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- Log uploaded on Friday, August 30, 2019, 11:27:47 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- Zombieland: 0Harmony(1.2.0.1), Firebaser(0.9.6.0), ZombieLand(1.15.1.0)
- Evil Tactician's RimWorld Tweaks: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
- Glitter Tech: (no assemblies)
- SF [v1.0] Priority Treatment: (no assemblies)
- Death Rattle: DeathRattle(18.10.30.0)
- Field Medic [1.0]: 0Harmony(1.0.9.1), FieldMedic(1.0.0.0)
- Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.4.135)
- [1.0] DE Surgeries: (no assemblies)
- Combat Extended: 0Harmony(1.2.0.1), CombatExtended(0.18.1.1)
- EdB Prepare Carefully: 0Harmony(1.2.0.1), EdBPrepareCarefully(1.0.13.0)
- Variable Population: $HugsLibChecker(0.5.0.0), VariablePopulation(1.1.0.0)
- Combat Readiness Check: 0Harmony(1.2.0.1), CRC_Revivified(1.0.7162.14026)
- Animal Variety Coats: AnimalVariations(1.0.6818.33624)
- [SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
- Smart Speed: SmartSpeed(1.0.0.0)
- Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
- Selling prisoners with no guilt: (no assemblies)
- QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.8.0)
- No "Ate Without A Table": (no assemblies)
- Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
- Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
- Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.40421), WorkTab(av:3.0.0.0,fv:3.9.285)
- Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.8.232)
- Room Sense: $HugsLibChecker(0.5.0.0), RoomSense(1.0.1.0)
- RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
- Better Pawn Control[ov:2.0.0]: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.2.0)
- [1.0] Small Shelf: (no assemblies)
- Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
- While You're Up [1.0]: WhileYoureUp(1.0.0.0)
- Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
- [1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.7134.33100)
- SF [v1.0] Rain Removes All Filth: (no assemblies)
- More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
- WM Smarter food selection[ov:2.3.0.8]: 0Harmony(1.2.0.1), WM Smarter Food Selection(0.0.0.0)
- The Birds and the Bees: 0Harmony(1.2.0.1), Fluffy_BirdsAndBees(av:2.0.0.0,fv:2.3.48)
- Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
- Snowy Trees: 0Harmony(1.2.0.1), Nandonalt_SnowyTrees(1.0.0.0)
- Numbers: 0Harmony(1.2.0.1), Numbers(av:1.0.0.0,fv:1.0.0.4)
- Mass Graves: 0Harmony(1.2.0.1), MassGraves(1.0.0.0)
- Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
- Realistic Darkness 1.0: (no assemblies)
- Colony Leadership: Nandonalt_ColonyLeadership(1.0.0.0)
- I Clearly Have Enough!: 0Harmony(1.2.0.1), IClearlyHaveEnough(1.0.0.0)
- Less Arbitrary Surgery: LessArbitrarySurgery(18.10.30.0)
- Animated Marshes [1.0]: (no assemblies)
- Please Haul Perishables: PleaseHaulPerishables(1.0.6909.20951)
- Pick Up And Haul: 0Harmony(1.2.0.1), IHoldMultipleThings(av:0.1.0.0,fv:1.0.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.853)
- ETRT: Room Size Tweaks: (no assemblies)
- Meals On Wheels: 0Harmony(1.2.0.1), Meals_On_Wheels(1.0.0.0)
- Recipe icons: 0Harmony(1.2.0.1), RecipeIcons(1.0.379.18)
- MT - Silent Doors: (no assemblies)
- Tilled Soil: (no assemblies)
- Defensive Positions: $HugsLibChecker(0.5.0.0), 0UnofficialMultiplayerAPI(av:1.0.0.0,fv:1.1.0.0), DefensivePositions(av:1.7.0.0,fv:1.8.0)
- Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
- FishIndustry: FishIndustry(1.0.0.0)
- Tribal Headgear Retexturing: (no assemblies)
- [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
- Run and Hide: RunandHide(18.10.30.0)
- Musical Instruments: 0Harmony(1.2.0.1), MusicalInstruments(1.0.0.0)
- Gear Up And Go: 0Harmony(1.2.0.1), GearUpAndGo(1.0.0.0)
- Beautiful Water: 0Harmony(1.2.0.1), ModCheck(1.8.1.0)
- More Planning: $HugsLibChecker(0.5.0.0), MorePlanning(5.0.0.0)
- Hunt for Me: 0Harmony(1.2.0.1), aRandomKiwi_HuntForMe(3.3.0.0)
- Impassable Chest-deep Water: (no assemblies)
- Lighter Colorful Traits: (no assemblies)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(av:1.0.0.0,fv:1.0.26)
- Safely Hidden Away: 0Harmony(1.2.0.1), Safely_Hidden_Away(1.0.0.0)
- Metal Doesn't Burn: (no assemblies)
- [XND] Profitable Weapons: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), ProfitableWeapons(1.2.7.0)
- Time-of-Day Switches: Merthsoft.TimeOfDaySwitch(1.0.0.0)
- Night Light [1.0]: (no assemblies)
- Backup Generators: $HugsLibChecker(0.5.0.0), 0Harmony(1.0.9.1), BackupGenerators(1.0.6866.29426)
- Dub's Paint Shop: 0Harmony(1.2.0.1), Dubs Paint Shop(1.0.7117.38387)
- Sun Lights [1.0]: (no assemblies)
- Turn It On and Off v1.3 [1.0]: $HugsLibChecker(0.5.0.0), TurnItOnandOff(1.0.0.0)
- Narco: (no assemblies)
- Snow Clearance Sanity: 0Harmony(1.2.0.1), SnowClearanceSanity(1.0.6864.6722)
- Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.6.0)
- Brrr and Phew: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), Brrr(1.0.0.0)
- [SYR] Prosthetic Icons: 0Harmony(1.2.0.1), ProstheticIcons(1.0.0.0)
- [SYR] Prosthetic Table: (no assemblies)
- In-wall coolers and vents [1.0]: InwallCoolersAndVents(1.0.6826.40526)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- Tech Advancing: 0Harmony(1.0.9.1), 0MultiplayerAPI(0.1.0.0), TechAdvancing(1.0.0.0)
- Better Vanilla Masking: (no assemblies)
- Reasonable Components V1: (no assemblies)
- [Ods] Mens Hair : (no assemblies)
- Dubs Skylights: 0Harmony(1.2.0.1), Dubs Skylight(1.5.7173.34871)
- Map Wide Orbital Trade Beacon: 0Harmony(1.2.0.1), MapWideTradeBeacon(1.0.0.0)
- Misc. Robots: AIRobot(1.0.4.0)
- Level Up!: 0Harmony(1.2.0.1), LevelUp(1.0.9.2)
- Misc. Training: TrainingFacility(1.0.0.0)
- Extended Storage: 0Harmony(1.2.0.1), ExtendedStorage(3.4.1.8646), _harmonycheck(1.0.0.0)
- ResearchPal: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), ResearchTree(1.0.0.0)
- Deep Ore Identifier: 0Harmony(1.2.0.1), DeepOreIdentifier(1.0.2059.1)
- RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
- [WD] Expanded Floors 1.0: (no assemblies)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- Blueprints: Blueprints(av:2.0.0.0,fv:2.7.102)
- More Furniture [1.0]: (no assemblies)
- MendAndRecycle: MendAndRecycle(1.0.6942.32740)
- Better Infestations 1.0: 0Harmony(1.2.0.1), BetterInfestations(1.0.0.0)
- Deconstruct Return Fix: 0Harmony(1.0.9.1), Deconstruct Return Fix(1.0.0.0)
- Additional Joy Objects Classic: AdditionalJoyObjects(1.0.0.0)
- Fences And No Floors: (no assemblies)
- ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
- Let's Trade! [1.0]: (no assemblies)
- Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
- Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.14.589)
- Active Harmony patches:
- <>c__DisplayClass6_0.<DoBill>b__1: TRANS: ProfitableWeapons.HarmonyPatches.Transpile_MendAndReycle_JobDriver_Mend_MendToil_TickAction
- <AddHumanlikeOrders>c__AnonStoreyB.<>m__0: post: CombatExtended.Harmony.FloatMenuMakerMap_PatchKnowledge.Postfix
- <FollowAndMeleeAttack>c__AnonStorey3.<>m__0: TRANS: [800]ZombieLand.Patches+Toils_Combat_FollowAndMeleeAttack_KillIncappedTarget_Patch.Transpiler
- <ImpliedMeatDefs>c__Iterator0.MoveNext: post: CombatExtended.Harmony.Harmony_ThingDefGenerator_Meat.Postfix
- <JumpIfTargetDowned>c__AnonStorey5.<>m__0: TRANS: [800]ZombieLand.Patches+Toils_Jump_JumpIfTargetDownedDistant_Patch.Transpiler
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- <MakeNewToils>c__Iterator0.<>m__1: TRANS: [800]ZombieLand.Patches+JobDriver_AttackStatic_TickAction_Patch.Transpiler
- <MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix
- <SpecialDisplayStats>c__Iterator1.MoveNext: post: CombatExtended.Harmony.HarmonyThingDef.Postfix
- <TryFindRandomShellDef>c__AnonStorey0.<>m__0: post: CombatExtended.Harmony.Harmony_TurretGunUtility.Postfix
- ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- Area_Home.Set: post: MapWideTradeBeacon.Patcher.AreaTarget
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: PRE: [800]ZombieLand.Patches+ArmorUtility_GetPostArmorDamage_Patch.Prefix post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- ArmorUtilityCE.GetAfterArmorDamage: PRE: ZombieLand.Patches+ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix
- AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix post: ZombieLand.Patches+AttackTargetFinder_BestAttackTarget_Patch.Postfix TRANS: ZombieLand.Patches+AttackTargetFinder_BestAttackTarget_Patch.Transpiler
- AttackTargetFinder.GetAvailableShootingTargetsByScore: post: ZombieLand.Patches+AttackTargetFinder_GetAvailableShootingTargetsByScore_Patch.Postfix
- AttackTargetFinder.GetShootingTargetScore: PRE: ZombieLand.Patches+AttackTargetFinder_GetShootingTargetScore_Patch.Prefix
- AttackTargetsCache.DeregisterTarget: TRANS: ZombieLand.Patches+AttackTargetsCache_DeregisterTarget_Patch.Transpiler
- AttackTargetsCache.RegisterTarget: TRANS: ZombieLand.Patches+AttackTargetsCache_RegisterTarget_Patch.Transpiler
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- BillStack.DoListing: PRE: RecipeIcons.PatchBillStackDoListing.Prefix
- Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.get_DrawColorTwo: post: DubRoss.Harmony_BedColour.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- Building_Grave.get_StorageTabVisible: PRE: MassGraves.Harmony_Storage_Tab_Visible.Prefix
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- Building_WorkTable.UsedThisTick: PRE: TurnItOnandOff.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- Caravan.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsCaravanWealthForStoryTeller.Prefix
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanInventoryUtility.TryGetBestFood: post: WM.SmarterFoodSelection.Detours.CaravanInventoryUtility.TryGetBestFood.Postfix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.GetAvailableJoyKindsFor: post: MusicalInstruments.PatchGetAvailableJoyKindsFor.Postfix
- Caravan_NeedsTracker.TrySatisfyJoyNeed: TRANS: MusicalInstruments.PatchTrySatisfyJoyNeed.Transpiler
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
- ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
- Command_SetPlantToGrow.ProcessInput: PRE: RecipeIcons.PatchCommand_SetPlantToGrow.Prefix
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompPower.ConnectToTransmitter: post: MapWideTradeBeacon.Patcher.Connect
- CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix
- CompRefuelable.ConsumeFuel: PRE: ZombieLand.Patches+CompRefuelable_ConsumeFuel_Patch.Prefix
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
- CompUsable.get_FloatMenuOptionLabel: PRE: MusicalInstruments.PatchFloatMenuOptionLabel.Prefix
- CompUseEffect_FixWorstHealthCondition.DoEffect: PRE: DeathRattle.Harmony.CompUseEffect_FixWorstHealthCondition_DestroyedOrganPatch.PrioritizeDestroyedOrgans
- CompressibilityDeciderUtility.IsSaveCompressible: post: ExtendedStorage.Patches.CompressibilityDeciderUtility_IsSaveCompressible.Postfix
- Corpse.GiveObservedThought: PRE: [800]ZombieLand.Patches+Corpse_GiveObservedThought_Patch.Prefix
- Corpse.RotStageChanged: post: ZombieLand.Patches+Corpse_RotStageChanged_Patch.Postfix
- DamageFlasher.GetDamagedMat: post: [0]ZombieLand.DamageFlasher_GetDamagedMat_Patch.Postfix
- DamageFlasher.Notify_DamageApplied: PRE: [800]ZombieLand.DamageFlasher_Notify_DamageApplied_Patch.Prefix
- DamageResult.AssociateWithLog: PRE: ZombieLand.Patches+DamageWorker_DamageResult_AssociateWithLog_Patch.Prefix
- DamageWorker_AddInjury.ApplyDamageToPart: PRE: ZombieLand.Patches+DamageWorker_AddInjury_ApplyDamageToPart_Patch.Prefix post: CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DamageWorker_AddInjury.IsHeadshot: post: ZombieLand.Patches+DamageWorker_AddInjury_IsHeadshot_Patch.Postfix
- DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.Harmony.Patch_ShouldReduceDamageToPreservePart.Prefix
- DamageWorker_Bite.ChooseHitPart: PRE: ZombieLand.Patches+DamageWorker_Bite_ChooseHitPart_Patch.Prefix
- DamageWorker_Scratch.ChooseHitPart: PRE: ZombieLand.Patches+DamageWorker_Scratch_ChooseHitPart_Patch.Prefix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: [800]ZombieLand.Patches+DebugWindowsOpener_ToggleDebugActionsMenu_Patch.Transpiler
- DeepResourceGrid.MarkForDraw: post: DeepOreIdentifier.HarmonyPatches+Patch_DeepResourceGrid.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: post: WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix, Numbers.Numbers.Columndefs
- DefOfHelper.EnsureInitializedInCtor: PRE: Replace_Stuff.Mod.EnsureInitializedInCtorPrefix, Safely_Hidden_Away.Mod.EnsureInitializedInCtorPrefix
- DefOfHelper.RebindAllDefOfs: post: AnimalTab.Patch_InjectTrainerSettingsComp.Postfix
- Designation.DesignationDraw: PRE: MorePlanning.Patches.DesignationPlanningDraw.Prefix, MorePlanning.Patches.DesignationPlanningDraw.Prefix
- Designation.ExposeData: PRE: MorePlanning.Patches.DesignationPlanningExposeData.Prefix, MorePlanning.Patches.DesignationPlanningExposeData.Prefix
- DesignatorManager.ProcessInputEvents: PRE: DubRoss.Harmony_ProcessInputEvents.Prefix
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
- Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler, IClearlyHaveEnough.PatcherMouseAttachment.Transpiler
- Designator_Build.DrawPanelReadout: TRANS: IClearlyHaveEnough.PatcherDrawPanelReadout.Transpiler
- Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix, MassGraves.Harmony_Designator_Build.Prefix
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- DrugPolicyUIUtility.DoAssignDrugPolicyButtons: TRANS: CombatExtended.Harmony.PawnColumnWorkers_SwapButtons.Transpiler
- EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
- EditWindow_DebugInspector.CurrentDebugString: PRE: ZombieLand.Patches+EditWindow_DebugInspector_CurrentDebugString_Patch.Prefix TRANS: ZombieLand.Patches+EditWindow_DebugInspector_CurrentDebugString_Patch.Transpiler
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- Faction.Notify_MemberExitedMap: PRE: Hospitality.Harmony.Faction_Patch+Notify_MemberExitedMap.Prefix
- Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged
- Faction.TryAffectGoodwillWith: PRE: ZombieLand.Patches+Faction_TryAffectGoodwillWith_Patch.Prefix
- FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionManager.ExposeData: post: ZombieLand.Patches+FactionManager_ExposeData_Patch.Postfix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- Fire.DoFireDamage: TRANS: CombatExtended.Harmony.Harmony_Fire.Transpiler, ZombieLand.Patches+Fire_DoFireDamage_Patch.Transpiler
- Fire.VulnerableToRain: post: ZombieLand.Patches+Fire_VulnerableToRain_Patch.Postfix
- FireWatcher.UpdateObservations: TRANS: ZombieLand.Patches+FireWatcher_UpdateObservations_Patch.Transpiler
- FloatMenu..ctor: PRE: RecipeIcons.PatchFloatMenu.Prefix
- FloatMenuMakerMap.AddHumanlikeOrders: post: CombatExtended.Harmony.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, ExtendedStorage.Patches.FloatMenuMakerMap_AddHumanlikeOrders.Postfix, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, FieldMedic.Harmony.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: CombatExtended.Harmony.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler, PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- FoodUtility.DebugFoodSearchFromMouse_OnGUI: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Postfix
- FoodUtility.DebugFoodSearchFromMouse_Update: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Postfix
- FoodUtility.GetPreyScoreFor: post: ZombieLand.Patches+FoodUtility_GetPreyScoreFor_Patch.Postfix
- FoodUtility.TryFindBestFoodSourceFor: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Postfix, [200]Meals_On_Wheels.FoodGrabbing.Postfix
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
- ForbidUtility.IsForbidden: PRE: [800]ZombieLand.Patches+ForbidUtility_IsForbidden_Patch.Prefix
- ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- ForbidUtility.SetForbiddenIfOutsideHomeArea: PRE: [800]ZombieLand.Patches+ForbidUtility_SetForbiddenIfOutsideHomeArea_Patch.Prefix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
- Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, ZombieLand.Patches+Game_FinalizeInit_Patch.Postfix, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix
- Game.InitNewGame: post: ZombieLand.Patches+Game_InitNewGame_Patch.Postfix, EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GameComponentUtility.LoadedGame: post: BackupGenerators.Patch_GameComponentUtility_LoadedGame.Postfix, RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: BackupGenerators.Patch_GameComponentUtility_StartedNewGame.Postfix, RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
- GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
- GenHostility.HostileTo: post: ZombieLand.Patches+GenHostility_HostileTo_Thing_Thing_Patch.Postfix
- GenHostility.HostileTo: post: ZombieLand.Patches+GenHostility_HostileTo_Thing_Faction_Patch.Postfix
- GenHostility.IsActiveThreatTo: PRE: [800]ZombieLand.Patches+GenHostility_IsActiveThreat_Patch.Prefix
- GenLeaving.DoLeavingsFor: PRE: Deconstruct_Return_Fix.DeconstructReturnFix+CalcFix.DoLeavingsForPrefix
- GenMapUI.DrawPawnLabel: PRE: ZombieLand.Patches+GenMapUI_DrawPawnLabel_Patch.Prefix
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix, DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenRadial..cctor: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.<SetupRadialPattern>m__0: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.NumCellsInRadius: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.RadialCellsAround: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.RadialPatternInRadius: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.RadiusOfNumCells: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.SetupRadialPattern: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_Range
- GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix TRANS: ExtendedStorage.Patches.GenSpawn_Spawn.Transpiler
- GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix, DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- GlobalControlsUtility.DoDate: post: ZombieLand.Patches+GlobalControlsUtility_DoDate_Patch.Postfix
- GlowGrid.GameGlowAt: post: Dubs_Skylight.Patch_GameGlowAt.Postfix
- Graphic_Multi.Init: TRANS: [800]ZombieLand.Patches+Graphic_Multi_Init_Patch.Transpiler
- GridsUtility.GetRoof: post: Dubs_Skylight.Patch_GetRoof.Postfix
- GridsUtility.Roofed: post: Dubs_Skylight.JankyManky+Patch_Roofed.Postfix
- Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute: PRE: ZombieLand.Patches+Harmony_DamageWorker_AddInjury_ApplyDamageToPart_ArmorReroute_Patch.Prefix
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
- HealthCardUtility.DrawOverviewTab: post: ZombieLand.Patches+HealthCardUtility_DrawOverviewTab_Patch.Postfix
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
- HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
- HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix, FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix, FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix, FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix, FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix, FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix, FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix, FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix, FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix, FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix, FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix, FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix, FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix, FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_ShouldRemove: post: [0]ZombieLand.Patches+Hediff_ShouldRemove_Patch.Postfix
- HediffComp_TendDuration.CompTended: TRANS: CombatExtended.Harmony.HediffComp_TendDuration_CompTended.Transpiler
- HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix
- HediffSet.get_PainTotal: PRE: ZombieLand.Patches+HediffSet_CalculatePain_Patch.Prefix
- HediffUtility.CanHealNaturally: PRE: [800]ZombieLand.Patches+HediffUtility_CanHealNaturally_Patch.Prefix
- Hediff_Injury.PostAdd: TRANS: CombatExtended.Harmony.Harmony_Hediff_Injury+Patch_PostAdd.SilenceLogSpam
- Hediff_Injury.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix, FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff_Injury.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix, FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff_Injury.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix, FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff_MissingPart.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix, FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.Harmony.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix
- ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- ITab_Storage.FillTab: post: ExtendedStorage.Patches.ITab_Storage_FillTab.Postfix
- ImmunityHandler.ImmunityHandlerTick: PRE: [800]ZombieLand.Patches+ImmunityHandler_ImmunityHandlerTick_Patch.Prefix
- InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
- InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
- InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
- InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
- InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
- JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
- JobDriver_FoodDeliver.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix
- JobDriver_FoodFeedPatient.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_Ingest.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch2.Prefix
- JobDriver_Wait.CheckForAutoAttack: TRANS: [800]ZombieLand.Patches+JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler, CombatExtended.Harmony.Harmony_JobDriverWait_CheckForAutoAttack.Transpiler
- JobDriver_WatchBuilding.WatchTickAction: PRE: TurnItOnandOff.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
- JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: post: CombatExtended.Harmony.HarmonyJobGiver_ConfigurableHostilityResponse.Postfix
- JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix
- JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.Harmony.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_Manhunter.TryGiveJob: TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
- JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix
- JobGiver_UnloadYourInventory.TryGiveJob: TRANS: CombatExtended.Harmony.Harmony_JobGiver_UnloadYourInventory.Transpiler
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_GoForWalk.TryGiveJob: PRE: Dubs_Skylight.Patch_JoyGiver_GoForWalkTryGiveJob.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- JoyGiver_InteractBuilding.CanInteractWith: PRE: Dubs_Skylight.JankyManky+Patch_CanInteractWith.Prefix post: Dubs_Skylight.JankyManky+Patch_CanInteractWith.Postfix
- JoyGiver_Skygaze.TryGiveJob: PRE: Dubs_Skylight.Patch_JoyGiver_SkygazeTryGiveJob.Prefix
- JoyUtility.JoyKindsOnMapString: post: MusicalInstruments.PatchJoyKindsOnMapString.Postfix
- JoyUtility.JoyKindsOnMapTempList: PRE: MusicalInstruments.PatchJoyKindsOnMapTempList.Prefix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LordToil_Siege.LordToilTick: TRANS: CombatExtended.Harmony.Harmony_LordToil_Siege.Transpiler
- MainMenuDrawer.DoMainMenuControls: TRANS: ZombieLand.Patches+MainMenuDrawer_DoMainMenuControls_Path.Transpiler
- MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Architect.PostOpen: post: IClearlyHaveEnough.UpdateOnArchitectOpen.Postfix
- MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
- MainTabWindow_Menu.DoWindowContents: PRE: ZombieLand.Patches+MainTabWindow_Menu_DoWindowContents_Path.Prefix
- MainTabWindow_Menu.get_RequestedTabSize: post: ZombieLand.Patches+MainTabWindow_Menu_RequestedTabSize_Path.Postfix
- MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- Map.FinalizeLoading: PRE: ZombieLand.Patches+Map_FinalizeLoading_Patch.Prefix TRANS: ExtendedStorage.Patches.Map_FinalizeLoading.Transpiler
- Map.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsMapWealthForStoryTeller.Prefix
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
- MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix post: ZombieLand.Patches+MapInterface_MapInterfaceOnGUI_AfterMainTabs_Patch.Postfix
- MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
- MapInterface.MapInterfaceUpdate: post: RoomSense.MapInterface_Patch.Postfix
- MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CombatExtended.Harmony.Harmony_MassUtility_Capacity.Postfix, CompVehicle.HarmonyCompVehicle.Capacity_PostFix
- MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix TRANS: [800]ZombieLand.Patches+MentalStateHandler_TryStartMentalState_Patch.Transpiler
- MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- MinifyUtility.MakeMinified: PRE: ExtendedStorage.Patches.MinifyUtility_MakeMinified.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MusicManagerPlay.get_DangerMusicMode: PRE: [800]ZombieLand.Patches+MusicManagerPlay_DangerMusicMode_Patch.Prefix
- Need.set_CurLevel: TRANS: [800]ZombieLand.Patches+Need_CurLevel_Patch.Transpiler
- Need_Outdoors.NeedInterval: PRE: Dubs_Skylight.Patch_NeedInterval.Prefix post: Dubs_Skylight.Patch_NeedInterval.Postfix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
- Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
- PathFinder.FindPath: PRE: CombatExtended.Harmony.Harmony_PathFinder.Prefix TRANS: ZombieLand.Patches+PathFinder_FindPath_Patch.Transpiler
- PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix, BetterInfestations.HarmonyPatches.Patch_GetBuildingCost
- PathFinder.IsDestroyable: post: DoorsExpanded.HarmonyPatches.IsDestroyable_PostFix
- Pawn.AnythingToStrip: PRE: [800]ZombieLand.Patches+Pawn_AnythingToStrip_Patch.Prefix
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: AnimalTab.Patch_InjectTrainerSettingsGizmo.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: PRE: [800]ZombieLand.Patches+Pawn_Kill_Patch.Prefix post: TechAdvancing.TA_OnKill_Event.Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: TechAdvancing.TA_PostOnNewPawn_Event.Postfix
- Pawn.ThreatDisabled: PRE: [800]ZombieLand.Patches+Pawn_ThreatDisabled_Patch.Prefix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TryStartAttack: PRE: [800]ZombieLand.Patches+Pawn_TryStartAttack_Patch.Prefix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- Pawn.get_Downed: PRE: [800]ZombieLand.Patches+Pawn_Downed_Patch.Prefix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
- PawnCapacitiesHandler.GetLevel: TRANS: [800]ZombieLand.Patches+PawnCapacitiesHandler_GetLevel_Patch.Transpiler
- PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.Harmony.Harmony_PawnCapacityUtility.Prefix
- PawnCollisionTweenerUtility.PawnCollisionPosOffsetFor: PRE: [800]ZombieLand.Patches+PawnCollisionTweenerUtility_PawnCollisionPosOffsetFor_Patch.Prefix
- PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
- PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.MinWidth
- PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.OptWidth
- PawnColumnWorker_FoodRestriction.DoAssignFoodRestrictionButtons: TRANS: CombatExtended.Harmony.PawnColumnWorkers_SwapButtons.Transpiler
- PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.MinWidth
- PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.OptWidth
- PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
- PawnColumnWorker_Outfit.DoCell: TRANS: CombatExtended.Harmony.PawnColumnWorkers_SwapButtons.Transpiler
- PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.MinWidth
- PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.OptWidth
- PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
- PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnComponentsUtility.RemoveComponentsOnKilled: post: ZombieLand.Patches+PawnComponentsUtility_RemoveComponentsOnKilled_Patch.Postfix
- PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: [800]ZombieLand.Patches+PawnDiedOrDownedThoughtsUtility_TryGiveThoughts_Patch.Prefix
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle post: ZombieLand.Patches+PawnDownedWiggler_WigglerTick_Patch.Postfix
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, MusicalInstruments.PatchGenerateGearFor.Postfix, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGenerator.GenerateNewPawnInternal: PRE: [800]ZombieLand.Patches+PawnGenerator_GenerateNewPawnInternal_Patch.Prefix
- PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGraphicSet..ctor: post: ZombieLand.PawnGraphicSet_Constructor_With_Pawn_Patch.Postfix
- PawnGraphicSet.ResolveApparelGraphics: post: [0]ZombieLand.Patches+PawnGraphicSet_ResolveApparelGraphics_Patch.Postfix
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnInventoryGenerator.GenerateInventoryFor: post: CombatExtended.Harmony.Harmony_PawnInventoryGenerator_GenerateInventoryFor.Postfix
- PawnNameColorUtility.PawnNameColorOf: PRE: [800]ZombieLand.Patches+PawnNameColorUtility_PawnNameColorOf_Patch.Prefix, Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix post: AvoidFriendlyFire.PawnNameColorUtility_PawnNameColorOf_Patch.Postfix
- PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.RenderPawnAt: PRE: [800]ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Prefix post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Transpiler
- PawnRenderer.RenderPawnInternal: post: [800]ZombieLand.Patches+PawnRenderer_RenderPawnInternal_Patch.Postfix TRANS: ZombieLand.Patches+PawnRenderer_RenderPawnInternal_Patch.Transpiler
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUIOverlay.DrawPawnGUIOverlay: PRE: AvoidFriendlyFire.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix
- PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix, DubRoss.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Postfix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix, DubRoss.Patch_Pawn_ApparelTracker_Notify_ApparelRemoved.Postfix
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo, AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
- Pawn_DrawTracker.DrawTrackerTick: post: [0]ZombieLand.Pawn_DrawTrackerDrawTrackerTick_Patch.Postfix
- Pawn_DrawTracker.get_DrawPos: post: [0]ZombieLand.Pawn_DrawTracker_DrawPos_Patch.Postfix
- Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.Harmony.Pawn_EquipmentTracker_AddEquipment.Postfix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: CombatExtended.Harmony.Pawn_EquipmentTracker_TryDropEquipment.Postfix, ProfitableWeapons.HarmonyPatches+Patch_Pawn_EquipmentTracker_TryDropEquipment.Postfix
- Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.Harmony.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.CheckForStateChange: TRANS: CombatExtended.Harmony.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler
- Pawn_HealthTracker.DropBloodFilth: TRANS: ZombieLand.Patches+Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
- Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: ZombieLand.Patches+Pawn_HealthTracker_MakeDowned_Patch.Postfix, WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage TRANS: ZombieLand.Patches+Pawn_HealthTracker_PreApplyDamage_Patch.Transpiler
- Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.InteractionsTrackerTick: TRANS: ZombieLand.Patches+Pawn_InteractionsTracker_InteractionsTrackerTick_Patch.Transpiler
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InteractionsTracker.TryInteractWith: TRANS: ZombieLand.Patches+Pawn_InteractionsTracker_TryInteractWith_Patch.Transpiler
- Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix, ProfitableWeapons.HarmonyPatches+Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_InventoryTracker.get_FirstUnloadableThing: PRE: MusicalInstruments.PatchFirstUnloadableThing.Prefix TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
- Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
- Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: post: ZombieLand.Patches+Pawn_MeleeVerbs_GetUpdatedAvailableVerbsList_Patch.Postfix
- Pawn_MindState.GetGizmos: post: aRandomKiwi.HFM.Harmony.Pawn_MindState_Patch+GetGizmos.Listener
- Pawn_MindState.Notify_DamageTaken: PRE: aRandomKiwi.HFM.Harmony.Pawn_MindState_Patch+Notify_DamageTaken.Replacement TRANS: ZombieLand.Patches+Pawn_MindState_Notify_DamageTaken_Patch.Transpiler
- Pawn_MindState.get_MeleeThreatStillThreat: TRANS: [800]ZombieLand.Patches+Pawn_MindState_MeleeThreatStillThreat_Patch.Transpiler
- Pawn_NativeVerbs.CheckCreateVerbProperties: PRE: BetterInfestations.HarmonyPatches.Patch_CheckCreateVerbProperties
- Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: TRANS: ZombieLand.Patches+Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Transpiler
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_NeedsTracker.get_AllNeeds: TRANS: ZombieLand.Patches+Pawn_NeedsTracker_AllNeeds_Patch.Transpiler
- Pawn_Ownership.UnclaimBed: PRE: Hospitality.Harmony.Pawn_Ownership_Patch+UnclaimBed.Prefix
- Pawn_PathFollower.NeedNewPath: TRANS: ZombieLand.Patches+Pawn_PathFollower_NeedNewPath_Patch.Transpiler
- Pawn_PathFollower.StartPath: TRANS: ZombieLand.Patches+Pawn_PathFollower_StartPath_Patch.Transpiler
- Pawn_RecordsTracker.AddTo: TRANS: ZombieLand.Patches+Pawn_RecordsTracker_AddTo_Patch.Transpiler
- Pawn_RecordsTracker.Increment: TRANS: ZombieLand.Patches+Pawn_RecordsTracker_Increment_Patch.Transpiler
- Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix
- Pawn_RelationsTracker.OpinionOf: TRANS: ZombieLand.Patches+Pawn_RelationsTracker_OpinionOf_Patch.Transpiler
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
- Plant.get_Graphic: post: Nandonalt_SnowyTrees.HarmonyPatches.SnowyGraphic
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
- PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, RoomSense.PlaySettings_Patch.Postfix
- PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
- PossibleApparelSet.PairOverlapsAnything: PRE: [800]ZombieLand.Patches+PawnApparelGenerator_PossibleApparelSet_PairOverlapsAnything_Patch.Prefix
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- Projectile.ImpactSomething: TRANS: ZombieLand.Patches+Projectile_ImpactSomething_Patch.Transpiler
- Projectile.Launch: post: ZombieLand.Patches+Projectile_Launch_Patch.Postfix
- ProjectileCE.Launch: post: ZombieLand.Patches+Projectile_Launch_Patch.PostfixCombatExtended
- Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
- Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- Recipe_RemoveBodyPart.GetPartsToApplyOn: post: [0]ZombieLand.Patches+Recipe_RemoveBodyPart_GetPartsToApplyOn_Patch.Postfix
- Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail
- RelationsUtility.HasAnySocialMemoryWith: PRE: [800]ZombieLand.Patches+RelationsUtility_HasAnySocialMemoryWith_Patch.Prefix
- RelationsUtility.PawnsKnowEachOther: PRE: [800]ZombieLand.Patches+RelationsUtility_PawnsKnowEachOther_Patch.Prefix
- ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
- ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ResearchProjectDef.CostFactor: post: TechAdvancing.TA_ReplaceResearchProjectDef.Postfix
- ReservationManager.CanReserve: PRE: [800]ZombieLand.Patches+ReservationManager_CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.Reserve: PRE: [800]ZombieLand.Patches+ReservationManager_Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- RoofGrid.SetRoof: post: Dubs_Skylight.Patch_SetRoof.Postfix
- Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- Root_Play.Update: post: ZombieLand.Patches+Root_Play_Update_Patch.Postfix
- Scenario.GetFirstConfigPage: TRANS: ZombieLand.Patches+Scenario_GetFirstConfigPage_Patch.Transpiler
- SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Postfix
- SectionLayer_Terrain.Regenerate: PRE: DubRoss.HarmonyPatches.Regenerate
- SelectionDrawer.DrawSelectionOverlays: post: ZombieLand.Patches+SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
- ShieldBelt.AllowVerbCast: post: CombatExtended.Harmony.ShieldBelt.Postfix
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SituationalThoughtHandler.AppendSocialThoughts: PRE: [800]ZombieLand.Patches+SituationalThoughtHandler_AppendSocialThoughts_Patch.Prefix
- SkillRecord.Learn: PRE: LevelUp.Learn_Patch.Prefix post: LevelUp.Learn_Patch.Postfix
- SmokepopBelt.CheckPreAbsorbDamage: PRE: CombatExtended.Harmony.Harmony_SmokepopBelt.Prefix
- SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick TRANS: [800]ZombieLand.Patches+Stance_Warmup_StanceTick_Patch.Transpiler
- StatExtension.GetStatValue: PRE: [800]ZombieLand.Patches+StatExtension_GetStatValue_Patch.Prefix post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StorageSettings.set_Priority: post: ExtendedStorage.Patches.StorageSettings_set_Priority.Postfix
- StoryState.Notify_IncidentFired: post: Safely_Hidden_Away.CycleDampener.Postfix, MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
- StoryState.get_LastThreatBigTick: PRE: Safely_Hidden_Away.CycleDampenerTick.Prefix
- StorytellerUtility.DefaultThreatPointsNow: PRE: CRC_Reintegrated.MarvsStoryTellerUtility.Prefix
- StunHandler.Notify_DamageApplied: post: CombatExtended.Harmony.Harmony_StunHandler_Notify_DamageApplied.Postfix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
- TargetingParameters.CanTarget: TRANS: [800]ZombieLand.Patches+TargetingParameters_CanTarget_Patch.Transpiler
- TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix, DubRoss.HarmonyPatches.RemoveTopLayer
- TerrainGrid.SetTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
- TerrainGrid.SetUnderTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
- TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- Thing.DrawAt: PRE: ExtendedStorage.Patches.Thing_DrawAt.Prefix
- Thing.DrawGUIOverlay: PRE: ExtendedStorage.Patches.Thing_DrawGUIOverlay.Prefix
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.Print: PRE: ExtendedStorage.Patches.Thing_Print.Prefix
- Thing.SpawnSetup: TRANS: ExtendedStorage.Patches.Thing_SpawnSetup.Transpiler
- Thing.SplitOff: post: ExtendedStorage.Patches.Thing_SplitOff.Postfix
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_AmbientTemperature: PRE: [800]ZombieLand.Patches+Thing_AmbientTemperature_Patch.Prefix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- Thing.set_Position: PRE: ZombieLand.Patches+Thing_Position_Patch.Prefix
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingListGroupHelper.Includes: TRANS: CombatExtended.Harmony.Harmony_ThingListGroupHelper.Transpiler
- ThingMaker.MakeThing: PRE: ZombieLand.Patches+ThingMaker_MakeThing_Patch.Prefix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
- ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
- ThingSelectionUtility.SelectableByMapClick: PRE: [800]ZombieLand.Patches+ThingSelectionUtility_SelectableByMapClick_Patch.Prefix, Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
- ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThoughtHandler.GetSocialThoughts: PRE: [800]ZombieLand.Patches+ThoughtHandler_GetSocialThoughts_Patch.Prefix
- ThoughtUtility.CanGetThought: PRE: [800]ZombieLand.Patches+ThoughtUtility_CanGetThought_Patch.Prefix
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
- TickManager.NothingHappeningInGame: post: ZombieLand.Patches+Verse_TickManager_NothingHappeningInGame_Patch.Postfix
- TickManager.TickManagerUpdate: PRE: ZombieLand.Patches+Verse_TickManager_TickManagerUpdate_Patch.Prefix TRANS: ZombieLand.Patches+Verse_TickManager_TickManagerUpdate_Patch.Transpiler
- Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
- Toils_Ingest.TakeMealFromDispenser: PRE: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Prefix post: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Postfix
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TooltipUtility.ShotCalculationTipString: PRE: AvoidFriendlyFire.TooltipUtility_ShotCalculationTipString_Patch.Prefix post: CombatExtended.Harmony.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
- TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.Harmony.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler
- TradeShip.ColonyThingsWillingToBuy: PRE: MapWideTradeBeacon.Patcher.Target post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- TradeUtility.GetPricePlayerBuy: TRANS: CombatExtended.Harmony.TradeUtility.Transpiler
- Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
- TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
- Verb.CausesTimeSlowdown: post: ZombieLand.Patches+Verb_CausesTimeSlowdown_Patch.Postfix
- Verb.IsStillUsableBy: post: CombatExtended.Harmony.Harmony_Verb.Postfix
- Verb.TryStartCastOn: TRANS: CombatExtended.Harmony.Harmony_Verb_LaunchProjectileCE.Transpiler
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix TRANS: CombatExtended.Harmony.Harmony_Verb_TryStartCastOn.Transpiler, [0]ZombieLand.Patches+Verb_TryStartCastOn_Patch.Transpiler
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbProperties.GetDamageFactorFor: post: ZombieLand.Patches+Verb_GetDamageFactorFor_Patch.Postfix
- VerbProperties.get_LaunchesProjectile: post: CombatExtended.Harmony.Harmony_VerbProperties.Postfix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- VerbTracker.VerbsTick: TRANS: CombatExtended.Harmony.Harmony_VerbTracker_Modify_VerbsTick.Transpiler
- VerbUtility.GetProjectile: PRE: CombatExtended.Harmony.Harmony_VerbUtility.Prefix
- Verb_LaunchProjectile.TryCastShot: post: ProfitableWeapons.HarmonyPatches.Postfix_TryCastShot TRANS: [800]ZombieLand.Patches+Verb_LaunchProjectile_TryCastShot_Patch.Transpiler
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_LaunchProjectileCE.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
- Verb_LaunchProjectileCE.TryCastShot: post: ProfitableWeapons.HarmonyPatches.Postfix_TryCastShot
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttack.TryCastShot: post: ProfitableWeapons.HarmonyPatches.Postfix_TryCastShot, SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_MeleeAttackCE.TryCastShot: post: ProfitableWeapons.HarmonyPatches.Postfix_TryCastShot, SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, ZombieLand.Patches+Pawn_MeleeVerbs_ChooseMeleeVerb_Patch.Postfix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- Verb_ShootCEOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- Widgets.ButtonTextWorker: TRANS: ZombieLand.Patches+Widgets_ButtonText_Path.Transpiler
- Widgets.InfoCardButton: PRE: RecipeIcons.PatchWidgetsInfoCardButton.Prefix
- WorkGiver_ClearSnow.HasJobOnCell: post: SnowClearanceSanity.ClearanceSanity.Postfix
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
- WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
- WorkGiver_HunterHunt.HasHuntingWeapon: post: CombatExtended.Harmony.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix
- WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt+HasJobOnThing.Postfix
- WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Prefix post: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Postfix
- WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Prefix post: CombatExtended.Harmony.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix, WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Postfix
- WorkGiver_Tame.JobOnThing: post: AnimalTab.Patch_WorkGiver_Tame_JobOnThing.Postfix
- WorkGiver_Train.JobOnThing: post: AnimalTab.Patch_WorkGiver_Train_JobOnThing.Postfix
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- WorkshopItems.Notify_Subscribed: post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
- World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
- WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, net.pardeike.zombieland, RimHUD, HugsLib.AvoidFriendlyFire, Dubwise.DubsPaintShop, fluffy.rimworld.pharmacist, CombatExtended.Harmony, com.extendedstorage.patches, HugsLib.SimpleSidearms, mehni.rimworld.pickupandhaul.main, XeoNovaDan.ProfitableWeapons, HugsLib.Smarter_Food_Selection, net.marvinkosh.rimworld.mod.combatreadinesscheck, Syrchalis.Rimworld.SetUpCamp, fluffy.worktab, mehni.rimworld.numbers, Fluffy.AnimalTab, Fluffy.BirdsAndBees, Uuugggg.rimworld.Replace_Stuff.main, uuugggg.rimworld.SafelyHiddenAway.main, MassGraves.Harmony, com.chippedchap.iclearlyhaveenough, Bubbles, HugsLib.RoomSense, de.hatti.rimworld.mod.qualitybuilder, net.marvinkosh.rimworld.mod.ughyougotme, uuugggg.rimworld.Meals_On_Wheels.main, com.rimworld.modcheck, mehni.rimworld.MFI.main, net.marvinkosh.rimworld.mod.snowclearancesanity, Dubwise.Dubs_Skylights, rimworld.ResearchPal, dingo.deeporeidentifier, io.github.ratysz.madskills, fluffy.colonymanager, betterinfestations.harmony, HugsLib.Hospitality, HugsLib.MapReroll, com.dogproblems.rimworldmods.musicalinstruments, multiversionmodfix, brrainz-crosspromotion, rimworld.randomKiwi.hfm, com.tammybee.whereismyweapon, EdB.PrepareCarefully, com.github.restive2k12.rimworld.mod.moodbar, Nandonalt_SnowyTrees.main, com.github.automatic1111.recipeicons, com.github.alandariva.moreplanning, HugsLib.com.github.alandariva.moreplanning, com.rimfridge.rimworld.mod, com.SupesSolutions.MapWideTradeBeacon, LevelUp, HugsLib.DeathRattle, HugsLib.WhileYoureUp, HugsLib.LessArbitrarySurgery, HugsLib.DefensivePositions, HugsLib.RunandHide, HugsLib.TurnItOnandOff; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.vehicle, FieldMedic, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.installedpart, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.jecstools.main, rimworld.jecrell.doorsexpanded, rimworld.jecrell.comps.oversized, chjees.shields, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, com.ghxx.rimworld.techadvancing, com.backupgenerators.rimworld.mod, com.dninemfive.deconstructreturnfix
- Platform information: (hidden, use publishing options to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2282 rev726
- [HugsLib] version 6.1.3
- Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- CombatExtended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
- Combat Extended :: initialized
- Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
- Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- Dubs Paint Shop 1.0.208
- Snow Clearance Sanity: Trying to patch WorkGiver_ClearSnow.HasJobOnCell.
- Snow Clearance Sanity: Patched WorkGiver_ClearSnow.HasJobOnCell.
- Dubs Skylight 1.5.960
- Extended Storage 3.4.1.8646 - Harmony patches successful
- From Beautiful Water: "Impassable Chest-deep Water" detected, loading adjusted beauty values.
- XML Verse.HediffDef defines the same field twice: comps.
- Field contents: .
- Whole XML:
- <HediffDef ParentName="InjuryBase"><hediffClass>Hediff_Injury</hediffClass><tendable>true</tendable><displayWound>true</displayWound><labelNounPretty>{0} in the {1}</labelNounPretty><comps><li Class="FieldMedic.HediffCompProperties_Stabilize" /><li Class="HediffCompProperties_TendDuration"><labelTendedWell>bandaged</labelTendedWell><labelTendedWellInner>sutured</labelTendedWellInner><labelSolidTendedWell>set</labelSolidTendedWell></li><li Class="HediffCompProperties_GetsPermanent"><permanentLabel>scar</permanentLabel></li></comps><comps><li Class="CombatExtended.HediffCompProperties_Stabilize" /></comps><defName>Misc</defName><label>misc</label><labelNoun>an injury</labelNoun><injuryProps><painPerSeverity>0.0125</painPerSeverity><bleedRate>0.06</bleedRate><canMerge>false</canMerge><destroyedLabel>Destroyed</destroyedLabel></injuryProps></HediffDef>
- XML Verse.HediffDef defines the same field twice: comps.
- Field contents: .
- Whole XML:
- <HediffDef ParentName="InjuryBase" Name="Burn"><hediffClass>Hediff_Injury</hediffClass><tendable>true</tendable><displayWound>true</displayWound><labelNounPretty>{0} in the {1}</labelNounPretty><comps><li Class="FieldMedic.HediffCompProperties_Stabilize" /><li Class="HediffCompProperties_TendDuration"><labelTendedWell>bandaged</labelTendedWell><labelTendedWellInner>sutured</labelTendedWellInner><labelSolidTendedWell>set</labelSolidTendedWell></li><li Class="CombatExtended.HediffCompProperties_InfecterCE"><infectionChancePerHourUntended>0.07</infectionChancePerHourUntended></li><li Class="HediffCompProperties_GetsPermanent"><permanentLabel>burn scar</permanentLabel><becomePermanentChanceFactor>1.5</becomePermanentChanceFactor></li></comps><comps><li Class="CombatExtended.HediffCompProperties_Stabilize" /></comps><defName>Burn</defName><label>burn</label><labelNoun>a burn</labelNoun><injuryProps><painPerSeverity>0.025</painPerSeverity><averagePainPerSeverityPermanent>0.00625</averagePainPerSeverityPermanent><canMerge>true</canMerge><destroyedLabel>Burned off</destroyedLabel><destroyedOutLabel>Burned out</destroyedOutLabel></injuryProps></HediffDef>
- XML Verse.HediffDef defines the same field twice: comps.
- Field contents: .
- Whole XML:
- <HediffDef ParentName="InjuryBase"><hediffClass>Hediff_Injury</hediffClass><tendable>true</tendable><displayWound>true</displayWound><labelNounPretty>{0} in the {1}</labelNounPretty><comps><li Class="FieldMedic.HediffCompProperties_Stabilize" /><li Class="HediffCompProperties_TendDuration"><labelTendedWell>bandaged</labelTendedWell><labelTendedWellInner>sutured</labelTendedWellInner><labelSolidTendedWell>set</labelSolidTendedWell></li><li Class="CombatExtended.HediffCompProperties_InfecterCE"><infectionChancePerHourUntended>0.04</infectionChancePerHourUntended></li><li Class="HediffCompProperties_GetsPermanent"><permanentLabel>mangled scar</permanentLabel></li></comps><comps><li Class="CombatExtended.HediffCompProperties_Stabilize" /></comps><defName>Crush</defName><label>crush</label><labelNoun>a crush wound</labelNoun><injuryProps><painPerSeverity>0.0125</painPerSeverity><averagePainPerSeverityPermanent>0.00625</averagePainPerSeverityPermanent><bleedRate>0.015</bleedRate><canMerge>true</canMerge><destroyedLabel>Crushed</destroyedLabel></injuryProps></HediffDef>
- XML Verse.HediffDef defines the same field twice: comps.
- Field contents: .
- Whole XML:
- <HediffDef ParentName="InjuryBase"><hediffClass>Hediff_Injury</hediffClass><tendable>true</tendable><displayWound>true</displayWound><labelNounPretty>{0} in the {1}</labelNounPretty><comps><li Class="FieldMedic.HediffCompProperties_Stabilize" /><li Class="HediffCompProperties_TendDuration"><labelTendedWell>healed</labelTendedWell><labelTendedWellInner>healed</labelTendedWellInner><labelSolidTendedWell>set</labelSolidTendedWell></li><li Class="HediffCompProperties_GetsPermanent"><permanentLabel>permanent crack</permanentLabel></li></comps><comps><li Class="CombatExtended.HediffCompProperties_Stabilize" /></comps><defName>Crack</defName><label>crack</label><labelNoun>a crack wound</labelNoun><injuryProps><painPerSeverity>0.0175</painPerSeverity><averagePainPerSeverityPermanent>0.00625</averagePainPerSeverityPermanent><destroyedLabel>Shattered</destroyedLabel></injuryProps></HediffDef>
- XML Verse.HediffDef defines the same field twice: comps.
- Field contents: .
- Whole XML:
- <HediffDef ParentName="InjuryBase"><hediffClass>Hediff_Injury</hediffClass><tendable>true</tendable><displayWound>true</displayWound><labelNounPretty>{0} in the {1}</labelNounPretty><comps><li Class="FieldMedic.HediffCompProperties_Stabilize" /><li Class="HediffCompProperties_TendDuration"><labelTendedWell>bandaged</labelTendedWell><labelTendedWellInner>sutured</labelTendedWellInner><labelSolidTendedWell>set</labelSolidTendedWell></li><li Class="CombatExtended.HediffCompProperties_InfecterCE"><infectionChancePerHourUntended>0.015</infectionChancePerHourUntended></li><li Class="HediffCompProperties_GetsPermanent"><permanentLabel>cut scar</permanentLabel><becomePermanentChanceFactor>0.75</becomePermanentChanceFactor></li></comps><comps><li Class="CombatExtended.HediffCompProperties_Stabilize" /></comps><defName>Cut</defName><label>cut</label><labelNoun>a cut</labelNoun><injuryProps><painPerSeverity>0.0125</painPerSeverity><averagePainPerSeverityPermanent>0.00625</averagePainPerSeverityPermanent><bleedRate>0.06</bleedRate><canMerge>false</canMerge><destroyedLabel>Cut off</destroyedLabel><destroyedOutLabel>Cut out</destroyedOutLabel></injuryProps></HediffDef>
- XML Verse.HediffDef defines the same field twice: comps.
- Field contents: .
- Whole XML:
- <HediffDef ParentName="InjuryBase"><hediffClass>Hediff_Injury</hediffClass><tendable>true</tendable><displayWound>true</displayWound><labelNounPretty>{0} in the {1}</labelNounPretty><comps><li Class="FieldMedic.HediffCompProperties_Stabilize" /><li Class="HediffCompProperties_TendDuration"><labelTendedWell>bandaged</labelTendedWell><labelTendedWellInner>sutured</labelTendedWellInner><labelSolidTendedWell>set</labelSolidTendedWell></li><li Class="HediffCompProperties_GetsPermanent"><permanentLabel>surgical scar</permanentLabel></li></comps><comps><li Class="CombatExtended.HediffCompProperties_Stabilize" /></comps><defName>SurgicalCut</defName><label>surgical cut</label><labelNoun>a surgical cut</labelNoun><injuryProps><painPerSeverity>0.0125</painPerSeverity><averagePainPerSeverityPermanent>0.00625</averagePainPerSeverityPermanent><bleedRate>0.06</bleedRate><canMerge>false</canMerge><useRemovedLabel>true</useRemovedLabel></injuryProps></HediffDef>
- XML Verse.HediffDef defines the same field twice: comps.
- Field contents: .
- Whole XML:
- <HediffDef ParentName="InjuryBase"><hediffClass>Hediff_Injury</hediffClass><tendable>true</tendable><displayWound>true</displayWound><labelNounPretty>{0} in the {1}</labelNounPretty><comps><li Class="FieldMedic.HediffCompProperties_Stabilize" /><li Class="HediffCompProperties_TendDuration"><labelTendedWell>bandaged</labelTendedWell><labelTendedWellInner>sutured</labelTendedWellInner><labelSolidTendedWell>set</labelSolidTendedWell></li><li Class="CombatExtended.HediffCompProperties_InfecterCE"><infectionChancePerHourUntended>0.015</infectionChancePerHourUntended></li><li Class="HediffCompProperties_GetsPermanent"><permanentLabel>scratch scar</permanentLabel><becomePermanentChanceFactor>0.5</becomePermanentChanceFactor></li></comps><comps><li Class="CombatExtended.HediffCompProperties_Stabilize" /></comps><defName>Scratch</defName><label>scratch</label><labelNoun>a scratch</labelNoun><injuryProps><painPerSeverity>0.0125</painPerSeverity><averagePainPerSeverityPermanent>0.00625</averagePainPerSeverityPermanent><bleedRate>0.06</bleedRate><canMerge>false</canMerge><destroyedLabel>Torn off</destroyedLabel><destroyedOutLabel>Torn out</destroyedOutLabel></injuryProps></HediffDef>
- XML Verse.HediffDef defines the same field twice: comps.
- Field contents: .
- Whole XML:
- <HediffDef ParentName="InjuryBase"><hediffClass>Hediff_Injury</hediffClass><tendable>true</tendable><displayWound>true</displayWound><labelNounPretty>{0} in the {1}</labelNounPretty><comps><li Class="FieldMedic.HediffCompProperties_Stabilize" /><li Class="HediffCompProperties_TendDuration"><labelTendedWell>bandaged</labelTendedWell><labelTendedWellInner>sutured</labelTendedWellInner><labelSolidTendedWell>set</labelSolidTendedWell></li><li Class="CombatExtended.HediffCompProperties_InfecterCE"><infectionChancePerHourUntended>0.06</infectionChancePerHourUntended></li><li Class="HediffCompProperties_GetsPermanent"><permanentLabel>bite scar</permanentLabel></li></comps><comps><li Class="CombatExtended.HediffCompProperties_Stabilize" /></comps><defName>Bite</defName><label>bite</label><labelNoun>a bite wound</labelNoun><injuryProps><painPerSeverity>0.0125</painPerSeverity><averagePainPerSeverityPermanent>0.00625</averagePainPerSeverityPermanent><bleedRate>0.06</bleedRate><canMerge>false</canMerge><destroyedLabel>Bitten off</destroyedLabel><destroyedOutLabel>Bitten out</destroyedOutLabel></injuryProps></HediffDef>
- XML Verse.HediffDef defines the same field twice: comps.
- Field contents: .
- Whole XML:
- <HediffDef ParentName="InjuryBase"><hediffClass>Hediff_Injury</hediffClass><tendable>true</tendable><displayWound>true</displayWound><labelNounPretty>{0} in the {1}</labelNounPretty><comps><li Class="FieldMedic.HediffCompProperties_Stabilize" /><li Class="HediffCompProperties_TendDuration"><labelTendedWell>bandaged</labelTendedWell><labelTendedWellInner>sutured</labelTendedWellInner><labelSolidTendedWell>set</labelSolidTendedWell></li><li Class="CombatExtended.HediffCompProperties_InfecterCE"><infectionChancePerHourUntended>0.03</infectionChancePerHourUntended></li><li Class="HediffCompProperties_GetsPermanent"><permanentLabel>stab scar</permanentLabel></li></comps><comps><li Class="CombatExtended.HediffCompProperties_Stabilize" /></comps><defName>Stab</defName><label>stab</label><labelNoun>a stab wound</labelNoun><injuryProps><painPerSeverity>0.0175</painPerSeverity><averagePainPerSeverityPermanent>0.00625</averagePainPerSeverityPermanent><bleedRate>0.06</bleedRate><canMerge>false</canMerge><destroyedLabel>Cut off</destroyedLabel><destroyedOutLabel>Cut out</destroyedOutLabel></injuryProps></HediffDef>
- XML Verse.HediffDef defines the same field twice: comps.
- Field contents: .
- Whole XML:
- <HediffDef ParentName="InjuryBase"><hediffClass>Hediff_Injury</hediffClass><tendable>true</tendable><displayWound>true</displayWound><labelNounPretty>{0} in the {1}</labelNounPretty><comps><li Class="FieldMedic.HediffCompProperties_Stabilize" /><li Class="HediffCompProperties_TendDuration"><labelTendedWell>bandaged</labelTendedWell><labelTendedWellInner>sutured</labelTendedWellInner><labelSolidTendedWell>set</labelSolidTendedWell></li><li Class="CombatExtended.HediffCompProperties_InfecterCE"><infectionChancePerHourUntended>0.03</infectionChancePerHourUntended></li><li Class="HediffCompProperties_GetsPermanent"><permanentLabel>old gunshot</permanentLabel><instantlyPermanentLabel>permanent gunshot injury</instantlyPermanentLabel></li></comps><comps><li Class="CombatExtended.HediffCompProperties_Stabilize" /></comps><defName>Gunshot</defName><label>gunshot</label><labelNoun>a gunshot wound</labelNoun><injuryProps><painPerSeverity>0.0175</painPerSeverity><averagePainPerSeverityPermanent>0.00625</averagePainPerSeverityPermanent><bleedRate>0.06</bleedRate><canMerge>false</canMerge><destroyedLabel>Shot off</destroyedLabel><destroyedOutLabel>Shot out</destroyedOutLabel></injuryProps></HediffDef>
- XML Verse.HediffDef defines the same field twice: comps.
- Field contents: .
- Whole XML:
- <HediffDef ParentName="InjuryBase"><hediffClass>Hediff_Injury</hediffClass><tendable>true</tendable><displayWound>true</displayWound><labelNounPretty>{0} in the {1}</labelNounPretty><comps><li Class="FieldMedic.HediffCompProperties_Stabilize" /><li Class="HediffCompProperties_TendDuration"><labelTendedWell>bandaged</labelTendedWell><labelTendedWellInner>sutured</labelTendedWellInner><labelSolidTendedWell>set</labelSolidTendedWell></li><li Class="CombatExtended.HediffCompProperties_InfecterCE"><infectionChancePerHourUntended>0.05</infectionChancePerHourUntended></li><li Class="HediffCompProperties_GetsPermanent"><permanentLabel>shrapnel scar</permanentLabel></li></comps><comps><li Class="CombatExtended.HediffCompProperties_Stabilize" /></comps><defName>Shredded</defName><label>shredded</label><labelNoun>a shredded wound</labelNoun><injuryProps><painPerSeverity>0.0175</painPerSeverity><averagePainPerSeverityPermanent>0.00625</averagePainPerSeverityPermanent><bleedRate>0.015</bleedRate><canMerge>true</canMerge><destroyedLabel>Torn off</destroyedLabel><destroyedOutLabel>Torn out</destroyedOutLabel></injuryProps></HediffDef>
- XML Verse.HediffDef defines the same field twice: comps.
- Field contents: .
- Whole XML:
- <HediffDef ParentName="InjuryBase"><hediffClass>Hediff_Injury</hediffClass><tendable>true</tendable><displayWound>true</displayWound><labelNounPretty>{0} in the {1}</labelNounPretty><comps><li Class="FieldMedic.HediffCompProperties_Stabilize" /><li Class="HediffCompProperties_TendDuration"><labelTendedWell>bandaged</labelTendedWell><labelTendedWellInner>sutured</labelTendedWellInner><labelSolidTendedWell>set</labelSolidTendedWell></li></comps><comps><li Class="CombatExtended.HediffCompProperties_Stabilize" /></comps><defName>Bruise</defName><label>bruise</label><labelNoun>a bruise</labelNoun><injuryProps><painPerSeverity>0.0125</painPerSeverity><averagePainPerSeverityPermanent>0.00625</averagePainPerSeverityPermanent><canMerge>false</canMerge><destroyedLabel>Destroyed</destroyedLabel></injuryProps></HediffDef>
- XML Verse.HediffDef defines the same field twice: comps.
- Field contents: .
- Whole XML:
- <HediffDef ParentName="InjuryBase"><hediffClass>Hediff_Injury</hediffClass><tendable>true</tendable><displayWound>false</displayWound><labelNounPretty>{0} in the {1}</labelNounPretty><comps><li Class="FieldMedic.HediffCompProperties_Stabilize" /><li Class="HediffCompProperties_TendDuration"><labelTendedWell>bandaged</labelTendedWell><labelTendedWellInner>sutured</labelTendedWellInner><labelSolidTendedWell>set</labelSolidTendedWell></li><li Class="HediffCompProperties_Infecter"><infectionChance>0.25</infectionChance></li><li Class="HediffCompProperties_GetsPermanent"><permanentLabel>frostbite scar</permanentLabel></li></comps><comps><li Class="CombatExtended.HediffCompProperties_Stabilize" /></comps><defName>Frostbite</defName><label>frostbite</label><injuryProps><painPerSeverity>0.0125</painPerSeverity><averagePainPerSeverityPermanent>0.00625</averagePainPerSeverityPermanent><canMerge>true</canMerge><destroyedLabel>Lost to frostbite</destroyedLabel></injuryProps></HediffDef>
- XML Verse.HediffDef defines the same field twice: comps.
- Field contents: .
- Whole XML:
- <HediffDef ParentName="InjuryBase"><hediffClass>Zombieland.Hediff_Injury_ZombieBite</hediffClass><tendable>true</tendable><displayWound>true</displayWound><labelNounPretty>{0} in the {1}</labelNounPretty><comps><li Class="FieldMedic.HediffCompProperties_Stabilize" /><li Class="ZombieLand.HediffCompProperties_Zombie_TendDuration"><labelTendedWell>bandaged</labelTendedWell><labelTendedWellInner>sutured</labelTendedWellInner><labelSolidTendedWell>set</labelSolidTendedWell></li><li Class="ZombieLand.HediffCompProperties_Zombie_Infecter"><minBedTendQualityToAvoidInfection>0.17</minBedTendQualityToAvoidInfection><minBedQualityToAvoidInfection>Masterwork</minBedQualityToAvoidInfection><minTendQualityToAvoidInfection>0.7</minTendQualityToAvoidInfection></li></comps><comps><li Class="CombatExtended.HediffCompProperties_Stabilize" /></comps><defName>ZombieBite</defName><label>zombie bite</label><isBad>true</isBad><injuryProps><painPerSeverity>0.0125</painPerSeverity><averagePainPerSeverityPermanent>0.00625</averagePainPerSeverityPermanent><bleedRate>0.05</bleedRate><canMerge>false</canMerge><destroyedLabel>Bitten off by a zombie</destroyedLabel><destroyedOutLabel>Bitten out by a zombie</destroyedOutLabel></injuryProps></HediffDef>
- Parsed 11.3 as int.
- XML Verse.HediffDef defines the same field twice: comps.
- Field contents: .
- Whole XML:
- <HediffDef ParentName="Burn"><hediffClass>Hediff_Injury</hediffClass><tendable>true</tendable><displayWound>true</displayWound><labelNounPretty>{0} in the {1}</labelNounPretty><comps><li Class="FieldMedic.HediffCompProperties_Stabilize" /><li Class="HediffCompProperties_TendDuration"><labelTendedWell>bandaged</labelTendedWell><labelTendedWellInner>sutured</labelTendedWellInner><labelSolidTendedWell>set</labelSolidTendedWell></li><li Class="CombatExtended.HediffCompProperties_InfecterCE"><infectionChancePerHourUntended>0.07</infectionChancePerHourUntended></li><li Class="HediffCompProperties_GetsPermanent"><permanentLabel>burn scar</permanentLabel><becomePermanentChanceFactor>1.5</becomePermanentChanceFactor></li></comps><comps><li Class="CombatExtended.HediffCompProperties_Stabilize" /></comps><defName>ElectricalBurn</defName><label>electrical burn</label><labelNoun>a burn</labelNoun><injuryProps><painPerSeverity>0.025</painPerSeverity><averagePainPerSeverityPermanent>0.00625</averagePainPerSeverityPermanent><canMerge>true</canMerge><destroyedLabel>Burned off</destroyedLabel><destroyedOutLabel>Burned out</destroyedOutLabel></injuryProps></HediffDef>
- XML Verse.HediffDef defines the same field twice: comps.
- Field contents: .
- Whole XML:
- <HediffDef ParentName="InjuryBase"><hediffClass>Hediff_Injury</hediffClass><tendable>true</tendable><displayWound>true</displayWound><labelNounPretty>{0} in the {1}</labelNounPretty><comps><li Class="FieldMedic.HediffCompProperties_Stabilize" /><li Class="HediffCompProperties_TendDuration"><labelTendedWell>bandaged</labelTendedWell><labelTendedWellInner>sutured</labelTendedWellInner><labelSolidTendedWell>set</labelSolidTendedWell></li><li Class="CombatExtended.HediffCompProperties_InfecterCE"><infectionChancePerHourUntended>0.08</infectionChancePerHourUntended></li><li Class="HediffCompProperties_GetsPermanent"><becomePermanentChanceFactor>2</becomePermanentChanceFactor><permanentLabel>old blast injury</permanentLabel><instantlyPermanentLabel>permanent blast injury</instantlyPermanentLabel></li></comps><comps><li Class="CombatExtended.HediffCompProperties_Stabilize" /></comps><defName>Blast</defName><label>blasted</label><injuryProps><painPerSeverity>0.03</painPerSeverity><averagePainPerSeverityPermanent>0.00625</averagePainPerSeverityPermanent><bleedRate>0.035</bleedRate><canMerge>false</canMerge><destroyedLabel>Torn off</destroyedLabel><destroyedOutLabel>Torn out</destroyedOutLabel></injuryProps></HediffDef>
- BodyDef Fish has BodyPartRecord of Body whose children have more coverage than 1.
- BodyDef Squid has BodyPartRecord of SquidBody whose children have more coverage than 1.
- Translation data for language English has 8 errors. Generate translation report for more info.
- [ColorCodedMoodBar] initialized
- FieldMedic inited
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- [Bubbles v1.5] Initialized
- PickUpAndHaul v0.1.0.5ΒΌ welcomes you to RimWorld with pointless logspam.
- BackupGenerators: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
- BackupGenerators: Adding Harmony Postfix to GameComponentUtility.LoadedGame
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Deconstruct Return Fix harmony patch successfully loaded
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Combat Extended :: Ammo injected
- Combat Extended :: Bounds pre-generated
- ResearchPal :: Preparing research nodes
- ResearchPal :: redundant prerequisites for Arcade construction: Electricity
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- [HugsLib] initializing DeathRattle, VariablePopulation, MapReroll, RoomSense, BetterPawnControl, WhileYoureUp, Smarter_Food_Selection, LessArbitrarySurgery, DefensivePositions, SimpleSidearms, RunandHide, com.github.alandariva.moreplanning, Hospitality, TurnItOnandOff, AvoidFriendlyFire, MURWallLight
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
- [TurnItOnandOff] Initialized Components
- [TurnItOnandOff] Registered instance
- [Smarter_Food_Selection] Loaded - 211 food categorized - 722 pawn diets - 0 compatibility patches (0 fixes) - 22 policies.
- [TurnItOnandOff] Loaded 0 of 0 mod support defs.
- [AvoidFriendlyFire] Patching CombatExtended methods
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