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- RimWorld 1.0.2059 rev1015
- Verse.Log:Message(String, Boolean)
- RimWorld.VersionControl:LogVersionNumber()
- Verse.Root:CheckGlobalInit()
- Verse.Root:Start()
- Verse.Root_Entry:Start()
- Rebuilding mods list
- Adding mods from mods folder:
- Adding Achtung(f:\Program Files\RimWorld\Mods\Achtung)
- Adding Allow Dead Mans Apparel(f:\Program Files\RimWorld\Mods\Allow Dead Mans Apparel)
- Adding Allow Tool(f:\Program Files\RimWorld\Mods\Allow Tool)
- Adding Animal Tab(f:\Program Files\RimWorld\Mods\Animal Tab)
- Adding Autopsy(f:\Program Files\RimWorld\Mods\Autopsy)
- Adding Avoid Friendly Fire(f:\Program Files\RimWorld\Mods\Avoid Friendly Fire)
- Adding Better Pawn Control(f:\Program Files\RimWorld\Mods\Better Pawn Control)
- Adding Blueprints(f:\Program Files\RimWorld\Mods\Blueprints)
- Adding Camera Plus(f:\Program Files\RimWorld\Mods\Camera Plus)
- Adding Caravan Formation(f:\Program Files\RimWorld\Mods\Caravan Formation)
- Adding Cleaning Area(f:\Program Files\RimWorld\Mods\Cleaning Area)
- Adding Core(f:\Program Files\RimWorld\Mods\Core)
- Adding Crash Landing(f:\Program Files\RimWorld\Mods\Crash Landing)
- Adding Custom Death Randomness(f:\Program Files\RimWorld\Mods\Custom Death Randomness)
- Adding DE Surgeries(f:\Program Files\RimWorld\Mods\DE Surgeries)
- Adding Dead Mans Clothing(f:\Program Files\RimWorld\Mods\Dead Mans Clothing)
- Adding Defensive Positions(f:\Program Files\RimWorld\Mods\Defensive Positions)
- Adding Dodging Rebalanced(f:\Program Files\RimWorld\Mods\Dodging Rebalanced)
- Adding Easy Speedup(f:\Program Files\RimWorld\Mods\Easy Speedup)
- Adding ED Enhanced Options(f:\Program Files\RimWorld\Mods\ED Enhanced Options)
- Adding Firefoam Belt(f:\Program Files\RimWorld\Mods\Firefoam Belt)
- Adding Fixable Mood Debuffs Alert(f:\Program Files\RimWorld\Mods\Fixable Mood Debuffs Alert)
- Adding Fluffy Breakdowns(f:\Program Files\RimWorld\Mods\Fluffy Breakdowns)
- Adding Follow Me(f:\Program Files\RimWorld\Mods\Follow Me)
- Adding Fresh Stockpile Filter(f:\Program Files\RimWorld\Mods\Fresh Stockpile Filter)
- Adding Garden Tools(f:\Program Files\RimWorld\Mods\Garden Tools)
- Adding Glitter World Prime(f:\Program Files\RimWorld\Mods\Glitter World Prime)
- Adding Hand Me That Brick(f:\Program Files\RimWorld\Mods\Hand Me That Brick)
- Adding Hugs Lib(f:\Program Files\RimWorld\Mods\Hugs Lib)
- Adding Ignore Me Passing(f:\Program Files\RimWorld\Mods\Ignore Me Passing)
- Adding Impassable Map Maker(f:\Program Files\RimWorld\Mods\Impassable Map Maker)
- Adding Improved Workbenches(f:\Program Files\RimWorld\Mods\Improved Workbenches)
- Adding Industrial Rollers(f:\Program Files\RimWorld\Mods\Industrial Rollers)
- Adding Job Splitter(f:\Program Files\RimWorld\Mods\Job Splitter)
- Adding Less Rebuff(f:\Program Files\RimWorld\Mods\Less Rebuff)
- Adding Load Transport Pod(f:\Program Files\RimWorld\Mods\Load Transport Pod)
- Adding Locks(f:\Program Files\RimWorld\Mods\Locks)
- Adding Long Range Pod Launcher(f:\Program Files\RimWorld\Mods\Long Range Pod Launcher)
- Adding Map Reroll(f:\Program Files\RimWorld\Mods\Map Reroll)
- Adding Medical Tab(f:\Program Files\RimWorld\Mods\Medical Tab)
- Adding Mend And Recycle(f:\Program Files\RimWorld\Mods\Mend And Recycle)
- Adding Miniaturisation(f:\Program Files\RimWorld\Mods\Miniaturisation)
- Adding Moody(f:\Program Files\RimWorld\Mods\Moody)
- Adding More Faction Interaction(f:\Program Files\RimWorld\Mods\More Faction Interaction)
- Adding Multiplayer(f:\Program Files\RimWorld\Mods\Multiplayer)
- Adding Packed Lunches(f:\Program Files\RimWorld\Mods\Packed Lunches)
- Adding Path Avoid(f:\Program Files\RimWorld\Mods\Path Avoid)
- Adding Phi Client(f:\Program Files\RimWorld\Mods\Phi Client)
- Adding Pick Up And Haul(f:\Program Files\RimWorld\Mods\Pick Up And Haul)
- Adding Plant Saver(f:\Program Files\RimWorld\Mods\Plant Saver)
- Adding Power Switch(f:\Program Files\RimWorld\Mods\Power Switch)
- Adding Prepare Carefully(f:\Program Files\RimWorld\Mods\Prepare Carefully)
- Adding Priority Treatment(f:\Program Files\RimWorld\Mods\Priority Treatment)
- Adding Quality Builder(f:\Program Files\RimWorld\Mods\Quality Builder)
- Adding Quality Fix(f:\Program Files\RimWorld\Mods\Quality Fix)
- Adding Raiderpedes(f:\Program Files\RimWorld\Mods\Raiderpedes)
- Adding Real Fog of War(f:\Program Files\RimWorld\Mods\Real Fog of War)
- Adding Researchable Stat Upgrades(f:\Program Files\RimWorld\Mods\Researchable Stat Upgrades)
- Adding Rim Search(f:\Program Files\RimWorld\Mods\Rim Search)
- Adding Rimfire Custom Weapon(f:\Program Files\RimWorld\Mods\Rimfire Custom Weapon)
- Adding Roof Build(f:\Program Files\RimWorld\Mods\Roof Build)
- Adding Room Food(f:\Program Files\RimWorld\Mods\Room Food)
- Adding Room Sense(f:\Program Files\RimWorld\Mods\Room Sense)
- Adding RT Fuse(f:\Program Files\RimWorld\Mods\RT Fuse)
- Adding Runtime GC(f:\Program Files\RimWorld\Mods\Runtime GC)
- Adding Same Spot(f:\Program Files\RimWorld\Mods\Same Spot)
- Adding Set-up Camp(f:\Program Files\RimWorld\Mods\Set-up Camp)
- Adding Skill Overhead(f:\Program Files\RimWorld\Mods\Skill Overhead)
- Adding Snap Out of it(f:\Program Files\RimWorld\Mods\Snap Out of it)
- Adding Solar Flare Shield(f:\Program Files\RimWorld\Mods\Solar Flare Shield)
- Adding Spotted(f:\Program Files\RimWorld\Mods\Spotted)
- Adding Stack XXL(f:\Program Files\RimWorld\Mods\Stack XXL)
- Adding Static Quality Plus(f:\Program Files\RimWorld\Mods\Static Quality Plus)
- Adding Stove Tech(f:\Program Files\RimWorld\Mods\Stove Tech)
- Adding Super Soil(f:\Program Files\RimWorld\Mods\Super Soil)
- Adding Table Diner(f:\Program Files\RimWorld\Mods\Table Diner)
- Adding Tech Advancing(f:\Program Files\RimWorld\Mods\Tech Advancing)
- Adding Therapy(f:\Program Files\RimWorld\Mods\Therapy)
- Adding Trader Dismissal(f:\Program Files\RimWorld\Mods\Trader Dismissal)
- Adding Trading Spot(f:\Program Files\RimWorld\Mods\Trading Spot)
- Adding TryB4Buy Tweaks(f:\Program Files\RimWorld\Mods\TryB4Buy Tweaks)
- Adding Ugh You Got Me(f:\Program Files\RimWorld\Mods\Ugh You Got Me)
- Adding Visible Pants(f:\Program Files\RimWorld\Mods\Visible Pants)
- Adding Wheres The Gravel(f:\Program Files\RimWorld\Mods\Wheres The Gravel)
- Adding Work Flex(f:\Program Files\RimWorld\Mods\Work Flex)
- Adding ZiTools(f:\Program Files\RimWorld\Mods\ZiTools)
- Adding Zombie Land(f:\Program Files\RimWorld\Mods\Zombie Land)
- Deactivating not-installed mods:
- Verse.Log:Message(String, Boolean)
- Verse.ModLister:RebuildModList()
- Verse.ModLister:.cctor()
- Verse.<>c__Iterator0:MoveNext()
- Verse.<>c__Iterator0:MoveNext()
- System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
- System.Collections.Generic.List`1:.ctor(IEnumerable`1)
- System.Linq.Enumerable:ToList(IEnumerable`1)
- Verse.LoadedModManager:InitializeMods()
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody (wanter=knowledge)
- Verse.Log:Error(String, Boolean)
- Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
- Verse.WantedRefForDictionary`2:TryResolve(FailMode)
- Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
- RimWorld.PlayerKnowledgeDatabase:.cctor()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SummaryView (wanter=knowledge)
- Verse.Log:Error(String, Boolean)
- Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
- Verse.WantedRefForDictionary`2:TryResolve(FailMode)
- Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
- RimWorld.PlayerKnowledgeDatabase:.cctor()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_ThoughtView (wanter=knowledge)
- Verse.Log:Error(String, Boolean)
- Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
- Verse.WantedRefForDictionary`2:TryResolve(FailMode)
- Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
- RimWorld.PlayerKnowledgeDatabase:.cctor()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_TemperatureView (wanter=knowledge)
- Verse.Log:Error(String, Boolean)
- Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
- Verse.WantedRefForDictionary`2:TryResolve(FailMode)
- Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
- RimWorld.PlayerKnowledgeDatabase:.cctor()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SkillView (wanter=knowledge)
- Verse.Log:Error(String, Boolean)
- Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
- Verse.WantedRefForDictionary`2:TryResolve(FailMode)
- Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
- RimWorld.PlayerKnowledgeDatabase:.cctor()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_JobView (wanter=knowledge)
- Verse.Log:Error(String, Boolean)
- Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
- Verse.WantedRefForDictionary`2:TryResolve(FailMode)
- Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
- RimWorld.PlayerKnowledgeDatabase:.cctor()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_HealthView (wanter=knowledge)
- Verse.Log:Error(String, Boolean)
- Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
- Verse.WantedRefForDictionary`2:TryResolve(FailMode)
- Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
- RimWorld.PlayerKnowledgeDatabase:.cctor()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Failed to load key/value pair: , 0
- Verse.Log:Error(String, Boolean)
- Verse.WantedRefForDictionary`2:TryResolve(FailMode)
- Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
- RimWorld.PlayerKnowledgeDatabase:.cctor()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody (wanter=knowledge)
- Verse.Log:Error(String, Boolean)
- Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
- Verse.WantedRefForDictionary`2:TryResolve(FailMode)
- Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SummaryView (wanter=knowledge)
- Verse.Log:Error(String, Boolean)
- Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
- Verse.WantedRefForDictionary`2:TryResolve(FailMode)
- Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_ThoughtView (wanter=knowledge)
- Verse.Log:Error(String, Boolean)
- Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
- Verse.WantedRefForDictionary`2:TryResolve(FailMode)
- Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_TemperatureView (wanter=knowledge)
- Verse.Log:Error(String, Boolean)
- Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
- Verse.WantedRefForDictionary`2:TryResolve(FailMode)
- Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SkillView (wanter=knowledge)
- Verse.Log:Error(String, Boolean)
- Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
- Verse.WantedRefForDictionary`2:TryResolve(FailMode)
- Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_JobView (wanter=knowledge)
- Verse.Log:Error(String, Boolean)
- Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
- Verse.WantedRefForDictionary`2:TryResolve(FailMode)
- Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_HealthView (wanter=knowledge)
- Verse.Log:Error(String, Boolean)
- Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
- Verse.WantedRefForDictionary`2:TryResolve(FailMode)
- Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Failed to load key/value pair: , 0
- Verse.Log:Error(String, Boolean)
- Verse.WantedRefForDictionary`2:TryResolve(FailMode)
- Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- --- Thread 2 ---
- 3767ms LoadAllPlayData
- - 3052ms Load all active mods.
- - - 1ms Initializing [Core|Core]
- - - 0ms Initializing [Multiplayer|Multiplayer]
- - - 0ms Initializing [Hugs Lib|HugsLib]
- - - 0ms Initializing [Avoid Friendly Fire|Avoid Friendly Fire]
- - - 0ms Loading Core content
- - - 19ms Loading Multiplayer content
- - - 3ms Loading Hugs Lib content
- - - 2ms Loading Avoid Friendly Fire content
- - - 296ms Loading Core
- - - 0ms Loading Multiplayer
- - - 1ms Loading Hugs Lib
- - - 0ms Loading Avoid Friendly Fire
- - - 0ms Loading all patches
- - - 0ms Loading all patches
- - - 0ms Loading all patches
- - - 0ms Loading all patches
- - 6ms Load language metadata.
- - 78ms Loading language data: English
- - 98ms Copy all Defs from mods to global databases.
- - 109ms Resolve cross-references between non-implied Defs.
- - 34ms Rebind defs (early).
- - 2ms Inject selected language data into game data (early pass).
- - 23ms Generate implied Defs (pre-resolve).
- - 0ms Resolve cross-references between Defs made by the implied defs.
- - 30ms Rebind DefOfs (final).
- - 45ms Other def binding, resetting and global operations (pre-resolve).
- - 157ms Resolve references.
- - 1ms Generate implied Defs (post-resolve).
- - 0ms Other def binding, resetting and global operations (post-resolve).
- - 84ms Error check all defs.
- - 6ms Load keyboard preferences.
- - 34ms Short hash giving.
- Verse.Log:Message(String, Boolean)
- Verse.ThreadLocalDeepProfiler:Output(Watcher)
- Verse.ThreadLocalDeepProfiler:End()
- Verse.DeepProfiler:End()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- --- Main thread ---
- 4ms Loading assets of type UnityEngine.Texture2D for mod Hugs Lib
- Verse.Log:Message(String, Boolean)
- Verse.ThreadLocalDeepProfiler:Output(Watcher)
- Verse.ThreadLocalDeepProfiler:End()
- Verse.DeepProfiler:End()
- Verse.<LoadAllForMod>c__Iterator0:MoveNext()
- Verse.ModContentHolder`1:ReloadAll()
- Verse.ModContentPack:<ReloadContent>m__1()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- --- Main thread ---
- 9ms Loading assets of type UnityEngine.Texture2D for mod Avoid Friendly Fire
- Verse.Log:Message(String, Boolean)
- Verse.ThreadLocalDeepProfiler:Output(Watcher)
- Verse.ThreadLocalDeepProfiler:End()
- Verse.DeepProfiler:End()
- Verse.<LoadAllForMod>c__Iterator0:MoveNext()
- Verse.ModContentHolder`1:ReloadAll()
- Verse.ModContentPack:<ReloadContent>m__1()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- --- Main thread ---
- 840ms Load backstories.
- Verse.Log:Message(String, Boolean)
- Verse.ThreadLocalDeepProfiler:Output(Watcher)
- Verse.ThreadLocalDeepProfiler:End()
- Verse.DeepProfiler:End()
- Verse.PlayDataLoader:<DoPlayLoad>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- --- Main thread ---
- 3ms Inject selected language data into game data.
- Verse.Log:Message(String, Boolean)
- Verse.ThreadLocalDeepProfiler:Output(Watcher)
- Verse.ThreadLocalDeepProfiler:End()
- Verse.DeepProfiler:End()
- Verse.PlayDataLoader:<DoPlayLoad>m__1()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Multiplayer version 0.4.2
- Verse.Log:Message(String, Boolean)
- Multiplayer.Client.Multiplayer:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Player's username: Player6108
- Verse.Log:Message(String, Boolean)
- Multiplayer.Client.Multiplayer:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Processor: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz
- Verse.Log:Message(String, Boolean)
- Multiplayer.Client.Multiplayer:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- [HugsLib][ERR] Failed to apply Harmony patches for HugsLib.AvoidFriendlyFire. Exception was: System.FormatException: Method RimWorld.Pawn_DraftController.set_Drafted(System.Boolean) cannot be patched. Reason: Invalid IL code in (wrapper dynamic-method) RimWorld.Pawn_DraftController:set_Drafted_Patch2 (object,bool): IL_0011: call 0x00000005
- at Harmony.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, Harmony.PatchInfo patchInfo, System.String instanceID) [0x00000] in <filename unknown>:0
- at Harmony.PatchProcessor.Patch () [0x00000] in <filename unknown>:0
- at Harmony.HarmonyInstance.<PatchAll>b__9_0 (System.Type type) [0x00000] in <filename unknown>:0
- at Harmony.CollectionExtensions.Do[Type] (IEnumerable`1 sequence, System.Action`1 action) [0x00000] in <filename unknown>:0
- at Harmony.HarmonyInstance.PatchAll (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
- at HugsLib.ModBase.ApplyHarmonyPatches () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String, Boolean)
- HugsLib.Utils.ModLogger:Error(String, Object[])
- HugsLib.ModBase:ApplyHarmonyPatches()
- HugsLib.HugsLibController:EnumerateChildMods()
- HugsLib.HugsLibController:LoadReloadInitialize()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- [HugsLib] v6.0.1 initialized AvoidFriendlyFire
- Verse.Log:Message(String, Boolean)
- HugsLib.Utils.ModLogger:Message(String, Object[])
- HugsLib.HugsLibController:LoadReloadInitialize()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
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