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- #include "colors.inc"
- camera {
- location <25,25,-25>
- look_at <0,0,0>
- }
- light_source {
- <10,10,-20>
- color rgb <1,1,1>
- }
- plane {
- y, 0
- pigment { checker color Black color White }
- }
- sphere {
- <0,10,0>, 5
- pigment { color rgb <1,0,0> }
- finish { phong 0.8 }
- }
- sphere {
- <10,5,15>, 5
- pigment { color Yellow }
- finish { phong 0.8 }
- }
- intersection {
- sphere { <9, 10, 0>, 2 }
- sphere { <11, 10, 0>, 2 }
- pigment { color Yellow }
- }
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