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  1. Log uploaded on Sunday, December 16, 2018, 2:03:39 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
  5. More Trade Ships: (no assemblies)
  6. Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.3.68)
  7. Moody: Moody(2.4.0.0)
  8. Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
  9. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
  10. Embrasures: (no assemblies)
  11. VGP Vegetable Garden: ModFinder(1.0.0.0)
  12. Increased Stack: (no assemblies)
  13. Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.4.123)
  14. Xeva's Rimhair: (no assemblies)
  15. PowerSwitch: PowerSwitch(1.0.0.0)
  16. Blueprints: Blueprints(av:2.0.0.0,fv:2.2.39)
  17. [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
  18. No Friendly Fire: 0Harmony(1.2.0.1), No More Friendly Fire(1.0.0.0)
  19. Expanded Prosthetics and Organ Engineering: (no assemblies)
  20. Roppoi hair 1.0: (no assemblies)
  21. Simple sidearms[ov:1.3.1]: (no assemblies)
  22. [1.0] RPG Style Inventory [V2.2]: Sandy's Detailed RPG Inventory(1.0.6891.41992)
  23. Wall Light: $HugsLibChecker(0.5.0.0)
  24. HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
  25. [1.0] Rim Guns Extended: (no assemblies)
  26. Vanilla Animals Overhaul Reloaded: (no assemblies)
  27. Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.6.0)
  28. Defensive Positions: $HugsLibChecker(0.5.0.0), DefensivePositions(1.7.0.0)
  29.  
  30. Active Harmony patches:
  31. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  32. Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  33. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  34. Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
  35. ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
  36. CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
  37. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  38. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  39. DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix
  40. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  41. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  42. ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
  43. FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
  44. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  45. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  46. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  47. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  48. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  49. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  50. Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
  51. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  52. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  53. GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
  54. ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
  55. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  56. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  57. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  58. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  59. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
  60. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  61. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  62. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  63. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  64. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  65. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  66. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  67. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  68. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  69. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  70. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  71. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  72. Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
  73. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  74. PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
  75. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  76. Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
  77. Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
  78. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  79. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  80. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  81. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  82. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  83. Projectile.CanHit: PRE: No_More_Friendly_Fire.NoMoreFriendlyFire+ProjectileCanHit_PrefixPatch.Prefix
  84. ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
  85. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  86. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  87. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  88. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  89. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  90. ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
  91. ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
  92. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  93. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  94. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  95. TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
  96. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  97. TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
  98. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  99. Harmony versions present: 1.2.0.1: fluffy.medicaltab, Fluffy.AnimalTab, alx.nomorefriendlyfire, UnlimitedHugs.HugsLib, com.github.restive2k12.rimworld.mod.moodbar, com.rimfridge.rimworld.mod, HugsLib.Hospitality, HugsLib.DefensivePositions; 1.1.0.0: EdB.PrepareCarefully
  100.  
  101. Platform information: (hidden, hold Shift while publishing to include)
  102.  
  103. Log file contents:
  104. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  105. GfxDevice: [Renderer information redacted]
  106. Begin MonoManager ReloadAssembly
  107. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  108. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  109. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  110. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  111. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  112. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  113. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  114. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  115. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  116. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  117. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  118. RimWorld 1.0.2096 rev473
  119.  
  120. Moody settings loaded
  121.  
  122. Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
  123.  
  124. Couldn't find exact match for backstory TunnelworldIlluminator50, or any close match.
  125.  
  126. Couldn't find exact match for backstory GalacticSightseer55, or any close match.
  127.  
  128. Couldn't find exact match for backstory ChildChemist73, or any close match.
  129.  
  130. Translation data for language Brazilian Portuguese Version 2 has 953 errors. Generate translation report for more info.
  131.  
  132. EnhancedDevelopment.Embrasures.Patcher(): Starting.
  133.  
  134. EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
  135.  
  136. EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
  137.  
  138. EnhancedDevelopment.Embrasures.Patcher(): Complete.
  139.  
  140. [ColorCodedMoodBar] initialized
  141.  
  142. RimFridge Harmony Patches:
  143. Prefix:
  144. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  145. ReachabilityUtility.CanReach
  146. Postfix:
  147. GameComponentUtility.StartedNewGame
  148. GameComponentUtility.LoadedGame
  149.  
  150. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  151. GfxDevice: creating device client; threaded=1
  152. Direct3D:
  153. Version: Direct3D 9.0c [igdumdim64.dll 23.20.16.4973]
  154. Renderer: Intel(R) HD Graphics 520
  155. Vendor: Intel
  156. VRAM: 1120 MB (via DXGI)
  157. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  158. Begin MonoManager ReloadAssembly
  159. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  160. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  161. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  162. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  163. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  164. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  165. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  166. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  167. Setting up 2 worker threads for Enlighten.
  168. Thread -> id: 2414 -> priority: 1
  169. Thread -> id: 1094 -> priority: 1
  170. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  171. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  172. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  173. RimWorld 1.0.2096 rev473
  174.  
  175. ReflectionTypeLoadException getting types in assembly SimpleSidearms: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  176. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  177. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  178. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  179.  
  180. Loader exceptions:
  181. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  182. => System.TypeLoadException: Could not load type 'HugsLib.Utils.UtilityWorldObject' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  183. => System.TypeLoadException: Could not load type 'HugsLib.Settings.SettingHandleConvertible' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  184. => System.TypeLoadException: Could not load type 'OptionsTab' from assembly 'SimpleSidearms, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  185. => System.TypeLoadException: Could not load type '<>c__DisplayClass76_0' from assembly 'SimpleSidearms, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  186. => System.TypeLoadException: Could not load type '<>c' from assembly 'SimpleSidearms, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  187.  
  188.  
  189. ReflectionTypeLoadException getting types in assembly WallLight: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  190. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  191. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  192. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  193.  
  194. Loader exceptions:
  195. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  196.  
  197.  
  198. Moody settings loaded
  199.  
  200. [HugsLib] version 6.1.1
  201.  
  202. Could not find a type named SimpleSidearms.rimworld.JobDriver_EquipSidearm
  203.  
  204. Could not find a type named SimpleSidearms.rimworld.JobDriver_EquipSidearmCombat
  205.  
  206. Could not find type named SimpleSidearms.rimworld.JobGiver_RetrieveWeapon from node <thinkRoot Class="SimpleSidearms.rimworld.JobGiver_RetrieveWeapon" />
  207.  
  208. Exception loading from System.Xml.XmlElement: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  209. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  210. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  211. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  212. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  213. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  214. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  215. --- End of inner exception stack trace ---
  216. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  217. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  218. at Verse.DirectXmlToObject.ObjectFromXml[ThinkTreeDef] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  219.  
  220. Could not find a type named MURWallLight.WallLight
  221.  
  222. Could not find a type named MURWallLight.PlaceWorker_WallLight
  223.  
  224. Could not find a type named MURWallLight.WallLightRed
  225.  
  226. Could not find a type named MURWallLight.PlaceWorker_WallLight
  227.  
  228. Could not find a type named MURWallLight.WallLightGreen
  229.  
  230. Could not find a type named MURWallLight.PlaceWorker_WallLight
  231.  
  232. Could not find a type named MURWallLight.WallLightBlue
  233.  
  234. Could not find a type named MURWallLight.PlaceWorker_WallLight
  235.  
  236. Could not find a type named MURWallLight.WallLightGlower
  237.  
  238. Could not find a type named MURWallLight.WallLightGlower
  239.  
  240. Could not find a type named MURWallLight.WallLightGlower
  241.  
  242. Could not find a type named MURWallLight.WallLightGlower
  243.  
  244. Parsed 11.8 as int.
  245.  
  246. Parsed 9.2 as int.
  247.  
  248. Parsed 12.5 as int.
  249.  
  250. Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
  251.  
  252. Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
  253.  
  254. Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
  255.  
  256. Knowledge data was missing key Concept_SidearmsMissing. Adding it...
  257.  
  258. Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
  259.  
  260. Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
  261.  
  262. Knowledge data was missing key Concept_CEOverride. Adding it...
  263.  
  264. Knowledge data was missing key GuestBeds. Adding it...
  265.  
  266. Knowledge data was missing key RecruitGuest. Adding it...
  267.  
  268. Knowledge data was missing key GuestWork. Adding it...
  269.  
  270. Knowledge data was missing key Hospitality. Adding it...
  271.  
  272. Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
  273.  
  274. Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
  275.  
  276. Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
  277.  
  278. Knowledge data was missing key Concept_SidearmsMissing. Adding it...
  279.  
  280. Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
  281.  
  282. Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
  283.  
  284. Knowledge data was missing key Concept_CEOverride. Adding it...
  285.  
  286. Knowledge data was missing key GuestBeds. Adding it...
  287.  
  288. Knowledge data was missing key RecruitGuest. Adding it...
  289.  
  290. Knowledge data was missing key GuestWork. Adding it...
  291.  
  292. Knowledge data was missing key Hospitality. Adding it...
  293.  
  294. Error while resolving references for def WeaponRetrieval: System.NullReferenceException: Object reference not set to an instance of an object
  295. at Verse.ThinkTreeDef.ResolveReferences () [0x00000] in <filename unknown>:0
  296. at Verse.DefDatabase`1[Verse.ThinkTreeDef].ResolveAllReferences (Boolean onlyExactlyMyType) [0x00000] in <filename unknown>:0
  297.  
  298. Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
  299.  
  300. Couldn't find exact match for backstory TunnelworldIlluminator50, or any close match.
  301.  
  302. Couldn't find exact match for backstory GalacticSightseer55, or any close match.
  303.  
  304. Couldn't find exact match for backstory ChildChemist73, or any close match.
  305.  
  306. Translation data for language Brazilian Portuguese Version 2 has 955 errors. Generate translation report for more info.
  307.  
  308. EnhancedDevelopment.Embrasures.Patcher(): Starting.
  309.  
  310. EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
  311.  
  312. EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
  313.  
  314. EnhancedDevelopment.Embrasures.Patcher(): Complete.
  315.  
  316. [ColorCodedMoodBar] initialized
  317.  
  318. RimFridge Harmony Patches:
  319. Prefix:
  320. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  321. ReachabilityUtility.CanReach
  322. Postfix:
  323. GameComponentUtility.StartedNewGame
  324. GameComponentUtility.LoadedGame
  325.  
  326. [HugsLib] initializing Hospitality, DefensivePositions
  327.  
  328. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  329.  
  330. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
  331.  
  332. [HugsLib][warn] Missing enum setting labels for enum DefensivePositions.DefensivePositionsManager+HotkeyMode
  333.  
  334. [DefensivePositions] Cleared 'toggle beauty display' key binding
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