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  1. Log uploaded on Friday, August 09, 2019, 2:24:17 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
  5. Expanded Prosthetics and Organ Engineering: (no assemblies)
  6. Tilled Soil: (no assemblies)
  7. Industrial Rollers: RimWorldIndustrialRollers(2.4.3.0)
  8. Feed The Colonists: (no assemblies)
  9. [sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
  10. Misc. Training: TrainingFacility(1.0.0.0)
  11. FishIndustry: FishIndustry(1.0.0.0)
  12. Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
  13. Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.6.0)
  14. Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
  15. Quarry 1.0: Quarry(0.19.0.0)
  16. More Vanilla Turrets 1.0: (no assemblies)
  17. QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.8.0)
  18. Annoyance Remover v0.05: (no assemblies)
  19. Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
  20. [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
  21. [FSF] Rain Washes Away Filth: (no assemblies)
  22. Better Traders (x2): (no assemblies)
  23. Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(av:1.0.0.0,fv:1.0.22)
  24.  
  25. Active Harmony patches:
  26. ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
  27. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  28. AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
  29. BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  30. Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  31. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  32. Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
  33. CaravanEnterMapUtility.Enter: PRE: MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
  34. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  35. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  36. DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
  37. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  38. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  39. ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
  40. FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
  41. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  42. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  43. ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
  44. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  45. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  46. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  47. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  48. GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
  49. GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  50. ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
  51. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  52. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  53. JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
  54. JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
  55. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  56. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  57. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
  58. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  59. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  60. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  61. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  62. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  63. MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
  64. MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix
  65. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  66. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  67. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  68. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  69. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  70. Pawn.Kill: post: AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
  71. Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
  72. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  73. PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix post: AvoidFriendlyFire.PawnNameColorUtility_PawnNameColorOf_Patch.Postfix
  74. PawnUIOverlay.DrawPawnGUIOverlay: PRE: AvoidFriendlyFire.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix
  75. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  76. Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
  77. Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
  78. Pawn_DraftController.set_Drafted: post: AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
  79. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  80. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  81. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  82. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  83. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  84. Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
  85. Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
  86. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  87. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  88. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  89. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  90. SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
  91. SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
  92. SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
  93. SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
  94. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  95. Targeter.TargeterUpdate: post: AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
  96. TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  97. ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix
  98. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  99. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  100. Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
  101. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  102. TooltipUtility.ShotCalculationTipString: PRE: AvoidFriendlyFire.TooltipUtility_ShotCalculationTipString_Patch.Prefix
  103. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  104. TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
  105. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  106. Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
  107. WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
  108. WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt+HasJobOnThing.Postfix
  109. World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
  110. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, io.github.ratysz.madskills, de.hatti.rimworld.mod.qualitybuilder, HugsLib.MapReroll, HugsLib.AvoidFriendlyFire, HugsLib.Hospitality
  111.  
  112. Platform information: (hidden, use publishing options to include)
  113.  
  114. Log file contents:
  115. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  116. GfxDevice: [Renderer information redacted]
  117. Begin MonoManager ReloadAssembly
  118. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  119. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  120. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  121. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  122. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  123. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  124. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  125. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  126. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  127. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  128. desktop: 1920x1080 144Hz; virtual: 3840x1080 at 0,0
  129. RimWorld 1.0.2282 rev726
  130.  
  131. [HugsLib] version 6.1.3
  132.  
  133. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
  134.  
  135. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
  136.  
  137. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
  138.  
  139. [MadSkills]: changed behavior of Great Memory trait.
  140.  
  141. Translation data for language English has 1 errors. Generate translation report for more info.
  142.  
  143. OnLevelWasLoaded was found on ModInitializerComponent
  144. This message has been deprecated and will be removed in a later version of Unity.
  145. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  146. (Filename: Line: 376)
  147.  
  148. [HugsLib] initializing MapReroll, AvoidFriendlyFire, Hospitality
  149.  
  150. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  151.  
  152. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
  153.  
  154. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  155. QualityBuilder added property to '117' things
  156.  
  157.  
  158. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 9255.
  159. Total: 72.403564 ms (FindLiveObjects: 0.423168 ms CreateObjectMapping: 0.871425 ms MarkObjects: 71.068275 ms DeleteObjects: 0.040192 ms)
  160.  
  161. Loading game from file When pigs fly with mods Core, HugsLib, Expanded Prosthetics and Organ Engineering, Tilled Soil, Industrial Rollers, Feed The Colonists, [sd] advanced powergeneration, Misc. Training, FishIndustry, Map Reroll, Avoid Friendly Fire, Door Mat R1.0, Quarry 1.0, More Vanilla Turrets 1.0, QualityBuilder, Annoyance Remover v0.05, Mad Skills, [KV] Trading Spot - 1.0, [FSF] Rain Washes Away Filth, Better Traders (x2), Hospitality
  162.  
  163. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  164.  
  165. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20777.
  166. Total: 186.830872 ms (FindLiveObjects: 1.176833 ms CreateObjectMapping: 2.100483 ms MarkObjects: 183.523102 ms DeleteObjects: 0.029696 ms)
  167.  
  168. QualityBuilder added to orders category.
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