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Steam output without primusrun

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Dec 17th, 2012
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  1. baloo@LeW-O-Laptop:~$ GAME_DEBUGGER=gdb steam
  2. Installing breakpad exception handler for appid(steam)/version(1355250651_client)
  3. Looks like steam didn't shutdown cleanly, scheduling immediate update check
  4. Installing breakpad exception handler for appid(steam)/version(1355250651_client)
  5. Installing breakpad exception handler for appid(steam)/version(1355250651_client)
  6. unlinked 1 orphaned pipes
  7. removing stale semaphore last operated on by process 32370 with name 0eBlobRegistryMutex_46AC2CB239F2CC86E74219352F59EB87
  8. removing stale semaphore last operated on by process 32370 with name 0eBlobRegistrySignal_46AC2CB239F2CC86E74219352F59EB87
  9. removing stale semaphore last operated on by process 32370 with name 0emSteamEngineInstance
  10. removing stale semaphore last operated on by process 32370 with name 0eSteamEngineLock
  11. Installing breakpad exception handler for appid(steam)/version(1355250651_client)
  12. [1217/135646:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
  13. Installing breakpad exception handler for appid(steam)/version(1355250651_client)
  14. Installing breakpad exception handler for appid(steam)/version(1355250651_client)
  15. Installing breakpad exception handler for appid(steam)/version(1355250651_client)
  16. Installing breakpad exception handler for appid(steam)/version(1355250651_client)
  17. Installing breakpad exception handler for appid(steam)/version(1355250651_client)
  18. Generating new string page texture 2: 48x256, total string texture memory is 49,15 KB
  19. Generating new string page texture 3: 256x256, total string texture memory is 311,30 KB
  20. Installing breakpad exception handler for appid(steam)/version(1355250651_client)
  21. Installing breakpad exception handler for appid(steam)/version(1355250651_client)
  22. Installing breakpad exception handler for appid(steam)/version(1355250651_client)
  23. Adding license for package 1045
  24. Adding license for package 17250
  25. Adding license for package 16549
  26. Adding license for package 0
  27. Adding license for package 18639
  28. roaming config store loaded successfully - 1027 bytes.
  29. migrating temporary roaming config store
  30. Installing breakpad exception handler for appid(steam)/version(1355250651_client)
  31. removing stale semaphore last operated on by process 32370 with name 0eBlobRegistryMutex_282E172E2CAD1DE5E62BD53B975DBF7D
  32. removing stale semaphore last operated on by process 32370 with name 0eBlobRegistrySignal_282E172E2CAD1DE5E62BD53B975DBF7D
  33. ExecCommandLine: "/home/baloo/.local/share/Steam/ubuntu12_32/steam"
  34. Generating new string page texture 71: 128x256, total string texture memory is 442,37 KB
  35. Generating new string page texture 72: 128x256, total string texture memory is 131,07 KB
  36. Generating new string page texture 73: 64x256, total string texture memory is 507,90 KB
  37. Generating new string page texture 74: 32x256, total string texture memory is 540,67 KB
  38. System startup time: 14,03 seconds
  39. Generating new string page texture 82: 16x256, total string texture memory is 557,06 KB
  40. ExecSteamURL: "steam://open/driverhelperready"
  41. Generating new string page texture 95: 128x256, total string texture memory is 688,13 KB
  42. Generating new string page texture 96: 384x256, total string texture memory is 1,08 MB
  43. Generating new string page texture 117: 512x256, total string texture memory is 1,61 MB
  44. Generating new string page texture 118: 2048x256, total string texture memory is 3,70 MB
  45. Generating new string page texture 119: 24x256, total string texture memory is 3,73 MB
  46. Game update: AppID 520 "Team Fortress 2 Beta", ProcID 2461, IP 0.0.0.0:0
  47. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  48. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  49. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  50. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  51. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  52. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  53. ERROR: ld.so: object '/home/baloo/.steam/bin32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  54. GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2.1) 7.4-2012.04
  55. Copyright (C) 2012 Free Software Foundation, Inc.
  56. License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
  57. This is free software: you are free to change and redistribute it.
  58. There is NO WARRANTY, to the extent permitted by law. Type "show copying"
  59. and "show warranty" for details.
  60. This GDB was configured as "x86_64-linux-gnu".
  61. For bug reporting instructions, please see:
  62. <http://bugs.launchpad.net/gdb-linaro/>...
  63. Reading symbols from /home/baloo/.local/share/Steam/SteamApps/solazs/Team Fortress 2 Beta/hl2_linux...(no debugging symbols found)...done.
  64. Breakpoint 1 at 0x8048433
  65. LD_PRELOAD = /home/baloo/.steam/bin32/gameoverlayrenderer.so
  66. ERROR: ld.so: object '/home/baloo/.steam/bin32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  67. [Thread debugging using libthread_db enabled]
  68. Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
  69.  
  70. Breakpoint 1, 0x08048433 in main ()
  71. Argument list to give program being debugged when it is started is "-game tf_beta -steam".
  72. (gdb) saving roaming config store to 'sharedconfig.vdf'
  73. roaming config store 2 saved successfully
  74. c
  75. Continuing.
  76. [New Thread 0xf6a22b40 (LWP 2583)]
  77. [New Thread 0xf67ffb40 (LWP 2584)]
  78. SDL video target is 'x11'
  79. SDL video target is 'x11'
  80. This system supports the OpenGL extension GL_EXT_framebuffer_object.
  81. This system supports the OpenGL extension GL_EXT_framebuffer_blit.
  82. This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
  83. This system DOES NOT support the OpenGL extension GL_APPLE_fence.
  84. This system DOES NOT support the OpenGL extension GL_NV_fence.
  85. This system supports the OpenGL extension GL_ARB_sync.
  86. This system supports the OpenGL extension GL_EXT_draw_buffers2.
  87. This system DOES NOT support the OpenGL extension GL_EXT_bindable_uniform.
  88. This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
  89. This system supports the OpenGL extension GL_ARB_map_buffer_range.
  90. This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
  91. This system supports the OpenGL extension GL_ARB_occlusion_query.
  92. This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
  93. This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
  94. This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
  95. This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
  96. This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
  97. This system supports the OpenGL extension GL_ARB_framebuffer_object.
  98. This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
  99. This system supports the OpenGL extension GL_ARB_debug_output.
  100. This system DOES NOT support the OpenGL extension GL_EXT_direct_state_access.
  101. This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
  102. This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
  103. This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
  104. This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
  105. This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info.
  106. This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
  107. This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
  108. This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear.
  109. GL_NV_bindless_texture: DISABLED
  110. GL_AMD_pinned_memory: DISABLED
  111. GL_EXT_texture_sRGB_decode: AVAILABLE
  112. Installing breakpad exception handler for appid(gameoverlayui)/version(20121210172125_client)
  113. Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
  114. Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
  115. Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
  116. [1217/135745:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
  117. Using breakpad crash handler
  118. Setting breakpad minidump AppID = 520
  119. Forcing breakpad minidump interfaces to load
  120. Looking up breakpad interfaces from steamclient
  121. Calling BreakpadMiniDumpSystemInit
  122. Installing breakpad exception handler for appid(520)/version(5140_client)
  123. Looking up breakpad interfaces from steamclient
  124. Calling BreakpadMiniDumpSystemInit
  125. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198048997835 [API loaded yes]
  126. Steam_SetMinidumpSteamID: Setting Steam ID: 76561198048997835
  127. ConVarRef m_rawinput doesn't point to an existing ConVar
  128. GL_NVX_gpu_memory_info: UNAVAILABLE
  129. GL_ATI_meminfo: UNAVAILABLE
  130. GL_MAX_SAMPLES_EXT: 4
  131. [New Thread 0xe7d56b40 (LWP 2595)]
  132. CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2000 MHz, Processor: GenuineIntel
  133. GlobalMemoryStatus: 4294967295
  134. CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2000 MHz, Processor: GenuineIntel
  135. GlobalMemoryStatus: 4294967295
  136. [1217/135747:ERROR:resource_bundle.cc(411)] Failed to load /home/baloo/.local/share/Steam/SteamApps/solazs/Team Fortress 2 Beta/cef_gtk.pak
  137. Some features may not be available.
  138. [New Thread 0xe7ab5b40 (LWP 2596)]
  139. [New Thread 0xe70ffb40 (LWP 2597)]
  140. [New Thread 0xe68feb40 (LWP 2598)]
  141. [New Thread 0xe5effb40 (LWP 2599)]
  142. [New Thread 0xe54ffb40 (LWP 2600)]
  143. [New Thread 0xe4affb40 (LWP 2601)]
  144. [1217/135747:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
  145. [New Thread 0xe40ffb40 (LWP 2602)]
  146. IDirect3DDevice9::Create: BackBufWidth: 1680, BackBufHeight: 1050, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
  147. [New Thread 0xe7206b40 (LWP 2603)]
  148. [New Thread 0xdf2feb40 (LWP 2604)]
  149. [New Thread 0xdea29b40 (LWP 2605)]
  150. [Thread 0xdea29b40 (LWP 2605) exited]
  151. Loaded program cache file "glbaseshaders.cfg", total keyvalues: 266, total successfully linked: 266
  152. Loaded program cache file "glshaders.cfg", total keyvalues: 326, total successfully linked: 326
  153. Precache: Took 32966 ms, Vertex 1384, Pixel 1432
  154. Game.so loaded for "Team Fortress"
  155. [New Thread 0xd8b0bb40 (LWP 2668)]
  156. [New Thread 0xd8a0ab40 (LWP 2669)]
  157. [New Thread 0xd8909b40 (LWP 2670)]
  158. [New Thread 0xd5807b40 (LWP 2671)]
  159. Particles: Missing 'particles/error.pcf'
  160. maxplayers set to 24
  161. Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"
  162. Error: Material "___fillrate_0" uses unknown shader "FillRate"
  163. Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
  164. Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask"
  165. Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
  166. Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
  167. Steam config directory: /home/baloo/.local/share/Steam/SteamApps/solazs/Team Fortress 2 Beta/platform/config
  168. CClientSteamContext logged on = 1
  169. Particles: Missing 'particles/error.pcf'
  170. [New Thread 0xcde6fb40 (LWP 2672)]
  171. [New Thread 0xcdd6eb40 (LWP 2673)]
  172. [New Thread 0xcd819b40 (LWP 2674)]
  173. [New Thread 0xcd718b40 (LWP 2675)]
  174. [New Thread 0xcd617b40 (LWP 2676)]
  175. Cleaning up unneeded replay block data...
  176. Replay cleanup done.
  177. Unknown command "cl_thirdperson"
  178. Can't use cheat cvar cam_snapto in multiplayer, unless the server has sv_cheats set to 1.
  179. Can't use cheat cvar cam_ideallag in multiplayer, unless the server has sv_cheats set to 1.
  180. Can't use cheat cvar cam_idealdelta in multiplayer, unless the server has sv_cheats set to 1.
  181. Can't use cheat cvar cam_idealyaw in multiplayer, unless the server has sv_cheats set to 1.
  182. Can't use cheat cvar cam_idealpitch in multiplayer, unless the server has sv_cheats set to 1.
  183. Can't use cheat cvar cam_idealdist in multiplayer, unless the server has sv_cheats set to 1.
  184. Can't use cheat cvar cam_idealdistright in multiplayer, unless the server has sv_cheats set to 1.
  185. Can't use cheat cvar cam_idealdistup in multiplayer, unless the server has sv_cheats set to 1.
  186. Can't use cheat cvar cam_collision in multiplayer, unless the server has sv_cheats set to 1.
  187. Can't use cheat cvar c_maxpitch in multiplayer, unless the server has sv_cheats set to 1.
  188. Can't use cheat cvar c_minpitch in multiplayer, unless the server has sv_cheats set to 1.
  189. Can't use cheat cvar c_maxyaw in multiplayer, unless the server has sv_cheats set to 1.
  190. Can't use cheat cvar c_minyaw in multiplayer, unless the server has sv_cheats set to 1.
  191. Can't use cheat cvar c_maxdistance in multiplayer, unless the server has sv_cheats set to 1.
  192. Can't use cheat cvar c_mindistance in multiplayer, unless the server has sv_cheats set to 1.
  193. Can't use cheat cvar c_orthowidth in multiplayer, unless the server has sv_cheats set to 1.
  194. Can't use cheat cvar c_orthoheight in multiplayer, unless the server has sv_cheats set to 1.
  195. JOY_AXIS_X: mapped to Turn (absolute)
  196. JOY_AXIS_Y: mapped to Look (absolute)
  197. JOY_AXIS_Z: unmapped
  198. JOY_AXIS_R: mapped to Forward (absolute)
  199. JOY_AXIS_U: mapped to Side (absolute)
  200. JOY_AXIS_V: unmapped
  201. Advanced Joystick settings initialized
  202. Loading default settings for high sensitivity
  203. Unknown command "sv_backspeed"
  204. Not playing a local game.
  205. [S_API WARN] CUserRemoteStorage::GetFileSize( materials/vgui/logos/spray.vtf ) file not found
  206. [S_API WARN] CUserRemoteStorage::GetFileSize( materials/vgui/logos/spray.vtf ) file not found
  207. [S_API WARN] CUserRemoteStorage::GetFileSize( materials/vgui/logos/spray.vmt ) file not found
  208. [S_API WARN] CUserRemoteStorage::GetFileSize( materials/vgui/logos/spray.vmt ) file not found
  209. [New Thread 0xca58bb40 (LWP 2677)]
  210. Connection to game coordinator established.
  211. Current item schema is up-to-date with version 84B7EB5C.
  212. CTFGCClientSystem::PostInitGC
  213. CTFGCClientSystem - adding listener
  214. Unable to find Miles ASI codec input=.MP3, output=.RAW
  215. Failed to load sound "*#ui/gamestartup9.mp3", file probably missing from disk/repository
  216. Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1.
  217. Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1.
  218. Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1.
  219. Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1.
  220. Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
  221. [New Thread 0xc9930b40 (LWP 2679)]
  222. [S_API WARN] GetStat() failed, stat Demoman.accum.iBlastDamage does not exist - needs to be first configured on the Steamworks site
  223. [S_API WARN] GetStat() failed, stat Demoman.accum.iBlastDamage does not exist - needs to be first configured on the Steamworks site
  224. [S_API WARN] GetStat() failed, stat Demoman.max.iBlastDamage does not exist - needs to be first configured on the Steamworks site
  225. [S_API WARN] GetStat() failed, stat Demoman.max.iBlastDamage does not exist - needs to be first configured on the Steamworks site
  226. [S_API WARN] GetStat() failed, stat Demoman.mvm.accum.iBlastDamage does not exist - needs to be first configured on the Steamworks site
  227. [S_API WARN] GetStat() failed, stat Demoman.mvm.accum.iBlastDamage does not exist - needs to be first configured on the Steamworks site
  228. [S_API WARN] GetStat() failed, stat Demoman.mvm.max.iBlastDamage does not exist - needs to be first configured on the Steamworks site
  229. [S_API WARN] GetStat() failed, stat Demoman.mvm.max.iBlastDamage does not exist - needs to be first configured on the Steamworks site
  230. Generating new string page texture 122: 256x256, total string texture memory is 393,22 KB
  231. Generating new string page texture 123: 256x256, total string texture memory is 3,99 MB
  232. Host_WriteConfiguration: Wrote cfg/config.cfg
  233. [Thread 0xdf2feb40 (LWP 2604) exited]
  234. [Thread 0xcd617b40 (LWP 2676) exited]
  235. CTFGCClientSystem::ShutdownGC
  236. CTFGCClientSystem - adding listener
  237. [Thread 0xcde6fb40 (LWP 2672) exited]
  238. [Thread 0xcdd6eb40 (LWP 2673) exited]
  239. [Thread 0xcd819b40 (LWP 2674) exited]
  240. [Thread 0xcd718b40 (LWP 2675) exited]
  241. [New Thread 0xdf2feb40 (LWP 2744)]
  242. [Thread 0xca58bb40 (LWP 2677) exited]
  243. Unable to remove /home/baloo/.local/share/Steam/SteamApps/solazs/Team Fortress 2 Beta/tf_beta/textwindow_temp.html!
  244. Unable to remove /home/baloo/.local/share/Steam/SteamApps/solazs/Team Fortress 2 Beta/tf_beta/textwindow_temp.html!
  245. Shutdown function ShutdownMixerControls() not in list!!!
  246. [Thread 0xd5807b40 (LWP 2671) exited]
  247. [Thread 0xd8b0bb40 (LWP 2668) exited]
  248. [Thread 0xd8a0ab40 (LWP 2669) exited]
  249. [Thread 0xd8909b40 (LWP 2670) exited]
  250. [Thread 0xdf2feb40 (LWP 2744) exited]
  251. [Thread 0xe4affb40 (LWP 2601) exited]
  252. [Thread 0xe54ffb40 (LWP 2600) exited]
  253. [Thread 0xe7ab5b40 (LWP 2596) exited]
  254. [Thread 0xe40ffb40 (LWP 2602) exited]
  255. [Thread 0xe68feb40 (LWP 2598) exited]
  256. [Thread 0xe5effb40 (LWP 2599) exited]
  257. [Thread 0xe7d56b40 (LWP 2595) exited]
  258. [Thread 0xf6a22b40 (LWP 2583) exited]
  259. [Thread 0xc9930b40 (LWP 2679) exited]
  260. [Thread 0xe7206b40 (LWP 2603) exited]
  261. [Thread 0xf67ffb40 (LWP 2584) exited]
  262. [Thread 0xf7a66700 (LWP 2471) exited]
  263. [Inferior 1 (process 2471) exited normally]
  264. (gdb) Game removed: AppID 520 "Team Fortress 2 Beta", ProcID 2471
  265. saving roaming config store to 'sharedconfig.vdf'
  266. roaming config store 2 saved successfully
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