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- # Hunting settings
- training_manager_hunting_priority: true
- priority_skills_lower_limit: 29
- sell_loot_money_on_hand: 25 silver
- #athletics is dumb so... override
- climbing_target: arthelun_rocks
- training_manager_priority_skills:
- - Evasion
- - Parry Ability
- - Shield Usage
- - Small Blunt
- - Chain Armor
- - Light Armor
- hunting_info:
- - :zone: storm_bulls
- :duration: 80
- before:
- - autostart
- - sano run
- # - Workorders Tailoring
- # - Workorders Carving
- - steal
- - surrender
- - sano run
- - athletics
- - go2 945
- - sano run
- - first-aid
- - go2 732
- - sano run
- - athletics
- - sano run
- - appraisal
- - go2 732
- - sano run
- - athletics
- - sano run
- - steal
- - surrender
- - khristop
- - go2 #9 Old Crank's Road, Forest
- - tendme
- stop_on:
- - Shield Usage
- - Defending
- - Parry Ability
- - Evasion
- - Small Blunt
- - Tactics
- - Chain Armor
- - Light Armor
- after:
- - go2 #104 Old Crank's Road, Forest
- - tendme
- - safe-room
- - sano run
- - sell-loot
- loot_subtractions:
- - coffer
- - strongbox
- - chest
- - caddy
- - trunk
- - casket
- - skippet
- - crate
- - box
- - rock
- - rocks
- loot_additions:
- - small rock
- - small rocks
- - shield
- full_pouch_container: haversack
- spare_gem_pouch_container: shadow
- offhand_thrown: true
- #get rid of this if you want to loot boxes
- custom_loot_type: treasure
- hunting_file_list:
- - setup
- kneel_khri: false
- buff_nonspells:
- khri:
- - Elusion
- - Sagacity
- - Avoidance
- - Hasten
- - Prowess
- # Combat settings
- listen: true
- using_light_crossbow: true
- aiming_trainables:
- - Staves
- - Small Blunt
- - Small Edged
- - Brawling
- - Light Thrown
- - Heavy Thrown
- use_weak_attacks: false
- use_stealth_attacks: false
- dance_skill: Small Edged
- dont_stalk: true
- training_abilities:
- Analyze: 120
- Hunt: 80
- App Quick: 60
- Recall: 1800
- Collect: 120
- Almanac: 11
- weapon_training:
- Small Edged: throwing axe
- Offhand Weapon: throwing axe
- Brawling: ''
- Large Blunt: bar mace
- Large Edged: bastard sword
- Small Blunt: belaying pin
- Light Thrown: throwing axe
- Heavy Thrown: javelin
- Twohanded Edged: bastard sword
- Twohanded Blunt: bar mace
- Slings: leather sling
- Bow: yew shortbow
- Crossbow: light crossbow
- Polearms: javelin
- Staves: nightstick
- skinning:
- skin: true
- arrange_all: true
- arrange_count: 1
- tie_bundle: true
- # Non-combat settings
- exp_timers:
- Thievery: 600
- #gear settings
- gear:
- - :adjective: ring
- :name: hauberk
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: leather
- :name: cowl
- :is_leather: true
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: ring
- :name: gloves
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: ring
- :name: balaclava
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: scale
- :name: balaclava
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :name: armet
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: small
- :name: shield
- :is_leather: true
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: pugilist
- :name: armguard
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: brass
- :name: knuckles
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: throwing
- :name: axe
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: false
- - :adjective: belaying
- :name: pin
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: false
- - :adjective: bar
- :name: mace
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: true
- - :adjective: bastard
- :name: sword
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: true
- - :adjective: yew
- :name: shortbow
- :is_leather: true
- :hinders_lockpicking: false
- :is_worn: false
- - :adjective: light
- :name: crossbow
- :is_leather: true
- :hinders_lockpicking: false
- :is_worn: false
- - :adjective: leather
- :name: sling
- :is_leather: true
- :hinders_lockpicking: false
- :is_worn: false
- - :name: nightstick
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- - :name: javelin
- :is_worn: false
- :is_leather: false
- :hinders_lockpicking: false
- - :adjective: knitting
- :name: needles
- :is_worn: false
- :is_leather: false
- :hinders_lockpicking: false
- - :adjective: square
- :name: rifflers
- :is_worn: false
- :is_leather: false
- :hinders_lockpicking: false
- - :adjective: short
- :name: chisels
- :is_worn: false
- :is_leather: false
- :hinders_lockpicking: false
- - :adjective: iron
- :name: rasp
- :is_worn: false
- :is_leather: false
- :hinders_lockpicking: false
- - :adjective: bone
- :name: saw
- :is_worn: false
- :is_leather: false
- :hinders_lockpicking: false
- gear_sets:
- standard:
- - ring hauberk
- - ring balaclava
- - ring gloves
- - small shield
- - pugilist armguard
- - brass knuckles
- stealing:
- - armguard
- cycle_armors:
- Plate Armor:
- - armet
- Brigandine:
- - scale balaclava
- Light Armor:
- - leather cowl
- Chain Armor:
- - ring balaclava
- #stealing settings
- stealing_bag: carryall
- stealing_high_acceptable_count: 1
- stealing_low_acceptable_count: 2
- steal_past_mindlock: false
- slow_bin_speed: true
- bin_stolen: true
- dump_junk: true
- stealing_buffs:
- khri:
- - Focus
- - Darken
- - Dampen
- - Plunder
- - Slight
- npc_stealing_attempt_count: 0
- dont_steal_list:
- stealing_towns:
- - Crossing
- - Arthe Dale
- - Kaerna Village
- braid_item: grass
- textbook: true
- crossing_training:
- - First Aid
- - Athletics
- - Perception
- - Scholarship
- - Outdoorsmanship
- - Performance
- - Outfitting
- - Engineering
- appraisal_training:
- - art
- favor_goal: 30
- favor_god: Meraud
- saferoom_health_threshold: 10
- stop_hunting_if_bleeding: true
- restock:
- arrow:
- quantity: 30
- bolt:
- quantity: 30
- rock:
- quantity: 30
- performance_pause: 3
- outfitting_tools:
- - knitting needles
- workorder_min_items: 2
- workorder_max_items: 2
- workorder_diff: challenging
- craft_max_mindstate: 15
- carving_workorder_material_type: bone
- engineering_room: 8867
- outfitting_room: 16667
- train_workorders:
- - Tailoring
- - Carving
- tarantula_skills:
- - Magic
- - Debilitation
- - Augmentation
- - Warding
- - Utility
- - Arcana
- - Attunement
- - Performance
- - Shield Usage
- - Light Armor
- - Chain Armor
- - Plate Armor
- - Brigandine
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