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hgss

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Jan 15th, 2020
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  1. I wanted to see how I did with a different team in HGSS, sticking with what’s obtainable in one game.
  2.  
  3. STARMIE @Life Orb
  4. ABILITY : Natural Cure
  5. MODEST Nature [EVs: 6 HP, 252 Sp.Atk, 252 Speed]
  6. Psychic / Surf / Ice Beam / Thunderbolt
  7.  
  8. pretty much served the same role latios did in previous teams.
  9.  
  10. ARCANINE @Choice Band
  11. ABILITY : Intimidate
  12. JOLLY Nature [EVs: 6 HP, 252 Atk, 252 Speed]
  13. Flare Blitz / Crunch / Iron Head / ExtremeSpeed
  14.  
  15. ...pretty much served the same role infernape did, but less useful overall due to having less speed, no close combat or u-turn.
  16.  
  17. DRAGONITE @Lum Berry
  18. ABILITY : Inner Focus
  19. JOLLY Nature [EVs: 6 HP, 252 Atk, 252 Speed]
  20. Outrage / Earthquake / ExtremeSpeed / Dragon Dance
  21.  
  22. used the same dragonite for the battle hall, replaced dragon dance and/or extremespeed w/ fire punch/flamethrower depending on the type.
  23. don’t remember what order I handled the types since I didn’t plan it beforehand.
  24.  
  25. overall, this team was nowhere near as reliable and required a lot more luck to win. if I ran into an aerodactyl or opposing starmie in the tower, more often than not it meant the streak was over.
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