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  1. Using configuration source: "C:\Users\Forboding Angel\AppData\Local\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 888, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 0
  5. SSE 4.1: 0, SSE 4.2: 0
  6. SSE 4.0A: 1, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
  10. AMD Phenom(tm) II X2 560 Processor; 8189MB RAM, 16377MB pagefile
  11. OS: emulated 32bit mode
  12. [Watchdog] disabled
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 88.0
  20. Build date/time: Mar 21 2012 20:23:34
  21. Build environment: boost-104800, GNU libstdc++ version 20100429
  22. Compiler: gcc-4.4.4
  23. Using read-write data directory: D:\Spring\
  24. Using read-only data directory: C:\Users\Forboding Angel\Documents\My Games\Spring\
  25. Using read-only data directory: C:\ProgramData\Spring\
  26. Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\maps
  27. Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\mods
  28. Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\packages
  29. Scanning: D:\Spring\maps
  30. Scanning: D:\Spring\base
  31. Scanning: D:\Spring\games
  32. Scanning: D:\Spring\mods
  33. Scanning: D:\Spring\packages
  34. Supported Video modes: 1920x1200, 1920x1080, 1680x1050, 1600x1200, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
  35. Video mode set to 1920x1200/32bit (windowed)
  36. [f=0000000] SDL version: 1.2.10
  37. [f=0000000] GL version: 4.2.0
  38. [f=0000000] GL vendor: NVIDIA Corporation
  39. [f=0000000] GL renderer: GeForce GTS 450/PCIe/SSE2
  40. [f=0000000] GLSL version: 4.20 NVIDIA via Cg compiler
  41. [f=0000000] GLEW version: 1.5.8
  42. [f=0000000] Video RAM: total 1024MB, available 666MB
  43. [f=0000000] GL info:
  44. haveARB: 1, haveGLSL: 1, ATI hacks: 0
  45. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
  46. maximum texture size: 16384, compress MIP-map textures: 0
  47. [f=0000000] [Sound] OpenAL info:
  48. [f=0000000] [Sound] Available Devices:
  49. [f=0000000] [Sound] DirectSound Software
  50. [f=0000000] [Sound] Device: DirectSound Software
  51. [f=0000000] [Sound] Vendor: OpenAL Community
  52. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  53. [f=0000000] [Sound] Renderer: OpenAL Soft
  54. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  55. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  56. [f=0000000] [Sound] EFX Enabled: yes
  57. [f=0000000] [Sound] Max Sounds: 61
  58. [f=0000000] Joysticks found: 0
  59. [f=0000000] Warning: Joystick 0 not found
  60. [f=0000000] CPU Cores: 2
  61. [f=0000000] CPU affinity not set
  62. [f=0000000] Loading startscript from: D:\Spring\script.txt
  63. [f=0000000] Connecting to local server
  64. [f=0000000] Binding UDP socket to IP (v4) 192.168.0.100 port 8254
  65. [f=0000000] [UDPListener] successfully bound socket on port 8254
  66. [f=0000000] PreGame::StartServer: 9 ms
  67. [f=0000000] Using map: Glacier_Pass-v06
  68. [f=0000000] Using game: Evolution RTS - $VERSION
  69. [f=0000000] Using game archive: evolutiondev.sdd
  70. [f=0000000] recording demo: demos/20120425_190636_Glacier_Pass-v06_88.sdf
  71. [f=0000000] PreGame::GameDataReceived: 1715 ms
  72. [f=0000000] User number 0 (team 1, allyteam 0)
  73. [f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
  74. [f=0000000] Loading Radar Icons
  75. [f=0000000] Loading GameData Definitions
  76. [f=0000000] Warning! moveDef: HOVERTANK2, assigning default value for missing tag depthmod(0.10000000149012)
  77. [f=0000000] Warning! moveDef: TANK2, assigning default value for missing tag depthmod(0.10000000149012)
  78. [f=0000000] Warning! moveDef: NORMALTANK2, assigning default value for missing tag depthmod(0.10000000149012)
  79. [f=0000000] Warning! moveDef: TANK4, assigning default value for missing tag depthmod(0.10000000149012)
  80. [f=0000000] Warning! moveDef: HOVERTANKEXPERIMENTAL9, assigning default value for missing tag depthmod(0.10000000149012)
  81. [f=0000000] Warning! moveDef: EXPERIMENTALTANK12, assigning default value for missing tag depthmod(0.10000000149012)
  82. [f=0000000] Warning! moveDef: UBOAT4, assigning default value for missing tag depthmod(0.10000000149012)
  83. [f=0000000] Warning! moveDef: TANK3, assigning default value for missing tag depthmod(0.10000000149012)
  84. [f=0000000] Warning! moveDef: TANK1, assigning default value for missing tag depthmod(0.10000000149012)
  85. [f=0000000] Warning! moveDef: EXPERIMENTALTANK10, assigning default value for missing tag depthmod(0.10000000149012)
  86. [f=0000000] Warning! moveDef: HOVERTANK4, assigning default value for missing tag depthmod(0.10000000149012)
  87. [f=0000000] Warning! moveDef: HOVERTANK5, assigning default value for missing tag depthmod(0.10000000149012)
  88. [f=0000000] Warning! moveDef: ALLTERRTANK4, assigning default value for missing tag depthmod(0.10000000149012)
  89. [f=0000000] Warning! moveDef: HOVERTANK6, assigning default value for missing tag depthmod(0.10000000149012)
  90. [f=0000000] Warning! moveDef: ALLTERRTANK3, assigning default value for missing tag depthmod(0.10000000149012)
  91. [f=0000000] Warning! moveDef: ALLTERRTANK5, assigning default value for missing tag depthmod(0.10000000149012)
  92. [f=0000000] Warning! moveDef: ALLTERRTANK6, assigning default value for missing tag depthmod(0.10000000149012)
  93. [f=0000000] Warning! moveDef: HOVERTANK3, assigning default value for missing tag depthmod(0.10000000149012)
  94. [f=0000000] Warning! moveDef: COMMANDERTANK4, assigning default value for missing tag depthmod(0.10000000149012)
  95. [f=0000000] Warning! Unit: Splitter (A) Unit tag: minwaterdepth (28) conflicts movedata (10)
  96. [f=0000000] Warning! Unit: GLSL Testbed Unit tag: maxslope (9000) conflicts movedata (26)
  97. [f=0000000] Warning! Unit: GLSL Testbed Unit tag: maxwaterdepth (5000) conflicts movedata (10)
  98. [f=0000000] Warning! Unit: Flash Unit tag: maxslope (10) conflicts movedata (28)
  99. [f=0000000] Warning! Unit: Lurker Unit tag: minwaterdepth (30) conflicts movedata (10)
  100. [f=0000000] Loading all definitions: 0.132000
  101. [f=0000000] Game::LoadDefs (GameData): 160 ms
  102. [f=0000000] Loading Sound Definitions
  103. [f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua
  104. [f=0000000] Game::LoadDefs (Sound): 19 ms
  105. [f=0000000] Parsing Map Information
  106. [f=0000000] Loading SMF
  107. [f=0000000] Loading Map (103 MB)
  108. [f=0000000] Creating Smooth Height Mesh
  109. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 298 ms
  110. [f=0000000] Creating QuadField & CEGs
  111. [f=0000000] Number of damage types: 7
  112. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
  113. [f=0000000] Creating Unit Textures
  114. [f=0000000] Loading Weapon Definitions
  115. [f=0000000] Loading Unit Definitions
  116. [f=0000000] Loading Feature Definitions
  117. [f=0000000] Initializing Map Features
  118. [f=0000000] Reading Estimate PathCosts [8]
  119. [f=0000000] Reading Estimate PathCosts [32]
  120. [f=0000000] [CPathManager] pathing data checksum: a8c23540
  121. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  122. [f=0000000] Creating Sky
  123. [f=0000000] Creating ShadowHandler & DecalHandler
  124. [f=0000000] Creating GroundDrawer
  125. [f=0000000] Loading Tile Files
  126. [f=0000000] Reading Tile Map
  127. [f=0000000] Loading Square Textures
  128. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 7 ms
  129. [f=0000000] Switching to ROAM Mesh Rendering
  130. [f=0000000] Creating TreeDrawer
  131. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  132. [f=0000000] Creating Projectile Textures
  133. [f=0000000] Creating Water
  134. [f=0000000] Game::LoadInterface (Camera&Mouse): 120 ms
  135. [f=0000000] Game::LoadInterface (Console): 1 ms
  136. [f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
  137. [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
  138. [f=0000000] Loading LuaRules
  139. [f=0000000] -------------Survival Debug Messages----------------
  140. [f=0000000] TEAM , 0, Bot1, 0, SYNCED_NOSHORTNAME, SYNCED_NOVERSION, <table>
  141. [f=0000000] TEAM , 0, 0, false, true, outer_colonies, 1, <table>, 1
  142. [f=0000000] ----------------------------------------------------
  143. [f=0000000] -------------Survival Debug Messages----------------
  144. [f=0000000] TEAM
  145. [f=0000000] TEAM , 1, 0, false, false, outer_colonies, 0, <table>, 1
  146. [f=0000000] ----------------------------------------------------
  147. [f=0000000] -------------Survival Debug Messages----------------
  148. [f=0000000] TEAM
  149. [f=0000000] TEAM , 2, -1, false, false, , 2, <table>, 1
  150. [f=0000000] ----------------------------------------------------
  151. [f=0000000] Survival Spawner: Normal
  152. [f=0000000] Failed to load: chickens_unit_spawner_defense.lua ([string "LuaRules/Gadgets/chickens_unit_spawner_defe..."]:277: attempt to index field 'difficulties' (a nil value))
  153. [f=0000000] No evo specific features loaded
  154. [f=0000000] Failed to load: gui_scoring.lua (Include() could not load 'gamedata/ranks.lua')
  155. [f=0000000] Loaded gadget: Cursor Autoscale <gui_cursorscaling.lua>
  156. [f=0000000] Loaded gadget: IconGenerator <unit_icongenerator.lua>
  157. [f=0000000] Loaded gadget: Tech Trees (with count, range, sign, ...) <better_ranged_counted_multi_tech.lua>
  158. [f=0000000] Loaded gadget: Buttons <grts_ui_buttons.lua>
  159. [f=0000000] Loaded gadget: HQ Heading <unit_commanderrotate.lua>
  160. [f=0000000] Loaded gadget: ShareLevels <share_levels.lua>
  161. [f=0000000] Loaded gadget: take cover assheads <tp_cover.lua>
  162. [f=0000000] Loaded gadget: Area Mex (gadget) <cmd_area_mex.lua>
  163. [f=0000000] Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
  164. [f=0000000] Loaded gadget: Color Wars! <colorwars.lua>
  165. [f=0000000] Loaded gadget: Easy Metal <easymetal.lua>
  166. [f=0000000] Loaded gadget: Engine Hotfixes for Various Engine Kludges <engine_hotfixes.lua>
  167. [f=0000000] Loaded gadget: Game End <game_end.lua>
  168. [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
  169. [f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
  170. [f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  171. [f=0000000] Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
  172. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  173. [f=0000000] Loaded gadget: No Enemy Fire <unit_noenemyfire.lua>
  174. [f=0000000] Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
  175. [f=0000000] Loaded gadget: No Multithread <dbg_nomt.lua>
  176. [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
  177. [f=0000000] Loaded gadget: NoFpsMode <unit_no_fps.lua>
  178. [f=0000000] Loaded gadget: ProgenitorSpawner <chickens_unit_progenitor.lua>
  179. [f=0000000] Loaded gadget: Reset Reclaim amounts <game_featurereclaim.lua>
  180. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  181. [f=0000000] Loaded gadget: Spawn <game_spawn.lua>
  182. [f=0000000] Loaded gadget: Spawn Units <spawn_units.lua>
  183. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  184. [f=0000000] Loaded gadget: Typemap Options <typemap_options.lua>
  185. [f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
  186. [f=0000000] Loaded gadget: UnitPriority <unit_priority.lua>
  187. [f=0000000] Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
  188. [f=0000000] Loaded gadget: feature placer <fp_featureplacer.lua>
  189. [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  190. [f=0000000] Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
  191. [f=0000000] Loaded gadget: random feature <fp_randomfeature.lua>
  192. [f=0000000] ammobox, 131
  193. [f=0000000] Loaded gadget: Box collector <boxcollector.lua>
  194. [f=0000000] Loaded gadget: Commander Options <grts_commoption.locals.lua>
  195. [f=0000000] Loaded gadget: Death Sounds <deathsounds.lua>
  196. [f=0000000] Loaded gadget: Repair <grts_repair.locals.lua>
  197. [f=0000000] Loaded gadget: Resource Gifts and Mex Income <resourcegifts.lua>
  198. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  199. [f=0000000] Loaded gadget: Pseudo Orders <pseudo_orders.lua>
  200. [f=0000000] Loaded gadget: Feature jitter command <fp_command_featurejitter.lua>
  201. [f=0000000] Loaded gadget: Feature rotate random toggle <fp_command_featurerotate.lua>
  202. [f=0000000] Loaded gadget: Feature spread <fp_featurespread.lua>
  203. [f=0000000] Loaded gadget: Feature spread command <fp_command_featurespread.lua>
  204. [f=0000000] Loaded gadget: LuaCOB <luacob.lua>
  205. [f=0000000] Loaded gadget: Regenerative AI <regenai.lua>
  206. [f=0000000] Loaded gadget: Lua hotfixes <hotfixes.lua>
  207. [f=0000000] Loaded gadget: Profiler <dbg_profiler.lua>
  208. [f=0000000] CustomUnitShaders: randcactus no tex2
  209. [f=0000000] CustomUnitShaders: randrock no tex2
  210. [f=0000000] CustomUnitShaders: randsnowtree no tex2
  211. [f=0000000] Failed to load: gui_scoring.lua (Include() could not load 'gamedata/ranks.lua')
  212. [f=0000000] Loaded gadget: Cursor Autoscale <gui_cursorscaling.lua>
  213. [f=0000000] Loaded gadget: IconGenerator <unit_icongenerator.lua>
  214. [f=0000000] Loaded gadget: Tech Trees (with count, range, sign, ...) <better_ranged_counted_multi_tech.lua>
  215. [f=0000000] Loaded gadget: Buttons <grts_ui_buttons.lua>
  216. [f=0000000] Loaded gadget: HQ Heading <unit_commanderrotate.lua>
  217. [f=0000000] Loaded gadget: ShareLevels <share_levels.lua>
  218. [f=0000000] Loaded gadget: take cover assheads <tp_cover.lua>
  219. [f=0000000] Loaded gadget: Area Mex (gadget) <cmd_area_mex.lua>
  220. [f=0000000] Loaded gadget: BA Chicken Spawner <chickens_unit_spawner_defense.lua>
  221. [f=0000000] Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
  222. [f=0000000] Loaded gadget: Color Wars! <colorwars.lua>
  223. [f=0000000] Loaded gadget: Easy Metal <easymetal.lua>
  224. [f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  225. [f=0000000] Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
  226. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  227. [f=0000000] MultiThreaded executable not detected (this is a good thing!), exiting
  228. [f=0000000] Loaded gadget: No Multithread <dbg_nomt.lua>
  229. [f=0000000] Loaded gadget: NoFpsMode <unit_no_fps.lua>
  230. [f=0000000] Loaded gadget: ProgenitorSpawner <chickens_unit_progenitor.lua>
  231. [f=0000000] Loaded gadget: Reset Reclaim amounts <game_featurereclaim.lua>
  232. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  233. [f=0000000] Loaded gadget: Spawn Units <spawn_units.lua>
  234. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  235. [f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
  236. [f=0000000] Loaded gadget: UnitPriority <unit_priority.lua>
  237. [f=0000000] Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
  238. [f=0000000] Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
  239. [f=0000000] Loaded gadget: random feature <fp_randomfeature.lua>
  240. [f=0000000] Loaded gadget: Box collector <boxcollector.lua>
  241. [f=0000000] Loaded gadget: Commander Options <grts_commoption.locals.lua>
  242. [f=0000000] Loaded gadget: Death Sounds <deathsounds.lua>
  243. [f=0000000] Loaded gadget: Repair <grts_repair.locals.lua>
  244. [f=0000000] Loaded gadget: Resource Gifts and Mex Income <resourcegifts.lua>
  245. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  246. [f=0000000] Loaded gadget: Pseudo Orders <pseudo_orders.lua>
  247. [f=0000000] Loaded gadget: Feature jitter command <fp_command_featurejitter.lua>
  248. [f=0000000] Loaded gadget: Feature rotate random toggle <fp_command_featurerotate.lua>
  249. [f=0000000] Loaded gadget: Feature spread <fp_featurespread.lua>
  250. [f=0000000] Loaded gadget: Feature spread command <fp_command_featurespread.lua>
  251. [f=0000000] Loaded gadget: LuaCOB <luacob.lua>
  252. [f=0000000] Loaded gadget: Regenerative AI <regenai.lua>
  253. [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
  254. [f=0000000] Loaded gadget: Lua hotfixes <hotfixes.lua>
  255. [f=0000000] Loaded gadget: Profiler <dbg_profiler.lua>
  256. [f=0000000] LUARULES-DRAW (GADGETS)
  257. [f=0000000] Loading LuaGaia
  258. [f=0000000] Loading LuaUI
  259. [f=0000000] This game has locked LuaUI access
  260. [f=0000000] This game has locked LuaUI access
  261. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  262. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  263. [f=0000000] LuaUI: bound F11 to the widget selector
  264. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  265. [f=0000000] Reloaded ctrlpanel from file: LuaUI/panel.txt
  266. [f=0000000] Loaded API widget: Avatars <api_avatars.lua>
  267. [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
  268. [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
  269. [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
  270. [f=0000000] Hardware mouse-cursor is disabled!
  271. [f=0000000] Ground-decals rendering is enabled!
  272. [f=0000000] Set maximum particles to: 5000
  273. [f=0000000] Set UnitIconDist to 250
  274. [f=0000000] Chili: tried to add the same child multiple times (window0)
  275. [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
  276. [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
  277. [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
  278. [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
  279. [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
  280. [f=0000000] Loaded widget: Gundam UI Cleanup <grts_tools.lua>
  281. [f=0000000] Loaded widget: External VR Grid <map_external_grid.lua>
  282. [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
  283. [f=0000000] Loaded widget: GeoVent Texture Placer <geovent_texture_placer.lua>
  284. [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
  285. [f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
  286. [f=0000000] Loaded widget: Autoquit <autoquit.lua>
  287. [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
  288. [f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
  289. [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
  290. [f=0000000] Loaded widget: Damage Cursor Tip v2 <gui_damage_cursortip.lua>
  291. [f=0000000] Loaded widget: Display DPS <gui_display_dps.lua>
  292. [f=0000000] Loaded widget: Ground Texture Highlight - Frames <gui_power_range.lua>
  293. [f=0000000] Loaded widget: GroupMove <unit_group_move.lua>
  294. [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
  295. [f=0000000] Loaded widget: Keep Morpheds Selected <keep_morphed_selected.lua>
  296. [f=0000000] Loaded widget: Load Own Moving <unit_load_own_moving.lua>
  297. [f=0000000] Loaded widget: Luarules Console Commands <cnslcmd.lua>
  298. [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
  299. [f=0000000] Loaded widget: SmartSelect <unit_smart_select.lua>
  300. [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
  301. [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
  302. [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
  303. [f=0000000] Loaded widget: Write GameState <gamestate_write.lua>
  304. [f=0000000] Loaded widget: Music Player <snd_music.lua>
  305. [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
  306. [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
  307. [f=0000000] Loaded widget: Easy Facing <gui_easyfacing.lua>
  308. [f=0000000] Loaded widget: Ghost Radar v1.11 <unit_ghostradar.lua>
  309. [f=0000000] Loaded widget: Custom Unit Rings <unit_customrings.lua>
  310. [f=0000000] Loaded widget: Nuke Button <gui_nukebutton.lua>
  311. [f=0000000] Loaded widget: Start Point Remover <init_start_point_remover.lua>
  312. [f=0000000] Loaded widget: Mission Briefing <gui_mission_briefing.lua>
  313. [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  314. [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
  315. [f=0000000] Loaded widget: Two Key Build <gui_twokeybuild.lua>
  316. [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
  317. [f=0000000] Loaded widget: UnitShapes 0.5.8 <unit_shapes_0.5.8.lua>
  318. [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  319. [f=0000000] Loaded widget: BA Waypoint Dragger <unit_waypoint_dragger.lua>
  320. [f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
  321. [f=0000000] Loaded widget: QueueCopypasta <cmd_queue_copypasta.lua>
  322. [f=0000000] Loaded widget: Shoot Now! <gui_shootnow.lua>
  323. [f=0000000] Loaded widget: Select n Center! <gui_center_n_select.lua>
  324. [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
  325. [f=0000000] Loaded widget: Chili Crude Player List v1.31 <gui_chili_crudeplayerlist.lua>
  326. [f=0000000] Loaded widget: Mouse Buildspacing <gui_buildspacing.lua>
  327. [f=0000000] Loaded widget: Image Preloader <dbg_buildpic_preload.lua>
  328. [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
  329. [f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
  330. [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
  331. [f=0000000] LuaUI v0.3
  332. [f=0000000] Finalizing
  333. [f=0000000] Switching to Free style camera
  334. [f=0000000] Connection attempt from [Evo]Forboding_Angel
  335. [f=0000000] -> Version: 88.0
  336. [f=0000000] -> Connection established (given id 0)
  337. [f=0000000] Player [Evo]Forboding_Angel finished loading and is now ingame
  338. [f=0000000] Switching to Overhead (TA) style camera
  339. [f=0000000] Switching to Free style camera
  340. [f=0000000] GameID: bbad984f435a25826d601bb779b8f899
  341. [f=0000000] STATS:plist,[Evo]Forboding_Angel
  342. [f=0000001] Skirmish AI "Bot1" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 0
  343. [f=0000340] Cheating is enabled!
  344. [f=0001864] User exited
  345. [f=0001864] User exited
  346. [f=0001864] Statistics for RectangleOptimizer: 0%
  347. [f=0001864] Path cache hits 0 0%
  348. [f=0001864] Path cache hits 0 0%
  349. [f=0001864] Statistics for local connection:
  350. Received: 5025 bytes
  351. Sent: 21082 bytes
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