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Imperium Romanum (2008) config.ini

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Sep 3rd, 2019
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  1. [System]
  2. RunUnfocused = 0
  3. AppDataToExeFolder = 1
  4.  
  5. [Engine]
  6. Caption = Imperivm Civitas II
  7. AutoOptions = 1
  8. IsFullscreen = 1
  9. Width = 1280
  10. Height = 1024
  11. ColorBits = 32
  12. DepthBits = 24
  13. VSync = 1
  14. RefRast = 0
  15. XInput = 0
  16. FmodMemory = 8388608
  17. MeshVertexBufferSizeKb = 19456
  18. MeshIndexBufferSizeKb = 4608
  19.  
  20. ; Memory allocation related:
  21. LuaMemory = 128
  22. MaxGameObjectCount = 200000 ;64 bytes each
  23. MaxGameObjectExCount = 10000 ;128 bytes each
  24.  
  25. [Game]
  26. World = MainMenu
  27. DisableTimelineMovies = 0
  28. AutoSave = 1
  29.  
  30. [Listener]
  31. CameraDistance = 5
  32. ; Constants descring listener's cone
  33. ; NOTE: Height1 must be different from Height2
  34. Height1 = 8
  35. Radius1 = 40
  36. Height2 = 90
  37. Radius2 = 60
  38.  
  39. ; Sounds attached to listener
  40. MusicSoundID = Music
  41. MusicHeight = 90 ; same as [Camera] MaxHeight
  42. MusicMaxDist = 220
  43. MusicPause = 5000
  44.  
  45. BattleMusicSoundID = BattleMusic
  46. BattleMusicHeight = 90 ; same as Music
  47. BattleMusicMaxDist = 200 ; same as Music
  48. BattleMusicPause = 5000 ; same as Music
  49.  
  50. WindSoundID = Wind
  51. WindHeight = 70
  52. WindMaxDist = 40
  53. WindPause = 0
  54.  
  55. SoundVolume=100
  56. MusicVolume=35
  57. VoiceVolume=100
  58.  
  59. ; Sound statistics
  60. Stats = UnitAction,DecorWater,BuildingIdle,Ambient
  61.  
  62.  
  63. [Debug Categories]
  64. ;HR_Shader = 0
  65.  
  66. [Debug]
  67. Profiler = 0
  68.  
  69. [HandleManager]
  70. PoolSize = 501000
  71. AsyncHandles = 500000
  72.  
  73. [Tutorial]
  74. Active = 1
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