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Oct 18th, 2019
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  1. CAI_BaseNPC = 0,
  2. CAK47 = 1,
  3. CBaseAnimating = 2,
  4. CBaseAnimatingOverlay = 3,
  5. CBaseCSGrenade = 6,
  6. CBaseCSGrenadeProjectile = 7,
  7. CBaseCombatCharacter = 4,
  8. CBaseCombatWeapon = 5
  9. CBaseDoor = 8,
  10. CBaseEntity = 9,
  11. CBaseFlex = 10,
  12. CBaseGrenade = 11,
  13. CBaseParticleEntity = 12,
  14. CBasePlayer = 13,
  15. CBaseProjectile = 14,
  16. CBasePropDoor = 15,
  17. CBaseTeamObjectiveResource = 16,
  18. CBaseTempEntity = 17,
  19. CBaseViewModel = 18,
  20. CBeam = 19,
  21. CBoneFollower = 20,
  22. CBreakableProp = 21,
  23. CBreakableSurface = 22,
  24. CC4 = 23,
  25. CCSGameRulesProxy = 26,
  26. CCSPlayer = 27,
  27. CCSPlayerResource = 28,
  28. CCSRagdoll = 29,
  29. CCSTeam = 30,
  30. CColorCorrection = 24,
  31. CColorCorrectionVolume = 25,
  32. CDEagle = 31,
  33. CDynamicLight = 32,
  34. CDynamicProp = 33,
  35. CEmbers = 34,
  36. CEntityDissolve = 35,
  37. CEntityFlame = 36,
  38. CEntityParticleTrail = 37,
  39. CEnvDetailController = 38,
  40. CEnvParticleScript = 39,
  41. CEnvProjectedTexture = 40,
  42. CEnvQuadraticBeam = 41,
  43. CEnvScreenEffect = 42,
  44. CEnvScreenOverlay = 43,
  45. CEnvTonemapController = 44,
  46. CEnvWind = 45,
  47. CFireSmoke = 46,
  48. CFireTrail = 47,
  49. CFish = 48,
  50. CFlashbang = 49,
  51. CFogController = 50,
  52. CFootstepControl = 51,
  53. CFuncAreaPortalWindow = 54,
  54. CFuncConveyor = 55,
  55. CFuncLadder = 56,
  56. CFuncMonitor = 57,
  57. CFuncOccluder = 58,
  58. CFuncReflectiveGlass = 59,
  59. CFuncRotating = 60,
  60. CFuncSmokeVolume = 61,
  61. CFuncTrackTrain = 62,
  62. CFunc_Dust = 52,
  63. CFunc_LOD = 53,
  64. CGameRulesProxy = 63,
  65. CHEGrenade = 65,
  66. CHandleTest = 64,
  67. CHostage = 66,
  68. CInfoLadderDismount = 67,
  69. CInfoLightingRelative = 68,
  70. CInfoOverlayAccessor = 69,
  71. CKnife = 70,
  72. CLightGlow = 71,
  73. CMaterialModifyControl = 72,
  74. CParticleFire = 73,
  75. CParticlePerformanceMonitor = 74,
  76. CParticleSystem = 75,
  77. CPhysBox = 76,
  78. CPhysBoxMultiplayer = 77,
  79. CPhysMagnet = 80,
  80. CPhysicsProp = 78,
  81. CPhysicsPropMultiplayer = 79,
  82. CPlantedC4 = 81,
  83. CPlasma = 82,
  84. CPlayerResource = 83,
  85. CPointCamera = 84,
  86. CPointCommentaryNode = 85,
  87. CPoseController = 86,
  88. CPrecipitation = 87,
  89. CPredictedViewModel = 88,
  90. CPropJeep = 89,
  91. CPropVehicleChoreoGeneric = 0,
  92. CPropVehicleDriveable = 90,
  93. CRagdollManager = 91,
  94. CRagdollProp = 92,
  95. CRagdollPropAttached = 93,
  96. CRopeKeyframe = 94,
  97. CSceneEntity = 95,
  98. CShadowControl = 96,
  99. CSlideshowDisplay = 97,
  100. CSmokeGrenade = 98,
  101. CSmokeStack = 99,
  102. CSpotlightEnd = 100,
  103. CSprite = 101,
  104. CSpriteOriented = 102,
  105. CSpriteTrail = 103,
  106. CSteamJet = 104,
  107. CSun = 105,
  108. CTEArmorRicochet = 108,
  109. CTEBSPDecal = 121,
  110. CTEBaseBeam = 109,
  111. CTEBeamEntPoint = 110,
  112. CTEBeamEnts = 111,
  113. CTEBeamFollow = 112,
  114. CTEBeamLaser = 113,
  115. CTEBeamPoints = 114,
  116. CTEBeamRing = 115,
  117. CTEBeamRingPoint = 116,
  118. CTEBeamSpline = 117,
  119. CTEBloodSprite = 118,
  120. CTEBloodStream = 119,
  121. CTEBreakModel = 120,
  122. CTEBubbleTrail = 123,
  123. CTEBubbles = 122,
  124. CTEClientProjectile = 124,
  125. CTEDecal = 125,
  126. CTEDust = 126,
  127. CTEDynamicLight = 127,
  128. CTEEffectDispatch = 128,
  129. CTEEnergySplash = 129,
  130. CTEExplosion = 130,
  131. CTEFireBullets = 131,
  132. CTEFizz = 132,
  133. CTEFootprintDecal = 133,
  134. CTEGaussExplosion = 134,
  135. CTEGlowSprite = 135,
  136. CTEImpact = 136,
  137. CTEKillPlayerAttachments = 137,
  138. CTELargeFunnel = 138,
  139. CTEMetalSparks = 139,
  140. CTEMuzzleFlash = 140,
  141. CTEParticleSystem = 141,
  142. CTEPhysicsProp = 142,
  143. CTEPlantBomb = 143,
  144. CTEPlayerAnimEvent = 144,
  145. CTEPlayerDecal = 145,
  146. CTEProjectedDecal = 146,
  147. CTERadioIcon = 147,
  148. CTEShatterSurface = 148,
  149. CTEShowLine = 149,
  150. CTESmoke = 151,
  151. CTESparks = 152,
  152. CTESprite = 153,
  153. CTESpriteSpray = 154,
  154. CTEWorldDecal = 157,
  155. CTeam = 106,
  156. CTeamTrainWatcher = 0,
  157. CTeamplayRoundBasedRulesProxy = 107,
  158. CTesla = 150,
  159. CTest_ProxyToggle_Networkable = 155,
  160. CVGuiScreen = 158,
  161. CVoteController = 159,
  162. CWaterBullet = 160,
  163. CWaterLODControl = 161,
  164. CWeaponAWP = 163,
  165. CWeaponAug = 162,
  166. CWeaponCSBase = 164,
  167. CWeaponCSBaseGun = 165,
  168. CWeaponCubemap = 0,
  169. CWeaponCycler = 166,
  170. CWeaponElite = 167,
  171. CWeaponFamas = 168,
  172. CWeaponFiveSeven = 169,
  173. CWeaponG3SG1 = 170,
  174. CWeaponGalil = 171,
  175. CWeaponGlock = 172,
  176. CWeaponM249 = 173,
  177. CWeaponM3 = 174,
  178. CWeaponM4A1 = 175,
  179. CWeaponMAC10 = 176,
  180. CWeaponMP5Navy = 177,
  181. CWeaponP228 = 178,
  182. CWeaponP90 = 179,
  183. CWeaponSG550 = 181,
  184. CWeaponSG552 = 182,
  185. CWeaponScout = 180,
  186. CWeaponTMP = 183,
  187. CWeaponUMP45 = 184,
  188. CWeaponUSP = 185,
  189. CWeaponXM1014 = 186,
  190. CWorld = 187,
  191. DustTrail = 188,
  192. MovieExplosion = 189,
  193. NextBotCombatCharacter = 190,
  194. ParticleSmokeGrenade = 191,
  195. RocketTrail = 192,
  196. SmokeTrail = 193,
  197. SporeExplosion = 194,
  198. SporeTrail = 195,
  199. CTestTraceline = 156,
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