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Jun 19th, 2019
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  1. local char = game.Workspace.frnrjgrakjbrh
  2. local work = game.Workspace
  3. local bg = Instance.new("BillboardGui", char)
  4. bg.Size = UDim2.new(0, 100, 0, 40)
  5. bg.StudsOffset = Vector3.new(0, 3, 0)
  6. bg.Name = "TalkingBillBoard"
  7. local tecks2 = Instance.new("TextLabel", bg)
  8. tecks2.BackgroundTransparency = 1
  9. tecks2.BorderSizePixel = 0
  10. tecks2.Text = "Get Ready To Die"
  11. tecks2.Font = "Antique"
  12. tecks2.TextSize = 60
  13. tecks2.TextStrokeTransparency = 0
  14. tecks2.TextColor3 = Color3.new(255, 0, 0)
  15. tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
  16. tecks2.Size = UDim2.new(1, 0, 0.5, 0)
  17. tecks2.Name = "Text"
  18. wait(3)
  19. local ff = Instance.new("ForceField", char)
  20. local expl = Instance.new("Explosion", work)
  21. local expl1 = Instance.new("Explosion", work)
  22. expl.BlastRadius = 100
  23. expl1.BlastRadius = 100
  24. expl.Position = char.Head.Position
  25. expl1.Position = char.Head.Position
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