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  1. ;==== BALANCE CHANGES ============================================================================
  2. ;> Version 0.38b
  3. ;> Date : 19/10/2018
  4.  
  5. ;=========================================================================
  6. ;---- Yuri Faction ----------------------------------------------------------------------------------------------------
  7. ;=========================================================================
  8.  
  9. ;> Reduced unpromoted Initiate Garrison damage from 63 to 25.
  10. [UCPsychicJab]
  11. Damage=25
  12.  
  13. ;> Reduced promoted Initiate Garrison damage from 73 to 30.
  14. [UCElitePsychicJab]
  15. Damage=30
  16.  
  17. ;> Reduced Slave Miner's health from 2000 to 1500, applies to both deployed and vehicle modes.
  18. ;> Salve miner builds at the same rate from the structures and vehicles tab.
  19. [YAREFN]
  20. Strength=1500
  21. BuildTimeMultiplier=1.0
  22.  
  23. [SMIN]
  24. Strength=1500
  25. BuildTimeMultiplier=1.0
  26.  
  27. ;> Reduced Lasher Tank Build time by 20%.
  28. [LTNK]
  29. BuildTimeMultiplier=1.3
  30.  
  31. ;> Increased Gattling Tank's movement speed by 1.
  32. [YTNK]
  33. Speed=7
  34.  
  35. ;> Reduced Gattling weapons damage to infantry armor types by 15% to improve the usefulness of infantry (including the rocketeer) against Yuri.
  36. ;> Reduced Gattling weapons damage against terror drones by 75% to make the use of drones a viable option against Yuri.
  37. ;> Reduced Gattling weapons damage against spawned missile types by 10% (V3, Drednought and Boomer Submarine).
  38. ;> Reduced Gattling weapons damage against heavy armored vehicles by 5%.
  39. [GattWH]
  40. Verses=85%,65%,55%,50%,30%,5%,10%,5%,3%,125%,40%
  41.  
  42. ;> Reduced Chaos Drone's cost by $400, now $600.
  43. ;> Reduced Chaos Drone's build time by 10%.
  44. [CAOS]
  45. Cost=600
  46. BuildTimeMultiplier=1.0
  47.  
  48. ;> Decreased Magnetron's anti vehicle weapon rate of fire by 50, this slows down auto-mag.
  49. ;> Magnetron can no longer fire up cliffs.
  50.  
  51. [MagneticBeam]
  52. ROF=60
  53. Projectile=InvisibleMedium
  54.  
  55. [MagneticBeamE]
  56. ROF=60
  57. Projectile=InvisibleMedium
  58.  
  59. [MagneShake]
  60. Projectile=InvisibleMedium
  61.  
  62. ;> Reduced Mastermind's mind-control weapon rate of fire by 70.
  63. ;> Increased Mastermind's mind-control weapon range by 1.
  64. ;> Mastermind can detect disguises.
  65. [MIND]
  66. DetectDisguise=yes
  67.  
  68. [MultipleMindControlTank]
  69. ROF=80
  70. Range=7
  71.  
  72. ;> Mastermind's overload damage amount increases faster, before it would wait until 6,10,50 units are mind-controlled by the Mastermind to increase overload damage, now each additional unit increases the damage received.
  73. ;> Mastermind's overload damage reduced to match increase rate previously 0,50,100,500 per each level now 0,75,100,125
  74. ;> Mastermind's overload damage rate set to a consistent 60 frames as opposed to 30,60,60,60 per each level.
  75. [CombatDamage]
  76. OverloadCount=3,4,5,6
  77. OverloadDamage=0,75,100,125
  78. OverloadFrames=60,60,60,60 ;This often
  79.  
  80. ;> Reduced the 20% damage increase given to units inside Battle fortresses.
  81. OpenToppedDamageMultiplier=1.0
  82.  
  83. ;> Reduced Floating Disk's health by 100.
  84. [DISK]
  85. Strength=500
  86.  
  87. ;> Reduced Boomer Missile Submarine land based missile count from 2 to 1.
  88. ;> Reduced Boomer Missile Submarine projectile health by 10.
  89. [BSUB]
  90. SpawnsNumber=1
  91.  
  92. [CMISL]
  93. Strength=40
  94.  
  95. ;> Increased Psychic Tower's power requirement from 100 to 150.
  96. [YAPSYT]
  97. Power=-150
  98.  
  99. ;> Reduced Tank Bunker's health from 1000 to 600.
  100. [NATBNK]
  101. Strength=600
  102.  
  103. ;> Reduced Terror Drone sell value to 1 as they stack with the value of a unit they infest when grinded.
  104. [DRON]
  105. Soylent=1
  106.  
  107. ;> Increased charge time of Genetic Muatator superweapon by 1 minute.
  108. [GeneticConverterSpecial]
  109. RechargeTime=6
  110.  
  111. ;> Reduced Brute's cost by 100 to balance grinding exploit.
  112. ;> Reduced Brute's sell value by 100 to balance grinding exploit.
  113. [BRUTE]
  114. Cost=400
  115. Soylent=150
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