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Warriorsarri

Shadow Priest

Nov 14th, 2017
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  1. priest="T21_Priest_Shadow"
  2. spec=shadow
  3. level=110
  4. race=none
  5. role=spell
  6. position=back
  7. talents=2211231
  8. artifact=47:0:0:0:0:764:1:765:1:766:1:767:4:768:1:769:1:770:1:771:4:772:4:773:4:774:4:775:4:776:4:777:4:778:4:779:1:1347:1:1381:1:1573:4:1574:1:1575:1:1576:24:1650:1
  9. crucible=1739:3:1780:3:1573:3
  10.  
  11. # Default consumables
  12. potion=prolonged_power
  13. flask=whispered_pact
  14. food=azshari_salad
  15. augmentation=defiled
  16.  
  17. # This default action priority list is automatically created based on your character.
  18. # It is a attempt to provide you with a action list that is both simple and practicable,
  19. # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
  20. # Feel free to edit, adapt and improve it to your own needs.
  21. # SimulationCraft is always looking for updates and improvements to the default action lists.
  22.  
  23. # Executed before combat begins. Accepts non-harmful actions only.
  24. actions.precombat=flask
  25. actions.precombat+=/food
  26. actions.precombat+=/augmentation
  27. # Snapshot raid buffed stats before combat begins and pre-potting is done.
  28. actions.precombat+=/snapshot_stats
  29. actions.precombat+=/variable,name=haste_eval,op=set,value=(raw_haste_pct-0.3)*(10+10*equipped.mangazas_madness+5*talent.fortress_of_the_mind.enabled)
  30. actions.precombat+=/variable,name=haste_eval,op=max,value=0
  31. actions.precombat+=/variable,name=cd_time,op=set,value=(12+(2-2*talent.mindbender.enabled*set_bonus.tier20_4pc)*set_bonus.tier19_2pc+(1-3*talent.mindbender.enabled*set_bonus.tier20_4pc)*equipped.mangazas_madness+(6+5*talent.mindbender.enabled)*set_bonus.tier20_4pc+2*artifact.lash_of_insanity.rank)
  32. actions.precombat+=/variable,name=dot_swp_dpgcd,op=set,value=38*1.2*(1+0.06*artifact.to_the_pain.rank)*(1+0.2+stat.mastery_rating%16000)*0.75
  33. actions.precombat+=/variable,name=dot_vt_dpgcd,op=set,value=71*1.2*(1+0.2*talent.sanlayn.enabled)*(1+0.05*artifact.touch_of_darkness.rank)*(1+0.2+stat.mastery_rating%16000)*0.5
  34. actions.precombat+=/variable,name=sear_dpgcd,op=set,value=80*(1+0.05*artifact.void_corruption.rank)
  35. actions.precombat+=/variable,name=s2msetup_time,op=set,value=(0.8*(83+(20+20*talent.fortress_of_the_mind.enabled)*set_bonus.tier20_4pc-(5*talent.sanlayn.enabled)+((33-13*set_bonus.tier20_4pc)*talent.reaper_of_souls.enabled)+set_bonus.tier19_2pc*4+8*equipped.mangazas_madness+(raw_haste_pct*10*(1+0.7*set_bonus.tier20_4pc))*(2+(0.8*set_bonus.tier19_2pc)+(1*talent.reaper_of_souls.enabled)+(2*artifact.mass_hysteria.rank)-(1*talent.sanlayn.enabled)))),if=talent.surrender_to_madness.enabled
  36. actions.precombat+=/potion
  37. actions.precombat+=/shadowform,if=!buff.shadowform.up
  38. actions.precombat+=/mind_blast
  39.  
  40. # Executed every time the actor is available.
  41. actions=potion,if=buff.bloodlust.react|target.time_to_die<=80|(target.health.pct<35&cooldown.power_infusion.remains<30)
  42. actions+=/call_action_list,name=check,if=talent.surrender_to_madness.enabled&!buff.surrender_to_madness.up
  43. actions+=/run_action_list,name=s2m,if=buff.voidform.up&buff.surrender_to_madness.up
  44. actions+=/run_action_list,name=vf,if=buff.voidform.up
  45. actions+=/run_action_list,name=main
  46.  
  47. actions.check=variable,op=set,name=actors_fight_time_mod,value=0
  48. actions.check+=/variable,op=set,name=actors_fight_time_mod,value=-((-(450)+(time+target.time_to_die))%10),if=time+target.time_to_die>450&time+target.time_to_die<600
  49. actions.check+=/variable,op=set,name=actors_fight_time_mod,value=((450-(time+target.time_to_die))%5),if=time+target.time_to_die<=450
  50. actions.check+=/variable,op=set,name=s2mcheck,value=variable.s2msetup_time-(variable.actors_fight_time_mod*nonexecute_actors_pct)
  51. actions.check+=/variable,op=min,name=s2mcheck,value=180
  52.  
  53. actions.main=surrender_to_madness,if=talent.surrender_to_madness.enabled&target.time_to_die<=variable.s2mcheck
  54. actions.main+=/shadow_word_death,if=equipped.zeks_exterminatus&equipped.mangazas_madness&buff.zeks_exterminatus.react
  55. actions.main+=/shadow_word_pain,if=talent.misery.enabled&dot.shadow_word_pain.remains<gcd.max,moving=1,cycle_targets=1
  56. actions.main+=/vampiric_touch,if=talent.misery.enabled&(dot.vampiric_touch.remains<3*gcd.max|dot.shadow_word_pain.remains<3*gcd.max),cycle_targets=1
  57. actions.main+=/shadow_word_pain,if=!talent.misery.enabled&dot.shadow_word_pain.remains<(3+(4%3))*gcd
  58. actions.main+=/vampiric_touch,if=!talent.misery.enabled&dot.vampiric_touch.remains<(4+(4%3))*gcd
  59. actions.main+=/void_eruption,if=(talent.mindbender.enabled&cooldown.mindbender.remains<(26+1*talent.fortress_of_the_mind.enabled+variable.haste_eval*1.5+gcd.max*4%3))|!talent.mindbender.enabled|set_bonus.tier20_4pc
  60. actions.main+=/shadow_crash,if=talent.shadow_crash.enabled
  61. actions.main+=/shadow_word_death,if=(active_enemies<=4|(talent.reaper_of_souls.enabled&active_enemies<=2))&cooldown.shadow_word_death.charges=2&insanity<=(85-15*talent.reaper_of_souls.enabled)|(equipped.zeks_exterminatus&buff.zeks_exterminatus.react)
  62. actions.main+=/mind_blast,if=active_enemies<=4&talent.legacy_of_the_void.enabled&(insanity<=81|(insanity<=75.2&talent.fortress_of_the_mind.enabled))
  63. actions.main+=/mind_blast,if=active_enemies<=4&!talent.legacy_of_the_void.enabled|(insanity<=96|(insanity<=95.2&talent.fortress_of_the_mind.enabled))
  64. actions.main+=/shadow_word_pain,if=!talent.misery.enabled&!ticking&target.time_to_die>10&(active_enemies<5&(talent.auspicious_spirits.enabled|talent.shadowy_insight.enabled)),cycle_targets=1
  65. actions.main+=/vampiric_touch,if=active_enemies>1&!talent.misery.enabled&!ticking&(variable.dot_vt_dpgcd*target.time_to_die%(gcd.max*(156+variable.sear_dpgcd*(active_enemies-1))))>1,cycle_targets=1
  66. actions.main+=/shadow_word_pain,if=active_enemies>1&!talent.misery.enabled&!ticking&(variable.dot_swp_dpgcd*target.time_to_die%(gcd.max*(118+variable.sear_dpgcd*(active_enemies-1))))>1,cycle_targets=1
  67. actions.main+=/shadow_word_void,if=talent.shadow_word_void.enabled&(insanity<=75-10*talent.legacy_of_the_void.enabled)
  68. actions.main+=/mind_flay,interrupt=1,chain=1
  69. actions.main+=/shadow_word_pain
  70.  
  71. actions.s2m=silence,if=equipped.sephuzs_secret&(target.is_add|target.debuff.casting.react)&cooldown.buff_sephuzs_secret.up&!buff.sephuzs_secret.up,cycle_targets=1
  72. actions.s2m+=/void_bolt,if=buff.insanity_drain_stacks.value<6&set_bonus.tier19_4pc
  73. actions.s2m+=/mind_bomb,if=equipped.sephuzs_secret&target.is_add&cooldown.buff_sephuzs_secret.remains<1&!buff.sephuzs_secret.up,cycle_targets=1
  74. actions.s2m+=/shadow_crash,if=talent.shadow_crash.enabled
  75. actions.s2m+=/mindbender,if=cooldown.shadow_word_death.charges=0&buff.voidform.stack>(45+25*set_bonus.tier20_4pc)
  76. actions.s2m+=/void_torrent,if=dot.shadow_word_pain.remains>5.5&dot.vampiric_touch.remains>5.5&!buff.power_infusion.up|buff.voidform.stack<5
  77. actions.s2m+=/berserking,if=buff.voidform.stack>=65
  78. actions.s2m+=/shadow_word_death,if=current_insanity_drain*gcd.max>insanity&(insanity-(current_insanity_drain*gcd.max)+(30+30*talent.reaper_of_souls.enabled)<100)
  79. actions.s2m+=/power_infusion,if=cooldown.shadow_word_death.charges=0&buff.voidform.stack>(45+25*set_bonus.tier20_4pc)|target.time_to_die<=30
  80. actions.s2m+=/void_bolt
  81. actions.s2m+=/shadow_word_death,if=(active_enemies<=4|(talent.reaper_of_souls.enabled&active_enemies<=2))&current_insanity_drain*gcd.max>insanity&(insanity-(current_insanity_drain*gcd.max)+(30+30*talent.reaper_of_souls.enabled))<100
  82. actions.s2m+=/wait,sec=action.void_bolt.usable_in,if=action.void_bolt.usable_in<gcd.max*0.28
  83. actions.s2m+=/dispersion,if=current_insanity_drain*gcd.max>insanity&!buff.power_infusion.up|(buff.voidform.stack>76&cooldown.shadow_word_death.charges=0&current_insanity_drain*gcd.max>insanity)
  84. actions.s2m+=/mind_blast,if=active_enemies<=5
  85. actions.s2m+=/wait,sec=action.mind_blast.usable_in,if=action.mind_blast.usable_in<gcd.max*0.28&active_enemies<=5
  86. actions.s2m+=/shadow_word_death,if=(active_enemies<=4|(talent.reaper_of_souls.enabled&active_enemies<=2))&cooldown.shadow_word_death.charges=2
  87. actions.s2m+=/shadowfiend,if=!talent.mindbender.enabled&buff.voidform.stack>15
  88. actions.s2m+=/shadow_word_void,if=talent.shadow_word_void.enabled&(insanity-(current_insanity_drain*gcd.max)+50)<100
  89. actions.s2m+=/shadow_word_pain,if=talent.misery.enabled&dot.shadow_word_pain.remains<gcd,moving=1,cycle_targets=1
  90. actions.s2m+=/vampiric_touch,if=talent.misery.enabled&(dot.vampiric_touch.remains<3*gcd.max|dot.shadow_word_pain.remains<3*gcd.max),cycle_targets=1
  91. actions.s2m+=/shadow_word_pain,if=!talent.misery.enabled&!ticking&(active_enemies<5|talent.auspicious_spirits.enabled|talent.shadowy_insight.enabled|artifact.sphere_of_insanity.rank)
  92. actions.s2m+=/vampiric_touch,if=!talent.misery.enabled&!ticking&(active_enemies<4|talent.sanlayn.enabled|(talent.auspicious_spirits.enabled&artifact.unleash_the_shadows.rank))
  93. actions.s2m+=/shadow_word_pain,if=!talent.misery.enabled&!ticking&target.time_to_die>10&(active_enemies<5&(talent.auspicious_spirits.enabled|talent.shadowy_insight.enabled)),cycle_targets=1
  94. actions.s2m+=/vampiric_touch,if=!talent.misery.enabled&!ticking&target.time_to_die>10&(active_enemies<4|talent.sanlayn.enabled|(talent.auspicious_spirits.enabled&artifact.unleash_the_shadows.rank)),cycle_targets=1
  95. actions.s2m+=/shadow_word_pain,if=!talent.misery.enabled&!ticking&target.time_to_die>10&(active_enemies<5&artifact.sphere_of_insanity.rank),cycle_targets=1
  96. actions.s2m+=/mind_flay,chain=1,interrupt_immediate=1,interrupt_if=ticks>=2&(action.void_bolt.usable|(current_insanity_drain*gcd.max>insanity&(insanity-(current_insanity_drain*gcd.max)+60)<100&cooldown.shadow_word_death.charges>=1))
  97.  
  98. actions.vf=surrender_to_madness,if=talent.surrender_to_madness.enabled&insanity>=25&(cooldown.void_bolt.up|cooldown.void_torrent.up|cooldown.shadow_word_death.up|buff.shadowy_insight.up)&target.time_to_die<=variable.s2mcheck-(buff.insanity_drain_stacks.value)
  99. actions.vf+=/silence,if=equipped.sephuzs_secret&(target.is_add|target.debuff.casting.react)&cooldown.buff_sephuzs_secret.up&!buff.sephuzs_secret.up&buff.insanity_drain_stacks.value>10,cycle_targets=1
  100. actions.vf+=/void_bolt
  101. actions.vf+=/shadow_word_death,if=equipped.zeks_exterminatus&equipped.mangazas_madness&buff.zeks_exterminatus.react
  102. actions.vf+=/mind_bomb,if=equipped.sephuzs_secret&target.is_add&cooldown.buff_sephuzs_secret.remains<1&!buff.sephuzs_secret.up&buff.insanity_drain_stacks.value>10,cycle_targets=1
  103. actions.vf+=/shadow_crash,if=talent.shadow_crash.enabled
  104. actions.vf+=/void_torrent,if=dot.shadow_word_pain.remains>5.5&dot.vampiric_touch.remains>5.5&(!talent.surrender_to_madness.enabled|(talent.surrender_to_madness.enabled&target.time_to_die>variable.s2mcheck-(buff.insanity_drain_stacks.value)+60))
  105. actions.vf+=/mindbender,if=buff.insanity_drain_stacks.value>=(variable.cd_time+(variable.haste_eval*!set_bonus.tier20_4pc)-(3*set_bonus.tier20_4pc*(raid_event.movement.in<15)*((active_enemies-(raid_event.adds.count*(raid_event.adds.remains>0)))=1))+(5-3*set_bonus.tier20_4pc)*buff.bloodlust.up+2*talent.fortress_of_the_mind.enabled*set_bonus.tier20_4pc)&(!talent.surrender_to_madness.enabled|(talent.surrender_to_madness.enabled&target.time_to_die>variable.s2mcheck-buff.insanity_drain_stacks.value))
  106. actions.vf+=/power_infusion,if=buff.insanity_drain_stacks.value>=(variable.cd_time+5*buff.bloodlust.up*(1+1*set_bonus.tier20_4pc))&(!talent.surrender_to_madness.enabled|(talent.surrender_to_madness.enabled&target.time_to_die>variable.s2mcheck-(buff.insanity_drain_stacks.value)+61))
  107. actions.vf+=/berserking,if=buff.voidform.stack>=10&buff.insanity_drain_stacks.value<=20&(!talent.surrender_to_madness.enabled|(talent.surrender_to_madness.enabled&target.time_to_die>variable.s2mcheck-(buff.insanity_drain_stacks.value)+60))
  108. actions.vf+=/shadow_word_death,if=(active_enemies<=4|(talent.reaper_of_souls.enabled&active_enemies<=2))&current_insanity_drain*gcd.max>insanity&(insanity-(current_insanity_drain*gcd.max)+(15+15*talent.reaper_of_souls.enabled))<100
  109. actions.vf+=/wait,sec=action.void_bolt.usable_in,if=action.void_bolt.usable_in<gcd.max*0.28
  110. actions.vf+=/mind_blast,if=active_enemies<=4
  111. actions.vf+=/wait,sec=action.mind_blast.usable_in,if=action.mind_blast.usable_in<gcd.max*0.28&active_enemies<=4
  112. actions.vf+=/shadow_word_death,if=(active_enemies<=4|(talent.reaper_of_souls.enabled&active_enemies<=2))&cooldown.shadow_word_death.charges=2|(equipped.zeks_exterminatus&buff.zeks_exterminatus.react)
  113. actions.vf+=/shadowfiend,if=!talent.mindbender.enabled&buff.voidform.stack>15
  114. actions.vf+=/shadow_word_void,if=talent.shadow_word_void.enabled&(insanity-(current_insanity_drain*gcd.max)+25)<100
  115. actions.vf+=/shadow_word_pain,if=talent.misery.enabled&dot.shadow_word_pain.remains<gcd,moving=1,cycle_targets=1
  116. actions.vf+=/vampiric_touch,if=talent.misery.enabled&(dot.vampiric_touch.remains<3*gcd.max|dot.shadow_word_pain.remains<3*gcd.max)&target.time_to_die>5*gcd.max,cycle_targets=1
  117. actions.vf+=/shadow_word_pain,if=!talent.misery.enabled&!ticking&(active_enemies<5|talent.auspicious_spirits.enabled|talent.shadowy_insight.enabled|artifact.sphere_of_insanity.rank)
  118. actions.vf+=/vampiric_touch,if=!talent.misery.enabled&!ticking&(active_enemies<4|talent.sanlayn.enabled|(talent.auspicious_spirits.enabled&artifact.unleash_the_shadows.rank))
  119. actions.vf+=/vampiric_touch,if=active_enemies>1&!talent.misery.enabled&!ticking&((1+0.02*buff.voidform.stack)*variable.dot_vt_dpgcd*target.time_to_die%(gcd.max*(156+variable.sear_dpgcd*(active_enemies-1))))>1,cycle_targets=1
  120. actions.vf+=/shadow_word_pain,if=active_enemies>1&!talent.misery.enabled&!ticking&((1+0.02*buff.voidform.stack)*variable.dot_swp_dpgcd*target.time_to_die%(gcd.max*(118+variable.sear_dpgcd*(active_enemies-1))))>1,cycle_targets=1
  121. actions.vf+=/mind_flay,chain=1,interrupt_immediate=1,interrupt_if=ticks>=2&(action.void_bolt.usable|(current_insanity_drain*gcd.max>insanity&(insanity-(current_insanity_drain*gcd.max)+30)<100&cooldown.shadow_word_death.charges>=1))
  122. actions.vf+=/shadow_word_pain
  123.  
  124. head=gilded_seraphs_crown,id=152156,bonus_id=3612/1502
  125. neck=chain_of_the_unmaker,id=152283,bonus_id=3612/1502,enchant=mark_of_the_claw
  126. shoulders=fallen_avengers_amice,id=151950,bonus_id=3612/1502
  127. back=gilded_seraphs_drape,id=152154,bonus_id=3612/1502,enchant=binding_of_intellect
  128. chest=gambeson_of_sargeras_corruption,id=152679,bonus_id=3612/1502
  129. wrists=cuffs_of_the_viridian_flameweavers,id=152085,bonus_id=3612/1502
  130. hands=gilded_seraphs_handwraps,id=152155,bonus_id=3612/1502
  131. waist=mangazas_madness,id=132864,bonus_id=3630
  132. legs=gilded_seraphs_leggings,id=152157,bonus_id=3612/1502
  133. feet=lady_dacidions_silk_slippers,id=151945,bonus_id=3612/1502
  134. finger1=zealous_tormentors_ring,id=152284,bonus_id=3612/1502,enchant=binding_of_haste
  135. finger2=soul_of_the_high_priest,id=151646,bonus_id=3630,gem_id=151583,enchant=binding_of_haste
  136. trinket1=amanthuls_vision,id=154172,bonus_id=4213
  137. trinket2=acrid_catalyst_injector,id=151955,bonus_id=3612/1502
  138. main_hand=xalatath_blade_of_the_black_empire,id=128827,bonus_id=740,gem_id=155852/155847/155852,relic_id=3612:1512/3612:1512/3612:1512
  139. off_hand=secrets_of_the_void,id=133958
  140.  
  141. # Gear Summary
  142. # gear_ilvl=973.63
  143. # gear_stamina=62533
  144. # gear_intellect=67691
  145. # gear_crit_rating=13276
  146. # gear_haste_rating=15611
  147. # gear_mastery_rating=5414
  148. # gear_versatility_rating=1845
  149. # gear_armor=2456
  150. # set_bonus=tier21_2pc=1
  151. # set_bonus=tier21_4pc=1
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