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- local tresortuer = createObject(2634, 2144.1765136719, 1626.9592285156, 994.27239990234, 0, 0, 180)
- local dim = 5
- setElementInterior(tresortuer, 1)
- setElementDimension(tresortuer, dim)
- local doing = false
- local barrels = {
- createObject(1222,2153.77124023,1623.12243652,994.38317871,0.00000000,0.00000000,0.00000000), --object(barrel3), (14),
- createObject(1222,2155.04418945,1618.16259766,995.15692139,0.00000000,0.00000000,0.00000000), --object(barrel3), (15),
- createObject(1222,2154.41943359,1617.46240234,995.15692139,0.00000000,0.00000000,0.00000000), --object(barrel3), (16),
- createObject(1222,2153.79736328,1618.64953613,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (17),
- createObject(1222,2151.76367188,1613.64257812,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (18),
- createObject(1222,2148.25390625,1608.07019043,995.40008545,0.00000000,0.00000000,0.00000000), --object(barrel3), (19),
- createObject(1222,2147.99389648,1609.18823242,995.40008545,0.00000000,0.00000000,0.00000000), --object(barrel3), (20),
- createObject(1222,2146.31274414,1609.05358887,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (21),
- createObject(1222,2147.87939453,1610.77575684,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (22),
- createObject(1222,2141.06420898,1625.57897949,995.29693604,0.00000000,0.00000000,0.00000000), --object(barrel3), (1),
- createObject(1222,2142.12011719,1624.64013672,995.29693604,0.00000000,0.00000000,0.00000000), --object(barrel3), (2),
- createObject(1222,2147.46215820,1624.57324219,995.29693604,0.00000000,0.00000000,0.00000000), --object(barrel3), (3),
- createObject(1222,2148.91308594,1623.70141602,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (4),
- createObject(1222,2147.71752930,1623.47448730,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (5),
- createObject(1222,2132.70410156,1613.04968262,995.29693604,0.00000000,0.00000000,0.00000000), --object(barrel3), (6),
- createObject(1222,2132.11596680,1614.04504395,995.29693604,0.00000000,0.00000000,0.00000000), --object(barrel3), (7),
- createObject(1222,2134.17236328,1614.76904297,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (8),
- createObject(1222,2136.33496094,1608.22631836,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (9),
- createObject(1222,2136.74145508,1609.32873535,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (10),
- createObject(1222,2137.03515625,1609.25463867,994.41314697,0.00000000,0.00000000,0.00000000), --object(barrel3), (11),
- createObject(1222,2131.03247070,1623.24780273,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (12),
- createObject(1222,2153.99218750,1623.33764648,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (13),
- }
- for index, object in pairs(barrels) do
- setElementInterior(object, 1)
- setElementDimension(object, dim)
- end
- local doingbankrob = {}
- local erbeutet = {}
- --ped--
- local ped = {}
- local function refreshPeds()
- for index, p in pairs(ped) do
- if(isElement(p)) then
- destroyElement(p)
- end
- end
- ped[1] = createPed(164, 351.76852416992, 160.62651062012, 1025.7890625, 271.64801025391) -- Obebedjenje 1
- ped[2] = createPed(163, 351.79598999023, 163.98452758789, 1025.7890625, 273.21472167969) -- Obebedjenje 2
- ped[3] = createPed(164, 2148.1696777344, 1596.4381103516, 1003.9676513672, 357.48797607422) -- Obebedjenje 3
- ped[4] = createPed(163, 2149.3093261719, 1603.3443603516, 1001.9676513672, 89.221527099609) -- Obebedjenje 4
- ped[5] = createPed(163, 2149.3081054688, 1603.0529785156, 997.77655029297, 91.664123535156)
- ped[6] = createPed(164, 2144.3195800781, 1606.1163330078, 993.568359375, 180.5398406982)
- setPedArmor(ped[6], 100)
- setElementInterior(ped[1], 3)
- setElementInterior(ped[2], 3)
- setElementInterior(ped[3], 1)
- setElementInterior(ped[4], 1)
- setElementInterior(ped[5], 1)
- setElementInterior(ped[6], 1)
- for i = 1, #ped, 1 do
- setElementDimension(ped[i], dim)
- end
- setTimer(function()
- giveWeapon(ped[1], 27, 500, true)
- giveWeapon(ped[2], 31, 500, true)
- giveWeapon(ped[3], 27, 500, true)
- giveWeapon(ped[4], 31, 500, true)
- giveWeapon(ped[5], 27, 500, true)
- giveWeapon(ped[6], 31, 500, true)
- end, 1000, 1)
- setElementData(ped[1], "bankguard", true)
- setElementData(ped[2], "bankguard", true)
- setElementData(ped[3], "bankguard", true)
- setElementData(ped[4], "bankguard", true)
- setElementData(ped[5], "bankguard", true)
- setElementData(ped[6], "bankguard", true)
- end
- refreshPeds()
- local element = {}
- element["marker1"] = createMarker(593.33087158203, -1250.1072998047, 17.321031188965, "cylinder", 1.0, 0, 255, 0, 150)
- -- Draussen: 592.72894287109, -1248.5554199219, 18.159990310669
- element["marker2"] = createMarker(367.3508605957, 162.38145446777, 1024.8890625, "cylinder", 1.0, 0, 255, 0, 150)
- setElementDimension(element["marker2"], dim)
- setElementInterior(element["marker2"], 3)
- -- Davor: 365.93826293945, 162.16618347168, 1025.7890625
- element["marker3"] = createMarker(351.80215454102, 162.08778381348, 1024.8, "cylinder", 1.0, 0, 255, 0, 150)
- setElementDimension(element["marker3"], dim)
- setElementInterior(element["marker3"], 3)
- -- Davor: 352.91885375977, 162.17353820801, 1025.7890625
- element["marker4"] = createMarker(2147.7160644531, 1603.7889404297, 1005.2677246094, "cylinder", 1.0, 0, 255, 0, 150)
- setElementDimension(element["marker4"], dim)
- setElementInterior(element["marker4"], 1)
- -- Davor: 2147.6389160156, 1602.0682373047, 1006.1677246094
- element["blip"] = createBlip(593.99407958984, -1248.0634765625, 18.177289962769, 52, 2, 0, 255, 0, 0, 0, 500)
- addEventHandler("onMarkerHit", element["marker4"], function(hitElement)
- if(getElementType(hitElement) == "player") and (isPedInVehicle(hitElement) == false) then
- setElementInterior(hitElement, 3)
- setElementDimension(hitElement, dim)
- setElementPosition(hitElement, 352.91885375977, 162.17353820801, 1025.7890625)
- end
- end)
- addEventHandler("onMarkerHit", element["marker3"], function(hitElement)
- if(getElementType(hitElement) == "player") and (isPedInVehicle(hitElement) == false) then
- if(isPedDead(ped[1])) and (isPedDead(ped[2])) then
- setElementInterior(hitElement, 1)
- setElementDimension(hitElement, dim)
- setElementPosition(hitElement, 2147.6389160156, 1602.0682373047, 1006.1677246094)
- triggerClientEvent(hitElement, "onClientBankrobAttackPed", hitElement, ped[3])
- triggerClientEvent(hitElement, "onClientBankrobAttackPed", hitElement, ped[4])
- triggerClientEvent(hitElement, "onClientBankrobAttackPed", hitElement, ped[5])
- triggerClientEvent(hitElement, "onClientBankrobAttackPed", hitElement, ped[6])
- else
- outputChatBox("Script By xavi.pwn!", hitElement, 0, 255, 255)
- end
- end
- end)
- addEventHandler("onMarkerHit", element["marker1"], function(hitElement)
- if(getElementType(hitElement) == "player") and (isPedInVehicle(hitElement) == false) then
- setElementInterior(hitElement, 3)
- setElementDimension(hitElement, dim)
- setElementPosition(hitElement, 365.93826293945, 162.16618347168, 1025.7890625)
- end
- end)
- addEventHandler("onMarkerHit", element["marker2"], function(hitElement)
- if(getElementType(hitElement) == "player") and (isPedInVehicle(hitElement) == false) then
- setElementInterior(hitElement, 0)
- setElementDimension(hitElement, 0)
- setElementPosition(hitElement, 592.72894287109, -1248.5554199219, 18.159990310669)
- end
- end)
- -- UEBERFALL --
- element["ueberfallmarker"] = createMarker(2144.2016601563, 1625.419921875, 992.68817138672, "cylinder", 3.0, 0, 255, 0, 20)
- setElementInterior(element["ueberfallmarker"], 1)
- setElementDimension(element["ueberfallmarker"], dim)
- element["tresorcol"] = createColSphere(2144.4306640625, 1615.1683349609, 993.68817138672, 20)
- setElementInterior(element["tresorcol"], 1)
- setElementDimension(element["tresorcol"], dim)
- addEventHandler("onMarkerHit", element["ueberfallmarker"], function(hitElement)
- if(doing == false) then
- outputChatBox("Spusti bombu! /bomba", hitElement, 0, 255, 0)
- end
- end)
- local markerpos = {
- [1] = {2141.9182128906, 1640.9891357422, 993.57611083984},
- [2] = {2142.0400390625, 1633.1617431641, 993.57611083984},
- [3] = {2142.0808105469, 1637.1442871094, 993.57611083984},
- [4] = {2141.880859375, 1629.2978515625, 993.57611083984},
- [5] = {2146.7287597656, 1629.2541503906, 993.57611083984},
- [6] = {2146.58203125, 1633.1884765625, 993.57611083984},
- [7] = {2146.5520019531, 1637.0693359375, 993.57611083984},
- [8] = {2146.6931152344, 1641.1104736328, 993.57611083984},
- }
- local explopos = {
- [1] = {2151.7736816406, 1615.3994140625, 993.68817138672},
- [2] = {2136.6118164063, 1610.7583007813, 993.68817138672},
- [3] = {2137.5075683594, 1622.5439453125, 993.68817138672},
- [4] = {2137.5075683594, 1622.5439453125, 993.68817138672},
- }
- local function createRandomExplosion()
- local id = math.random(1, #explopos)
- local x, y, z = explopos[id][1], explopos[id][2], explopos[id][3]
- local r2 = math.random(1, 2)
- if(r2 == 1) then r2 = 1 else r2 = 0 end
- createExplosion(x, y, z, r2)
- end
- local function resetBank()
- barrels = {
- createObject(1222,2153.77124023,1623.12243652,994.38317871,0.00000000,0.00000000,0.00000000), --object(barrel3), (14),
- createObject(1222,2155.04418945,1618.16259766,995.15692139,0.00000000,0.00000000,0.00000000), --object(barrel3), (15),
- createObject(1222,2154.41943359,1617.46240234,995.15692139,0.00000000,0.00000000,0.00000000), --object(barrel3), (16),
- createObject(1222,2153.79736328,1618.64953613,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (17),
- createObject(1222,2151.76367188,1613.64257812,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (18),
- createObject(1222,2148.25390625,1608.07019043,995.40008545,0.00000000,0.00000000,0.00000000), --object(barrel3), (19),
- createObject(1222,2147.99389648,1609.18823242,995.40008545,0.00000000,0.00000000,0.00000000), --object(barrel3), (20),
- createObject(1222,2146.31274414,1609.05358887,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (21),
- createObject(1222,2147.87939453,1610.77575684,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (22),
- createObject(1222,2141.06420898,1625.57897949,995.29693604,0.00000000,0.00000000,0.00000000), --object(barrel3), (1),
- createObject(1222,2142.12011719,1624.64013672,995.29693604,0.00000000,0.00000000,0.00000000), --object(barrel3), (2),
- createObject(1222,2147.46215820,1624.57324219,995.29693604,0.00000000,0.00000000,0.00000000), --object(barrel3), (3),
- createObject(1222,2148.91308594,1623.70141602,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (4),
- createObject(1222,2147.71752930,1623.47448730,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (5),
- createObject(1222,2132.70410156,1613.04968262,995.29693604,0.00000000,0.00000000,0.00000000), --object(barrel3), (6),
- createObject(1222,2132.11596680,1614.04504395,995.29693604,0.00000000,0.00000000,0.00000000), --object(barrel3), (7),
- createObject(1222,2134.17236328,1614.76904297,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (8),
- createObject(1222,2136.33496094,1608.22631836,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (9),
- createObject(1222,2136.74145508,1609.32873535,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (10),
- createObject(1222,2137.03515625,1609.25463867,994.41314697,0.00000000,0.00000000,0.00000000), --object(barrel3), (11),
- createObject(1222,2131.03247070,1623.24780273,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (12),
- createObject(1222,2153.99218750,1623.33764648,993.16424561,0.00000000,0.00000000,0.00000000), --object(barrel3), (13),
- }
- for index, object in pairs(barrels) do
- setElementInterior(object, 1)
- setElementDimension(object, dim)
- end
- refreshPeds()
- doing = false
- tresortuer = createObject(2634, 2144.1765136719, 1626.9592285156, 994.27239990234, 0, 0, 180)
- setElementInterior(tresortuer, 1)
- setElementDimension(tresortuer, dim)
- outputChatBox("Banka se oporavila od zasede !", getRootElement(), 0, 200, 200)
- for player, index in next, doingbankrob do
- doingbankrob[player] = false
- erbeutet[player] = 0
- end
- end
- local function finishExplosion()
- for i = 1, 20, 1 do
- setTimer(createRandomExplosion, (i*500), 1)
- end
- setTimer(function()
- for i = 1, 3, 1 do
- setTimer(function()
- local id = math.random(1, #explopos)
- local x, y, z = explopos[id][1], explopos[id][2], explopos[id][3]
- createExplosion(x, y, z, 7)
- end, 500+(i*100), 1)
- end
- setTimer(function()
- for index, ob in pairs(barrels) do
- destroyElement(ob)
- end
- for i = 1, #markerpos, 1 do
- if(isElement(element["robmarker"..i])) then
- destroyElement(element["robmarker"..i])
- end
- end
- end, 1000, 1)
- end, 5000, 1)
- end
- local function detonateBomb(thePlayer)
- for index, player in pairs(getElementsWithinColShape(element["tresorcol"], "player")) do
- outputChatBox("Bomba trezora je eksplodirala !", player, 0, 255, 0)
- outputChatBox("Bačve sa prahom eksplodiraju. Imate 30-ih godina da ukradete sav novac.", player, 255, 9, 0)
- end
- triggerClientEvent(getRootElement(), "onBankraubKlingelStart", thePlayer)
- for i = 1, 30, 1 do
- setTimer(createRandomExplosion, 5000+(i*500), 1)
- end
- setTimer(finishExplosion, 30*1000, 1)
- local x, y, z = getElementPosition(element["bombe"])
- destroyElement(element["bombe"])
- createExplosion(x, y, z, 0)
- destroyElement(tresortuer)
- for i = 1, #markerpos, 1 do
- element["robmarker"..i] = createMarker(markerpos[i][1], markerpos[i][2], markerpos[i][3]-0.8, "cylinder", 1.0, 0, 255, 0, 50)
- local m = element["robmarker"..i]
- setElementInterior(m, 1)
- setElementDimension(m, dim)
- addEventHandler("onMarkerHit", m, function(hitElement)
- if(getElementType(hitElement) == "player") then
- destroyElement(source)
- setPedAnimation(hitElement, "bomber", "BOM_Plant_Loop", -1, true, false, false)
- toggleAllControls(hitElement, false)
- setTimer(function()
- local geld = math.random(5000, 10000)
- setPedAnimation(hitElement)
- toggleAllControls(hitElement, true)
- laSetElementData(hitElement, "money", tonumber(laGetElementData(hitElement, "money"))+geld)
- givePlayerMoney(hitElement, geld)
- outputChatBox("Opljačkali ste sef $: "..Novac.."", hitElement, 255, 255, 0)
- doingbankrob[hitElement] = true
- erbeutet[hitElement] = geld
- setTimer(function()
- doingbankrob[hitElement] = false
- erbeutet[hitElement] = 0
- end, 60000, 1)
- end, 15000, 1)
- end
- end)
- end
- end
- addCommandHandler("bomba", function(thePlayer)
- if(doing == false) and (isElementWithinMarker(thePlayer, element["ueberfallmarker"])) --[[and (#getElementsWithinColShape(element["tresorcol"], "player") > 1) ]]then
- doing = true
- outputChatBox("Bomba lerakva!", getRootElement(), 200, 0, 0)
- for index, player in pairs(getElementsWithinColShape(element["tresorcol"], "player")) do
- outputChatBox("Bomca ce puknuti za: 5 minuta", player, 255, 255, 0)
- end
- setTimer(function()
- for index, player in pairs(getElementsWithinColShape(element["tresorcol"], "player")) do
- outputChatBox("Bomca ce puknuti za: 4 minuta", player, 255, 255, 0)
- end
- setTimer(function()
- for index, player in pairs(getElementsWithinColShape(element["tresorcol"], "player")) do
- outputChatBox("Bomca ce puknuti za: 3 minuta", player, 255, 255, 0)
- end
- setTimer(function()
- for index, player in pairs(getElementsWithinColShape(element["tresorcol"], "player")) do
- outputChatBox("Bomca ce puknuti za: 2 minuta", player, 255, 255, 0)
- end
- setTimer(function()
- for index, player in pairs(getElementsWithinColShape(element["tresorcol"], "player")) do
- outputChatBox("Bomca ce puknuti za: 1 minut", player, 255, 255, 0)
- end
- setTimer(function()
- for index, player in pairs(getElementsWithinColShape(element["tresorcol"], "player")) do
- outputChatBox("Bomca ce puknuti za: 10 Sekundi", player, 255, 255, 0)
- end
- end, 60000, 1)
- end, 60000, 1)
- end, 60000, 1)
- end, 60000, 1)
- end, 60000, 1)
- setPedAnimation(thePlayer, "bomber", "BOM_Plant_Loop", -1, true, false, false)
- toggleAllControls(thePlayer, false)
- setTimer(function()
- setPedAnimation(thePlayer)
- local x, y, z = getElementPosition(thePlayer)
- element["bombe"] = createObject(1252, x, y+0.5, z-0.5)
- setElementInterior(element["bombe"], 1)
- setElementDimension(element["bombe"], dim)
- toggleAllControls(thePlayer, true)
- setTimer(detonateBomb, 5*60*1000, 1, thePlayer) --[[5*60*1000]]
- setTimer(resetBank, 90*60*1000, 1) -- 1.5 LOL: 90*60*1000
- end, 10000, 1)
- else
- outputChatBox("Nakon 1/1 sata, banka je otvorena za daljnje napade", thePlayer, 200, 0, 0)
- end
- end)
- -- Igrac Umro --
- addEventHandler("onPlayerWasted", getRootElement(), function()
- if(doingbankrob[source] == true) then
- if(erbeutet[source]) then
- doingbankrob[source] = false
- local geld = erbeutet[source]
- laSetElementData(source, "money", tonumber(laGetElementData(source, "money"))-geld)
- outputChatBox("Ubijeni ste, a novac koji ste ukrali je vraćen. Ukupno R $: "..geld.."", source, 255, 0, 0)
- end
- end
- end)
- addEventHandler("onPlayerQuit", getRootElement(), function(reason)
- if(reason ~= "Kicked") and (reason ~= "Pukla Konekcija") then
- if(doingbankrob[source] == true) then
- if(erbeutet[source]) then
- doingbankrob[source] = false
- local geld = erbeutet[source]
- laSetElementData(source, "money", tonumber(laGetElementData(source, "money"))-geld)
- outputChatBox("Ubijeni ste, a novac koji ste ukrali je vraćen. Ukupno R $: "..geld.."", source, 255, 0, 0)
- outputChatBox("Igrac "..getPlayerName(source).." je kikovan sa servera jer je prekinuo vezu u trenutku pljačke banke!", getRootElement(), 255, 0, 0)
- end
- end
- end
- end)
- function laGetElementData()
- return 0
- end
- function laSetElementData()
- return 0
- end
- By xavi.pwn
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