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- local npcid = 14121
- local MenuId = 14121
- local function GossipHelloThere(event, player, object)
- player:GossipClearMenu()
- player:GossipMenuAddItem(10, "|TInterface/icons/INV_Misc_Gift_01:35|t|r Character Name Change", 0, 2)
- player:GossipMenuAddItem(10, "|TInterface/icons/INV_Misc_Gift_02:35|t|r Character My Appearance", 0, 3)
- player:GossipMenuAddItem(10, "|TInterface/icons/INV_Misc_Gift_03:35|t|r Character Race Change", 0, 4)
- player:GossipMenuAddItem(10, "|TInterface/icons/INV_Misc_Gift_04:35|t|r Change Faction Change", 0, 5)
- player:GossipSendMenu(1, object, MenuId)
- end
- local function GossipSelectThere(event, player, object, sender, intid, code, menu_id)
- if (intid == 2) then
- player:SetAtLoginFlag(1)
- player:SendBroadcastMessage("Relog")
- player:GossipSendMenu(1, object, MenuId)
- player:GossipComplete()
- end
- if (intid == 3) then
- player:SetAtLoginFlag(8)
- player:SendBroadcastMessage("Relog")
- player:GossipSendMenu(1, object, MenuId)
- player:GossipComplete()
- end
- if (intid == 4) then
- player:SetAtLoginFlag(128)
- player:SendBroadcastMessage("Relog")
- player:GossipSendMenu(1, object, MenuId)
- player:GossipComplete()
- end
- if (intid == 5) then
- player:SetAtLoginFLag(64)
- player:SendBroadcastMessage("Relog")
- player:GossipSendMenu(1, object, MenuId)
- player:GossipComplete()
- end
- end
- RegisterCreatureGossipEvent(npcid, 1, GossipHelloThere)
- RegisterCreatureGossipEvent(npcid, 2, GossipSelectThere)
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