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- Mono path[0] = 'F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'F:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
- Vendor:
- VRAM: 4043 MB
- Driver: 26.21.14.3648
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.629 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.626948 ms
- 2019-11-16T17:44:18 0.012 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-11-16T17:44:18 0.067 INF Texture quality is set to 0
- 2019-11-16T17:44:18 0.068 INF Precaching...
- 2019-11-16T17:44:18 0.075 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-11-16T17:44:18 0.192 INF [EAC] Initializing ...
- 2019-11-16T17:44:18 0.196 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2019-11-16T17:44:22 4.034 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-11-16T17:44:22 4.041 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-11-16T17:44:26 7.784 INF Precaching file: Data/Bundles/terraintextures
- 2019-11-16T17:44:29 11.011 INF Precaching done
- 2019-11-16T17:44:29 11.012 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.575603 ms
- 2019-11-16T17:44:29 11.179 INF Awake
- 2019-11-16T17:44:29 11.238 WRN Localization: Duplicate key "xuiWater" found! Please check Localization file. Skipping entry...
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-11-16T17:44:29 11.254 INF Version: Alpha 18.1 (b8) Compatibility Version: Alpha 18.1, Build: Windows 64 Bit
- 2019-11-16T17:44:29 11.254 INF System information:
- 2019-11-16T17:44:29 11.254 INF OS: Windows 10 (10.0.0) 64bit
- 2019-11-16T17:44:29 11.255 INF CPU: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (cores: 8)
- 2019-11-16T17:44:29 11.255 INF RAM: 16344 MB
- 2019-11-16T17:44:29 11.255 INF GPU: NVIDIA GeForce GTX 970 (4043 MB)
- 2019-11-16T17:44:29 11.255 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-11-16T17:44:29 11.255 INF Last played version: Alpha 18.1
- 2019-11-16T17:44:29 11.256 INF Local UTC offset: 10 hours
- 2019-11-16T17:44:29 11.263 INF Command line arguments: F:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile F:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-11-16__17-44-02.txt
- 2019-11-16T17:44:29 11.264 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-11-16T17:44:29 11.264 INF Starting PlayerInputManager...
- 2019-11-16T17:44:29 11.334 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2019-11-16T17:44:29 11.469 INF Starting UserProfileManager...
- 2019-11-16T17:44:30 11.568 INF Occlusion: Awake
- 2019-11-16T17:44:30 11.579 INF ApplyAllOptions streaming True, budget 3638.7 MB
- 2019-11-16T17:44:30 11.580 INF ApplyAllOptions current screen 1920 x 1200, 59hz, window 1920 x 1200, fullscreen True FullScreenWindow
- 2019-11-16T17:44:30 11.580 INF Texture quality is set to 0
- 2019-11-16T17:44:30 11.581 INF ApplyTextureFilter 1, AF Enable
- 2019-11-16T17:44:31 12.867 INF [MODS] No mods folder found
- 2019-11-16T17:44:31 12.879 INF Loading permissions file at 'C:\Users\Timothy\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-11-16T17:44:31 12.933 INF Loading permissions file done.
- 2019-11-16T17:44:31 12.999 INF Awake done in 1820 ms
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
- Total: 6.499510 ms (FindLiveObjects: 0.300175 ms CreateObjectMapping: 0.059334 ms MarkObjects: 6.074237 ms DeleteObjects: 0.065179 ms)
- 2019-11-16T17:44:31 13.315 INF User joined: Spud42
- 2019-11-16T17:44:32 13.626 INF Reloading serveradmin.xml
- 2019-11-16T17:44:32 13.626 INF Loading permissions file at 'C:\Users\Timothy\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-11-16T17:44:32 13.627 INF Loading permissions file done.
- 2019-11-16T17:44:34 16.225 INF UMA Overlay loading took 2262 ms
- 2019-11-16T17:44:34 16.228 INF UMA Slot loading took 1 ms
- 2019-11-16T17:44:36 17.713 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2019-11-16T17:44:37 19.430 INF WorldStaticData.Init() needed 2.940s
- 2019-11-16T17:44:39 20.648 INF [Steamworks.NET] Login ok.
- 2019-11-16T17:44:39 20.999 INF AchievementManager: Received stats and achievements from Steam
- 2019-11-16T17:49:50 332.293 INF NET: Starting server protocols
- 2019-11-16T17:49:50 332.318 INF NET: LiteNetLib server started
- 2019-11-16T17:49:50 332.320 INF [Steamworks.NET] NET: Server started
- 2019-11-16T17:49:50 332.320 INF Started thread SteamNetworkingServer
- 2019-11-16T17:49:50 332.321 INF StartGame
- 2019-11-16T17:49:50 332.378 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 30
- GamePref.BedrollExpiryTime = 60
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 4
- GamePref.BloodMoonFrequency = 0
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = -1
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 16
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 3
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = a18.1b7
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.1
- GamePref.GameWorld = Cupeki Valley
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 0
- GamePref.LandClaimDecayMode = 2
- GamePref.LandClaimExpiryTime = 30
- GamePref.LandClaimOfflineDurabilityModifier = 256
- GamePref.LandClaimOnlineDurabilityModifier = 256
- GamePref.LandClaimSize = 71
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.75
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = False
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsFieldOfView = 65
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.4879309
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 200
- GamePref.OptionsReflectionQuality = 2
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 50
- GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 2
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTextureFilter = 1
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 2
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.1
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198008096350
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = Spud42
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Timothy\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Timothy\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 0
- GamePref.ZombieFeralMove = 2
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 2
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-11-16T17:49:50 332.404 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2019-11-16T17:49:51 332.893 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2019-11-16T17:49:51 332.893 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2019-11-16T17:49:51 332.893 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2019-11-16T17:49:56 338.026 INF Block IDs with mapping
- 2019-11-16T17:49:56 338.026 INF BlockIDs from Mapping
- 2019-11-16T17:49:58 340.266 INF Item IDs with mapping
- 2019-11-16T17:49:58 340.266 INF ItemIDs from Mapping
- 2019-11-16T17:50:05 346.930 INF createWorld: Cupeki Valley, a18.1b7, GameModeSurvival
- 2019-11-16T17:50:05 346.931 INF Occlusion: Enabled
- 2019-11-16T17:50:05 347.299 INF Started thread ChunkCalc
- 2019-11-16T17:50:05 347.300 INF Started thread ChunkRegeneration
- 2019-11-16T17:50:06 347.819 INF World.Load: Cupeki Valley
- 2019-11-16T17:50:06 347.828 INF BloodMoon SetDay: day 0, last day 0, freq 0, range 0
- 2019-11-16T17:50:06 347.830 INF BloodMoon SetDay: day 0, last day 0, freq 0, range 0
- 2019-11-16T17:50:08 350.278 INF ShapeControllers: 64
- 2019-11-16T17:50:20 362.416 INF Started thread GenerateChunks
- 2019-11-16T17:50:21 363.236 INF Loading dtm raw file took 817ms
- 2019-11-16T17:50:22 363.882 INF Biomes image size w= 8192, h = 8192
- 2019-11-16T17:50:23 364.908 INF Loading and creating biomes took 1671ms
- 2019-11-16T17:50:29 371.086 INF Loading and creating shader control textures took 6177ms
- 2019-11-16T17:50:34 376.457 INF Loading and parsing of generator took 5371ms
- 2019-11-16T17:50:35 376.553 INF Started thread SaveChunks C:\Users\Timothy\AppData\Roaming/7DaysToDie/Saves/Cupeki Valley/a18.1b7\Region
- 2019-11-16T17:50:36 378.311 INF [DECO] read 235/273
- 2019-11-16T17:50:38 380.188 INF AstarManager Init
- 2019-11-16T17:50:39 380.799 INF Weather Packages Created FROM BIOMES
- 2019-11-16T17:50:39 380.800 INF createWorld() done
- 2019-11-16T17:50:39 380.801 INF Calculating world hashes
- 2019-11-16T17:50:39 380.802 INF Loading players.xml
- 2019-11-16T17:50:39 381.001 INF Created player with id=171
- 2019-11-16T17:50:39 381.068 WRN InitBreadCrumbs Spud42 (-2757.1, 71.1, -779.9)
- 2019-11-16T17:50:39 381.072 INF Loaded player
- 2019-11-16T17:50:40 381.512 INF VehicleManager C:\Users\Timothy\AppData\Roaming/7DaysToDie/Saves/Cupeki Valley/a18.1b7/vehicles.dat, loaded 0
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-16T17:50:40 381.715 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
- 2019-11-16T17:50:40 381.715 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 4, default = 8
- 2019-11-16T17:50:40 381.716 INF Origin Reposition (0.0, 0.0, 0.0) to (-2752.0, 64.0, -768.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-16T17:50:40 381.764 INF [DECO] written 235/273
- 2019-11-16T17:50:40 381.870 INF OpenSpawnWindow
- 2019-11-16T17:50:40 381.925 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-16T17:50:42 383.752 INF [Steamworks.NET] GameServer.Init successful
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-16T17:50:43 384.597 INF Respawn almost done
- 2019-11-16T17:50:43 384.603 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -2757, 71, -779): localplayer
- 2019-11-16T17:50:43 384.608 INF DMS Entered Game!
- 2019-11-16T17:50:43 385.311 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130542793531397, public IP=60.226.191.135
- 2019-11-16T17:50:43 385.328 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2019-11-16T17:50:44 385.800 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240989932765, server SteamID=90130542793531397, server public IP=60.226.191.135, server port=26900
- 2019-11-16T17:50:44 385.804 INF [Steamworks.NET] Lobby entered: 109775240989932765
- 2019-11-16T17:50:46 388.360 INF Calculating hashes took 7559 ms (world size 671 MiB)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-11-16T17:51:10 411.657 INF Time: 6.40m FPS: 59.97 Heap: 2705.8MB Max: 2705.8MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5621.9MB
- 2019-11-16T17:51:40 441.653 INF Time: 6.90m FPS: 59.95 Heap: 2729.8MB Max: 2729.8MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5606.2MB
- 2019-11-16T17:52:10 471.660 INF Time: 7.40m FPS: 59.96 Heap: 2752.0MB Max: 2752.0MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5598.8MB
- 2019-11-16T17:52:40 501.648 INF VehicleManager saving 0 (0 / 0)
- 2019-11-16T17:52:40 501.664 INF Time: 7.90m FPS: 59.95 Heap: 2633.2MB Max: 2752.0MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5603.1MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-11-16T17:53:10 531.674 INF Time: 8.40m FPS: 59.94 Heap: 2655.6MB Max: 2752.0MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5857.0MB
- 2019-11-16T17:53:40 561.684 INF Time: 8.90m FPS: 59.96 Heap: 2676.2MB Max: 2752.0MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5720.5MB
- Can not play a disabled audio source
- (Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioSource.cpp Line: 456)
- 2019-11-16T17:54:10 591.693 INF Time: 9.40m FPS: 59.96 Heap: 2695.0MB Max: 2752.0MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5731.2MB
- 2019-11-16T17:54:40 621.653 INF VehicleManager saving 0 (0 / 0)
- 2019-11-16T17:54:40 621.700 INF Time: 9.90m FPS: 59.95 Heap: 2720.1MB Max: 2752.0MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5598.5MB
- 2019-11-16T17:55:10 651.707 INF Time: 10.40m FPS: 60.01 Heap: 2746.0MB Max: 2752.0MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5598.3MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-11-16T17:55:40 681.714 INF Time: 10.90m FPS: 58.35 Heap: 2664.5MB Max: 2752.0MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5834.1MB
- 2019-11-16T17:56:10 711.722 INF Time: 11.40m FPS: 59.95 Heap: 2682.7MB Max: 2752.0MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5797.3MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-11-16T17:56:40 741.676 INF VehicleManager saving 0 (0 / 0)
- 2019-11-16T17:56:40 741.739 INF Time: 11.90m FPS: 59.95 Heap: 2642.3MB Max: 2752.0MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5884.8MB
- 2019-11-16T17:57:10 771.739 INF Time: 12.40m FPS: 59.92 Heap: 2655.1MB Max: 2752.0MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5965.6MB
- 2019-11-16T17:57:40 801.742 INF Time: 12.90m FPS: 59.95 Heap: 2667.8MB Max: 2752.0MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5959.9MB
- 2019-11-16T17:58:10 831.756 INF Time: 13.40m FPS: 59.95 Heap: 2684.2MB Max: 2752.0MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5964.9MB
- Can not play a disabled audio source
- (Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioSource.cpp Line: 456)
- 2019-11-16T17:58:40 861.678 INF VehicleManager saving 0 (0 / 0)
- 2019-11-16T17:58:40 861.764 INF Time: 13.90m FPS: 59.95 Heap: 2698.5MB Max: 2752.0MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 5964.5MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-11-16T17:59:10 891.771 INF Time: 14.40m FPS: 59.97 Heap: 2721.5MB Max: 2752.0MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 6140.7MB
- 2019-11-16T17:59:40 921.781 INF Time: 14.90m FPS: 59.89 Heap: 2744.3MB Max: 2752.0MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 6184.2MB
- 2019-11-16T18:00:10 951.789 INF Time: 15.40m FPS: 58.89 Heap: 2766.2MB Max: 2766.2MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 6202.4MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-11-16T18:00:40 981.691 INF VehicleManager saving 0 (0 / 0)
- 2019-11-16T18:00:40 981.802 INF Time: 15.90m FPS: 60.10 Heap: 2680.9MB Max: 2766.2MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 6212.4MB
- 2019-11-16T18:01:10 1011.816 INF Time: 16.40m FPS: 59.98 Heap: 2693.1MB Max: 2766.2MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 6232.7MB
- 2019-11-16T18:01:40 1041.829 INF Time: 16.90m FPS: 59.85 Heap: 2705.1MB Max: 2766.2MB Chunks: 306 CGO: 254 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 6255.1MB
- 2019-11-16T18:02:07 1069.350 INF 1049.977 SleeperVolume -2745, 57, -857. Spawning at -2744, 58, -851, group 'sleeperHordeStageGS5', class zombieCheerleader, count 1
- 2019-11-16T18:02:07 1069.451 INF 1050.08 SleeperVolume -2745, 57, -857. Spawning at -2726, 58, -845, group 'sleeperHordeStageGS5', class zombieMarlene, count 1
- 2019-11-16T18:02:08 1069.548 INF 1050.178 SleeperVolume -2745, 57, -857. Spawning at -2735, 60, -849, group 'sleeperHordeStageGS5', class zombieSteve, count 1
- 2019-11-16T18:02:08 1069.651 INF 1050.28 SleeperVolume -2745, 57, -857. Spawning at -2737, 61, -849, group 'sleeperHordeStageGS5', class zombieDarlene, count 1
- 2019-11-16T18:02:08 1069.748 INF 1050.378 SleeperVolume -2745, 57, -857. Spawning at -2744, 58, -849, group 'sleeperHordeStageGS5', class zombieMarlene, count 1
- 2019-11-16T18:02:08 1069.851 INF 1050.48 SleeperVolume -2745, 57, -857. Spawning at -2735, 60, -845, group 'sleeperHordeStageGS5', class zombieSteve, count 6
- 2019-11-16T18:02:08 1069.948 INF 1050.578 SleeperVolume -2745, 57, -857. Spawning at -2730, 58, -845, group 'sleeperHordeStageGS5', class zombieArlene, count 6
- 2019-11-16T18:02:10 1071.839 INF Time: 17.40m FPS: 60.01 Heap: 2737.4MB Max: 2766.2MB Chunks: 306 CGO: 252 Ply: 1 Zom: 8 Ent: 9 (10) Items: 0 CO: 1 RSS: 6263.9MB
- C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp(228) : Error executing sound->getNumSubSounds(&numSubSounds) (Operation could not be performed because specified sound/DSP connection is not ready. )
- (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.h Line: 15)
- 2019-11-16T18:02:40 1101.693 INF VehicleManager saving 0 (0 / 0)
- 2019-11-16T18:02:40 1101.844 INF Time: 17.90m FPS: 59.92 Heap: 2763.5MB Max: 2766.2MB Chunks: 306 CGO: 247 Ply: 1 Zom: 3 Ent: 4 (13) Items: 1 CO: 1 RSS: 6264.6MB
- 2019-11-16T18:03:10 1131.851 INF Time: 18.40m FPS: 59.14 Heap: 2713.6MB Max: 2766.2MB Chunks: 306 CGO: 246 Ply: 1 Zom: 3 Ent: 4 (10) Items: 0 CO: 1 RSS: 6280.6MB
- 2019-11-16T18:03:40 1161.854 INF Time: 18.90m FPS: 54.38 Heap: 2724.6MB Max: 2766.2MB Chunks: 306 CGO: 244 Ply: 1 Zom: 3 Ent: 5 (12) Items: 1 CO: 1 RSS: 6285.4MB
- 2019-11-16T18:04:10 1191.875 INF Time: 19.40m FPS: 38.35 Heap: 2737.2MB Max: 2766.2MB Chunks: 306 CGO: 255 Ply: 1 Zom: 5 Ent: 9 (17) Items: 2 CO: 1 RSS: 6295.9MB
- 2019-11-16T18:04:40 1221.706 INF VehicleManager saving 0 (0 / 0)
- 2019-11-16T18:04:40 1221.875 INF Time: 19.90m FPS: 34.25 Heap: 2744.8MB Max: 2766.2MB Chunks: 306 CGO: 254 Ply: 1 Zom: 4 Ent: 7 (17) Items: 2 CO: 1 RSS: 6282.1MB
- 2019-11-16T18:04:58 1239.913 INF 1220.542 SleeperVolume -2759, 54, -1038. Restoring at -2738, 54, -1018 'zombieUtilityWorker', count 4
- 2019-11-16T18:04:58 1240.009 INF 1220.638 SleeperVolume -2759, 54, -1038. Restoring at -2749, 54, -1020 'zombieUtilityWorker', count 4
- 2019-11-16T18:05:10 1251.885 INF Time: 20.40m FPS: 48.59 Heap: 2756.2MB Max: 2766.2MB Chunks: 306 CGO: 241 Ply: 1 Zom: 6 Ent: 8 (20) Items: 2 CO: 1 RSS: 6292.7MB
- 2019-11-16T18:05:40 1281.891 INF Time: 20.90m FPS: 59.95 Heap: 2775.2MB Max: 2775.2MB Chunks: 306 CGO: 241 Ply: 1 Zom: 5 Ent: 7 (20) Items: 2 CO: 1 RSS: 6291.9MB
- 2019-11-16T18:06:10 1311.902 INF Time: 21.40m FPS: 59.88 Heap: 2796.4MB Max: 2796.4MB Chunks: 306 CGO: 240 Ply: 1 Zom: 5 Ent: 7 (20) Items: 2 CO: 1 RSS: 6294.6MB
- 2019-11-16T18:06:40 1341.706 INF VehicleManager saving 0 (0 / 0)
- 2019-11-16T18:06:40 1341.906 INF Time: 21.90m FPS: 59.96 Heap: 2819.7MB Max: 2819.7MB Chunks: 306 CGO: 240 Ply: 1 Zom: 5 Ent: 7 (20) Items: 2 CO: 1 RSS: 6325.7MB
- 2019-11-16T18:07:10 1371.911 INF Time: 22.40m FPS: 59.98 Heap: 2838.0MB Max: 2838.0MB Chunks: 306 CGO: 240 Ply: 1 Zom: 5 Ent: 7 (20) Items: 2 CO: 1 RSS: 6346.8MB
- 2019-11-16T18:07:35 1397.380 INF Entity zombieUtilityWorker 1137 killed by Spud42 171
- 2019-11-16T18:07:40 1401.921 INF Time: 22.90m FPS: 60.08 Heap: 2758.5MB Max: 2838.0MB Chunks: 306 CGO: 240 Ply: 1 Zom: 4 Ent: 7 (18) Items: 0 CO: 1 RSS: 6361.2MB
- 2019-11-16T18:08:10 1431.932 INF Time: 23.40m FPS: 60.03 Heap: 2770.0MB Max: 2838.0MB Chunks: 306 CGO: 240 Ply: 1 Zom: 4 Ent: 8 (20) Items: 2 CO: 1 RSS: 6363.6MB
- 2019-11-16T18:08:40 1461.721 INF VehicleManager saving 0 (0 / 0)
- 2019-11-16T18:08:40 1461.937 INF Time: 23.90m FPS: 59.96 Heap: 2781.1MB Max: 2838.0MB Chunks: 306 CGO: 240 Ply: 1 Zom: 4 Ent: 8 (20) Items: 2 CO: 1 RSS: 6372.8MB
- 2019-11-16T18:08:54 1475.699 INF Entity zombieUtilityWorker 1136 killed by Spud42 171
- 2019-11-16T18:08:54 1475.700 INF Spud42 made level 4 (was 3), exp for next level 12658
- 2019-11-16T18:08:56 1477.549 INF MinEventLogMessage: XP gained during the last level:
- 2019-11-16T18:08:56 1477.549 INF CVarLogValue: $xpFromLootThisLevel == 172
- 2019-11-16T18:08:56 1477.549 INF CVarLogValue: $xpFromHarvestingThisLevel == 4373
- 2019-11-16T18:08:56 1477.549 INF CVarLogValue: $xpFromKillThisLevel == 6712
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-16T18:09:10 1491.944 INF Time: 24.40m FPS: 59.91 Heap: 2791.9MB Max: 2838.0MB Chunks: 306 CGO: 224 Ply: 1 Zom: 3 Ent: 6 (20) Items: 2 CO: 1 RSS: 6378.7MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-16T18:09:28 1509.846 INF Entity zombieMarlene 1127 killed by Spud42 171
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-16T18:09:40 1521.952 INF Time: 24.90m FPS: 59.94 Heap: 2805.8MB Max: 2838.0MB Chunks: 306 CGO: 225 Ply: 1 Zom: 2 Ent: 5 (20) Items: 2 CO: 1 RSS: 6394.4MB
- 2019-11-16T18:10:04 1545.755 INF Entity zombieBusinessMan 1135 killed by Spud42 171
- 2019-11-16T18:10:10 1551.971 INF Time: 25.40m FPS: 59.96 Heap: 2827.1MB Max: 2838.0MB Chunks: 306 CGO: 231 Ply: 1 Zom: 4 Ent: 8 (27) Items: 4 CO: 1 RSS: 6438.8MB
- 2019-11-16T18:10:40 1581.724 INF VehicleManager saving 0 (0 / 0)
- 2019-11-16T18:10:40 1581.972 INF Time: 25.90m FPS: 60.14 Heap: 2855.4MB Max: 2855.4MB Chunks: 306 CGO: 232 Ply: 1 Zom: 4 Ent: 8 (28) Items: 5 CO: 1 RSS: 6455.3MB
- 2019-11-16T18:11:03 1605.348 INF 1585.978 SleeperVolume -2756, 52, -1047. Spawning at -2742, 52, -1046, group 'ZombieBearsGroup', class animalZombieBear, count 4
- 2019-11-16T18:11:04 1606.267 INF UnloadUnusedAssets 20.41049
- Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 18994 unused Assets to reduce memory usage. Loaded Objects now: 524226.
- Total: 539.435337 ms (FindLiveObjects: 43.212664 ms CreateObjectMapping: 17.662988 ms MarkObjects: 444.036904 ms DeleteObjects: 34.522781 ms)
- 2019-11-16T18:11:10 1612.232 INF Time: 26.40m FPS: 59.89 Heap: 2876.2MB Max: 2876.2MB Chunks: 306 CGO: 232 Ply: 1 Zom: 5 Ent: 9 (30) Items: 5 CO: 1 RSS: 6494.5MB
- 2019-11-16T18:11:40 1642.246 INF Time: 26.90m FPS: 59.97 Heap: 2796.5MB Max: 2876.2MB Chunks: 306 CGO: 232 Ply: 1 Zom: 4 Ent: 7 (30) Items: 3 CO: 1 RSS: 6464.2MB
- 2019-11-16T18:12:10 1672.253 INF Time: 27.40m FPS: 60.05 Heap: 2809.3MB Max: 2876.2MB Chunks: 306 CGO: 232 Ply: 1 Zom: 4 Ent: 7 (30) Items: 3 CO: 1 RSS: 6466.0MB
- 2019-11-16T18:12:40 1701.977 INF VehicleManager saving 0 (0 / 0)
- 2019-11-16T18:12:40 1702.258 INF Time: 27.90m FPS: 59.96 Heap: 2822.3MB Max: 2876.2MB Chunks: 306 CGO: 232 Ply: 1 Zom: 3 Ent: 8 (32) Items: 5 CO: 1 RSS: 6403.3MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-16T18:13:10 1732.264 INF Time: 28.40m FPS: 59.96 Heap: 2833.5MB Max: 2876.2MB Chunks: 306 CGO: 247 Ply: 1 Zom: 1 Ent: 6 (32) Items: 5 CO: 1 RSS: 6266.9MB
- 2019-11-16T18:13:40 1762.266 INF Time: 28.90m FPS: 59.95 Heap: 2848.2MB Max: 2876.2MB Chunks: 306 CGO: 247 Ply: 1 Zom: 1 Ent: 4 (32) Items: 5 CO: 1 RSS: 6009.5MB
- 2019-11-16T18:14:10 1792.272 INF Time: 29.40m FPS: 59.94 Heap: 2863.6MB Max: 2876.2MB Chunks: 306 CGO: 247 Ply: 1 Zom: 1 Ent: 4 (32) Items: 5 CO: 1 RSS: 6008.2MB
- 2019-11-16T18:14:40 1821.982 INF VehicleManager saving 0 (0 / 0)
- 2019-11-16T18:14:40 1822.279 INF Time: 29.90m FPS: 59.95 Heap: 2880.5MB Max: 2880.5MB Chunks: 306 CGO: 247 Ply: 1 Zom: 1 Ent: 3 (32) Items: 5 CO: 1 RSS: 6009.0MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-16T18:14:50 1832.255 INF 1812.647 SleeperVolume -2756, 52, -1047. Restoring at -2742, 52, -1046 'animalZombieBear', count 1
- 2019-11-16T18:15:10 1852.294 INF Time: 30.40m FPS: 59.93 Heap: 2899.8MB Max: 2899.8MB Chunks: 306 CGO: 247 Ply: 1 Zom: 4 Ent: 6 (36) Items: 6 CO: 1 RSS: 6030.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-11-16T18:15:40 1882.301 INF Time: 30.90m FPS: 59.95 Heap: 2821.2MB Max: 2899.8MB Chunks: 306 CGO: 247 Ply: 1 Zom: 4 Ent: 6 (33) Items: 3 CO: 1 RSS: 6252.5MB
- 2019-11-16T18:16:10 1912.306 INF Time: 31.40m FPS: 59.93 Heap: 2841.3MB Max: 2899.8MB Chunks: 306 CGO: 247 Ply: 1 Zom: 4 Ent: 6 (33) Items: 3 CO: 1 RSS: 6258.8MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-16T18:16:40 1941.997 INF VehicleManager saving 0 (0 / 0)
- 2019-11-16T18:16:40 1942.312 INF Time: 31.90m FPS: 60.01 Heap: 2852.7MB Max: 2899.8MB Chunks: 306 CGO: 247 Ply: 1 Zom: 3 Ent: 5 (33) Items: 3 CO: 1 RSS: 6264.4MB
- 2019-11-16T18:16:40 1942.352 INF 1922.743 SleeperVolume -2756, 52, -1047. Restoring at -2742, 52, -1046 'animalZombieBear', count 3
- 2019-11-16T18:17:10 1972.324 INF Time: 32.40m FPS: 59.73 Heap: 2864.5MB Max: 2899.8MB Chunks: 306 CGO: 234 Ply: 1 Zom: 4 Ent: 6 (34) Items: 3 CO: 1 RSS: 6265.9MB
- 2019-11-16T18:17:27 1988.577 INF Entity zombieArlene 1158 killed by Spud42 171
- 2019-11-16T18:17:38 2000.098 INF Entity zombieSteveCrawler 1157 killed by Spud42 171
- 2019-11-16T18:17:40 2002.331 INF Time: 32.90m FPS: 59.09 Heap: 2876.3MB Max: 2899.8MB Chunks: 306 CGO: 230 Ply: 1 Zom: 2 Ent: 6 (34) Items: 3 CO: 1 RSS: 6258.0MB
- 2019-11-16T18:18:10 2032.337 INF Time: 33.40m FPS: 59.94 Heap: 2892.0MB Max: 2899.8MB Chunks: 306 CGO: 231 Ply: 1 Zom: 2 Ent: 4 (34) Items: 3 CO: 1 RSS: 6257.1MB
- 2019-11-16T18:18:39 2060.729 WRN Entity [type=EntityItem, name=resourceRockSmall, cnt=26] fell off the world, id=1163 pos=(-2742.7, -0.2, -1059.9)
- 2019-11-16T18:18:40 2061.998 INF VehicleManager saving 0 (0 / 0)
- 2019-11-16T18:18:40 2062.347 INF Time: 33.90m FPS: 59.98 Heap: 2908.4MB Max: 2908.4MB Chunks: 306 CGO: 231 Ply: 1 Zom: 2 Ent: 4 (38) Items: 4 CO: 1 RSS: 6261.3MB
- 2019-11-16T18:19:10 2092.362 INF Time: 34.41m FPS: 59.91 Heap: 2924.6MB Max: 2924.6MB Chunks: 306 CGO: 245 Ply: 1 Zom: 2 Ent: 4 (38) Items: 4 CO: 1 RSS: 6258.9MB
- Crash!!!
- SymInit: Symbol-SearchPath: '.;F:\SteamLibrary\steamapps\common\7 Days To Die;F:\SteamLibrary\steamapps\common\7 Days To Die;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'Timothy'
- OS-Version: 10.0.0
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- C:\WINDOWS\system32\schannel.DLL:schannel.DLL (00007FFD38670000), size: 495616 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.16299.1059
- C:\WINDOWS\SYSTEM32\mskeyprotect.dll:mskeyprotect.dll (00007FFD2DF00000), size: 81920 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.16299.15
- C:\WINDOWS\SYSTEM32\ncrypt.dll:ncrypt.dll (00007FFD38DD0000), size: 155648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.16299.15
- C:\WINDOWS\SYSTEM32\NTASN1.dll:NTASN1.dll (00007FFD38D90000), size: 221184 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.16299.15
- C:\WINDOWS\system32\ncryptsslp.dll:ncryptsslp.dll (00007FFD2DFB0000), size: 135168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.16299.579
- C:\WINDOWS\system32\napinsp.dll:napinsp.dll (00007FFD338F0000), size: 90112 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.16299.15
- C:\WINDOWS\system32\pnrpnsp.dll:pnrpnsp.dll (00007FFD338D0000), size: 106496 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.16299.15
- C:\WINDOWS\system32\NLAapi.dll:NLAapi.dll (00007FFD375E0000), size: 98304 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.16299.248
- C:\WINDOWS\System32\winrnr.dll:winrnr.dll (00007FFD338C0000), size: 57344 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.16299.15
- D:\Games\crashhandler64.dll:crashhandler64.dll (00007FFD20B70000), size: 1634304 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 5.46.90.21
- C:\WINDOWS\SYSTEM32\WININET.dll:WININET.dll (00007FFD1D800000), size: 4861952 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 11.0.16299.1029
- C:\WINDOWS\SYSTEM32\Wlanapi.dll:Wlanapi.dll (00007FFD34C90000), size: 425984 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.16299.334
- C:\WINDOWS\SYSTEM32\gpapi.dll:gpapi.dll (00007FFD38080000), size: 139264 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.16299.334
- C:\Windows\System32\cryptnet.dll:cryptnet.dll (00007FFD377B0000), size: 192512 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.16299.15
- C:\WINDOWS\SYSTEM32\WINNSI.DLL:WINNSI.DLL (00007FFD357D0000), size: 45056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.16299.15
- C:\WINDOWS\SYSTEM32\webio.dll:webio.dll (00007FFD2BA50000), size: 610304 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.16299.820
- F:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Plugins\getrss.dll:getrss.dll (000000006D3C0000), size: 53248 (result: 0), SymType: '-deferred-', PDB: ''
- C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFD2C120000), size: 1867776 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.16299.15
- ========== OUTPUTTING STACK TRACE ==================
- 0x00007FFCFAB2E000 (UnityPlayer) GfxDeviceD3D11Base::EndOfFrameBookkeeping
- 0x00007FFCFAB30231 (UnityPlayer) GfxDeviceD3D11Base::PresentFrame
- 0x00007FFCFAB90202 (UnityPlayer) GfxDeviceWorker::RunCommand
- 0x00007FFCFAB953BB (UnityPlayer) GfxDeviceWorker::RunExt
- 0x00007FFCFAB95498 (UnityPlayer) GfxDeviceWorker::RunGfxDeviceWorker
- 0x00007FFCFAE538A9 (UnityPlayer) Thread::RunThreadWrapper
- 0x00007FFD3CC837E4 (KERNEL32) BaseThreadInitThunk
- 0x00007FFD3CFBCB81 (ntdll) RtlUserThreadStart
- ========== END OF STACKTRACE ===========
- A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
- * C:/Users/Timothy/AppData/Local/Temp/The Fun Pimps/7 Days To Die/Crashes
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