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- Pulsar sniper Fire rate and damage = too high
- Vapor cannon can remove props
- Zeala White hole thingie too op
- Supra Low utility high chance of rdm
- Phoenix sniper Fire rate too high can hip fire and headshot 100% of the time
- Ember pistol laser that can melt players in a few seconds
- Heatwave light rifle
- Pandemic rifle tracking shot fully charged almost 1 shots a player
- Grinder rifle 1 shots player insane fire rate
- Trace blaster epilepsy
- Acid rain DOT effect 1 shots lingers for a good few seconds
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