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  1. DATE,42459.28,
  2. //EDITOR SETTINGS//
  3. layerName,0,Door,
  4. layerName,1,FG,
  5. layerName,2,FG2,
  6. layerName,3,FX,
  7. layerName,4,Items,
  8. layerName,5,Veg,
  9. layerName,6,Obj,
  10. layerName,7,Wall,
  11. layerName,8,wall2,
  12. layerName,9,Floor,
  13. layerName,10,floor decor,
  14. layerName,11,SP,
  15. layerName,12,Prlx BG,
  16. layerName,13,collision,
  17. layerName,14,climbs,
  18. layerName,15,ed obj,
  19. layerName,16,Audio,
  20. layerName,17,Cam,
  21. layerName,18,BG,
  22. layerName,19,BGfx,
  23. layerName,20,BGfx2,
  24. layerName,21,save,
  25. //ROOM SETTINGS//
  26. lb,0,bg,<undefined>,floorSpr,bg_N_Surf_Floor,bri,1,liteOff,0,over,bg_IN_01_brokenshallows_Overlay,overPit,0,wallsTop,1,shadows,1,flrOutline,1,flrOC,16777215,flrOSpr,<undefined>,wallO,0,w,672,h,1312,sketchalpha,1,1,1,
  27. //Region//
  28. obj,Region,3411,256,144,21,-999999,caseScript,2,1,char,0,++,0=184.64,1=110.48,
  29. obj,Region,6190,128,0,17,-999999,caseScript,2,1,char,0,++,0=336,1=264,
  30. obj,Region,5912,560,0,0,-999999,caseScript,2,1,char,0,++,0=32,1=32,
  31. obj,Region,5877,536,1216,15,-999999,caseScript,2,1,char,0,++,0=33.50,1=33.50,
  32. obj,Region,7326,0,248,17,-999999,caseScript,2,1,char,0,++,0=464,1=256,
  33. obj,Region,6737,488,704,15,-999999,caseScript,2,1,char,0,++,0=144,1=224,
  34. obj,Region,141,528,264,15,-999999,caseScript,2,1,char,0,++,0=32,1=48,
  35. //destructable//
  36. //Lightning//
  37. obj,Lightning,575,151,0,0,-999999,++,
  38. obj,Lightning,5301,103,0,0,-999999,++,
  39. //Ambience//
  40. obj,Ambience,7992,324,223,16,-999999,++,g=1,r=0,ra=0,rs=150,s=MUS_AMB_CAMPFIRE,v=45,min=15,max=150,
  41. //LevelBoundary//
  42. //SickArea//
  43. obj,SickArea,5785,272,224,15,-999999,++,w=144,h=39,cs=0,
  44. //charmaker//
  45. obj,charmaker,3534,360,219,4,-999999,++,
  46. //OneTimeTrue//
  47. obj,OneTimeTrue,6901,520,224,15,1,141,caseScript,3,1,-999999,0,++,
  48. //SmallStairsUp//
  49. obj,SmallStairsUp,4996,416,-8,6,-999999,++,
  50. obj,SmallStairsUp,1312,560,144,9,-999999,++,
  51. //ProtectionPlatform//
  52. //EmptyObject//
  53. obj,EmptyObject,994,672,496,0,-999999,++,mn=--,a=-1,
  54. obj,EmptyObject,2604,122,225,14,-999999,++,mn=--,a=-1,
  55. obj,EmptyObject,2262,608,80,7,-999999,++,mn=--,a=-1,
  56. obj,EmptyObject,3833,303,158,16,-999999,++,mn=--,a=-1,
  57. obj,EmptyObject,4938,480,232,15,1,6901,caseScript,3,1,-999999,0,++,mn=--,a=-1,
  58. //BoomBox//
  59. obj,BoomBox,2433,332,279,16,-999999,caseScript,0,1,-999999,0,++,s=MUS_AMB_RAIN_LIGHT_2,v=5,2=4,3=4,4=5,5=0,6=0,
  60. obj,BoomBox,2072,299,284,16,-999999,caseScript,0,1,-999999,0,++,s=MUS_AMB_RAIN_HEAVY_1,v=70,2=2,3=2,4=5,5=0,6=0,
  61. obj,BoomBox,6369,316,310,16,-999999,caseScript,0,1,-999999,0,++,s=MUS_AMB_RAIN_HEAVY_2,v=100,2=2,3=2,4=5,5=0,6=0,
  62. obj,BoomBox,5672,301,262,16,-999999,caseScript,0,1,-999999,0,++,s=MUS_AMB_WATERFALL_L_1,v=11,2=2,3=2,4=5,5=0,6=0,
  63. //ParallaxObj//
  64. obj,ParallaxObj,7720,0,0,12,-999999,++,spr=spr_IN_SP_BrokenBG,spd=0,scl=1,lv=0,0=0,1=0,2=0,3=1,4=0,5=0.20,6=0,fg=0,
  65. //Spawner//
  66. obj,Spawner,4258,504,640,4,-999999,++,-1=destructable,-2=-999999,-4=1,-5=0,-6=-1,-7=0,-8=0,0=<undefined>,1=0,2=0,3=spr_CrateDebri,5=1,
  67. obj,Spawner,1745,520,640,4,-999999,++,-1=destructable,-2=-999999,-4=1,-5=0,-6=-1,-7=0,-8=0,0=spr_CutShrub,1=0,2=2,3=spr_ShrubDebris,5=1,
  68. obj,Spawner,7227,504,640,4,-999999,++,-1=destructable,-2=-999999,-4=1,-5=0,-6=-1,-7=0,-8=0,0=spr_CutShrub,1=0,2=2,3=spr_ShrubDebris,5=1,
  69. obj,Spawner,421,480,648,4,-999999,++,-1=destructable,-2=-999999,-4=1,-5=0,-6=-1,-7=0,-8=0,0=<undefined>,1=0,2=0,3=spr_CrateDebri,5=1,
  70. obj,Spawner,6462,496,656,4,-999999,++,-1=destructable,-2=-999999,-4=1,-5=0,-6=-1,-7=0,-8=0,0=<undefined>,1=0,2=0,3=spr_CrateDebri,5=1,
  71. obj,Spawner,7023,488,656,4,-999999,++,-1=destructable,-2=-999999,-4=1,-5=0,-6=-1,-7=0,-8=0,,0=spr_CutShrub,1=0,2=2,3=spr_ShrubDebris,5=1,
  72. obj,Spawner,7306,472,664,4,-999999,++,-1=destructable,-2=-999999,-4=1,-5=0,-6=-1,-7=0,-8=0,0=<undefined>,1=0,2=0,3=spr_CrateDebri,5=1,
  73. obj,Spawner,394,480,672,4,-999999,++,-1=destructable,-2=-999999,-4=1,-5=0,-6=-1,-7=0,-8=0,,0=spr_CutShrub,1=0,2=2,3=spr_ShrubDebris,5=1,
  74. obj,Spawner,4576,464,680,4,-999999,++,-1=destructable,-2=-999999,-4=1,-5=0,-6=-1,-7=0,-8=0,,0=spr_CutShrub,1=0,2=2,3=spr_ShrubDebris,5=1,
  75. //rainmaker//
  76. obj,rainmaker,1558,112,208,3,-999999,++,00=215,
  77. //SnowMaker//
  78. obj,SnowMaker,7232,144,208,3,-999999,++,00=50,01=3,
  79. //EditorCheckpoint//
  80. obj,EditorCheckpoint,3732,280,264,21,1,3411,caseScript,3,1,-999999,0,++,
  81. //Scenery//
  82. obj,Scenery,6577,0,0,11,-999999,++,0=spr_IN_01_Broken_Shallows,1=0.75,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=0,
  83. obj,Scenery,3922,464,16,7,-999999,++,0=sprite2762_N_RW_TopSide_1,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=0,l=0,
  84. obj,Scenery,2348,544,48,9,-999999,++,0=spr_N_BrokenStairs,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=0,
  85. obj,Scenery,134,424,56,9,-999999,++,0=spr_N_RW_TopSide,1=1,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  86. obj,Scenery,6738,416,72,9,-999999,++,0=spr_N_RW_frontE,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=0,
  87. obj,Scenery,6934,544,80,9,-999999,++,0=spr_N_BrokenStairs,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=0,
  88. obj,Scenery,5624,43,81,20,-999999,++,0=spr_bShallowsRipple,1=7.64,2=0.33,3=1,k=0,p=-4,fp=0,4=0,5=0,f=1,l=0,
  89. obj,Scenery,3634,423,91,1,-999999,++,0=spr_IN_bShallowsTarp,1=1.69,2=0.33,3=1,k=0,p=-4,fp=1,4=0,5=1,f=0,l=0,
  90. obj,Scenery,3007,408,96,18,-999999,++,0=spr_N_CliffBottom,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  91. obj,Scenery,2655,479,102,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=0,
  92. obj,Scenery,4080,432,104,5,-999999,++,0=spr_N_OverG_M,1=2,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  93. obj,Scenery,4718,606,106,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=0,
  94. obj,Scenery,4942,506,106,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=0,
  95. obj,Scenery,6944,464,112,7,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  96. obj,Scenery,5864,544,112,9,-999999,++,0=spr_N_BrokenStairs,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=0,
  97. obj,Scenery,4588,384,144,5,-999999,++,0=spr_N_OverG_M,1=2,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  98. obj,Scenery,1527,379,157,5,-999999,++,0=spr_N_OverG_M,1=2,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=0,
  99. obj,Scenery,6535,544,160,9,-999999,++,0=spr_N_BrokenStairs,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=0,
  100. obj,Scenery,331,344,168,5,-999999,++,0=spr_N_OverG_M,1=2,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=1,
  101. obj,Scenery,4987,480,192,6,-999999,++,0=spr_G_Monuments,1=3,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=0,l=0,
  102. obj,Scenery,4066,296,192,5,-999999,++,0=spr_N_OverG_M,1=2,2=0,3=0,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  103. obj,Scenery,3477,592,208,7,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  104. obj,Scenery,285,560,208,9,-999999,++,0=spr_N_BrokenStairs,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=0,
  105. obj,Scenery,5261,272,208,18,-999999,++,0=spr_IN_BGCliffEdge,1=2,2=0,3=0,k=0,p=-4,fp=1,4=1,5=0,f=0,l=1,
  106. obj,Scenery,6487,256,208,7,-999999,++,0=spr_WRockBlock16,1=2,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=1,
  107. obj,Scenery,3177,256,208,18,-999999,++,0=spr_IN_BGCliffEdge,1=2,2=0,3=0,k=0,p=-4,fp=1,4=1,5=0,f=0,l=1,
  108. obj,Scenery,7925,75,211,6,-999999,++,0=spr_bShallowsBoat,1=4.33,2=0.33,3=1,k=0,p=-4,fp=0,4=0,5=0,f=0,l=1,
  109. obj,Scenery,7460,248,216,7,-999999,++,0=spr_WRockBlock16,1=1,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=1,
  110. obj,Scenery,7391,175,220,20,-999999,++,0=spr_bShallows_rippleStamp,1=2.05,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  111. obj,Scenery,3571,224,232,6,-999999,++,0=spr_Intro_Beach,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  112. obj,Scenery,602,317,233,3,-999999,++,0=spr_BonFireFlame,1=11.32,2=0.33,3=1,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  113. obj,Scenery,2883,139,249,20,-999999,++,0=spr_bShallows_rippleStamp,1=10.03,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  114. obj,Scenery,1946,440,256,8,-999999,++,0=spr_N_RockBlockU_Med,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  115. obj,Scenery,6201,544,256,9,-999999,++,0=spr_N_BrokenStairs,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=0,
  116. obj,Scenery,7386,256,256,7,-999999,++,0=spr_WRockBlock16,1=2,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=0,l=1,
  117. obj,Scenery,6073,232,264,7,-999999,++,0=spr_WRockBlock16,1=2,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=1,
  118. obj,Scenery,553,224,264,9,-999999,++,0=spr_N_FloorPatchSmall,1=1,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=1,
  119. obj,Scenery,3439,408,272,9,-999999,++,0=spr_N_FL_dirt_L,1=2,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=1,
  120. obj,Scenery,1154,240,272,7,-999999,++,0=spr_WRockBlock48,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=1,
  121. obj,Scenery,6506,55,273,20,-999999,++,0=spr_bShallows_rippleStamp,1=18.03,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  122. obj,Scenery,6415,232,280,9,-999999,++,0=spr_N_FloorPatchSmall,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=1,
  123. obj,Scenery,726,464,280,7,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  124. obj,Scenery,5436,156,284,20,-999999,++,0=spr_bShallows_rippleStamp,1=21.36,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  125. obj,Scenery,3136,592,288,7,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  126. obj,Scenery,5554,232,288,7,-999999,++,0=spr_WRockBlock16,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=1,
  127. obj,Scenery,5490,328,288,9,-999999,++,0=spr_N_FloorPatchBig,1=1,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=1,
  128. obj,Scenery,7927,248,296,18,-999999,++,0=spr_IN_BGCliffEdge,1=2,2=0,3=0,k=0,p=-4,fp=1,4=1,5=0,f=0,l=0,
  129. obj,Scenery,2773,248,296,9,-999999,++,0=spr_N_FloorPatchBig,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=1,
  130. obj,Scenery,155,376,304,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=0,
  131. obj,Scenery,4595,480,312,7,-999999,++,0=sprite2761_N_RW_TIP_color,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=0,l=1,
  132. obj,Scenery,1621,264,312,9,-999999,++,0=spr_N_FloorPatchBig,1=1,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=1,
  133. obj,Scenery,7829,232,312,9,-999999,++,0=spr_N_FloorPatchSmall,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=1,
  134. obj,Scenery,2828,224,320,6,-999999,++,0=spr_Intro_Beach,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  135. obj,Scenery,156,304,320,9,-999999,++,0=spr_N_FloorPatchBig,1=2,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=1,
  136. obj,Scenery,7512,328,320,9,-999999,++,0=spr_N_FloorPatchBig,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=1,
  137. obj,Scenery,5742,400,320,5,-999999,++,0=spr_N_Tree_L,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  138. obj,Scenery,5427,232,328,9,-999999,++,0=spr_N_FloorPatchBig,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=1,
  139. obj,Scenery,6027,659,334,7,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  140. obj,Scenery,7410,75,334,20,-999999,++,0=spr_bShallows_rippleStamp,1=15.35,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  141. obj,Scenery,2227,232,336,9,-999999,++,0=spr_N_LedgeGrass,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=1,
  142. obj,Scenery,797,232,336,10,-999999,++,0=spr_N_RW_TopSide,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  143. obj,Scenery,4453,384,360,9,-999999,++,0=spr_N_FL_dirt_M,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  144. obj,Scenery,7731,351,367,8,-999999,++,0=spr_N_RockBlockU_Med,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  145. obj,Scenery,1590,154,374,20,-999999,++,0=spr_bShallows_rippleStamp,1=3.96,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  146. obj,Scenery,1856,480,376,7,-999999,++,0=sprite2760_N_RW_TIP_colo_L,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=0,l=1,
  147. obj,Scenery,323,18,382,20,-999999,++,0=spr_bShallows_rippleStamp,1=6.98,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  148. obj,Scenery,6473,448,384,7,-999999,++,0=sprite2760_N_RW_TIP_colo_L,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=0,l=1,
  149. obj,Scenery,3358,272,384,18,-999999,++,0=spr_IN_BGCliffEdge,1=2,2=0,3=0,k=0,p=-4,fp=1,4=1,5=0,f=0,l=0,
  150. obj,Scenery,2044,456,392,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=1,
  151. obj,Scenery,1198,330,392,6,-999999,++,0=spr_IN_MechCliff_S,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=0,
  152. obj,Scenery,6545,472,400,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=1,
  153. obj,Scenery,732,504,400,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=1,
  154. obj,Scenery,6034,360,400,9,-999999,++,0=spr_N_FL_dirt_M,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  155. obj,Scenery,7459,432,400,7,-999999,++,0=spr_N_RW_Corner_1,1=2,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=0,l=0,
  156. obj,Scenery,5292,480,400,7,-999999,++,0=sprite2760_N_RW_TIP_colo_L,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=0,l=1,
  157. obj,Scenery,2195,448,400,7,-999999,++,0=sprite2761_N_RW_TIP_color,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=0,l=1,
  158. obj,Scenery,5013,529,400,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=0,
  159. obj,Scenery,70,272,416,18,-999999,++,0=spr_IN_BGCliffEdge,1=0,2=0,3=0,k=0,p=-4,fp=0,4=1,5=0,f=0,l=0,
  160. obj,Scenery,341,288,424,10,-999999,++,0=spr_N_RW_frontE,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  161. obj,Scenery,6983,116,430,20,-999999,++,0=spr_bShallows_rippleStamp,1=27.38,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  162. obj,Scenery,3567,-27,431,20,-999999,++,0=spr_bShallows_rippleStamp,1=16.69,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  163. obj,Scenery,4786,368,448,9,-999999,++,0=spr_N_FL_dirt_M,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  164. obj,Scenery,33,336,456,8,-999999,++,0=spr_N_RockBlockU_Med,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  165. obj,Scenery,6287,616,464,7,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  166. obj,Scenery,3949,49,469,20,-999999,++,0=spr_bShallows_rippleStamp,1=20.96,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  167. obj,Scenery,4461,288,480,9,-999999,++,0=spr_N_FL_dirt_L,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=0,
  168. obj,Scenery,6191,392,488,8,-999999,++,0=spr_N_RockBlockU_Sml,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  169. obj,Scenery,6828,576,496,7,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  170. obj,Scenery,2463,304,496,10,-999999,++,0=spr_N_RW_TopSide,1=1,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  171. obj,Scenery,1000,368,496,7,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  172. obj,Scenery,7457,159,503,20,-999999,++,0=spr_bShallows_rippleStamp,1=5.35,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  173. obj,Scenery,3382,392,504,9,-999999,++,0=spr_N_FL_dirt_M,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  174. obj,Scenery,675,288,504,18,-999999,++,0=spr_IN_BGCliffEdge,1=0,2=0,3=0,k=0,p=-4,fp=0,4=1,5=0,f=0,l=0,
  175. obj,Scenery,3588,432,504,7,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  176. obj,Scenery,6078,496,512,7,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  177. obj,Scenery,131,320,512,18,-999999,++,0=spr_IN_BGCliffEdge,1=0,2=0,3=0,k=0,p=-4,fp=0,4=1,5=0,f=0,l=0,
  178. obj,Scenery,7349,408,520,7,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  179. obj,Scenery,3720,416,528,9,-999999,++,0=spr_N_FL_dirt_M,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  180. obj,Scenery,4821,424,536,6,-999999,++,0=sprite2827_IN_Mech_S,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  181. obj,Scenery,539,440,544,5,-999999,++,0=spr_N_OverG_tiny,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=1,
  182. obj,Scenery,2739,448,544,9,-999999,++,0=spr_N_FL_dirt_M,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  183. obj,Scenery,7875,448,552,7,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  184. obj,Scenery,4213,312,552,10,-999999,++,0=spr_N_RW_frontE,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  185. obj,Scenery,2543,73,555,20,-999999,++,0=spr_bShallows_rippleStamp,1=0.35,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  186. obj,Scenery,5245,480,560,8,-999999,++,0=spr_N_RockBlockU_Sml,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  187. obj,Scenery,5389,344,560,10,-999999,++,0=spr_N_RW_frontE,1=1,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  188. obj,Scenery,7402,440,568,5,-999999,++,0=spr_N_OverG_S_under,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=1,
  189. obj,Scenery,4487,488,568,5,-999999,++,0=spr_N_OverG_S,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=1,
  190. obj,Scenery,3803,440,568,9,-999999,++,0=spr_N_FL_dirt_M,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  191. obj,Scenery,4075,179,570,20,-999999,++,0=spr_bShallows_rippleStamp,1=24.02,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  192. obj,Scenery,4937,456,576,5,-999999,++,0=spr_N_OverG_tiny,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=1,
  193. obj,Scenery,2249,464,576,5,-999999,++,0=spr_N_OverG_S,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=1,
  194. obj,Scenery,4798,472,584,5,-999999,++,0=spr_N_OverG_S,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=1,
  195. obj,Scenery,728,472,584,9,-999999,++,0=spr_N_FL_dirt_M,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  196. obj,Scenery,5024,552,584,7,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  197. obj,Scenery,7734,640,584,7,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  198. obj,Scenery,5352,496,592,7,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  199. obj,Scenery,5423,488,592,9,-999999,++,0=spr_N_FloorPatchBig,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=0,
  200. obj,Scenery,5362,512,600,9,-999999,++,0=spr_N_FloorPatchBig,1=1,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=0,
  201. obj,Scenery,3788,608,608,8,-999999,++,0=spr_N_RockBlockU_Sml,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  202. obj,Scenery,1714,504,608,8,-999999,++,0=spr_N_RockBlockU_Sml,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  203. obj,Scenery,7036,528,616,8,-999999,++,0=spr_N_RockBlockU_Med,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  204. obj,Scenery,593,64,616,20,-999999,++,0=spr_bShallows_rippleStamp,1=9.33,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  205. obj,Scenery,4771,472,616,9,-999999,++,0=spr_N_FloorPatchBig,1=1,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=0,
  206. obj,Scenery,2632,488,624,6,-999999,++,0=spr_Intro_Beach,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  207. obj,Scenery,7883,424,624,9,-999999,++,0=spr_N_FL_dirt_L,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=0,
  208. obj,Scenery,2334,220,635,20,-999999,++,0=spr_bShallows_rippleStamp,1=8.00,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  209. obj,Scenery,3017,520,648,9,-999999,++,0=spr_N_FL_dirt_L,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=0,
  210. obj,Scenery,7753,624,648,7,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  211. obj,Scenery,2284,432,648,9,-999999,++,0=spr_N_FloorPatchBig,1=1,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=0,
  212. obj,Scenery,2159,464,656,9,-999999,++,0=spr_N_FloorPatchBig,1=1,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=0,
  213. obj,Scenery,7540,123,667,20,-999999,++,0=spr_bShallows_rippleStamp,1=2.32,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  214. obj,Scenery,5374,232,686,20,-999999,++,0=spr_bShallows_rippleStamp,1=29.66,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  215. obj,Scenery,2065,560,696,6,-999999,++,0=sprite2828_IN_Mech_XL,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  216. obj,Scenery,2744,424,696,6,-999999,++,0=spr_Intro_Beach,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  217. obj,Scenery,2170,360,696,8,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=1,
  218. obj,Scenery,3108,280,696,8,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=1,
  219. obj,Scenery,6723,344,704,18,-999999,++,0=spr_N_BGCliffEdge_2,1=2,2=0,3=0,k=0,p=-4,fp=1,4=1,5=0,f=0,l=0,
  220. obj,Scenery,2990,50,722,20,-999999,++,0=spr_bShallows_rippleStamp,1=6.99,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  221. obj,Scenery,1657,344,736,18,-999999,++,0=spr_N_BGCliffEdge_2,1=0,2=0,3=0,k=0,p=-4,fp=0,4=1,5=0,f=0,l=0,
  222. obj,Scenery,6116,328,736,9,-999999,++,0=spr_N_FL_dirt_L,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=0,
  223. obj,Scenery,5622,415,743,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=0,
  224. obj,Scenery,383,152,751,20,-999999,++,0=spr_bShallows_rippleStamp,1=26.64,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  225. obj,Scenery,1167,368,752,18,-999999,++,0=spr_N_BGCliffEdge_2,1=1,2=0,3=0,k=0,p=-4,fp=0,4=1,5=0,f=0,l=0,
  226. obj,Scenery,4067,720,752,9,-999999,++,0=spr_N_FL_dirt_L,1=2,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=1,
  227. obj,Scenery,6573,638,752,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=0,
  228. obj,Scenery,3857,286,761,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=0,
  229. obj,Scenery,6870,257,762,20,-999999,++,0=spr_bShallows_rippleStamp,1=18.31,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  230. obj,Scenery,4956,256,768,8,-999999,++,0=spr_N_RockBlockU_Med,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=1,
  231. obj,Scenery,7233,310,789,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=0,
  232. obj,Scenery,4408,347,794,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=0,
  233. obj,Scenery,2812,185,799,20,-999999,++,0=spr_bShallows_rippleStamp,1=13.97,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  234. obj,Scenery,206,656,800,8,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  235. obj,Scenery,7017,596,832,6,-999999,++,0=spr_IN_Mech_Side,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  236. obj,Scenery,2222,576,832,9,-999999,++,0=spr_N_FL_dirt_L,1=2,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=1,
  237. obj,Scenery,2186,398,845,6,-999999,++,0=spr_In_Mech_L,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=0,
  238. obj,Scenery,5515,257,846,20,-999999,++,0=spr_bShallows_rippleStamp,1=11.69,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  239. obj,Scenery,4254,376,848,18,-999999,++,0=spr_N_BGCliffEdge_2,1=1,2=0,3=0,k=0,p=-4,fp=0,4=1,5=0,f=0,l=0,
  240. obj,Scenery,2337,392,848,18,-999999,++,0=spr_N_BGCliffEdge_2,1=1,2=0,3=0,k=0,p=-4,fp=0,4=1,5=0,f=0,l=0,
  241. obj,Scenery,3160,296,848,8,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  242. obj,Scenery,3620,376,856,8,-999999,++,0=spr_N_RockBlockU_Med,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  243. obj,Scenery,1484,87,866,20,-999999,++,0=spr_bShallows_rippleStamp,1=8.67,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  244. obj,Scenery,3758,218,875,20,-999999,++,0=spr_bShallows_rippleStamp,1=5.99,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  245. obj,Scenery,4645,352,880,8,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  246. obj,Scenery,339,640,881,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=0,
  247. obj,Scenery,2678,283,898,20,-999999,++,0=spr_bShallows_rippleStamp,1=14.02,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  248. obj,Scenery,5128,624,928,8,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  249. obj,Scenery,4965,376,928,8,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  250. obj,Scenery,5921,240,936,8,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=1,
  251. obj,Scenery,5655,171,938,20,-999999,++,0=spr_bShallows_rippleStamp,1=31.67,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  252. obj,Scenery,5578,272,944,18,-999999,++,0=spr_IN_BGCliffEdge,1=2,2=0,3=0,k=0,p=-4,fp=1,4=1,5=0,f=0,l=0,
  253. obj,Scenery,7070,256,944,10,-999999,++,0=spr_N_RW_TopSide,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  254. obj,Scenery,6209,424,952,9,-999999,++,0=spr_N_FL_dirt_L,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=0,
  255. obj,Scenery,2554,264,952,10,-999999,++,0=spr_N_RW_frontE,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  256. obj,Scenery,2974,432,960,8,-999999,++,0=spr_N_RockBlockU_Med,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=0,l=0,
  257. obj,Scenery,6864,288,976,8,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  258. obj,Scenery,2184,544,976,8,-999999,++,0=spr_N_RockBlockU_Med,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=0,l=0,
  259. obj,Scenery,5187,296,976,18,-999999,++,0=spr_IN_BGCliffEdge,1=2,2=0,3=0,k=0,p=-4,fp=1,4=1,5=0,f=0,l=0,
  260. obj,Scenery,6868,296,976,18,-999999,++,0=spr_IN_BGCliffEdge,1=0,2=0,3=0,k=0,p=-4,fp=0,4=1,5=0,f=0,l=0,
  261. obj,Scenery,916,328,976,18,-999999,++,0=spr_IN_BGCliffEdge,1=0,2=0,3=0,k=0,p=-4,fp=0,4=1,5=0,f=0,l=0,
  262. obj,Scenery,5288,280,976,10,-999999,++,0=spr_N_RW_TopSide,1=1,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  263. obj,Scenery,852,280,984,10,-999999,++,0=spr_N_RW_frontE,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  264. obj,Scenery,768,328,992,10,-999999,++,0=spr_N_RW_frontE,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  265. obj,Scenery,1434,344,992,10,-999999,++,0=spr_N_RW_frontE,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  266. obj,Scenery,1148,304,992,10,-999999,++,0=spr_N_RW_frontE,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  267. obj,Scenery,260,352,992,5,-999999,++,0=spr_N_OverG_M,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  268. obj,Scenery,1177,56,995,20,-999999,++,0=spr_bShallows_rippleStamp,1=6.65,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  269. obj,Scenery,1358,368,1008,10,-999999,++,0=spr_N_RW_TopSide,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  270. obj,Scenery,2884,320,1008,5,-999999,++,0=spr_N_OverG_M,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  271. obj,Scenery,2727,312,1016,9,-999999,++,0=spr_N_Overhang,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=1,
  272. obj,Scenery,4233,662,1016,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=0,
  273. obj,Scenery,413,592,1024,8,-999999,++,0=spr_N_RockBlockU_Med,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  274. obj,Scenery,856,384,1024,18,-999999,++,0=spr_IN_BGCliffEdge,1=2,2=0,3=0,k=0,p=-4,fp=1,4=1,5=0,f=0,l=1,
  275. obj,Scenery,4570,368,1024,10,-999999,++,0=spr_N_RW_TopSide,1=1,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  276. obj,Scenery,2572,400,1024,8,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  277. obj,Scenery,3029,639,1033,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=0,
  278. obj,Scenery,6332,376,1040,10,-999999,++,0=spr_N_RW_frontE,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  279. obj,Scenery,1937,368,1040,5,-999999,++,0=spr_N_OverG_M,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  280. obj,Scenery,6226,384,1048,18,-999999,++,0=spr_IN_BGCliffEdge,1=0,2=0,3=0,k=0,p=-4,fp=0,4=1,5=0,f=0,l=0,
  281. obj,Scenery,2814,624,1056,8,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  282. obj,Scenery,1586,172,1060,20,-999999,++,0=spr_bShallows_rippleStamp,1=22.65,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  283. obj,Scenery,2766,400,1064,10,-999999,++,0=spr_N_RW_TopSide,1=1,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  284. obj,Scenery,713,408,1064,5,-999999,++,0=spr_N_Tree_L,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  285. obj,Scenery,883,360,1064,9,-999999,++,0=spr_N_Overhang,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=1,
  286. obj,Scenery,5421,384,1072,5,-999999,++,0=spr_N_OverG_M,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  287. obj,Scenery,6536,400,1080,10,-999999,++,0=spr_N_RW_frontE,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  288. obj,Scenery,3955,416,1080,10,-999999,++,0=spr_N_RW_frontE,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  289. obj,Scenery,74,424,1080,8,-999999,++,0=spr_N_RockBlockU_Med,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  290. obj,Scenery,2882,432,1096,10,-999999,++,0=spr_N_RW_TopSide,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  291. obj,Scenery,3515,652,1100,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=0,
  292. obj,Scenery,3712,608,1104,8,-999999,++,0=spr_N_RockBlockU_Med,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  293. obj,Scenery,7432,648,1104,8,-999999,++,0=sprite2712_G_MegaStatue,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=0,l=0,
  294. obj,Scenery,6567,456,1104,8,-999999,++,0=sprite2712_G_MegaStatue,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  295. obj,Scenery,955,424,1104,5,-999999,++,0=spr_N_Tree_L,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  296. obj,Scenery,3654,608,1112,5,-999999,++,0=spr_N_OverG_tiny,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  297. obj,Scenery,4949,472,1112,5,-999999,++,0=spr_N_OverG_tiny,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  298. obj,Scenery,3696,488,1112,5,-999999,++,0=spr_N_OverG_tiny,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  299. obj,Scenery,2174,250,1114,20,-999999,++,0=spr_bShallows_rippleStamp,1=30.67,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  300. obj,Scenery,7544,424,1120,6,-999999,++,0=spr_Intro_Beach,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  301. obj,Scenery,6654,480,1120,5,-999999,++,0=spr_N_OverG_tiny,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  302. obj,Scenery,5612,432,1128,10,-999999,++,0=spr_N_RW_TopSide,1=1,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  303. obj,Scenery,2414,432,1144,8,-999999,++,0=spr_NRockBlock16,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  304. obj,Scenery,2755,64,1150,20,-999999,++,0=spr_bShallows_rippleStamp,1=30.98,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  305. obj,Scenery,6479,432,1160,10,-999999,++,0=spr_N_RW_TopSide,1=1,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=0,
  306. obj,Scenery,7292,456,1160,6,-999999,++,0=spr_Intro_Beach,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=0,l=0,
  307. obj,Scenery,547,282,1170,20,-999999,++,0=spr_bShallows_rippleStamp,1=19.67,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  308. obj,Scenery,2447,358,1198,20,-999999,++,0=spr_bShallows_rippleStamp,1=11.31,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  309. obj,Scenery,3429,520,1200,9,-999999,++,0=spr_G_Televator_Floor,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=1,l=0,
  310. obj,Scenery,2762,616,1208,8,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  311. obj,Scenery,2421,170,1214,20,-999999,++,0=spr_bShallows_rippleStamp,1=15.34,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  312. obj,Scenery,6252,688,1224,9,-999999,++,0=spr_N_FL_dirt_L,1=2,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=1,
  313. obj,Scenery,2736,442,1230,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=0,
  314. obj,Scenery,5016,4,1246,20,-999999,++,0=spr_bShallows_rippleStamp,1=9.32,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  315. obj,Scenery,1123,357,1251,20,-999999,++,0=spr_bShallows_rippleStamp,1=2.34,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  316. obj,Scenery,1113,624,1256,8,-999999,++,0=spr_N_RockBlockU_Med,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  317. obj,Scenery,1779,238,1273,20,-999999,++,0=spr_bShallows_rippleStamp,1=24.65,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  318. obj,Scenery,7484,504,1280,6,-999999,++,0=spr_N_Block_32,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  319. obj,Scenery,6799,584,1280,6,-999999,++,0=spr_N_Block_32,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  320. obj,Scenery,6418,108,1286,20,-999999,++,0=spr_bShallows_rippleStamp,1=15.98,2=0.33,3=1,k=0,p=-4,fp=0,4=1,5=0,f=0,l=1,
  321. obj,Scenery,7331,640,1288,8,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  322. obj,Scenery,7591,536,1288,9,-999999,++,0=spr_N_FL_dirt_L,1=2,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=1,
  323. obj,Scenery,7748,616,1296,6,-999999,++,0=spr_IN_MechCliff_L,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  324. obj,Scenery,5587,496,1304,8,-999999,++,0=spr_N_RockBlockU_Med,1=0,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=0,l=0,
  325. obj,Scenery,4959,688,1312,9,-999999,++,0=spr_N_FL_dirt_L,1=2,2=0,3=0,k=0,p=-4,fp=1,4=0,5=0,f=1,l=1,
  326. obj,Scenery,4001,621,1322,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=0,
  327. obj,Scenery,4611,473,1322,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=0,
  328. obj,Scenery,5158,536,1323,1,-999999,++,0=spr_N_RBgrassChunk_1,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=1,f=0,l=0,
  329. obj,Scenery,5075,384,1376,8,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  330. obj,Scenery,7351,632,1472,8,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  331. obj,Scenery,471,464,1496,8,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  332. obj,Scenery,3700,552,1496,8,-999999,++,0=spr_N_RockBlockU_BIG,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  333. //RegionWall//
  334. obj,RegionWall,3734,392,64,13,-999999,++,0=39.50,1=125.75,
  335. obj,RegionWall,3243,368,0,13,-999999,++,0=25,1=162.25,
  336. obj,RegionWall,6253,235,216,7,-999999,++,0=27.32,1=22.42,
  337. //HealthKit//
  338. // obj,HealthKit,6360,552,680,4,-999999,++,
  339. //door//
  340. obj,door,7922,576,32,0,1,5912,caseScript,3,1,-999999,0,++,rm=rm_NL_ToBrokenShallows,dr=4965,ed=270,wo=1,
  341. //CameraLock//
  342. obj,CameraLock,7195,168,104,17,1,6190,caseScript,3,1,-999999,0,++,x=242,y=137,xL=1,xR=1,yU=1,yD=1,0=-1,1=-1,
  343. obj,CameraLock,1403,352,96,17,-999999,caseScript,3,1,-999999,0,++,x=401.25,y=135,xL=0,xR=0,yU=1,yD=1,0=-1,1=-1,
  344. obj,CameraLock,6716,24,224,17,1,7326,caseScript,3,1,-999999,0,++,x=241.50,y=290,xL=1,xR=1,yU=0,yD=0,0=-1,1=-1,
  345. //RecessingScenery//
  346. obj,RecessingScenery,7942,440,272,15,1,4938,caseScript,3,0,-999999,0,++,0=spr_WLabBlock16b,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  347. obj,RecessingScenery,1393,424,280,15,1,4938,caseScript,3,0,-999999,0,++,0=spr_WLabBlock16b,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  348. obj,RecessingScenery,2716,408,288,15,1,4938,caseScript,3,0,-999999,0,++,0=spr_WLabBlock16b,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  349. obj,RecessingScenery,1217,440,288,15,1,4938,caseScript,3,0,-999999,0,++,0=spr_WLabBlock16b,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  350. obj,RecessingScenery,825,392,288,15,1,4938,caseScript,3,0,-999999,0,++,0=spr_WLabBlock16b,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  351. obj,RecessingScenery,4573,456,288,15,1,4938,caseScript,3,0,-999999,0,++,0=spr_WLabBlock16b,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  352. obj,RecessingScenery,2317,504,296,15,1,4938,caseScript,3,0,-999999,0,++,0=spr_WLabBlock16b,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  353. obj,RecessingScenery,5922,488,296,15,1,4938,caseScript,3,0,-999999,0,++,0=spr_WLabBlock16b,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  354. obj,RecessingScenery,5155,472,304,15,1,4938,caseScript,3,0,-999999,0,++,0=spr_WLabBlock16b,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  355. obj,RecessingScenery,7120,432,304,15,1,4938,caseScript,3,0,-999999,0,++,0=spr_WLabBlock16b,1=0,2=0,3=0,k=0,p=-4,fp=0,4=0,5=0,f=0,l=0,
  356. //ColorRegion//
  357. obj,ColorRegion,4716,0,256,19,-999999,++,w=504,h=1080,c=10668355,
  358. //StairsUp//
  359. obj,StairsUp,2401,560,80,9,-999999,++,
  360. //TutorialButtonPrompt//
  361. obj,TutorialButtonPrompt,813,544,672,15,1,6737,caseScript,3,1,-999999,0,++,b=0,ph=0,
  362. obj,TutorialButtonPrompt,5834,536,1168,15,1,5877,caseScript,3,1,-999999,0,++,b=2,ph=2,
  363. //Televator//
  364. obj,Televator,3465,536,1248,0,-999999,++,rm=rm_C_BackerTabletX,dr=3821,ed=0,m=0,v=1,a=0,trn=1,
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