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- baloo@LeW-O-Laptop:~$ GAME_DEBUGGER=gdb steam
- Installing breakpad exception handler for appid(steam)/version(1355250651_client)
- Looks like steam didn't shutdown cleanly, scheduling immediate update check
- Installing breakpad exception handler for appid(steam)/version(1355250651_client)
- Installing breakpad exception handler for appid(steam)/version(1355250651_client)
- unlinked 1 orphaned pipes
- removing stale semaphore last operated on by process 32370 with name 0eBlobRegistryMutex_46AC2CB239F2CC86E74219352F59EB87
- removing stale semaphore last operated on by process 32370 with name 0eBlobRegistrySignal_46AC2CB239F2CC86E74219352F59EB87
- removing stale semaphore last operated on by process 32370 with name 0emSteamEngineInstance
- removing stale semaphore last operated on by process 32370 with name 0eSteamEngineLock
- Installing breakpad exception handler for appid(steam)/version(1355250651_client)
- [1217/135646:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
- Installing breakpad exception handler for appid(steam)/version(1355250651_client)
- Installing breakpad exception handler for appid(steam)/version(1355250651_client)
- Installing breakpad exception handler for appid(steam)/version(1355250651_client)
- Installing breakpad exception handler for appid(steam)/version(1355250651_client)
- Installing breakpad exception handler for appid(steam)/version(1355250651_client)
- Generating new string page texture 2: 48x256, total string texture memory is 49,15 KB
- Generating new string page texture 3: 256x256, total string texture memory is 311,30 KB
- Installing breakpad exception handler for appid(steam)/version(1355250651_client)
- Installing breakpad exception handler for appid(steam)/version(1355250651_client)
- Installing breakpad exception handler for appid(steam)/version(1355250651_client)
- Adding license for package 1045
- Adding license for package 17250
- Adding license for package 16549
- Adding license for package 0
- Adding license for package 18639
- roaming config store loaded successfully - 1027 bytes.
- migrating temporary roaming config store
- Installing breakpad exception handler for appid(steam)/version(1355250651_client)
- removing stale semaphore last operated on by process 32370 with name 0eBlobRegistryMutex_282E172E2CAD1DE5E62BD53B975DBF7D
- removing stale semaphore last operated on by process 32370 with name 0eBlobRegistrySignal_282E172E2CAD1DE5E62BD53B975DBF7D
- ExecCommandLine: "/home/baloo/.local/share/Steam/ubuntu12_32/steam"
- Generating new string page texture 71: 128x256, total string texture memory is 442,37 KB
- Generating new string page texture 72: 128x256, total string texture memory is 131,07 KB
- Generating new string page texture 73: 64x256, total string texture memory is 507,90 KB
- Generating new string page texture 74: 32x256, total string texture memory is 540,67 KB
- System startup time: 14,03 seconds
- Generating new string page texture 82: 16x256, total string texture memory is 557,06 KB
- ExecSteamURL: "steam://open/driverhelperready"
- Generating new string page texture 95: 128x256, total string texture memory is 688,13 KB
- Generating new string page texture 96: 384x256, total string texture memory is 1,08 MB
- Generating new string page texture 117: 512x256, total string texture memory is 1,61 MB
- Generating new string page texture 118: 2048x256, total string texture memory is 3,70 MB
- Generating new string page texture 119: 24x256, total string texture memory is 3,73 MB
- Game update: AppID 520 "Team Fortress 2 Beta", ProcID 2461, IP 0.0.0.0:0
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object '/home/baloo/.steam/bin32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2.1) 7.4-2012.04
- Copyright (C) 2012 Free Software Foundation, Inc.
- License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
- This is free software: you are free to change and redistribute it.
- There is NO WARRANTY, to the extent permitted by law. Type "show copying"
- and "show warranty" for details.
- This GDB was configured as "x86_64-linux-gnu".
- For bug reporting instructions, please see:
- <http://bugs.launchpad.net/gdb-linaro/>...
- Reading symbols from /home/baloo/.local/share/Steam/SteamApps/solazs/Team Fortress 2 Beta/hl2_linux...(no debugging symbols found)...done.
- Breakpoint 1 at 0x8048433
- LD_PRELOAD = /home/baloo/.steam/bin32/gameoverlayrenderer.so
- ERROR: ld.so: object '/home/baloo/.steam/bin32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- [Thread debugging using libthread_db enabled]
- Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
- Breakpoint 1, 0x08048433 in main ()
- Argument list to give program being debugged when it is started is "-game tf_beta -steam".
- (gdb) saving roaming config store to 'sharedconfig.vdf'
- roaming config store 2 saved successfully
- c
- Continuing.
- [New Thread 0xf6a22b40 (LWP 2583)]
- [New Thread 0xf67ffb40 (LWP 2584)]
- SDL video target is 'x11'
- SDL video target is 'x11'
- This system supports the OpenGL extension GL_EXT_framebuffer_object.
- This system supports the OpenGL extension GL_EXT_framebuffer_blit.
- This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
- This system DOES NOT support the OpenGL extension GL_APPLE_fence.
- This system DOES NOT support the OpenGL extension GL_NV_fence.
- This system supports the OpenGL extension GL_ARB_sync.
- This system supports the OpenGL extension GL_EXT_draw_buffers2.
- This system DOES NOT support the OpenGL extension GL_EXT_bindable_uniform.
- This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
- This system supports the OpenGL extension GL_ARB_map_buffer_range.
- This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
- This system supports the OpenGL extension GL_ARB_occlusion_query.
- This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
- This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
- This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
- This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
- This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
- This system supports the OpenGL extension GL_ARB_framebuffer_object.
- This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
- This system supports the OpenGL extension GL_ARB_debug_output.
- This system DOES NOT support the OpenGL extension GL_EXT_direct_state_access.
- This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
- This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
- This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
- This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
- This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info.
- This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
- This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
- This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear.
- GL_NV_bindless_texture: DISABLED
- GL_AMD_pinned_memory: DISABLED
- GL_EXT_texture_sRGB_decode: AVAILABLE
- Installing breakpad exception handler for appid(gameoverlayui)/version(20121210172125_client)
- Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
- Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
- Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
- [1217/135745:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
- Using breakpad crash handler
- Setting breakpad minidump AppID = 520
- Forcing breakpad minidump interfaces to load
- Looking up breakpad interfaces from steamclient
- Calling BreakpadMiniDumpSystemInit
- Installing breakpad exception handler for appid(520)/version(5140_client)
- Looking up breakpad interfaces from steamclient
- Calling BreakpadMiniDumpSystemInit
- Steam_SetMinidumpSteamID: Caching Steam ID: 76561198048997835 [API loaded yes]
- Steam_SetMinidumpSteamID: Setting Steam ID: 76561198048997835
- ConVarRef m_rawinput doesn't point to an existing ConVar
- GL_NVX_gpu_memory_info: UNAVAILABLE
- GL_ATI_meminfo: UNAVAILABLE
- GL_MAX_SAMPLES_EXT: 4
- [New Thread 0xe7d56b40 (LWP 2595)]
- CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2000 MHz, Processor: GenuineIntel
- GlobalMemoryStatus: 4294967295
- CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2000 MHz, Processor: GenuineIntel
- GlobalMemoryStatus: 4294967295
- [1217/135747:ERROR:resource_bundle.cc(411)] Failed to load /home/baloo/.local/share/Steam/SteamApps/solazs/Team Fortress 2 Beta/cef_gtk.pak
- Some features may not be available.
- [New Thread 0xe7ab5b40 (LWP 2596)]
- [New Thread 0xe70ffb40 (LWP 2597)]
- [New Thread 0xe68feb40 (LWP 2598)]
- [New Thread 0xe5effb40 (LWP 2599)]
- [New Thread 0xe54ffb40 (LWP 2600)]
- [New Thread 0xe4affb40 (LWP 2601)]
- [1217/135747:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
- [New Thread 0xe40ffb40 (LWP 2602)]
- IDirect3DDevice9::Create: BackBufWidth: 1680, BackBufHeight: 1050, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
- [New Thread 0xe7206b40 (LWP 2603)]
- [New Thread 0xdf2feb40 (LWP 2604)]
- [New Thread 0xdea29b40 (LWP 2605)]
- [Thread 0xdea29b40 (LWP 2605) exited]
- Loaded program cache file "glbaseshaders.cfg", total keyvalues: 266, total successfully linked: 266
- Loaded program cache file "glshaders.cfg", total keyvalues: 326, total successfully linked: 326
- Precache: Took 32966 ms, Vertex 1384, Pixel 1432
- Game.so loaded for "Team Fortress"
- [New Thread 0xd8b0bb40 (LWP 2668)]
- [New Thread 0xd8a0ab40 (LWP 2669)]
- [New Thread 0xd8909b40 (LWP 2670)]
- [New Thread 0xd5807b40 (LWP 2671)]
- Particles: Missing 'particles/error.pcf'
- maxplayers set to 24
- Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"
- Error: Material "___fillrate_0" uses unknown shader "FillRate"
- Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
- Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask"
- Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
- Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
- Steam config directory: /home/baloo/.local/share/Steam/SteamApps/solazs/Team Fortress 2 Beta/platform/config
- CClientSteamContext logged on = 1
- Particles: Missing 'particles/error.pcf'
- [New Thread 0xcde6fb40 (LWP 2672)]
- [New Thread 0xcdd6eb40 (LWP 2673)]
- [New Thread 0xcd819b40 (LWP 2674)]
- [New Thread 0xcd718b40 (LWP 2675)]
- [New Thread 0xcd617b40 (LWP 2676)]
- Cleaning up unneeded replay block data...
- Replay cleanup done.
- Unknown command "cl_thirdperson"
- Can't use cheat cvar cam_snapto in multiplayer, unless the server has sv_cheats set to 1.
- Can't use cheat cvar cam_ideallag in multiplayer, unless the server has sv_cheats set to 1.
- Can't use cheat cvar cam_idealdelta in multiplayer, unless the server has sv_cheats set to 1.
- Can't use cheat cvar cam_idealyaw in multiplayer, unless the server has sv_cheats set to 1.
- Can't use cheat cvar cam_idealpitch in multiplayer, unless the server has sv_cheats set to 1.
- Can't use cheat cvar cam_idealdist in multiplayer, unless the server has sv_cheats set to 1.
- Can't use cheat cvar cam_idealdistright in multiplayer, unless the server has sv_cheats set to 1.
- Can't use cheat cvar cam_idealdistup in multiplayer, unless the server has sv_cheats set to 1.
- Can't use cheat cvar cam_collision in multiplayer, unless the server has sv_cheats set to 1.
- Can't use cheat cvar c_maxpitch in multiplayer, unless the server has sv_cheats set to 1.
- Can't use cheat cvar c_minpitch in multiplayer, unless the server has sv_cheats set to 1.
- Can't use cheat cvar c_maxyaw in multiplayer, unless the server has sv_cheats set to 1.
- Can't use cheat cvar c_minyaw in multiplayer, unless the server has sv_cheats set to 1.
- Can't use cheat cvar c_maxdistance in multiplayer, unless the server has sv_cheats set to 1.
- Can't use cheat cvar c_mindistance in multiplayer, unless the server has sv_cheats set to 1.
- Can't use cheat cvar c_orthowidth in multiplayer, unless the server has sv_cheats set to 1.
- Can't use cheat cvar c_orthoheight in multiplayer, unless the server has sv_cheats set to 1.
- JOY_AXIS_X: mapped to Turn (absolute)
- JOY_AXIS_Y: mapped to Look (absolute)
- JOY_AXIS_Z: unmapped
- JOY_AXIS_R: mapped to Forward (absolute)
- JOY_AXIS_U: mapped to Side (absolute)
- JOY_AXIS_V: unmapped
- Advanced Joystick settings initialized
- Loading default settings for high sensitivity
- Unknown command "sv_backspeed"
- Not playing a local game.
- [S_API WARN] CUserRemoteStorage::GetFileSize( materials/vgui/logos/spray.vtf ) file not found
- [S_API WARN] CUserRemoteStorage::GetFileSize( materials/vgui/logos/spray.vtf ) file not found
- [S_API WARN] CUserRemoteStorage::GetFileSize( materials/vgui/logos/spray.vmt ) file not found
- [S_API WARN] CUserRemoteStorage::GetFileSize( materials/vgui/logos/spray.vmt ) file not found
- [New Thread 0xca58bb40 (LWP 2677)]
- Connection to game coordinator established.
- Current item schema is up-to-date with version 84B7EB5C.
- CTFGCClientSystem::PostInitGC
- CTFGCClientSystem - adding listener
- Unable to find Miles ASI codec input=.MP3, output=.RAW
- Failed to load sound "*#ui/gamestartup9.mp3", file probably missing from disk/repository
- Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1.
- Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1.
- Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1.
- Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1.
- Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
- [New Thread 0xc9930b40 (LWP 2679)]
- [S_API WARN] GetStat() failed, stat Demoman.accum.iBlastDamage does not exist - needs to be first configured on the Steamworks site
- [S_API WARN] GetStat() failed, stat Demoman.accum.iBlastDamage does not exist - needs to be first configured on the Steamworks site
- [S_API WARN] GetStat() failed, stat Demoman.max.iBlastDamage does not exist - needs to be first configured on the Steamworks site
- [S_API WARN] GetStat() failed, stat Demoman.max.iBlastDamage does not exist - needs to be first configured on the Steamworks site
- [S_API WARN] GetStat() failed, stat Demoman.mvm.accum.iBlastDamage does not exist - needs to be first configured on the Steamworks site
- [S_API WARN] GetStat() failed, stat Demoman.mvm.accum.iBlastDamage does not exist - needs to be first configured on the Steamworks site
- [S_API WARN] GetStat() failed, stat Demoman.mvm.max.iBlastDamage does not exist - needs to be first configured on the Steamworks site
- [S_API WARN] GetStat() failed, stat Demoman.mvm.max.iBlastDamage does not exist - needs to be first configured on the Steamworks site
- Generating new string page texture 122: 256x256, total string texture memory is 393,22 KB
- Generating new string page texture 123: 256x256, total string texture memory is 3,99 MB
- Host_WriteConfiguration: Wrote cfg/config.cfg
- [Thread 0xdf2feb40 (LWP 2604) exited]
- [Thread 0xcd617b40 (LWP 2676) exited]
- CTFGCClientSystem::ShutdownGC
- CTFGCClientSystem - adding listener
- [Thread 0xcde6fb40 (LWP 2672) exited]
- [Thread 0xcdd6eb40 (LWP 2673) exited]
- [Thread 0xcd819b40 (LWP 2674) exited]
- [Thread 0xcd718b40 (LWP 2675) exited]
- [New Thread 0xdf2feb40 (LWP 2744)]
- [Thread 0xca58bb40 (LWP 2677) exited]
- Unable to remove /home/baloo/.local/share/Steam/SteamApps/solazs/Team Fortress 2 Beta/tf_beta/textwindow_temp.html!
- Unable to remove /home/baloo/.local/share/Steam/SteamApps/solazs/Team Fortress 2 Beta/tf_beta/textwindow_temp.html!
- Shutdown function ShutdownMixerControls() not in list!!!
- [Thread 0xd5807b40 (LWP 2671) exited]
- [Thread 0xd8b0bb40 (LWP 2668) exited]
- [Thread 0xd8a0ab40 (LWP 2669) exited]
- [Thread 0xd8909b40 (LWP 2670) exited]
- [Thread 0xdf2feb40 (LWP 2744) exited]
- [Thread 0xe4affb40 (LWP 2601) exited]
- [Thread 0xe54ffb40 (LWP 2600) exited]
- [Thread 0xe7ab5b40 (LWP 2596) exited]
- [Thread 0xe40ffb40 (LWP 2602) exited]
- [Thread 0xe68feb40 (LWP 2598) exited]
- [Thread 0xe5effb40 (LWP 2599) exited]
- [Thread 0xe7d56b40 (LWP 2595) exited]
- [Thread 0xf6a22b40 (LWP 2583) exited]
- [Thread 0xc9930b40 (LWP 2679) exited]
- [Thread 0xe7206b40 (LWP 2603) exited]
- [Thread 0xf67ffb40 (LWP 2584) exited]
- [Thread 0xf7a66700 (LWP 2471) exited]
- [Inferior 1 (process 2471) exited normally]
- (gdb) Game removed: AppID 520 "Team Fortress 2 Beta", ProcID 2471
- saving roaming config store to 'sharedconfig.vdf'
- roaming config store 2 saved successfully
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