Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- bercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=117
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=118
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=119
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=120
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=121
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=122
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=123
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=124
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=125
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=126
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=127
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=128
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=129
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=130
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=131
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=132
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=133
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=134
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=135
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=136
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=137
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=138
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=139
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=140
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=141
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=142
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=143
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- * In a weak and directionless display of aggression, a bristle-backed peccary uses its tusks like dueling blades, twisting violently at you. You partially block with a triangular sipar stamped with the emblem of Saint Aesetani in gold.
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=144
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(302): action triggered: solidly balanced
- ubercombat.cmd(302): action commands: put #var balance 4
- [You're solidly balanced with opponent in good position.]
- >
- Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=145
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=146
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=147
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=148
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- * With inept movements, a bristle-backed peccary uses its tusks like dueling blades, twisting violently at you. You dodge, barely twisting out of harm's reach.
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=149
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(302): action triggered: solidly balanced
- ubercombat.cmd(302): action commands: put #var balance 4
- [You're solidly balanced with opponent in very strong position.]
- >
- Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=150
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=151
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=152
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- Moving with amazing force and guile, an arisen peccary zombie lowers its head, tilts it to one side, and slashes its curved tusks at a bristle-backed peccary. A bristle-backed peccary fails to dodge, stepping partly into the blow. The tusk lands a heavy strike that scratches the left elbow!
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=153
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=154
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=155
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- Learned: Targeted Magic
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=156
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=157
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=158
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=159
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=160
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=161
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=162
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=163
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=164
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=165
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=166
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=167
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=168
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=169
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=170
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=171
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=172
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=173
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=174
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=175
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=176
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=177
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=178
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=179
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=180
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=181
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=182
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=183
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=184
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=185
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=186
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=187
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=188
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=189
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=190
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=191
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=192
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=193
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=194
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=195
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=196
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=197
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=198
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=199
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=200
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=201
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=202
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=203
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=204
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=205
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=206
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=207
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=208
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=209
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=210
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=211
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=212
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=213
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=214
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=215
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=216
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=217
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=218
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=219
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=220
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=221
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=222
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=223
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=224
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=225
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=226
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=227
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=228
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=229
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=230
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=231
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=232
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=233
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=234
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=235
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=236
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=237
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=238
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=239
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=240
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=241
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=242
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=243
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=244
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=245
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=246
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=247
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=248
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=249
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=250
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=251
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=252
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=253
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=254
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=255
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=256
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=257
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=258
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=259
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=260
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=261
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=262
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=263
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=264
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=265
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=266
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=267
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=268
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=269
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=270
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=271
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=272
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=273
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=274
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=275
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=276
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=277
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=278
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=279
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=280
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=281
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=282
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=283
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=284
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=285
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=286
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=287
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=288
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=289
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=290
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- * Ineptly, a bristle-backed peccary uses its tusks like dueling blades, twisting violently at you. You partially block with a triangular sipar stamped with the emblem of Saint Aesetani in gold.
- ubercombat.cmd(302): action triggered: solidly balanced
- ubercombat.cmd(302): action commands: put #var balance 4
- [You're solidly balanced and opponent has slight advantage.]
- >
- Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=291
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=292
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=293
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=294
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=295
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- * With inexpert timing, a bristle-backed peccary slices wide at you. You deflect little of the tusk with a steel throwing club.
- ubercombat.cmd(302): action triggered: solidly balanced
- ubercombat.cmd(302): action commands: put #var balance 4
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=296
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- [You're solidly balanced with opponent in strong position.]
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=297
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=298
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- > Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=299
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=300
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=301
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- Moving with the precision of a mongoose, an arisen peccary zombie slices wide at a bristle-backed peccary. A bristle-backed peccary attempts to dodge, only slightly avoiding the blow. The tusk lands a heavy strike that tears the skin over the left elbow, lightly stunning it!
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=302
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=303
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=304
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=305
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- Learned: Targeted Magic
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=306
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=307
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=308
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=309
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=310
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=311
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=312
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=313
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=314
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=315
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=316
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=317
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=318
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=319
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=320
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=321
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=322
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=323
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=324
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=325
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=326
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=327
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=328
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=329
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=330
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=331
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=332
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=333
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=334
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=335
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=336
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=337
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=338
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=339
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=340
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=341
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=342
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=343
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=344
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=345
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=346
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=347
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=348
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=349
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=350
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=351
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=352
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=353
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=354
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=355
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=356
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=357
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=358
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=359
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=360
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=361
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=362
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=363
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=364
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=365
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=366
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=367
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=368
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=369
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=370
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=371
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=372
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=373
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=374
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=375
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=376
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=377
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=378
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=379
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=380
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=381
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=382
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=383
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=384
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=385
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=386
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=387
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=388
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=389
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=390
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=391
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=392
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=393
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=394
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=395
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=396
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=397
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=398
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=399
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=400
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=401
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=402
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=403
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=404
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=405
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=406
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=407
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=408
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=409
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=410
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=411
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=412
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=413
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=414
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=415
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=416
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=417
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=418
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=419
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=420
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=421
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=422
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=423
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=424
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=425
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=426
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=427
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=428
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=429
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=430
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- > ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=431
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=432
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=433
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=434
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=435
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- The air around you solidifies into a slight yellow flicker and intercepts the attack with a shower of coruscating light.
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=436
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- * Moving well, a bristle-backed peccary uses its tusks like dueling blades, twisting violently at you. You attempt to dodge.
- The tusk lands a good hit to your left arm.
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=437
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(302): action triggered: solidly balanced
- ubercombat.cmd(302): action commands: put #var balance 4
- [You're bruised, solidly balanced with opponent in good position.]
- >
- Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=438
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=439
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=440
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=441
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- * Moving in like a timid schoolboy, a bristle-backed peccary lowers its head, tilts it to one side, and slashes its curved tusks at you. You dodge, stepping out of harm's way.
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=442
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(302): action triggered: solidly balanced
- ubercombat.cmd(302): action commands: put #var balance 4
- [You're bruised, solidly balanced and in good position.]
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=443
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=444
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=445
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=446
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- With the precision and elegance of a plunging goshawk, an arisen peccary zombie uses its tusks like dueling blades, twisting violently at a bristle-backed peccary. A bristle-backed peccary attempts to dodge, stepping partly into the blow. The tusk lands an extremely heavy hit that stabs the fleshy portion of the right arm!
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=447
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=448
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- Learned: Targeted Magic
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=449
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=450
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=451
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=452
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=453
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=454
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=455
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=456
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=457
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=458
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=459
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=460
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=461
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=462
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=463
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=464
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=465
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=466
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=467
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=468
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=469
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=470
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(325): action triggered: ^You feel fully prepared to cast your spell\.|^Your secondary spell pattern dissipates because your target is dead\, but the main spell remains intact\.
- ubercombat.cmd(325): action commands: var spellPrepped 1
- ubercombat.cmd(325): setvariable spellPrepped 1
- You feel fully prepared to cast your spell.
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=471
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- > ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=472
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=473
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=474
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=475
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=476
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=477
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=478
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=479
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=480
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=481
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=482
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=483
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=484
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=485
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=486
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=487
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=488
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=489
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=490
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=491
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=492
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=493
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=494
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=495
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=496
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=497
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=498
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=499
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=500
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=501
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=502
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=503
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=504
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=505
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=506
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=507
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=508
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=509
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=510
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=511
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=512
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=513
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=514
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=515
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=516
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=517
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=518
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=519
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=520
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=521
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=522
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=523
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=524
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=525
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=526
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=527
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=528
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=529
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=530
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=531
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=532
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=533
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=534
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=535
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=536
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=537
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=538
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=539
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=540
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=541
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=542
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=543
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=544
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=545
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=546
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=547
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=548
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=549
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=550
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=551
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=552
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=553
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=554
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=555
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=556
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=557
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=558
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=559
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=560
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=561
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=562
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=563
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=564
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=565
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=566
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=567
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=568
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=569
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=570
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=571
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=572
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=573
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=574
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- * Moving in like a timid schoolboy, a bristle-backed peccary lowers its head, exposing the thickest portion of its skull, and charges at you. You partially block with a triangular sipar stamped with the emblem of Saint Aesetani in gold.
- ubercombat.cmd(302): action triggered: solidly balanced
- ubercombat.cmd(302): action commands: put #var balance 4
- [You're bruised, solidly balanced with no advantage.]
- >
- Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=575
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=576
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=577
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=578
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=579
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=580
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=581
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- * Tentatively, a bristle-backed peccary uses its tusks like dueling blades, twisting violently at you. You block with a triangular sipar stamped with the emblem of Saint Aesetani in gold.
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=582
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(302): action triggered: solidly balanced
- ubercombat.cmd(302): action commands: put #var balance 4
- [You're bruised, solidly balanced and in strong position.]
- >
- Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=583
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=584
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- Driving in like a master combatant, an arisen peccary zombie lowers its head, tilts it to one side, and slashes its curved tusks at a bristle-backed peccary. A bristle-backed peccary attempts to evade, only partially avoiding the impact. The tusk lands an extremely heavy hit that pierces the bones of the upper arm and gets temporarily stuck (Wipe the marrow off!), stunning it!
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=585
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=586
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=587
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- Learned: Targeted Magic
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=588
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=589
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=590
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=591
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=592
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=593
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=594
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=595
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=596
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=597
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=598
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=599
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=600
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=601
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=602
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=603
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=604
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=605
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=606
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=607
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=608
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=609
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=610
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=611
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=612
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=613
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=614
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=615
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=616
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=617
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=618
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=619
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=620
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=621
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=622
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=623
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=624
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=625
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=626
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=627
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=628
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=629
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=630
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=631
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=632
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=633
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=634
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=635
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=636
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=637
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=638
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=639
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=640
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=641
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=642
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=643
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=644
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=645
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=646
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=647
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=648
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=649
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=650
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=651
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=652
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=653
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=654
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=655
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=656
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=657
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=658
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=659
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=660
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=661
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=662
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=663
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=664
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=665
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=666
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=667
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=668
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=669
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=670
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=671
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=672
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=673
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=674
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=675
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=676
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=677
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=678
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=679
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=680
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=681
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=682
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=683
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=684
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=685
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=686
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=687
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=688
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=689
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=690
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=691
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=692
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=693
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=694
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=695
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=696
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=697
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=698
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=699
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=700
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=701
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=702
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=703
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=704
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=705
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=706
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=707
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=708
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=709
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=710
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=711
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=712
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=713
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=714
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=715
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=716
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=717
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- * Awkwardly, a bristle-backed peccary uses its tusks like dueling blades, twisting violently at you. You dodge, jumping to one side with little effort.
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=718
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=719
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(302): action triggered: solidly balanced
- ubercombat.cmd(302): action commands: put #var balance 4
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=720
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- [You're bruised, solidly balanced and in better position.]
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=721
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=722
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- Moving as a single sinuous force, an arisen peccary zombie slices wide at a bristle-backed peccary. A bristle-backed peccary fails to evade, stepping partially into the shot. The tusk lands a powerful strike that punches the tusk through its left palm, spraying red liquid everywhere!
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=723
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=724
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- A bristle-backed peccary flops in a porky heap, squealing one last time before passing into oblivion.
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=725
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=726
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=727
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=728
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=729
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- Learned: Targeted Magic
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=730
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=731
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=732
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=733
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=734
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=735
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=736
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=737
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=738
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=739
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=740
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=741
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=742
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=743
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=744
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=745
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=746
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=747
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=748
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=749
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=750
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=751
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=752
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=753
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=754
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=755
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=756
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=757
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=758
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=759
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=760
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=761
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=762
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=763
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=764
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=765
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=766
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=767
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=768
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=769
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=770
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=771
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=772
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=773
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=774
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=775
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=776
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=777
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=778
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=779
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=780
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=781
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=782
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=783
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=784
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=785
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=786
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=787
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=788
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=789
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=790
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=791
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=792
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=793
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=794
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=795
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=796
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=797
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=798
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=799
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=800
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=801
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=802
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=803
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=804
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=805
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=806
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=807
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=808
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=809
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=810
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=811
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=812
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=813
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=814
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=815
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=816
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=817
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=818
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=819
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=820
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=821
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=822
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=823
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=824
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=825
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=826
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=827
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=828
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=829
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=830
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=831
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=832
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=833
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=834
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=835
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=836
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=837
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=838
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=839
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=840
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=841
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=842
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=843
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=844
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=845
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=846
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=847
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=848
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=849
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=850
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=851
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=852
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=853
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=854
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- A bristle-backed peccary trots into view, snorting and huffing.
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=855
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=856
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=857
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=858
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=859
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- * Apparently without direction or thought, a bristle-backed peccary lowers its head, tilts it to one side, and slashes its curved tusks at you. You partially block with a triangular sipar stamped with the emblem of Saint Aesetani in gold.
- ubercombat.cmd(302): action triggered: solidly balanced
- ubercombat.cmd(302): action commands: put #var balance 4
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=860
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- [You're bruised, solidly balanced with no advantage.]
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=861
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=862
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=863
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- The peccary zombie begins to advance on a bristle-backed peccary.
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=864
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=865
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=866
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=867
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=868
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=869
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=870
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=871
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=872
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=873
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=874
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=875
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=876
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=877
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=878
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=879
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=880
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=881
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=882
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=883
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=884
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=885
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=886
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=887
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=888
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=889
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=890
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=891
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=892
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=893
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=894
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=895
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=896
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=897
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=898
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=899
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=900
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=901
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=902
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=903
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=904
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=905
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=906
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=907
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=908
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=909
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=910
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=911
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=912
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=913
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=914
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=915
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=916
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=917
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=918
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=919
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=920
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=921
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=922
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=923
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=924
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=925
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=926
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=927
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=928
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=929
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=930
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=931
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=932
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=933
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=934
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=935
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=936
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=937
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=938
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=939
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=940
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=941
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=942
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=943
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=944
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=945
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=946
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=947
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=948
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=949
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=950
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=951
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=952
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=953
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=954
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=955
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=956
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=957
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=958
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=959
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=960
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=961
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=962
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=963
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=964
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=965
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=966
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=967
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=968
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=969
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=970
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=971
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=972
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=973
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=974
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=975
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=976
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=977
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=978
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=979
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=980
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=981
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=982
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=983
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=984
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=985
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=986
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=987
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=988
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=989
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=990
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=991
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=992
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=993
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=994
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=995
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=996
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=997
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=998
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=999
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1000
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1001
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1002
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1003
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- A bristle-backed peccary decays away.
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1004
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1005
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1006
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1007
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1008
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- >
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1009
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1010
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1011
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- * Looking as if this were a bad idea, a bristle-backed peccary uses its tusks like dueling blades, twisting violently at you. You partially block with a triangular sipar stamped with the emblem of Saint Aesetani in gold.
- ubercombat.cmd(302): action triggered: solidly balanced
- ubercombat.cmd(302): action commands: put #var balance 4
- [You're bruised, solidly balanced with no advantage.]
- >
- Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1012
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1013
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1014
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1015
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1016
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1017
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1018
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1019
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1020
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1021
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1022
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1023
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1024
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1025
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1026
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1027
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- ubercombat.cmd(8023): setvariable singlebuff 1
- ubercombat.cmd(8024): setvariable castme REI
- ubercombat.cmd(8025): setvariable maname Mana.REI
- ubercombat.cmd: if evaluate: 1
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8026): return
- ubercombat.cmd(7883): math: 1 add 1
- ubercombat.cmd(7883): math result: 1=1028
- ubercombat.cmd(7884): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (1 > 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7882): gosub BUFF REI Mana.REI
- ubercombat.cmd(8021): delay 0.0005
- [Script debuglevel set to 0 for script: ubercombat.cmd]
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement