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  1. //-------------------------- 5/22/2019 -- 14:52:38 -----
  2. Warning: forcing the Torque profiler thread to run only on cpu 1.
  3. Processor Init:
  4. Unknown x86 Compatible, ~4.01 Ghz
  5. HT detected
  6. MP detected [4 cores, 8 logical, 1 physical]
  7.  
  8. Math Init:
  9. Installing Standard C extensions
  10. Installing Assembly extensions
  11.  
  12. Initializing platform...
  13. Input Init:
  14.  
  15. Done
  16. DebugDrawer Enabled!
  17. GFX Init:
  18. Null device found
  19. Direct 3D (version 11.x) device found
  20. OpenGL device found
  21.  
  22. GFXStringEnumTranslate: Unassigned value in GFXStringTextureFormat: 20
  23. Console trace disabled.
  24. Adding path expando of 'CoreModule' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core'.
  25. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/Core.cs.
  26. Adding path expando of 'Core_Rendering' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/rendering'.
  27. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/rendering/Core_Rendering.cs.
  28. Executing core/rendering/scripts/renderManager.cs.
  29. Executing core/rendering/scripts/gfxData/clouds.cs.
  30. Executing core/rendering/scripts/gfxData/commonMaterialData.cs.
  31. Executing core/rendering/scripts/gfxData/scatterSky.cs.
  32. Executing core/rendering/scripts/gfxData/shaders.cs.
  33. Executing core/rendering/scripts/gfxData/terrainBlock.cs.
  34. Executing core/rendering/scripts/gfxData/water.cs.
  35. Adding path expando of 'Core_Utility' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/utility'.
  36. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/utility/Core_Utility.cs.
  37. Executing core/utility/scripts/parseArgs.cs.
  38. Executing core/utility/scripts/globals.cs.
  39. Executing core/utility/scripts/helperFunctions.cs.
  40. Executing core/utility/scripts/gameObjectManagement.cs.
  41. Executing core/utility/scripts/persistanceManagement.cs.
  42. Adding path expando of 'Core_GUI' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/gui'.
  43. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/gui/Core_GUI.cs.
  44. Executing core/gui/scripts/profiles.cs.
  45. Executing core/gui/scripts/canvas.cs.
  46. Executing core/gui/scripts/cursor.cs.
  47. Adding path expando of 'Core_Lighting' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/lighting'.
  48. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/lighting/Core_Lighting.cs.
  49. Executing core/lighting/scripts/lighting.cs.
  50. Executing core/lighting/scripts/advancedLighting_Shaders.cs.
  51. Executing core/lighting/scripts/deferredShading.cs.
  52. Executing core/lighting/scripts/advancedLighting_Init.cs.
  53. Executing core/lighting/scripts/basicLighting_shadowFilter.cs.
  54. Executing core/lighting/scripts/shadowMaps_Init.cs.
  55. Executing core/lighting/scripts/basicLighting_Init.cs.
  56. Adding path expando of 'Core_SFX' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/sfx'.
  57. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/sfx/Core_SFX.cs.
  58. Executing core/sfx/scripts/audio.cs.
  59. Executing core/sfx/scripts/audioData.cs.
  60. Executing core/sfx/scripts/audioAmbience.cs.
  61. Executing core/sfx/scripts/audioDescriptions.cs.
  62. Executing core/sfx/scripts/audioEnvironments.cs.
  63. Executing core/sfx/scripts/audioStates.cs.
  64. Adding path expando of 'Core_PostFX' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/postFX'.
  65. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/postFX/Core_PostFX.cs.
  66. Executing core/postFX/scripts/postFx.cs.
  67. Adding path expando of 'Core_Components' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/components'.
  68. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/components/Core_Components.cs.
  69. Adding path expando of 'Core_GameObjects' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/gameObjects'.
  70. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/gameObjects/gameObjects/AIPlayerObject.cs.
  71. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/gameObjects/gameObjects/PlayerObject.cs.
  72. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/gameObjects/Core_GameObjects.cs.
  73. Adding path expando of 'Core_ClientServer' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/clientServer'.
  74. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/clientServer/Core_ClientServer.cs.
  75.  
  76. --------- Initializing Directory: scripts ---------
  77. Executing core/clientServer/scripts/client/client.cs.
  78. Executing core/clientServer/scripts/server/server.cs.
  79.  
  80. --------- Initializing BaseGameTest: Server Scripts ---------
  81. Executing core/clientServer/scripts/server/defaults.cs.
  82. C:/Users/Ackers/Documents
  83. Executing C:/Users/Ackers/Documents/BaseGameTest/preferences/serverPrefs.cs.
  84. Executing core/clientServer/scripts/server/audio.cs.
  85. Executing core/clientServer/scripts/server/commands.cs.
  86. Executing core/clientServer/scripts/server/kickban.cs.
  87. Executing core/clientServer/scripts/server/message.cs.
  88. Executing core/clientServer/scripts/server/levelDownload.cs.
  89. Executing core/clientServer/scripts/server/levelLoad.cs.
  90. Executing core/clientServer/scripts/server/levelInfo.cs.
  91. Executing core/clientServer/scripts/server/connectionToClient.cs.
  92.  
  93. --------- Initializing BaseGameTest: Client Scripts ---------
  94. Executing core/clientServer/scripts/client/message.cs.
  95. Executing core/clientServer/scripts/client/connectionToServer.cs.
  96. Executing core/clientServer/scripts/client/levelDownload.cs.
  97. Executing core/clientServer/scripts/client/levelLoad.cs.
  98. C:/Users/Ackers/Documents
  99. Executing C:/Users/Ackers/Documents/BaseGameTest/preferences/clientPrefs.cs.
  100. Executing core/postFX/images/materials.cs.
  101. Executing core/rendering/images/materials.cs.
  102. Executing core/shapes/materials.cs.
  103. Executing data/FPSGameplay/art/decals/materials.cs.
  104. Executing data/FPSGameplay/art/environment/materials.cs.
  105. Executing data/FPSGameplay/art/lights/materials.cs.
  106. Executing data/FPSGameplay/art/misc/materials.cs.
  107. Executing data/FPSGameplay/art/particles/ribbon/materials.cs.
  108. Executing data/FPSGameplay/art/roads/materials.cs.
  109. Executing data/FPSGameplay/art/shapes/materials.cs.
  110. Executing data/FPSGameplay/art/shapes/actors/common/materials.cs.
  111. Executing data/FPSGameplay/art/shapes/actors/Soldier/materials.cs.
  112. Executing data/FPSGameplay/art/shapes/actors/Soldier/FP/materials.cs.
  113. Executing data/FPSGameplay/art/shapes/Cheetah/materials.cs.
  114. Executing data/FPSGameplay/art/shapes/cube/materials.cs.
  115. Executing data/FPSGameplay/art/shapes/items/kit/materials.cs.
  116. Executing data/FPSGameplay/art/shapes/portal/materials.cs.
  117. Executing data/FPSGameplay/art/shapes/station/materials.cs.
  118. Executing data/FPSGameplay/art/shapes/teleporter/materials.cs.
  119. Executing data/FPSGameplay/art/shapes/trees/defaulttree/materials.cs.
  120. Executing data/FPSGameplay/art/shapes/weapons/Grenade/materials.cs.
  121. Executing data/FPSGameplay/art/shapes/weapons/Lurker/materials.cs.
  122. Executing data/FPSGameplay/art/shapes/weapons/ProxMine/materials.cs.
  123. Executing data/FPSGameplay/art/shapes/weapons/Ryder/materials.cs.
  124. Executing data/FPSGameplay/art/shapes/weapons/shared/materials.cs.
  125. Executing data/FPSGameplay/art/shapes/weapons/Turret/materials.cs.
  126. Executing data/FPSGameplay/art/skies/Blank_sky/materials.cs.
  127. Executing data/FPSGameplay/art/skies/Desert_Sky/materials.cs.
  128. Executing data/FPSGameplay/art/skies/night/materials.cs.
  129. Executing data/FPSGameplay/art/terrains/materials.cs.
  130. Executing data/pbr/cubemaps/materials.cs.
  131. Executing data/pbr/materials/materials.cs.
  132. Executing data/spectatorGameplay/art/lights/materials.cs.
  133. Executing data/spectatorGameplay/art/misc/materials.cs.
  134. Executing data/spectatorGameplay/art/particles/ribbon/materials.cs.
  135. data/spectatorGameplay/art/particles/ribbon/materials.cs (27): Cannot re-declare object [BasicRibbonShader].
  136. data/spectatorGameplay/art/particles/ribbon/materials.cs (59): Cannot re-declare object [TexturedRibbonShader].
  137. Executing data/spectatorGameplay/art/roads/materials.cs.
  138. Executing data/spectatorGameplay/art/shapes/materials.cs.
  139. Executing data/spectatorGameplay/art/skies/Blank_sky/materials.cs.
  140. Executing data/spectatorGameplay/art/skies/night/materials.cs.
  141. Executing data/StaticShapeTest/Shapes/materials.cs.
  142. Executing data/Verve/art/shapes/VervePathTutorial/materials.cs.
  143. Warning, overwriting material for: BLACK
  144. Warning, overwriting material for: FULL128X128G
  145. Warning, overwriting material for: PILLAR128X128G
  146. Executing tools/base/images/materials.cs.
  147. Executing tools/resources/materials.cs.
  148. C:/Users/Ackers/Documents
  149. Executing C:/Users/Ackers/Documents/BaseGameTest/preferences/clientPrefs.cs.
  150.  
  151. --------- Parsing Arguments ---------
  152. Attempting to create GFX device: NVIDIA GeForce GTX 1070 (D3D11) []
  153. Device created, setting adapter and enumerating modes
  154. Hardware occlusion query detected: Yes
  155. WMIVideoInfo: DxDiag initialized
  156. Initializing GFXCardProfiler (Direct3D11)
  157. o Chipset : 'NVIDIA'
  158. o Card : 'NVIDIA GeForce GTX 1070'
  159. o Version : ''
  160. o VRAM : 8088 MB
  161. - Scanning card capabilities...
  162. GFXCardProfiler (Direct3D11) - Setting capability 'maxTextureWidth' to 16384.
  163. GFXCardProfiler (Direct3D11) - Setting capability 'maxTextureHeight' to 16384.
  164. GFXCardProfiler (Direct3D11) - Setting capability 'maxTextureSize' to 16384.
  165. - Loading card profiles...
  166. - No card profile core/rendering/scripts/gfxprofile/Direct3D11.cs exists
  167. - No card profile core/rendering/scripts/gfxprofile/Direct3D11.NVIDIA.cs exists
  168. - No card profile core/rendering/scripts/gfxprofile/Direct3D11.NVIDIA.NVIDIAGeForceGTX1070.cs exists
  169. - No card profile core/rendering/scripts/gfxprofile/Direct3D11.NVIDIA.NVIDIAGeForceGTX1070..cs exists
  170. --------------
  171. Attempting to set resolution to "1600 900 false 32 60 4"
  172. Accepted Mode:
  173. --Resolution : 1600 900
  174. --Full Screen : No
  175. --Bits Per Pixel : 32
  176. --Refresh Rate : 60
  177. --AA TypeXLevel : 4
  178. --------------
  179. Adding path expando of 'Core_Console' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/console'.
  180. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/console/Core_Console.cs.
  181. Executing core/console/scripts/profiles.cs.
  182. Executing core/console/scripts/console.cs.
  183. Executing core/console/guis/console.gui.
  184.  
  185. sfxStartup...
  186. SFXSystem::createDevice - created OpenAL device 'OpenAL Soft'
  187. Provider: OpenAL
  188. Device: OpenAL Soft
  189. Hardware: No
  190. Max Buffers: 16
  191.  
  192. UDP initialized on ipv4 IP:0.0.0.0:65524
  193. Executing tools/main.cs.
  194. Adding path expando of 'ToolsModule' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/tools'.
  195. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/tools/Tools.cs.
  196. Adding path expando of 'MainEditor' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/tools/MainEditor'.
  197. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/tools/MainEditor/MainEditor.cs.
  198.  
  199. --------- Initializing MainEditor ---------
  200. Executing tools/MainEditor/guis/MainEditorWindow.gui.
  201. Module Manager: Cannot load explicit module Id 'Tools_ObjectViewer' as it does not exist.
  202. Adding path expando of 'BlankGame' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/BlankGame'.
  203. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/BlankGame/BlankGame.cs.
  204. Executing data/BlankGame/scripts/guis/playGui.gui.
  205. Connect request from: IP:0.0.0.0
  206. Connection established 16871
  207. Adding path expando of 'UI' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/ui'.
  208. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/ui/UI.cs.
  209. --------------
  210. Attempting to set resolution to "1600 900 false 32 60 4"
  211. Accepted Mode:
  212. --Resolution : 1600 900
  213. --Full Screen : No
  214. --Bits Per Pixel : 32
  215. --Refresh Rate : 60
  216. --AA TypeXLevel : 4
  217. --------------
  218. Executing data/ui/scripts/datablocks/guiSounds.cs.
  219. Loading SFX: data/ui/sound/buttonClick (2 channels, 44 kHz, 0.09 sec, 16 kb)
  220. Loading SFX: data/ui/sound/buttonHover (2 channels, 44 kHz, 0.23 sec, 39 kb)
  221. Executing data/ui/scripts/profiles.cs.
  222. Executing data/ui/scripts/guis/mainMenu.gui.
  223. Executing tools/gui/profiles.ed.cs.
  224. Executing data/ui/scripts/guis/chooseLevelDlg.gui.
  225. Executing data/ui/scripts/guis/joinServerMenu.gui.
  226. Executing data/ui/scripts/guis/loadingGui.gui.
  227. Executing data/ui/scripts/guis/optionsMenu.gui.
  228. Executing data/ui/scripts/guis/pauseMenu.gui.
  229. Executing data/ui/scripts/guis/remapDlg.gui.
  230. Executing data/ui/scripts/guis/remapConfirmDlg.gui.
  231. Executing data/ui/scripts/guis/profiler.gui.
  232. Executing data/ui/scripts/guis/netGraphGui.gui.
  233. Executing data/ui/scripts/guis/FileDialog.gui.
  234. Executing data/ui/scripts/guis/guiMusicPlayer.gui.
  235. Executing data/ui/scripts/guis/startupGui.gui.
  236. Executing data/ui/scripts/chooseLevelDlg.cs.
  237. Executing data/ui/scripts/optionsList.cs.
  238. Executing data/ui/scripts/optionsMenu.cs.
  239. Executing data/ui/scripts/graphicsMenu.cs.
  240. Executing data/ui/scripts/controlsMenu.cs.
  241. Executing data/ui/scripts/chooseLevelDlg.cs.
  242. Executing data/ui/scripts/mainMenu.cs.
  243. Executing data/ui/scripts/joinServerMenu.cs.
  244. Executing data/ui/scripts/pauseMenu.cs.
  245. Executing data/ui/scripts/messageBoxes.cs.
  246. Linux Compatibility Warning: messageBoxOK.gui != messageBoxOk.gui
  247. Linux Compatibility Warning: messageBoxOK.gui != messageBoxOk.gui
  248. Executing data/ui/scripts/guis/messageBoxOk.gui.
  249. Executing data/ui/scripts/guis/messageBoxYesNo.gui.
  250. Executing data/ui/scripts/help.cs.
  251. Executing data/ui/scripts/cursors.cs.
  252. Executing data/ui/scripts/profiler.cs.
  253. Executing data/ui/scripts/FileDialog.cs.
  254. Linux Compatibility Warning: guiTreeViewCtrl.cs != GuiTreeViewCtrl.cs
  255. Linux Compatibility Warning: guiTreeViewCtrl.cs != GuiTreeViewCtrl.cs
  256. Executing data/ui/scripts/GuiTreeViewCtrl.cs.
  257. Executing data/ui/scripts/guiMusicPlayer.cs.
  258. Executing data/ui/scripts/startupGui.cs.
  259. Activating Input...
  260. Adding path expando of 'FPSGameplay' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/FPSGameplay'.
  261. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/FPSGameplay/FPSGameplay.cs.
  262. Executing data/FPSGameplay/scripts/server/aiPlayer.cs.
  263. Executing data/FPSGameplay/scripts/server/camera.cs.
  264. Executing data/FPSGameplay/scripts/server/chat.cs.
  265. Executing data/FPSGameplay/scripts/server/cheetah.cs.
  266. Executing data/FPSGameplay/scripts/server/commands.cs.
  267. Executing data/FPSGameplay/scripts/server/centerPrint.cs.
  268. Executing data/FPSGameplay/scripts/server/deathMatchGame.cs.
  269. Executing data/FPSGameplay/scripts/server/health.cs.
  270. Executing data/FPSGameplay/scripts/server/inventory.cs.
  271. Executing data/FPSGameplay/scripts/server/item.cs.
  272. Executing data/FPSGameplay/scripts/server/player.cs.
  273. Executing data/FPSGameplay/scripts/server/projectile.cs.
  274. Executing data/FPSGameplay/scripts/server/proximityMine.cs.
  275. Executing data/FPSGameplay/scripts/server/radiusDamage.cs.
  276. Executing data/FPSGameplay/scripts/server/shapeBase.cs.
  277. Executing data/FPSGameplay/scripts/server/spawn.cs.
  278. Executing data/FPSGameplay/scripts/server/teleporter.cs.
  279. Executing data/FPSGameplay/scripts/server/triggers.cs.
  280. Executing data/FPSGameplay/scripts/server/turret.cs.
  281. Executing data/FPSGameplay/scripts/server/vehicle.cs.
  282. Executing data/FPSGameplay/scripts/server/vehicleWheeled.cs.
  283. Executing data/FPSGameplay/scripts/server/VolumetricFog.cs.
  284. Executing data/FPSGameplay/scripts/server/weapon.cs.
  285. Executing data/FPSGameplay/scripts/server/physicsShape.cs.
  286. Executing data/FPSGameplay/scripts/client/gameProfiles.cs.
  287. Executing data/FPSGameplay/scripts/client/default.keybinds.cs.
  288. C:/Users/Ackers/Documents
  289. Executing data/FPSGameplay/scripts/client/inputCommands.cs.
  290. Executing data/FPSGameplay/scripts/gui/chatHud.gui.
  291. Executing data/FPSGameplay/scripts/gui/playerList.gui.
  292. Executing data/FPSGameplay/scripts/gui/playGui.gui.
  293. data/FPSGameplay/scripts/gui/playGui.gui (0): Cannot re-declare object [PlayGui].
  294. Executing data/FPSGameplay/scripts/gui/hudlessGui.gui.
  295. Executing data/FPSGameplay/scripts/client/playGui.cs.
  296. Executing data/FPSGameplay/scripts/client/hudlessGui.cs.
  297. Executing data/FPSGameplay/scripts/client/message.cs.
  298. Executing data/FPSGameplay/scripts/client/chatHud.cs.
  299. Executing data/FPSGameplay/scripts/client/clientCommands.cs.
  300. Executing data/FPSGameplay/scripts/client/messageHud.cs.
  301. Executing data/FPSGameplay/scripts/client/playerList.cs.
  302. Executing data/FPSGameplay/scripts/client/centerPrint.cs.
  303. Executing data/FPSGameplay/scripts/client/recordings.cs.
  304. Executing data/FPSGameplay/scripts/client/screenshot.cs.
  305. Adding path expando of 'pbr' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/pbr'.
  306. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/pbr/pbr.cs.
  307. Adding path expando of 'SpectatorGameplay' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/spectatorGameplay'.
  308. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/spectatorGameplay/SpectatorGameplay.cs.
  309. Executing data/spectatorGameplay/scripts/server/camera.cs.
  310. Executing data/spectatorGameplay/scripts/server/DefaultGame.cs.
  311. Executing data/spectatorGameplay/scripts/server/VolumetricFog.cs.
  312. Executing data/spectatorGameplay/scripts/client/default.keybinds.cs.
  313. C:/Users/Ackers/Documents
  314. Executing data/spectatorGameplay/scripts/client/inputCommands.cs.
  315. Executing data/spectatorGameplay/scripts/gui/playGui.gui.
  316. data/spectatorGameplay/scripts/gui/playGui.gui (0): Cannot re-declare object [PlayGui].
  317. Executing data/spectatorGameplay/scripts/gui/playGui.cs.
  318. Adding path expando of 'StaticShapeTest' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/StaticShapeTest'.
  319. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/StaticShapeTest/StaticShapeTest.cs.
  320. Adding path expando of 'Verve' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/Verve'.
  321. Executing E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/Verve/Verve.cs.
  322. Linux Compatibility Warning: VerveCinematic.gui != verveCinematic.gui
  323. Linux Compatibility Warning: VerveCinematic.gui != verveCinematic.gui
  324. Executing data/Verve/gui/verveCinematic.gui.
  325. Linux Compatibility Warning: VerveCinematicController.cs != verveCinematicController.cs
  326. Linux Compatibility Warning: VerveCinematicController.cs != verveCinematicController.cs
  327. Executing data/Verve/scripts/server/verveCinematicController.cs.
  328. Linux Compatibility Warning: VerveCinematicTrigger.cs != verveCinematicTrigger.cs
  329. Linux Compatibility Warning: VerveCinematicTrigger.cs != verveCinematicTrigger.cs
  330. Executing data/Verve/scripts/server/verveCinematicTrigger.cs.
  331. Linux Compatibility Warning: VervePathTutorialData.cs != vervePathTutorialData.cs
  332. Linux Compatibility Warning: VervePathTutorialData.cs != vervePathTutorialData.cs
  333. Executing data/Verve/scripts/server/vervePathTutorialData.cs.
  334. [Win32FileSystemChangeNotifier::internalAddNotification] : failed on [E:\Torque\Torque3D-Preview4_0\Torque3D-Preview4_0\My Projects\BaseGameTest\game\art\shapes\VervePathTutorial] [3]
  335. Resource<TSShape>::create - Error reading 'art/shapes/VervePathTutorial/Door.dae'
  336. Failed to create resource: [art/shapes/VervePathTutorial/Door.dae]
  337. data/Verve/scripts/server/vervePathTutorialData.cs (24): preload failed for VervePathTutorial_DoorData: ShapeBaseData: Couldn't load shape "art/shapes/VervePathTutorial/Door.dae".
  338. [Win32FileSystemChangeNotifier::internalAddNotification] : failed on [E:\Torque\Torque3D-Preview4_0\Torque3D-Preview4_0\My Projects\BaseGameTest\game\art\shapes\VervePathTutorial] [3]
  339. Resource<TSShape>::create - Error reading 'art/shapes/VervePathTutorial/ElevatorPlatform.dae'
  340. Failed to create resource: [art/shapes/VervePathTutorial/ElevatorPlatform.dae]
  341. data/Verve/scripts/server/vervePathTutorialData.cs (0): preload failed for VervePathTutorial_ElevatorPlatformData: ShapeBaseData: Couldn't load shape "art/shapes/VervePathTutorial/ElevatorPlatform.dae".
  342.  
  343. Initializing Lighting Systems
  344. core/lighting/scripts/advancedLighting_Init.cs (52): Unable to find object: 'AL_DeferredShading' attempting to call function 'enable'
  345. C:/Users/Ackers/Documents
  346. Executing C:/Users/Ackers/Documents/BaseGameTest/preferences/clientPrefs.cs.
  347. --------------
  348. Attempting to set resolution to "1600 900 false 32 60 4"
  349. Accepted Mode:
  350. --Resolution : 1600 900
  351. --Full Screen : No
  352. --Bits Per Pixel : 32
  353. --Refresh Rate : 60
  354. --AA TypeXLevel : 4
  355. --------------
  356. Executing core/postFX/guis/postFxManager.gui.
  357. Executing core/postFX/scripts/caustics.cs.
  358. Executing core/postFX/scripts/chromaticLens.cs.
  359. Executing core/postFX/scripts/default.postfxpreset.cs.
  360. Executing core/postFX/scripts/dof.cs.
  361. Executing core/postFX/scripts/edgeAA.cs.
  362. Executing core/postFX/scripts/flash.cs.
  363. Executing core/postFX/scripts/fog.cs.
  364. Executing core/postFX/scripts/fxaa.cs.
  365. Executing core/postFX/scripts/GammaPostFX.cs.
  366. Executing core/postFX/scripts/glow.cs.
  367. Executing core/postFX/scripts/hdr.cs.
  368. Executing core/postFX/scripts/lightRay.cs.
  369. Executing core/postFX/scripts/MLAA.cs.
  370. Executing core/postFX/scripts/MotionBlurFx.cs.
  371. Executing core/postFX/scripts/ovrBarrelDistortion.cs.
  372. Executing core/postFX/scripts/pbr.cs.
  373. Executing core/postFX/scripts/postFx.cs.
  374. Executing core/postFX/scripts/postFxManager.gui.cs.
  375. Executing core/postFX/scripts/postFxManager.gui.settings.cs.
  376. Executing core/postFX/scripts/postFxManager.persistance.cs.
  377. Executing core/postFX/scripts/ssao.cs.
  378. Executing core/postFX/scripts/turbulence.cs.
  379. Executing core/postFX/scripts/vignette.cs.
  380. Engine initialized...
  381. Started up in 2.49 seconds...
  382. Window focus status changed: focus: 1
  383. onSDLDeviceConnected: Unknown command.
  384. Mapping string: setClientAspectRatio to index: 0
  385. AntiAliasing has been disabled; it is not compatible with AdvancedLighting.
  386. Unhandled SDL input event: 0x0302
  387. ==>trace(1);
  388. Console trace enabled.
  389. Leaving ConsoleEntry::eval() - return
  390. Entering ConsoleMessageLogView::onNewMessage(16830, 10, 28, 350)
  391. Leaving ConsoleMessageLogView::onNewMessage() - return
  392. Entering ToggleConsole(1)
  393. Entering [CanvasCursorPackage]GuiCanvas::popDialog(Canvas, ConsoleDlg)
  394. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  395. Entering showCursor()
  396. Leaving showCursor() - return
  397. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  398. Leaving [CanvasCursorPackage]GuiCanvas::popDialog() - return
  399. Leaving ToggleConsole() - return
  400. Entering ToggleConsole(0)
  401. Leaving ToggleConsole() - return
  402. Entering MainMenuGui::openSinglePlayerMenu(MainMenuGui)
  403. Entering [CanvasCursorPackage]GuiCanvas::pushDialog(Canvas, ChooseLevelDlg)
  404. Entering ChooseLevelDlg::onWake(17005)
  405. Entering ChooseLevelDlg::addLevelAsset(17005, 17793)
  406. Leaving ChooseLevelDlg::addLevelAsset() - return
  407. Entering ChooseLevelWindow::previewSelected(ChooseLevelWindow, 17798)
  408. Leaving ChooseLevelWindow::previewSelected() - return
  409. Leaving ChooseLevelDlg::onWake() - return
  410. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  411. Entering showCursor()
  412. Leaving showCursor() - return
  413. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  414. Leaving [CanvasCursorPackage]GuiCanvas::pushDialog() - return
  415. Leaving MainMenuGui::openSinglePlayerMenu() - return
  416. Entering ToggleConsole(1)
  417. Entering [CanvasCursorPackage]GuiCanvas::pushDialog(Canvas, ConsoleDlg, 99)
  418. Entering ConsoleDlg::onWake(16822)
  419. Entering ConsoleMessageLogView::onNewMessage(16830, 10, 28, 377)
  420. Leaving ConsoleMessageLogView::onNewMessage() - return
  421. Leaving ConsoleDlg::onWake() - return
  422. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  423. Entering showCursor()
  424. Leaving showCursor() - return
  425. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  426. Leaving [CanvasCursorPackage]GuiCanvas::pushDialog() - return
  427. Leaving ToggleConsole() - return
  428. Entering ConsoleMessageLogView::onNewMessage(16830, 10, 28, 384)
  429. Leaving ConsoleMessageLogView::onNewMessage() - return
  430. Entering ToggleConsole(0)
  431. Leaving ToggleConsole() - return
  432. Entering ConsoleMessageLogView::onNewMessage(16830, 10, 28, 386)
  433. Leaving ConsoleMessageLogView::onNewMessage() - return
  434. Entering ToggleConsole(1)
  435. Entering [CanvasCursorPackage]GuiCanvas::popDialog(Canvas, ConsoleDlg)
  436. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  437. Entering showCursor()
  438. Leaving showCursor() - return
  439. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  440. Leaving [CanvasCursorPackage]GuiCanvas::popDialog() - return
  441. Leaving ToggleConsole() - return
  442. Entering ToggleConsole(0)
  443. Leaving ToggleConsole() - return
  444. Unhandled SDL input event: 0x0302
  445. Window focus status changed: focus: 0
  446. Using background sleep time: 200
  447. Window focus status changed: focus: 1
  448. Window focus status changed: focus: 0
  449. Using background sleep time: 200
  450. Window focus status changed: focus: 1
  451. Entering ToggleConsole(1)
  452. Entering [CanvasCursorPackage]GuiCanvas::pushDialog(Canvas, ConsoleDlg, 99)
  453. Entering ConsoleDlg::onWake(16822)
  454. Entering ConsoleMessageLogView::onNewMessage(16830, 10, 29, 405)
  455. Leaving ConsoleMessageLogView::onNewMessage() - return
  456. Leaving ConsoleDlg::onWake() - return
  457. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  458. Entering showCursor()
  459. Leaving showCursor() - return
  460. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  461. Leaving [CanvasCursorPackage]GuiCanvas::pushDialog() - return
  462. Leaving ToggleConsole() - return
  463. Entering ConsoleMessageLogView::onNewMessage(16830, 10, 29, 412)
  464. Leaving ConsoleMessageLogView::onNewMessage() - return
  465. Entering ToggleConsole(0)
  466. Leaving ToggleConsole() - return
  467. Entering ConsoleMessageLogView::onNewMessage(16830, 10, 29, 414)
  468. Leaving ConsoleMessageLogView::onNewMessage() - return
  469. Entering ToggleConsole(1)
  470. Entering [CanvasCursorPackage]GuiCanvas::popDialog(Canvas, ConsoleDlg)
  471. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  472. Entering showCursor()
  473. Leaving showCursor() - return
  474. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  475. Leaving [CanvasCursorPackage]GuiCanvas::popDialog() - return
  476. Leaving ToggleConsole() - return
  477. Entering ToggleConsole(0)
  478. Leaving ToggleConsole() - return
  479. Entering ChooseLevelWindow::previewSelected(ChooseLevelWindow, 17798)
  480. Leaving ChooseLevelWindow::previewSelected() - return
  481. Entering ToggleConsole(1)
  482. Entering [CanvasCursorPackage]GuiCanvas::pushDialog(Canvas, ConsoleDlg, 99)
  483. Entering ConsoleDlg::onWake(16822)
  484. Entering ConsoleMessageLogView::onNewMessage(16830, 10, 29, 429)
  485. Leaving ConsoleMessageLogView::onNewMessage() - return
  486. Leaving ConsoleDlg::onWake() - return
  487. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  488. Entering showCursor()
  489. Leaving showCursor() - return
  490. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  491. Leaving [CanvasCursorPackage]GuiCanvas::pushDialog() - return
  492. Leaving ToggleConsole() - return
  493. Entering ConsoleMessageLogView::onNewMessage(16830, 10, 29, 436)
  494. Leaving ConsoleMessageLogView::onNewMessage() - return
  495. Entering ToggleConsole(0)
  496. Leaving ToggleConsole() - return
  497. Entering ConsoleMessageLogView::onNewMessage(16830, 10, 29, 438)
  498. Leaving ConsoleMessageLogView::onNewMessage() - return
  499. Entering ToggleConsole(1)
  500. Entering [CanvasCursorPackage]GuiCanvas::popDialog(Canvas, ConsoleDlg)
  501. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  502. Entering showCursor()
  503. Leaving showCursor() - return
  504. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  505. Leaving [CanvasCursorPackage]GuiCanvas::popDialog() - return
  506. Leaving ToggleConsole() - return
  507. Entering ToggleConsole(0)
  508. Leaving ToggleConsole() - return
  509. Entering ChooseLevelDlgGoBtn::onMouseUp(17015)
  510. Leaving ChooseLevelDlgGoBtn::onMouseUp() - return
  511. Entering ToggleConsole(1)
  512. Entering [CanvasCursorPackage]GuiCanvas::pushDialog(Canvas, ConsoleDlg, 99)
  513. Entering ConsoleDlg::onWake(16822)
  514. Entering ConsoleMessageLogView::onNewMessage(16830, 10, 29, 453)
  515. Leaving ConsoleMessageLogView::onNewMessage() - return
  516. Leaving ConsoleDlg::onWake() - return
  517. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  518. Entering showCursor()
  519. Leaving showCursor() - return
  520. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  521. Leaving [CanvasCursorPackage]GuiCanvas::pushDialog() - return
  522. Leaving ToggleConsole() - return
  523. Entering ConsoleMessageLogView::onNewMessage(16830, 10, 29, 460)
  524. Leaving ConsoleMessageLogView::onNewMessage() - return
  525. Entering ToggleConsole(0)
  526. Leaving ToggleConsole() - return
  527. Entering ConsoleMessageLogView::onNewMessage(16830, 10, 29, 462)
  528. Leaving ConsoleMessageLogView::onNewMessage() - return
  529. Entering ToggleConsole(1)
  530. Entering [CanvasCursorPackage]GuiCanvas::popDialog(Canvas, ConsoleDlg)
  531. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  532. Entering showCursor()
  533. Leaving showCursor() - return
  534. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  535. Leaving [CanvasCursorPackage]GuiCanvas::popDialog() - return
  536. Leaving ToggleConsole() - return
  537. Entering ToggleConsole(0)
  538. Leaving ToggleConsole() - return
  539. Entering ChooseLevelDlgGoBtn::onMouseUp(17015)
  540. Leaving ChooseLevelDlgGoBtn::onMouseUp() - return
  541. Entering ChooseLevelDlgGoBtn::onMouseUp(17015)
  542. Leaving ChooseLevelDlgGoBtn::onMouseUp() - return
  543. Entering ChooseLevelDlgGoBtn::onMouseUp(17015)
  544. Leaving ChooseLevelDlgGoBtn::onMouseUp() - return
  545. Entering ChooseLevelDlgGoBtn::onMouseUp(17015)
  546. Leaving ChooseLevelDlgGoBtn::onMouseUp() - return
  547. Entering ChooseLevelDlgGoBtn::onMouseUp(17015)
  548. Leaving ChooseLevelDlgGoBtn::onMouseUp() - return
  549. Entering ChooseLevelDlgGoBtn::onMouseUp(17015)
  550. Leaving ChooseLevelDlgGoBtn::onMouseUp() - return
  551. Entering ToggleConsole(1)
  552. Entering [CanvasCursorPackage]GuiCanvas::pushDialog(Canvas, ConsoleDlg, 99)
  553. Entering ConsoleDlg::onWake(16822)
  554. Entering ConsoleMessageLogView::onNewMessage(16830, 10, 29, 487)
  555. Leaving ConsoleMessageLogView::onNewMessage() - return
  556. Leaving ConsoleDlg::onWake() - return
  557. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  558. Entering showCursor()
  559. Leaving showCursor() - return
  560. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  561. Leaving [CanvasCursorPackage]GuiCanvas::pushDialog() - return
  562. Leaving ToggleConsole() - return
  563. Entering ConsoleMessageLogView::onNewMessage(16830, 10, 29, 494)
  564. Leaving ConsoleMessageLogView::onNewMessage() - return
  565. Entering ToggleConsole(0)
  566. Leaving ToggleConsole() - return
  567. Entering ConsoleMessageLogView::onNewMessage(16830, 10, 29, 496)
  568. Leaving ConsoleMessageLogView::onNewMessage() - return
  569. Entering ToggleConsole(1)
  570. Entering [CanvasCursorPackage]GuiCanvas::popDialog(Canvas, ConsoleDlg)
  571. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  572. Entering showCursor()
  573. Leaving showCursor() - return
  574. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  575. Leaving [CanvasCursorPackage]GuiCanvas::popDialog() - return
  576. Leaving ToggleConsole() - return
  577. Entering ToggleConsole(0)
  578. Leaving ToggleConsole() - return
  579. Entering [CanvasCursorPackage]GuiCanvas::popDialog(Canvas, ChooseLevelDlg)
  580. Entering ChooseLevelDlg::onSleep(17005)
  581. Leaving ChooseLevelDlg::onSleep() - return
  582. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  583. Entering showCursor()
  584. Leaving showCursor() - return
  585. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  586. Leaving [CanvasCursorPackage]GuiCanvas::popDialog() - return
  587. Entering MainMenuGui::onReturnTo(MainMenuGui)
  588. Leaving MainMenuGui::onReturnTo() - return
  589. Entering [tools]onExit()
  590. Entering onExit()
  591. Module Manager: Cannot unload explicit module Id 'Game' as it does not exist.
  592. Leaving onExit() - return
  593. tools/main.cs (230): Unable to find object: 'EditorSettings' attempting to call function 'write'
  594. Leaving [tools]onExit() - return
  595. Removing path expando of 'ToolsModule' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/tools'.
  596. Removing path expando of 'Verve' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/Verve'.
  597. Removing path expando of 'StaticShapeTest' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/StaticShapeTest'.
  598. Removing path expando of 'SpectatorGameplay' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/spectatorGameplay'.
  599. Removing path expando of 'pbr' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/pbr'.
  600. Removing path expando of 'FPSGameplay' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/FPSGameplay'.
  601. Removing path expando of 'UI' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/ui'.
  602. Entering BlankGame::destroy(16867)
  603. Leaving BlankGame::destroy() - return
  604. Removing path expando of 'BlankGame' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/data/BlankGame'.
  605. Removing path expando of 'CoreModule' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core'.
  606. Removing path expando of 'MainEditor' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/tools/MainEditor'.
  607. Removing path expando of 'Core_Console' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/console'.
  608. Entering Core_ClientServer::destroy(16673)
  609. Entering disconnect()
  610. Entering disconnectedCleanup()
  611. Entering [CanvasCursorPackage]GuiCanvas::setContent(Canvas, MainMenuGui)
  612. Entering MainMenuGui::onWake(16994)
  613. Leaving MainMenuGui::onWake() - return
  614. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  615. Entering showCursor()
  616. Leaving showCursor() - return
  617. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  618. Leaving [CanvasCursorPackage]GuiCanvas::setContent() - return
  619. Leaving disconnectedCleanup() - return
  620. Entering destroyServer()
  621. Entering onServerDestroyed()
  622. Leaving onServerDestroyed() - return
  623. Entering GameConnection::onDrop(16872, )
  624. Entering parseMissionGroupForIds(Entity, )
  625. core/clientServer/scripts/server/levelInfo.cs (143): Unable to find object: '' attempting to call function 'getCount'
  626. Leaving parseMissionGroupForIds() - return
  627. Entering removeFromServerGuidList()
  628. Leaving removeFromServerGuidList() - return
  629. Leaving GameConnection::onDrop() - return
  630. Entering getPrefpath()
  631. Entering getUserPath()
  632. C:/Users/Ackers/Documents
  633. Leaving getUserPath() - return C:/Users/Ackers/Documents/BaseGameTest
  634. Leaving getPrefpath() - return C:/Users/Ackers/Documents/BaseGameTest/preferences
  635. Exporting server prefs...
  636. Leaving destroyServer() - return
  637. Leaving disconnect() - return
  638. Entering sfxShutdown()
  639. Entering sfxGetMasterVolume()
  640. Leaving sfxGetMasterVolume() - return 0.8
  641. Entering sfxGetChannelVolume(0)
  642. Entering sfxOldChannelToGroup(0)
  643. Leaving sfxOldChannelToGroup() - return AudioChannelDefault
  644. Leaving sfxGetChannelVolume() - return 0
  645. Entering sfxGetChannelVolume(1)
  646. Entering sfxOldChannelToGroup(1)
  647. Leaving sfxOldChannelToGroup() - return AudioChannelGui
  648. Leaving sfxGetChannelVolume() - return 1
  649. Entering sfxGetChannelVolume(2)
  650. Entering sfxOldChannelToGroup(2)
  651. Leaving sfxOldChannelToGroup() - return AudioChannelEffects
  652. Leaving sfxGetChannelVolume() - return 1
  653. Entering sfxGetChannelVolume(3)
  654. Entering sfxOldChannelToGroup(3)
  655. Leaving sfxOldChannelToGroup() - return AudioChannelMessages
  656. Leaving sfxGetChannelVolume() - return 1
  657. Entering sfxGetChannelVolume(4)
  658. Entering sfxOldChannelToGroup(4)
  659. Leaving sfxOldChannelToGroup() - return AudioChannelMusic
  660. Leaving sfxGetChannelVolume() - return 1
  661. Entering sfxGetChannelVolume(5)
  662. Entering sfxOldChannelToGroup(5)
  663. Leaving sfxOldChannelToGroup() - return
  664. Leaving sfxGetChannelVolume() - return
  665. Entering sfxGetChannelVolume(6)
  666. Entering sfxOldChannelToGroup(6)
  667. Leaving sfxOldChannelToGroup() - return
  668. Leaving sfxGetChannelVolume() - return
  669. Entering sfxGetChannelVolume(7)
  670. Entering sfxOldChannelToGroup(7)
  671. Leaving sfxOldChannelToGroup() - return
  672. Leaving sfxGetChannelVolume() - return
  673. Entering sfxGetChannelVolume(8)
  674. Entering sfxOldChannelToGroup(8)
  675. Leaving sfxOldChannelToGroup() - return
  676. Leaving sfxGetChannelVolume() - return
  677. Leaving sfxShutdown() - return
  678. Exporting client prefs
  679. Entering getPrefpath()
  680. Entering getUserPath()
  681. C:/Users/Ackers/Documents
  682. Leaving getUserPath() - return C:/Users/Ackers/Documents/BaseGameTest
  683. Leaving getPrefpath() - return C:/Users/Ackers/Documents/BaseGameTest/preferences
  684. Exporting server prefs
  685. Leaving Core_ClientServer::destroy() - return
  686. Removing path expando of 'Core_ClientServer' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/clientServer'.
  687. Removing path expando of 'Core_GameObjects' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/gameObjects'.
  688. Removing path expando of 'Core_Components' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/components'.
  689. Removing path expando of 'Core_PostFX' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/postFX'.
  690. Removing path expando of 'Core_SFX' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/sfx'.
  691. Removing path expando of 'Core_Lighting' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/lighting'.
  692. Removing path expando of 'Core_GUI' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/gui'.
  693. Removing path expando of 'Core_Utility' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/utility'.
  694. Removing path expando of 'Core_Rendering' as 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseGameTest/game/core/rendering'.
  695. Entering onLightManagerDeactivate(Advanced Lighting)
  696. Entering onDeactivateAdvancedLM()
  697. core/lighting/scripts/advancedLighting_Init.cs (61): Unable to find object: 'AL_DeferredShading' attempting to call function 'disable'
  698. Leaving onDeactivateAdvancedLM() - return
  699. Leaving onLightManagerDeactivate() - return
  700. GFXTextureObject::dumpActiveTOs - no active TOs to dump.
  701. GFXPrimitiveBuffer::dumpActivePBs - no currently active PBs to dump. You are A-OK!
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