niggerfaggggggot

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May 21st, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code by Mokiros")
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  52. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68.  
  69. local Mouse = Player:GetMouse()
  70. local UIS = game:GetService("UserInputService")
  71. local input = function(io,a)
  72. if a then return end
  73. --Since InputObject is a client-side instance, we create and pass table instead
  74. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  75. end
  76. UIS.InputBegan:Connect(input)
  77. UIS.InputEnded:Connect(input)
  78.  
  79. local h,t
  80. --Give the server mouse data 30 times every second, but only if the values changed
  81. --If player is not moving their mouse, client won't fire events
  82. while wait(1/30) do
  83. if h~=Mouse.Hit or t~=Mouse.Target then
  84. h,t=Mouse.Hit,Mouse.Target
  85. Event:FireServer({isMouse=true,Target=t,Hit=h})
  86. end
  87. end]==],Player.Character)
  88.  
  89. ----Sandboxed game object that allows the usage of client-side methods and services
  90. --Real game object
  91. local _rg = game
  92.  
  93. --Metatable for fake service
  94. local fsmt = {
  95. __index = function(self,k)
  96. local s = rawget(self,"_RealService")
  97. if s then
  98. return typeof(s[k])=="function"
  99. and function(_,...)return s[k](s,...)end or s[k]
  100. end
  101. end,
  102. __newindex = function(self,k,v)
  103. local s = rawget(self,"_RealService")
  104. if s then s[k]=v end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return rawget(self,s) or _rg:GetService(s)
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. RunService = FakeService({
  123. _btrs = {},
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132. }
  133. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  134. g.service = g.GetService
  135. FakeService(g,game)
  136. --Changing owner to fake player object to support owner:GetMouse()
  137. game,owner = g,g.Players.LocalPlayer
  138. end
  139. warn'Star Glitcher Loaded.'
  140. warn'All purpose switcher...'
  141. warn'Created by Noobygames12'
  142. warn'Edited by Neubla_Zorua'
  143. warn([[Icons:
  144. ! = New
  145. ? = Spoilers
  146. * = Exclusivity]])
  147. print([[V 3.21 (ON PROGRESS) Update Log:
  148. ! - Changed Judgement back to Justice
  149. ! - Gave Divinity an attack named Judgement. Credit to XXUNORIB
  150. ! - Replaced Corruption with Glitchy
  151. ! - Fixed some bugs, too
  152. ! - Changed Chaos's "B" (Chaos Begone) to a keystroke. (ddawas)
  153. ]])
  154.  
  155. --- its obs smooth af do not touch
  156. ---- Sources and functions might be taken from others
  157. plr = game:GetService("Players").LocalPlayer
  158. char = plr.Character
  159. hum = char:FindFirstChildOfClass'Humanoid'
  160. local cam = game.Workspace.CurrentCamera
  161. local Controller = plr.PlayerScripts:WaitForChild("ControlScript")
  162. Camera = cam
  163. local CamInterrupt = false
  164. local TwoD = false
  165. local TargetInfo = {nil, nil}
  166. cam.CameraType = "Custom"
  167. t = char.Torso
  168. h = char.Head
  169. ra = char["Right Arm"]
  170. la = char["Left Arm"]
  171. rl = char["Right Leg"]
  172. ll = char["Left Leg"]
  173. tors = char.Torso
  174. lleg = char["Left Leg"]
  175. root = char.HumanoidRootPart
  176. hed = char.Head
  177. rleg = char["Right Leg"]
  178. rarm = char["Right Arm"]
  179. larm = char["Left Arm"]
  180. radian = math.rad
  181. random = math.random
  182. Vec3 = Vector3.new
  183. Inst = Instance.new
  184. cFrame = CFrame.new
  185. Euler = CFrame.fromEulerAnglesXYZ
  186. vt = Vector3.new
  187. bc = BrickColor.new
  188. br = BrickColor.random
  189. it = Instance.new
  190. cf = CFrame.new
  191.  
  192. local ODers = {}
  193.  
  194. local AllowRape = false;
  195. local AllowCata = false;
  196.  
  197. local Booleans = {
  198. CamFollow = true,
  199. GyroUse = true
  200. }
  201.  
  202. function lerp(object, newCFrame, alpha)
  203. return object:lerp(newCFrame, alpha)
  204. end
  205.  
  206. local Directer = Inst("BodyGyro", root)
  207. Directer.MaxTorque = Vec3(0, 0, 0)
  208. Directer.P = 600000
  209. local CPart = Inst("Part")
  210. CPart.Anchored = true
  211. CPart.CanCollide = false
  212. CPart.Locked = true
  213. CPart.Transparency = 1
  214.  
  215. local rainbowmode = false
  216. local chaosmode = false
  217. local glitchymode = false
  218. kan = Instance.new("Sound",char)
  219. kan.Volume = 1.25
  220. kan.TimePosition = 0
  221. kan.PlaybackSpeed = 1
  222. kan.Pitch = 1
  223. kan.SoundId = "rbxassetid://1564523997"
  224. kan.Name = "wrecked"
  225. kan.Looped = true
  226. kan:Play()
  227.  
  228. local MID = "rbxassetid://1564523997";
  229. local Pitch = 1;
  230.  
  231. function newTheme(ID,timepos,pitch,vol)
  232. local kanz = kan
  233. --kanz:Stop()
  234. --kanz.Volume = vol
  235. --kanz.TimePosition = timepos
  236. kanz.PlaybackSpeed = pitch
  237. kanz.Pitch = pitch
  238. kanz.SoundId = ID
  239. kanz.Name = "wrecked"
  240. kanz.Looped = true
  241. Pitch = pitch
  242. MID = ID
  243. --kanz:Play()
  244. --coroutine.resume(coroutine.create(function()
  245. --wait(0.05)
  246. --end))
  247. end
  248.  
  249. function newThemeCust(ID,timepos,pitch,vol)
  250. local kanz = kan
  251. kanz:Stop()
  252. kanz.Volume = vol
  253. kanz.TimePosition = timepos
  254. kanz.PlaybackSpeed = pitch
  255. kanz.Pitch = pitch
  256. MID = ID
  257. kanz.SoundId = ID
  258. kanz.Name = "wrecked"
  259. kanz.Looped = true
  260. kanz:Play()
  261. coroutine.resume(coroutine.create(function()
  262. wait(0.05)
  263. end))
  264. end
  265.  
  266.  
  267.  
  268. function CameraShake(Times, Power, PlayerTarget)
  269. coroutine.resume(coroutine.create(function()
  270. FV = Instance.new("BoolValue", PlayerTarget)
  271. FV.Name = "CameraShake"
  272. for ShakeNum=1,Times do
  273. swait()
  274. local ef=Power
  275. if ef>=1 then
  276. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  277. else
  278. ef=Power*10
  279. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  280. end
  281. end
  282. Humanoid.CameraOffset = Vector3.new(0,0,0)
  283. FV:Destroy()
  284. end))
  285. end
  286.  
  287. function CameraEnshaking(Length,Intensity)
  288. coroutine.resume(coroutine.create(function()
  289. local intensity = 1*Intensity
  290. local rotM = 0.01*Intensity
  291. for i = 0, Length, 0.1 do
  292. swait()
  293. intensity = intensity - 0.05*Intensity/Length
  294. rotM = rotM - 0.0005*Intensity/Length
  295. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  296. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  297. end
  298. Humanoid.CameraOffset = Vec3(0, 0, 0)
  299. end))
  300. end
  301. CamShake=function(Part,Distan,Power,Times)
  302. local de=Part.Position
  303. for i,v in pairs(workspace:children()) do
  304. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  305. for _,c in pairs(v:children()) do
  306. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  307. local Noob=vFindFirstChildOfClass'Humanoid'
  308. if Noob~=nil then
  309. coroutine.resume(coroutine.create(function()
  310. FV = Instance.new("BoolValue", Noob)
  311. FV.Name = "CameraShake"
  312. for ShakeNum=1,Times do
  313. swait()
  314. local ef=Power
  315. if ef>=1 then
  316. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  317. else
  318. ef=Power*10
  319. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  320. end
  321. end
  322. Humanoid.CameraOffset = Vector3.new(0,0,0)
  323. FV:Destroy()
  324. end))
  325. CameraShake(Times, Power, Noob)
  326. end
  327. end
  328. end
  329. end
  330. end
  331. end
  332.  
  333. function chatfunc(text,color)
  334. local chat = coroutine.wrap(function()
  335. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  336. Character:FindFirstChild("TalkingBillBoard"):destroy()
  337. end
  338. local naeeym2 = Instance.new("BillboardGui",Character)
  339. naeeym2.Size = UDim2.new(0,100,0,40)
  340. naeeym2.StudsOffset = Vector3.new(0,3,0)
  341. naeeym2.Adornee = Character.Head
  342. naeeym2.Name = "TalkingBillBoard"
  343. local tecks2 = Instance.new("TextLabel",naeeym2)
  344. tecks2.BackgroundTransparency = 1
  345. tecks2.BorderSizePixel = 0
  346. tecks2.Text = ""
  347. tecks2.Font = "SciFi"
  348. tecks2.TextSize = 30
  349. tecks2.TextStrokeTransparency = 0
  350. tecks2.TextColor3 = color
  351. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  352. tecks2.Size = UDim2.new(1,0,0.5,0)
  353. local tecks3 = Instance.new("TextLabel",naeeym2)
  354. tecks3.BackgroundTransparency = 1
  355. tecks3.BorderSizePixel = 0
  356. tecks3.Text = ""
  357. tecks3.Font = "SciFi"
  358. tecks3.TextSize = 30
  359. tecks3.TextStrokeTransparency = 0
  360. tecks3.TextColor3 = Color3.new(0,0,0)
  361. tecks3.TextStrokeColor3 = color
  362. tecks3.Size = UDim2.new(1,0,0.5,0)
  363. coroutine.resume(coroutine.create(function()
  364. while true do
  365. swait(1)
  366. if chaosmode == true then
  367. tecks2.TextColor3 = BrickColor.random().Color
  368. tecks3.TextStrokeColor3 = BrickColor.random().Color
  369. end
  370. if(glitchymode)then
  371. local val = math.random(1,255)
  372. local color = Color3.fromRGB(val,val,val)
  373. tecks2.TextColor3 = color
  374. tecks3.TextStrokeColor3 = color
  375. end
  376. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  377. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  378. tecks2.Rotation = math.random(-5,5)
  379. tecks3.Rotation = math.random(-5,5)
  380. end
  381. end))
  382. for i = 1,string.len(text),1 do
  383. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  384. tecks2.Text = string.sub(text,1,i)
  385. tecks3.Text = string.sub(text,1,i)
  386. swait(1)
  387. end
  388. wait(1)
  389. local randomrot = math.random(1,2)
  390. if randomrot == 1 then
  391. for i = 1, 50 do
  392. swait()
  393. tecks2.Rotation = tecks2.Rotation - .75
  394. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  395. tecks2.TextTransparency = tecks2.TextTransparency + .04
  396. tecks3.Rotation = tecks2.Rotation + .75
  397. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  398. tecks3.TextTransparency = tecks2.TextTransparency + .04
  399. end
  400. elseif randomrot == 2 then
  401. for i = 1, 50 do
  402. swait()
  403. tecks2.Rotation = tecks2.Rotation + .75
  404. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  405. tecks2.TextTransparency = tecks2.TextTransparency + .04
  406. tecks3.Rotation = tecks2.Rotation - .75
  407. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  408. tecks3.TextTransparency = tecks2.TextTransparency + .04
  409. end
  410. end
  411. naeeym2:Destroy()
  412. end)
  413. chat()
  414. end
  415.  
  416.  
  417. local Create = LoadLibrary("RbxUtility").Create
  418.  
  419. CFuncs = {
  420. ["Part"] = {
  421. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  422. local Part = Create("Part"){
  423. Parent = Parent,
  424. Reflectance = Reflectance,
  425. Transparency = Transparency,
  426. CanCollide = false,
  427. Locked = true,
  428. BrickColor = BrickColor.new(tostring(BColor)),
  429. Name = Name,
  430. Size = Size,
  431. Material = Material,
  432. }
  433. RemoveOutlines(Part)
  434. return Part
  435. end;
  436. };
  437.  
  438. ["Mesh"] = {
  439. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  440. local Msh = Create(Mesh){
  441. Parent = Part,
  442. Offset = OffSet,
  443. Scale = Scale,
  444. }
  445. if Mesh == "SpecialMesh" then
  446. Msh.MeshType = MeshType
  447. Msh.MeshId = MeshId
  448. end
  449. return Msh
  450. end;
  451. };
  452.  
  453. ["Mesh"] = {
  454. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  455. local Msh = Create(Mesh){
  456. Parent = Part,
  457. Offset = OffSet,
  458. Scale = Scale,
  459. }
  460. if Mesh == "SpecialMesh" then
  461. Msh.MeshType = MeshType
  462. Msh.MeshId = MeshId
  463. end
  464. return Msh
  465. end;
  466. };
  467.  
  468. ["Weld"] = {
  469. Create = function(Parent, Part0, Part1, C0, C1)
  470. local Weld = Create("Weld"){
  471. Parent = Parent,
  472. Part0 = Part0,
  473. Part1 = Part1,
  474. C0 = C0,
  475. C1 = C1,
  476. }
  477. return Weld
  478. end;
  479. };
  480.  
  481. ["Sound"] = {
  482. Create = function(id, par, vol, pit)
  483. return coroutine.wrap(function()
  484. local S = Create("Sound"){
  485. Volume = vol,
  486. Name = "EffectSoundo",
  487. Pitch = pit or 1,
  488. SoundId = id,
  489. Parent = par or workspace,
  490. }
  491. S:Play()
  492. S.Ended:connect(function()
  493. S:Destroy()
  494. end)
  495. return S;
  496. end)()
  497. end;
  498. };
  499.  
  500. ["LongSound"] = {
  501. Create = function(id, par, vol, pit)
  502. coroutine.resume(coroutine.create(function()
  503. local S = Create("Sound"){
  504. Volume = vol,
  505. Pitch = pit or 1,
  506. SoundId = id,
  507. Parent = par or workspace,
  508. }
  509. wait()
  510. S:play()
  511. game:GetService("Debris"):AddItem(S, 30)
  512. end))
  513. end;
  514. };
  515.  
  516. ["ParticleEmitter"] = {
  517. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  518. local fp = Create("ParticleEmitter"){
  519. Parent = Parent,
  520. Color = ColorSequence.new(Color1, Color2),
  521. LightEmission = LightEmission,
  522. Size = Size,
  523. Texture = Texture,
  524. Transparency = Transparency,
  525. ZOffset = ZOffset,
  526. Acceleration = Accel,
  527. Drag = Drag,
  528. LockedToPart = LockedToPart,
  529. VelocityInheritance = VelocityInheritance,
  530. EmissionDirection = EmissionDirection,
  531. Enabled = Enabled,
  532. Lifetime = LifeTime,
  533. Rate = Rate,
  534. Rotation = Rotation,
  535. RotSpeed = RotSpeed,
  536. Speed = Speed,
  537. VelocitySpread = VelocitySpread,
  538. }
  539. return fp
  540. end;
  541. };
  542.  
  543. CreateTemplate = {
  544.  
  545. };
  546. }
  547.  
  548.  
  549.  
  550. New = function(Object, Parent, Name, Data)
  551. local Object = Instance.new(Object)
  552. for Index, Value in pairs(Data or {}) do
  553. Object[Index] = Value
  554. end
  555. Object.Parent = Parent
  556. Object.Name = Name
  557. return Object
  558. end
  559. local halocolor = BrickColor.new("Pastel light blue")
  560. local halocolor2 = BrickColor.new("Cool yellow")
  561. local starcolor = BrickColor.new("Bright yellow")
  562. local lunacolor = BrickColor.new("Navy blue")
  563. local lunacolor2 = BrickColor.new("Bright blue")
  564. local wepcolor = BrickColor.new("Really black")
  565. local maincolor = BrickColor.new("Really black")
  566. local m = Instance.new("Model",char)
  567. local m2 = Instance.new("Model",char)
  568. local m3 = Instance.new("Model",char)
  569. local mw1 = Instance.new("Model",char)
  570. local mw2 = Instance.new("Model",char)
  571.  
  572. local extrawingmod1 = Instance.new("Model",char)
  573. local extrawingmod2 = Instance.new("Model",char)
  574.  
  575. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  576. local p = Instance.new("Part")
  577. p.TopSurface = 0
  578. p.BottomSurface = 0
  579. p.Parent = parent
  580. p.Size = Vector3.new(0.1,0.1,0.1)
  581. p.Transparency = transparency
  582. p.Reflectance = reflectance
  583. p.CanCollide = false
  584. p.Locked = true
  585. p.BrickColor = brickcolor
  586. p.Material = material
  587. return p
  588. end
  589.  
  590. function CreateMesh(parent,meshtype,x1,y1,z1)
  591. local mesh = Instance.new("SpecialMesh",parent)
  592. mesh.MeshType = meshtype
  593. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  594. return mesh
  595. end
  596.  
  597. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  598. local mesh = Instance.new("SpecialMesh",parent)
  599. mesh.MeshType = "FileMesh"
  600. mesh.MeshId = meshid
  601. mesh.Scale = Vector3.new(x1,y1,z1)
  602. return mesh
  603. end
  604.  
  605.  
  606. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  607. local mesh = Instance.new("SpecialMesh",parent)
  608. mesh.MeshType = "FileMesh"
  609. mesh.MeshId = meshid
  610. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  611. mesh.Scale = Vector3.new(x1,y1,z1)
  612. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  613. return mesh
  614. end
  615.  
  616. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  617. local weld = Instance.new("Weld")
  618. weld.Parent = parent
  619. weld.Part0 = part0
  620. weld.Part1 = part1
  621. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  622. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  623. return weld
  624. end
  625.  
  626. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  627. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  628. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  629. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  630.  
  631. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  632. CreateMesh(handle,"Brick",0,0,0)
  633. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  634. local valuaring = 10
  635. for i = 0, 49 do
  636. valuaring = valuaring + 10
  637. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  638. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  639. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  640. end
  641.  
  642. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  643. CreateMesh(handle,"Brick",0,0,0)
  644. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  645. local valuaring = 10
  646. for i = 0, 49 do
  647. valuaring = valuaring + 10
  648. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  649. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  650. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  651. end
  652.  
  653.  
  654. local handle = CreateParta(m,1,1,"Neon",maincolor)
  655. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  656. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  657.  
  658. --- Left wing.
  659.  
  660. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  661. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  662. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  663.  
  664. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  665. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  666. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  667. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  668. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  669. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  670. A0 = Instance.new('Attachment',wed)
  671. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  672. CreateMesh(wed,"Wedge",0.05,0.5,3)
  673. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  674. A1 = Instance.new('Attachment',wed)
  675. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  676. CreateMesh(wed,"Wedge",0.05,3,0.5)
  677. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  678.  
  679. tl1 = Instance.new('Trail',wed)
  680. tl1.Attachment0 = A0
  681. tl1.Attachment1 = A1
  682. --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  683. tl1.LightEmission = 1
  684. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  685. tl1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  686. tl1.Lifetime = 0.6
  687.  
  688.  
  689. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  690. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  691. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  692.  
  693. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  694. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  695. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  696. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  697. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  698. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  699. A0 = Instance.new('Attachment',wed)
  700. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  701. CreateMesh(wed,"Wedge",0.05,0.5,3)
  702. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  703. A1 = Instance.new('Attachment',wed)
  704. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  705. CreateMesh(wed,"Wedge",0.05,3,0.5)
  706. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  707.  
  708. tl2 = Instance.new('Trail',wed)
  709. tl2.Attachment0 = A0
  710. tl2.Attachment1 = A1
  711. --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  712. tl2.LightEmission = 1
  713. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  714. tl2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  715. tl2.Lifetime = 0.6
  716.  
  717. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  718. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  719. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  720.  
  721. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  722. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  723. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  724. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  725. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  726. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  727. A0 = Instance.new('Attachment',wed)
  728. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  729. CreateMesh(wed,"Wedge",0.05,0.5,3)
  730. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  731. A1 = Instance.new('Attachment',wed)
  732. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  733. CreateMesh(wed,"Wedge",0.05,3,0.5)
  734. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  735.  
  736. tl3 = Instance.new('Trail',wed)
  737. tl3.Attachment0 = A0
  738. tl3.Attachment1 = A1
  739. --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  740. tl3.LightEmission = 1
  741. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  742. tl3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  743. tl3.Lifetime = 0.6
  744.  
  745. tl1.Enabled = false
  746. tl2.Enabled = false
  747. tl3.Enabled = false
  748. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  749. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  750. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  751.  
  752. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  753. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  754. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  755. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  756. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  757. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  758. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  759. CreateMesh(wed,"Wedge",0.05,0.5,3)
  760. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  761. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  762. CreateMesh(wed,"Wedge",0.05,3,0.5)
  763. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  764.  
  765. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  766. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  767. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  768.  
  769. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  770. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  771. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  772. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  773. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  774. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  775. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  776. CreateMesh(wed,"Wedge",0.05,0.5,3)
  777. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  778. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  779. CreateMesh(wed,"Wedge",0.05,3,0.5)
  780. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  781.  
  782. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  783. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  784. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  785.  
  786. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  787. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  788. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  789. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  790. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  791. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  792. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  793. CreateMesh(wed,"Wedge",0.05,0.5,3)
  794. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  795. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  796. CreateMesh(wed,"Wedge",0.05,3,0.5)
  797. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  798.  
  799. -- Right wing.
  800.  
  801. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  802. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  803. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  804.  
  805. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  806. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  807. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  808. A0 = Instance.new('Attachment',wed)
  809. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  810. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  811. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  812. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  813. CreateMesh(wed,"Wedge",0.05,0.5,3)
  814. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  815. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  816. CreateMesh(wed,"Wedge",0.05,3,0.5)
  817. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  818. A1 = Instance.new('Attachment',wed)
  819.  
  820. tr1 = Instance.new('Trail',wed)
  821. tr1.Attachment0 = A0
  822. tr1.Attachment1 = A1
  823. --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  824. tr1.LightEmission = 1
  825. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  826. tr1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  827. tr1.Lifetime = 0.6
  828.  
  829. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  830. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  831. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  832.  
  833. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  834. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  835. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  836. A0 = Instance.new('Attachment',wed)
  837. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  838. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  839. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  840. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  841. CreateMesh(wed,"Wedge",0.05,0.5,3)
  842. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  843. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  844. CreateMesh(wed,"Wedge",0.05,3,0.5)
  845. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  846. A1 = Instance.new('Attachment',wed)
  847.  
  848. tr2 = Instance.new('Trail',wed)
  849. tr2.Attachment0 = A0
  850. tr2.Attachment1 = A1
  851. --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  852. tr2.LightEmission = 1
  853. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  854. tr2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  855. tr2.Lifetime = 0.6
  856.  
  857. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  858. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  859. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  860.  
  861. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  862. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  863. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  864. A0 = Instance.new('Attachment',wed)
  865. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  866. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  867. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  868. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  869. CreateMesh(wed,"Wedge",0.05,0.5,3)
  870. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  871. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  872. CreateMesh(wed,"Wedge",0.05,3,0.5)
  873. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  874. A1 = Instance.new('Attachment',wed)
  875.  
  876. tr3 = Instance.new('Trail',wed)
  877. tr3.Attachment0 = A0
  878. tr3.Attachment1 = A1
  879. --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  880. tr3.LightEmission = 1
  881. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  882. tr3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  883. tr3.Lifetime = 0.6
  884.  
  885.  
  886. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  887. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  888. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  889.  
  890. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  891. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  892. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  893. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  894. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  895. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  896. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  897. CreateMesh(wed,"Wedge",0.05,0.5,3)
  898. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  899. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  900. CreateMesh(wed,"Wedge",0.05,3,0.5)
  901. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  902.  
  903. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  904. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  905. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  906.  
  907. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  908. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  909. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  910. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  911. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  912. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  913. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  914. CreateMesh(wed,"Wedge",0.05,0.5,3)
  915. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  916. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  917. CreateMesh(wed,"Wedge",0.05,3,0.5)
  918. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  919.  
  920. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  921. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  922. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  923.  
  924. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  925. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  926. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  927. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  928. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  929. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  930. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  931. CreateMesh(wed,"Wedge",0.05,0.5,3)
  932. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  933. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  934. CreateMesh(wed,"Wedge",0.05,3,0.5)
  935. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  936.  
  937. ---- HERES THE RING
  938.  
  939.  
  940. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  941. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  942. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  943. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  944. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  945. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  946. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  947. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  948. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  949.  
  950.  
  951. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  952. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  953. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  954.  
  955. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  956. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  957. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  958.  
  959.  
  960.  
  961. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  962. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  963. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  964.  
  965. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  966. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  967. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  968.  
  969. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  970. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  971. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  972.  
  973. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  974. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  975. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  976. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  977. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  978. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  979.  
  980. -- S section A
  981.  
  982. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  983. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  984. CreateWeld(dotsec,larm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  985. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  986. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  987. CreateWeld(dotseca,larm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  988. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  989. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  990. CreateWeld(dotsecb,larm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  991.  
  992. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  993. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  994. CreateWeld(dotsec,larm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  995. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  996. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  997. CreateWeld(dotseca,larm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  998. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  999. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1000. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1001.  
  1002. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1003. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1004. CreateWeld(dotsec,larm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1005. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1006. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1007. CreateWeld(dotseca,larm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1008. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1009. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1010. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1011.  
  1012. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1013. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1014. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1015. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1016. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1017. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1018. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1019. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1020. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1021.  
  1022. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1023. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1024. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1025. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1026. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1027. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1028. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1029. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1030. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1031.  
  1032. -- S section B
  1033.  
  1034. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1035. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1036. CreateWeld(dotsec,larm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1037. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1038. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1039. CreateWeld(dotseca,larm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1040. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1041. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1042. CreateWeld(dotsecb,larm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1043.  
  1044. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1045. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1046. CreateWeld(dotsec,larm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1047. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1048. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1049. CreateWeld(dotseca,larm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1050. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1051. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1052. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1053.  
  1054. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1055. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1056. CreateWeld(dotsec,larm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1057. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1058. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1059. CreateWeld(dotseca,larm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1060. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1061. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1062. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1063.  
  1064. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1065. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1066. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1067. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1068. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1069. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1070. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1071. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1072. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1073.  
  1074. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1075. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1076. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1077. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1078. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1079. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1080. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1081. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1082. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1083.  
  1084. --- second ring
  1085.  
  1086. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1087. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1088. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1089. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1090. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1091. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1092. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1093. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1094. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1095.  
  1096. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1097. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1098. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1099.  
  1100. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1101. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1102. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1103.  
  1104.  
  1105.  
  1106. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1107. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1108. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1109.  
  1110. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1111. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1112. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1113.  
  1114. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1115. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1116. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1117.  
  1118. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1119. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1120. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1121. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1122. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1123. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1124.  
  1125. -- S section A
  1126.  
  1127. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1128. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1129. CreateWeld(dotsec,rarm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1130. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1131. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1132. CreateWeld(dotseca,rarm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1133. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1134. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1135. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1136.  
  1137. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1138. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1139. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1140. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1141. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1142. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1143. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1144. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1145. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1146.  
  1147. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1148. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1149. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1150. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1151. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1152. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1153. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1154. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1155. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1156.  
  1157. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1158. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1159. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1160. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1161. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1162. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1163. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1164. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1165. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1166.  
  1167. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1168. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1169. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1170. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1171. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1172. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1173. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1174. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1175. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1176.  
  1177. -- S section B
  1178.  
  1179. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1180. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1181. CreateWeld(dotsec,rarm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1182. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1183. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1184. CreateWeld(dotseca,rarm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1185. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1186. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1187. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1188.  
  1189. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1190. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1191. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1192. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1193. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1194. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1195. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1196. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1197. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1198.  
  1199. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1200. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1201. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1202. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1203. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1204. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1205. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1206. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1207. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1208.  
  1209. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1210. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1211. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1212. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1213. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1214. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1215. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1216. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1217. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1218.  
  1219. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1220. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1221. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1222. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1223. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1224. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1225. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1226. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1227. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1228.  
  1229.  
  1230. for i, v in pairs(m:GetChildren()) do
  1231. if v:IsA("Part") then
  1232. v.BrickColor = BrickColor.new("Really black")
  1233. v.Material = "Glass"
  1234. end
  1235. end
  1236. for i, v in pairs(m2:GetChildren()) do
  1237. if v:IsA("Part") then
  1238. v.BrickColor = BrickColor.new("Dark stone grey")
  1239. v.Material = "Granite"
  1240. end
  1241. end
  1242. for i, v in pairs(m3:GetChildren()) do
  1243. if v:IsA("Part") then
  1244. v.BrickColor = BrickColor.new("Really black")
  1245. v.Material = "Neon"
  1246. end
  1247. end
  1248. for i, v in pairs(mw2:GetChildren()) do
  1249. if v:IsA("Part") then
  1250. v.BrickColor = BrickColor.new("Really black")
  1251. v.Material = "Neon"
  1252. end
  1253. end
  1254. for i, v in pairs(mw1:GetChildren()) do
  1255. if v:IsA("Part") then
  1256. v.Transparency = 1
  1257. v.BrickColor = BrickColor.new("Really black")
  1258. v.Material = "Neon"
  1259. end
  1260. end
  1261. for i, v in pairs(extrawingmod1:GetChildren()) do
  1262. if v:IsA("Part") then
  1263. v.Transparency = 1
  1264. v.BrickColor = BrickColor.new("White")
  1265. v.Material = "Neon"
  1266. end
  1267. end
  1268. for i, v in pairs(extrawingmod2:GetChildren()) do
  1269. if v:IsA("Part") then
  1270. v.Transparency = 1
  1271. v.BrickColor = BrickColor.new("White")
  1272. v.Material = "Neon"
  1273. end
  1274. end
  1275. local MAINRUINCOLOR = BrickColor.new("Really black")
  1276. ------
  1277.  
  1278.  
  1279. function RemoveOutlines(part)
  1280. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1281. end
  1282. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1283. local Part = Create("Part")({
  1284. Parent = Parent,
  1285. Reflectance = Reflectance,
  1286. Transparency = Transparency,
  1287. CanCollide = false,
  1288. Locked = true,
  1289. BrickColor = BrickColor.new(tostring(BColor)),
  1290. Name = Name,
  1291. Size = Size,
  1292. Material = Material
  1293. })
  1294. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1295. RemoveOutlines(Part)
  1296. return Part
  1297. end
  1298. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1299. local Msh = Create(Mesh)({
  1300. Parent = Part,
  1301. Offset = OffSet,
  1302. Scale = Scale
  1303. })
  1304. if Mesh == "SpecialMesh" then
  1305. Msh.MeshType = MeshType
  1306. Msh.MeshId = MeshId
  1307. end
  1308. return Msh
  1309. end
  1310. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1311. local Weld = Create("Weld")({
  1312. Parent = Parent,
  1313. Part0 = Part0,
  1314. Part1 = Part1,
  1315. C0 = C0,
  1316. C1 = C1
  1317. })
  1318. return Weld
  1319. end
  1320.  
  1321. Player=game:GetService("Players").LocalPlayer
  1322. Character=Player.Character
  1323. PlayerGui=Player.PlayerGui
  1324. Backpack=Player.Backpack
  1325. Torso=Character.Torso
  1326. Head=Character.Head
  1327. Humanoid=Character:FindFirstChildOfClass'Humanoid'
  1328. m=Instance.new('Model',Character)
  1329. LeftArm=Character["Left Arm"]
  1330. LeftLeg=Character["Left Leg"]
  1331. RightArm=Character["Right Arm"]
  1332. RightLeg=Character["Right Leg"]
  1333. LS=Torso["Left Shoulder"]
  1334. LH=Torso["Left Hip"]
  1335. RS=Torso["Right Shoulder"]
  1336. RH=Torso["Right Hip"]
  1337. Face = Head.face
  1338. Neck=Torso.Neck
  1339. it=Instance.new
  1340. attacktype=1
  1341. vt=Vector3.new
  1342. cf=CFrame.new
  1343. euler=CFrame.fromEulerAnglesXYZ
  1344. angles=CFrame.Angles
  1345. cloaked=false
  1346. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1347. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1348. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1349. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1350. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1351. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1352. RootPart=Character.HumanoidRootPart
  1353. RootJoint=RootPart.RootJoint
  1354. RootCF=euler(-1.57,0,3.14)
  1355. attack = false
  1356. attackdebounce = false
  1357. deb=false
  1358. equipped=true
  1359. hand=false
  1360. MMouse=nil
  1361. combo=0
  1362. mana=0
  1363. trispeed=.2
  1364. attackmode='none'
  1365. local idle=0
  1366. local Anim="Idle"
  1367. local Effects={}
  1368. local gun=false
  1369. local shoot=false
  1370. local sine = 0
  1371. local change = 1
  1372. player=nil
  1373. pcall(function()char.LeftWing:destroy()end)
  1374. pcall(function()char.Halo:destroy()end)
  1375. local toggleTag = true
  1376. local txt = Instance.new("BillboardGui", Head)
  1377. txt.Adornee = nil
  1378. txt.Name = "NameDetect"
  1379. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1380. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1381. local text = Instance.new("TextLabel", txt)
  1382. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1383. text.FontSize = "Size8"
  1384. text.TextScaled = true
  1385. text.TextTransparency = 0
  1386. text.BackgroundTransparency = 1
  1387. text.TextTransparency = 0
  1388. text.TextStrokeTransparency = 0
  1389. text.Font = "Fantasy"
  1390. text.TextStrokeColor3 = Color3.new(1,1,1)
  1391. text.TextColor3 = Color3.new(0,0,0)
  1392. text.Text = "Solitude"
  1393.  
  1394. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  1395. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  1396.  
  1397. function RecolorTextAndRename(name,col1,col2)
  1398. text.TextStrokeColor3 = col2
  1399. text.TextColor3 = col1
  1400. text.Text = name
  1401. end
  1402. mouse=Player:GetMouse()
  1403. --save shoulders
  1404. RSH, LSH=nil, nil
  1405. --welds
  1406. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1407. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1408. LH=Torso["Left Hip"]
  1409. RH=Torso["Right Hip"]
  1410. TorsoColor=Torso.BrickColor
  1411. function NoOutline(Part)
  1412. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1413. end
  1414. player=Player
  1415. ch=Character
  1416. RSH=ch.Torso["Right Shoulder"]
  1417. LSH=ch.Torso["Left Shoulder"]
  1418. --
  1419. RSH.Parent=nil
  1420. LSH.Parent=nil
  1421. --
  1422. RW.Name="Right Shoulder"
  1423. RW.Part0=ch.Torso
  1424. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1425. RW.C1=cf(0, 0.5, 0)
  1426. RW.Part1=ch["Right Arm"]
  1427. RW.Parent=ch.Torso
  1428. --
  1429. LW.Name="Left Shoulder"
  1430. LW.Part0=ch.Torso
  1431. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1432. LW.C1=cf(0, 0.5, 0)
  1433. LW.Part1=ch["Left Arm"]
  1434. LW.Parent=ch.Torso
  1435.  
  1436. local Stats=Instance.new("BoolValue")
  1437. Stats.Name="Stats"
  1438. Stats.Parent=Character
  1439. local Atk=Instance.new("NumberValue")
  1440. Atk.Name="Damage"
  1441. Atk.Parent=Stats
  1442. Atk.Value=1
  1443. local Def=Instance.new("NumberValue")
  1444. Def.Name="Defense"
  1445. Def.Parent=Stats
  1446. Def.Value=1
  1447. local Speed=Instance.new("NumberValue")
  1448. Speed.Name="Speed"
  1449. Speed.Parent=Stats
  1450. Speed.Value=1
  1451. local Mvmt=Instance.new("NumberValue")
  1452. Mvmt.Name="Movement"
  1453. Mvmt.Parent=Stats
  1454. Mvmt.Value=1
  1455.  
  1456. local donum=0
  1457.  
  1458.  
  1459. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1460. local fp=it("Part")
  1461. fp.formFactor=formfactor
  1462. fp.Parent=parent
  1463. fp.Reflectance=reflectance
  1464. fp.Transparency=transparency
  1465. fp.CanCollide=false
  1466. fp.Locked=true
  1467. fp.BrickColor=brickcolor
  1468. fp.Name=name
  1469. fp.Size=size
  1470. fp.Position=Torso.Position
  1471. NoOutline(fp)
  1472. fp.Material="SmoothPlastic"
  1473. fp:BreakJoints()
  1474. return fp
  1475. end
  1476.  
  1477. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1478. local mesh=it(Mesh)
  1479. mesh.Parent=part
  1480. if Mesh=="SpecialMesh" then
  1481. mesh.MeshType=meshtype
  1482. if meshid~="nil" then
  1483. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1484. end
  1485. end
  1486. mesh.Offset=offset
  1487. mesh.Scale=scale
  1488. return mesh
  1489. end
  1490.  
  1491. function weld(parent,part0,part1,c0)
  1492. local weld=it("Weld")
  1493. weld.Parent=parent
  1494. weld.Part0=part0
  1495. weld.Part1=part1
  1496. weld.C0=c0
  1497. return weld
  1498. end
  1499.  
  1500. local Color1=Torso.BrickColor
  1501.  
  1502. local bodvel=Instance.new("BodyVelocity")
  1503. local bg=Instance.new("BodyGyro")
  1504.  
  1505. --// Artificial HB \\--
  1506.  
  1507. local ArtificialHB = Instance.new("BindableEvent", script)
  1508. ArtificialHB.Name = "Heartbeat"
  1509.  
  1510. script:WaitForChild("Heartbeat")
  1511.  
  1512. local tf = 0
  1513. local allowframeloss = false
  1514. local tossremainder = false
  1515. local lastframe = tick()
  1516. local frame = 1/60
  1517. ArtificialHB:Fire()
  1518.  
  1519. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1520. tf = tf + s
  1521. if tf >= frame then
  1522. if allowframeloss then
  1523. script.Heartbeat:Fire()
  1524. lastframe = tick()
  1525. else
  1526. for i = 1, math.floor(tf / frame) do
  1527. ArtificialHB:Fire()
  1528. end
  1529. lastframe = tick()
  1530. end
  1531. if tossremainder then
  1532. tf = 0
  1533. else
  1534. tf = tf - frame * math.floor(tf / frame)
  1535. end
  1536. end
  1537. end)
  1538.  
  1539. function swait(num)
  1540. if num == 0 or num == nil then
  1541. ArtificialHB.Event:wait()
  1542. else
  1543. for i = 0, num do
  1544. ArtificialHB.Event:wait()
  1545. end
  1546. end
  1547. end
  1548.  
  1549. -------- RAINBOW LEAVE IT TO ME
  1550. local r = 255
  1551. local g = 0
  1552. local b = 0
  1553. coroutine.resume(coroutine.create(function()
  1554. while wait() do
  1555. for i = 0, 254/5 do
  1556. swait()
  1557. g = g + 5
  1558. end
  1559. for i = 0, 254/5 do
  1560. swait()
  1561. r = r - 5
  1562. end
  1563. for i = 0, 254/5 do
  1564. swait()
  1565. b = b + 5
  1566. end
  1567. for i = 0, 254/5 do
  1568. swait()
  1569. g = g - 5
  1570. end
  1571. for i = 0, 254/5 do
  1572. swait()
  1573. r = r + 5
  1574. end
  1575. for i = 0, 254/5 do
  1576. swait()
  1577. b = b - 5
  1578. end
  1579. end
  1580. end))
  1581.  
  1582.  
  1583. so = function(id,par,vol,pit)
  1584. coroutine.resume(coroutine.create(function()
  1585. local sou = Instance.new("Sound",par or workspace)
  1586. sou.Volume=vol
  1587. sou.Pitch=pit or 1
  1588. sou.SoundId=id
  1589. swait()
  1590. sou:play()
  1591. game:GetService("Debris"):AddItem(sou,6)
  1592. end))
  1593. end
  1594.  
  1595. function clerp(a,b,t)
  1596. return a:lerp(b,t)
  1597. end
  1598.  
  1599. local function CFrameFromTopBack(at, top, back)
  1600. local right = top:Cross(back)
  1601. return CFrame.new(at.x, at.y, at.z,
  1602. right.x, top.x, back.x,
  1603. right.y, top.y, back.y,
  1604. right.z, top.z, back.z)
  1605. end
  1606.  
  1607. function Triangle(a, b, c)
  1608. local edg1 = (c-a):Dot((b-a).unit)
  1609. local edg2 = (a-b):Dot((c-b).unit)
  1610. local edg3 = (b-c):Dot((a-c).unit)
  1611. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1612. a, b, c = a, b, c
  1613. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1614. a, b, c = b, c, a
  1615. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1616. a, b, c = c, a, b
  1617. else
  1618. assert(false, "unreachable")
  1619. end
  1620.  
  1621. local len1 = (c-a):Dot((b-a).unit)
  1622. local len2 = (b-a).magnitude - len1
  1623. local width = (a + (b-a).unit*len1 - c).magnitude
  1624.  
  1625. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1626.  
  1627. local list = {}
  1628.  
  1629. if len1 > 0.01 then
  1630. local w1 = Instance.new('WedgePart', m)
  1631. game:GetService("Debris"):AddItem(w1,5)
  1632. w1.Material = "SmoothPlastic"
  1633. w1.FormFactor = 'Custom'
  1634. w1.BrickColor = BrickColor.new("Really black")
  1635. w1.Transparency = 0
  1636. w1.Reflectance = 0
  1637. w1.Material = "SmoothPlastic"
  1638. w1.CanCollide = false
  1639. local l1 = Instance.new("PointLight",w1)
  1640. l1.Color = Color3.new(170,0,0)
  1641. NoOutline(w1)
  1642. local sz = Vector3.new(0.2, width, len1)
  1643. w1.Size = sz
  1644. local sp = Instance.new("SpecialMesh",w1)
  1645. sp.MeshType = "Wedge"
  1646. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1647. w1:BreakJoints()
  1648. w1.Anchored = true
  1649. w1.Parent = workspace
  1650. w1.Transparency = 0.7
  1651. table.insert(Effects,{w1,"Disappear",.01})
  1652. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1653. table.insert(list,w1)
  1654. end
  1655.  
  1656. if len2 > 0.01 then
  1657. local w2 = Instance.new('WedgePart', m)
  1658. game:GetService("Debris"):AddItem(w2,5)
  1659. w2.Material = "SmoothPlastic"
  1660. w2.FormFactor = 'Custom'
  1661. w2.BrickColor = BrickColor.new("Really black")
  1662. w2.Transparency = 0
  1663. w2.Reflectance = 0
  1664. w2.Material = "SmoothPlastic"
  1665. w2.CanCollide = false
  1666. local l2 = Instance.new("PointLight",w2)
  1667. l2.Color = Color3.new(170,0,0)
  1668. NoOutline(w2)
  1669. local sz = Vector3.new(0.2, width, len2)
  1670. w2.Size = sz
  1671. local sp = Instance.new("SpecialMesh",w2)
  1672. sp.MeshType = "Wedge"
  1673. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1674. w2:BreakJoints()
  1675. w2.Anchored = true
  1676. w2.Parent = workspace
  1677. w2.Transparency = 0.7
  1678. table.insert(Effects,{w2,"Disappear",.01})
  1679. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1680. table.insert(list,w2)
  1681. end
  1682. return unpack(list)
  1683. end
  1684.  
  1685.  
  1686. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1687. if hit.Parent == nil then
  1688. return
  1689. end
  1690. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1691. for _, v in pairs(hit.Parent:children()) do
  1692. if v:IsA("Humanoid") then
  1693. h = v
  1694. end
  1695. end
  1696. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1697. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1698. return
  1699. end
  1700. local c = Create("ObjectValue")({
  1701. Name = "creator",
  1702. Value = game:service("Players").LocalPlayer,
  1703. Parent = h
  1704. })
  1705. game:GetService("Debris"):AddItem(c, 0.5)
  1706. if HitSound ~= nil and HitPitch ~= nil then
  1707. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1708. end
  1709. local Damage = math.random(minim, maxim)
  1710. local blocked = false
  1711. local block = hit.Parent:findFirstChild("Block")
  1712. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1713. blocked = true
  1714. block.Value = block.Value - 1
  1715. print(block.Value)
  1716. end
  1717. if blocked == false then
  1718. HitHealth = h.Health
  1719. h.Health = h.Health - Damage
  1720. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1721. print("gained kill")
  1722. end
  1723. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1724. else
  1725. h.Health = h.Health - Damage / 2
  1726. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1727. end
  1728. if Type == "Knockdown" then
  1729. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1730. hum.PlatformStand = true
  1731. coroutine.resume(coroutine.create(function(HHumanoid)
  1732. swait(1)
  1733. HHumanoid.PlatformStand = false
  1734. end), hum)
  1735. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1736. local bodvol = Create("BodyVelocity")({
  1737. velocity = angle * knockback,
  1738. P = 5000,
  1739. maxForce = Vector3.new(8000, 8000, 8000),
  1740. Parent = hit
  1741. })
  1742. local rl = Create("BodyAngularVelocity")({
  1743. P = 3000,
  1744. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1745. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1746. Parent = hit
  1747. })
  1748. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1749. game:GetService("Debris"):AddItem(rl, 0.5)
  1750. elseif Type == "Normal" then
  1751. local vp = Create("BodyVelocity")({
  1752. P = 500,
  1753. maxForce = Vector3.new(math.huge, 0, math.huge),
  1754. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1755. })
  1756. if knockback > 0 then
  1757. vp.Parent = hit.Parent.Head
  1758. end
  1759. game:GetService("Debris"):AddItem(vp, 0.5)
  1760. elseif Type == "Up" then
  1761. local bodyVelocity = Create("BodyVelocity")({
  1762. velocity = Vector3.new(0, 20, 0),
  1763. P = 5000,
  1764. maxForce = Vector3.new(8000, 8000, 8000),
  1765. Parent = hit
  1766. })
  1767. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1768. local bodyVelocity = Create("BodyVelocity")({
  1769. velocity = Vector3.new(0, 20, 0),
  1770. P = 5000,
  1771. maxForce = Vector3.new(8000, 8000, 8000),
  1772. Parent = hit
  1773. })
  1774. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1775. elseif Type == "Leech" then
  1776. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1777. if hum ~= nil then
  1778. for i = 0, 2 do
  1779. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1780. end
  1781. Humanoid.Health = Humanoid.Health + 10
  1782. end
  1783. elseif Type == "UpKnock" then
  1784. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1785. hum.PlatformStand = true
  1786. if hum ~= nil then
  1787. hitr = true
  1788. end
  1789. coroutine.resume(coroutine.create(function(HHumanoid)
  1790. swait(5)
  1791. HHumanoid.PlatformStand = false
  1792. hitr = false
  1793. end), hum)
  1794. local bodyVelocity = Create("BodyVelocity")({
  1795. velocity = Vector3.new(0, 20, 0),
  1796. P = 5000,
  1797. maxForce = Vector3.new(8000, 8000, 8000),
  1798. Parent = hit
  1799. })
  1800. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1801. local bodyVelocity = Create("BodyVelocity")({
  1802. velocity = Vector3.new(0, 20, 0),
  1803. P = 5000,
  1804. maxForce = Vector3.new(8000, 8000, 8000),
  1805. Parent = hit
  1806. })
  1807. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1808. elseif Type == "Snare" then
  1809. local bp = Create("BodyPosition")({
  1810. P = 2000,
  1811. D = 100,
  1812. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1813. position = hit.Parent.Torso.Position,
  1814. Parent = hit.Parent.Torso
  1815. })
  1816. game:GetService("Debris"):AddItem(bp, 1)
  1817. elseif Type == "Slashnare" then
  1818. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1819. for i = 1, math.random(4, 5) do
  1820. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1821. end
  1822. local bp = Create("BodyPosition")({
  1823. P = 2000,
  1824. D = 100,
  1825. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1826. position = hit.Parent.Torso.Position,
  1827. Parent = hit.Parent.Torso
  1828. })
  1829. game:GetService("Debris"):AddItem(bp, 1)
  1830. elseif Type == "Spike" then
  1831. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1832. local bp = Create("BodyPosition")({
  1833. P = 2000,
  1834. D = 100,
  1835. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1836. position = hit.Parent.Torso.Position,
  1837. Parent = hit.Parent.Torso
  1838. })
  1839. game:GetService("Debris"):AddItem(bp, 1)
  1840. elseif Type == "Freeze" then
  1841. local BodPos = Create("BodyPosition")({
  1842. P = 50000,
  1843. D = 1000,
  1844. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1845. position = hit.Parent.Torso.Position,
  1846. Parent = hit.Parent.Torso
  1847. })
  1848. local BodGy = Create("BodyGyro")({
  1849. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1850. P = 20000,
  1851. Parent = hit.Parent.Torso,
  1852. cframe = hit.Parent.Torso.CFrame
  1853. })
  1854. hit.Parent.Torso.Anchored = true
  1855. coroutine.resume(coroutine.create(function(Part)
  1856. swait(1.5)
  1857. Part.Anchored = false
  1858. end), hit.Parent.Torso)
  1859. game:GetService("Debris"):AddItem(BodPos, 3)
  1860. game:GetService("Debris"):AddItem(BodGy, 3)
  1861. end
  1862. local debounce = Create("BoolValue")({
  1863. Name = "DebounceHit",
  1864. Parent = hit.Parent,
  1865. Value = true
  1866. })
  1867. game:GetService("Debris"):AddItem(debounce, Delay)
  1868. c = Instance.new("ObjectValue")
  1869. c.Name = "creator"
  1870. c.Value = Player
  1871. c.Parent = h
  1872. game:GetService("Debris"):AddItem(c, 0.5)
  1873. end
  1874. end
  1875. function ShowDamage(Pos, Text, Time, Color)
  1876. local Rate = 0.03333333333333333
  1877. local Pos = Pos or Vector3.new(0, 0, 0)
  1878. local Text = Text or ""
  1879. local Time = Time or 2
  1880. local Color = Color or Color3.new(1, 0, 1)
  1881. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1882. EffectPart.Anchored = true
  1883. local BillboardGui = Create("BillboardGui")({
  1884. Size = UDim2.new(3, 0, 3, 0),
  1885. Adornee = EffectPart,
  1886. Parent = EffectPart
  1887. })
  1888. local TextLabel = Create("TextLabel")({
  1889. BackgroundTransparency = 1,
  1890. Size = UDim2.new(1, 0, 1, 0),
  1891. Text = Text,
  1892. TextColor3 = Color,
  1893. TextScaled = true,
  1894. Font = Enum.Font.ArialBold,
  1895. Parent = BillboardGui
  1896. })
  1897. game.Debris:AddItem(EffectPart, Time + 0.1)
  1898. EffectPart.Parent = game:GetService("Workspace")
  1899. delay(0, function()
  1900. local Frames = Time / Rate
  1901. for Frame = 1, Frames do
  1902. wait(Rate)
  1903. local Percent = Frame / Frames
  1904. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1905. TextLabel.TextTransparency = Percent
  1906. end
  1907. if EffectPart and EffectPart.Parent then
  1908. EffectPart:Destroy()
  1909. end
  1910. end)
  1911. end
  1912. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1913. for _, c in pairs(workspace:children()) do
  1914. local hum = c:findFirstChildOfClass("Humanoid")
  1915. if hum ~= nil then
  1916. local head = c:findFirstChild("Head")
  1917. if head ~= nil then
  1918. local targ = head.Position - Part.Position
  1919. local mag = targ.magnitude
  1920. if magni >= mag and c.Name ~= Player.Name then
  1921. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1922. end
  1923. end
  1924. end
  1925. end
  1926. end
  1927.  
  1928. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1929. for _, c in pairs(workspace:children()) do
  1930. local hum = c:findFirstChild("Humanoid")
  1931. if hum ~= nil then
  1932. local head = c:findFirstChild("Torso")
  1933. if head ~= nil then
  1934. local targ = head.Position - Part.Position
  1935. local mag = targ.magnitude
  1936. if magni >= mag and c.Name ~= Player.Name then
  1937. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1938. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1939. end
  1940. end
  1941. end
  1942. end
  1943. end
  1944.  
  1945. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1946. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1947. end
  1948.  
  1949. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1950. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1951. prt.Anchored=true
  1952. prt.CFrame=cframe
  1953. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1954. --http://www.roblox.com/asset/?id=4770560
  1955. game:GetService("Debris"):AddItem(prt,2)
  1956. CF=prt.CFrame
  1957. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1958. for i=0,1,0.2 do
  1959. wait()
  1960. Part.CFrame=CF*cf(0,0,-0.4)
  1961. end
  1962. for i=0,1,delay do
  1963. wait()
  1964. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1965. Mesh.Scale=Mesh.Scale
  1966. end
  1967. for i=0,1,0.1 do
  1968. wait()
  1969. Part.Transparency=i
  1970. end
  1971. Part.Parent=nil
  1972. end),prt,msh,CF)
  1973. end
  1974.  
  1975. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1976. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1977. prt.Anchored=true
  1978. prt.Material = "Neon"
  1979. prt.CFrame=cframe
  1980. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1981. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1982. game:GetService("Debris"):AddItem(prt,5)
  1983. coroutine.resume(coroutine.create(function(Part,Mesh)
  1984. for i=0,1,delay do
  1985. swait()
  1986. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1987. Part.Transparency=i
  1988. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1989. end
  1990. Part.Parent=nil
  1991. end),prt,msh)
  1992. end
  1993.  
  1994. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1995. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1996. prt.Anchored=true
  1997. prt.Material = "Neon"
  1998. prt.CFrame=cframe
  1999. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2000. game:GetService("Debris"):AddItem(prt,5)
  2001. coroutine.resume(coroutine.create(function(Part,Mesh)
  2002. local rtype = rottype
  2003. for i=0,1,delay do
  2004. swait()
  2005. if rtype == 1 then
  2006. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2007. elseif rtype == 2 then
  2008. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2009. end
  2010. Part.Transparency=i
  2011. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2012. end
  2013. Part.Parent=nil
  2014. end),prt,msh)
  2015. end
  2016.  
  2017. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2018. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2019. prt.Anchored=true
  2020. prt.CFrame=cframe
  2021. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2022. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2023. game:GetService("Debris"):AddItem(prt,5)
  2024. coroutine.resume(coroutine.create(function(Part,Mesh)
  2025. for i=0,1,delay do
  2026. wait()
  2027. Part.Transparency=i
  2028. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2029. end
  2030. Part.Parent=nil
  2031. end),prt,msh)
  2032. end
  2033.  
  2034. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2035. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2036. prt.Anchored=true
  2037. prt.Material = "Neon"
  2038. prt.CFrame=cframe
  2039. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2040. game:GetService("Debris"):AddItem(prt,5)
  2041. coroutine.resume(coroutine.create(function(Part,Mesh)
  2042. local rtype = rottype
  2043. for i=0,1,delay do
  2044. swait()
  2045. if rtype == 1 then
  2046. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2047. elseif rtype == 2 then
  2048. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2049. end
  2050. Part.Transparency=i
  2051. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2052. end
  2053. Part.Parent=nil
  2054. end),prt,msh)
  2055. end
  2056.  
  2057. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2058. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2059. prt.Anchored=true
  2060. prt.Material = "Neon"
  2061. prt.CFrame=cframe
  2062. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2063. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2064. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2065. game:GetService("Debris"):AddItem(prt,5)
  2066. coroutine.resume(coroutine.create(function(Part,Mesh)
  2067. local rtype = rottype
  2068. for i=0,1,delay do
  2069. swait()
  2070. if rtype == 1 then
  2071. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2072. elseif rtype == 2 then
  2073. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2074. end
  2075. dec.Transparency=i
  2076. dec2.Transparency=i
  2077. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2078. end
  2079. Part.Parent=nil
  2080. end),prt,msh)
  2081. end
  2082.  
  2083. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2084. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2085. prt.Anchored=true
  2086. prt.Material = "Neon"
  2087. prt.CFrame=cframe
  2088. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2089. game:GetService("Debris"):AddItem(prt,5)
  2090. coroutine.resume(coroutine.create(function(Part,Mesh)
  2091. local rtype = rottype
  2092. for i=0,1,delay do
  2093. swait()
  2094. if rtype == 1 then
  2095. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2096. elseif rtype == 2 then
  2097. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2098. end
  2099. prt.Transparency=i
  2100. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2101. end
  2102. Part.Parent=nil
  2103. end),prt,msh)
  2104. end
  2105.  
  2106. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  2107. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2108. prt.Anchored=true
  2109. prt.Material = "Neon"
  2110. prt.CFrame=cframe
  2111. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  2112. game:GetService("Debris"):AddItem(prt,5)
  2113. coroutine.resume(coroutine.create(function(Part,Mesh)
  2114. local rtype = rottype
  2115. for i=0,1,delay do
  2116. swait()
  2117. if rtype == 1 then
  2118. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  2119. elseif rtype == 2 then
  2120. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  2121. end
  2122. prt.Transparency=i
  2123. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  2124. end
  2125. Part.Parent=nil
  2126. end),prt,msh)
  2127. end
  2128.  
  2129. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2130. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2131. prt.Anchored=true
  2132. prt.Material = "Neon"
  2133. prt.CFrame=cframe
  2134. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2135. game:GetService("Debris"):AddItem(prt,5)
  2136. coroutine.resume(coroutine.create(function(Part,Mesh)
  2137. local rtype = rottype
  2138. for i=0,1,delay do
  2139. swait()
  2140. if rtype == 1 then
  2141. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2142. elseif rtype == 2 then
  2143. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2144. end
  2145. prt.Transparency=i
  2146. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2147. end
  2148. Part.Parent=nil
  2149. end),prt,msh)
  2150. end
  2151.  
  2152. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2153. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2154. prt.Anchored=true
  2155. prt.Material = "Neon"
  2156. prt.CFrame=cframe
  2157. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2158. game:GetService("Debris"):AddItem(prt,5)
  2159. coroutine.resume(coroutine.create(function(Part,Mesh)
  2160. local rtype = rottype
  2161. for i=0,1,delay do
  2162. swait()
  2163. if rtype == 1 then
  2164. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2165. elseif rtype == 2 then
  2166. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2167. end
  2168. prt.Transparency=i
  2169. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2170. end
  2171. Part.Parent=nil
  2172. end),prt,msh)
  2173. end
  2174.  
  2175. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2176. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2177. prt.Anchored=false
  2178. prt.CFrame=cframe
  2179. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2180. local wld=weld(prt,prt,Parent,cframe)
  2181. game:GetService("Debris"):AddItem(prt,5)
  2182. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2183. for i=0,1,delay do
  2184. wait()
  2185. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2186. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2187. Part.Transparency=i
  2188. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2189. end
  2190. Part.Parent=nil
  2191. end),prt,msh,wld)
  2192. end
  2193.  
  2194. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2195. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2196. prt.Anchored=false
  2197. prt.CFrame=cframe
  2198. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2199. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2200. game:GetService("Debris"):AddItem(prt,5)
  2201. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2202. for i=0,1,delay do
  2203. wait()
  2204. Weld.C0=euler(i*20,0,0)
  2205. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2206. Part.Transparency=i
  2207. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2208. end
  2209. Part.Parent=nil
  2210. end),prt,msh,wld)
  2211. end
  2212.  
  2213. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2214. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2215. prt.Anchored=true
  2216. prt.CFrame=cframe
  2217. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2218. game:GetService("Debris"):AddItem(prt,2)
  2219. coroutine.resume(coroutine.create(function(Part,Mesh)
  2220. for i=0,1,delay do
  2221. wait()
  2222. Part.CFrame=Part.CFrame
  2223. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2224. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2225. prt2.Anchored=true
  2226. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2227. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2228. game:GetService("Debris"):AddItem(prt2,2)
  2229. coroutine.resume(coroutine.create(function(Part,Mesh)
  2230. for i=0,1,0.1 do
  2231. wait()
  2232. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2233. end
  2234. Part.Parent=nil
  2235. end),prt2,msh2)
  2236. end
  2237. for i=0,1,delay*2 do
  2238. wait()
  2239. Part.CFrame=Part.CFrame
  2240. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2241. end
  2242. Part.Parent=nil
  2243. end),prt,msh)
  2244. end
  2245.  
  2246. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2247. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2248. prt.Anchored=true
  2249. prt.CFrame=cframe
  2250. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2251. game:GetService("Debris"):AddItem(prt,2)
  2252. coroutine.resume(coroutine.create(function(Part,Mesh)
  2253. for i=0,1,delay do
  2254. wait()
  2255. Part.CFrame=Part.CFrame
  2256. Part.Transparency=i
  2257. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2258. end
  2259. Part.Parent=nil
  2260. end),prt,msh)
  2261. end
  2262.  
  2263. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2264. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2265. prt.Anchored=true
  2266. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2267. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2268. game:GetService("Debris"):AddItem(prt,2)
  2269. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2270. CF=Part.CFrame
  2271. Numbb=0
  2272. randnumb=math.random()/10
  2273. rand1=math.random()/10
  2274. for i=0,1,rand1 do
  2275. wait()
  2276. CF=CF*cf(0,math.random()/2,0)
  2277. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2278. Part.CFrame=CF*euler(Numbb,0,0)
  2279. Part.Transparency=i
  2280. Numbb=Numbb+randnumb
  2281. end
  2282. Part.Parent=nil
  2283. end),prt,CF,Numbb,randnumb)
  2284. end
  2285.  
  2286. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2287. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2288. prt.Anchored=true
  2289. prt.CFrame=cframe
  2290. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2291. game:GetService("Debris"):AddItem(prt,5)
  2292. coroutine.resume(coroutine.create(function(Part,Mesh)
  2293. for i=0,1,delay do
  2294. wait()
  2295. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2296. Part.Transparency=i
  2297. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2298. end
  2299. Part.Parent=nil
  2300. end),prt,msh)
  2301. end
  2302.  
  2303. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2304. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2305. prt.Anchored=true
  2306. prt.CFrame=cframe
  2307. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2308. game:GetService("Debris"):AddItem(prt,2)
  2309. coroutine.resume(coroutine.create(function(Part,Mesh)
  2310. for i=0,1,delay do
  2311. wait()
  2312. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2313. Part.Transparency=i
  2314. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2315. end
  2316. Part.Parent=nil
  2317. end),prt,msh)
  2318. end
  2319.  
  2320. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2321. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2322. prt.Anchored=true
  2323. prt.CFrame=cframe*cf(x,y,z)
  2324. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2325. game:GetService("Debris"):AddItem(prt,5)
  2326. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2327. local num=math.random()
  2328. local num2=math.random(-3,2)+math.random()
  2329. local numm=0
  2330. for i=0,1,delay*2 do
  2331. swait()
  2332. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2333. Part.Transparency=i
  2334. numm=numm+0.01
  2335. end
  2336. Part.Parent=nil
  2337. Mesh.Parent=nil
  2338. end),prt,msh,x,y,z)
  2339. end
  2340.  
  2341. function dmgstart(dmg,what)
  2342. hitcon = what.Touched:connect(function(hit)
  2343. local hum = hit.Parent:FindFirstChild("Humanoid")
  2344. if hum and not hum:IsDescendantOf(Character) then
  2345. hum:TakeDamage(dmg)
  2346. end
  2347. end)
  2348. end
  2349.  
  2350. function dmgstop()
  2351. hitcon:disconnect()
  2352. end
  2353.  
  2354. function Cloak()
  2355. Face.Parent=nil
  2356. cloaked=true
  2357. for _,v in pairs(Torso.Parent:children()) do
  2358. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2359. coroutine.resume(coroutine.create(function()
  2360. for i=0,1,0.2 do
  2361. wait()
  2362. v.Transparency=i
  2363. end
  2364. v.Transparency=1
  2365. end))
  2366. end
  2367. if v.className=="Hat" then
  2368. hatp=v.Handle
  2369. coroutine.resume(coroutine.create(function(derp)
  2370. for i=0,1,0.2 do
  2371. wait()
  2372. derp.Transparency=i
  2373. end
  2374. derp.Transparency=1
  2375. end),hatp)
  2376. end
  2377. end
  2378. for _,v in pairs(m:children()) do
  2379. if v.className=="Part" then
  2380. coroutine.resume(coroutine.create(function()
  2381. for i=0,1,0.2 do
  2382. wait()
  2383. v.Transparency=i
  2384. end
  2385. v.Transparency=1
  2386. end))
  2387. end
  2388. end
  2389. end
  2390.  
  2391. function UnCloak()
  2392. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2393. Face.Parent=Head
  2394. cloaked=false
  2395. for _,v in pairs(Torso.Parent:children()) do
  2396. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2397. coroutine.resume(coroutine.create(function()
  2398. for i=0,1,0.1 do
  2399. wait()
  2400. v.Transparency=v.Transparency-0.1
  2401. end
  2402. v.Transparency=0
  2403. end))
  2404. end
  2405. if v.className=="Hat" then
  2406. hatp=v.Handle
  2407. coroutine.resume(coroutine.create(function(derp)
  2408. for i=0,1,0.1 do
  2409. wait()
  2410. derp.Transparency=derp.Transparency-0.1
  2411. end
  2412. derp.Transparency=0
  2413. end),hatp)
  2414. end
  2415. end
  2416. for _,v in pairs(m:children()) do
  2417. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2418. coroutine.resume(coroutine.create(function()
  2419. for i=0,1,0.1 do
  2420. wait()
  2421. v.Transparency=v.Transparency-0.1
  2422. end
  2423. v.Transparency=0
  2424. end))
  2425. v.Transparency=0
  2426. end
  2427. end
  2428. end
  2429.  
  2430. local origcolor = BrickColor.new("Pastel light blue")
  2431. ---- This section of explosions.
  2432. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2433. local expart = Instance.new("Part",char)
  2434. local expart2 = Instance.new("Part",char)
  2435. local rin = Instance.new("Part",char)
  2436. local rin2 = Instance.new("Part",char)
  2437. local partMesh = Instance.new("SpecialMesh",expart)
  2438. partMesh.MeshType = "Sphere"
  2439. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2440. partMesh2.MeshType = "Sphere"
  2441. local partMesh3 = Instance.new("SpecialMesh",rin)
  2442. partMesh3.MeshType = "Brick"
  2443. local partMesh4 = Instance.new("SpecialMesh",rin2)
  2444. partMesh4.MeshType = "Brick"
  2445. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  2446. partMesh.Scale = vt(rad,rad,rad)
  2447. expart.Size = vt(1,1,1)
  2448. expart.Transparency = 0
  2449. expart.Anchored = true
  2450. expart.Material = "Neon"
  2451. expart.BrickColor = bc("White")
  2452. expart.CFrame = par.CFrame
  2453. partMesh2.Scale = vt(rad,rad,rad)
  2454. expart2.Size = vt(1.15,1.15,1.15)
  2455. expart2.Transparency = 0.5
  2456. expart2.Anchored = true
  2457. expart2.Material = "Neon"
  2458. expart2.BrickColor = par.BrickColor
  2459. expart2.CFrame = par.CFrame
  2460. rin.Size = vt(1.15,1.15,1.15)
  2461. rin.Transparency = 1
  2462. rin.Anchored = true
  2463. rin.Material = "Neon"
  2464. rin.BrickColor = par.BrickColor
  2465. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2466. rin2.Size = vt(1.15,1.15,1.15)
  2467. rin2.Transparency = 1
  2468. rin2.Anchored = true
  2469. rin2.Material = "Neon"
  2470. rin2.BrickColor = par.BrickColor
  2471. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2472. partMesh3.Scale = vt(0,1,0)
  2473. partMesh4.Scale = vt(0,1,0)
  2474. local dec2 = Instance.new("Decal", rin)
  2475. dec2.Face = "Top"
  2476. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2477. dec2.Parent = rin
  2478. local dec2b = dec2:Clone()
  2479. dec2b.Face = "Bottom"
  2480. dec2b.Parent = rin
  2481.  
  2482. local dec2a = Instance.new("Decal", rin2)
  2483. dec2a.Face = "Top"
  2484. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  2485. dec2a.Parent = rin2
  2486. local dec2ab = dec2a:Clone()
  2487. dec2ab.Face = "Bottom"
  2488. dec2ab.Parent = rin2
  2489. expart.CanCollide = false
  2490. expart2.CanCollide = false
  2491. rin.CanCollide = false
  2492. rin2.CanCollide = false
  2493. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2494. local value = 1*rad/6.5
  2495. for i = 0, 199 do
  2496. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2497. expart.CFrame = expart.CFrame
  2498. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2499. expart2.CFrame = expart.CFrame
  2500. value = value - 0.035*rad/30
  2501. if value < 7.5 then
  2502. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2503. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2504. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2505. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2506. end
  2507. if value < 0 then
  2508. dec2.Transparency = dec2.Transparency + 0.025
  2509. dec2a.Transparency = dec2a.Transparency + 0.025
  2510. dec2b.Transparency = dec2b.Transparency + 0.025
  2511. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2512. expart.Transparency = expart.Transparency + 0.025
  2513. expart2.Transparency = expart2.Transparency + 0.025
  2514. rin.Transparency = rin.Transparency + 0.025
  2515. rin2.Transparency = rin2.Transparency + 0.025
  2516. end
  2517. swait()
  2518. end
  2519. game:GetService("Debris"):AddItem(expart, 1)
  2520. game:GetService("Debris"):AddItem(expart2, 1)
  2521. game:GetService("Debris"):AddItem(rin, 1)
  2522. game:GetService("Debris"):AddItem(rin2, 1)
  2523. end
  2524.  
  2525. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2526. local expart = Instance.new("Part",char)
  2527. local expart2 = Instance.new("Part",char)
  2528. local partMesh = Instance.new("SpecialMesh",expart)
  2529. partMesh.MeshType = "Sphere"
  2530. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2531. partMesh2.MeshType = "Sphere"
  2532. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  2533. partMesh.Scale = vt(rad,rad,rad)
  2534. expart.Size = vt(1,1,1)
  2535. expart.Transparency = 0
  2536. expart.Anchored = true
  2537. expart.Material = "Neon"
  2538. expart.BrickColor = bc("White")
  2539. expart.CFrame = par.CFrame
  2540. partMesh2.Scale = vt(rad,rad,rad)
  2541. expart2.Size = vt(1.15,1.15,1.15)
  2542. expart2.Transparency = 0.5
  2543. expart2.Anchored = true
  2544. expart2.Material = "Neon"
  2545. expart2.BrickColor = par.BrickColor
  2546. expart2.CFrame = par.CFrame
  2547. expart.CanCollide = false
  2548. expart2.CanCollide = false
  2549. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2550. local value = 1*rad/6.5
  2551. for i = 0, 75 do
  2552. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2553. expart.CFrame = expart.CFrame
  2554. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2555. expart2.CFrame = expart.CFrame
  2556. value = value - 0.035*rad/5
  2557. if value < 0 then
  2558. value = 0
  2559. expart.Transparency = expart.Transparency + 0.05
  2560. expart2.Transparency = expart2.Transparency + 0.05
  2561. end
  2562. swait()
  2563. end
  2564. game:GetService("Debris"):AddItem(expart, 1)
  2565. game:GetService("Debris"):AddItem(expart2, 1)
  2566. end
  2567.  
  2568. function AreaDanger(rad,par,mindam,maxdam)
  2569. local expart = Instance.new("Part",char)
  2570. local partMesh = Instance.new("SpecialMesh",expart)
  2571. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2572. partMesh.MeshType = "Sphere"
  2573. partMesh.Scale = vt(rad,rad,rad)
  2574. expart.Size = vt(1,1,1)
  2575. expart.Transparency = 0.5
  2576. expart.Anchored = true
  2577. expart.Material = "Neon"
  2578. expart.CanCollide = false
  2579. expart.BrickColor = par.BrickColor
  2580. expart.CFrame = par.CFrame
  2581. local value = 1*rad/5
  2582. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2583. for i = 0, 14 do
  2584. wait()
  2585. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2586. expart.CFrame = expart.CFrame
  2587. value = value - 0.035*rad
  2588. if value < 0 then
  2589. value = 0
  2590. end
  2591. end
  2592. wait(0.25)
  2593. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  2594. wait(0.5)
  2595. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  2596. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  2597. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2598. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2599. for i = 0, 14 do
  2600. wait()
  2601. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2602. expart.CFrame = expart.CFrame
  2603. value = value - 0.035*rad/2
  2604. end
  2605. expart.Transparency = 1
  2606. game:GetService("Debris"):AddItem(expart, 5)
  2607. end
  2608.  
  2609. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2610. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  2611. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  2612. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  2613. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2614. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2615. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2616. for i = 0, 24 do
  2617. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2618. end
  2619. for i = 0, 24 do
  2620. local expart = Instance.new("Part",char)
  2621. expart.Transparency = 1
  2622. expart.Anchored = true
  2623. expart.CanCollide = false
  2624. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2625. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  2626. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2627. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2628. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2629. for i = 0, 9 do
  2630. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2631. end
  2632. game:GetService("Debris"):AddItem(expart, 2)
  2633. wait(0.1)
  2634. end
  2635. end
  2636.  
  2637. function EXterPlosion(par)
  2638. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  2639. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  2640. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  2641. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2642. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2643. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2644. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2645. for i = 0, 24 do
  2646. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2647. end
  2648. for i = 0, 24 do
  2649. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2650. end
  2651. end
  2652. ----
  2653.  
  2654.  
  2655. function ring(type,pos,scale,value)
  2656. local type = type
  2657. local rng = Instance.new("Part", char)
  2658. rng.Anchored = true
  2659. rng.BrickColor = origcolor
  2660. rng.CanCollide = false
  2661. rng.FormFactor = 3
  2662. rng.Name = "Ring"
  2663. rng.Size = Vector3.new(1, 1, 1)
  2664. rng.Transparency = 0
  2665. rng.TopSurface = 0
  2666. rng.BottomSurface = 0
  2667. rng.CFrame = pos
  2668. local rngm = Instance.new("SpecialMesh", rng)
  2669. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2670. rngm.Scale = scale
  2671. local scaler2 = 1
  2672. if type == "Add" then
  2673. scaler2 = 1*value
  2674. elseif type == "Divide" then
  2675. scaler2 = 1/value
  2676. end
  2677. coroutine.resume(coroutine.create(function()
  2678. for i = 0,10,0.1 do
  2679. swait()
  2680. if type == "Add" then
  2681. scaler2 = scaler2 - 0.01*value
  2682. elseif type == "Divide" then
  2683. scaler2 = scaler2 - 0.01/value
  2684. end
  2685. rng.Transparency = rng.Transparency + 0.01
  2686. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2687. end
  2688. rng:Destroy()
  2689. end))
  2690. end
  2691.  
  2692.  
  2693. function wave(type,pos,scale,value)
  2694. local type = type
  2695. local rng = Instance.new("Part", char)
  2696. rng.Anchored = true
  2697. rng.BrickColor = origcolor
  2698. rng.CanCollide = false
  2699. rng.FormFactor = 3
  2700. rng.Name = "Ring"
  2701. rng.Size = Vector3.new(1, 1, 1)
  2702. rng.Transparency = 0
  2703. rng.TopSurface = 0
  2704. rng.BottomSurface = 0
  2705. rng.CFrame = pos
  2706. local rngm = Instance.new("SpecialMesh", rng)
  2707. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2708. rngm.Scale = scale
  2709. local scaler2 = 1
  2710. if type == "Add" then
  2711. scaler2 = 1*value
  2712. elseif type == "Divide" then
  2713. scaler2 = 1/value
  2714. end
  2715. coroutine.resume(coroutine.create(function()
  2716. for i = 0,10,0.1 do
  2717. swait()
  2718. if type == "Add" then
  2719. scaler2 = scaler2 - 0.01*value
  2720. elseif type == "Divide" then
  2721. scaler2 = scaler2 - 0.01/value
  2722. end
  2723. rng.Transparency = rng.Transparency + 0.01
  2724. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2725. end
  2726. rng:Destroy()
  2727. end))
  2728. end
  2729.  
  2730. function wind(type,pos,scale,value,speed)
  2731. local type = type
  2732. local rng = Instance.new("Part", char)
  2733. rng.Anchored = true
  2734. rng.BrickColor = origcolor
  2735. rng.CanCollide = false
  2736. rng.FormFactor = 3
  2737. rng.Name = "Ring"
  2738. rng.Size = Vector3.new(1, 1, 1)
  2739. rng.Transparency = 0
  2740. rng.TopSurface = 0
  2741. rng.BottomSurface = 0
  2742. rng.CFrame = pos
  2743. local rngm = Instance.new("SpecialMesh", rng)
  2744. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2745. rngm.Scale = scale
  2746. local scaler2 = 1
  2747. if type == "Add" then
  2748. scaler2 = 1*value
  2749. elseif type == "Divide" then
  2750. scaler2 = 1/value
  2751. end
  2752. coroutine.resume(coroutine.create(function()
  2753. for i = 0,10,0.1 do
  2754. swait()
  2755. if type == "Add" then
  2756. scaler2 = scaler2 - 0.01*value
  2757. elseif type == "Divide" then
  2758. scaler2 = scaler2 - 0.01/value
  2759. end
  2760. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2761. rng.Transparency = rng.Transparency + 0.01
  2762. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2763. end
  2764. rng:Destroy()
  2765. end))
  2766. end
  2767.  
  2768. function groundwind(type,pos,scale,value,speed)
  2769. local type = type
  2770. local rng = Instance.new("Part", char)
  2771. rng.Anchored = true
  2772. rng.BrickColor = origcolor
  2773. rng.CanCollide = false
  2774. rng.FormFactor = 3
  2775. rng.Name = "Ring"
  2776. rng.Size = Vector3.new(1, 1, 1)
  2777. rng.Transparency = 0
  2778. rng.TopSurface = 0
  2779. rng.BottomSurface = 0
  2780. rng.CFrame = pos
  2781. local rngm = Instance.new("SpecialMesh", rng)
  2782. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2783. rngm.Scale = scale
  2784. local scaler2 = 1
  2785. if type == "Add" then
  2786. scaler2 = 1*value
  2787. elseif type == "Divide" then
  2788. scaler2 = 1/value
  2789. end
  2790. coroutine.resume(coroutine.create(function()
  2791. for i = 0,10,0.1 do
  2792. swait()
  2793. if type == "Add" then
  2794. scaler2 = scaler2 - 0.01*value
  2795. elseif type == "Divide" then
  2796. scaler2 = scaler2 - 0.01/value
  2797. end
  2798. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2799. rng.Transparency = rng.Transparency + 0.01
  2800. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2801. end
  2802. rng:Destroy()
  2803. end))
  2804. end
  2805.  
  2806. function CameraManager()
  2807. if TwoD and not CamInterrupt then
  2808. if Humanoid.Health > 0 then
  2809. Camera.CameraSubject = Humanoid
  2810. Camera.CameraType = "Scriptable"
  2811. Humanoid.AutoRotate = false
  2812. if Booleans.GyroUse then
  2813. Directer.MaxTorque = Vec3(0, huge, 0)
  2814. else
  2815. Directer.MaxTorque = Vec3(0, 0, 0)
  2816. end
  2817. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2818. if Booleans.CamFollow then
  2819. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2820. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2821. else
  2822. CPart.Position = RootPart.Position
  2823. end
  2824. else
  2825. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2826. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2827. end
  2828. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2829. else
  2830. Camera.CameraSubject = Humanoid
  2831. Camera.CameraType = "Custom"
  2832. Controller.Disabled = false
  2833. end
  2834. end
  2835. end
  2836.  
  2837. function sphere(bonuspeed,type,pos,scale,value,color,heart,invert,notaffectbychaosrainbow)
  2838. local type = type
  2839. local rng = Instance.new("Part", char)
  2840. rng.Anchored = true
  2841. rng.BrickColor = color
  2842. rng.CanCollide = false
  2843. rng.FormFactor = 3
  2844. rng.Name = "Ring"
  2845. rng.Material = "Neon"
  2846. rng.Size = Vector3.new(1, 1, 1)
  2847. rng.Transparency = 0
  2848. rng.TopSurface = 0
  2849. rng.BottomSurface = 0
  2850. rng.CFrame = pos
  2851. local rngm = Instance.new("SpecialMesh", rng)
  2852. rngm.MeshType = "Sphere"
  2853.  
  2854.  
  2855. if(heart)then
  2856. rngm.MeshType = Enum.MeshType.FileMesh
  2857. rngm.MeshId = "rbxassetid://105992239"
  2858. rngm.Offset = Vector3.new(0,0,-.25)
  2859. end
  2860. rngm.Scale = scale
  2861. if rainbowmode == true and not notaffectbychaosrainbow then
  2862. rng.Color = Color3.new(r/255,g/255,b/255)
  2863. end
  2864. local scaler2 = 1
  2865. if type == "Add" then
  2866. scaler2 = 1*value
  2867. elseif type == "Divide" then
  2868. scaler2 = 1/value
  2869. end
  2870. coroutine.resume(coroutine.create(function()
  2871. for i = 0,10/bonuspeed,0.1 do
  2872. swait()
  2873. if rainbowmode == true and not notaffectbychaosrainbow then
  2874. rng.Color = Color3.new(r/255,g/255,b/255)
  2875. end
  2876. if type == "Add" then
  2877. scaler2 = scaler2 - 0.01*value/bonuspeed
  2878. elseif type == "Divide" then
  2879. scaler2 = scaler2 - 0.01/value*bonuspeed
  2880. end
  2881. if chaosmode == true and not notaffectbychaosrainbow then
  2882. rng.BrickColor = BrickColor.random()
  2883. end
  2884. if glitchymode then
  2885. local val = math.random(1,255)
  2886. local color = Color3.fromRGB(val,val,val)
  2887. rng.Color = color
  2888. end
  2889. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2890. if(invert)then
  2891. if(heart)then
  2892. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2893. else
  2894. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2895. end
  2896. else
  2897. if(heart)then
  2898. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2899. else
  2900. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2901. end
  2902. end
  2903. rng.CFrame = pos
  2904. end
  2905. rng:Destroy()
  2906. end))
  2907. end
  2908.  
  2909. function newBezier(startpos, pos2, pos3, endpos, t)
  2910. local A = clerp(startpos, pos2, t)
  2911. local B = clerp(pos2, pos3, t)
  2912. local C = clerp(pos3, endpos, t)
  2913. local lerp1 = clerp(A, B, t)
  2914. local lerp2 = clerp(B, C, t)
  2915. local cubic = clerp(lerp1, lerp2, t)
  2916. return cubic
  2917. end
  2918.  
  2919.  
  2920. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2921. local type = type
  2922. local rng = Instance.new("Part", char)
  2923. rng.Anchored = true
  2924. rng.BrickColor = color
  2925. rng.CanCollide = false
  2926. rng.FormFactor = 3
  2927. rng.Name = "Ring"
  2928. rng.Material = "Neon"
  2929. rng.Size = Vector3.new(1, 1, 1)
  2930. rng.Transparency = 0
  2931. rng.TopSurface = 0
  2932. rng.BottomSurface = 0
  2933. rng.CFrame = pos
  2934. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2935. local rngm = Instance.new("SpecialMesh", rng)
  2936. rngm.MeshType = "Brick"
  2937. if(heart)then
  2938. rngm.MeshType = Enum.MeshType.FileMesh
  2939. rngm.MeshId = "rbxassetid://105992239"
  2940. rngm.Offset = Vector3.new(0,0,-.25)
  2941. end
  2942. rngm.Scale = vt(x1,y1,z1)
  2943. if rainbowmode == true then
  2944. rng.Color = Color3.new(r/255,g/255,b/255)
  2945. end
  2946. local scaler2 = 1
  2947. local speeder = FastSpeed/10
  2948. if type == "Add" then
  2949. scaler2 = 1*value
  2950. elseif type == "Divide" then
  2951. scaler2 = 1/value
  2952. end
  2953. coroutine.resume(coroutine.create(function()
  2954. for i = 0,10/bonuspeed,0.1 do
  2955. swait()
  2956. if rainbowmode == true then
  2957. rng.Color = Color3.new(r/255,g/255,b/255)
  2958. end
  2959. if type == "Add" then
  2960. scaler2 = scaler2 - 0.01*value/bonuspeed
  2961. elseif type == "Divide" then
  2962. scaler2 = scaler2 - 0.01/value*bonuspeed
  2963. end
  2964. if chaosmode == true then
  2965. rng.BrickColor = BrickColor.random()
  2966. end
  2967. if glitchymode then
  2968. local val = math.random(1,255)
  2969. local color = Color3.fromRGB(val,val,val)
  2970. rng.Color = color
  2971. end
  2972. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2973. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2974. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2975. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2976. end
  2977. rng:Destroy()
  2978. end))
  2979. end
  2980.  
  2981.  
  2982. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2983. local type = type
  2984. local rng = Instance.new("Part", char)
  2985. rng.Anchored = true
  2986. rng.BrickColor = color
  2987. rng.CanCollide = false
  2988. rng.FormFactor = 3
  2989. rng.Name = "Ring"
  2990. rng.Material = "Neon"
  2991. rng.Size = Vector3.new(1, 1, 1)
  2992. rng.Transparency = 0
  2993. rng.TopSurface = 0
  2994. rng.BottomSurface = 0
  2995. rng.CFrame = pos
  2996. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2997. local rngm = Instance.new("SpecialMesh", rng)
  2998. rngm.MeshType = "Brick"
  2999. if(heart)then
  3000. rngm.MeshType = Enum.MeshType.FileMesh
  3001. rngm.MeshId = "rbxassetid://105992239"
  3002. rngm.Offset = Vector3.new(0,0,-.25)
  3003. end
  3004. rngm.Scale = vt(x1,y1,z1)
  3005. if rainbowmode == true then
  3006. rng.Color = Color3.new(r/255,g/255,b/255)
  3007. end
  3008. local scaler2 = 0
  3009. local speeder = FastSpeed/10
  3010. if type == "Add" then
  3011. scaler2 = 1*value
  3012. elseif type == "Divide" then
  3013. scaler2 = 1/value
  3014. end
  3015. coroutine.resume(coroutine.create(function()
  3016. for i = 0,10/bonuspeed,0.1 do
  3017. swait()
  3018. if rainbowmode == true then
  3019. rng.Color = Color3.new(r/255,g/255,b/255)
  3020. end
  3021. if type == "Add" then
  3022. scaler2 = scaler2 - 0.01*value/bonuspeed
  3023. elseif type == "Divide" then
  3024. scaler2 = scaler2 - 0.01/value*bonuspeed
  3025. end
  3026. if chaosmode == true then
  3027. rng.BrickColor = BrickColor.random()
  3028. end
  3029. if glitchymode then
  3030. local val = math.random(1,255)
  3031. local color = Color3.fromRGB(val,val,val)
  3032. rng.Color = color
  3033. end
  3034. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  3035. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3036. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  3037. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3038. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  3039. end
  3040. rng:Destroy()
  3041. end))
  3042. end
  3043.  
  3044. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3045. local type = type
  3046. local rng = Instance.new("Part", char)
  3047. rng.Anchored = true
  3048. rng.BrickColor = color
  3049. rng.CanCollide = false
  3050. rng.FormFactor = 3
  3051. rng.Name = "Ring"
  3052. rng.Material = "Neon"
  3053. rng.Size = Vector3.new(1, 1, 1)
  3054. rng.Transparency = 0
  3055. rng.TopSurface = 0
  3056. rng.BottomSurface = 0
  3057. rng.CFrame = pos
  3058. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3059. local rngm = Instance.new("SpecialMesh", rng)
  3060. rngm.MeshType = "Sphere"
  3061. rngm.Scale = vt(x1,y1,z1)
  3062. if rainbowmode == true then
  3063. rng.Color = Color3.new(r/255,g/255,b/255)
  3064. end
  3065. local scaler2 = 1
  3066. local speeder = FastSpeed
  3067. if type == "Add" then
  3068. scaler2 = 1*value
  3069. elseif type == "Divide" then
  3070. scaler2 = 1/value
  3071. end
  3072. coroutine.resume(coroutine.create(function()
  3073. for i = 0,10/bonuspeed,0.1 do
  3074. swait()
  3075. if rainbowmode == true then
  3076. rng.Color = Color3.new(r/255,g/255,b/255)
  3077. end
  3078. if type == "Add" then
  3079. scaler2 = scaler2 - 0.01*value/bonuspeed
  3080. elseif type == "Divide" then
  3081. scaler2 = scaler2 - 0.01/value*bonuspeed
  3082. end
  3083. if chaosmode == true then
  3084. rng.BrickColor = BrickColor.random()
  3085. end
  3086. if glitchymode then
  3087. local val = math.random(1,255)
  3088. local color = Color3.fromRGB(val,val,val)
  3089. rng.Color = color
  3090. end
  3091. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3092. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3093. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3094. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3095. end
  3096. rng:Destroy()
  3097. end))
  3098. end
  3099.  
  3100.  
  3101. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3102. local type = type
  3103. local rng = Instance.new("Part", char)
  3104. rng.Anchored = true
  3105. rng.BrickColor = color
  3106. rng.CanCollide = false
  3107. rng.FormFactor = 3
  3108. rng.Name = "Ring"
  3109. rng.Material = "Neon"
  3110. rng.Size = Vector3.new(1, 1, 1)
  3111. rng.Transparency = 1
  3112. rng.TopSurface = 0
  3113. rng.BottomSurface = 0
  3114. rng.CFrame = pos
  3115. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3116. local rngm = Instance.new("SpecialMesh", rng)
  3117. rngm.MeshType = "Sphere"
  3118. rngm.Scale = vt(x1,y1,z1)
  3119. if rainbowmode == true then
  3120. rng.Color = Color3.new(r/255,g/255,b/255)
  3121. end
  3122. local scaler2 = 1
  3123. local speeder = FastSpeed
  3124. if type == "Add" then
  3125. scaler2 = 1*value
  3126. elseif type == "Divide" then
  3127. scaler2 = 1/value
  3128. end
  3129. coroutine.resume(coroutine.create(function()
  3130. for i = 0,10/bonuspeed,0.1 do
  3131. swait()
  3132. if rainbowmode == true then
  3133. rng.Color = Color3.new(r/255,g/255,b/255)
  3134. end
  3135. if type == "Add" then
  3136. scaler2 = scaler2 - 0.01*value/bonuspeed
  3137. elseif type == "Divide" then
  3138. scaler2 = scaler2 - 0.01/value*bonuspeed
  3139. end
  3140. if chaosmode == true then
  3141. rng.BrickColor = BrickColor.random()
  3142. end
  3143. if glitchymode then
  3144. local val = math.random(1,255)
  3145. local color = Color3.fromRGB(val,val,val)
  3146. rng.Color = color
  3147. end
  3148. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3149. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3150. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3151. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3152. end
  3153. rng:Destroy()
  3154. end))
  3155. end
  3156.  
  3157. function dmg(dude)
  3158. if dude.Name ~= Character then
  3159. local bgf = Instance.new("BodyGyro",dude.Head)
  3160. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3161. local val = Instance.new("BoolValue",dude)
  3162. val.Name = "IsHit"
  3163. local ds = coroutine.wrap(function()
  3164. local torso = dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso'
  3165. for i = 1, 10 do
  3166. sphereMK(1.5,2,"Add",torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,25,-.01,BrickColor.new("White"),0,true)
  3167. end
  3168. dude:WaitForChild("Head"):BreakJoints()
  3169. wait(0.5)
  3170. targetted = nil
  3171. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  3172.  
  3173. coroutine.resume(coroutine.create(function()
  3174. for i, v in pairs(dude:GetChildren()) do
  3175. if v:IsA("Accessory") then
  3176. v:Destroy()
  3177. end
  3178. if v:IsA("Humanoid") then
  3179. v:Destroy()
  3180. end
  3181. if v:IsA("CharacterMesh") then
  3182. v:Destroy()
  3183. end
  3184. if v:IsA("Model") then
  3185. v:Destroy()
  3186. end
  3187. if v:IsA("Part") or v:IsA("MeshPart") then
  3188. for x, o in pairs(v:GetChildren()) do
  3189. if o:IsA("Decal") then
  3190. o:Destroy()
  3191. end
  3192. end
  3193. coroutine.resume(coroutine.create(function()
  3194. v.Material = "Neon"
  3195. v.CanCollide = false
  3196. local bld = Instance.new("ParticleEmitter",v)
  3197. bld.LightEmission = 1
  3198. bld.Texture = "rbxassetid://284205403"
  3199. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  3200. bld.Rate = 50
  3201. bld.Lifetime = NumberRange.new(1)
  3202. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  3203. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3204. bld.Speed = NumberRange.new(0,0)
  3205. bld.VelocitySpread = 50000
  3206. bld.Rotation = NumberRange.new(-500,500)
  3207. bld.RotSpeed = NumberRange.new(-500,500)
  3208. local sbs = Instance.new("BodyPosition", v)
  3209. sbs.P = 3000
  3210. sbs.D = 1000
  3211. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3212. sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  3213. v.Color = Color3.new(1,1,1)
  3214. coroutine.resume(coroutine.create(function()
  3215. for i = 0, 49 do
  3216. swait(1)
  3217. v.Transparency = v.Transparency + 0.02
  3218. end
  3219. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  3220. bld.Speed = NumberRange.new(1,5)
  3221. bld.Acceleration = vt(0,10,0)
  3222. wait(0.5)
  3223. bld.Enabled = false
  3224. wait(3)
  3225. v:Destroy()
  3226. dude:Destroy()
  3227. end))
  3228. end))
  3229. end
  3230. end
  3231. end))
  3232. end)
  3233. ds()
  3234. end
  3235. end
  3236.  
  3237.  
  3238. function FindNearestHead(Position, Distance, SinglePlayer)
  3239. if SinglePlayer then
  3240. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3241. end
  3242. local List = {}
  3243. for i, v in pairs(workspace:GetChildren()) do
  3244. if v:IsA("Model") then
  3245. if v:findFirstChild("Head") then
  3246. if v ~= Character then
  3247. if (v.Head.Position - Position).magnitude <= Distance then
  3248. table.insert(List, v)
  3249. end
  3250. end
  3251. end
  3252. end
  3253. end
  3254. return List
  3255. end
  3256.  
  3257. function FaceMouse()
  3258. Cam = workspace.CurrentCamera
  3259. return {
  3260. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3261. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3262. }
  3263. end
  3264.  
  3265. function FaceMouse2()
  3266. Cam = workspace.CurrentCamera
  3267. return {
  3268. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3269. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3270. }
  3271. end
  3272.  
  3273. local ModeOfGlitch = 1
  3274. -- Functions are ready.
  3275. local storehumanoidWS = 16
  3276.  
  3277. function CorruptBlink()
  3278. for i = 0, 14 do
  3279. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3280. end
  3281. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3282. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3283. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3284. CameraEnshaking(2,10)
  3285. if(ModeOfGlitch == 1 or ModeOfGlitch == 3 or ModeOfGlitch == 4 or ModeOfGlitch == 666666)then for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3286. if v:FindFirstChild('Head') then
  3287. dmg(v)
  3288. end
  3289. end end
  3290. for i = 0, 14 do
  3291. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3292. end
  3293. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3294. end
  3295.  
  3296. function ExtinctiveHeartbreak()
  3297. local targetted = nil
  3298. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3299. targetted = mouse.Target.Parent
  3300. end
  3301. if targetted ~= nil then
  3302. attack = true
  3303. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3304. for i = 0, 9 do
  3305. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3306. end
  3307. for i = 0, 24 do
  3308. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3309. end
  3310. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3311. local originalpos = root.CFrame
  3312. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3313. for i = 0, 9 do
  3314. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3315. end
  3316. for i = 0, 24 do
  3317. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3318. end
  3319. hum.WalkSpeed = 0
  3320. targetted.Head.Anchored = true
  3321. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3322. for i = 0,2,0.1 do
  3323. swait()
  3324. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3325. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3326. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3327. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3328. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3329. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3330. end
  3331. coroutine.resume(coroutine.create(function()
  3332. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3333. bld.LightEmission = 0.1
  3334. bld.Texture = "rbxassetid://284205403"
  3335. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3336. bld.Rate = 500
  3337. bld.Lifetime = NumberRange.new(1)
  3338. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3339. bld.Acceleration = vt(0,-25,0)
  3340. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3341. bld.Speed = NumberRange.new(10,50)
  3342. bld.EmissionDirection = "Front"
  3343. bld.VelocitySpread = 25
  3344. bld.Rotation = NumberRange.new(-500,500)
  3345. bld.RotSpeed = NumberRange.new(-500,500)
  3346. end))
  3347. coroutine.resume(coroutine.create(function()
  3348. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3349. bld.LightEmission = 0.1
  3350. bld.Texture = "rbxassetid://284205403"
  3351. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3352. bld.Rate = 500
  3353. bld.Lifetime = NumberRange.new(1)
  3354. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3355. bld.Acceleration = vt(0,-25,0)
  3356. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3357. bld.Speed = NumberRange.new(10,50)
  3358. bld.EmissionDirection = "Front"
  3359. bld.VelocitySpread = 25
  3360. bld.Rotation = NumberRange.new(-500,500)
  3361. bld.RotSpeed = NumberRange.new(-500,500)
  3362. end))
  3363. CameraEnshaking(5,5)
  3364. game:GetService("Debris"):AddItem(bld,3)
  3365. dmg(targetted)
  3366. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
  3367. for i = 0,1,0.1 do
  3368. swait()
  3369. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3370. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3371. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3372. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3373. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3374. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3375. end
  3376. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3377. for i = 0, 9 do
  3378. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3379. end
  3380. for i = 0, 24 do
  3381. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3382. end
  3383. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3384. root.CFrame = originalpos
  3385. for i = 0, 9 do
  3386. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3387. end
  3388. for i = 0, 24 do
  3389. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3390. end
  3391. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3392. bld.Enabled = false
  3393. attack = false
  3394. hum.WalkSpeed = storehumanoidWS
  3395. end
  3396. end
  3397. function PureBomb()
  3398. attack = true
  3399.  
  3400. local orb = Instance.new("Part", char)
  3401. orb.Anchored = true
  3402. orb.BrickColor = BrickColor.new("Toothpaste")
  3403. orb.CanCollide = false
  3404. orb.FormFactor = 3
  3405. orb.Name = "Ring"
  3406. orb.Material = "Neon"
  3407. orb.Size = Vector3.new(1, 1, 1)
  3408. orb.Transparency = 0
  3409. orb.TopSurface = 0
  3410. orb.BottomSurface = 0
  3411. local orbm = Instance.new("SpecialMesh", orb)
  3412. orbm.MeshType = "Sphere"
  3413. orbm.Name = "SizeMesh"
  3414. orbm.Scale = vt(0,0,0)
  3415. local scaled = 0.1
  3416. local posid = 0
  3417. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3418. for i = 0, 5, 0.1 do
  3419. swait()
  3420. scaled = scaled - 0.001
  3421. posid = posid - scaled
  3422. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3423. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3424. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3425. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3426. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3427. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3428. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3429. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3430. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3431. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3432. end
  3433. for i = 0, 2, 0.1 do
  3434. swait()
  3435. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3436. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3437. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3438. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3439. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3440. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3441. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3442. end
  3443. coroutine.resume(coroutine.create(function()
  3444. orb.Anchored = false
  3445. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3446. local a = Instance.new("Part",workspace)
  3447. a.Name = "Direction"
  3448. a.Anchored = true
  3449. a.BrickColor = bc("Bright red")
  3450. a.Material = "Neon"
  3451. a.Transparency = 1
  3452. a.CanCollide = false
  3453. local ray = Ray.new(
  3454. orb.CFrame.p, -- origin
  3455. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3456. )
  3457. local ignore = orb
  3458. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3459. a.BottomSurface = 10
  3460. a.TopSurface = 10
  3461. local distance = (orb.CFrame.p - position).magnitude
  3462. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3463. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3464. orb.CFrame = a.CFrame
  3465. a:Destroy()
  3466. local bv = Instance.new("BodyVelocity")
  3467. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3468. bv.velocity = orb.CFrame.lookVector*125
  3469. bv.Parent = orb
  3470. local hitted = false
  3471. game:GetService("Debris"):AddItem(orb, 15)
  3472. wait()
  3473. local hit =orb.Touched:connect(function(hit)
  3474. if hitted == false then
  3475. hitted = true
  3476. CameraEnshaking(10,2.5)
  3477. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  3478. MagniDamage(orb, 65, 65,90, 0, "Normal")
  3479. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3480. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3481. for i = 0, 49 do
  3482. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3483. end
  3484. for i = 0, 9 do
  3485. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3486. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3487. end
  3488. orb.Anchored = true
  3489. orb.Transparency = 1
  3490. wait(8)
  3491. orb:Destroy()
  3492. end
  3493. end)
  3494. end))
  3495. for i = 0, 1, 0.1 do
  3496. swait()
  3497. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3498. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3499. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3500. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3501. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3502. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3503. end
  3504. attack = false
  3505. end
  3506.  
  3507. function ChaosGroundStrike()
  3508. attack = true
  3509. for i = 0, 2, 0.1 do
  3510. swait()
  3511. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3512. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3513. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3514. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3515. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3516. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3517. end
  3518. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3519. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3520. CameraEnshaking(4,12)
  3521. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3522. if v:FindFirstChild('Head') then
  3523. dmg(v)
  3524. end
  3525. end
  3526. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3527. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3528. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3529. for i = 0, 2, 0.1 do
  3530. swait()
  3531. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3532. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3533. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3534. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3535. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3536. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3537. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3538. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3539. end
  3540. attack = false
  3541. end
  3542.  
  3543. function InsaneGroundStrike()
  3544. attack = true
  3545. chatfunc("Succumb to the insanity!",Color3.new(0,0,0))
  3546. for i = 0, 8, 0.1 do
  3547. swait()
  3548. PixelBlockNeg(2,1,"Add",RightLeg.CFrame*cf(0,-1.35,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3549.  
  3550. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3551. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3552. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3553. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3554. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3555. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3556. end
  3557. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3558. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3559. CameraEnshaking(8,24)
  3560. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 105)) do
  3561. if v:FindFirstChild('Head') then
  3562. dmg(v)
  3563. end
  3564. end
  3565. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3566. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3567. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(200,0.1,200),0.01,BrickColor.random())
  3568. CFuncs["Sound"].Create("rbxassetid://907329669", root, 10, 1)
  3569. chatfunc("Leave the dead where they fall!",Color3.new(0,0,0))
  3570. for i = 0, 2, 0.1 do
  3571. swait()
  3572. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3573. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3574. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3575. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3576. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3577. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3578. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3579. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3580. end
  3581. attack = false
  3582. end
  3583.  
  3584. function Starfall()
  3585. attack = true
  3586. hum.WalkSpeed = 0
  3587. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3588. for i = 0, 5, 0.1 do
  3589. swait()
  3590. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3591. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3592. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3593. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3594. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3595. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3596. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3597. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3598. end
  3599. local Overed = false
  3600. CameraEnshaking(2,20)
  3601. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3602. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3603. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3604. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3605. local orb = Instance.new("Part", char)
  3606. orb.Anchored = true
  3607. orb.BrickColor = BrickColor.new("Toothpaste")
  3608. orb.CanCollide = false
  3609. orb.FormFactor = 3
  3610. orb.Name = "Remenant"
  3611. orb.Material = "Neon"
  3612. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3613. orb.Size = Vector3.new(1, 1, 1)
  3614. orb.Transparency = 1
  3615. orb.TopSurface = 0
  3616. orb.BottomSurface = 0
  3617. hum.WalkSpeed = storehumanoidWS
  3618. coroutine.resume(coroutine.create(function()
  3619. for i = 0, 9 do
  3620. swait(10)
  3621. local lb = Instance.new("Part")
  3622. lb.Color = MAINRUINCOLOR.Color
  3623. lb.CanCollide = false
  3624. lb.Material = "Neon"
  3625. lb.Anchored = true
  3626. lb.TopSurface = 0
  3627. lb.BottomSurface = 0
  3628. lb.Transparency = 0
  3629. lb.Size = vt(1,1,1)
  3630. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3631. lb.Anchored = false
  3632. lb.Parent = char
  3633. local thingery = Instance.new("SpecialMesh",lb)
  3634. thingery.MeshType = "Sphere"
  3635. thingery.Scale = vt(20,20,20)
  3636. game:GetService("Debris"):AddItem(lb, 10)
  3637. local bv = Instance.new("BodyVelocity")
  3638. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3639. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3640. bv.Parent = lb
  3641. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3642. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3643. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3644. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3645. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3646. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3647. local hitted = false
  3648. coroutine.resume(coroutine.create(function()
  3649. while true do
  3650. swait(1)
  3651. if lb.Parent ~= nil and hitted == false then
  3652. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3653. elseif lb.Parent == nil then
  3654. break
  3655. end
  3656. end
  3657. end))
  3658.  
  3659. game:GetService("Debris"):AddItem(a, 0.1)
  3660.  
  3661. coroutine.resume(coroutine.create(function()
  3662. swait(1)
  3663. lb.Touched:connect(function(hit)
  3664. if hitted == false then
  3665. hitted = true
  3666. lb.Transparency = 1
  3667. lb.Anchored = true
  3668. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3669. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3670. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3671. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3672. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3673. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3674. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3675. CameraEnshaking(1,5)
  3676. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3677. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3678. for i = 0, 9 do
  3679. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3680. end
  3681. for i = 0, 49 do
  3682. swait()
  3683. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3684. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3685. end
  3686. end
  3687. end)
  3688. end))
  3689. end
  3690. Overed = true
  3691. orb:Destroy()
  3692. end))
  3693.  
  3694. attack = false
  3695. end
  3696.  
  3697. function StarfallEX()
  3698. attack = true
  3699. hum.WalkSpeed = 0
  3700. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3701. for i = 0, 5, 0.1 do
  3702. swait()
  3703. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3704. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3705. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3706. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3707. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3708. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3709. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3710. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3711. end
  3712. local Overed = false
  3713. CameraEnshaking(2,20)
  3714. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3715. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3716. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3717. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3718. local orb = Instance.new("Part", char)
  3719. orb.Anchored = true
  3720. orb.BrickColor = BrickColor.new("Toothpaste")
  3721. orb.CanCollide = false
  3722. orb.FormFactor = 3
  3723. orb.Name = "Remenant"
  3724. orb.Material = "Neon"
  3725. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3726. orb.Size = Vector3.new(1, 1, 1)
  3727. orb.Transparency = 1
  3728. orb.TopSurface = 0
  3729. orb.BottomSurface = 0
  3730. hum.WalkSpeed = storehumanoidWS
  3731. coroutine.resume(coroutine.create(function()
  3732. for i = 1, 5 do
  3733. swait(10)
  3734. local lb = Instance.new("Part")
  3735. lb.Color = MAINRUINCOLOR.Color
  3736. lb.CanCollide = false
  3737. lb.Material = "Neon"
  3738. lb.Anchored = true
  3739. lb.TopSurface = 0
  3740. lb.BottomSurface = 0
  3741. lb.Transparency = 0
  3742. lb.Size = vt(1,1,1)
  3743. lb.CFrame = orb.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3744. lb.Anchored = false
  3745. lb.Parent = char
  3746. local thingery = Instance.new("SpecialMesh",lb)
  3747. thingery.MeshType = "Sphere"
  3748. thingery.Scale = vt(20,20,20)
  3749. game:GetService("Debris"):AddItem(lb, 10)
  3750. local bv = Instance.new("BodyVelocity")
  3751. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3752. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3753. bv.Parent = lb
  3754. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3755. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3756. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3757. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3758. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3759. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3760. local hitted = false
  3761. coroutine.resume(coroutine.create(function()
  3762. while true do
  3763. swait(1)
  3764. if lb.Parent ~= nil and hitted == false then
  3765. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3766. elseif lb.Parent == nil then
  3767. break
  3768. end
  3769. end
  3770. end))
  3771.  
  3772. game:GetService("Debris"):AddItem(a, 0.1)
  3773.  
  3774. coroutine.resume(coroutine.create(function()
  3775. swait(5)
  3776. lb.Touched:connect(function(hit)
  3777. if hitted == false and not hit:IsDescendantOf(Character) then
  3778. hitted = true
  3779. lb.Transparency = 1
  3780. lb.Anchored = true
  3781. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3782. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3783. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3784. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3785. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3786. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3787. MagniDamage(lb, 45, 90,170, 0, "Normal")
  3788. CameraEnshaking(1,5)
  3789. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3790. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3791. for i = 0, 9 do
  3792. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3793. end
  3794. for i = 0, 49 do
  3795. swait()
  3796. MagniDamage(lb, 60, 20,40, 0, "Normal")
  3797. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3798. end
  3799. end
  3800. end)
  3801. end))
  3802. end
  3803. Overed = true
  3804. orb:Destroy()
  3805. end))
  3806.  
  3807. attack = false
  3808. end
  3809.  
  3810.  
  3811. function StarDivision()
  3812. attack = true
  3813. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  3814. for i = 0, 2, 0.1 do
  3815. swait()
  3816. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3817. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3818. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3819. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3820. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3821. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3822. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3823. end
  3824. local orb = Instance.new("Part", char)
  3825. orb.BrickColor = MAINRUINCOLOR
  3826. orb.CanCollide = false
  3827. orb.FormFactor = 3
  3828. orb.Name = "Ring"
  3829. orb.Material = "Neon"
  3830. orb.Size = Vector3.new(1, 1, 1)
  3831. orb.Transparency = 0
  3832. orb.TopSurface = 0
  3833. orb.BottomSurface = 0
  3834. local orbm = Instance.new("SpecialMesh", orb)
  3835. orbm.MeshType = "Sphere"
  3836. orbm.Name = "SizeMesh"
  3837. orbm.Scale = vt(2,2,2)
  3838. local a = Instance.new("Part",workspace)
  3839. a.Name = "Direction"
  3840. a.Anchored = true
  3841. a.BrickColor = bc("Bright red")
  3842. a.Material = "Neon"
  3843. a.Transparency = 1
  3844. a.CanCollide = false
  3845. local ray = Ray.new(
  3846. sorb.CFrame.p, -- origin
  3847. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3848. )
  3849. local ignore = sorb
  3850. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3851. a.BottomSurface = 10
  3852. a.TopSurface = 10
  3853. local distance = (sorb.CFrame.p - position).magnitude
  3854. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3855. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3856. orb.CFrame = a.CFrame
  3857. a:Destroy()
  3858. local bv = Instance.new("BodyVelocity")
  3859. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3860. bv.velocity = orb.CFrame.lookVector*100
  3861. bv.Parent = orb
  3862. local hitted = false
  3863. game:GetService("Debris"):AddItem(orb, 10)
  3864. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  3865. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  3866. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  3867. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  3868. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  3869. coroutine.resume(coroutine.create(function()
  3870. while true do
  3871. swait(1)
  3872. if orb.Parent ~= nil and hitted == false then
  3873. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3874. elseif orb.Parent == nil then
  3875. break
  3876. end
  3877. end
  3878. end))
  3879. coroutine.resume(coroutine.create(function()
  3880. swait(1)
  3881. orb.Touched:connect(function(hit)
  3882. if hitted == false then
  3883. hitted = true
  3884. game:GetService("Debris"):AddItem(orb, 5)
  3885. orb.Transparency = 1
  3886. orb.Anchored = true
  3887. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3888. elocacenter.Anchored = true
  3889. elocacenter.CFrame = orb.CFrame
  3890. elocacenter.Orientation = vt(0,0,0)
  3891. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3892. eloca1.Anchored = true
  3893. eloca1.CFrame = elocacenter.CFrame
  3894. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3895. eloca2.Anchored = true
  3896. eloca2.CFrame = elocacenter.CFrame
  3897. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3898. eloca3.Anchored = true
  3899. eloca3.CFrame = elocacenter.CFrame
  3900. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3901. eloca4.Anchored = true
  3902. eloca4.CFrame = elocacenter.CFrame
  3903. local lookavec = 0
  3904. local speeds = 0
  3905. CameraEnshaking(1,1)
  3906. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  3907. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3908. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3909. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3910. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3911. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3912. for i = 0, 99 do
  3913. swait()
  3914. lookavec = lookavec + 1
  3915. speeds = speeds + 0.1
  3916. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3917. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3918. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3919.  
  3920. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3921. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3922.  
  3923. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3924. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3925.  
  3926. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3927. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3928. end
  3929.  
  3930. for i = 0, 149 do
  3931. swait()
  3932. speeds = speeds + 0.1
  3933. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3934. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3935. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3936.  
  3937. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3938. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3939.  
  3940. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3941. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3942.  
  3943. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3944. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3945. end
  3946. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  3947. if v:FindFirstChild('Head') then
  3948. dmg(v)
  3949. end
  3950. end
  3951. CameraEnshaking(7,30)
  3952. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  3953. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  3954. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  3955. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  3956. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  3957. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  3958. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  3959. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3960. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3961. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3962. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3963. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3964. for i = 0, 24 do
  3965. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  3966. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  3967. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  3968. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  3969. end
  3970. coroutine.resume(coroutine.create(function()
  3971. for i = 0, 499 do
  3972. swait(1)
  3973. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  3974. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  3975. end
  3976. elocacenter:Destroy()
  3977. eloca1:Destroy()
  3978. eloca2:Destroy()
  3979. eloca3:Destroy()
  3980. eloca4:Destroy()
  3981. end))
  3982. end
  3983. end)
  3984. end))
  3985. attack = false
  3986. end
  3987.  
  3988.  
  3989. function UniversalCollapse()
  3990. attack = true
  3991. local speedearn = 0
  3992. hum.WalkSpeed = 0
  3993. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  3994. for i = 0, 10, 0.1 do
  3995. swait()
  3996. speedearn = speedearn + 0.1
  3997. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3998. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3999. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4000. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4001. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4002. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  4003. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  4004. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4005. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  4006. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  4007. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  4008. end
  4009. CameraEnshaking(5,45)
  4010. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  4011. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  4012. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  4013. if v:FindFirstChild('Head') then
  4014. dmg(v)
  4015. end
  4016. end
  4017. hum.WalkSpeed = storehumanoidWS
  4018. attack = false
  4019. end
  4020. function ChaosBegone()
  4021. attack = true
  4022. local speedearn = 0
  4023. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75)
  4024. for i = 0, 10, 0.1 do
  4025. swait()
  4026. speedearn = speedearn + 0.1
  4027. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4028. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4029. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4030. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4031. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4032. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4033. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4034. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4035. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4036. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  4037. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  4038. end
  4039. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  4040. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1)
  4041. CameraEnshaking(5,25)
  4042. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  4043. if v:FindFirstChild('Head') then
  4044. dmg(v)
  4045. end
  4046. end
  4047. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  4048. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  4049. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  4050. for i = 0, 3, 0.1 do
  4051. swait()
  4052. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4053. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4054. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4055. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4056. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4057. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4058. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4059. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4060. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  4061. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  4062. end
  4063. attack = false
  4064. end
  4065.  
  4066. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  4067. local orb = Instance.new("Part", char)
  4068. orb.Anchored = true
  4069. orb.BrickColor = color
  4070. orb.CanCollide = false
  4071. orb.FormFactor = 3
  4072. orb.Name = "Ring"
  4073. orb.Material = "Neon"
  4074. orb.Size = Vector3.new(1, 1, 1)
  4075. orb.Transparency = 0
  4076. orb.TopSurface = 0
  4077. orb.BottomSurface = 0
  4078. local orbm = Instance.new("SpecialMesh", orb)
  4079. orbm.MeshType = "Sphere"
  4080. orb.CFrame = positted
  4081. orbm.Name = "SizeMesh"
  4082. orbm.Scale = vt(1,1,1)
  4083. coroutine.wrap(function()
  4084. while orb and orb.Parent do
  4085. if glitchymode then
  4086. local val = math.random(1,255)
  4087. local color = Color3.fromRGB(val,val,val)
  4088. orb.Color = color
  4089. end
  4090. swait()
  4091. end
  4092. end)()
  4093. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  4094. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  4095. --[[for i = 0, 2 do
  4096. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4097. end]]--
  4098. coroutine.resume(coroutine.create(function()
  4099. wait(timer)
  4100. CameraEnshaking(3,ShakePower)
  4101. orb.Transparency = 1
  4102. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  4103. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  4104. --[[for i = 0, 4 do
  4105. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4106. end]]--
  4107. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  4108. wait(3)
  4109. orb:Destroy()
  4110. end))
  4111. end
  4112.  
  4113. function orb_spawn(positted,timer)
  4114. local orb = Instance.new("Part", char)
  4115. orb.Anchored = true
  4116. orb.BrickColor = BrickColor.new("White")
  4117.  
  4118. orb.CanCollide = false
  4119. orb.FormFactor = 3
  4120. orb.Name = "Ring"
  4121. orb.Material = "Neon"
  4122. orb.Size = Vector3.new(1, 1, 1)
  4123. orb.Transparency = 0
  4124. orb.TopSurface = 0
  4125. orb.BottomSurface = 0
  4126. local orbm = Instance.new("SpecialMesh", orb)
  4127. orbm.MeshType = "Sphere"
  4128. orb.CFrame = positted
  4129. orbm.Name = "SizeMesh"
  4130. orbm.Scale = vt(1,1,1)
  4131. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4132. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4133. coroutine.wrap(function()
  4134. while orb and orb.Parent do
  4135. if glitchymode then
  4136. local val = math.random(1,255)
  4137. local color = Color3.fromRGB(val,val,val)
  4138. orb.Color = color
  4139. end
  4140. swait()
  4141. end
  4142. end)()
  4143. for i = 0, 2 do
  4144. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4145. end
  4146.  
  4147. coroutine.resume(coroutine.create(function()
  4148. wait(timer)
  4149. CameraEnshaking(3,2)
  4150. orb.Transparency = 1
  4151. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4152. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4153. for i = 0, 4 do
  4154. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4155. end
  4156. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4157. wait(3)
  4158. orb:Destroy()
  4159. end))
  4160. end
  4161.  
  4162. function scattercorrupt()
  4163. attack = true
  4164. local rot = 0
  4165. local randomrotations = math.random(1,2)
  4166. local lookv = 2.5
  4167. local power = 5
  4168. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4169. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4170. for i = 0, 9 do
  4171. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4172. end
  4173. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4174. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4175. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4176. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4177. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4178. local hite = Instance.new("Part", char)
  4179. hite.Anchored = true
  4180. hite.CanCollide = false
  4181. hite.FormFactor = 3
  4182. hite.Name = "Ring"
  4183. hite.Material = "Neon"
  4184. hite.Size = Vector3.new(1, 1, 1)
  4185. hite.Transparency = 1
  4186. hite.TopSurface = 0
  4187. hite.BottomSurface = 0
  4188. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4189. local rem = Instance.new("Part", char)
  4190. rem.Anchored = true
  4191. rem.CanCollide = false
  4192. rem.FormFactor = 3
  4193. rem.Name = "Ring"
  4194. rem.Material = "Neon"
  4195. rem.Size = Vector3.new(1, 1, 1)
  4196. rem.Transparency = 1
  4197. rem.TopSurface = 0
  4198. rem.BottomSurface = 0
  4199. rem.CFrame = hite.CFrame
  4200. local rem2 = rem:Clone()
  4201. rem2.Parent = char
  4202. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4203. local rem3 = rem:Clone()
  4204. rem3.Parent = char
  4205. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4206. local rem4 = rem:Clone()
  4207. rem4.Parent = char
  4208. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4209. hite:Destroy()
  4210. coroutine.resume(coroutine.create(function()
  4211. for i = 0, 24 do
  4212. swait(1)
  4213. if randomrotations == 1 then
  4214. rot = rot + 1
  4215. elseif randomrotations == 2 then
  4216. rot = rot - 1
  4217. end
  4218. power = power + 0.5
  4219. lookv = lookv + 7.5
  4220. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4221. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4222. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4223. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4224. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4225. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4226. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4227. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4228. end
  4229. end))
  4230. attack = false
  4231. end
  4232. function yinyangi()
  4233. attack = true
  4234. for i = 0, 2, 0.1 do
  4235. swait()
  4236. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4237. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4238. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4239. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4240. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4241. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4242. end
  4243. local bv = Instance.new("BodyVelocity")
  4244. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4245. bv.velocity = root.CFrame.lookVector*175
  4246. bv.Parent = root
  4247. for Rotations = 0, 9 do
  4248.  
  4249. for i = 0, 1, 0.5 do
  4250. swait()
  4251. bv.velocity = root.CFrame.lookVector*175
  4252. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4253. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4254. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4255. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4256. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4257. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4258. end
  4259.  
  4260. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4261. for i = 0, 1, 0.5 do
  4262. swait()
  4263. bv.velocity = root.CFrame.lookVector*175
  4264. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4265. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4266. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4267. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4268. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4269. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4270. end
  4271.  
  4272. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4273. for i = 0, 1, 0.5 do
  4274. swait()
  4275. bv.velocity = root.CFrame.lookVector*175
  4276. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4277. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4278. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4279. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4280. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4281. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4282. end
  4283.  
  4284. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4285. for i = 0, 1, 0.5 do
  4286. swait()
  4287. bv.velocity = root.CFrame.lookVector*175
  4288. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4289. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4290. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4291. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4292. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4293. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4294. end
  4295.  
  4296. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4297. end
  4298. bv:Destroy()
  4299. attack = false
  4300. end
  4301.  
  4302. function JusticeBeam()
  4303. attack = true
  4304.  
  4305. local rngb = Instance.new("Part", char)
  4306. rngb.Anchored = true
  4307. rngb.BrickColor = origcolor
  4308. rngb.CanCollide = false
  4309. rngb.FormFactor = 3
  4310. rngb.Name = "Ring"
  4311. rngb.Material = "Neon"
  4312. rngb.Size = Vector3.new(1, 0.05, 1)
  4313. rngb.Transparency = 1
  4314. rngb.TopSurface = 0
  4315. rngb.BottomSurface = 0
  4316. local rngmb = Instance.new("SpecialMesh", rngb)
  4317. rngmb.MeshType = "Brick"
  4318. rngmb.Name = "SizeMesh"
  4319. rngmb.Scale = vt(0,1,0)
  4320.  
  4321. local orb = rngb:Clone()
  4322. orb.Parent = char
  4323. orb.Transparency = 0
  4324. orb.BrickColor = BrickColor.new("White")
  4325. orb.Size = vt(1,1,1)
  4326. local orbmish = orb.SizeMesh
  4327. orbmish.Scale = vt(0,0,0)
  4328. orbmish.MeshType = "Sphere"
  4329.  
  4330. local orbe = rngb:Clone()
  4331. orbe.Parent = char
  4332. orbe.Transparency = 0.5
  4333. orbe.BrickColor = BrickColor.new("New Yeller")
  4334. orbe.Size = vt(1,1,1)
  4335. local orbmish2 = orbe.SizeMesh
  4336. orbmish2.Scale = vt(0,0,0)
  4337. orbmish2.MeshType = "Sphere"
  4338. orbe.Color = Color3.new(1,1,1)
  4339.  
  4340. rngb:Destroy()
  4341. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4342. local scaled = 1
  4343. for i = 0,5,0.1 do
  4344. swait()
  4345. scaled = scaled - 0.02
  4346. if rainbowmode == true then
  4347. orbe.Color = Color3.new(r/255,g/255,b/255)
  4348. end
  4349. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4350. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4351. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4352. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4353. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4354. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4355. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4356. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4357. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4358. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4359. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4360. RootPart.CFrame = FaceMouse()[1]
  4361. end]]--
  4362. for i = 0,5,0.1 do
  4363. swait()
  4364. if rainbowmode == true then
  4365. orbe.Color = Color3.new(r/255,g/255,b/255)
  4366. end
  4367. if glitchymode then
  4368. local val = math.random(1,255)
  4369. local color = Color3.fromRGB(val,val,val)
  4370. orbe.Color = color
  4371. end
  4372. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4373. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4374. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4375. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4376. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4377. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4378. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4379. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4380. end
  4381. orbe.Transparency = 1
  4382. orb.Transparency = 1
  4383. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4384. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4385. local a2 = Instance.new("Part",Character)
  4386. a2.Name = "Direction"
  4387. a2.Anchored = true
  4388. a2.BrickColor = bc("New Yeller")
  4389. a2.Color = Color3.new(1,1,1)
  4390. a2.Material = "Neon"
  4391. a2.Transparency = 0.5
  4392. a2.Shape = "Cylinder"
  4393. a2.CanCollide = false
  4394. local ba = Instance.new("Part",Character)
  4395. ba.Name = "HitDirect"
  4396. ba.Anchored = true
  4397. ba.BrickColor = bc("Cool yellow")
  4398. ba.Material = "Neon"
  4399. ba.Transparency = 1
  4400. ba.CanCollide = false
  4401. local ray = Ray.new(
  4402. orb.CFrame.p, -- origin
  4403. root.CFrame.lookVector.unit * 1000 -- direction
  4404. )
  4405. local ignore = Character
  4406. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4407. a2.Transparency = .75
  4408. a2.BottomSurface = 10
  4409. a2.TopSurface = 10
  4410. local distance = (orb.CFrame.p - position).magnitude
  4411. a2.Size = Vector3.new(distance, 1, 1)
  4412. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4413. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4414. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4415. game:GetService("Debris"):AddItem(a2, 20)
  4416. game:GetService("Debris"):AddItem(ba, 20)
  4417. local msh2 = Instance.new("SpecialMesh",a2)
  4418. msh2.MeshType = "Cylinder"
  4419. msh2.Scale = vt(1,6*5,6*5)
  4420.  
  4421. local snd = CFuncs.Sound.Create("rbxassetid://294188875", Torso, 10, 1)
  4422. for i = 1, 80*2 do
  4423. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4424. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4425. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4426. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4427. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4428. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4429. swait()
  4430. CameraEnshaking(1,5)
  4431. a2.Color = Color3.new(1,1,1)
  4432. a2.Transparency = .25
  4433. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4434. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4435. ray = Ray.new(
  4436. orb.CFrame.p, -- origin
  4437. root.CFrame.lookVector.unit * 1000 -- direction
  4438. )
  4439. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4440. distance = (orb.CFrame.p - position).magnitude
  4441. if typrot == 1 then
  4442. rotation = rotation + 2.5
  4443. elseif typrot == 2 then
  4444. rotation = rotation - 2.5
  4445. end
  4446. a2.Size = Vector3.new(distance, 1, 1)
  4447. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4448. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4449. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4450. msh2.Scale = msh2.Scale - vt(0,.19,.19)
  4451. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4452. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4453. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4454. end
  4455. a2:Destroy()
  4456. ba:Destroy()
  4457. orb:Destroy()
  4458. orbe:Destroy()
  4459. attack = false
  4460. end
  4461.  
  4462. function Wip()
  4463. attack = true
  4464.  
  4465. local rngb = Instance.new("Part", char)
  4466. rngb.Anchored = true
  4467. rngb.BrickColor = origcolor
  4468. rngb.CanCollide = false
  4469. rngb.FormFactor = 3
  4470. rngb.Name = "Ring"
  4471. rngb.Material = "Neon"
  4472. rngb.Size = Vector3.new(1, 0.05, 1)
  4473. rngb.Transparency = 1
  4474. rngb.TopSurface = 0
  4475. rngb.BottomSurface = 0
  4476. local rngmb = Instance.new("SpecialMesh", rngb)
  4477. rngmb.MeshType = "Brick"
  4478. rngmb.Name = "SizeMesh"
  4479. rngmb.Scale = vt(0,1,0)
  4480.  
  4481. local orb = rngb:Clone()
  4482. orb.Parent = char
  4483. orb.Transparency = 0
  4484. orb.BrickColor = BrickColor.new("White")
  4485. orb.Size = vt(1,1,1)
  4486. local orbmish = orb.SizeMesh
  4487. orbmish.Scale = vt(0,0,0)
  4488. orbmish.MeshType = "Sphere"
  4489.  
  4490. local orbe = rngb:Clone()
  4491. orbe.Parent = char
  4492. orbe.Transparency = 0.5
  4493. orbe.BrickColor = BrickColor.new("New Yeller")
  4494. orbe.Size = vt(1,1,1)
  4495. local orbmish2 = orbe.SizeMesh
  4496. orbmish2.Scale = vt(0,0,0)
  4497. orbmish2.MeshType = "Sphere"
  4498. orbe.Color = Color3.new(r/255,g/255,b/255)
  4499.  
  4500. hum.AutoRotate = false
  4501. rngb:Destroy()
  4502. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4503. local scaled = 1
  4504. for i = 0,5,0.1 do
  4505. swait()
  4506. scaled = scaled - 0.02
  4507. if rainbowmode == true then
  4508. orbe.Color = Color3.new(r/255,g/255,b/255)
  4509. end
  4510. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4511. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4512. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4513. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4514. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4515. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4516. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4517. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4518. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4519. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4520. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4521. RootPart.CFrame = FaceMouse()[1]
  4522. end]]--
  4523. for i = 0,5,0.1 do
  4524. swait()
  4525. if rainbowmode == true then
  4526. orbe.Color = Color3.new(r/255,g/255,b/255)
  4527. end
  4528. if glitchymode then
  4529. local val = math.random(1,255)
  4530. local color = Color3.fromRGB(val,val,val)
  4531. orbe.Color = color
  4532. end
  4533. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4534. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4535. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4536. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4537. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4538. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4539. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4540. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4541. RootPart.CFrame = FaceMouse()[1]
  4542. end
  4543. orbe.Transparency = 1
  4544. orb.Transparency = 1
  4545. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4546. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4547. local a = Instance.new("Part",Character)
  4548. a.Name = "Direction"
  4549. a.Anchored = true
  4550. a.BrickColor = bc("White")
  4551. a.Material = "Neon"
  4552. a.Transparency = 0
  4553. a.Shape = "Cylinder"
  4554. a.CanCollide = false
  4555. local a2 = Instance.new("Part",Character)
  4556. a2.Name = "Direction"
  4557. a2.Anchored = true
  4558. a2.BrickColor = bc("New Yeller")
  4559. a2.Color = Color3.new(r/255,g/255,b/255)
  4560. a2.Material = "Neon"
  4561. a2.Transparency = 0.5
  4562. a2.Shape = "Cylinder"
  4563. a2.CanCollide = false
  4564. local ba = Instance.new("Part",Character)
  4565. ba.Name = "HitDirect"
  4566. ba.Anchored = true
  4567. ba.BrickColor = bc("Cool yellow")
  4568. ba.Material = "Neon"
  4569. ba.Transparency = 1
  4570. ba.CanCollide = false
  4571. local ray = Ray.new(
  4572. orb.CFrame.p, -- origin
  4573. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4574. )
  4575. local ignore = Character
  4576. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4577. a.BottomSurface = 10
  4578. a.TopSurface = 10
  4579. a2.BottomSurface = 10
  4580. a2.TopSurface = 10
  4581. local distance = (orb.CFrame.p - position).magnitude
  4582. a.Size = Vector3.new(distance, 1, 1)
  4583. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4584. a2.Size = Vector3.new(distance, 1, 1)
  4585. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4586. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4587. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4588. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4589. game:GetService("Debris"):AddItem(a, 20)
  4590. game:GetService("Debris"):AddItem(a2, 20)
  4591. game:GetService("Debris"):AddItem(ba, 20)
  4592. local msh = Instance.new("SpecialMesh",a)
  4593. msh.MeshType = "Cylinder"
  4594. msh.Scale = vt(1,5*5,5*5)
  4595. local msh2 = Instance.new("SpecialMesh",a2)
  4596. msh2.MeshType = "Cylinder"
  4597. msh2.Scale = vt(1,6*5,6*5)
  4598.  
  4599. for i = 0,10,0.1 do
  4600. swait()
  4601. CameraEnshaking(1,5)
  4602. a2.Color = Color3.new(r/255,g/255,b/255)
  4603. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4604. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4605. ray = Ray.new(
  4606. orb.CFrame.p, -- origin
  4607. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4608. )
  4609. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4610. distance = (orb.CFrame.p - position).magnitude
  4611. if typrot == 1 then
  4612. rotation = rotation + 2.5
  4613. elseif typrot == 2 then
  4614. rotation = rotation - 2.5
  4615. end
  4616. RootPart.CFrame = FaceMouse()[1]
  4617. a.Size = Vector3.new(distance, 1, 1)
  4618. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4619. a2.Size = Vector3.new(distance, 1, 1)
  4620. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4621. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4622. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4623. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4624. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4625. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4626. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4627. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4628. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4629. end
  4630. a:Destroy()
  4631. a2:Destroy()
  4632. ba:Destroy()
  4633. orb:Destroy()
  4634. orbe:Destroy()
  4635. hum.AutoRotate = true
  4636. attack = false
  4637. end
  4638.  
  4639.  
  4640. function UniversalSpark()
  4641. attack = true
  4642.  
  4643. local rngb = Instance.new("Part", char)
  4644. rngb.Anchored = true
  4645. rngb.BrickColor = origcolor
  4646. rngb.CanCollide = false
  4647. rngb.FormFactor = 3
  4648. rngb.Name = "Ring"
  4649. rngb.Material = "Neon"
  4650. rngb.Size = Vector3.new(1, 0.05, 1)
  4651. rngb.Transparency = 1
  4652. rngb.TopSurface = 0
  4653. rngb.BottomSurface = 0
  4654. local rngmb = Instance.new("SpecialMesh", rngb)
  4655. rngmb.MeshType = "Brick"
  4656. rngmb.Name = "SizeMesh"
  4657. rngmb.Scale = vt(0,1,0)
  4658.  
  4659. local orb = rngb:Clone()
  4660. orb.Parent = char
  4661. orb.Transparency = 0
  4662. orb.BrickColor = BrickColor.new("White")
  4663. orb.Size = vt(1,1,1)
  4664. local orbmish = orb.SizeMesh
  4665. orbmish.Scale = vt(0,0,0)
  4666. orbmish.MeshType = "Sphere"
  4667.  
  4668. local orbe = rngb:Clone()
  4669. orbe.Parent = char
  4670. orbe.Transparency = 0.5
  4671. orbe.BrickColor = BrickColor.new("New Yeller")
  4672. orbe.Size = vt(1,1,1)
  4673. local orbmish2 = orbe.SizeMesh
  4674. orbmish2.Scale = vt(0,0,0)
  4675. orbmish2.MeshType = "Sphere"
  4676. orbe.Color = Color3.new(r/255,g/255,b/255)
  4677.  
  4678. rngb:Destroy()
  4679. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4680. local scaled = 1
  4681. for i = 0,5,0.1 do
  4682. swait()
  4683. scaled = scaled - 0.02
  4684. if rainbowmode == true then
  4685. orbe.Color = Color3.new(r/255,g/255,b/255)
  4686. end
  4687. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4688. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4689. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4690. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4691. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4692. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4693. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4694. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4695. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4696. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4697. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4698. RootPart.CFrame = FaceMouse()[1]
  4699. end]]--
  4700. for i = 0,5,0.1 do
  4701. swait()
  4702. if rainbowmode == true then
  4703. orbe.Color = Color3.new(r/255,g/255,b/255)
  4704. end
  4705. if glitchymode then
  4706. local val = math.random(1,255)
  4707. local color = Color3.fromRGB(val,val,val)
  4708. orbe.Color = color
  4709. end
  4710. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4711. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4712. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4713. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4714. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4715. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4716. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4717. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4718. RootPart.CFrame = FaceMouse()[1]
  4719. end
  4720. orbe.Transparency = 1
  4721. orb.Transparency = 1
  4722. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4723. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  4724. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  4725. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4726.  
  4727. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4728. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  4729. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4730. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  4731. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  4732. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  4733. CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1)
  4734. local xd= Instance.new("Sound",char)
  4735. xd.SoundId = "rbxassetid://445796828"
  4736. xd.Pitch = 0.75
  4737. xd.Looped = true
  4738. xd.Volume = 1.25
  4739. xd:Play()
  4740. local a = Instance.new("Part",Character)
  4741. a.Name = "Direction"
  4742. a.Anchored = true
  4743. a.BrickColor = bc("Alder")
  4744. a.Color = MAINRUINCOLOR.Color
  4745. a.Material = "Neon"
  4746. a.Transparency = 0.5
  4747. a.Shape = "Cylinder"
  4748. a.CanCollide = false
  4749. local a2 = Instance.new("Part",Character)
  4750. a2.Name = "Direction"
  4751. a2.Anchored = true
  4752. a2.BrickColor = bc("New Yeller")
  4753. a2.Color = MAINRUINCOLOR.Color
  4754. a2.Material = "Neon"
  4755. a2.Transparency = 0.5
  4756. a2.Shape = "Cylinder"
  4757. a2.CanCollide = false
  4758. local ba = Instance.new("Part",Character)
  4759. ba.Name = "HitDirect"
  4760. ba.Anchored = true
  4761. ba.BrickColor = bc("Cool yellow")
  4762. ba.Material = "Neon"
  4763. ba.Transparency = 1
  4764. ba.CanCollide = false
  4765. local ray = Ray.new(
  4766. orb.CFrame.p, -- origin
  4767. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4768. )
  4769. local ignore = Character
  4770. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4771. a.BottomSurface = 10
  4772. a.TopSurface = 10
  4773. a2.BottomSurface = 10
  4774. a2.TopSurface = 10
  4775. local distance = (orb.CFrame.p - position).magnitude
  4776. a.Size = Vector3.new(distance, 1, 1)
  4777. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4778. a2.Size = Vector3.new(distance, 1, 1)
  4779. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4780. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4781. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4782. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4783. game:GetService("Debris"):AddItem(a, 60)
  4784. game:GetService("Debris"):AddItem(a2, 60)
  4785. game:GetService("Debris"):AddItem(ba, 60)
  4786. local outerscale = 0
  4787. local msh = Instance.new("SpecialMesh",a)
  4788. msh.MeshType = "Cylinder"
  4789. msh.Scale = vt(1,0,0)
  4790. local msh2 = Instance.new("SpecialMesh",a2)
  4791. msh2.MeshType = "Cylinder"
  4792. msh2.Scale = vt(1,0,0)
  4793. for i = 0,2,0.1 do
  4794. swait()
  4795. CameraEnshaking(1,1)
  4796. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4797. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4798. outerscale = outerscale - 0.015
  4799. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4800. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4801. ray = Ray.new(
  4802. orb.CFrame.p, -- origin
  4803. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4804. )
  4805. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4806. distance = (orb.CFrame.p - position).magnitude
  4807. if typrot == 1 then
  4808. rotation = rotation + 2.5
  4809. elseif typrot == 2 then
  4810. rotation = rotation - 2.5
  4811. end
  4812. RootPart.CFrame = FaceMouse()[1]
  4813. a.Size = Vector3.new(distance, 1, 1)
  4814. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4815. a2.Size = Vector3.new(distance, 1, 1)
  4816. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4817. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4818. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4819. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4820. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4821. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4822. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4823. end
  4824. for z = 0, 2 do
  4825. for i = 0,4,0.1 do
  4826. swait()
  4827. CameraEnshaking(1,1)
  4828. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4829. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4830. outerscale = outerscale + 0.015
  4831. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4832. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4833. ray = Ray.new(
  4834. orb.CFrame.p, -- origin
  4835. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4836. )
  4837. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4838. distance = (orb.CFrame.p - position).magnitude
  4839. if typrot == 1 then
  4840. rotation = rotation + 2.5
  4841. elseif typrot == 2 then
  4842. rotation = rotation - 2.5
  4843. end
  4844. RootPart.CFrame = FaceMouse()[1]
  4845. a.Size = Vector3.new(distance, 1, 1)
  4846. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4847. a2.Size = Vector3.new(distance, 1, 1)
  4848. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4849. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4850. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4851. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4852. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4853. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4854. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4855. end
  4856. for i = 0,4,0.1 do
  4857. swait()
  4858. CameraEnshaking(1,1)
  4859. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4860. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4861. outerscale = outerscale - 0.015
  4862. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4863. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4864. ray = Ray.new(
  4865. orb.CFrame.p, -- origin
  4866. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4867. )
  4868. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4869. distance = (orb.CFrame.p - position).magnitude
  4870. if typrot == 1 then
  4871. rotation = rotation + 2.5
  4872. elseif typrot == 2 then
  4873. rotation = rotation - 2.5
  4874. end
  4875. RootPart.CFrame = FaceMouse()[1]
  4876. a.Size = Vector3.new(distance, 1, 1)
  4877. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4878. a2.Size = Vector3.new(distance, 1, 1)
  4879. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4880. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4881. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4882. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4883. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4884. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4885. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4886. end
  4887. end
  4888. for i = 0,4,0.1 do
  4889. swait()
  4890. CameraEnshaking(1,1)
  4891. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4892. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4893. xd.Volume = xd.Volume - 0.025
  4894. a.Transparency = a.Transparency + 0.025
  4895. a2.Transparency = a2.Transparency + 0.025
  4896. outerscale = outerscale - 0.015
  4897. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4898. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4899. ray = Ray.new(
  4900. orb.CFrame.p, -- origin
  4901. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4902. )
  4903. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4904. distance = (orb.CFrame.p - position).magnitude
  4905. if typrot == 1 then
  4906. rotation = rotation + 2.5
  4907. elseif typrot == 2 then
  4908. rotation = rotation - 2.5
  4909. end
  4910. RootPart.CFrame = FaceMouse()[1]
  4911. a.Size = Vector3.new(distance, 1, 1)
  4912. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4913. a2.Size = Vector3.new(distance, 1, 1)
  4914. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4915. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4916. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4917. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4918. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4919. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4920. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4921. end
  4922. xd:Destroy()
  4923. a:Destroy()
  4924. a2:Destroy()
  4925. ba:Destroy()
  4926. orb:Destroy()
  4927. orbe:Destroy()
  4928. attack = false
  4929. end
  4930.  
  4931.  
  4932.  
  4933. function attackone()
  4934. attack = true
  4935. for i = 0,1,0.1 do
  4936. swait()
  4937. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  4938. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  4939. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4940. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4941. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4942. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4943. end
  4944. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1)
  4945.  
  4946. local hitb = Instance.new("Part", char)
  4947. hitb.Anchored = true
  4948. hitb.CanCollide = false
  4949. hitb.FormFactor = 3
  4950. hitb.Name = "Ring"
  4951. hitb.Material = "Neon"
  4952. hitb.Size = Vector3.new(1, 1, 1)
  4953. hitb.Transparency = 1
  4954. hitb.TopSurface = 0
  4955. hitb.BottomSurface = 0
  4956. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4957. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4958. hitb:Destroy()
  4959. for i = 0,1,0.1 do
  4960. swait()
  4961. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  4962. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  4963. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  4964. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  4965. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4966. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4967. end
  4968.  
  4969. attack = false
  4970. end
  4971.  
  4972. function attacktwo()
  4973. attack = true
  4974. for i = 0,1,0.1 do
  4975. swait()
  4976. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  4977. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  4978. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4979. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4980. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4981. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4982. end
  4983. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  4984. local hitb = Instance.new("Part", char)
  4985. hitb.Anchored = true
  4986. hitb.CanCollide = false
  4987. hitb.FormFactor = 3
  4988. hitb.Name = "Ring"
  4989. hitb.Material = "Neon"
  4990. hitb.Size = Vector3.new(1, 1, 1)
  4991. hitb.Transparency = 1
  4992. hitb.TopSurface = 0
  4993. hitb.BottomSurface = 0
  4994. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4995. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4996. hitb:Destroy()
  4997. for i = 0,1,0.1 do
  4998. swait()
  4999. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  5000. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  5001. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  5002. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  5003. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  5004. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  5005. end
  5006. attack = false
  5007. end
  5008.  
  5009. function attackthree()
  5010. attack = true
  5011. for i = 0,1,0.1 do
  5012. swait()
  5013. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  5014. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  5015. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  5016. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  5017. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  5018. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  5019. end
  5020. local distlook = 5
  5021. for i = 0, 4 do
  5022. swait(2)
  5023. CameraEnshaking(2,3)
  5024. local hite = Instance.new("Part", char)
  5025. hite.Anchored = true
  5026. hite.CanCollide = false
  5027. hite.FormFactor = 3
  5028. hite.Name = "Ring"
  5029. hite.Material = "Neon"
  5030. hite.Size = Vector3.new(1, 1, 1)
  5031. hite.Transparency = 1
  5032. hite.TopSurface = 0
  5033. hite.BottomSurface = 0
  5034. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  5035. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  5036. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  5037. MagniDamage(hite, 10, 15,35, 0, "Normal")
  5038. for i = 0, 2 do
  5039. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5040. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5041. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5042. end
  5043. CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1)
  5044. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6)
  5045. game:GetService("Debris"):AddItem(hite, 5)
  5046. distlook = distlook + 10
  5047. end
  5048. attack = false
  5049. end
  5050.  
  5051. function FinalCalamity()
  5052. end
  5053.  
  5054. function resetmode()
  5055. rainbowmode = false
  5056. chaosmode = false
  5057. glitchymode = false
  5058. tl1.Enabled = false
  5059. tl2.Enabled = false
  5060. tl3.Enabled = false
  5061. local lust = ModeOfGlitch == 69
  5062. ModeOfGlitch = 1
  5063. storehumanoidWS = 16
  5064. if(not lust)then
  5065. newTheme("rbxassetid://1564523997",48.6,1,1)
  5066. end
  5067. coroutine.resume(coroutine.create(function()
  5068. attack = true
  5069. hum.WalkSpeed = 0
  5070. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5071. for i = 0,4,0.1 do
  5072. swait()
  5073. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5074. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5075. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5076. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5077. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5078. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5079. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5080. end
  5081. if(lust)then
  5082. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5083. sphere(2.5,"Add",root.CFrame*angles(0,0,0),vt(100,100,2),1.25,BrickColor.new'Pink',true,true)
  5084. for i = 0, 49 do
  5085. PixelBlock(1,15,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*cf(0,0,-80),6,6,6,0.12,BrickColor.new("Pink"),0,true,true)
  5086. end
  5087.  
  5088. for i = 0,4,0.05 do
  5089. swait()
  5090. Pitch = 1-i/4
  5091. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5092. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5093. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5094. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5095. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5096. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5097. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5098. end
  5099. for i = 0,3,0.1 do
  5100. swait()
  5101. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5102. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5103. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5104. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5105. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5106. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5107. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5108. end
  5109. newTheme("rbxassetid://1564523997",48.6,1,1)
  5110. end
  5111. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5112. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5113. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5114. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5115. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  5116. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  5117. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
  5118. CameraEnshaking(5,2.5)
  5119. MAINRUINCOLOR = BrickColor.new("Really black")
  5120. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5121. for i = 0, 49 do
  5122. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5123. end
  5124. for i = 0,3,0.1 do
  5125. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5126. end
  5127. for i, v in pairs(mw2:GetChildren()) do
  5128. if v:IsA("Part") then
  5129. v.BrickColor = BrickColor.new("Really black")
  5130. v.Material = "Neon"
  5131. end
  5132. end
  5133. for i, v in pairs(mw1:GetChildren()) do
  5134. if v:IsA("Part") then
  5135. v.Transparency = 1
  5136. v.BrickColor = BrickColor.new("Really black")
  5137. v.Material = "Neon"
  5138. end
  5139. end
  5140. for i, v in pairs(m:GetChildren()) do
  5141. if v:IsA("Part") then
  5142. v.BrickColor = BrickColor.new("Really black")
  5143. v.Material = "Glass"
  5144. end
  5145. end
  5146. for i, v in pairs(m2:GetChildren()) do
  5147. if v:IsA("Part") then
  5148. v.BrickColor = BrickColor.new("Dark stone grey")
  5149. v.Material = "Granite"
  5150. end
  5151. end
  5152. for i, v in pairs(m3:GetChildren()) do
  5153. if v:IsA("Part") then
  5154. v.BrickColor = BrickColor.new("Really black")
  5155. v.Material = "Neon"
  5156. end
  5157. end
  5158. for i, v in pairs(extrawingmod1:GetChildren()) do
  5159. if v:IsA("Part") then
  5160. v.Transparency = 1
  5161. v.BrickColor = BrickColor.new("White")
  5162. v.Material = "Neon"
  5163. end
  5164. end
  5165. for i, v in pairs(extrawingmod2:GetChildren()) do
  5166. if v:IsA("Part") then
  5167. v.Transparency = 1
  5168. v.BrickColor = BrickColor.new("White")
  5169. v.Material = "Neon"
  5170. end
  5171. end
  5172. for i = 0,2,0.1 do
  5173. swait()
  5174. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5175. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5176. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5177. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5178. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5179. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5180. end
  5181. hum.WalkSpeed = storehumanoidWS
  5182. attack = false
  5183. end))
  5184. end
  5185.  
  5186. function lustmode()
  5187.  
  5188. ModeOfGlitch = 69
  5189. storehumanoidWS = 16
  5190. rainbowmode = false
  5191. chaosmode = false
  5192. glitchymode = false
  5193. tl1.Enabled = false
  5194. tl2.Enabled = false
  5195. tl3.Enabled = false
  5196. newTheme("rbxassetid://1203355187",0,1,1)
  5197. coroutine.wrap(function()
  5198. attack = true
  5199. hum.WalkSpeed = 0
  5200. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5201. for i = 0,4,0.1 do
  5202. swait()
  5203. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5204. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5205. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5206. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5207. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5208. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5209. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5210. end
  5211. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5212. sphere(2.5,"Add",root.CFrame*cf(0,0,0),vt(0,0,2),1.5,BrickColor.new'Pink',true)
  5213.  
  5214. for i = 0,4,0.1 do
  5215. swait()
  5216. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5217. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5218. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5219. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5220. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5221. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5222. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5223. end
  5224. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5225. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5226. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5227. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5228. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Pink' end)
  5229. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Pink' end)
  5230. CameraEnshaking(5,2.5)
  5231. MAINRUINCOLOR = BrickColor.new("Pink")
  5232. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5233. for i = 0, 49 do
  5234. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0,true)
  5235. end
  5236. for i = 0,3,0.1 do
  5237. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0,true)
  5238. end
  5239. RecolorTextAndRename("Loost",Color3.new(1,1,1),BrickColor.new'Pink'.Color)
  5240. for i, v in pairs(mw2:GetChildren()) do
  5241. if v:IsA("Part") then
  5242. v.BrickColor = MAINRUINCOLOR
  5243. v.Material = "Neon"
  5244. end
  5245. end
  5246. for i, v in pairs(mw1:GetChildren()) do
  5247. if v:IsA("Part") then
  5248. v.Transparency = 1
  5249. v.BrickColor = MAINRUINCOLOR
  5250. v.Material = "Neon"
  5251. end
  5252. end
  5253. for i, v in pairs(m:GetChildren()) do
  5254. if v:IsA("Part") then
  5255. v.BrickColor = BrickColor.new("Pink")
  5256. v.Material = "Ice"
  5257. end
  5258. end
  5259. for i, v in pairs(m2:GetChildren()) do
  5260. if v:IsA("Part") then
  5261. v.BrickColor = BrickColor.new("Pink")
  5262. v.Material = "Glass"
  5263. end
  5264. end
  5265. for i, v in pairs(m3:GetChildren()) do
  5266. if v:IsA("Part") then
  5267. v.BrickColor = BrickColor.new("Pink")
  5268. v.Material = "Neon"
  5269. end
  5270. end
  5271. for i, v in pairs(extrawingmod1:GetChildren()) do
  5272. if v:IsA("Part") then
  5273. v.Transparency = 1
  5274. v.BrickColor = BrickColor.new("Pink")
  5275. v.Material = "Neon"
  5276. end
  5277. end
  5278. for i, v in pairs(extrawingmod2:GetChildren()) do
  5279. if v:IsA("Part") then
  5280. v.Transparency = 1
  5281. v.BrickColor = BrickColor.new("Pink")
  5282. v.Material = "Neon"
  5283. end
  5284. end
  5285. for i = 0,2,0.1 do
  5286. swait()
  5287. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5288. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5289. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5290. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5291. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5292. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5293. end
  5294. hum.WalkSpeed = storehumanoidWS
  5295. attack = false
  5296. end)()
  5297. end
  5298.  
  5299. function insanitymode()
  5300. storehumanoidWS = 16
  5301. hum.WalkSpeed = 0
  5302. rainbowmode = false
  5303. glitchymode = false
  5304. chaosmode = true
  5305. tl1.Enabled = true
  5306. tl2.Enabled = true
  5307. tl3.Enabled = true
  5308. local lust = ModeOfGlitch == 69
  5309. newTheme("rbxassetid://919231299",0,1,1)
  5310. coroutine.resume(coroutine.create(function()
  5311. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5312. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5313. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5314. attack = true
  5315. hum.WalkSpeed = 0
  5316. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5317. for i = 0,4,0.1 do
  5318. swait()
  5319. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5320. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5321. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5322. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5323. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5324. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5325. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5326. end
  5327. for i = 0,8,0.1 do
  5328. swait()
  5329. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5330. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,.035,MAINRUINCOLOR,0)
  5331. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5332. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5333. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5334. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5335. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5336. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5337. end
  5338.  
  5339. for i = 0,3,0.1 do
  5340. swait()
  5341. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5342. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5343. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5344. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5345. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5346. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5347. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5348. end
  5349. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5350. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5351. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5352. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5353. CameraEnshaking(5,2.5)
  5354. MAINRUINCOLOR = BrickColor.new("Black")
  5355. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5356. for i = 0, 49 do
  5357. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5358. end
  5359. for i = 0,3,0.1 do
  5360. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5361. end
  5362. ModeOfGlitch = 666666
  5363. for i, v in pairs(mw2:GetChildren()) do
  5364. if v:IsA("Part") then
  5365. v.BrickColor = MAINRUINCOLOR
  5366. v.Material = "Neon"
  5367. end
  5368. end
  5369. for i, v in pairs(mw1:GetChildren()) do
  5370. if v:IsA("Part") then
  5371. v.Transparency = 0.75
  5372. v.BrickColor = BrickColor.random()
  5373. v.Material = "Neon"
  5374. end
  5375. end
  5376. for i, v in pairs(m:GetChildren()) do
  5377. if v:IsA("Part") then
  5378. v.BrickColor = BrickColor.new("Black")
  5379. v.Material = "Neon"
  5380. end
  5381. end
  5382. for i, v in pairs(m2:GetChildren()) do
  5383. if v:IsA("Part") then
  5384. v.BrickColor = BrickColor.random()
  5385. v.Material = "Neon"
  5386. end
  5387. end
  5388. for i, v in pairs(m3:GetChildren()) do
  5389. if v:IsA("Part") then
  5390. v.BrickColor = BrickColor.new("Black")
  5391. v.Material = "Neon"
  5392. end
  5393. end
  5394. for i, v in pairs(extrawingmod1:GetChildren()) do
  5395. if v:IsA("Part") then
  5396. v.Transparency = .75
  5397. v.BrickColor = BrickColor.Random()
  5398. v.Material = "Neon"
  5399. end
  5400. end
  5401. for i, v in pairs(extrawingmod2:GetChildren()) do
  5402. if v:IsA("Part") then
  5403. v.Transparency = 0
  5404. v.BrickColor = BrickColor.new("Black")
  5405. v.Material = "Neon"
  5406. end
  5407. end
  5408. for i = 0,2,0.1 do
  5409. swait()
  5410. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5411. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5412. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5413. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5414. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5415. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5416. end
  5417. hum.WalkSpeed = storehumanoidWS
  5418. attack = false
  5419. end))
  5420. end
  5421.  
  5422. local attacktype = 1
  5423. mouse.Button1Down:connect(function()
  5424. if attack == false and attacktype == 1 then
  5425. attacktype = 2
  5426. attackone()
  5427. elseif attack == false and attacktype == 2 then
  5428. attacktype = 3
  5429. attacktwo()
  5430. elseif attack == false and attacktype == 3 then
  5431. attacktype = 1
  5432. attackthree()
  5433. elseif attack == false and attacktype == 4 then
  5434. attacktype = 1
  5435. --attackfour()
  5436. end
  5437. end)
  5438.  
  5439. function Judgement()
  5440. attack = true
  5441. hum.WalkSpeed = 0
  5442. local p = Instance.new("Part",root)
  5443. p.Anchored = true
  5444. p.CanCollide = false
  5445. p.BrickColor = MAINRUINCOLOR
  5446. p.Material = Enum.Material.Neon
  5447. p.Size = Vector3.new(1,1,1)
  5448. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5449. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5450. local m = Instance.new("SpecialMesh",p)
  5451. m.MeshType = "Cylinder"
  5452. m.Scale = Vector3.new(2000,2,2)
  5453. local targ = Instance.new("Part",root)
  5454. targ.Transparency = 1
  5455. targ.CanCollide = false
  5456. targ.Size = Vector3.new(1,1,1)
  5457. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5458. CFuncs.Sound.Create("rbxassetid://164178927", targ, 5, 1)
  5459. CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1)
  5460. for i = 1,15 do
  5461. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5462. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5463. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5464. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5465. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5466. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5467. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5468. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  5469. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  5470. m.Scale = m.Scale+Vector3.new(0,1,1)
  5471. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5472. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5473. swait()
  5474. end
  5475. sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  5476. for i = 1,200 do
  5477. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5478. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  5479. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  5480. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5481. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5482. MagniDamage(targ, 25, 5, 8, 0, "Normal")
  5483. swait()
  5484. end
  5485. for i =1,15 do
  5486. m.Scale = m.Scale-Vector3.new(1,1,1)
  5487. p.Transparency = i / 15
  5488. swait()
  5489. end
  5490. p:Destroy()
  5491. hum.WalkSpeed = storehumanoidWS
  5492. attack = false
  5493. end
  5494.  
  5495. local ODerDB = false
  5496. function ChooseODer()
  5497. if(not ODerDB)then
  5498. coroutine.wrap(function()
  5499.  
  5500. local allowOD = true
  5501. local whom = (mouse.Target and mouse.Target.Parent)
  5502. if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Head')then
  5503. ODerDB = true
  5504. for _,v in next, ODers do
  5505. if(v == whom)then
  5506. print'nO OD SELF'
  5507. allowOD = false
  5508. end
  5509. end
  5510. if(allowOD)then
  5511. local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,.4,(whom.Name == 'Nebula_Zorua' and 'Royal purple' or MAINRUINCOLOR),"ref",Vector3.new(0.05,0.05,0.05))
  5512. local refz = CFuncs.Mesh.Create("SpecialMesh",ref,"Sphere","",Vector3.new(0, 0, 0),Vector3.new(14, 14, 14))
  5513.  
  5514. ref.CFrame = Torso.CFrame
  5515. ref.Anchored = true
  5516. local e1 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.25) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5517. local e2 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.75) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5518. local MPos = whom.Head.CFrame*cf(0,4,0)
  5519. for i = 0, 1, .05 do
  5520. swait()
  5521. ref.CFrame = newBezier(Torso.CFrame, e1, e2, MPos, i)
  5522.  
  5523. sphere(10,"Add",ref.CFrame,vt(6,6,3),0,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5524. if whom:FindFirstChild'Head' == nil then
  5525. break
  5526. end
  5527. end
  5528. ref:destroy()
  5529. if whom:FindFirstChild'Head' then
  5530. table.insert(ODers,whom)
  5531. if(#ODers > 2)then
  5532. table.remove(ODers,1)
  5533. end
  5534. sphere(1.5,"Add",whom.Head.CFrame * cf(0,4,0),vt(6,6,3),.15,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5535. end
  5536. end
  5537. ODerDB = false
  5538. end
  5539. end)()
  5540. end
  5541. end
  5542.  
  5543. function RiddleMeThisRiddleMeThat()-- Who's afraid of the big black IUSFGEYUI8TY8RUFETUYERFYAERFE7RFWAE9RASEVR7YTRWW65ERAY
  5544. attack = true
  5545. hum.WalkSpeed = 0
  5546. storehumanoidWS = 75
  5547. hum.JumpPower = 0
  5548. newThemeCust("rbxassetid://1420353940",0,1,1)
  5549. kan.TimePosition = 0
  5550. ModeOfGlitch = 8376532578634534
  5551. repeat swait() until kan.IsLoaded
  5552. chatfunc("Riddle me this..",text.TextStrokeColor3)
  5553. for i = 0, 14, .1 do
  5554. swait()
  5555. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5556. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5557. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5558. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5559. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5560. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5561. end
  5562. chatfunc("Riddle me that..",text.TextStrokeColor3)
  5563. for i = 0, 12, .1 do
  5564. swait()
  5565. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5566. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5567. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5568. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(25),0),.1)
  5569. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5570. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5571. end
  5572. chatfunc("Who's afraid of the big black..",Color3.new(1,1,1))
  5573. for i = 0, 16, .1 do
  5574. swait()
  5575. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5576. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5577. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5578. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  5579. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5580. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5581. end
  5582. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5583. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5584. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5585. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5586. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Black' end)
  5587. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Black' end)
  5588. RecolorTextAndRename("The Big Black",Color3.new(0,0,0),Color3.new(1,1,1))
  5589. CameraEnshaking(5,2.5)
  5590. MAINRUINCOLOR = BrickColor.new("Really black")
  5591. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5592. tl1.Enabled = true
  5593. tl2.Enabled = true
  5594. tl3.Enabled = true
  5595. for i = 0, 49 do
  5596. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5597. end
  5598. for i = 0,3,0.1 do
  5599. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5600. end
  5601. for i, v in pairs(mw2:GetChildren()) do
  5602. if v:IsA("Part") then
  5603. v.BrickColor = BrickColor.new("Really black")
  5604. v.Material = "Glass"
  5605. end
  5606. end
  5607. for i, v in pairs(mw1:GetChildren()) do
  5608. if v:IsA("Part") then
  5609. v.Transparency = 0
  5610. v.BrickColor = BrickColor.new("Really black")
  5611. v.Material = "Glass"
  5612. end
  5613. end
  5614. for i, v in pairs(m:GetChildren()) do
  5615. if v:IsA("Part") then
  5616. v.BrickColor = BrickColor.new("Really black")
  5617. v.Material = "Glass"
  5618. end
  5619. end
  5620. for i, v in pairs(m2:GetChildren()) do
  5621. if v:IsA("Part") then
  5622. v.BrickColor = BrickColor.new("Dark stone grey")
  5623. v.Material = "Granite"
  5624. end
  5625. end
  5626. for i, v in pairs(m3:GetChildren()) do
  5627. if v:IsA("Part") then
  5628. v.BrickColor = BrickColor.new("Really black")
  5629. v.Material = "Glass"
  5630. end
  5631. end
  5632. for i, v in pairs(extrawingmod1:GetChildren()) do
  5633. if v:IsA("Part") then
  5634. v.Transparency = 0
  5635. v.BrickColor = BrickColor.new("Dark stone grey")
  5636. v.Material = "Glass"
  5637. end
  5638. end
  5639. for i, v in pairs(extrawingmod2:GetChildren()) do
  5640. if v:IsA("Part") then
  5641. v.Transparency = 0
  5642. v.BrickColor = BrickColor.new("Dark stone grey")
  5643. v.Material = "Glass"
  5644. end
  5645. end
  5646. for i = 0,2,0.1 do
  5647. swait()
  5648. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5649. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5650. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5651. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5652. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5653. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5654. end
  5655. hum.JumpPower = 50
  5656. hum.WalkSpeed = storehumanoidWS
  5657. attack = false
  5658. end
  5659.  
  5660. function FuckMeSidewaysAndCallMeGay()
  5661. local whom = (mouse.Target and mouse.Target.Parent)
  5662. --[[local fuckThisBoi = false
  5663. if(whom and whom:FindFirstChildOfClass'Humanoid')then
  5664. for _,v in next, ODers do
  5665. if(v == whom)then
  5666. fuckThisBoi = false
  5667. end
  5668. end
  5669. end
  5670. if(not fuckThisBoi)then
  5671. attack = false
  5672. warn'to fuck that boi you need to target them with z'
  5673. else]]
  5674. if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso')then
  5675. local hed = whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso'
  5676. local hum = whom:FindFirstChildOfClass'Humanoid'
  5677. local ocf = RootPart.CFrame
  5678. hum.WalkSpeed = 0
  5679. hum.JumpPower = 0
  5680. hed.Anchored = true
  5681. RootPart.Anchored = true
  5682. Humanoid.WalkSpeed = 0
  5683. Humanoid.JumpPower = 0
  5684. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5685. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5686. for i = 0, 9 do
  5687. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5688. end
  5689. for i = 0, 24 do
  5690. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5691. end
  5692. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5693. attack = true
  5694. local speed = 1
  5695. local heck;
  5696. local stopitlol = false;
  5697. heck = mouse.KeyUp:connect(function(k)
  5698. if(k:lower() == 'm')then
  5699. stopitlol = true
  5700. heck:disconnect()
  5701. end
  5702. end)
  5703. local times = 0
  5704. repeat swait()
  5705. speed = speed - .01
  5706. times = times + 1
  5707. if(speed < .1)then
  5708. speed = .1
  5709. end
  5710. for i = 0, speed, .05 do
  5711. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5712. swait()
  5713. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5714. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5715. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)
  5716. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5717. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5718. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5719. end
  5720. CameraEnshaking(5,5)
  5721.  
  5722. CFuncs["Sound"].Create("rbxassetid://836796971", Torso, 10,1)
  5723.  
  5724. for i = 0, speed, .05 do
  5725. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5726. swait()
  5727. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5728. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5729. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5730. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5731. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5732. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5733. end
  5734. until stopitlol and times >= 3
  5735. for i = 1, 3 do
  5736. for i = 0, 1.5, .05 do
  5737. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5738. swait()
  5739. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5740. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5741. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)
  5742. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5743. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5744. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5745. end
  5746. CameraEnshaking(5,25)
  5747.  
  5748. CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5749.  
  5750.  
  5751. coroutine.resume(coroutine.create(function()
  5752. bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5753. bld.LightEmission = 0.1
  5754. bld.Texture = "rbxassetid://284205403"
  5755. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5756. bld.Rate = 500
  5757. bld.Lifetime = NumberRange.new(1)
  5758. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5759. bld.Acceleration = vt(0,-25,0)
  5760. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5761. bld.Speed = NumberRange.new(10,50)
  5762. bld.EmissionDirection = "Back"
  5763. bld.VelocitySpread = 25
  5764. bld.Rotation = NumberRange.new(-500,500)
  5765. bld.RotSpeed = NumberRange.new(-500,500)
  5766. bld.Enabled = false
  5767. bld:Emit(250)
  5768. end))
  5769. coroutine.resume(coroutine.create(function()
  5770. bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5771. bld.LightEmission = 0.1
  5772. bld.Texture = "rbxassetid://284205403"
  5773. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5774. bld.Rate = 500
  5775. bld.Lifetime = NumberRange.new(1)
  5776. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5777. bld.Acceleration = vt(0,-25,0)
  5778. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5779. bld.Speed = NumberRange.new(10,50)
  5780. bld.EmissionDirection = "Back"
  5781. bld.VelocitySpread = 25
  5782. bld.Rotation = NumberRange.new(-500,500)
  5783. bld.RotSpeed = NumberRange.new(-500,500)
  5784. bld.Enabled = false
  5785. bld:Emit(250)
  5786. end))
  5787. for i = 0, 1.5, .05 do
  5788. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5789. swait()
  5790. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5791. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5792. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5793. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5794. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5795. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5796. end
  5797. end
  5798. for i = 0, 4, .05 do
  5799. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5800. swait()
  5801. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(100),0,0)*angles(0,math.rad(90),0),.1)
  5802. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5803. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(-50),0,0)*RootCF,.1)
  5804. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5805. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5806. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5807. end
  5808. CameraEnshaking(5,25)
  5809. CFuncs["Sound"].Create("rbxassetid://429400881", hed, 3,1)
  5810. CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5811.  
  5812. dmg(whom)
  5813. coroutine.resume(coroutine.create(function()
  5814. bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5815. bld.LightEmission = 0.1
  5816. bld.Texture = "rbxassetid://284205403"
  5817. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5818. bld.Rate = 500
  5819. bld.Lifetime = NumberRange.new(1)
  5820. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5821. bld.Acceleration = vt(0,-25,0)
  5822. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5823. bld.Speed = NumberRange.new(10,50)
  5824. bld.EmissionDirection = "Back"
  5825. bld.VelocitySpread = 25
  5826. bld.Rotation = NumberRange.new(-500,500)
  5827. bld.RotSpeed = NumberRange.new(-500,500)
  5828. bld.Enabled = true
  5829. end))
  5830. coroutine.resume(coroutine.create(function()
  5831. bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5832. bld.LightEmission = 0.1
  5833. bld.Texture = "rbxassetid://284205403"
  5834. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5835. bld.Rate = 500
  5836. bld.Lifetime = NumberRange.new(1)
  5837. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5838. bld.Acceleration = vt(0,-25,0)
  5839. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5840. bld.Speed = NumberRange.new(10,50)
  5841. bld.EmissionDirection = "Back"
  5842. bld.VelocitySpread = 25
  5843. bld.Rotation = NumberRange.new(-500,500)
  5844. bld.RotSpeed = NumberRange.new(-500,500)
  5845. bld.Enabled = true
  5846. end))
  5847. for i = 0, 3, .05 do
  5848. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5849. swait()
  5850. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-100),0,0)*angles(0,math.rad(90),0),.4)
  5851. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5852. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(50),0,0)*RootCF,.4)
  5853. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5854. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5855. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5856. end
  5857.  
  5858. RootPart.CFrame = ocf
  5859. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5860. for i = 0, 9 do
  5861. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5862. end
  5863. for i = 0, 24 do
  5864. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5865. end
  5866. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5867. RootPart.Anchored = false
  5868. Humanoid.WalkSpeed = storehumanoidWS
  5869. Humanoid.JumpPower = 50
  5870. attack = false
  5871. end
  5872. end
  5873.  
  5874. local input = ""
  5875.  
  5876. mouse.KeyDown:connect(function(k)
  5877. if(k == "w" or k == "a" or k == "s" or k == "d")then
  5878. input = input .. k
  5879. local newInput = input
  5880. coroutine.wrap(function()
  5881. for i = 1, 25 do
  5882. if(newInput ~= input)then break end
  5883. swait()
  5884. end
  5885. if(newInput == input)then input = "" end
  5886. end)()
  5887. if(input == "wwssadad" and not AllowRape)then
  5888. AllowRape = true
  5889. warn("Rape unlocked! Have fun ;)")
  5890. elseif(input == "wwaassdd" and not AllowCata)then
  5891. AllowCata = true
  5892. warn("You unlocked CATASTROPHE.")
  5893. elseif(input == 'ddawas' and ModeOfGlitch == 4 and not attack)then
  5894. ChaosBegone()
  5895. end
  5896. end
  5897. end)
  5898.  
  5899. mouse.KeyDown:connect(function(k)
  5900. if k == "h" then
  5901.  
  5902. end
  5903.  
  5904. if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  5905. ModeOfGlitch = 2
  5906. storehumanoidWS = 16
  5907. hum.WalkSpeed = 16
  5908. rainbowmode = false
  5909. chaosmode = false
  5910. glitchymode = false
  5911. tl1.Enabled = false
  5912. tl2.Enabled = false
  5913. tl3.Enabled = false
  5914. RecolorTextAndRename("Purity",Color3.new(1,1,1),Color3.new(0,1,1))
  5915. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Teal' end)
  5916. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Teal' end)
  5917. newTheme("rbxassetid://1539245059",0,1,1)
  5918. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  5919. for i, v in pairs(mw2:GetChildren()) do
  5920. if v:IsA("Part") then
  5921. v.BrickColor = MAINRUINCOLOR
  5922. v.Material = "Neon"
  5923. end
  5924. end
  5925. for i, v in pairs(mw1:GetChildren()) do
  5926. if v:IsA("Part") then
  5927. v.Transparency = 1
  5928. v.BrickColor = MAINRUINCOLOR
  5929. v.Material = "Neon"
  5930. end
  5931. end
  5932. for i, v in pairs(m:GetChildren()) do
  5933. if v:IsA("Part") then
  5934. v.BrickColor = BrickColor.new("White")
  5935. v.Material = "Ice"
  5936. end
  5937. end
  5938. for i, v in pairs(m2:GetChildren()) do
  5939. if v:IsA("Part") then
  5940. v.BrickColor = BrickColor.new("Pastel light blue")
  5941. v.Material = "Glass"
  5942. end
  5943. end
  5944. for i, v in pairs(m3:GetChildren()) do
  5945. if v:IsA("Part") then
  5946. v.BrickColor = BrickColor.new("Toothpaste")
  5947. v.Material = "Neon"
  5948. end
  5949. end
  5950. for i, v in pairs(extrawingmod1:GetChildren()) do
  5951. if v:IsA("Part") then
  5952. v.Transparency = 1
  5953. v.BrickColor = BrickColor.new("White")
  5954. v.Material = "Neon"
  5955. end
  5956. end
  5957. for i, v in pairs(extrawingmod2:GetChildren()) do
  5958. if v:IsA("Part") then
  5959. v.Transparency = 1
  5960. v.BrickColor = BrickColor.new("White")
  5961. v.Material = "Neon"
  5962. end
  5963. end
  5964. elseif k == "q" and attack == false and ModeOfGlitch == 2 then
  5965. resetmode()
  5966. end
  5967. if k == "f" and attack == false and ModeOfGlitch ~= 69 then
  5968. lustmode()
  5969. elseif k == "f" and attack == false and ModeOfGlitch == 69 then
  5970. resetmode()
  5971. end
  5972. if k == "m" and attack == false and ModeOfGlitch == 1 then
  5973. RiddleMeThisRiddleMeThat()
  5974. elseif k == "m" and attack == false and ModeOfGlitch == 8376532578634534 then
  5975. resetmode()
  5976. end
  5977. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  5978. ModeOfGlitch = 3
  5979. storehumanoidWS = 16
  5980. hum.WalkSpeed = 16
  5981. rainbowmode = false
  5982. chaosmode = false
  5983. glitchymode = true
  5984. tl1.Enabled = true
  5985. tl2.Enabled = true
  5986. tl3.Enabled = true
  5987. RecolorTextAndRename("gLiTcHy",Color3.new(0,0,0),Color3.new(0.35,0,1))
  5988. newTheme("rbxassetid://1274310715",0,.93,1.25) -- 474074203
  5989. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  5990. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  5991. MAINRUINCOLOR = BrickColor.new("White")
  5992. for i, v in pairs(mw2:GetChildren()) do
  5993. if v:IsA("Part") then
  5994. v.BrickColor = MAINRUINCOLOR
  5995. v.Material = "Neon"
  5996. end
  5997. end
  5998. for i, v in pairs(mw1:GetChildren()) do
  5999. if v:IsA("Part") then
  6000. v.Transparency = 0
  6001. v.BrickColor = MAINRUINCOLOR
  6002. v.Material = "Neon"
  6003. end
  6004. end
  6005. for i, v in pairs(m:GetChildren()) do
  6006. if v:IsA("Part") then
  6007. v.BrickColor = BrickColor.new("Really black")
  6008. v.Material = "Ice"
  6009. end
  6010. end
  6011. for i, v in pairs(m2:GetChildren()) do
  6012. if v:IsA("Part") then
  6013. v.BrickColor = BrickColor.new("Dark indigo")
  6014. v.Material = "Glass"
  6015. end
  6016. end
  6017. for i, v in pairs(m3:GetChildren()) do
  6018. if v:IsA("Part") then
  6019. v.Transparency = 1
  6020. v.BrickColor = BrickColor.new("Royal purple")
  6021. v.Material = "Neon"
  6022. end
  6023. end
  6024. for i, v in pairs(extrawingmod1:GetChildren()) do
  6025. if v:IsA("Part") then
  6026. v.Transparency = 1
  6027. v.BrickColor = BrickColor.new("White")
  6028. v.Material = "Neon"
  6029. end
  6030. end
  6031. for i, v in pairs(extrawingmod2:GetChildren()) do
  6032. if v:IsA("Part") then
  6033. v.Transparency = 1
  6034. v.BrickColor = BrickColor.new("White")
  6035. v.Material = "Neon"
  6036. end
  6037. end
  6038. elseif k == "e" and attack == false and ModeOfGlitch == 3 then
  6039. resetmode()
  6040. end
  6041. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  6042. ModeOfGlitch = 4
  6043. storehumanoidWS = 16
  6044. hum.WalkSpeed = 16
  6045. rainbowmode = false
  6046. glitchymode = false
  6047. chaosmode = true
  6048. tl1.Enabled = true
  6049. tl2.Enabled = true
  6050. tl3.Enabled = true
  6051. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color)
  6052. newTheme("rbxassetid://1369263130",0,1,1)
  6053. MAINRUINCOLOR = BrickColor.new("Black")
  6054. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6055. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6056. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6057. for i, v in pairs(mw2:GetChildren()) do
  6058. if v:IsA("Part") then
  6059. v.BrickColor = MAINRUINCOLOR
  6060. v.Material = "Neon"
  6061. end
  6062. end
  6063. for i, v in pairs(mw1:GetChildren()) do
  6064. if v:IsA("Part") then
  6065. v.Transparency = 0.75
  6066. v.BrickColor = BrickColor.random()
  6067. v.Material = "Neon"
  6068. end
  6069. end
  6070. for i, v in pairs(m:GetChildren()) do
  6071. if v:IsA("Part") then
  6072. v.BrickColor = BrickColor.new("Black")
  6073. v.Material = "Neon"
  6074. end
  6075. end
  6076. for i, v in pairs(m2:GetChildren()) do
  6077. if v:IsA("Part") then
  6078. v.BrickColor = BrickColor.random()
  6079. v.Material = "Neon"
  6080. end
  6081. end
  6082. for i, v in pairs(m3:GetChildren()) do
  6083. if v:IsA("Part") then
  6084. v.BrickColor = BrickColor.new("Black")
  6085. v.Material = "Neon"
  6086. end
  6087. end
  6088. for i, v in pairs(extrawingmod1:GetChildren()) do
  6089. if v:IsA("Part") then
  6090. v.Transparency = 1
  6091. v.BrickColor = BrickColor.new("White")
  6092. v.Material = "Neon"
  6093. end
  6094. end
  6095. for i, v in pairs(extrawingmod2:GetChildren()) do
  6096. if v:IsA("Part") then
  6097. v.Transparency = 1
  6098. v.BrickColor = BrickColor.new("White")
  6099. v.Material = "Neon"
  6100. end
  6101. end
  6102. elseif k == "r" and attack == false and ModeOfGlitch == 4 then
  6103. resetmode()
  6104. end
  6105.  
  6106. if k == "m" and attack == false and ModeOfGlitch == 4 then
  6107. insanitymode()
  6108. elseif k == "m" and attack == false and ModeOfGlitch == 666666 then
  6109. resetmode()
  6110. end
  6111. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  6112. ModeOfGlitch = 5
  6113. storehumanoidWS = 16
  6114. hum.WalkSpeed = 16
  6115. rainbowmode = false
  6116. chaosmode = false
  6117. glitchymode = false
  6118. tl1.Enabled = true
  6119. tl2.Enabled = true
  6120. tl3.Enabled = true
  6121. RecolorTextAndRename("Divinity",Color3.new(1,1,1),Color3.new(1,1,0.5))
  6122. newTheme("rbxassetid://661079869",0,1.02,1)
  6123. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'New Yeller' end)
  6124. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'New Yeller' end)
  6125. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  6126. for i, v in pairs(mw2:GetChildren()) do
  6127. if v:IsA("Part") then
  6128. v.BrickColor = MAINRUINCOLOR
  6129. v.Material = "Neon"
  6130. end
  6131. end
  6132. for i, v in pairs(mw1:GetChildren()) do
  6133. if v:IsA("Part") then
  6134. v.Transparency = 0
  6135. v.BrickColor = MAINRUINCOLOR
  6136. v.Material = "Neon"
  6137. end
  6138. end
  6139. for i, v in pairs(m:GetChildren()) do
  6140. if v:IsA("Part") then
  6141. v.BrickColor = BrickColor.new("Cool yellow")
  6142. v.Material = "Ice"
  6143. end
  6144. end
  6145. for i, v in pairs(m2:GetChildren()) do
  6146. if v:IsA("Part") then
  6147. v.BrickColor = BrickColor.new("Bright yellow")
  6148. v.Material = "Ice"
  6149. end
  6150. end
  6151. for i, v in pairs(m3:GetChildren()) do
  6152. if v:IsA("Part") then
  6153. v.BrickColor = BrickColor.new("Bright yellow")
  6154. v.Material = "Neon"
  6155. end
  6156. end
  6157. for i, v in pairs(extrawingmod1:GetChildren()) do
  6158. if v:IsA("Part") then
  6159. v.Transparency = 1
  6160. v.BrickColor = BrickColor.new("White")
  6161. v.Material = "Neon"
  6162. end
  6163. end
  6164. for i, v in pairs(extrawingmod2:GetChildren()) do
  6165. if v:IsA("Part") then
  6166. v.Transparency = 1
  6167. v.BrickColor = BrickColor.new("White")
  6168. v.Material = "Neon"
  6169. end
  6170. end
  6171. elseif k == "t" and attack == false and ModeOfGlitch == 5 then
  6172. resetmode()
  6173. end
  6174. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  6175. ModeOfGlitch = 6
  6176. storehumanoidWS = 75
  6177. hum.WalkSpeed = 75
  6178. rainbowmode = false
  6179. chaosmode = false
  6180. glitchymode = false
  6181. tl1.Enabled = true
  6182. tl2.Enabled = true
  6183. tl3.Enabled = true
  6184. RecolorTextAndRename("Justice",Color3.new(0,0,0),Color3.new(1,1,1))
  6185. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  6186. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  6187. newTheme("rbxassetid://1102271169",0,1,1)
  6188. MAINRUINCOLOR = BrickColor.new("White")
  6189. for i, v in pairs(mw2:GetChildren()) do
  6190. if v:IsA("Part") then
  6191. v.BrickColor = MAINRUINCOLOR
  6192. v.Material = "Neon"
  6193. end
  6194. end
  6195. for i, v in pairs(mw1:GetChildren()) do
  6196. if v:IsA("Part") then
  6197. v.Transparency = 0
  6198. v.BrickColor = MAINRUINCOLOR
  6199. v.Material = "Neon"
  6200. end
  6201. end
  6202. for i, v in pairs(m:GetChildren()) do
  6203. if v:IsA("Part") then
  6204. v.BrickColor = BrickColor.new("White")
  6205. v.Material = "Ice"
  6206. end
  6207. end
  6208. for i, v in pairs(m2:GetChildren()) do
  6209. if v:IsA("Part") then
  6210. v.BrickColor = BrickColor.new("White")
  6211. v.Material = "Ice"
  6212. end
  6213. end
  6214. for i, v in pairs(m3:GetChildren()) do
  6215. if v:IsA("Part") then
  6216. v.BrickColor = BrickColor.new("White")
  6217. v.Material = "Neon"
  6218. end
  6219. end
  6220. for i, v in pairs(extrawingmod1:GetChildren()) do
  6221. if v:IsA("Part") then
  6222. v.Transparency = 1
  6223. v.BrickColor = BrickColor.new("White")
  6224. v.Material = "Neon"
  6225. end
  6226. end
  6227. for i, v in pairs(extrawingmod2:GetChildren()) do
  6228. if v:IsA("Part") then
  6229. v.Transparency = 1
  6230. v.BrickColor = BrickColor.new("White")
  6231. v.Material = "Neon"
  6232. end
  6233. end
  6234. elseif k == "y" and attack == false and ModeOfGlitch == 6 then
  6235. resetmode()
  6236. end
  6237. if k == "u" and attack == false then
  6238.  
  6239. storehumanoidWS = 50
  6240. hum.WalkSpeed = 50
  6241. rainbowmode = true
  6242. chaosmode = false
  6243. glitchymode = false
  6244. tl1.Enabled = true
  6245. tl2.Enabled = true
  6246. tl3.Enabled = true
  6247.  
  6248. if(ModeOfGlitch == 6127843)then
  6249. vaporwave = not vaporwave
  6250. end
  6251.  
  6252. if(not vaporwave)then
  6253. RecolorTextAndRename("RAINBOW",Color3.new(1,1,1),Color3.new(1,1,1))
  6254. newTheme("rbxassetid://147930134",0,1,1)
  6255. else
  6256. RecolorTextAndRename("Vaporwave",Color3.new(1,1,1),Color3.new(1,1,1))
  6257. newTheme("rbxassetid://1308711379",0,1,1)
  6258. end
  6259.  
  6260.  
  6261. ModeOfGlitch = 6127843
  6262. MAINRUINCOLOR = BrickColor.new("White")
  6263. for i, v in pairs(mw2:GetChildren()) do
  6264. if v:IsA("Part") then
  6265. v.BrickColor = MAINRUINCOLOR
  6266. v.Material = "Neon"
  6267. end
  6268. end
  6269. for i, v in pairs(mw1:GetChildren()) do
  6270. if v:IsA("Part") then
  6271. v.Transparency = 0
  6272. v.BrickColor = MAINRUINCOLOR
  6273. v.Material = "Neon"
  6274. end
  6275. end
  6276. for i, v in pairs(m:GetChildren()) do
  6277. if v:IsA("Part") then
  6278. v.BrickColor = BrickColor.new("White")
  6279. v.Material = "Neon"
  6280. end
  6281. end
  6282. for i, v in pairs(m2:GetChildren()) do
  6283. if v:IsA("Part") then
  6284. v.BrickColor = BrickColor.new("White")
  6285. v.Material = "Neon"
  6286. end
  6287. end
  6288. for i, v in pairs(m3:GetChildren()) do
  6289. if v:IsA("Part") then
  6290. v.BrickColor = BrickColor.new("White")
  6291. v.Material = "Neon"
  6292. end
  6293. end
  6294. for i, v in pairs(extrawingmod1:GetChildren()) do
  6295. if v:IsA("Part") then
  6296. v.Transparency = 1
  6297. v.BrickColor = BrickColor.new("White")
  6298. v.Material = "Neon"
  6299. end
  6300. end
  6301. for i, v in pairs(extrawingmod2:GetChildren()) do
  6302. if v:IsA("Part") then
  6303. v.Transparency = 1
  6304. v.BrickColor = BrickColor.new("White")
  6305. v.Material = "Neon"
  6306. end
  6307. end
  6308. elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then
  6309. resetmode()
  6310. end
  6311. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  6312. ModeOfGlitch = 1000000
  6313. storehumanoidWS = 100
  6314. hum.WalkSpeed = 100
  6315. rainbowmode = false
  6316. chaosmode = false
  6317. glitchymode = false
  6318. tl1.Enabled = true
  6319. tl2.Enabled = true
  6320. tl3.Enabled = true
  6321. RecolorTextAndRename("CALAMITY",Color3.new(0.25,0,1),Color3.new(0.5,0,1))
  6322. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Bright violet' end)
  6323. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Bright violet' end)
  6324. newTheme("rbxassetid://1359036559",0,1,1)
  6325. MAINRUINCOLOR = BrickColor.new("Bright violet")
  6326. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6327. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6328. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6329. for i, v in pairs(mw2:GetChildren()) do
  6330. if v:IsA("Part") then
  6331. v.BrickColor = MAINRUINCOLOR
  6332. v.Material = "Neon"
  6333. end
  6334. end
  6335. for i, v in pairs(mw1:GetChildren()) do
  6336. if v:IsA("Part") then
  6337. v.Transparency = 0
  6338. v.BrickColor = MAINRUINCOLOR
  6339. v.Material = "Neon"
  6340. end
  6341. end
  6342. for i, v in pairs(m:GetChildren()) do
  6343. if v:IsA("Part") then
  6344. v.Color = Color3.new(0.5,0,1)
  6345. v.Material = "Neon"
  6346. end
  6347. end
  6348. for i, v in pairs(m2:GetChildren()) do
  6349. if v:IsA("Part") then
  6350. v.Color = Color3.new(0.25,0,1)
  6351. v.Material = "Neon"
  6352. end
  6353. end
  6354. for i, v in pairs(m3:GetChildren()) do
  6355. if v:IsA("Part") then
  6356. v.Color = Color3.new(0.45,0,1)
  6357. v.Material = "Neon"
  6358. end
  6359. end
  6360. for i, v in pairs(extrawingmod1:GetChildren()) do
  6361. if v:IsA("Part") then
  6362. v.Transparency = 0.75
  6363. v.Color = Color3.new(0.25,0,1)
  6364. v.Material = "Neon"
  6365. end
  6366. end
  6367. for i, v in pairs(extrawingmod2:GetChildren()) do
  6368. if v:IsA("Part") then
  6369. v.Transparency = 0.75
  6370. v.Color = Color3.new(0.5,0,1)
  6371. v.Material = "Neon"
  6372. end
  6373. end
  6374. elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then
  6375. resetmode()
  6376. end
  6377. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 and (plr.Name == 'Noobygames12' or plr.UserId == 5719877 or AllowCata) then
  6378. newThemeCust("rbxassetid://1504604335",0,1,1)
  6379. attack = true
  6380. hum.WalkSpeed = 0
  6381. MAINRUINCOLOR = BrickColor.new("Royal purple")
  6382. for i = 0, 24, 0.1 do
  6383. swait()
  6384. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  6385. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  6386. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  6387. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6388. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6389. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6390. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6391. end
  6392. CameraEnshaking(1,1)
  6393. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6394. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  6395. wait(0.55)
  6396. CameraEnshaking(1,2)
  6397. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6398. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6399. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6400. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  6401. wait(0.55)
  6402. CameraEnshaking(1,3)
  6403. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  6404. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6405. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6406. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6407. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6408. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  6409. wait(0.55)
  6410. CameraEnshaking(10,5)
  6411. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  6412. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  6413. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  6414. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  6415. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  6416. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  6417. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  6418. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  6419. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  6420. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6421. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  6422. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  6423. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  6424. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  6425. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  6426. for i = 0, 49 do
  6427. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  6428. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  6429. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  6430. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  6431. end
  6432. ModeOfGlitch = 12345678987654321
  6433. storehumanoidWS = 200
  6434. hum.WalkSpeed = 200
  6435. rainbowmode = false
  6436. chaosmode = false
  6437. glitchymode = false
  6438. tl1.Enabled = true
  6439. tl2.Enabled = true
  6440. tl3.Enabled = true
  6441. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Dark indigo' end)
  6442. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Dark indigo' end)
  6443. RecolorTextAndRename("CATASTROPHE",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  6444. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6445. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6446. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6447. for i, v in pairs(mw2:GetChildren()) do
  6448. if v:IsA("Part") then
  6449. v.BrickColor = MAINRUINCOLOR
  6450. v.Material = "Neon"
  6451. end
  6452. end
  6453. for i, v in pairs(mw1:GetChildren()) do
  6454. if v:IsA("Part") then
  6455. v.Transparency = 0
  6456. v.BrickColor = MAINRUINCOLOR
  6457. v.Material = "Neon"
  6458. end
  6459. end
  6460. for i, v in pairs(m:GetChildren()) do
  6461. if v:IsA("Part") then
  6462. v.Color = Color3.new(0.5,0,1)
  6463. v.Material = "Neon"
  6464. end
  6465. end
  6466. for i, v in pairs(m2:GetChildren()) do
  6467. if v:IsA("Part") then
  6468. v.Color = Color3.new(0.5,0,1)
  6469. v.Material = "Neon"
  6470. end
  6471. end
  6472. for i, v in pairs(m3:GetChildren()) do
  6473. if v:IsA("Part") then
  6474. v.Color = Color3.new(0.5,0,1)
  6475. v.Material = "Neon"
  6476. end
  6477. end
  6478. for i, v in pairs(extrawingmod1:GetChildren()) do
  6479. if v:IsA("Part") then
  6480. v.Transparency = 0
  6481. v.Color = Color3.new(0.5,0,1)
  6482. v.Material = "Neon"
  6483. end
  6484. end
  6485. for i, v in pairs(extrawingmod2:GetChildren()) do
  6486. if v:IsA("Part") then
  6487. v.Transparency = 0
  6488. v.Color = Color3.new(0.5,0,1)
  6489. v.Material = "Neon"
  6490. end
  6491. attack = false
  6492. end
  6493. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  6494. resetmode()
  6495. end
  6496. if k == "l" and toggleTag == false then
  6497. toggleTag = true
  6498. text.TextTransparency = 0
  6499. text.TextStrokeTransparency = 0
  6500. elseif k == "l" and toggleTag == true then
  6501. toggleTag = false
  6502. text.TextTransparency = 1
  6503. text.TextStrokeTransparency = 1
  6504. end
  6505. if k == "z" and attack == false and (ModeOfGlitch == 1 or ModeOfGlitch == 8376532578634534) then
  6506. ExtinctiveHeartbreak()
  6507. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  6508. PureBomb()
  6509. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  6510. scattercorrupt()
  6511. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  6512. Judgement()
  6513. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  6514. ChaosGroundStrike()
  6515. elseif k == "z" and attack == false and ModeOfGlitch == 666666 then
  6516. InsaneGroundStrike()
  6517.  
  6518. elseif k == "z" and attack == false and ModeOfGlitch == 69 then
  6519. ChooseODer()
  6520. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  6521. Starfall()
  6522. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  6523. yinyangi()
  6524. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  6525. Wip()
  6526. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  6527. StarfallEX()
  6528. end
  6529. if k == "x" and attack == false and ModeOfGlitch == 1000000 then
  6530. StarDivision()
  6531. elseif k == "x" and attack == false and ModeOfGlitch == 6 then
  6532. JusticeBeam()
  6533. end
  6534. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  6535. UniversalCollapse()
  6536. end
  6537. if k == "b" and attack == false and ModeOfGlitch == 4 then
  6538.  
  6539. end
  6540. if k == "n" and attack == false then
  6541. CorruptBlink()
  6542. end
  6543. if k == "m" and attack == false and ModeOfGlitch == 69 and AllowRape then
  6544. FuckMeSidewaysAndCallMeGay()
  6545. end
  6546. end)
  6547. coroutine.resume(coroutine.create(function()
  6548. while true do
  6549. swait(2)
  6550. if rainbowmode == true or ModeOfGlitch == 6 or glitchymode then
  6551. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  6552. end
  6553.  
  6554. end
  6555. end))
  6556.  
  6557.  
  6558. coroutine.resume(coroutine.create(function()
  6559. while true do
  6560. if ModeOfGlitch == 1000000 then
  6561. swait(0.5)
  6562. end
  6563. swait()
  6564. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 then
  6565. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  6566. end
  6567. if ModeOfGlitch == 12345678987654321 then
  6568. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  6569. end
  6570. end
  6571. end))
  6572.  
  6573.  
  6574. function RandomMaterial()
  6575. local getRandom;
  6576. local material;
  6577. local function IsTerrainMaterial(mat)
  6578. local isMaterial = pcall(function() workspace:FindFirstChildOfClass'Terrain':GetMaterialColor(mat) end)
  6579. return isMaterial
  6580. end
  6581. getRandom = function()
  6582. local mat = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())]
  6583. if(not IsTerrainMaterial(mat))then material = mat else getRandom() end
  6584. end
  6585. getRandom()
  6586. repeat wait() until material
  6587. return material
  6588. end
  6589. function RandomCaps(str)
  6590. local new = ""
  6591. for i = 1, #str do
  6592. if(math.random(1,2) == 1)then
  6593. new = new .. (str:sub(i,i):upper())
  6594. else
  6595. new = new .. str:sub(i,i)
  6596. end
  6597. end
  6598. return new
  6599. end
  6600.  
  6601. coroutine.resume(coroutine.create(function()
  6602. while true do
  6603. for i = 1, #ODers do
  6604. local ODer = ODers[i]
  6605. if(ODer)then
  6606. local hed = ODer:FindFirstChild'Head'
  6607. if(ODer.Parent and hed)then
  6608. sphere(10,"Add",hed.CFrame * cf(0,4,0),vt(6,6,3),0,(ODer.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true,false,true)
  6609. else
  6610. table.remove(ODers,i)
  6611. end
  6612. else
  6613. table.remove(ODers,i)
  6614. end
  6615. end
  6616. if(not kan)then
  6617. kan = Instance.new("Sound",char)
  6618. end
  6619. kan.Parent = char
  6620. if(plr.UserId == 5719877)then kan.Volume = 3 else kan.Volume = 1 end
  6621. kan.Pitch = Pitch
  6622. kan.SoundId = MID
  6623. kan.Name = "wrecked"
  6624. kan.Looped = true
  6625. kan:Resume()
  6626. swait()
  6627. if glitchymode == true then
  6628. local val = math.random(1,255)
  6629. local color = Color3.fromRGB(val,val,val)
  6630. pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  6631. pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  6632. tl1.Color = ColorSequence.new(color)
  6633. tl2.Color = ColorSequence.new(color)
  6634. tl3.Color = ColorSequence.new(color)
  6635. tr1.Color = ColorSequence.new(color)
  6636. tr2.Color = ColorSequence.new(color)
  6637. tr3.Color = ColorSequence.new(color)
  6638. for i, v in pairs(mw1:GetChildren()) do
  6639. if v:IsA("Part") then
  6640. v.Transparency = 0
  6641. v.Color = color
  6642. v.Material = "Neon"
  6643. end
  6644. end
  6645. for i, v in pairs(mw2:GetChildren()) do
  6646. if v:IsA("Part") then
  6647. v.Color = color
  6648. v.Material = "Neon"
  6649. end
  6650. end
  6651. for i, v in pairs(m2:GetChildren()) do
  6652. if v:IsA("Part") then
  6653. v.Color = color
  6654. v.Material = "Neon"
  6655. end
  6656. end
  6657. RecolorTextAndRename((ModeOfGlitch == 3 and RandomCaps"glitchy"),Color3.new(0,0,0),color)
  6658. end
  6659. if chaosmode or glitchymode then
  6660. pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6661. pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6662. else
  6663. pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material.Neon end)
  6664. pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material.Neon end)
  6665. end
  6666. if chaosmode == true then
  6667. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6668. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6669. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6670. RecolorTextAndRename((ModeOfGlitch == 666666 and "INSANITY" or "CHAOS"),Color3.new(0,0,0),BrickColor.random().Color)
  6671. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.random() end)
  6672. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.random() end)
  6673. for i, v in pairs(mw1:GetChildren()) do
  6674. if v:IsA("Part") then
  6675. v.Transparency = 0.75
  6676. v.BrickColor = BrickColor.random()
  6677. v.Material = "Neon"
  6678. end
  6679. end
  6680. for i, v in pairs(extrawingmod1:GetChildren()) do
  6681. if v:IsA("Part") and ModeOfGlitch == 666666 then
  6682. v.Transparency = 0.75
  6683. v.BrickColor = BrickColor.random()
  6684. v.Material = "Neon"
  6685. elseif v:IsA("Part") then
  6686. v.Transparency = 1
  6687. end
  6688. end
  6689. for i, v in pairs(m2:GetChildren()) do
  6690. if v:IsA("Part") then
  6691. v.BrickColor = BrickColor.random()
  6692. v.Material = "Neon"
  6693. end
  6694. end
  6695. end
  6696. end
  6697. end))
  6698. Humanoid.Name = "STARGLITCHER"
  6699. Humanoid.MaxHealth = math.huge
  6700. Humanoid.Health = math.huge
  6701. Instance.new("ForceField",char).Visible = false
  6702. Humanoid.Animator.Parent = nil
  6703. idleanim=.4
  6704. while true do
  6705. if rainbowmode == false and chaosmode == false and glitchymode == false then
  6706. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6707. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6708. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6709. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6710. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6711. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6712. end
  6713. if rainbowmode == true then
  6714. pcall(function() Character.ReaperShadowHead.Eye1.Color = Color3.new(r/255,g/255,b/255) end)
  6715. pcall(function() Character.ReaperShadowHead.Eye2.Color = Color3.new(r/255,g/255,b/255) end)
  6716. if(not vaporwave)then
  6717. RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6718. else
  6719. RecolorTextAndRename("Vaporwave",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6720. end
  6721. MAINRUINCOLOR = BrickColor.new("White")
  6722. tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6723. tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6724. tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6725. tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6726. tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6727. tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6728. for i, v in pairs(m:GetChildren()) do
  6729. if v:IsA("Part") then
  6730. v.Color = Color3.new(r/255,g/255,b/255)
  6731. end
  6732. end
  6733. for i, v in pairs(m2:GetChildren()) do
  6734. if v:IsA("Part") then
  6735. v.Color = Color3.new(r/255,g/255,b/255)
  6736. end
  6737. end
  6738. for i, v in pairs(m3:GetChildren()) do
  6739. if v:IsA("Part") then
  6740. v.Color = Color3.new(r/255,g/255,b/255)
  6741. end
  6742. end
  6743. for i, v in pairs(mw1:GetChildren()) do
  6744. if v:IsA("Part") then
  6745. v.Color = Color3.new(r/255,g/255,b/255)
  6746. v.Material = "Neon"
  6747. end
  6748. end
  6749. for i, v in pairs(mw2:GetChildren()) do
  6750. if v:IsA("Part") then
  6751. v.Color = Color3.new(r/255,g/255,b/255)
  6752. v.Material = "Neon"
  6753. end
  6754. end
  6755. end
  6756. CameraManager()
  6757. swait()
  6758. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6759. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6760. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6761. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6762. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6763. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6764.  
  6765. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6766. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6767. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6768. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6769. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6770. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6771. sine = sine + change
  6772. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6773. local velderp=RootPart.Velocity.y
  6774. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6775. if equipped==true or equipped==false then
  6776. if attack==false then
  6777. idle=idle+1
  6778. else
  6779. idle=0
  6780. end
  6781. if idle>=500 then
  6782. if attack==false then
  6783. --Sheath()
  6784. end
  6785. end
  6786. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6787. Anim="Jump"
  6788. if attack==false then
  6789. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6790. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6791. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6792. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6793. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6794. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6795. end
  6796. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6797. Anim="Fall"
  6798. if attack==false then
  6799. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6800. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6801. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6802. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6803. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6804. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6805. end
  6806. elseif torvel<1 and hitfloor~=nil then
  6807. Anim="Idle"
  6808. if attack==false then
  6809. if ModeOfGlitch == 1 then
  6810. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6811. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6812. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6813. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6814. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6815. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6816.  
  6817. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  6818. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6819. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6820. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6821. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6822. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6823. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6824.  
  6825. elseif ModeOfGlitch == 3 then
  6826. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6827. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6828. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6829. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6830. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(-5),math.rad(15 + 7.5 * math.cos(sine / 12.5))),.1)
  6831. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(5),math.rad(-15 - 7.5 * math.cos(sine / 12.5))),.1)
  6832. elseif ModeOfGlitch == 4 then
  6833. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6834. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6835. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6836. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6837. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6838. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6839. elseif ModeOfGlitch == 69 then
  6840. RootJoint.C0 = RootJoint.C0:lerp(cf(0,0,0)*angles(0,0,math.rad(0+5*math.cos(sine/16)))*RootCF,.1)
  6841. Torso.Neck.C0 = Torso.Neck.C0:lerp(necko*angles(0,0,-math.rad(0+5*math.cos(sine/16))),.1)
  6842. LH.C0 = LH.C0:lerp(cf(-1-math.rad(0+5*math.cos(sine/16)),-1+math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(-15),math.rad(25),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6843. RH.C0 = RH.C0:lerp(cf(1-math.rad(0+5*math.cos(sine/16)),-1-math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6844. LW.C0 = LW.C0:lerp(cf(-1.5,0.5,0)*cf(0,-.15,0)*angles(math.rad(15),0,math.rad(20)),.1)
  6845. RW.C0 = RW.C0:lerp(cf(1.5,0.5,0)*angles(0,0,math.rad(5+5*math.sin(sine/16))),.1)
  6846. elseif ModeOfGlitch == 8376532578634534 then
  6847. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6848. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6849. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  6850. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(-25),0)*angles(math.rad(0 - 25 * math.cos(sine / 0.1164)),math.rad(0 - 30 * math.cos(sine / 0.25)),math.rad(0 - 30 * math.cos(sine / 0.465))),.1)
  6851. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  6852. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  6853.  
  6854. elseif ModeOfGlitch == 666666 then
  6855. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6856. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6857. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6858. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6859. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6860. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6861.  
  6862. elseif ModeOfGlitch == 5 then
  6863. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6864. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6865. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6866. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6867. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6868. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6869.  
  6870. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 6 then
  6871. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6872. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6873. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6874. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6875. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6876. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6877.  
  6878. elseif ModeOfGlitch == 12345678987654321 then
  6879. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6880. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6881. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6882. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6883. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6884. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6885. end
  6886. end
  6887. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  6888. Anim="Walk"
  6889. if attack==false then
  6890. if ModeOfGlitch == 1 then
  6891. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6892. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6893. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6894. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6895. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6896. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6897. elseif ModeOfGlitch == 4 then
  6898. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/4)/2)*angles(math.rad(2-4*math.cos(sine/10))-math.sin(sine/10)/2,0,0)*angles(0,math.rad(90),0),.1)
  6899. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/4)/2)*angles(math.rad(2+3*math.cos(sine/10))+math.sin(sine/10)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6900. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6901. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6902. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6903. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6904. elseif ModeOfGlitch == 666666 then
  6905. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/10))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6906. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/10))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6907. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6908. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6909. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6910. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6911.  
  6912. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 then
  6913. RH.C0=clerp(RH.C0,cf(1,-.85-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6914. LH.C0=clerp(LH.C0,cf(-1,-.85+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6915. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6916. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6917. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6918. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6919. end
  6920. end
  6921. elseif torvel>=22 and hitfloor~=nil then
  6922. Anim="Run"
  6923. if attack==false then
  6924. if ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 4 and ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8376532578634534 then
  6925. RH.C0=clerp(RH.C0,cf(1,-1-.4*math.cos(sine/6)/2,.8*math.cos(sine/6)/2)*angles(math.rad(0-65*math.cos(sine/6))-math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(90),0),.1)
  6926. LH.C0=clerp(LH.C0,cf(-1,-1+.4*math.cos(sine/6)/2,-.8*math.cos(sine/6)/2)*angles(math.rad(0+65*math.cos(sine/6))+math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(-90),0),.1)
  6927. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6928. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6929. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 105 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6930. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 105 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6931. elseif ModeOfGlitch == 666666 then
  6932. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6933. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6934. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + .125 * math.cos(sine / 3))*angles(math.rad(25),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1)
  6935. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6936. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6937. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6938.  
  6939. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 4 or ModeOfGlitch == 6 or ModeOfGlitch == 8376532578634534 then
  6940. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6941. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6942. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6943. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6944. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6945. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6946. end
  6947. end
  6948. end
  6949. end
  6950. end
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