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- --By Rufus14
- --Converted with ttyyuu12345's model to script plugin v4
- script.Parent = game.Players.LocalPlayer.PlayerGui
- mouse = game.Players.LocalPlayer:GetMouse()
- game.Players.LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
- local txtfag = Instance.new("BillboardGui", game.Players.LocalPlayer.Character.Head)
- txtfag.Adornee = suckadick
- txtfag.Name = "kys nigga"
- txtfag.Size = UDim2.new(2, 0, 1.2, 0)
- txtfag.StudsOffset = Vector3.new(-5, 3, 0)
- local textfag = Instance.new("TextLabel", txtfag)
- textfag.Size = UDim2.new(6, 0, 1, 0)
- textfag.FontSize = "Size8"
- textfag.TextScaled = true
- textfag.TextTransparency = 0
- textfag.BackgroundTransparency = 1
- textfag.TextTransparency = 0
- textfag.TextStrokeTransparency = 0
- textfag.Font = "SourceSans"
- textfag.TextStrokeColor3 = Color3.new(0, 1, 0)
- v = Instance.new("Part")
- v.Name = "ColorBrick"
- v.Parent = part
- v.FormFactor = "Symmetric"
- v.Anchored = true
- v.CanCollide = false
- v.BottomSurface = "Smooth"
- v.TopSurface = "Smooth"
- v.Size = Vector3.new(10, 5, 3)
- v.Transparency = 0.7
- v.BrickColor = game.Players.LocalPlayer.Character.Torso.BrickColor
- v.Transparency = 1
- textfag.TextColor3 = v.BrickColor.Color
- textfag.TextStrokeColor3 = Color3.new(0, 0, 0)
- v.Shape = "Block"
- textfag.Text = "Edit by AdolfHitlerTheNazi"
- wait(2)
- textfag.Text = "Hail Hitler"
- wait(0.3)
- textfag.Text = game.Players.LocalPlayer.Character.Name.." the Content Cop"
- local music = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- music.Volume = 7
- music.SoundId = "rbxassetid://515347026"
- music:Play()
- music.Looped = true
- music.Name = "Youfaggot"
- cloneofmusic = music:Clone()
- alert = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- alert.Volume = 10
- alert.SoundId = "rbxassetid://1011639456"
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 20
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Model0.Name = "Jailol"
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.Material = Enum.Material.Brick
- Part1.BrickColor = BrickColor.new("Crimson")
- Part1.Size = Vector3.new(27.2409039, 20.9545422, 4.19090843)
- Part1.CFrame = CFrame.new(-14.9545441, 10.4772959, -87.8842926, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.584314, 0.0470588, 0.0470588)
- Part1.Position = Vector3.new(-14.9545441, 10.4772959, -87.8842926)
- Part1.Color = Color3.new(0.584314, 0.0470588, 0.0470588)
- Part2.Parent = Model0
- Part2.Material = Enum.Material.Brick
- Part2.BrickColor = BrickColor.new("Crimson")
- Part2.Size = Vector3.new(27.2409039, 20.9545422, 4.19090843)
- Part2.CFrame = CFrame.new(26.9545403, 10.4772959, -87.8842926, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Color = Color3.new(0.584314, 0.0470588, 0.0470588)
- Part2.Position = Vector3.new(26.9545403, 10.4772959, -87.8842926)
- Part2.Color = Color3.new(0.584314, 0.0470588, 0.0470588)
- Part3.Name = "GlassDoor"
- Part3.Parent = Model0
- Part3.Material = Enum.Material.Glass
- Part3.BrickColor = BrickColor.new("Dark stone grey")
- Part3.Transparency = 0.55000001192093
- Part3.Size = Vector3.new(14.6681786, 20.9545422, 4.19090843)
- Part3.CFrame = CFrame.new(5.99999619, 10.4772959, -87.8842926, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Color = Color3.new(0.392157, 0.392157, 0.392157)
- Part3.Position = Vector3.new(5.99999619, 10.4772959, -87.8842926)
- Part3.Color = Color3.new(0.392157, 0.392157, 0.392157)
- Part4.Parent = Model0
- Part4.Material = Enum.Material.Brick
- Part4.BrickColor = BrickColor.new("Crimson")
- Part4.Rotation = Vector3.new(0, -90, 0)
- Part4.Size = Vector3.new(53.4340782, 20.9545422, 4.19090843)
- Part4.CFrame = CFrame.new(38.4795341, 10.4772959, -116.696777, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.Color = Color3.new(0.584314, 0.0470588, 0.0470588)
- Part4.Position = Vector3.new(38.4795341, 10.4772959, -116.696777)
- Part4.Orientation = Vector3.new(0, -90, 0)
- Part4.Color = Color3.new(0.584314, 0.0470588, 0.0470588)
- Part5.Parent = Model0
- Part5.Material = Enum.Material.Brick
- Part5.BrickColor = BrickColor.new("Crimson")
- Part5.Rotation = Vector3.new(0, -90, 0)
- Part5.Size = Vector3.new(53.4340782, 20.9545422, 4.19090843)
- Part5.CFrame = CFrame.new(-26.4795418, 10.4772959, -116.696777, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Color = Color3.new(0.584314, 0.0470588, 0.0470588)
- Part5.Position = Vector3.new(-26.4795418, 10.4772959, -116.696777)
- Part5.Orientation = Vector3.new(0, -90, 0)
- Part5.Color = Color3.new(0.584314, 0.0470588, 0.0470588)
- Part6.Parent = Model0
- Part6.Material = Enum.Material.Brick
- Part6.BrickColor = BrickColor.new("Crimson")
- Part6.Rotation = Vector3.new(-180, 0, -180)
- Part6.Size = Vector3.new(60.7681732, 20.9545422, 4.19090843)
- Part6.CFrame = CFrame.new(5.99999619, 10.4772959, -141.318375, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Color = Color3.new(0.584314, 0.0470588, 0.0470588)
- Part6.Position = Vector3.new(5.99999619, 10.4772959, -141.318375)
- Part6.Orientation = Vector3.new(0, 180, 0)
- Part6.Color = Color3.new(0.584314, 0.0470588, 0.0470588)
- Part7.Parent = Model0
- Part7.Material = Enum.Material.Glass
- Part7.BrickColor = BrickColor.new("Really black")
- Part7.Transparency = 0.55000001192093
- Part7.Size = Vector3.new(61.1681786, 0.0900000036, 49.6909103)
- Part7.CFrame = CFrame.new(5.91590881, 0.0546672344, -114.696777, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part7.Position = Vector3.new(5.91590881, 0.0546672344, -114.696777)
- Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part7.Name = "Floor"
- function parttouchedddd(part)
- local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
- if humanoid then
- if humanoid.Parent.Name ~= game.Players.LocalPlayer.Name then
- for i,v in pairs(humanoid.Parent:GetChildren()) do
- if v.ClassName == "LocalScript" or v.ClassName == "Script" or v.ClassName == "Sound" then
- v:Remove()
- end
- for q,w in pairs(v:GetChildren()) do
- if w.ClassName == "LocalScript" or w.ClassName == "Script" or w.ClassName == "Sound" then
- w:Remove()
- end
- end
- end
- end
- end
- end
- Part7.Touched:connect(parttouchedddd)
- Part8.Parent = Model0
- Part8.Material = Enum.Material.Glass
- Part8.BrickColor = BrickColor.new("Teal")
- Part8.Transparency = 0.55000001192093
- Part8.Size = Vector3.new(69.1681824, 0.45454216, 57.6909103)
- Part8.CFrame = CFrame.new(5.915905, 21.1818428, -114.696777, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Color = Color3.new(0.0784314, 1, 0.862745)
- Part8.Position = Vector3.new(5.915905, 21.1818428, -114.696777)
- Part8.Color = Color3.new(0.0784314, 1, 0.862745)
- Part9.Name = "wow"
- Part9.Parent = Model0
- Part9.Material = Enum.Material.Concrete
- Part9.BrickColor = BrickColor.new("Lime green")
- Part9.Rotation = Vector3.new(-180, 0, -165)
- Part9.Anchored = true
- Part9.Size = Vector3.new(14.7681732, 6.70454216, 0.190908432)
- Part9.CFrame = CFrame.new(2.99999595, 11.2613897, -139.068375, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, -1)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Color = Color3.new(0.054902, 1, 0.0392157)
- Part9.Position = Vector3.new(2.99999595, 11.2613897, -139.068375)
- Part9.Orientation = Vector3.new(0, 180, 15)
- Part9.Color = Color3.new(0.054902, 1, 0.0392157)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0 = Instance.new("Part")
- Part0.Name = "Posof"
- Part0.Parent = mas
- Part0.Material = Enum.Material.Glass
- Part0.BrickColor = BrickColor.new("Dark stone grey")
- Part0.Transparency = 0.55000001192093
- Part0.Anchored = true
- Part0.CanCollide = false
- Part0.Size = Vector3.new(14.6681786, 0.0500000007, 4.19090843)
- Part0.CFrame = Part3.CFrame * CFrame.new(0,-10,3)
- Part0.BottomSurface = Enum.SurfaceType.Smooth
- Part0.TopSurface = Enum.SurfaceType.Smooth
- Part0.Color = Color3.new(0.392157, 0.392157, 0.392157)
- Part0.Color = Color3.new(0.392157, 0.392157, 0.392157)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = Model0
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- for i,v in pairs(Model0:GetChildren()) do
- if v.ClassName == "Part" then
- v.Anchored = true
- end
- end
- -- Objects
- local SurfaceGui = Instance.new("SurfaceGui")
- local TextBox = Instance.new("TextBox")
- -- Properties
- SurfaceGui.Parent = game.Players.LocalPlayer.Character.Jailol.wow
- TextBox.Parent = SurfaceGui
- TextBox.BackgroundColor3 = Color3.new(1, 1, 1)
- TextBox.BackgroundTransparency = 1
- TextBox.Size = UDim2.new(1, 0, 1, 0)
- TextBox.Font = Enum.Font.Cartoon
- TextBox.FontSize = Enum.FontSize.Size14
- TextBox.Text = "ur memes are not dank lol."
- TextBox.TextScaled = true
- TextBox.TextSize = 14
- TextBox.TextWrapped = true
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v.ClassName == "Hat" or v.ClassName == "Accessory" then
- v:destroy()
- end
- end
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0hat = Instance.new("Part")
- SpecialMesh1 = Instance.new("SpecialMesh")
- Part0hat.Name = "Police Cap"
- Part0hat.Parent = mas
- Part0hat.Rotation = Vector3.new(0, -90, 0)
- Part0hat.Anchored = false
- Part0hat.FormFactor = Enum.FormFactor.Plate
- Part0hat.Size = Vector3.new(2, 0.400000006, 1)
- Part0hat.CFrame = CFrame.new(-6.5, 0.599538267, -62, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part0hat.BottomSurface = Enum.SurfaceType.Weld
- Part0hat.TopSurface = Enum.SurfaceType.Smooth
- Part0hat.Position = Vector3.new(-6.5, 0.599538267, -62)
- Part0hat.Orientation = Vector3.new(0, -90, 0)
- SpecialMesh1.Parent = Part0hat
- SpecialMesh1.MeshId = "http://www.roblox.com/asset/?id=1028788"
- SpecialMesh1.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
- SpecialMesh1.TextureId = "http://www.roblox.com/asset/?id=1028787"
- SpecialMesh1.VertexColor = Vector3.new(2, 1, 1)
- SpecialMesh1.MeshType = Enum.MeshType.FileMesh
- SpecialMesh1.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- local weldofcap = Instance.new("Weld", Part0hat)
- weldofcap.Part0 = game.Players.LocalPlayer.Character.Head
- weldofcap.Part1 = Part0hat
- weldofcap.C0 = CFrame.new(0,0.5,0)
- local plrhum = game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid")
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0 = Instance.new("Part")
- SpecialMesh2 = Instance.new("SpecialMesh")
- Part0.Name = "Handle"
- Part0.Parent = mas
- Part0.BrickColor = BrickColor.new("Black")
- Part0.Rotation = Vector3.new(0, 90, 0)
- Part0.FormFactor = Enum.FormFactor.Custom
- Part0.Size = Vector3.new(0.299999893, 0.568000019, 1.86800003)
- Part0.CFrame = CFrame.new(-3.23400283, 0.534000635, -1.95001817, 2.38418778e-07, -6.64252511e-08, 1.00000143, -1.71991275e-08, 1.00000215, 1.80917198e-07, -1.00000072, -1.04978994e-07, -2.98024148e-08)
- Part0.BottomSurface = Enum.SurfaceType.Smooth
- Part0.TopSurface = Enum.SurfaceType.Smooth
- Part0.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part0.Position = Vector3.new(-3.23400283, 0.534000635, -1.95001817)
- Part0.Orientation = Vector3.new(0, 90, 0)
- Part0.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part0.CanCollide = false
- SpecialMesh2.Parent = Part0
- SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=82337638"
- SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=82337709"
- SpecialMesh2.MeshType = Enum.MeshType.FileMesh
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- Sound1 = Instance.new("Sound")
- Sound1.Parent = Part0
- Sound1.Pitch = 0.69999998807907
- Sound1.SoundId = "http://www.roblox.com/asset/?id=82273261"
- Sound1.Volume = 10
- Sound1.Looped = true
- Sound11 = Instance.new("Sound")
- Sound11.Parent = Part0
- Sound11.SoundId = "rbxassetid://157325701"
- Sound11.Volume = 10
- local weld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- weld.Part0 = game.Players.LocalPlayer.Character.Torso
- weld.Part1 = Part0
- weld.C0 = CFrame.new(0.78007102, -1.2894789, -0.0375933647, 1, 0, 0, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984) * CFrame.new(0.3,0,0)
- equipped = false
- using = false
- local death = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- death.Volume = 10
- death.SoundId = "rbxassetid://1309384445"
- death.PlaybackSpeed = 12.1
- mothabloxuh = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- mothabloxuh.SoundId = "rbxassetid://143302576"
- mothabloxuh.Volume = 10
- mothabloxuh.PlaybackSpeed = 16
- begone = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- begone.SoundId = "rbxassetid://854345294"
- begone.Volume = 10
- begone.TimePosition = 2
- canwalk = true
- using = false
- local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
- local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
- local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
- local llegclone = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove()
- local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
- llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
- llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0)
- local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
- local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
- rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0)
- local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
- local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
- humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
- local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
- local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- headweld.Part0 = game.Players.LocalPlayer.Character.Torso
- headweld.Part1 = game.Players.LocalPlayer.Character.Head
- headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
- game.Players.LocalPlayer.Character.Torso.Neck:Remove()
- game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 450
- game.Players.LocalPlayer.Character.Humanoid.Health = 450
- function equip(key)
- if key == "x" then
- if not equipped then
- equipped = true
- canjail = false
- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local TextLabel = Instance.new("TextLabel")
- -- Properties
- ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
- TextLabel.Parent = ScreenGui
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.Position = UDim2.new(0.257320642, 0, 0.769705057, 0)
- TextLabel.Size = UDim2.new(0, 663, 0, 152)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size14
- TextLabel.Text = "Taser equipped"
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- wait(2)
- for i = 1,100 do
- TextLabel.BackgroundTransparency = TextLabel.BackgroundTransparency + 0.05
- TextLabel.TextTransparency = TextLabel.TextTransparency + 0.05
- wait()
- end
- ScreenGui:destroy()
- else
- equipped = false
- canjail = true
- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local TextLabel = Instance.new("TextLabel")
- -- Properties
- ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
- TextLabel.Parent = ScreenGui
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.Position = UDim2.new(0.257320642, 0, 0.769705057, 0)
- TextLabel.Size = UDim2.new(0, 663, 0, 152)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size14
- TextLabel.Text = "Taser unequipped"
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- wait(2)
- for i = 1,100 do
- TextLabel.BackgroundTransparency = TextLabel.BackgroundTransparency + 0.05
- TextLabel.TextTransparency = TextLabel.TextTransparency + 0.05
- wait()
- end
- ScreenGui:destroy()
- end
- end
- end
- mouse.KeyDown:connect(equip)
- function tase()
- if equipped and not using then
- local humanoid = mouse.Target.Parent:findFirstChildOfClass("Humanoid")
- local torso = mouse.Target.Parent:findFirstChild("Torso")
- if humanoid and torso and mouse.Target.Parent.Name ~= "Rufus14" or mouse.Target.Parent.Name ~= "alexion9581" then
- using = true
- canwalk = false
- plrhum.WalkSpeed = 0
- plrhum.JumpPower = 0
- for i,v in pairs(humanoid.Parent:GetChildren()) do
- if v.ClassName == "LocalScript" or v.ClassName == "Script" then
- v.Disabled = true
- end
- end
- local chartorcf = torso.CFrame
- humanoid.WalkSpeed = 0
- humanoid.JumpPower = 0
- torso.Anchored = true
- for i = 0,1 , 0.03 do
- game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame:lerp(chartorcf * CFrame.new(0,0,4),i)
- weld.C0 = weld.C0:lerp(CFrame.new(0.05532372, 0.650138378, -2.2124567, 0.818939149, 0.056022197, 0.571139455, -0.00759600196, 0.99619478, -0.0868235677, -0.573830128, 0.066764839, 0.816248417),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.49999976, 0, 0.573576868, 0, 0.819151819, 0, 1, 0, -0.819151819, 0, 0.573576868),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698):inverse(),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.696961582, -1.9652704, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849, 0, 0, 0, 1),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.95053422, 0.315465927, 0, 0.819151819, 0.573576868, 0, -0.573576868, 0.819151819, 0, 0, 0, 1),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.01333892, 0.490593195, -1.01113009, 0.76604414, 0.642788053, 0, 0, 0, -1, -0.642788053, 0.76604414, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- torso.Anchored = false
- for i = 0,1 , 0.03 do
- torso.CFrame = torso.CFrame:lerp(CFrame.new(torso.Position, game.Players.LocalPlayer.Character.Torso.Position),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local dedthmath = math.random(1,3)
- if dedthmath == 2 then
- death:Play()
- wait(death.TimeLength / 12.1)
- end
- if dedthmath == 1 then
- mothabloxuh:Play()
- wait(mothabloxuh.TimeLength / 16)
- end
- if dedthmath == 3 then
- begone:Play()
- begone.TimePosition = 2
- wait(begone.TimeLength - 2.5)
- end
- Sound1:Play()
- local foundhum = false
- if humanoid.Parent:findFirstChild("HumanoidRootPart") then
- foundhum = true
- humclone = humanoid.Parent.HumanoidRootPart:Clone()
- humanoid.Parent.HumanoidRootPart:Remove()
- end
- for i = 0,0.7 , 0.08 do
- torso.CFrame = torso.CFrame:lerp(CFrame.new(torso.Position, game.Players.LocalPlayer.Character.Torso.Position),i)
- weld.C0 = weld.C0:lerp(CFrame.new(2.9636693, 0.650137901, -1.3644259, 0.643021107, -0.0616276413, -0.763365149, -0.00759599917, 0.99619478, -0.0868228301, 0.765811086, 0.061627429, 0.640106201),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.49999976, 0, 0.573575795, 0, -0.819152772, 0, 1, 0, 0.819152772, 0, 0.573575795),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.573576987, 0, 0.819151998, 0, 1, 0, -0.819151998, 0, 0.573576987),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.696961582, -1.9652704, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849, 0, 0, 0, 1),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.09392834, 0.520254135, 0, 0.573575199, 0.819153309, 0, -0.81915313, 0.573575079, 0, 0, 0, 1.00000024),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.85061085, 0.490592957, -0.371278524, 0.819152117, -0.573577046, 0, 0, 0, -1, 0.573577046, 0.819152117, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- Sound11:Play()
- humanoid.PlatformStand = true
- local lshclone = humanoid.Parent.Torso["Left Shoulder"]:Clone()
- local rshclone = humanoid.Parent.Torso["Right Shoulder"]:Clone()
- local lhclone = humanoid.Parent.Torso["Left Hip"]:Clone()
- local rhclone = humanoid.Parent.Torso["Right Hip"]:Clone()
- local leftarm = humanoid.Parent["Left Arm"]
- local rightrm = humanoid.Parent["Right Arm"]
- local leftleg = humanoid.Parent["Left Leg"]
- local rightleg = humanoid.Parent["Right Leg"]
- humanoid.Parent.Torso["Left Hip"]:destroy()
- local head = humanoid.Parent.Head
- local glue = Instance.new("Glue", humanoid.Parent.Torso)
- glue.Part0 = humanoid.Parent.Torso
- glue.Part1 = leftleg
- glue.Name = "Left leg"
- local collider = Instance.new("Part", leftleg)
- collider.Position = Vector3.new(0,999,0)
- collider.Size = Vector3.new(1.5, 1, 1)
- collider.Shape = "Cylinder"
- local welad = Instance.new("Weld", collider)
- welad.Part0 = leftleg
- welad.Part1 = collider
- welad.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider.TopSurface = "Smooth"
- collider.BottomSurface = "Smooth"
- collider.formFactor = "Symmetric"
- glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- collider.Transparency = 1
- ------------
- humanoid.Parent.Torso["Right Hip"]:destroy()
- local glue1 = Instance.new("Glue", humanoid.Parent.Torso)
- glue1.Part0 = humanoid.Parent.Torso
- glue1.Part1 = rightleg
- glue1.Name = "Right leg"
- local collider1 = Instance.new("Part", rightleg)
- collider1.Position = Vector3.new(0,9999,0)
- collider1.Size = Vector3.new(1.5, 1, 1)
- collider1.Shape = "Cylinder"
- local weld1 = Instance.new("Weld", collider1)
- weld1.Part0 = rightleg
- weld1.Part1 = collider1
- weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider1.TopSurface = "Smooth"
- collider1.BottomSurface = "Smooth"
- collider1.formFactor = "Symmetric"
- glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- collider1.Transparency = 1
- ------------
- humanoid.Parent.Torso["Right Shoulder"]:destroy()
- local glue11 = Instance.new("Glue", humanoid.Parent.Torso)
- glue11.Part0 = humanoid.Parent.Torso
- glue11.Part1 = rightrm
- glue11.Name = "Right shoulder"
- local collider11 = Instance.new("Part", rightrm)
- collider11.Position = Vector3.new(0,9999,0)
- collider11.Size = Vector3.new(1.8,1,1)
- collider11.Shape = "Cylinder"
- local weld11 = Instance.new("Weld", collider11)
- weld11.Part0 = rightrm
- weld11.Part1 = collider11
- weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider11.TopSurface = "Smooth"
- collider11.BottomSurface = "Smooth"
- collider11.formFactor = "Symmetric"
- glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- collider11.Transparency = 1
- ------------
- humanoid.Parent.Torso["Left Shoulder"]:destroy()
- local glue111 = Instance.new("Glue", humanoid.Parent.Torso)
- glue111.Part0 = humanoid.Parent.Torso
- glue111.Part1 = leftarm
- glue111.Name = "Left shoulder"
- local collider111 = Instance.new("Part", leftarm)
- collider111.Position = Vector3.new(0,9999,0)
- collider111.Size = Vector3.new(1.5, 1, 1)
- collider111.Shape = "Cylinder"
- local weld111 = Instance.new("Weld", collider111)
- weld111.Part0 = leftarm
- weld111.Part1 = collider111
- weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider111.TopSurface = "Smooth"
- collider111.BottomSurface = "Smooth"
- collider111.formFactor = "Symmetric"
- glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- collider111.Transparency = 1
- -----------------
- wait(1)
- Sound1:Stop()
- for i = 0,1 , 0.03 do
- weld.C0 = weld.C0:lerp(CFrame.new(0.78007102, -1.2894789, -0.0375933647, 1, 0, 0, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984) * CFrame.new(0.3,0,0),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0):inverse(),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- humanoid.Health = humanoid.Health - 12
- plrhum.WalkSpeed = 16
- plrhum.JumpPower = 50
- using = false
- canwalk = true
- for i = 1,500 do
- for i,v in pairs(humanoid.Parent:GetChildren()) do
- if v.ClassName == "LocalScript" or v.ClassName == "Script" then
- v.Disabled = true
- end
- end
- wait()
- end
- for i,v in pairs(humanoid.Parent:GetChildren()) do
- if v.ClassName == "LocalScript" or v.ClassName == "Script" then
- v.Disabled = false
- end
- end
- lshclone.Parent = humanoid.Parent.Torso
- glue:destroy()
- rshclone.Parent = humanoid.Parent.Torso
- glue1:destroy()
- lhclone.Parent = humanoid.Parent.Torso
- glue11:destroy()
- rhclone.Parent = humanoid.Parent.Torso
- glue111:destroy()
- collider:destroy()
- collider1:destroy()
- collider11:destroy()
- collider111:destroy()
- humanoid.PlatformStand = false
- humanoid.WalkSpeed = 16
- humanoid.JumpPower = 50
- if foundhum then
- humclone.Parent = humanoid.Parent
- end
- end
- end
- end
- mouse.Button1Down:connect(tase)
- jailedbois = {}
- canjail = true
- function clicked()
- local humanoid = mouse.Target.Parent:findFirstChildOfClass("Humanoid")
- if humanoid and not using and canjail then
- if humanoid.Parent.Name ~= "Rufus14" or humanoid.Parent.Name ~= "alexion9581" then
- using = true
- canwalk = false
- table.insert(jailedbois, humanoid.Parent.Name)
- local donttp = Instance.new("BoolValue", humanoid.Parent)
- donttp.Name = "DontTp"
- humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
- for i,v in pairs(humanoid.Parent:GetChildren()) do
- if v.ClassName == "LocalScript" or v.ClassName == "Script" then
- v:Remove()
- end
- end
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local Sound0 = Instance.new("Sound")
- Sound0.Name = "crybabi"
- Sound0.Parent = mas
- Sound0.SoundId = "rbxassetid://553084572"
- Sound0.Volume = 10
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- humanoid.Name = "ContentCOPP'D"
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
- alert:Play()
- music.Volume = 5
- textfag.Text = "WTF!"
- for i = 0,1 , 0.05 do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame:lerp(CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position,humanoid.Parent.Torso.Position),i)
- --humanoid.Parent.Torso.CFrame = humanoid.Parent.Torso.CFrame:lerp(CFrame.new(humanoid.Parent.Torso.Position,game.Players.LocalPlayer.Character.Torso.Position),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(0.5)
- humanoid.WalkSpeed = 0
- humanoid.JumpPower = 0
- textfag.Text = "COMMUNIST GET OVER HERE"
- for i = 0,1 , 0.05 do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame:lerp(CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position,humanoid.Parent.Torso.Position),i)
- humanoid.Parent.Torso.CFrame = humanoid.Parent.Torso.CFrame:lerp(CFrame.new(humanoid.Parent.Torso.Position,game.Players.LocalPlayer.Character.Torso.Position),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- for i = 0,1 , 0.08 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0):inverse(),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.436240673, -0.959949374, 1, -5.23747954e-22, -2.65673535e-22, -2.65673535e-22, 3.13253081e-22, -1, 5.23747954e-22, 1, 3.13253081e-22),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(1)
- textfag.Text = "Hail Hitler."
- wait(2)
- textfag.Text = "Sieg Heil."
- wait(2)
- Sound0:Play()
- local path = game:GetService("PathfindingService"):ComputeRawPathAsync(humanoid.Parent.Torso.Position,game.Players.LocalPlayer.Character.Jailol.Posof.Position,200)
- local go = path:GetPointCoordinates()
- Sound0:Play()
- canwalk = true
- textfag.Text = game.Players.LocalPlayer.Character.Name.." the Content Cop"
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 20
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 80
- for i = 1, #go do
- local pos = Instance.new("Part", humanoid.Parent)
- pos.Name = "GoTo1"
- pos.TopSurface = "Smooth"
- pos.BottomSurface = "Smooth"
- pos.Transparency = 1
- pos.CanCollide = false
- pos.Size = Vector3.new(0.4,0.4,0.4)
- pos.Anchored = true
- pos.Position = go[i] + Vector3.new(0,2.8,0)
- for i = 0,0.5 , 0.04 do
- humanoid.Parent.Torso.CFrame = humanoid.Parent.Torso.CFrame:lerp(pos.CFrame,i)
- game:GetService("RunService").RenderStepped:wait()
- end
- pos:destroy()
- --humanoid.Parent.Torso.CFrame = CFrame.new(humanoid.Parent.Torso.Position,game.Players.LocalPlayer.Character.Jailol.GlassDoor.Position)
- end
- using = false
- humanoid.Parent.Torso.Anchored = true
- for i = 0,1 , 0.03 do
- humanoid.Parent.Torso.CFrame = Part3.CFrame:lerp(humanoid.Parent.Torso.CFrame * CFrame.new(0,-1,-1.5),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local isinjail = Instance.new("BoolValue", humanoid.Parent)
- isinjail.Name = "injail"
- donttp:destroy()
- local torposit = humanoid.Parent.Torso.CFrame
- local txtfage = Instance.new("BillboardGui", humanoid.Parent.Head)
- txtfage.Adornee = oboi
- txtfage.Name = "time"
- txtfage.Size = UDim2.new(2, 0, 1.2, 0)
- txtfage.StudsOffset = Vector3.new(-5, 3, 0)
- local textfag = Instance.new("TextLabel", txtfage)
- textfag.Size = UDim2.new(6, 0, 1, 0)
- textfag.FontSize = "Size8"
- textfag.TextScaled = true
- textfag.TextTransparency = 0
- textfag.BackgroundTransparency = 1
- textfag.TextTransparency = 0
- textfag.TextStrokeTransparency = 0
- textfag.Font = "SourceSans"
- textfag.TextStrokeColor3 = Color3.new(0, 1, 0)
- v = Instance.new("Part")
- v.Name = "ColorBrick"
- v.Parent = part
- v.FormFactor = "Symmetric"
- v.Anchored = true
- v.CanCollide = false
- v.BottomSurface = "Smooth"
- v.TopSurface = "Smooth"
- v.Size = Vector3.new(10, 5, 3)
- v.Transparency = 0.7
- v.BrickColor = humanoid.Parent.Torso.BrickColor
- v.Transparency = 1
- textfag.TextColor3 = v.BrickColor.Color
- textfag.TextStrokeColor3 = Color3.new(0, 0, 0)
- v.Shape = "Block"
- local numberfag = Instance.new("NumberValue", txtfage)
- numberfag.Name = "TimeValue"
- numberfag.Value = math.random(500,1000)
- textfag.Text = humanoid.Parent.Name.." (Time: "..numberfag.Value..")"
- humanoid.Parent.Torso.Anchored = false
- humanoid.WalkSpeed = 16
- humanoid.JumpPower = 80
- wait(2)
- donttp:destroy()
- humanoid.Parent.Torso.CFrame = torposit
- end
- end
- end
- mouse.Button1Down:connect(clicked)
- while true do
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Character then
- for i = 1,#jailedbois do
- if v.Character.Name == jailedbois[i] then
- if not v.Character:findFirstChild("DontTp") then
- if not v.Character:findFirstChild("injail") then
- if v.Character:findFirstChild("Head") then
- local isinjail = Instance.new("BoolValue", v.Character)
- isinjail.Name = "injail"
- v.Character.Head.CFrame = Part3.CFrame * CFrame.new(0,0,-4)
- local txtfage = Instance.new("BillboardGui", v.Character.Head)
- txtfage.Adornee = oboi
- txtfage.Name = "time"
- txtfage.Size = UDim2.new(2, 0, 1.2, 0)
- txtfage.StudsOffset = Vector3.new(-5, 3, 0)
- local textfag = Instance.new("TextLabel", txtfage)
- textfag.Size = UDim2.new(6, 0, 1, 0)
- textfag.FontSize = "Size8"
- textfag.TextScaled = true
- textfag.TextTransparency = 0
- textfag.BackgroundTransparency = 1
- textfag.TextTransparency = 0
- textfag.TextStrokeTransparency = 0
- textfag.Font = "SourceSans"
- textfag.TextStrokeColor3 = Color3.new(0, 1, 0)
- e = Instance.new("Part")
- e.Name = "ColorBrick"
- e.Parent = v.Character
- e.FormFactor = "Symmetric"
- e.Anchored = true
- e.CanCollide = false
- e.BottomSurface = "Smooth"
- e.TopSurface = "Smooth"
- e.Size = Vector3.new(10, 5, 3)
- e.Transparency = 0.7
- e.BrickColor = v.Character.Torso.BrickColor
- e.Transparency = 1
- textfag.TextColor3 = e.BrickColor.Color
- textfag.TextStrokeColor3 = Color3.new(0, 0, 0)
- e.Shape = "Block"
- local numberfag = Instance.new("NumberValue", txtfage)
- numberfag.Name = "TimeValue"
- numberfag.Value = math.random(500,1000)
- textfag.Text = v.Character.Name.." (Time: "..numberfag.Value..")"
- end
- end
- end
- end
- end
- if v.Character:findFirstChild("Head") then
- local timebillboard = v.Character.Head:findFirstChild("time")
- if timebillboard then
- local timetxt = timebillboard:findFirstChild("TimeValue")
- if timetxt then
- for q,w in pairs(v.Character:GetChildren()) do
- if w.ClassName == "LocalScript" or w.ClassName == "Script" then
- w:Remove()
- end
- end
- timetxt.Value = timetxt.Value - 1
- timebillboard.TextLabel.Text = v.Character.Name.." (Time: "..timetxt.Value..")"
- end
- if timetxt.Value < 1 then
- v.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Jailol.Posof.CFrame * CFrame.new(0,2,0)
- timebillboard:destroy()
- local humm = v.Character:findFirstChildOfClass("Humanoid")
- for i,v in pairs(jailedbois) do
- if v == humm.Parent.Name then
- table.remove(jailedbois, i)
- end
- end
- if humm then
- humm.Name = "Humanoid"
- humm:SetStateEnabled(Enum.HumanoidStateType.Dead, true)
- end
- end
- end
- end
- end
- end
- if canwalk then
- if game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 then
- for i = 0,0.45 , 0.035 do
- if canwalk then
- if game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 then
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.49999976, 0, 1.00000024, 2.61637394e-22, -4.61336744e-23, -2.65673585e-22, 0.984807849, -0.173647985, 0, 0.17364803, 0.984808087),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1.00000024, -2.65673585e-22, 0, 2.61637394e-22, 0.984807849, -0.17364803, 4.61336744e-23, 0.173647985, 0.984808087):inverse(),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.86566889, 0.695530891, 1.00000024, 2.03517657e-22, 1.70771776e-22, -2.65673585e-22, 0.76604414, 0.642788053, 0, -0.642788231, 0.766044319),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.530218601, -1.82889962, -0.714493513, 0.992945731, -0.0400093496, -0.111618601, -0.0400080197, 0.773099542, -0.633021653, 0.111619085, 0.633021772, 0.766045153),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.64980125, 0.0399148464, 0.717731237, 0.984808087, 0.133022189, 0.111618683, -0.173647985, 0.754407108, 0.633021653, 5.43957649e-23, -0.642787218, 0.766045153),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.59805202, 0.136151552, -0.559810162, 0.984808087, -0.173648104, -2.98209869e-07, 0.133021981, 0.754406869, -0.642787337, 0.111619018, 0.63302213, 0.766044855),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- end
- end
- for i = 0,0.45 , 0.035 do
- if canwalk then
- if game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 then
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.49999976, 0, 1.00000024, 2.61637394e-22, -4.61336744e-23, -2.65673585e-22, 0.984807849, -0.173647985, 0, 0.17364803, 0.984808087),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -0.0726344585, -2.38418579e-07, 1.00000024, -2.65673585e-22, 0, 2.6163742e-22, 0.984807968, -0.173648044, 4.61336838e-23, 0.173648, 0.984808207):inverse(),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.86078393, -0.713530302, 1.00000024, 2.03517695e-22, -1.70771801e-22, -2.65673585e-22, 0.766044259, -0.642788112, 0, 0.642788291, 0.766044438),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.70853138, -1.75833619, 0.89703536, 0.992945731, 0.102975316, -0.0587838776, -0.0400080234, 0.757652104, 0.651431441, 0.111619093, -0.644484162, 0.756427169),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.66348219, 0.137681007, -0.535534859, 0.984808087, 0.133022189, -0.111618683, -0.173648, 0.754407227, -0.633021653, 0, 0.642787278, 0.766045332),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.59805202, 0.118935108, 0.435078144, 0.984808207, -0.173647344, -9.4095941e-07, 0.111619018, 0.63302201, 0.766044796, -0.133021042, -0.754407227, 0.642787576),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- end
- end
- else
- if canwalk then
- for i = 0,0.5 , 0.03 do
- if canwalk then
- --macheteweld.C0 = macheteweld.C0:lerp(CFrame.new(-0.0285909176, -0.964775562, -1.62501633, 2.65673535e-22, 1, 5.23747954e-22, 1, -2.65673535e-22, -3.13253081e-22, -3.13253081e-22, 5.23747954e-22, -1),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.49999976, 0, 0.939692736, 2.65673535e-22, -0.342019886, -1.42512683e-22, 1, 3.85227261e-22, 0.342019916, -3.13253081e-22, 0.939692736),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.866025388, -3.86706633e-22, -0.500000238, 2.65673535e-22, 1, -3.13253081e-22, 0.500000238, 1.38448295e-22, 0.866025388):inverse(),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -2, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.790345192, -1.96068549, 0, 0.984807849, 0.173647985, -5.23747954e-22, -0.173647985, 0.984807849, 3.13253081e-22, 5.70186845e-22, -2.1754633e-22, 1),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.65210819, 0.0268206596, 0, 0.984807849, 0.173647985, -5.23747954e-22, -0.173647985, 0.984807849, 3.13253081e-22, 5.70186845e-22, -2.1754633e-22, 1),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.59805298, 0.00370526314, -0.166603565, 0.984807849, -0.173648134, -3.13053391e-07, 0.171009988, 0.969846368, -0.173648238, 0.0301539954, 0.171010062, 0.984807789),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- end
- end
- end
- end
- if music.Parent == nil then
- music.Parent = game.Players.LocalPlayer.Character.Head
- end
- if Sound11.Parent == nil then
- Sound11.Parent = Part0
- end
- if Sound1.Parent == nil then
- Sound1.Parent = Part0
- end
- if mothabloxuh.Parent == nil then
- mothabloxuh.Parent = game.Players.LocalPlayer.Character.Head
- end
- if begone.Parent == nil then
- begone.Parent = game.Players.LocalPlayer.Character.Head
- end
- if death.Parent == nil then
- death.Parent = game.Players.LocalPlayer.Character.Head
- end
- wait()
- end
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