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- import java.awt.BorderLayout;
- import java.awt.image.BufferedImage;
- import java.io.File;
- import java.io.IOException;
- import javax.imageio.ImageIO;
- import javax.swing.JButton;
- import javax.swing.JFrame;
- import javax.swing.JLayeredPane;
- import javax.swing.JPanel;
- public class GUIFrame extends JFrame{
- JLayeredPane layerPane = new JLayeredPane();
- BackgroundPanel gameBackground = new BackgroundPanel(loadImage("Background.png"), this);
- JButton testButton = new JButton("TEST BUTTON");
- JPanel testPanel = new JPanel();
- public GUIFrame(String frameTitle) {
- super(frameTitle);
- //Set BorderLayout
- setLayout(new BorderLayout());
- //Put testButton inside testPanel
- testButton.setVisible(true);
- testButton.setSize(500, 50);
- testPanel.add(testButton);
- testPanel.setSize(500, 50);
- //Add gameBackground to default layer of layerPane
- layerPane.add(gameBackground, JLayeredPane.DEFAULT_LAYER);
- //Add testPanel to the layer above default
- layerPane.add(testPanel, JLayeredPane.PALETTE_LAYER);
- //Add layerPane to JFrame
- add(layerPane);
- /* If I uncomment these to lines and comment the line
- * it will work but then the button will be in the same layer */
- //add(testPanel);
- //add(gameBackground);
- }
- //Simple image loading method; Returns buffered image
- public static BufferedImage loadImage(String fileLocation){
- BufferedImage image = null;
- try{
- image = ImageIO.read(new File(fileLocation));
- }catch(IOException exceptionReturned){
- System.out.println("Image loading exception when loading " + fileLocation);
- }
- return image;
- }
- }
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