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- Matrix3x4_t get_view_matrix()
- {
- uintptr_t view_render = *(uintptr_t *)((uintptr_t)GetModuleHandle(nullptr) + 0xC18A3B0);
- uintptr_t pview_matrix = *(uintptr_t *)((uintptr_t)view_render + (0x35112 * 0x8));
- if (pview_matrix != 0) {
- return *(Matrix3x4_t*)((uintptr_t)pview_matrix);
- }
- return Matrix3x4_t{};
- }
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