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- X2:UnitInGroup()
- X2:GetUnitId()
- X2:GetUnitTypeString()
- X2:Follow()
- X2:GetTargetAbilityTemplates()
- X2:UnitMaxHealth()
- X2:UnitFatigue()
- X2:UnitRace()
- X2:UnitPortraitPath()
- X2:UnitClass()
- X2:UnitCastingInfo()
- X2:UnitBuff()
- X2:UnitDPSInfo()
- X2:UnitMana()
- X2:UnitDeBuffCount()
- X2:GetTargetKindType()
- X2:UnitCriticalInfo()
- X2:ImpulseUnit()
- X2:UnitMaxMana()
- X2:UnitHealth()
- X2:UnitGearScore()
- X2:TargetFrameOpened()
- X2:UnitDefensivePower()
- X2:UnitMagicResistPower()
- X2:UnitTeamAuthority()
- X2:IsReporter()
- X2:GetCurrentZoneGroup()
- X2:UnitBreath()
- X2:GetUnitScreenNameTagOffset()
- X2:UnitBuffTooltip()
- X2:GetScreenHeight()
- X2:TargetUnit()
- X2:GetUnitTypeById()
- X2:GetGenderStr()
- X2:GetRaceStr()
- X2:GetFactionName()
- X2:UnitCombatState()
- X2:UnitModifierInfo()
- X2:ReleaseWatchTarget()
- X2:SetWatchTarget()
- X2:RefreshModeActionBar()
- X2:GetModeActionsCount()
- X2:ShowHelmet()
- X2:GetUnitKindById()
- X2:ChallengeTargetToDuel()
- X2:GetTargetTypeString()
- X2:GetUnitNickNameById()
- X2:GetOverHeadMarker()
- X2:RemoveAllOverHeadMarker()
- X2:SetOverHeadMarker()
- X2:UnitAttr()
- X2:GetUnitScreenPosition()
- X2:MoveUnit()
- X2:GetUnitFactionById()
- X2:UnitInfo()
- X2:GetDoodadInfoById()
- X2:GetNpcInfo()
- X2:GetUnitLevelById()
- X2:GetUnitGradeById()
- X2:GetOverHeadMarkerUnitId()
- X2:IsFirstHitByMeOrMyTeam()
- X2:ShowableEquipInfo()
- X2:GetScreenPosition()
- X2:GetUnitInfoById()
- X2:UnitLevel()
- X2:GetCombatRelationshipStr()
- X2:GetUnitNameById()
- X2:ReleaseTarget()
- X2:GetTargetUnitId()
- X2:UnitBuffCount()
- X2:UnitDeBuffTooltip()
- X2:UnitName()
- X2:GetDoodadScreenPosition()
- X2:GetNpcTypeIndex()
- X2:CanChallengeTargetToDuel()
- X2:UnitIsDead()
- X2:GetUnitSocialById()
- X2:UnitIsAggressiveHostile()
- X2:UnitDeBuff()
- X2:UnitIsTeamMember()
- X2:UnitGender()
- X2:GetUnitWorldPosition()
- X2:ChangeCosplayVisual()
- X2:UnitManaRecovery()
- X2:GetTopLevelFactionName()
- X2:GetUnitAbilitesById()
- X2:UnitHealthRecovery()
- X2:UnitIsForceAttack()
- X2:UnitIsOffline()
- X2:GetUnitType()
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