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  1. local Player = game:GetService("Players").TheZeus13 --<=== Replace With Your Name
  2.  
  3.  
  4. local Mouse,mouse,UserInputService,ContextActionService
  5. do
  6. script.Parent = Player.Character
  7. local CAS = {Actions={}}
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10. Event.Parent = Player.Character
  11. local fakeEvent = function()
  12. local t = {_fakeEvent=true}
  13. t.Connect = function(self,f)self.Function=f end
  14. t.connect = t.Connect
  15. return t
  16. end
  17. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  18. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  19. function CAS:BindAction(name,fun,touch,...)
  20. CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  21. end
  22. function CAS:UnbindAction(name)
  23. CAS.Actions[name] = nil
  24. end
  25. local function te(self,ev,...)
  26. local t = m[ev]
  27. if t and t._fakeEvent and t.Function then
  28. t.Function(...)
  29. end
  30. end
  31. m.TrigEvent = te
  32. UIS.TrigEvent = te
  33. Event.OnServerEvent:Connect(function(plr,io)
  34. if plr~=Player then return end
  35. if io.isMouse then
  36. m.Target = io.Target
  37. m.Hit = io.Hit
  38. elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  39. if io.UserInputState == Enum.UserInputState.Begin then
  40. m:TrigEvent("Button1Down")
  41. else
  42. m:TrigEvent("Button1Up")
  43. end
  44. else
  45. for n,t in pairs(CAS.Actions) do
  46. for _,k in pairs(t.Keys) do
  47. if k==io.KeyCode then
  48. t.Function(t.Name,io.UserInputState,io)
  49. end
  50. end
  51. end
  52. if io.UserInputState == Enum.UserInputState.Begin then
  53. m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  54. UIS:TrigEvent("InputBegan",io,false)
  55. else
  56. m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  57. UIS:TrigEvent("InputEnded",io,false)
  58. end
  59. end
  60. end)
  61. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  62. end
  63.  
  64. ---------Replace All "LocalPlayer" With Your Name.
  65. --Remove "Mouse =" or "local mouse =" at the start.
  66. --Replace Kermat161 At The Top Of The Script With You Name.
  67. -----------------------------Script In The Line's.
  68. ---fixed by Scenius
  69. plr = game.Players.TheZeus13
  70. repeat
  71. wait(0.4)
  72. until plr.Character
  73. chr = plr.Character
  74. human = chr:FindFirstChild("Humanoid")
  75. selected = false
  76. equipd = false
  77. tors = chr.Torso
  78. rarm = chr["Right Arm"]
  79. larm = chr["Left Arm"]
  80. rleg = chr["Right Leg"]
  81. lleg = chr["Left Leg"]
  82. hrp = chr.HumanoidRootPart
  83. head = chr.Head
  84. anim = human.Animator
  85. activu = false
  86. Heartbeat = Instance.new("BindableEvent")
  87. Heartbeat.Name = "Heartbeat"
  88. Heartbeat.Parent = script
  89. frame = 0.03333333333333333
  90. tf = 0
  91. game:GetService("RunService").Heartbeat:connect(function(s, p)
  92. tf = tf + s
  93. if tf >= frame then
  94. for i = 1, math.floor(tf / frame) do
  95. Heartbeat:Fire()
  96. end
  97. tf = tf - frame * math.floor(tf / frame)
  98. end
  99. end)
  100. function swait(num)
  101. if num == 0 or num == nil then
  102. Heartbeat.Event:wait()
  103. else
  104. for i = 1, num do
  105. Heartbeat.Event:wait()
  106. end
  107. end
  108. end
  109. tool = Instance.new("Tool")
  110. tool.CanBeDropped = false
  111. tool.RequiresHandle = false
  112. tool.Name = "fir"
  113. tool.Parent = plr.Backpack
  114. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  115. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  116. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  117. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  118. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  119. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  120. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  121. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  122. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  123. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  124. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  125. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  126. RS = tors:FindFirstChild("Right Shoulder")
  127. LS = tors:FindFirstChild("Left Shoulder")
  128. RH = tors:FindFirstChild("Right Hip")
  129. LH = tors:FindFirstChild("Left Hip")
  130. RJ = hrp:FindFirstChild("RootJoint")
  131. N = tors:FindFirstChild("Neck")
  132. cf = CFrame.new
  133. ang = CFrame.Angles
  134. rd = math.rad
  135. rd2 = math.random
  136. function nooutline(p)
  137. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  138. end
  139. function makepart(color, name, reflec, mater, parnt, cfram)
  140. local port = Instance.new("Part")
  141. port.BrickColor = BrickColor.new(color)
  142. port.Name = name
  143. nooutline(port)
  144. port.Reflectance = reflec
  145. port.Material = mater
  146. port.Anchored = false
  147. port.CanCollide = false
  148. port.Locked = true
  149. port.Size = Vector3.new(0.2, 0.2, 0.2)
  150. port.Parent = parnt
  151. return port
  152. end
  153. function makemesh(meshtype, scale, meshid, parent)
  154. local mes = Instance.new("SpecialMesh")
  155. mes.MeshType = meshtype
  156. mes.Scale = scale
  157. if meshtype == "FileMesh" then
  158. mes.MeshId = meshid
  159. end
  160. mes.Parent = parent
  161. return mes
  162. end
  163. function makeweld(parent, p0, p1, c0, c1)
  164. local wel = Instance.new("Weld")
  165. wel.Part0 = p0
  166. wel.Part1 = p1
  167. wel.C0 = c0
  168. if c1 ~= nil then
  169. wel.C1 = c1
  170. end
  171. wel.Parent = parent
  172. return wel
  173. end
  174. function smokz(prnt)
  175. s = Instance.new("Smoke")
  176. s.Color = Color3.new(1, 1, 1)
  177. s.Enabled = false
  178. s.Name = "smok"
  179. s.Opacity = 0.5
  180. s.RiseVelocity = 0.2
  181. s.Size = 0.1
  182. s.Parent = prnt
  183. end
  184. function glow(tz, paz, smokinz, length)
  185. if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then
  186. do
  187. local s = Instance.new("Sound")
  188. s.SoundId = "rbxassetid://298181829"
  189. s.Volume = 0.25
  190. s.Pitch = math.random(9, 11) / 10
  191. s.Parent = paz
  192. s:Play()
  193. paz.Transparency = 0.7
  194. if smokinz == true then
  195. paz.smok.Enabled = true
  196. end
  197. delay(length, function()
  198. paz.Transparency = 1
  199. paz.smok.Enabled = false
  200. s:Destroy()
  201. end)
  202. end
  203. end
  204. end
  205. function makeglow()
  206. for _, p in pairs(chr:GetChildren()) do
  207. if p.ClassName == "Accessory" then
  208. do
  209. local h = p:FindFirstChildOfClass("Part")
  210. local nh = h:Clone()
  211. nh.Parent = nil
  212. nh.CFrame = h.CFrame
  213. nh.Transparency = 1
  214. nh.Name = "Glow"
  215. nh.Material = "Neon"
  216. nh.BrickColor = BrickColor.new("New Yeller")
  217. nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  218. nh.Parent = h
  219. makeweld(nh, nh, h, cf(0, 0, 0))
  220. local m = nh:FindFirstChildOfClass("SpecialMesh")
  221. m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06)
  222. m.TextureId = ""
  223. smokz(nh)
  224. nh.Touched:connect(function(po)
  225. glow(po, nh, true, 0.8)
  226. end)
  227. end
  228. elseif p.ClassName == "Part" and p ~= hrp then
  229. do
  230. local n = p:Clone()
  231. n.Parent = nil
  232. n.Transparency = 1
  233. n.Material = "Neon"
  234. n.Name = "Glow"
  235. n.BrickColor = BrickColor.new("New Yeller")
  236. n.CFrame = p.CFrame
  237. n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  238. n.Parent = p
  239. makeweld(n, n, p, cf(0, 0, 0))
  240. smokz(n)
  241. n.Touched:connect(function(po)
  242. glow(po, n, true, 0.8)
  243. end)
  244. if n:FindFirstChildOfClass("Decal") then
  245. n:FindFirstChildOfClass("Decal"):Destroy()
  246. end
  247. if p:FindFirstChildOfClass("SpecialMesh") then
  248. local c = p:FindFirstChildOfClass("SpecialMesh"):Clone()
  249. c.Parent = nil
  250. c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05)
  251. c.Parent = n
  252. else
  253. local m = Instance.new("BlockMesh")
  254. m.Scale = Vector3.new(1.05, 1.025, 1.05)
  255. if p == tors then
  256. m.Scale = Vector3.new(1.05, 1.05, 1.05)
  257. end
  258. m.Parent = n
  259. end
  260. end
  261. end
  262. end
  263. end
  264. makeglow()
  265. function fglow(glopart, duration)
  266. for _ = 1, 4 do
  267. swait()
  268. glopart.Transparency = glopart.Transparency - 0.075
  269. end
  270. delay(duration, function()
  271. for _ = 1, 4 do
  272. swait()
  273. glopart.Transparency = glopart.Transparency + 0.075
  274. end
  275. end)
  276. end
  277. function lerpz(joint, prop, cfrmz, alp)
  278. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  279. end
  280. function resetlerp()
  281. RJ.C0 = RJC0
  282. RJ.C1 = RJC1
  283. N.C0 = NC0
  284. N.C1 = NC1
  285. RS.C0 = RSC0
  286. RS.C1 = RSC1
  287. LS.C0 = LSC0
  288. LS.C1 = LSC1
  289. RH.C0 = RHC0
  290. RH.C1 = RHC1
  291. LH.C0 = LHC0
  292. end
  293.  
  294.  
  295.  
  296.  
  297.  
  298.  
  299.  
  300.  
  301.  
  302.  
  303.  
  304. function RFistDamage()
  305.  
  306. end
  307. function rsmash()
  308. if activu == true or selected == false then
  309. return
  310. end
  311. coroutine.resume(coroutine.create(function()
  312. fglow(rarm.Glow, 3)
  313. end))
  314. activu = true
  315.  
  316. human.WalkSpeed = human.WalkSpeed - 13
  317. animo(false)
  318. local Mus = Instance.new("Sound",workspace)
  319. Mus.SoundId = "rbxassetid://789575203"
  320. Mus.Pitch = 1
  321. Mus.Volume = 90000
  322. Mus.Looped = false
  323. wait(0.3)
  324. Mus:Play()
  325. local pe = Instance.new("ParticleEmitter")
  326. pe.Color = ColorSequence.new(Color3.new(255, 255, 0))
  327. pe.LightEmission = 0.9
  328. pe.Size = NumberSequence.new(0.5)
  329. pe.Texture = "rbxassetid://272050333"
  330. pe.Transparency = NumberSequence.new(0.1)
  331. pe.Lifetime = NumberRange.new(0.1)
  332. pe.Rate = 1
  333. pe.RotSpeed = NumberRange.new(360)
  334. pe.Speed = NumberRange.new(3)
  335. pe.VelocitySpread = 360
  336. pe.Parent = rarm.Glow
  337. local pe2 = Instance.new("ParticleEmitter")
  338. pe2.Color = ColorSequence.new(Color3.new(255, 255, 0))
  339. pe2.LightEmission = 0.9
  340. pe2.Size = NumberSequence.new(5)
  341. pe2.Texture = "rbxassetid://516107903"
  342. pe2.Transparency = NumberSequence.new(0.4)
  343. pe2.ZOffset = 2
  344. pe2.Enabled = false
  345. pe2.LockedToPart = true
  346. pe2.Lifetime = NumberRange.new(0.07)
  347. pe2.Rate = 8
  348. pe2.Rotation = NumberRange.new(0, 360)
  349. pe2.RotSpeed = NumberRange.new(0)
  350. pe2.Speed = NumberRange.new(0)
  351. pe2.VelocitySpread = 180
  352. pe2.Parent = rarm.Glow
  353. for _ = 1, 45 do
  354. swait()
  355. lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
  356. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
  357. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
  358. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  359. lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
  360. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
  361. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
  362. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  363. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  364. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  365. pe.Rate = pe.Rate + 25
  366. end
  367. pe2.Enabled = true
  368. pe.Speed = NumberRange.new(10)
  369. for _ = 1, 30 do
  370. swait()
  371. lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2)
  372. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2)
  373. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2)
  374. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2)
  375. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2)
  376. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2)
  377. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  378. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2)
  379.  
  380. end
  381. for l = 1, 3 do
  382. swait()
  383. lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
  384. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
  385. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
  386. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
  387. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
  388. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
  389. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
  390. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
  391. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
  392. end
  393. pe:Destroy()
  394. pe2:Destroy()
  395. KABOOMZ()
  396. rarm.Glow.smok.Enabled = true
  397. for _ = 1, 8 do
  398. swait()
  399. lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
  400. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
  401. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
  402. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
  403. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
  404. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
  405. lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
  406. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
  407. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
  408. end
  409. wait(1.5)
  410. animo(true)
  411. human.WalkSpeed = human.WalkSpeed + 13
  412. for _ = 1, 24 do
  413. swait()
  414. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  415. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  416. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  417. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  418. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  419. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  420. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  421. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  422. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  423. end
  424. resetlerp()
  425. rarm.Glow.smok.Enabled = false
  426. activu = false
  427. end
  428.  
  429.  
  430.  
  431.  
  432. local debris=game:service"Debris"
  433. vt = Vector3.new
  434. bc = BrickColor.new
  435.  
  436.  
  437.  
  438.  
  439.  
  440.  
  441.  
  442.  
  443.  
  444.  
  445.  
  446.  
  447. function Ring()
  448.  
  449.  
  450. local effspwn = Instance.new("Part")
  451. local model = Instance.new("Model")
  452. game.Debris:AddItem(model, 20)
  453. model.Name = "smasheffects"
  454. model.Parent = workspace
  455. effspwn.Name = "spwnr"
  456. effspwn.Size = Vector3.new(1, 1, 1)
  457. effspwn.Anchored = true
  458. effspwn.CanCollide = false
  459. effspwn.Transparency = 1
  460. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  461. effspwn.Parent = model
  462.  
  463. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  464. if v:FindFirstChild('Humanoid') then
  465. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  466. v.Humanoid.PlatformStand = true
  467. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  468. end
  469. end
  470. coroutine.resume(coroutine.create(function()
  471. local shok = Instance.new("Part")
  472. shok.Name = "wring1"
  473. shok.BrickColor = BrickColor.new("Institutional white")
  474. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  475. shok.Size = Vector3.new(1, 1, 1)
  476. shok.Anchored = true
  477. shok.Material = "Neon"
  478. shok.Transparency = 0.25
  479. shok.CanCollide = false
  480. shok.Parent = model
  481. game.Debris:AddItem(shok, 12)
  482. local mesh = Instance.new("SpecialMesh")
  483. mesh.MeshType = "FileMesh"
  484. mesh.MeshId = "rbxassetid://3270017"
  485. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  486. mesh.Parent = shok
  487. for e = 1, 30 do
  488. wait()
  489. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  490. shok.Transparency = shok.Transparency + 0.002
  491. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  492. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  493. end
  494. for e = 1, 38 do
  495. wait()
  496. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  497. shok.Transparency = shok.Transparency + 0.002
  498. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  499. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  500. end
  501. for e = 1, 24 do
  502. wait()
  503. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  504. shok.Transparency = shok.Transparency + 0.03
  505. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  506. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  507. end
  508. end))
  509. coroutine.resume(coroutine.create(function()
  510. local shok = Instance.new("Part")
  511. shok.Name = "wring2"
  512. shok.BrickColor = BrickColor.new("Institutional white")
  513. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  514. shok.Size = Vector3.new(1, 1, 1)
  515. shok.Anchored = true
  516. shok.Material = "Neon"
  517. shok.Transparency = 0.25
  518. shok.CanCollide = false
  519. shok.Parent = model
  520. game.Debris:AddItem(shok, 12)
  521. local mesh = Instance.new("SpecialMesh")
  522. mesh.MeshType = "FileMesh"
  523. mesh.MeshId = "rbxassetid://3270017"
  524. mesh.Scale = Vector3.new(12, 12, 0.05)
  525. mesh.Parent = shok
  526. for e = 1, 30 do
  527. wait()
  528. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  529. shok.Transparency = shok.Transparency + 0.002
  530. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  531. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  532. end
  533. for e = 1, 38 do
  534. wait()
  535. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  536. shok.Transparency = shok.Transparency + 0.002
  537. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  538. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  539. end
  540. for e = 1, 24 do
  541. wait()
  542. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  543. shok.Transparency = shok.Transparency + 0.03
  544. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  545. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  546. end
  547. end))
  548.  
  549. coroutine.resume(coroutine.create(function()
  550. local shok = Instance.new("Part")
  551. shok.Name = "shokwve"
  552. shok.BrickColor = BrickColor.new("Institutional white")
  553. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  554. shok.Size = Vector3.new(1, 1, 1)
  555. shok.Anchored = true
  556. shok.Material = "Neon"
  557. shok.Transparency = 0.6
  558. shok.CanCollide = false
  559. shok.Parent = model
  560. game.Debris:AddItem(shok, 12)
  561. local mesh = Instance.new("SpecialMesh")
  562. mesh.MeshType = "FileMesh"
  563. mesh.MeshId = "rbxassetid://489415447"
  564. mesh.Scale = Vector3.new(1, 1, 1)
  565. mesh.Parent = shok
  566. for e = 1, 12 do
  567. wait()
  568. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  569. shok.Transparency = shok.Transparency + 0.002
  570. end
  571. for e = 1, 32 do
  572. wait()
  573. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  574. shok.Transparency = shok.Transparency + 0.002
  575. end
  576. for e = 1, 24 do
  577. wait()
  578. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  579. shok.Transparency = shok.Transparency + 0.03
  580. end
  581. end))
  582. coroutine.resume(coroutine.create(function()
  583. local shok = Instance.new("Part")
  584. shok.Name = "shock2"
  585. shok.BrickColor = BrickColor.new("Institutional white")
  586. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  587. shok.Size = Vector3.new(1, 1, 1)
  588. shok.Anchored = true
  589. shok.Material = "Neon"
  590. shok.Transparency = 0.35
  591. shok.CanCollide = false
  592. shok.Parent = model
  593. game.Debris:AddItem(shok, 12)
  594. local mesh = Instance.new("SpecialMesh")
  595. mesh.MeshType = "FileMesh"
  596. mesh.MeshId = "rbxassetid://489415447"
  597. mesh.Scale = Vector3.new(12, 12, 12)
  598. mesh.Parent = shok
  599. for e = 1, 15 do
  600. wait()
  601. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  602. shok.Transparency = shok.Transparency + 0.004
  603. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  604. end
  605. for e = 1, 16 do
  606. wait()
  607. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  608. shok.Transparency = shok.Transparency + 0.004
  609. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  610. end
  611. for e = 1, 12 do
  612. wait()
  613. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  614. shok.Transparency = shok.Transparency + 0.06
  615. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  616. end
  617. end))
  618. coroutine.resume(coroutine.create(function()
  619. local shok = Instance.new("Part")
  620. shok.Name = "shock3"
  621. shok.BrickColor = BrickColor.new("Institutional white")
  622. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  623. shok.Size = Vector3.new(1, 1, 1)
  624. shok.Anchored = true
  625. shok.Material = "Neon"
  626. shok.Transparency = 0.35
  627. shok.CanCollide = false
  628. shok.Parent = model
  629. game.Debris:AddItem(shok, 12)
  630. local mesh = Instance.new("SpecialMesh")
  631. mesh.MeshType = "FileMesh"
  632. mesh.MeshId = "rbxassetid://489415447"
  633. mesh.Scale = Vector3.new(12, 12, 12)
  634. mesh.Parent = shok
  635. for e = 1, 15 do
  636. wait()
  637. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  638. shok.Transparency = shok.Transparency + 0.004
  639. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  640. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  641. end
  642. for e = 1, 16 do
  643. wait()
  644. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  645. shok.Transparency = shok.Transparency + 0.004
  646. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  647. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  648. end
  649. for e = 1, 12 do
  650. wait()
  651. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  652. shok.Transparency = shok.Transparency + 0.06
  653. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  654. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  655. end
  656. end))
  657.  
  658. end
  659. function Landing()
  660.  
  661.  
  662.  
  663.  
  664.  
  665.  
  666. ROW = function(out, trans, s, wt, t, ang, plus)
  667. for i = 1, 360, 360/t do
  668. local c = Instance.new("Part", game.Workspace)
  669. c.FormFactor = 3
  670. c.TopSurface = 0
  671. c.BottomSurface = 0
  672. c.Size = s
  673. c.Anchored = true
  674. c.CanCollide = wt
  675. c.Material=workspace.Base.Material
  676. c.Transparency = trans
  677. c.BrickColor = workspace.Base.BrickColor
  678. c.CFrame = CFrame.new(tors.CFrame.x,0,tors.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  679. c.Locked=true
  680. game.Debris:AddItem(c,15)
  681. end
  682. end
  683.  
  684.  
  685.  
  686.  
  687.  
  688. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  689. Ring()
  690.  
  691.  
  692.  
  693.  
  694.  
  695. end
  696.  
  697.  
  698.  
  699.  
  700.  
  701.  
  702.  
  703. function newRay(start,face,range,wat)
  704. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  705. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  706. return rey,hit,pos
  707. end
  708.  
  709.  
  710.  
  711.  
  712. function jum()
  713. if activu == true or selected == false then
  714. return
  715. end
  716. coroutine.resume(coroutine.create(function()
  717. fglow(rleg.Glow, 1)
  718. fglow(lleg.Glow, 1)
  719. end))
  720. activu = true
  721. human.WalkSpeed = human.WalkSpeed - 13
  722. local pe = Instance.new("ParticleEmitter")
  723. pe.Color = ColorSequence.new(Color3.new(255, 255, 0))
  724. pe.LightEmission = 0.9
  725. pe.Size = NumberSequence.new(0.5)
  726. pe.Texture = "rbxassetid://272050333"
  727. pe.Transparency = NumberSequence.new(0.1)
  728. pe.Lifetime = NumberRange.new(0.1)
  729. pe.Rate = 250
  730. pe.RotSpeed = NumberRange.new(360)
  731. pe.Speed = NumberRange.new(3)
  732. pe.VelocitySpread = 360
  733. pe.Parent = rleg.Glow
  734. local pea = pe:Clone()
  735. pea.Parent = lleg.Glow
  736. local pe2 = Instance.new("ParticleEmitter")
  737. pe2.Color = ColorSequence.new(Color3.new(255, 255, 0))
  738. pe2.LightEmission = 0.9
  739. pe2.Size = NumberSequence.new(5)
  740. pe2.Texture = "rbxassetid://516107903"
  741. pe2.Transparency = NumberSequence.new(0.4)
  742. pe2.ZOffset = 2
  743. pe2.Enabled = true
  744. pe2.LockedToPart = true
  745. pe2.Lifetime = NumberRange.new(0.07)
  746. pe2.Rate = 8
  747. pe2.Rotation = NumberRange.new(0, 360)
  748. pe2.RotSpeed = NumberRange.new(0)
  749. pe2.Speed = NumberRange.new(0)
  750. pe2.VelocitySpread = 180
  751. pe2.Parent = lleg.Glow
  752. local pea2 = pe2:Clone()
  753. pea2.Parent = rleg.Glow
  754. for l = 1, 30 do
  755. swait()
  756. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  757. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  758. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  759. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  760. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  761. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  762. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  763. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  764. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  765. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  766. end
  767. pe:Destroy()
  768. pe2:Destroy()
  769. pea:Destroy()
  770. pea2:Destroy()
  771. human.WalkSpeed = 50
  772. BV = Instance.new("BodyVelocity", tors)
  773. BV.maxForce = Vector3.new(0,100000,0)
  774. BV.P = 100000
  775. BV.velocity = Vector3.new(0,800,0)
  776. KABOOMZ2()
  777. coroutine.resume(coroutine.create(function()
  778. swait(3)
  779. BV:Destroy()
  780. end))
  781. for _ = 1, 18 do
  782. swait()
  783. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6)
  784. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6)
  785. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6)
  786. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  787. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6)
  788. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  789. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6)
  790. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  791. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6)
  792. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  793. end
  794. for _ = 1, 18 do
  795. swait()
  796. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  797. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  798. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  799. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  800. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  801. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  802. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  803. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  804. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  805. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  806. end
  807. resetlerp()
  808. local ry,ht,ps=nil,nil,nil
  809. while ht==nil do
  810. ry,ht,ps=newRay(hrp.CFrame*CFrame.new(0,-2,0),hrp.CFrame*CFrame.new(0,-3,0),4.1,{chr})
  811. wait()
  812. end
  813. human.WalkSpeed = 0
  814. Landing()
  815. z = Instance.new("Sound",tors)
  816. z.SoundId = "rbxassetid://142070127"
  817. z.Volume = 2
  818. wait(.1)
  819. z:Play()
  820.  
  821. for l = 1, 30 do
  822. swait()
  823. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  824. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  825. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  826. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  827. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  828. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  829. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  830. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  831. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  832. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  833. end
  834. resetlerp()
  835. human.WalkSpeed = 16
  836.  
  837. activu = false
  838. end
  839.  
  840.  
  841.  
  842. local acos = math.acos
  843. local sqrt = math.sqrt
  844. local Vec3 = Vector3.new
  845. local fromAxisAngle = CFrame.fromAxisAngle
  846.  
  847. local function toAxisAngle(CFr)
  848. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  849. local Angle = math.acos((R00+R11+R22-1)/2)
  850. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  851. A = A == 0 and 0.00001 or A
  852. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  853. B = B == 0 and 0.00001 or B
  854. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  855. C = C == 0 and 0.00001 or C
  856. local x = (R21-R12)/sqrt(A)
  857. local y = (R02-R20)/sqrt(B)
  858. local z = (R10-R01)/sqrt(C)
  859. return Vec3(x,y,z),Angle
  860. end
  861.  
  862. function ApplyTrig(Num,Func)
  863. local Min,Max = Func(0),Func(1)
  864. local i = Func(Num)
  865. return (i-Min)/(Max-Min)
  866. --[[if Func == "sin" then
  867. return (math.sin((1-Num)*math.pi)+1)/2
  868. elseif Func == "cos" then
  869. return (math.cos((1-Num)*math.pi)+1)/2
  870. end]]
  871. end
  872.  
  873. function LerpCFrame(CFrame1,CFrame2,Num)
  874. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  875. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  876. end
  877.  
  878. function Crater(Torso,Radius)
  879. spawn(function()
  880. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  881. local Ignore = {}
  882. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  883. if v.Character ~= nil then
  884. Ignore[#Ignore+1] = v.Character
  885. end
  886. end
  887. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  888. if Hit == nil then return end
  889. local Parts = {}
  890. for i = 1,360,10 do
  891. local P = Instance.new("Part",Torso.Parent)
  892. P.Anchored = true
  893. P.FormFactor = "Custom"
  894. P.BrickColor = Hit.BrickColor
  895. P.Material = Hit.Material
  896. P.TopSurface = "Smooth"
  897. P.BottomSurface = "Smooth"
  898. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  899. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  900. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  901. if math.random(0,5) == 0 then -- rubble
  902. local P = Instance.new("Part",Torso.Parent)
  903. P.Anchored = true
  904. P.FormFactor = "Custom"
  905. P.BrickColor = Hit.BrickColor
  906. P.Material = Hit.Material
  907. P.TopSurface = "Smooth"
  908. P.BottomSurface = "Smooth"
  909. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  910. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  911. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  912. end
  913. end
  914. for i = 0,1,0.05 do
  915. for i2,v in pairs(Parts) do
  916. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  917. end
  918. wait(0.02)
  919. end
  920. for i,v in pairs(Parts) do
  921. if v[1].Size.X > 2.1 then
  922. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  923. end
  924. v[1].Anchored = false
  925. end
  926. for i = 0,1,0.05 do
  927. for i2,v in pairs(Parts) do
  928. v[1].Transparency = i
  929. if i == 1 then
  930. v[1]:Destroy()
  931. elseif i >= 0.25 then
  932. v[1].CanCollide = false
  933. end
  934. end
  935. wait(0.02)
  936. end
  937. Parts = nil
  938. end)
  939. end
  940.  
  941.  
  942. function FindNearestTorso(Position,Distance,SinglePlayer)
  943. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  944. local List = {}
  945. for i,v in pairs(workspace:GetChildren())do
  946. if v:IsA("Model")then
  947. if v:findFirstChild("Torso")then
  948. if v ~= chr then
  949. if(v.Torso.Position -Position).magnitude <= Distance then
  950. table.insert(List,v)
  951. end
  952. end
  953. end
  954. end
  955. end
  956. return List
  957. end
  958.  
  959. function KABOOMZ()
  960. local effspwn = Instance.new("Part")
  961. coroutine.resume(coroutine.create(function()
  962. local sound1 = Instance.new("Sound")
  963. sound1.SoundId = "rbxassetid://138137702"
  964. sound1.MaxDistance = 300
  965. sound1.EmitterSize = 20
  966. sound1.Volume = 5
  967. sound1.Pitch = 0.95
  968. sound1.Parent = effspwn
  969. local sound2 = Instance.new("Sound")
  970. sound2.SoundId = "rbxassetid://157878578"
  971. sound2.MaxDistance = 300
  972. sound2.EmitterSize = 20
  973. sound2.Volume = 2
  974. sound2.Pitch = 0.9
  975. sound2.Parent = effspwn
  976. local sound3 = Instance.new("Sound")
  977. sound3.SoundId = "rbxassetid://138250406"
  978. sound2.MaxDistance = 400
  979. sound2.EmitterSize = 30
  980. sound2.Volume = 1.5
  981. sound2.Pitch = 0.6
  982. sound2.Parent = effspwn
  983. sound2:Play()
  984. wait()
  985. sound1:Play()
  986. sound3:Play()
  987. end))
  988. local model = Instance.new("Model")
  989. game.Debris:AddItem(model, 20)
  990. model.Name = "smasheffects"
  991. model.Parent = workspace
  992. effspwn.Name = "spwnr"
  993. effspwn.Size = Vector3.new(1, 1, 1)
  994. effspwn.Anchored = true
  995. effspwn.CanCollide = false
  996. effspwn.Transparency = 1
  997. effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0)
  998. effspwn.Parent = model
  999.  
  1000. Crater(head,60)
  1001.  
  1002. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1003. if v:FindFirstChild('Humanoid') then
  1004. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1005. v.Humanoid.PlatformStand = true
  1006. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  1007. end
  1008. end
  1009. coroutine.resume(coroutine.create(function()
  1010. local shok = Instance.new("Part")
  1011. shok.Name = "whoosh"
  1012. shok.BrickColor = BrickColor.new("Institutional white")
  1013. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1014. shok.Size = Vector3.new(1, 1, 1)
  1015. shok.Anchored = true
  1016. shok.Material = "Neon"
  1017. shok.Transparency = 0.1
  1018. shok.CanCollide = false
  1019. shok.Parent = model
  1020. game.Debris:AddItem(shok, 12)
  1021. local mesh = Instance.new("SpecialMesh")
  1022. mesh.MeshType = "FileMesh"
  1023. mesh.MeshId = "rbxassetid://437347603"
  1024. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  1025. mesh.Parent = shok
  1026. for e = 1, 8 do
  1027. wait()
  1028. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  1029. shok.Transparency = shok.Transparency + 0.035
  1030. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4)
  1031. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  1032. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1033. end
  1034. for e = 1, 16 do
  1035. wait()
  1036. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  1037. shok.Transparency = shok.Transparency + 0.11
  1038. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4)
  1039. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  1040. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1041. end
  1042. end))
  1043. coroutine.resume(coroutine.create(function()
  1044. local shok = Instance.new("Part")
  1045. shok.Name = "wring1"
  1046. shok.BrickColor = BrickColor.new("Institutional white")
  1047. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1048. shok.Size = Vector3.new(1, 1, 1)
  1049. shok.Anchored = true
  1050. shok.Material = "Neon"
  1051. shok.Transparency = 0.25
  1052. shok.CanCollide = false
  1053. shok.Parent = model
  1054. game.Debris:AddItem(shok, 12)
  1055. local mesh = Instance.new("SpecialMesh")
  1056. mesh.MeshType = "FileMesh"
  1057. mesh.MeshId = "rbxassetid://3270017"
  1058. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1059. mesh.Parent = shok
  1060. for e = 1, 30 do
  1061. wait()
  1062. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1063. shok.Transparency = shok.Transparency + 0.002
  1064. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1065. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1066. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1067.  
  1068. end
  1069. for e = 1, 38 do
  1070. wait()
  1071. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1072. shok.Transparency = shok.Transparency + 0.002
  1073. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1074. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1075. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1076.  
  1077. end
  1078. for e = 1, 24 do
  1079. wait()
  1080. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1081. shok.Transparency = shok.Transparency + 0.03
  1082. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1083. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1084. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1085.  
  1086. end
  1087. end))
  1088. coroutine.resume(coroutine.create(function()
  1089. local shok = Instance.new("Part")
  1090. shok.Name = "wring2"
  1091. shok.BrickColor = BrickColor.new("Institutional white")
  1092. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1093. shok.Size = Vector3.new(1, 1, 1)
  1094. shok.Anchored = true
  1095. shok.Material = "Neon"
  1096. shok.Transparency = 0.25
  1097. shok.CanCollide = false
  1098. shok.Parent = model
  1099. game.Debris:AddItem(shok, 12)
  1100. local mesh = Instance.new("SpecialMesh")
  1101. mesh.MeshType = "FileMesh"
  1102. mesh.MeshId = "rbxassetid://3270017"
  1103. mesh.Scale = Vector3.new(12, 12, 0.05)
  1104. mesh.Parent = shok
  1105. for e = 1, 30 do
  1106. wait()
  1107. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1108. shok.Transparency = shok.Transparency + 0.002
  1109. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1110. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1111. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1112.  
  1113. end
  1114. for e = 1, 38 do
  1115. wait()
  1116. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1117. shok.Transparency = shok.Transparency + 0.002
  1118. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1119. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1120. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1121.  
  1122. end
  1123. for e = 1, 24 do
  1124. wait()
  1125. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1126. shok.Transparency = shok.Transparency + 0.03
  1127. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1128. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1129. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1130.  
  1131. end
  1132. end))
  1133. coroutine.resume(coroutine.create(function()
  1134. local shok = Instance.new("Part")
  1135. shok.Name = "coil1"
  1136. shok.BrickColor = BrickColor.new("Institutional white")
  1137. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1138. shok.Size = Vector3.new(1, 1, 1)
  1139. shok.Anchored = true
  1140. shok.Material = "Neon"
  1141. shok.Transparency = 0.25
  1142. shok.CanCollide = false
  1143. shok.Parent = model
  1144. game.Debris:AddItem(shok, 12)
  1145. local mesh = Instance.new("SpecialMesh")
  1146. mesh.MeshType = "FileMesh"
  1147. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1148. mesh.Scale = Vector3.new(12, 12, 12)
  1149. mesh.Parent = shok
  1150. for e = 1, 15 do
  1151. wait()
  1152. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1153. shok.Transparency = shok.Transparency + 0.004
  1154. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1155. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1156. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1157.  
  1158. end
  1159. for e = 1, 16 do
  1160. wait()
  1161. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1162. shok.Transparency = shok.Transparency + 0.004
  1163. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1164. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1165. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1166.  
  1167. end
  1168. for e = 1, 12 do
  1169. wait()
  1170. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1171. shok.Transparency = shok.Transparency + 0.06
  1172. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1173. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1174. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1175.  
  1176. end
  1177. end))
  1178. coroutine.resume(coroutine.create(function()
  1179. local shok = Instance.new("Part")
  1180. shok.Name = "coil2"
  1181. shok.BrickColor = BrickColor.new("Institutional white")
  1182. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1183. shok.Size = Vector3.new(1, 1, 1)
  1184. shok.Anchored = true
  1185. shok.Material = "Neon"
  1186. shok.Transparency = 0.25
  1187. shok.CanCollide = false
  1188. shok.Parent = model
  1189. game.Debris:AddItem(shok, 12)
  1190. local mesh = Instance.new("SpecialMesh")
  1191. mesh.MeshType = "FileMesh"
  1192. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1193. mesh.Scale = Vector3.new(6, 12, 6)
  1194. mesh.Parent = shok
  1195. for e = 1, 15 do
  1196. wait()
  1197. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1198. shok.Transparency = shok.Transparency + 0.005
  1199. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1200. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1201. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1202.  
  1203. end
  1204. for e = 1, 16 do
  1205. wait()
  1206. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1207. shok.Transparency = shok.Transparency + 0.005
  1208. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1209. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1210. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1211.  
  1212. end
  1213. for e = 1, 12 do
  1214. wait()
  1215. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1216. shok.Transparency = shok.Transparency + 0.09
  1217. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1218. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1219. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1220.  
  1221. end
  1222. end))
  1223. coroutine.resume(coroutine.create(function()
  1224. local shok = Instance.new("Part")
  1225. shok.Name = "shokwve"
  1226. shok.BrickColor = BrickColor.new("Institutional white")
  1227. shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0)
  1228. shok.Size = Vector3.new(1, 1, 1)
  1229. shok.Anchored = true
  1230. shok.Material = "Neon"
  1231. shok.Transparency = 0.6
  1232. shok.CanCollide = false
  1233. shok.Parent = model
  1234. game.Debris:AddItem(shok, 12)
  1235. local mesh = Instance.new("SpecialMesh")
  1236. mesh.MeshType = "FileMesh"
  1237. mesh.MeshId = "rbxassetid://489415447"
  1238. mesh.Scale = Vector3.new(1, 1, 1)
  1239. mesh.Parent = shok
  1240. for e = 1, 12 do
  1241. wait()
  1242. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1243. shok.Transparency = shok.Transparency + 0.002
  1244. end
  1245. for e = 1, 32 do
  1246. wait()
  1247. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1248. shok.Transparency = shok.Transparency + 0.002
  1249. end
  1250. for e = 1, 24 do
  1251. wait()
  1252. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1253. shok.Transparency = shok.Transparency + 0.03
  1254. end
  1255. end))
  1256. coroutine.resume(coroutine.create(function()
  1257. local shok = Instance.new("Part")
  1258. shok.Name = "shock2"
  1259. shok.BrickColor = BrickColor.new("Institutional white")
  1260. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1261. shok.Size = Vector3.new(1, 1, 1)
  1262. shok.Anchored = true
  1263. shok.Material = "Neon"
  1264. shok.Transparency = 0.35
  1265. shok.CanCollide = false
  1266. shok.Parent = model
  1267. game.Debris:AddItem(shok, 12)
  1268. local mesh = Instance.new("SpecialMesh")
  1269. mesh.MeshType = "FileMesh"
  1270. mesh.MeshId = "rbxassetid://489415447"
  1271. mesh.Scale = Vector3.new(12, 12, 12)
  1272. mesh.Parent = shok
  1273. for e = 1, 15 do
  1274. wait()
  1275. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1276. shok.Transparency = shok.Transparency + 0.004
  1277. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1278. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1279.  
  1280. end
  1281. for e = 1, 16 do
  1282. wait()
  1283. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1284. shok.Transparency = shok.Transparency + 0.004
  1285. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1286. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1287.  
  1288. end
  1289. for e = 1, 12 do
  1290. wait()
  1291. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1292. shok.Transparency = shok.Transparency + 0.06
  1293. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1294. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1295.  
  1296. end
  1297. end))
  1298. coroutine.resume(coroutine.create(function()
  1299. local shok = Instance.new("Part")
  1300. shok.Name = "shock3"
  1301. shok.BrickColor = BrickColor.new("Institutional white")
  1302. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1303. shok.Size = Vector3.new(1, 1, 1)
  1304. shok.Anchored = true
  1305. shok.Material = "Neon"
  1306. shok.Transparency = 0.35
  1307. shok.CanCollide = false
  1308. shok.Parent = model
  1309. game.Debris:AddItem(shok, 12)
  1310. local mesh = Instance.new("SpecialMesh")
  1311. mesh.MeshType = "FileMesh"
  1312. mesh.MeshId = "rbxassetid://489415447"
  1313. mesh.Scale = Vector3.new(12, 12, 12)
  1314. mesh.Parent = shok
  1315. for e = 1, 15 do
  1316. wait()
  1317. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1318. shok.Transparency = shok.Transparency + 0.004
  1319. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1320. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1321. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1322.  
  1323. end
  1324. for e = 1, 16 do
  1325. wait()
  1326. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1327. shok.Transparency = shok.Transparency + 0.004
  1328. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1329. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1330. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1331.  
  1332. end
  1333. for e = 1, 12 do
  1334. wait()
  1335. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1336. shok.Transparency = shok.Transparency + 0.06
  1337. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1338. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1339. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1340.  
  1341. end
  1342. end))
  1343. end
  1344. function KABOOMZ2()
  1345. local effspwn = Instance.new("Part")
  1346. coroutine.resume(coroutine.create(function()
  1347. local sound1 = Instance.new("Sound")
  1348. sound1.SoundId = "rbxassetid://138137702"
  1349. sound1.MaxDistance = 300
  1350. sound1.EmitterSize = 20
  1351. sound1.Volume = 2.5
  1352. sound1.Pitch = 0.65
  1353. sound1.Parent = effspwn
  1354. local sound2 = Instance.new("Sound")
  1355. sound2.SoundId = "rbxassetid://157878578"
  1356. sound2.MaxDistance = 300
  1357. sound2.EmitterSize = 20
  1358. sound2.Volume = 1
  1359. sound2.Pitch = 0.7
  1360. sound2.Parent = effspwn
  1361. local sound3 = Instance.new("Sound")
  1362. sound3.SoundId = "rbxassetid://138250406"
  1363. sound2.MaxDistance = 400
  1364. sound2.EmitterSize = 30
  1365. sound2.Volume = 0.5
  1366. sound2.Pitch = 0.5
  1367. sound2.Parent = effspwn
  1368. sound2:Play()
  1369. wait()
  1370. sound1:Play()
  1371. sound3:Play()
  1372. end))
  1373. local model = Instance.new("Model")
  1374. game.Debris:AddItem(model, 20)
  1375. model.Name = "smasheffects"
  1376. model.Parent = workspace
  1377. effspwn.Name = "spwnr"
  1378. effspwn.Size = Vector3.new(1, 1, 1)
  1379. effspwn.Anchored = true
  1380. effspwn.CanCollide = false
  1381. effspwn.Transparency = 1
  1382. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1383. effspwn.Parent = model
  1384.  
  1385.  
  1386.  
  1387.  
  1388.  
  1389. Crater(head,60)
  1390. Crater(head,120)
  1391.  
  1392. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1393. if v:FindFirstChild('Humanoid') then
  1394. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1395. v.Humanoid.PlatformStand = true
  1396. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  1397. end
  1398. end
  1399.  
  1400. coroutine.resume(coroutine.create(function()
  1401. local shok = Instance.new("Part")
  1402. shok.Name = "whoosh"
  1403. shok.BrickColor = BrickColor.new("Institutional white")
  1404. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1405. shok.Size = Vector3.new(1, 1, 1)
  1406. shok.Anchored = true
  1407. shok.Material = "Neon"
  1408. shok.Transparency = 0.1
  1409. shok.CanCollide = false
  1410. shok.Parent = model
  1411. game.Debris:AddItem(shok, 12)
  1412. local mesh = Instance.new("SpecialMesh")
  1413. mesh.MeshType = "FileMesh"
  1414. mesh.MeshId = "rbxassetid://437347603"
  1415. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  1416. mesh.Parent = shok
  1417.  
  1418.  
  1419.  
  1420.  
  1421.  
  1422. for e = 1, 8 do
  1423. wait()
  1424. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  1425. shok.Transparency = shok.Transparency + 0.035
  1426. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  1427. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  1428. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1429.  
  1430. end
  1431. for e = 1, 16 do
  1432. wait()
  1433. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  1434. shok.Transparency = shok.Transparency + 0.11
  1435. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  1436. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  1437. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1438.  
  1439. end
  1440. end))
  1441. coroutine.resume(coroutine.create(function()
  1442. local shok = Instance.new("Part")
  1443. shok.Name = "wring1"
  1444. shok.BrickColor = BrickColor.new("Institutional white")
  1445. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1446. shok.Size = Vector3.new(1, 1, 1)
  1447. shok.Anchored = true
  1448. shok.Material = "Neon"
  1449. shok.Transparency = 0.25
  1450. shok.CanCollide = false
  1451. shok.Parent = model
  1452. game.Debris:AddItem(shok, 12)
  1453. local mesh = Instance.new("SpecialMesh")
  1454. mesh.MeshType = "FileMesh"
  1455. mesh.MeshId = "rbxassetid://3270017"
  1456. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1457. mesh.Parent = shok
  1458. for e = 1, 30 do
  1459. wait()
  1460. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1461. shok.Transparency = shok.Transparency + 0.002
  1462. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1463. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1464. end
  1465. for e = 1, 38 do
  1466. wait()
  1467. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1468. shok.Transparency = shok.Transparency + 0.002
  1469. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1470. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1471. end
  1472. for e = 1, 24 do
  1473. wait()
  1474. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1475. shok.Transparency = shok.Transparency + 0.03
  1476. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1477. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1478. end
  1479. end))
  1480. coroutine.resume(coroutine.create(function()
  1481. local shok = Instance.new("Part")
  1482. shok.Name = "wring2"
  1483. shok.BrickColor = BrickColor.new("Institutional white")
  1484. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1485. shok.Size = Vector3.new(1, 1, 1)
  1486. shok.Anchored = true
  1487. shok.Material = "Neon"
  1488. shok.Transparency = 0.25
  1489. shok.CanCollide = false
  1490. shok.Parent = model
  1491. game.Debris:AddItem(shok, 12)
  1492. local mesh = Instance.new("SpecialMesh")
  1493. mesh.MeshType = "FileMesh"
  1494. mesh.MeshId = "rbxassetid://3270017"
  1495. mesh.Scale = Vector3.new(12, 12, 0.05)
  1496. mesh.Parent = shok
  1497. for e = 1, 30 do
  1498. wait()
  1499. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1500. shok.Transparency = shok.Transparency + 0.002
  1501. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1502. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1503. end
  1504. for e = 1, 38 do
  1505. wait()
  1506. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1507. shok.Transparency = shok.Transparency + 0.002
  1508. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1509. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1510. end
  1511. for e = 1, 24 do
  1512. wait()
  1513. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1514. shok.Transparency = shok.Transparency + 0.03
  1515. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1516. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1517. end
  1518. end))
  1519. coroutine.resume(coroutine.create(function()
  1520. local shok = Instance.new("Part")
  1521. shok.Name = "coil1"
  1522. shok.BrickColor = BrickColor.new("Institutional white")
  1523. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1524. shok.Size = Vector3.new(1, 1, 1)
  1525. shok.Anchored = true
  1526. shok.Material = "Neon"
  1527. shok.Transparency = 0.25
  1528. shok.CanCollide = false
  1529. shok.Parent = model
  1530. game.Debris:AddItem(shok, 12)
  1531. local mesh = Instance.new("SpecialMesh")
  1532. mesh.MeshType = "FileMesh"
  1533. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1534. mesh.Scale = Vector3.new(12, 12, 12)
  1535. mesh.Parent = shok
  1536. for e = 1, 15 do
  1537. wait()
  1538. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1539. shok.Transparency = shok.Transparency + 0.004
  1540. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1541. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1542. end
  1543. for e = 1, 16 do
  1544. wait()
  1545. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1546. shok.Transparency = shok.Transparency + 0.004
  1547. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1548. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1549. end
  1550. for e = 1, 12 do
  1551. wait()
  1552. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1553. shok.Transparency = shok.Transparency + 0.06
  1554. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1555. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1556. end
  1557. end))
  1558. coroutine.resume(coroutine.create(function()
  1559. local shok = Instance.new("Part")
  1560. shok.Name = "coil2"
  1561. shok.BrickColor = BrickColor.new("Institutional white")
  1562. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1563. shok.Size = Vector3.new(1, 1, 1)
  1564. shok.Anchored = true
  1565. shok.Material = "Neon"
  1566. shok.Transparency = 0.25
  1567. shok.CanCollide = false
  1568. shok.Parent = model
  1569. game.Debris:AddItem(shok, 12)
  1570. local mesh = Instance.new("SpecialMesh")
  1571. mesh.MeshType = "FileMesh"
  1572. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1573. mesh.Scale = Vector3.new(6, 12, 6)
  1574. mesh.Parent = shok
  1575. for e = 1, 15 do
  1576. wait()
  1577. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1578. shok.Transparency = shok.Transparency + 0.005
  1579. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1580. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1581. end
  1582. for e = 1, 16 do
  1583. wait()
  1584. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1585. shok.Transparency = shok.Transparency + 0.005
  1586. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1587. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1588. end
  1589. for e = 1, 12 do
  1590. wait()
  1591. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1592. shok.Transparency = shok.Transparency + 0.09
  1593. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1594. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1595. end
  1596. end))
  1597. coroutine.resume(coroutine.create(function()
  1598. local shok = Instance.new("Part")
  1599. shok.Name = "shokwve"
  1600. shok.BrickColor = BrickColor.new("Institutional white")
  1601. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1602. shok.Size = Vector3.new(1, 1, 1)
  1603. shok.Anchored = true
  1604. shok.Material = "Neon"
  1605. shok.Transparency = 0.6
  1606. shok.CanCollide = false
  1607. shok.Parent = model
  1608. game.Debris:AddItem(shok, 12)
  1609. local mesh = Instance.new("SpecialMesh")
  1610. mesh.MeshType = "FileMesh"
  1611. mesh.MeshId = "rbxassetid://489415447"
  1612. mesh.Scale = Vector3.new(1, 1, 1)
  1613. mesh.Parent = shok
  1614. for e = 1, 12 do
  1615. wait()
  1616. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1617. shok.Transparency = shok.Transparency + 0.002
  1618. end
  1619. for e = 1, 32 do
  1620. wait()
  1621. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1622. shok.Transparency = shok.Transparency + 0.002
  1623. end
  1624. for e = 1, 24 do
  1625. wait()
  1626. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1627. shok.Transparency = shok.Transparency + 0.03
  1628. end
  1629. end))
  1630. coroutine.resume(coroutine.create(function()
  1631. local shok = Instance.new("Part")
  1632. shok.Name = "shock2"
  1633. shok.BrickColor = BrickColor.new("Institutional white")
  1634. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1635. shok.Size = Vector3.new(1, 1, 1)
  1636. shok.Anchored = true
  1637. shok.Material = "Neon"
  1638. shok.Transparency = 0.35
  1639. shok.CanCollide = false
  1640. shok.Parent = model
  1641. game.Debris:AddItem(shok, 12)
  1642. local mesh = Instance.new("SpecialMesh")
  1643. mesh.MeshType = "FileMesh"
  1644. mesh.MeshId = "rbxassetid://489415447"
  1645. mesh.Scale = Vector3.new(12, 12, 12)
  1646. mesh.Parent = shok
  1647. for e = 1, 15 do
  1648. wait()
  1649. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1650. shok.Transparency = shok.Transparency + 0.004
  1651. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1652. end
  1653. for e = 1, 16 do
  1654. wait()
  1655. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1656. shok.Transparency = shok.Transparency + 0.004
  1657. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1658. end
  1659. for e = 1, 12 do
  1660. wait()
  1661. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1662. shok.Transparency = shok.Transparency + 0.06
  1663. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1664. end
  1665. end))
  1666. coroutine.resume(coroutine.create(function()
  1667. local shok = Instance.new("Part")
  1668. shok.Name = "shock3"
  1669. shok.BrickColor = BrickColor.new("Institutional white")
  1670. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1671. shok.Size = Vector3.new(1, 1, 1)
  1672. shok.Anchored = true
  1673. shok.Material = "Neon"
  1674. shok.Transparency = 0.35
  1675. shok.CanCollide = false
  1676. shok.Parent = model
  1677. game.Debris:AddItem(shok, 12)
  1678. local mesh = Instance.new("SpecialMesh")
  1679. mesh.MeshType = "FileMesh"
  1680. mesh.MeshId = "rbxassetid://489415447"
  1681. mesh.Scale = Vector3.new(12, 12, 12)
  1682. mesh.Parent = shok
  1683. for e = 1, 15 do
  1684. wait()
  1685. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1686. shok.Transparency = shok.Transparency + 0.004
  1687. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1688. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1689. end
  1690. for e = 1, 16 do
  1691. wait()
  1692. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1693. shok.Transparency = shok.Transparency + 0.004
  1694. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1695. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1696. end
  1697. for e = 1, 12 do
  1698. wait()
  1699. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1700. shok.Transparency = shok.Transparency + 0.06
  1701. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1702. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1703. end
  1704. end))
  1705. end
  1706.  
  1707.  
  1708.  
  1709. tor = chr.Torso
  1710. Debounce = false
  1711.  
  1712. Invis = function()
  1713. for i = 1,20 do
  1714. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency + .05
  1715. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency + .05
  1716. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency + .05
  1717. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency + .05
  1718. chr['Head'].Transparency = chr['Head'].Transparency + .05
  1719. chr['Torso'].Transparency = chr['Torso'].Transparency + .05
  1720. chr.Head['face'].Transparency = chr.Head['face'].Transparency + .05
  1721. game["Run Service"].RenderStepped:wait()
  1722. end
  1723. end
  1724.  
  1725. Vis = function()
  1726. for i = 1,20 do
  1727. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency - .05
  1728. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency - .05
  1729. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency - .05
  1730. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency - .05
  1731. chr['Head'].Transparency = chr['Head'].Transparency - .05
  1732. chr['Torso'].Transparency = chr['Torso'].Transparency - .05
  1733. chr.Head['face'].Transparency = chr.Head['face'].Transparency - .05
  1734. game["Run Service"].RenderStepped:wait()
  1735. end
  1736. end
  1737.  
  1738. Fade = function(Part)
  1739. if Part:IsA'Part' then
  1740. for i = 1,20 do
  1741. Part.Transparency = Part.Transparency + .05
  1742. Part.Size = Part.Size - Vector3.new(.04,.04,.04)
  1743. Part.CFrame = Part.CFrame * CFrame.new(0,-.1,0)
  1744. wait()
  1745. end
  1746. Part:Destroy()
  1747. end
  1748. end
  1749.  
  1750. Teleport = function(cx,cy,cz)
  1751. Debounce = true
  1752. tor.Anchored = true
  1753. Invis()
  1754. --MakeTpPart()
  1755. tor.Anchored = false
  1756. tor.CFrame = CFrame.new(cx,cy,cz) * CFrame.new(0,3,0)
  1757. tor.Anchored = true
  1758. Vis()
  1759. tor.Anchored = false
  1760. Debounce = false
  1761. end;
  1762.  
  1763.  
  1764.  
  1765. tps = Instance.new("Sound",chr)
  1766. tps.SoundId = "http://www.roblox.com/asset/?id = 449860746"
  1767. tps.Volume = 30
  1768.  
  1769.  
  1770. function Tele()
  1771. human.WalkSpeed = 0
  1772. if activu == true or selected == false then
  1773. return
  1774. end
  1775. coroutine.resume(coroutine.create(function()
  1776. fglow(rleg.Glow, 1)
  1777. fglow(lleg.Glow, 1)
  1778. end))
  1779. activu = true
  1780. local pe = Instance.new("ParticleEmitter")
  1781. pe.Color = ColorSequence.new(Color3.new(255, 255, 0))
  1782. pe.LightEmission = 0.9
  1783. pe.Size = NumberSequence.new(0.5)
  1784. pe.Texture = "rbxassetid://272050333"
  1785. pe.Transparency = NumberSequence.new(0.1)
  1786. pe.Lifetime = NumberRange.new(0.1)
  1787. pe.Rate = 250
  1788. pe.RotSpeed = NumberRange.new(360)
  1789. pe.Speed = NumberRange.new(3)
  1790. pe.VelocitySpread = 360
  1791. pe.Parent = rleg.Glow
  1792. local pea = pe:Clone()
  1793. pea.Parent = lleg.Glow
  1794. local pe2 = Instance.new("ParticleEmitter")
  1795. pe2.Color = ColorSequence.new(Color3.new(255, 255, 0))
  1796. pe2.LightEmission = 0.9
  1797. pe2.Size = NumberSequence.new(5)
  1798. pe2.Texture = "rbxassetid://516107903"
  1799. pe2.Transparency = NumberSequence.new(0.4)
  1800. pe2.ZOffset = 2
  1801. pe2.Enabled = true
  1802. pe2.LockedToPart = true
  1803. pe2.Lifetime = NumberRange.new(0.07)
  1804. pe2.Rate = 8
  1805. pe2.Rotation = NumberRange.new(0, 360)
  1806. pe2.RotSpeed = NumberRange.new(0)
  1807. pe2.Speed = NumberRange.new(0)
  1808. pe2.VelocitySpread = 180
  1809. pe2.Parent = lleg.Glow
  1810. local pea2 = pe2:Clone()
  1811. pea2.Parent = rleg.Glow
  1812.  
  1813. for l = 1, 30 do
  1814. swait()
  1815. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  1816. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  1817. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  1818. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1819. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  1820. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1821. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  1822. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1823. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  1824. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1825. end
  1826.  
  1827. pe:Destroy()
  1828. pe2:Destroy()
  1829. pea:Destroy()
  1830. pea2:Destroy()
  1831. local rng = Instance.new("Part", chr)
  1832. rng.Anchored = true
  1833. rng.BrickColor = BrickColor.new("Institutional white")
  1834. rng.CanCollide = false
  1835. rng.FormFactor = 3
  1836. rng.Name = "Ring"
  1837. rng.Size = Vector3.new(1, 1, 1)
  1838. rng.Transparency = 0.5
  1839. rng.TopSurface = 0
  1840. rng.BottomSurface = 0
  1841. rng.Position = tors.Position - Vector3.new(0,2,0)
  1842. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1843. local rngm = Instance.new("SpecialMesh", rng)
  1844. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1845. rngm.Scale = Vector3.new(1, 1, 2)
  1846. coroutine.wrap(function()
  1847. for i = 1, 60, 8 do
  1848. rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
  1849. rng.Transparency = i/60
  1850. wait()
  1851. end
  1852. wait()
  1853. rng:Destroy()
  1854. end)()
  1855. tps:Play()
  1856. Teleport(mouse.Hit.X,mouse.Hit.Y,mouse.Hit.Z)
  1857. resetlerp()
  1858. human.WalkSpeed = 16
  1859. activu = false
  1860.  
  1861. end
  1862.  
  1863.  
  1864.  
  1865.  
  1866. boom3 = Instance.new("Sound",chr)
  1867. boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019"
  1868. boom3.Volume = 50
  1869.  
  1870.  
  1871.  
  1872.  
  1873.  
  1874. gprop = {}
  1875. function materialhit(hit)
  1876. if hit.Parent ~= chr and hit.Parent.Parent ~= chr and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
  1877. gprop = {hit.BrickColor,hit.Material}
  1878. end
  1879. end
  1880. chr["Left Leg"].Touched:connect(materialhit)
  1881. chr["Right Leg"].Touched:connect(materialhit)
  1882.  
  1883.  
  1884. function KickBoom()
  1885. local effspwn = Instance.new("Part")
  1886. local model = Instance.new("Model")
  1887. game.Debris:AddItem(model, 20)
  1888. model.Name = "smasheffects"
  1889. model.Parent = chr
  1890. effspwn.Name = "spwnr"
  1891. effspwn.Size = Vector3.new(1, 1, 1)
  1892. effspwn.Anchored = true
  1893. effspwn.CanCollide = false
  1894. effspwn.Transparency = 1
  1895. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1896. effspwn.Parent = model
  1897.  
  1898. for i = 1, 15 do
  1899. local gtrace = Instance.new("Part",game.Workspace)
  1900. gtrace.BrickColor = gprop[1]
  1901. gtrace.Material = gprop[2]
  1902. gtrace.Size = Vector3.new(16,16,16)
  1903. gtrace.Anchored = true
  1904. gtrace.CanCollide = false
  1905. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1906. local gdisp = coroutine.wrap(function()
  1907. wait(3)
  1908. for i = 1, 9 do
  1909. wait(.1)
  1910. gtrace.Transparency = gtrace.Transparency + .1
  1911. end
  1912. gtrace:Destroy()
  1913. end)
  1914. gdisp()
  1915. end
  1916.  
  1917. Crater(head,67)
  1918.  
  1919. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1920. if v:FindFirstChild('Humanoid') then
  1921. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1922. v.Humanoid.PlatformStand = true
  1923. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 250
  1924. end
  1925. end
  1926.  
  1927. coroutine.resume(coroutine.create(function()
  1928. local shok = Instance.new("Part")
  1929. shok.Name = "shock3"
  1930. shok.BrickColor = BrickColor.new("Institutional white")
  1931. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1932. shok.Size = Vector3.new(1, 1, 1)
  1933. shok.Anchored = true
  1934. shok.Material = "Neon"
  1935. shok.Transparency = 0.35
  1936. shok.CanCollide = false
  1937. shok.Parent = model
  1938. game.Debris:AddItem(shok, 12)
  1939. local mesh = Instance.new("SpecialMesh")
  1940. mesh.MeshType = "FileMesh"
  1941. mesh.MeshId = "rbxassetid://489415447"
  1942. mesh.Scale = Vector3.new(19, 19, 19)
  1943. mesh.Parent = shok
  1944. for e = 1, 15 do
  1945. wait()
  1946. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1947. shok.Transparency = shok.Transparency + 0.004
  1948. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1949. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1950. end
  1951. for e = 1, 16 do
  1952. wait()
  1953. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1954. shok.Transparency = shok.Transparency + 0.004
  1955. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1956. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1957. end
  1958. for e = 1, 12 do
  1959. wait()
  1960. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1961. shok.Transparency = shok.Transparency + 0.06
  1962. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1963. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1964. end
  1965. end))
  1966.  
  1967.  
  1968. coroutine.resume(coroutine.create(function()
  1969. local shok = Instance.new("Part")
  1970. shok.Name = "shock3"
  1971. shok.BrickColor = BrickColor.new("Institutional white")
  1972. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1973. shok.Size = Vector3.new(1, 1, 1)
  1974. shok.Anchored = true
  1975. shok.Material = "Neon"
  1976. shok.Transparency = 0.35
  1977. shok.CanCollide = false
  1978. shok.Parent = model
  1979. game.Debris:AddItem(shok, 12)
  1980. local mesh = Instance.new("SpecialMesh")
  1981. mesh.MeshType = "FileMesh"
  1982. mesh.MeshId = "rbxassetid://489415447"
  1983. mesh.Scale = Vector3.new(47, 47, 47)
  1984. mesh.Parent = shok
  1985. for e = 1, 15 do
  1986. wait()
  1987. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1988. shok.Transparency = shok.Transparency + 0.004
  1989. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1990. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1991. end
  1992. for e = 1, 16 do
  1993. wait()
  1994. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1995. shok.Transparency = shok.Transparency + 0.004
  1996. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1997. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1998. end
  1999. for e = 1, 12 do
  2000. wait()
  2001. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2002. shok.Transparency = shok.Transparency + 0.06
  2003. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2004. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2005. end
  2006. end))
  2007.  
  2008. coroutine.resume(coroutine.create(function()
  2009. local shok = Instance.new("Part")
  2010. shok.Name = "shock3"
  2011. shok.BrickColor = BrickColor.new("Institutional white")
  2012. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2013. shok.Size = Vector3.new(1, 1, 1)
  2014. shok.Anchored = true
  2015. shok.Material = "Neon"
  2016. shok.Transparency = 0.35
  2017. shok.CanCollide = false
  2018. shok.Parent = model
  2019. game.Debris:AddItem(shok, 12)
  2020. local mesh = Instance.new("SpecialMesh")
  2021. mesh.MeshType = "FileMesh"
  2022. mesh.MeshId = "rbxassetid://489415447"
  2023. mesh.Scale = Vector3.new(79, 79, 79)
  2024. mesh.Parent = shok
  2025. for e = 1, 15 do
  2026. wait()
  2027. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2028. shok.Transparency = shok.Transparency + 0.004
  2029. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2030. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2031. end
  2032. for e = 1, 16 do
  2033. wait()
  2034. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2035. shok.Transparency = shok.Transparency + 0.004
  2036. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2037. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2038. end
  2039. for e = 1, 12 do
  2040. wait()
  2041. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2042. shok.Transparency = shok.Transparency + 0.06
  2043. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2044. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2045. end
  2046. end))
  2047. end
  2048.  
  2049.  
  2050.  
  2051.  
  2052. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2053. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2054. end
  2055. cam = workspace.CurrentCamera
  2056.  
  2057.  
  2058.  
  2059.  
  2060.  
  2061.  
  2062.  
  2063.  
  2064. function NoOutline(Part)
  2065. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2066. end
  2067.  
  2068.  
  2069.  
  2070.  
  2071. it = Instance.new
  2072.  
  2073.  
  2074.  
  2075.  
  2076.  
  2077.  
  2078.  
  2079.  
  2080.  
  2081.  
  2082. so = function(id,par,vol,pit)
  2083. coroutine.resume(coroutine.create(function()
  2084. local sou = Instance.new("Sound",par or workspace)
  2085. sou.Volume=vol
  2086. sou.Pitch=pit or 1
  2087. sou.SoundId=id
  2088. swait()
  2089. sou:play()
  2090. game:GetService("Debris"):AddItem(sou,6)
  2091. end))
  2092. end
  2093.  
  2094.  
  2095. function Stom()
  2096.  
  2097. cf=CFrame.new
  2098. angles=CFrame.Angles
  2099. euler=CFrame.fromEulerAnglesXYZ
  2100. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2101. RootPart=chr.HumanoidRootPart
  2102. RootJoint=RootPart.RootJoint
  2103. RootCF=euler(-1.57,0,3.14)
  2104.  
  2105. function QuaternionFromCFrame(cf)
  2106. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  2107. local trace = m00 + m11 + m22
  2108. if trace > 0 then
  2109. local s = math.sqrt(1 + trace)
  2110. local recip = 0.5/s
  2111. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  2112. else
  2113. local i = 0
  2114. if m11 > m00 then
  2115. i = 1
  2116. end
  2117. if m22 > (i == 0 and m00 or m11) then
  2118. i = 2
  2119. end
  2120. if i == 0 then
  2121. local s = math.sqrt(m00-m11-m22+1)
  2122. local recip = 0.5/s
  2123. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  2124. elseif i == 1 then
  2125. local s = math.sqrt(m11-m22-m00+1)
  2126. local recip = 0.5/s
  2127. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  2128. elseif i == 2 then
  2129. local s = math.sqrt(m22-m00-m11+1)
  2130. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  2131. end
  2132. end
  2133. end
  2134.  
  2135. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  2136. local xs, ys, zs = x + x, y + y, z + z
  2137. local wx, wy, wz = w*xs, w*ys, w*zs
  2138. local xx = x*xs
  2139. local xy = x*ys
  2140. local xz = x*zs
  2141. local yy = y*ys
  2142. local yz = y*zs
  2143. local zz = z*zs
  2144. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  2145. end
  2146.  
  2147. function QuaternionSlerp(a, b, t)
  2148. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  2149. local startInterp, finishInterp;
  2150. if cosTheta >= 0.0001 then
  2151. if (1 - cosTheta) > 0.0001 then
  2152. local theta = math.acos(cosTheta)
  2153. local invSinTheta = 1/math.sin(theta)
  2154. startInterp = math.sin((1-t)*theta)*invSinTheta
  2155. finishInterp = math.sin(t*theta)*invSinTheta
  2156. else
  2157. startInterp = 1-t
  2158. finishInterp = t
  2159. end
  2160. else
  2161. if (1+cosTheta) > 0.0001 then
  2162. local theta = math.acos(-cosTheta)
  2163. local invSinTheta = 1/math.sin(theta)
  2164. startInterp = math.sin((t-1)*theta)*invSinTheta
  2165. finishInterp = math.sin(t*theta)*invSinTheta
  2166. else
  2167. startInterp = t-1
  2168. finishInterp = t
  2169. end
  2170. end
  2171. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  2172. end
  2173.  
  2174. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2175. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2176. end
  2177.  
  2178. function clerp(a,b,t)
  2179. local qa = {QuaternionFromCFrame(a)}
  2180. local qb = {QuaternionFromCFrame(b)}
  2181. local ax, ay, az = a.x, a.y, a.z
  2182. local bx, by, bz = b.x, b.y, b.z
  2183. local _t = 1-t
  2184. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  2185. end
  2186.  
  2187.  
  2188.  
  2189. if activu == true or selected == false then
  2190. return
  2191. end
  2192. coroutine.resume(coroutine.create(function()
  2193. fglow(lleg.Glow, 6)
  2194. end))
  2195. activu = true
  2196. local pe = Instance.new("ParticleEmitter")
  2197. pe.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2198. pe.LightEmission = 0.9
  2199. pe.Size = NumberSequence.new(0.5)
  2200. pe.Texture = "rbxassetid://272050333"
  2201. pe.Transparency = NumberSequence.new(0.1)
  2202. pe.Lifetime = NumberRange.new(0.1)
  2203. pe.Rate = 250
  2204. pe.RotSpeed = NumberRange.new(360)
  2205. pe.Speed = NumberRange.new(3)
  2206. pe.VelocitySpread = 360
  2207. pe.Parent = lleg.Glow
  2208. local pea = pe:Clone()
  2209. pea.Parent = lleg.Glow
  2210. wait(0.5)
  2211. local pe2 = Instance.new("ParticleEmitter")
  2212. pe2.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2213. pe2.LightEmission = 0.9
  2214. pe2.Size = NumberSequence.new(5)
  2215. pe2.Texture = "rbxassetid://516107903"
  2216. pe2.Transparency = NumberSequence.new(0.4)
  2217. pe2.ZOffset = 2
  2218. pe2.Enabled = true
  2219. pe2.LockedToPart = true
  2220. pe2.Lifetime = NumberRange.new(0.07)
  2221. pe2.Rate = 8
  2222. pe2.Rotation = NumberRange.new(0, 360)
  2223. pe2.RotSpeed = NumberRange.new(0)
  2224. pe2.Speed = NumberRange.new(0)
  2225. pe2.VelocitySpread = 180
  2226. pe2.Parent = lleg.Glow
  2227. local pea2 = pe2:Clone()
  2228. pea2.Parent = lleg.Glow
  2229. local Mus = Instance.new("Sound",workspace)
  2230. Mus.SoundId = "rbxassetid://802518140"
  2231. Mus.Pitch = 1
  2232. Mus.Volume = 90000
  2233. Mus.Looped = false
  2234. wait(0.9)
  2235. Mus:Play()
  2236.  
  2237.  
  2238.  
  2239. human.WalkSpeed = 0
  2240. for i = 0,1,0.1 do
  2241. swait()
  2242. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2243. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  2244. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
  2245. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  2246. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  2247. LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  2248. end
  2249. wait(1)
  2250. for i = 0,1,0.1 do
  2251. swait()
  2252. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2253. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2254. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  2255. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  2256. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  2257. LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  2258. end
  2259. KickBoom()
  2260. so("http://roblox.com/asset/?id=144699494",lleg,2,1.1)
  2261. so("http://roblox.com/asset/?id=321321137",lleg,1,1)
  2262. so("http://roblox.com/asset/?id=506384002",lleg,1,1)
  2263. so("http://roblox.com/asset/?id=157878578",lleg,25,1)
  2264. so("http://roblox.com/asset/?id=165970126",lleg,25,1)
  2265.  
  2266. wait(3)
  2267. human.WalkSpeed = 16
  2268. pe:Destroy()
  2269. pe2:Destroy()
  2270. pea:Destroy()
  2271. pea2:Destroy()
  2272. resetlerp()
  2273. activu = false
  2274. end
  2275.  
  2276.  
  2277.  
  2278.  
  2279.  
  2280. function Smash()
  2281. for i = 1, 15 do
  2282. local gtrace = Instance.new("Part",game.Workspace)
  2283. gtrace.BrickColor = gprop[1]
  2284. gtrace.Material = gprop[2]
  2285. gtrace.Size = Vector3.new(19,19,19)
  2286. gtrace.Anchored = true
  2287. gtrace.CanCollide = false
  2288. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-60,60),-6,math.random(-60,60))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2289. local gdisp = coroutine.wrap(function()
  2290. wait(7)
  2291. for i = 1, 9 do
  2292. wait(.1)
  2293. gtrace.Transparency = gtrace.Transparency + .1
  2294. end
  2295. gtrace:Destroy()
  2296. end)
  2297. gdisp()
  2298. end
  2299.  
  2300. Crater(head,67)
  2301. end
  2302.  
  2303. function Smash2()
  2304. for i = 1, 15 do
  2305. local gtrace = Instance.new("Part",game.Workspace)
  2306. gtrace.BrickColor = gprop[1]
  2307. gtrace.Material = gprop[2]
  2308. gtrace.Size = Vector3.new(19,19,19)
  2309. gtrace.Anchored = true
  2310. gtrace.CanCollide = false
  2311. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2312. local gdisp = coroutine.wrap(function()
  2313. wait(7)
  2314. for i = 1, 9 do
  2315. wait(.1)
  2316. gtrace.Transparency = gtrace.Transparency + .1
  2317. end
  2318. gtrace:Destroy()
  2319. end)
  2320. gdisp()
  2321. end
  2322.  
  2323. end
  2324.  
  2325. function Smash3()
  2326. for i = 1, 15 do
  2327. local gtrace = Instance.new("Part",game.Workspace)
  2328. gtrace.BrickColor = gprop[1]
  2329. gtrace.Material = gprop[2]
  2330. gtrace.Size = Vector3.new(19,19,19)
  2331. gtrace.Anchored = true
  2332. gtrace.CanCollide = false
  2333. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-6,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2334. local gdisp = coroutine.wrap(function()
  2335. wait(7)
  2336. for i = 1, 9 do
  2337. wait(.1)
  2338. gtrace.Transparency = gtrace.Transparency + .1
  2339. end
  2340. gtrace:Destroy()
  2341. end)
  2342. gdisp()
  2343. end
  2344.  
  2345. end
  2346.  
  2347.  
  2348. function Smash4()
  2349. for i = 1, 15 do
  2350. local gtrace = Instance.new("Part",game.Workspace)
  2351. gtrace.BrickColor = gprop[1]
  2352. gtrace.Material = gprop[2]
  2353. gtrace.Size = Vector3.new(19,19,19)
  2354. gtrace.Anchored = true
  2355. gtrace.CanCollide = false
  2356. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2357. local gdisp = coroutine.wrap(function()
  2358. wait(7)
  2359. for i = 1, 9 do
  2360. wait(.1)
  2361. gtrace.Transparency = gtrace.Transparency + .1
  2362. end
  2363. gtrace:Destroy()
  2364. end)
  2365. gdisp()
  2366. end
  2367.  
  2368. end
  2369.  
  2370. function Smash5()
  2371. for i = 1, 15 do
  2372. local gtrace = Instance.new("Part",game.Workspace)
  2373. gtrace.BrickColor = gprop[1]
  2374. gtrace.Material = gprop[2]
  2375. gtrace.Size = Vector3.new(19,19,19)
  2376. gtrace.Anchored = true
  2377. gtrace.CanCollide = false
  2378. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-30,30),-6,math.random(-30,30))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2379. local gdisp = coroutine.wrap(function()
  2380. wait(7)
  2381. for i = 1, 9 do
  2382. wait(.1)
  2383. gtrace.Transparency = gtrace.Transparency + .1
  2384. end
  2385. gtrace:Destroy()
  2386. end)
  2387. gdisp()
  2388. end
  2389.  
  2390. end
  2391.  
  2392. function Smash6()
  2393. for i = 1, 15 do
  2394. local gtrace = Instance.new("Part",game.Workspace)
  2395. gtrace.BrickColor = gprop[1]
  2396. gtrace.Material = gprop[2]
  2397. gtrace.Size = Vector3.new(19,19,19)
  2398. gtrace.Anchored = true
  2399. gtrace.CanCollide = false
  2400. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2401. local gdisp = coroutine.wrap(function()
  2402. wait(7)
  2403. for i = 1, 9 do
  2404. wait(.1)
  2405. gtrace.Transparency = gtrace.Transparency + .1
  2406. end
  2407. gtrace:Destroy()
  2408. end)
  2409. gdisp()
  2410. end
  2411.  
  2412. end
  2413.  
  2414.  
  2415. for i,v in pairs(FindNearestTorso(tors.CFrame.p,99))do
  2416. if v:FindFirstChild('Humanoid') then
  2417. v.Humanoid:TakeDamage(math.random(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999))
  2418. v.Humanoid.PlatformStand = true
  2419. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 600
  2420. end
  2421. end
  2422.  
  2423.  
  2424. function HeavenSmash()
  2425.  
  2426.  
  2427. if activu == true or selected == false then
  2428. return
  2429. end
  2430. coroutine.resume(coroutine.create(function()
  2431. fglow(lleg.Glow, 19)
  2432. fglow(rleg.Glow, 19)
  2433. fglow(rarm.Glow, 19)
  2434. fglow(larm.Glow, 19)
  2435. fglow(head.Glow, 19)
  2436. fglow(tors.Glow, 19)
  2437. end))
  2438. activu = true
  2439. local pe = Instance.new("ParticleEmitter")
  2440. pe.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2441. pe.LightEmission = 0.9
  2442. pe.Size = NumberSequence.new(0.5)
  2443. pe.Texture = "rbxassetid://272050333"
  2444. pe.Transparency = NumberSequence.new(0.1)
  2445. pe.Lifetime = NumberRange.new(0.1)
  2446. pe.Rate = 250
  2447. pe.RotSpeed = NumberRange.new(360)
  2448. pe.Speed = NumberRange.new(3)
  2449. pe.VelocitySpread = 360
  2450. pe.Parent = lleg.Glow
  2451. local pea = pe:Clone()
  2452. pea.Parent = lleg.Glow
  2453. local pe2 = Instance.new("ParticleEmitter")
  2454. pe2.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2455. pe2.LightEmission = 0.9
  2456. pe2.Size = NumberSequence.new(5)
  2457. pe2.Texture = "rbxassetid://516107903"
  2458. pe2.Transparency = NumberSequence.new(0.4)
  2459. pe2.ZOffset = 2
  2460. pe2.Enabled = true
  2461. pe2.LockedToPart = true
  2462. pe2.Lifetime = NumberRange.new(0.07)
  2463. pe2.Rate = 8
  2464. pe2.Rotation = NumberRange.new(0, 360)
  2465. pe2.RotSpeed = NumberRange.new(0)
  2466. pe2.Speed = NumberRange.new(0)
  2467. pe2.VelocitySpread = 180
  2468. pe2.Parent = lleg.Glow
  2469. local pea2 = pe2:Clone()
  2470. pea2.Parent = lleg.Glow
  2471.  
  2472.  
  2473.  
  2474. local pet = Instance.new("ParticleEmitter")
  2475. pet.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2476. pet.LightEmission = 0.9
  2477. pet.Size = NumberSequence.new(0.5)
  2478. pet.Texture = "rbxassetid://272050333"
  2479. pet.Transparency = NumberSequence.new(0.1)
  2480. pet.Lifetime = NumberRange.new(0.1)
  2481. pet.Rate = 1
  2482. pet.RotSpeed = NumberRange.new(360)
  2483. pet.Speed = NumberRange.new(3)
  2484. pet.VelocitySpread = 360
  2485. pet.Parent = rarm.Glow
  2486. local pet2 = Instance.new("ParticleEmitter")
  2487. pet2.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2488. pet2.LightEmission = 0.9
  2489. pet2.Size = NumberSequence.new(5)
  2490. pet2.Texture = "rbxassetid://516107903"
  2491. pet2.Transparency = NumberSequence.new(0.4)
  2492. pet2.ZOffset = 2
  2493. pet2.Enabled = false
  2494. pet2.LockedToPart = true
  2495. pet2.Lifetime = NumberRange.new(0.07)
  2496. pet2.Rate = 8
  2497. pet2.Rotation = NumberRange.new(0, 360)
  2498. pet2.RotSpeed = NumberRange.new(0)
  2499. pet2.Speed = NumberRange.new(0)
  2500. pet2.VelocitySpread = 180
  2501. pet2.Parent = rarm.Glow
  2502.  
  2503.  
  2504.  
  2505. local petl = Instance.new("ParticleEmitter")
  2506. petl.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2507. petl.LightEmission = 0.9
  2508. petl.Size = NumberSequence.new(0.5)
  2509. petl.Texture = "rbxassetid://272050333"
  2510. petl.Transparency = NumberSequence.new(0.1)
  2511. petl.Lifetime = NumberRange.new(0.1)
  2512. petl.Rate = 1
  2513. petl.RotSpeed = NumberRange.new(360)
  2514. petl.Speed = NumberRange.new(3)
  2515. petl.VelocitySpread = 360
  2516. petl.Parent = larm.Glow
  2517. local petl2 = Instance.new("ParticleEmitter")
  2518. petl2.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2519. petl2.LightEmission = 0.9
  2520. petl2.Size = NumberSequence.new(5)
  2521. petl2.Texture = "rbxassetid://516107903"
  2522. petl2.Transparency = NumberSequence.new(0.4)
  2523. petl2.ZOffset = 2
  2524. petl2.Enabled = false
  2525. petl2.LockedToPart = true
  2526. petl2.Lifetime = NumberRange.new(0.07)
  2527. petl2.Rate = 8
  2528. petl2.Rotation = NumberRange.new(0, 360)
  2529. petl2.RotSpeed = NumberRange.new(0)
  2530. petl2.Speed = NumberRange.new(0)
  2531. petl2.VelocitySpread = 180
  2532. petl2.Parent = larm.Glow
  2533.  
  2534.  
  2535. local petl3 = Instance.new("ParticleEmitter")
  2536. petl3.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2537. petl3.LightEmission = 0.9
  2538. petl3.Size = NumberSequence.new(0.5)
  2539. petl3.Texture = "rbxassetid://272050333"
  2540. petl3.Transparency = NumberSequence.new(0.1)
  2541. petl3.Lifetime = NumberRange.new(0.1)
  2542. petl3.Rate = 1
  2543. petl3.RotSpeed = NumberRange.new(360)
  2544. petl3.Speed = NumberRange.new(3)
  2545. petl3.VelocitySpread = 360
  2546. petl3.Parent = head.Glow
  2547. local petl23 = Instance.new("ParticleEmitter")
  2548. petl23.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2549. petl23.LightEmission = 0.9
  2550. petl23.Size = NumberSequence.new(5)
  2551. petl23.Texture = "rbxassetid://516107903"
  2552. petl23.Transparency = NumberSequence.new(0.4)
  2553. petl23.ZOffset = 2
  2554. petl23.Enabled = false
  2555. petl23.LockedToPart = true
  2556. petl23.Lifetime = NumberRange.new(0.07)
  2557. petl23.Rate = 8
  2558. petl23.Rotation = NumberRange.new(0, 360)
  2559. petl23.RotSpeed = NumberRange.new(0)
  2560. petl23.Speed = NumberRange.new(0)
  2561. petl23.VelocitySpread = 180
  2562. petl23.Parent = head.Glow
  2563.  
  2564.  
  2565.  
  2566. local petl34 = Instance.new("ParticleEmitter")
  2567. petl34.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2568. petl34.LightEmission = 0.9
  2569. petl34.Size = NumberSequence.new(0.5)
  2570. petl34.Texture = "rbxassetid://272050333"
  2571. petl34.Transparency = NumberSequence.new(0.1)
  2572. petl34.Lifetime = NumberRange.new(0.1)
  2573. petl34.Rate = 1
  2574. petl34.RotSpeed = NumberRange.new(360)
  2575. petl34.Speed = NumberRange.new(3)
  2576. petl34.VelocitySpread = 360
  2577. petl34.Parent = rleg.Glow
  2578. local petl234 = Instance.new("ParticleEmitter")
  2579. petl234.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2580. petl234.LightEmission = 0.9
  2581. petl234.Size = NumberSequence.new(5)
  2582. petl234.Texture = "rbxassetid://516107903"
  2583. petl234.Transparency = NumberSequence.new(0.4)
  2584. petl234.ZOffset = 2
  2585. petl234.Enabled = false
  2586. petl234.LockedToPart = true
  2587. petl234.Rate = 8
  2588. petl234.Rotation = NumberRange.new(0, 360)
  2589. petl234.RotSpeed = NumberRange.new(0)
  2590. petl234.Speed = NumberRange.new(0)
  2591. petl234.VelocitySpread = 180
  2592. petl234.Parent = rleg.Glow
  2593.  
  2594.  
  2595. local petl345 = Instance.new("ParticleEmitter")
  2596. petl345.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2597. petl345.LightEmission = 0.9
  2598. petl345.Size = NumberSequence.new(0.5)
  2599. petl345.Texture = "rbxassetid://272050333"
  2600. petl345.Transparency = NumberSequence.new(0.1)
  2601. petl345.Lifetime = NumberRange.new(0.1)
  2602. petl345.Rate = 1
  2603. petl345.RotSpeed = NumberRange.new(360)
  2604. petl345.Speed = NumberRange.new(3)
  2605. petl345.VelocitySpread = 360
  2606. petl345.Parent = tors.Glow
  2607. local petl2345 = Instance.new("ParticleEmitter")
  2608. petl2345.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2609. petl2345.LightEmission = 0.9
  2610. petl2345.Size = NumberSequence.new(5)
  2611. petl2345.Texture = "rbxassetid://516107903"
  2612. petl2345.Transparency = NumberSequence.new(0.4)
  2613. petl2345.ZOffset = 2
  2614. petl2345.Enabled = false
  2615. petl2345.LockedToPart = true
  2616. petl2345.Rate = 8
  2617. petl2345.Rotation = NumberRange.new(0, 360)
  2618. petl2345.RotSpeed = NumberRange.new(0)
  2619. petl2345.Speed = NumberRange.new(0)
  2620. petl2345.VelocitySpread = 180
  2621. petl2345.Parent = tors.Glow
  2622. human.WalkSpeed = 0
  2623. so("http://www.roblox.com/asset/?id=169445572",head,1.5,1.5)
  2624. so("http://www.roblox.com/asset/?id=169380495",head,1.5,1.5)
  2625. for l = 1, 30 do
  2626. swait()
  2627. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  2628. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  2629. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  2630. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2631. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  2632. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2633. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  2634. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2635. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  2636. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2637. end
  2638.  
  2639.  
  2640. resetlerp()
  2641.  
  2642. BV = Instance.new("BodyVelocity", tors)
  2643. BV.maxForce = Vector3.new(0,200000,0)
  2644. BV.P = 100000
  2645. BV.velocity = Vector3.new(0,150,0)
  2646. local rng = Instance.new("Part", chr)
  2647. rng.Anchored = true
  2648. rng.BrickColor = BrickColor.new("Institutional white")
  2649. rng.CanCollide = false
  2650. rng.FormFactor = 3
  2651. rng.Name = "Ring"
  2652. rng.Size = Vector3.new(1, 1, 1)
  2653. rng.Transparency = 0.5
  2654. rng.TopSurface = 0
  2655. rng.BottomSurface = 0
  2656. rng.Position = tors.Position - Vector3.new(0,2,0)
  2657. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2658. local rngm = Instance.new("SpecialMesh", rng)
  2659. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2660. rngm.Scale = Vector3.new(10, 10, 20)
  2661. x = Instance.new("Sound",tors)
  2662. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2663. x.Looped = false
  2664. x.Pitch = .7
  2665. x.Volume = 30
  2666. x:Play()
  2667. coroutine.wrap(function()
  2668. for i = 1, 60, 8 do
  2669. rngm.Scale = Vector3.new(10.20 + i*10.10, 10.20 + i*10.10, 10)
  2670. rng.Transparency = i/60
  2671. wait()
  2672. end
  2673. wait()
  2674. rng:Destroy()
  2675. end)()
  2676. wait(2.6)
  2677. BV:Destroy()
  2678. tors.Anchored = true
  2679. wait(3.2)
  2680. tors.Anchored = false
  2681. BV = Instance.new("BodyVelocity", tors)
  2682. BV.maxForce = Vector3.new(0,-20000,0)
  2683. BV.P = 1000
  2684. BV.velocity = Vector3.new(0,-150,0)
  2685. wait(1)
  2686. BV:Destroy()
  2687. wait(0.01)
  2688.  
  2689. human.WalkSpeed = 0
  2690. boom3:Play()
  2691.  
  2692. Smash()
  2693. Smash2()
  2694. Smash3()
  2695. Ring()
  2696. pe:Destroy()
  2697. pea:Destroy()
  2698. pea2:Destroy()
  2699. pe2:Destroy()
  2700. wait(2)
  2701. human.WalkSpeed = 16
  2702. activu = false
  2703. end
  2704.  
  2705.  
  2706.  
  2707. sound = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"])
  2708. sound.SoundId = "rbxassetid://220025776"
  2709. sound.Volume = 6
  2710.  
  2711. sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character["Torso"])
  2712. sound2.SoundId = "rbxassetid://386946017"
  2713. sound2.Volume = 6
  2714.  
  2715. sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character)
  2716. sound3.SoundId = "rbxassetid://165969964"
  2717. sound3.Volume = 6
  2718.  
  2719. function rip()
  2720. activu = true
  2721. local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
  2722. detect.Size = Vector3.new(1,1,1)
  2723. detect:BreakJoints()
  2724. detect.CanCollide = false
  2725. local weld = Instance.new("Weld", detect)
  2726. weld.Part0 = game.Players.LocalPlayer.Character["Torso"]
  2727. weld.Part1 = detect
  2728. weld.C0 = weld.C0 * CFrame.new(0,-1,0)
  2729.  
  2730.  
  2731.  
  2732. local function attack(prt)
  2733. local humanoid = prt.Parent:findFirstChild("Humanoid")
  2734. if humanoid ~= nil then
  2735. local torso = prt.Parent:findFirstChild("Torso")
  2736.  
  2737.  
  2738.  
  2739.  
  2740.  
  2741.  
  2742.  
  2743. function KABOOMZ3()
  2744. local effspwn = Instance.new("Part")
  2745. coroutine.resume(coroutine.create(function()
  2746. local sound1 = Instance.new("Sound")
  2747. sound1.SoundId = "rbxassetid://138137702"
  2748. sound1.MaxDistance = 300
  2749. sound1.EmitterSize = 20
  2750. sound1.Volume = 2.5
  2751. sound1.Pitch = 0.65
  2752. sound1.Parent = effspwn
  2753. local sound2 = Instance.new("Sound")
  2754. sound2.SoundId = "rbxassetid://157878578"
  2755. sound2.MaxDistance = 300
  2756. sound2.EmitterSize = 20
  2757. sound2.Volume = 1
  2758. sound2.Pitch = 0.7
  2759. sound2.Parent = effspwn
  2760. local sound3 = Instance.new("Sound")
  2761. sound3.SoundId = "rbxassetid://138250406"
  2762. sound2.MaxDistance = 400
  2763. sound2.EmitterSize = 30
  2764. sound2.Volume = 0.5
  2765. sound2.Pitch = 0.5
  2766. sound2.Parent = effspwn
  2767. sound2:Play()
  2768. wait()
  2769. sound1:Play()
  2770. sound3:Play()
  2771. end))
  2772. local model = Instance.new("Model")
  2773. game.Debris:AddItem(model, 20)
  2774. model.Name = "smasheffects"
  2775. model.Parent = workspace
  2776. effspwn.Name = "spwnr"
  2777. effspwn.Size = Vector3.new(1, 1, 1)
  2778. effspwn.Anchored = true
  2779. effspwn.CanCollide = false
  2780. effspwn.Transparency = 1
  2781. effspwn.CFrame = torso.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2782. effspwn.Parent = model
  2783.  
  2784.  
  2785.  
  2786.  
  2787.  
  2788. Crater(head,60)
  2789. Crater(head,120)
  2790.  
  2791. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  2792. if v:FindFirstChild('Humanoid') then
  2793. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  2794. v.Humanoid.PlatformStand = true
  2795. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  2796. end
  2797. end
  2798.  
  2799. coroutine.resume(coroutine.create(function()
  2800. local shok = Instance.new("Part")
  2801. shok.Name = "whoosh"
  2802. shok.BrickColor = BrickColor.new("Institutional white")
  2803. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2804. shok.Size = Vector3.new(1, 1, 1)
  2805. shok.Anchored = true
  2806. shok.Material = "Neon"
  2807. shok.Transparency = 0.1
  2808. shok.CanCollide = false
  2809. shok.Parent = model
  2810. game.Debris:AddItem(shok, 12)
  2811. local mesh = Instance.new("SpecialMesh")
  2812. mesh.MeshType = "FileMesh"
  2813. mesh.MeshId = "rbxassetid://437347603"
  2814. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  2815. mesh.Parent = shok
  2816.  
  2817.  
  2818.  
  2819.  
  2820.  
  2821. for e = 1, 8 do
  2822. wait()
  2823. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  2824. shok.Transparency = shok.Transparency + 0.035
  2825. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  2826. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  2827. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  2828.  
  2829. end
  2830. for e = 1, 16 do
  2831. wait()
  2832. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  2833. shok.Transparency = shok.Transparency + 0.11
  2834. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  2835. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  2836. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  2837.  
  2838. end
  2839. end))
  2840. coroutine.resume(coroutine.create(function()
  2841. local shok = Instance.new("Part")
  2842. shok.Name = "wring1"
  2843. shok.BrickColor = BrickColor.new("Institutional white")
  2844. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2845. shok.Size = Vector3.new(1, 1, 1)
  2846. shok.Anchored = true
  2847. shok.Material = "Neon"
  2848. shok.Transparency = 0.25
  2849. shok.CanCollide = false
  2850. shok.Parent = model
  2851. game.Debris:AddItem(shok, 12)
  2852. local mesh = Instance.new("SpecialMesh")
  2853. mesh.MeshType = "FileMesh"
  2854. mesh.MeshId = "rbxassetid://3270017"
  2855. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  2856. mesh.Parent = shok
  2857. for e = 1, 30 do
  2858. wait()
  2859. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  2860. shok.Transparency = shok.Transparency + 0.002
  2861. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2862. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2863. end
  2864. for e = 1, 38 do
  2865. wait()
  2866. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2867. shok.Transparency = shok.Transparency + 0.002
  2868. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2869. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2870. end
  2871. for e = 1, 24 do
  2872. wait()
  2873. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2874. shok.Transparency = shok.Transparency + 0.03
  2875. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2876. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2877. end
  2878. end))
  2879. coroutine.resume(coroutine.create(function()
  2880. local shok = Instance.new("Part")
  2881. shok.Name = "wring2"
  2882. shok.BrickColor = BrickColor.new("Institutional white")
  2883. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2884. shok.Size = Vector3.new(1, 1, 1)
  2885. shok.Anchored = true
  2886. shok.Material = "Neon"
  2887. shok.Transparency = 0.25
  2888. shok.CanCollide = false
  2889. shok.Parent = model
  2890. game.Debris:AddItem(shok, 12)
  2891. local mesh = Instance.new("SpecialMesh")
  2892. mesh.MeshType = "FileMesh"
  2893. mesh.MeshId = "rbxassetid://3270017"
  2894. mesh.Scale = Vector3.new(12, 12, 0.05)
  2895. mesh.Parent = shok
  2896. for e = 1, 30 do
  2897. wait()
  2898. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  2899. shok.Transparency = shok.Transparency + 0.002
  2900. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2901. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2902. end
  2903. for e = 1, 38 do
  2904. wait()
  2905. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2906. shok.Transparency = shok.Transparency + 0.002
  2907. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2908. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2909. end
  2910. for e = 1, 24 do
  2911. wait()
  2912. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2913. shok.Transparency = shok.Transparency + 0.03
  2914. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2915. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2916. end
  2917. end))
  2918. coroutine.resume(coroutine.create(function()
  2919. local shok = Instance.new("Part")
  2920. shok.Name = "coil1"
  2921. shok.BrickColor = BrickColor.new("Institutional white")
  2922. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2923. shok.Size = Vector3.new(1, 1, 1)
  2924. shok.Anchored = true
  2925. shok.Material = "Neon"
  2926. shok.Transparency = 0.25
  2927. shok.CanCollide = false
  2928. shok.Parent = model
  2929. game.Debris:AddItem(shok, 12)
  2930. local mesh = Instance.new("SpecialMesh")
  2931. mesh.MeshType = "FileMesh"
  2932. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2933. mesh.Scale = Vector3.new(12, 12, 12)
  2934. mesh.Parent = shok
  2935. for e = 1, 15 do
  2936. wait()
  2937. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2938. shok.Transparency = shok.Transparency + 0.004
  2939. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2940. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2941. end
  2942. for e = 1, 16 do
  2943. wait()
  2944. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2945. shok.Transparency = shok.Transparency + 0.004
  2946. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2947. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2948. end
  2949. for e = 1, 12 do
  2950. wait()
  2951. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2952. shok.Transparency = shok.Transparency + 0.06
  2953. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2954. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2955. end
  2956. end))
  2957. coroutine.resume(coroutine.create(function()
  2958. local shok = Instance.new("Part")
  2959. shok.Name = "coil2"
  2960. shok.BrickColor = BrickColor.new("Institutional white")
  2961. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2962. shok.Size = Vector3.new(1, 1, 1)
  2963. shok.Anchored = true
  2964. shok.Material = "Neon"
  2965. shok.Transparency = 0.25
  2966. shok.CanCollide = false
  2967. shok.Parent = model
  2968. game.Debris:AddItem(shok, 12)
  2969. local mesh = Instance.new("SpecialMesh")
  2970. mesh.MeshType = "FileMesh"
  2971. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2972. mesh.Scale = Vector3.new(6, 12, 6)
  2973. mesh.Parent = shok
  2974. for e = 1, 15 do
  2975. wait()
  2976. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  2977. shok.Transparency = shok.Transparency + 0.005
  2978. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2979. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  2980. end
  2981. for e = 1, 16 do
  2982. wait()
  2983. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  2984. shok.Transparency = shok.Transparency + 0.005
  2985. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2986. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  2987. end
  2988. for e = 1, 12 do
  2989. wait()
  2990. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  2991. shok.Transparency = shok.Transparency + 0.09
  2992. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2993. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  2994. end
  2995. end))
  2996. coroutine.resume(coroutine.create(function()
  2997. local shok = Instance.new("Part")
  2998. shok.Name = "shokwve"
  2999. shok.BrickColor = BrickColor.new("Institutional white")
  3000. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  3001. shok.Size = Vector3.new(1, 1, 1)
  3002. shok.Anchored = true
  3003. shok.Material = "Neon"
  3004. shok.Transparency = 0.6
  3005. shok.CanCollide = false
  3006. shok.Parent = model
  3007. game.Debris:AddItem(shok, 12)
  3008. local mesh = Instance.new("SpecialMesh")
  3009. mesh.MeshType = "FileMesh"
  3010. mesh.MeshId = "rbxassetid://489415447"
  3011. mesh.Scale = Vector3.new(1, 1, 1)
  3012. mesh.Parent = shok
  3013. for e = 1, 12 do
  3014. wait()
  3015. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  3016. shok.Transparency = shok.Transparency + 0.002
  3017. end
  3018. for e = 1, 32 do
  3019. wait()
  3020. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  3021. shok.Transparency = shok.Transparency + 0.002
  3022. end
  3023. for e = 1, 24 do
  3024. wait()
  3025. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  3026. shok.Transparency = shok.Transparency + 0.03
  3027. end
  3028. end))
  3029. coroutine.resume(coroutine.create(function()
  3030. local shok = Instance.new("Part")
  3031. shok.Name = "shock2"
  3032. shok.BrickColor = BrickColor.new("Institutional white")
  3033. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3034. shok.Size = Vector3.new(1, 1, 1)
  3035. shok.Anchored = true
  3036. shok.Material = "Neon"
  3037. shok.Transparency = 0.35
  3038. shok.CanCollide = false
  3039. shok.Parent = model
  3040. game.Debris:AddItem(shok, 12)
  3041. local mesh = Instance.new("SpecialMesh")
  3042. mesh.MeshType = "FileMesh"
  3043. mesh.MeshId = "rbxassetid://489415447"
  3044. mesh.Scale = Vector3.new(12, 12, 12)
  3045. mesh.Parent = shok
  3046. for e = 1, 15 do
  3047. wait()
  3048. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3049. shok.Transparency = shok.Transparency + 0.004
  3050. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3051. end
  3052. for e = 1, 16 do
  3053. wait()
  3054. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3055. shok.Transparency = shok.Transparency + 0.004
  3056. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3057. end
  3058. for e = 1, 12 do
  3059. wait()
  3060. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3061. shok.Transparency = shok.Transparency + 0.06
  3062. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3063. end
  3064. end))
  3065. coroutine.resume(coroutine.create(function()
  3066. local shok = Instance.new("Part")
  3067. shok.Name = "shock3"
  3068. shok.BrickColor = BrickColor.new("Institutional white")
  3069. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3070. shok.Size = Vector3.new(1, 1, 1)
  3071. shok.Anchored = true
  3072. shok.Material = "Neon"
  3073. shok.Transparency = 0.35
  3074. shok.CanCollide = false
  3075. shok.Parent = model
  3076. game.Debris:AddItem(shok, 12)
  3077. local mesh = Instance.new("SpecialMesh")
  3078. mesh.MeshType = "FileMesh"
  3079. mesh.MeshId = "rbxassetid://489415447"
  3080. mesh.Scale = Vector3.new(12, 12, 12)
  3081. mesh.Parent = shok
  3082. for e = 1, 15 do
  3083. wait()
  3084. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3085. shok.Transparency = shok.Transparency + 0.004
  3086. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3087. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3088. end
  3089. for e = 1, 16 do
  3090. wait()
  3091. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3092. shok.Transparency = shok.Transparency + 0.004
  3093. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3094. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3095. end
  3096. for e = 1, 12 do
  3097. wait()
  3098. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  3099. shok.Transparency = shok.Transparency + 0.06
  3100. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3101. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3102. end
  3103. end))
  3104. end
  3105.  
  3106.  
  3107.  
  3108. if torso ~= nil then
  3109. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  3110. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  3111. for i = 1,5 do
  3112. wait()
  3113. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
  3114. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
  3115. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
  3116. end
  3117. sound:Play()
  3118. local bodyVel = Instance.new("BodyPosition", torso)
  3119. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0)
  3120. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3121. wait(2)
  3122. torso.Anchored = true
  3123. for i = 1,5 do
  3124. wait()
  3125. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
  3126. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
  3127. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  3128. end
  3129. for i = 1,5 do
  3130. wait()
  3131. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08)
  3132. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0)
  3133. end
  3134. wait(1)
  3135. local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso)
  3136. bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3137. bodyvel.Position = torso.Position
  3138. for i = 1,5 do
  3139. wait()
  3140. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0)
  3141. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08)
  3142. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0)
  3143. end
  3144. wait(2)
  3145. bodyVel:destroy()
  3146. game.Players.LocalPlayer.Character.Torso.Anchored = true
  3147. torso.Anchored = false
  3148. humanoid.PlatformStand = true
  3149. local bodyVel = Instance.new("BodyPosition", torso)
  3150. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,1000,0)
  3151. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3152. sound2:Play()
  3153.  
  3154. wait(1.2)
  3155. game.Players.LocalPlayer.Character.Torso.Anchored = false
  3156. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3157. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3158. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3159. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3160. activu = false
  3161. wait(0.5)
  3162. bodyvel:destroy()
  3163. local ROW3 = function(out, trans, s, wt, t, ang, plus)
  3164. for i = 1, 360, 360/t do
  3165. local c = Instance.new("Part", game.Workspace)
  3166. c.FormFactor = 3
  3167. c.TopSurface = 0
  3168. c.BottomSurface = 0
  3169. c.Size = s
  3170. c.Anchored = true
  3171. c.CanCollide = wt
  3172. c.Material=workspace.Base.Material
  3173. c.Transparency = trans
  3174. c.BrickColor = workspace.Base.BrickColor
  3175. c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3176. c.Locked=true
  3177. game.Debris:AddItem(c,25)
  3178. end
  3179. end
  3180.  
  3181.  
  3182.  
  3183.  
  3184. sound3:Play()
  3185. ROW3(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3186. game.Players.LocalPlayer.Character.Torso.Anchored = true
  3187. KABOOMZ3()
  3188. wait(0.1)
  3189.  
  3190. game.Players.LocalPlayer.Character.Torso.Anchored = false
  3191. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  3192. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  3193.  
  3194.  
  3195. end
  3196. end
  3197. end
  3198. detect.Touched:connect(attack)
  3199. wait(0.1)
  3200. detect:destroy()
  3201. activu = false
  3202. end
  3203.  
  3204.  
  3205.  
  3206. function hito(partoz, magn, dmg, debtim)
  3207. for _, guy in pairs(workspace:GetChildren()) do
  3208. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3209. do
  3210. local humz = guy:FindFirstChild("Humanoid")
  3211. local hed = guy:FindFirstChild("Head")
  3212. humz:TakeDamage(dmg)
  3213. local db = Instance.new("StringValue")
  3214. db.Name = "alabo"
  3215. db.Parent = hed
  3216. delay(debtim, function()
  3217. db:Destroy()
  3218. end)
  3219. end
  3220. end
  3221. end
  3222. end
  3223. function animo(yep)
  3224. if yep == true then
  3225. anim.Parent = human
  3226. chr.Animate.Disabled = false
  3227. elseif yep == false then
  3228. chr.Animate.Disabled = true
  3229. anim.Parent = nil
  3230. end
  3231. end
  3232. mouse.KeyDown:connect(function(key)
  3233. if key == "e" then
  3234. rsmash()
  3235. end
  3236. if key == "t" then
  3237. jum()
  3238. end
  3239. if key == "r" then
  3240. Tele()
  3241. end
  3242. if key == "q" then
  3243. Stom()
  3244. end
  3245. if key == "f" then
  3246. HeavenSmash()
  3247. end
  3248. if key == "h" then
  3249. rip()
  3250. end
  3251. end)
  3252. tool.Equipped:connect(function()
  3253. selected = true
  3254. end)
  3255. tool.Unequipped:connect(function()
  3256. selected = false
  3257. end)
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