // Cost to spawn this vehicle.
  64. sellPrice = 300000, // Cost to sell this vehicle.
  65. impoundPrice = 55000, // Cost to return this vehicle from being impounded.
  66. },
  67. ["Lamborghini Diablo"] = { // What name should be on the shop menu?
  68. entity = "diablotdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  69. price = 5000000, // Cost to spawn this vehicle.
  70. sellPrice = 1750000, // Cost to sell this vehicle.
  71. impoundPrice = 155000, // Cost to return this vehicle from being impounded.
  72. },
  73. ["Lamborghini Gallardo"] = { // What name should be on the shop menu?
  74. entity = "gallardotdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  75. price = 4000000, // Cost to spawn this vehicle.
  76. sellPrice = 1700000, // Cost to sell this vehicle.
  77. impoundPrice = 155000, // Cost to return this vehicle from being impounded.
  78. },
  79. ["Lamborghini Miura"] = { // What name should be on the shop menu?
  80. entity = "miurap400tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  81. price = 17996747, // Cost to spawn this vehicle.
  82. sellPrice = 7000000, // Cost to sell this vehicle.
  83. impoundPrice = 550000, // Cost to return this vehicle from being impounded.
  84. },
  85. ["Mazda MX 5"] = { // What name should be on the shop menu?
  86. entity = "mx5tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  87. price = 1679400, // Cost to spawn this vehicle.
  88. sellPrice = 279900, // Cost to sell this vehicle.
  89. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  90. },
  91. ["Mazda speed 3"] = { // What name should be on the shop menu?
  92. entity = "speed3tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  93. price = 192163, // Cost to spawn this vehicle.
  94. sellPrice = 50000, // Cost to sell this vehicle.
  95. impoundPrice = 9000, // Cost to return this vehicle from being impounded.
  96. },
  97. ["Mercedes McLaren SLR"] = { // What name should be on the shop menu?
  98. entity = "mer_slrtdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  99. price = 3012000, // Cost to spawn this vehicle.
  100. sellPrice = 100000, // Cost to sell this vehicle.
  101. impoundPrice = 25000, // Cost to return this vehicle from being impounded.
  102. },
  103. ["Mercedes E63 AMG"] = { // What name should be on the shop menu?
  104. entity = "mere63tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  105. price = 4012000, // Cost to spawn this vehicle.
  106. sellPrice = 160000, // Cost to sell this vehicle.
  107. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  108. },
  109. ["Mercedes SL65 AMG"] = { // What name should be on the shop menu?
  110. entity = "sl65amgtdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  111. price = 3374900, // Cost to spawn this vehicle.
  112. sellPrice = 1900000, // Cost to sell this vehicle.
  113. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  114. },
  115. ["Tow Truck"] = { // What name should be on the shop menu?
  116. entity = "sicknesstowtruck", // What vehicle should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  117. price = 1000, // Cost to spawn this vehicle.
  118. sellPrice = 1000, // Cost to sell this vehicle.
  119. impoundPrice = 1, // Cost to return this vehicle from being impounded.
  120. canBuy = {TEAM_TOWER}, // What teams or ranks should be allowed to buy this?
  121. },
  122. ["Politi Bil"] = { // What name should be on the shop menu?
  123. entity = "volvo_s60_pol", // What vehicle should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  124. price = 10, // Cost to spawn this vehicle.
  125. sellPrice = 5, // Cost to sell this vehicle.
  126. impoundPrice = 1, // Cost to return this vehicle from being impounded.
  127. canBuy = {TEAM_PD, TEAM_PDC, TEAM_PDV, TEAM_PDU, TEAM_PDUC }, // What teams or ranks should be allowed to buy this?
  128. onSpawn = function(vehicle, owner) // Optional setting
  129. // vehicle = The car that was spawned.
  130. // owner = The owner of the car.
  131.  
  132. vehicle:SetSkin(2);
  133. vehicle:SetBodyGroup(1, 1);
  134. end
  135. },
  136. ["Lamborghini Reventon"] = { // What name should be on the shop menu?
  137. entity = "reventonrtdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  138. price = 7775000, // Cost to spawn this vehicle.
  139. sellPrice = 3887500, // Cost to sell this vehicle.
  140. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  141. },
  142. ["Porsche Cayenne Turbo 12"] = { // What name should be on the shop menu?
  143. entity = "cayenne12tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  144. price = 2500000, // Cost to spawn this vehicle.
  145. sellPrice = 1250000, // Cost to sell this vehicle.
  146. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  147. },
  148. ["Mercedes Benz SLS AMG"] = { // What name should be on the shop menu?
  149. entity = "slsamgtdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  150. price = 4000000, // Cost to spawn this vehicle.
  151. sellPrice = 2000000, // Cost to sell this vehicle.
  152. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  153. },
  154. ["Porsche 918 Spyder"] = { // What name should be on the shop menu?
  155. entity = "918spydtdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  156. price = 10000000, // Cost to spawn this vehicle.
  157. sellPrice = 5000000, // Cost to sell this vehicle.
  158. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  159. },
  160. ["Porsche 997 GT3"] = { // What name should be on the shop menu?
  161. entity = "997gt3tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  162. price = 950000, // Cost to spawn this vehicle.
  163. sellPrice = 475000, // Cost to sell this vehicle.
  164. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  165. },
  166. ["Ferrari LaFerrari"] = { // What name should be on the shop menu?
  167. entity = "fer_lafertdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  168. price = 16000000, // Cost to spawn this vehicle.
  169. sellPrice = 8000000, // Cost to sell this vehicle.
  170. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  171. },
  172. ["Volkswagen Golf VR6 GTi"] = { // What name should be on the shop menu?
  173. entity = "golfvr6tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  174. price = 15000, // Cost to spawn this vehicle.
  175. sellPrice = 0, // Cost to sell this vehicle.
  176. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  177. },
  178. ["Ford Shelby GT500"] = { // What name should be on the shop menu?
  179. entity = "for_she_gt500tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  180. price = 160000, // Cost to spawn this vehicle.
  181. sellPrice = 80000, // Cost to sell this vehicle.
  182. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  183. },
  184. ["Mini Cooper 1965"] = { // What name should be on the shop menu?
  185. entity = "cooper65tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  186. price = 15000, // Cost to spawn this vehicle.
  187. sellPrice = 7500, // Cost to sell this vehicle.
  188. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  189. },
  190. ["Nissan GT-R Black Edition"] = { // What name should be on the shop menu?
  191. entity = "gtrtdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  192. price = 750000, // Cost to spawn this vehicle.
  193. sellPrice = 350000, // Cost to sell this vehicle.
  194. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  195. },
  196. ["Honda Civic Type R"] = { // What name should be on the shop menu?
  197. entity = "civictypertdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  198. price = 150000, // Cost to spawn this vehicle.
  199. sellPrice = 75000, // Cost to sell this vehicle.
  200. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  201. },
  202. ["Vovlo S60R"] = { // What name should be on the shop menu?
  203. entity = "vols60tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  204. price = 100000, // Cost to spawn this vehicle.
  205. sellPrice = 50000, // Cost to sell this vehicle.
  206. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  207. },
  208. ["Ford Transit"] = { // What name should be on the shop menu?
  209. entity = "transittdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  210. price = 250000, // Cost to spawn this vehicle.
  211. sellPrice = 125000, // Cost to sell this vehicle.
  212. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  213. },
  214. ["Mazda Furai"] = { // What name should be on the shop menu?
  215. entity = "furaitdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  216. price = 55000000, // Cost to spawn this vehicle.
  217. sellPrice = 25000000, // Cost to sell this vehicle.
  218. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  219. },
  220. ["Audi R8 GT Spyder"] = { // What name should be on the shop menu?
  221. entity = "audir8spydtdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  222. price = 7000000, // Cost to spawn this vehicle.
  223. sellPrice = 350000, // Cost to sell this vehicle.
  224. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  225. },
  226. ["2017 Chevrolet Camaro"] = { // What name should be on the shop menu?
  227. entity = "17camaro_sgm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  228. price = 25000000, // Cost to spawn this vehicle.
  229. sellPrice = 9000000, // Cost to sell this vehicle.
  230. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  231. },
  232. ["Mclaren P1"] = { // What name should be on the shop menu?
  233. entity = "p1tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  234. price = 8000000, // Cost to spawn this vehicle.
  235. sellPrice = 4000000, // Cost to sell this vehicle.
  236. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  237. },
  238. ["Bugatti Veyron SS"] = { // What name should be on the shop menu?
  239. entity = "veyronsstdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  240. price = 6000000, // Cost to spawn this vehicle.
  241. sellPrice = 3000000, // Cost to sell this vehicle.
  242. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  243. },
  244. ["McLaren F1"] = { // What name should be on the shop menu?
  245. entity = "mclarenf1tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  246. price = 16000000, // Cost to spawn this vehicle.
  247. sellPrice = 8000000, // Cost to sell this vehicle.
  248. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  249. },
  250. ["Pagani Zonda C12"] = { // What name should be on the shop menu?
  251. entity = "c12tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  252. price = 5000000, // Cost to spawn this vehicle.
  253. sellPrice = 2500000, // Cost to sell this vehicle.
  254. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  255. },
  256. ["Aston Martin DB11 2017"] = { // What name should be on the shop menu?
  257. entity = "crsk_aston_db11_2017", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  258. price = 35000000, // Cost to spawn this vehicle.
  259. sellPrice = 2500000, // Cost to sell this vehicle.
  260. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  261. },
  262. ["Bugatti Chiron Vision GT"] = { // What name should be on the shop menu?
  263. entity = "crsk_bugatti_visiongt", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  264. price = 150000000, // Cost to spawn this vehicle.
  265. sellPrice = 5000000, // Cost to sell this vehicle.
  266. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  267. },
  268. ["Maserati Ghibli S"] = { // What name should be on the shop menu?
  269. entity = "mas_ghiblitdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  270. price = 9000000, // Cost to spawn this vehicle.
  271. sellPrice = 4500000, // Cost to sell this vehicle.
  272. impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  273. },
  274. }
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