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- TARGET = raic
- TEMPLATE = app
- CONFIG -= app_bundle
- CONFIG -= qt
- CONFIG += c++14
- DEFINES += _LINUX
- LIBS += -lm \
- QMAKE_CXXFLAGS += -static -fno-optimize-sibling-calls -fno-strict-aliasing -s -x c++ -O2 -Wall -Wtype-limits -Wno-unknown-pragmas\
- HEADERS += \
- csimplesocket/ActiveSocket.h \
- csimplesocket/Host.h \
- csimplesocket/HTTPActiveSocket.h \
- csimplesocket/PassiveSocket.h \
- csimplesocket/SimpleSocket.h \
- csimplesocket/StatTimer.h \
- model/ActionType.h \
- model/CircularUnit.h \
- model/Facility.h \
- model/FacilityType.h \
- model/Game.h \
- model/Move.h \
- model/Player.h \
- model/PlayerContext.h \
- model/TerrainType.h \
- model/Unit.h \
- model/Vehicle.h \
- model/VehicleType.h \
- model/VehicleUpdate.h \
- model/WeatherType.h \
- model/World.h \
- MyStrategy.h \
- RemoteProcessClient.h \
- Runner.h \
- Strategy.h
- SOURCES += \
- csimplesocket/ActiveSocket.cpp \
- csimplesocket/HTTPActiveSocket.cpp \
- csimplesocket/PassiveSocket.cpp \
- csimplesocket/SimpleSocket.cpp \
- model/CircularUnit.cpp \
- model/Facility.cpp \
- model/Game.cpp \
- model/Move.cpp \
- model/Player.cpp \
- model/PlayerContext.cpp \
- model/Unit.cpp \
- model/Vehicle.cpp \
- model/VehicleUpdate.cpp \
- model/World.cpp \
- MyStrategy.cpp \
- RemoteProcessClient.cpp \
- Runner.cpp \
- Strategy.cpp
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