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- Ancient Aparation:
- Armor increased by 2
- Cold feet now freeze after 3 seconds. Damage rescaled from 37.5/50/62.5/75 to 60/75/90/105
- Chilling touch radius increased from 525 to 650
- Ice Blast now can be upgraded by AS (dmg. increased to 350/450/550; Frostbite Damage increased to 20/30/40)
- Axe:
- Berserker's Call Mana Cost rescaled from 80/90/100/110 to 60
- Radius increased from 275 to 325
- Bane:
- Enfeeble mana cost rescaled from 95/105/115/125 to 100
- Batrider:
- Base str decreased by 6
- Beasmaster:
- Base str increased by 5
- Nighttime sight range increased by 200
- Bloodseeker:
- Strength gain incresed from 2 to 2.5
- Agility gain incresed from 3 to 3.5
- Thirst now gives 7.5% / 12.5% / 17.5% / 22.5% to an ally hero of BS (if the hero is in 6000 range from target and 1500 from BS)
- Broodmother:
- Agility gain incresed from 2.2 to 3.2
- Base agility increased by 7
- MS increased by 10
- All spiders now have 2 armor
- Insatiable Hunger now gives 75/110/145% bonus dmg
- Crystal Maiden:
- Base armor increased by 2
- Arcane aura now gives 0.5%/0.75%/1%/1.25% of MAX MP per second (x1.5 for CM)
- Freezing Field radius rescaled from 685/685/685 to 700/760/820 (800/920/1020 with AS)
- Cooldown decreased from 150/120/90 to 120/90/60
- Dazzle:
- Poison Touch now stuns at all levels. Now it has 0.7/1.1/1.5/1.9 duration time
- Shallow Grave cast range rescaled from 550/700/850/1000 to 1000 on each lvl
- Wave radius rescaled from 575/575/575 to 650 (850 with AS)
- Death Prophet:
- Crypt Swarm cooldown rescaled from 8/8/8/8 to 8/7/7/6
- Exorcism spirit damage rescaled from 45/45/45 to 40/50/60
- Spirits amount rescaled from 4/12/21 to 5/12/19
- Cooldown rescaled from 100/100/100 to 120/110/100
- Now AS available (Spirits amount 6/14/22; Cooldown 85)
- Doom:
- Base armor increased by 2
- Base MS increased by 10
- Scorched Earth bonus MS rescaled from 16% to 10%/13%/16%/19%
- Radius rescaled from 600 to 600/680/760/840
- Dragon Knight:
- Elder Dragon Form now gives extra 100/200/300 HP
- MS bonus rescaled from 25/25/25 to 25/30/35
- Earthshaker:
- Base armor increased by 3
- Int. gain increased from 1.8 to 2.0
- Fissure cooldown decreased from 15 to 11
- Enchant Totem now needs no mana
- Gyrocopter:
- MS decreased by 5
- Base agi. decreased by 4
- Base int. decreased by 3
- Huskar:
- Berserker's Blood now gives extra armor (0.2/0.35/0.5/0.65) and m.resist (0.6%/1.2%/1.8%/2.4%)
- Jakiro:
- Liquid Fire cooldown rescaled from 20/15/10/5 to 15/11/7/3
- Attack slow increased from 20%/30%/40%/50% to 35%/45%/55%/65%
- Keeper of the Light:
- Illuminate range decreased from 1600 to 1550
- Do not effect siege creeps anymore
- Lich:
- Str. gain increased from 1.55 to 1.95
- Ice Armor movement slow rescaled from 30% / 30% / 30% / 30% to 15%/25%/35%/45%
- Attack slow from 20% / 20% / 20% / 20% to 5%/15%/25%/35%
- Sacrifice cooldown decreased from 35/30/25/20 to 22/20/18/16
- Chain Frost cooldown decreased from 145/115/60 to 120/90/60 (100/75/50 with AS)
- Jumps amount rescaled from 7/7/7 to 6/7/8 (7/8/9 with AS)
- Jump range increased from 575/575/575 to 650/650/650
- Movement slow increased from 30%/30%/30% to 35%/40%/45%
- Lifestealer:
- Base dmg. decreased by 6
- Str. gain decreased from 2.4 to 2.2
- Rage cooldown rescaled from 15/15/15/15 to 30/25/20/15
- Open wounds slow rescaled from 70%/70%/60%/50%/30%/10%/10%/10% to 75%/65%/50%/25%/15%/10%/10%/5%
- Infest damage radius rescaled from 700/700/700 to 550/650/750
- Lina:
- Light Strike Array cast delay decreased from 0.5 to 0.4
- Fiery Soul max amount of stacks increased from 3 to 4
- Duration increased from 7 to 10
- Lion:
- Manna drain slightly reworked
- Now it has: cooldown 7
- Cast range: 350
- Break Distance: 600
- Channel Time: 2.5
- Target slow: 15%/20%/25%/30% (lasts 3 sec)
- Mana per 0.5 sec: 20/40/60/80
- Lone Druid:
- Spirit bear’s range for enabling to attack decreased from 1100 to 950
- Spirit Bear HP decreased from 1400/1800/2300/2700 to 1000/1400/1800/2200
- Luna:
- Base dmg. decreased by 5
- Lucent beam damage decreased from 75/150/225/300 to 70/140/210/280
- Range increased from 800 to 830
- Lycanthrope:
- Wolves’ armor increased by 2
- Base Attack Time increased from 1.25/1.2/1.15/1.1 to 1.1
- Magnus:
- MS decreased by 10
- Reverse Polarity cooldown increased from 120/110/100 to 170/150/130
- Pull radius decreased from 410 to 400
- Medusa:
- Agility gain increased from 2.5 to 3
- Base armor increased by 4
- MS increased by 15
- Mystic Snake cooldown decreased from 11 to 8
- Jump radius increased from 475 to 550
- Stone Gaze cannot be purged; now it works through magic immunity
- Mirana:
- Base dmg. increased by 7
- MS increased by 15
- Sacred Arrow cooldown decreased from 17 to 13
- Moonlight Shadow now gives extra 20/35/50 of MS
- Morphling:
- Waveform cooldown rescaled from 11 to 12/11/10/9
- Adaptive Strike base dmg. increased from 20/40/60/80 to 40/70/100/130
- Morph mana per sec. rescaled from 30/30/30/30 to 35/30/25/20
- Naga Siren:
- Base int. increased by 4
- Agility gain increased from 2.75 to 3.05
- Necrolyte:
- Base armor increased by 3
- Base dmg. increased by 10
- Heartstopper Aura now gives extra MS slow depending on the max HP of an enemy hero
- It gives 5%/10%/15%/20%/25% slow at 90%/70%/50%/30%/10% of max HP of an enemy hero
- Nyx Assassin:
- Impale stun duration rescaled from 1.27/1.77/2.27/2.77 to 1.5/1.75/2.0/2.25
- MS of spikes path decreased from 1600 to 1550
- Mana Burn range rescaled from 600 to 400/450/500/550
- Ogre Magi:
- Fireblast damage increased from 80/145/210/275 to 110/170/230/290
- Ignite dmg. increased from 26/32/38/44 to 30/35/40/45
- Ignite range increased from 700 to 830
- Omniknight:
- Int. gain increased from 1.8 to 2.15
- Repel duration increased from 6/8/10/12 to 8/10/12/14
- Degen Aura radius increased from 315 to 400
- Guardian Angel now has AS upgrade
- Duration increased from 5/6/7 to 6.5/7.5/8.5
- Health regen increased from 25/25/25 to 35/35/35
- Radius increased from 600 to 775
- Outworld Devourer:
- Sanity's Eclipse radius increased from 375/475/575 to 575 (650 with AS)
- Phantom Assassin:
- Str. gain increased from 1.85 to 2.0
- D2:
- Blur visual effect should be more like in WC3 Dota
- Phantom Lancer:
- Base str. decreased by 3
- Spirit Lance cooldown increased from 7 to 11/10/9/8
- Doppelwalk mana cost rescaled from 150/120/90/60 to 150
- Duration decreased from 8 to 5/6/7/8
- Bonus MS decreased from 15% to 3%/6%/9%/12%
- Juxtapose illusion dmg. taken increased from 350% to 400%
- Pugna
- Base armor increased by 2
- Base str. increased by 7
- Nether Blast delay decreased from 0.9 to 0.7
- Decrepify cooldown decreased from 12/10/8/6 to 6
- Nether Ward cooldown decreased from 35 to 25
- Radius increased from 1600 to 2000
- Razor
- MS increased by 15
- Base agi. increased by 10
- Base Attack Time decreased from 1.7 to 1.6
- Plasma Field now stunning (min. stun duration 0.1/0.15/0.2/0.25; max. stun duration 0.3/0.4/0.5/0.6; x3 for a non-hero unit)
- Unstable Current dmg. increased from 40/70/100/130 to 50/100/150/200
- Eye of the Storm radius increased from 500 to 500/550/600 (550/600/650 with AS)
- Mana cost decreased from 100/150/200 to 75/110/145
- Riki
- Agi. gain increased from 2.9 to 3.05
- Base armor reduced by 1
- Sand King:
- Burrowstrike stun duration increased from 2.17 to 2.45
- Range increased from 350/450/550/650 to 400/500/600/700
- Shadow Fiend:
- Agi. gain increased from 2.9 to 3.2
- Base armor increased by 1
- Shadow Shaman:
- Ether Shock dmg. increased from 140/200/260/320 to 160/220/280/340
- Shackles cooldown decreased from 16 to 16/14/12/10
- Skeleton King:
- Base str. increased by 4
- Str. gain increased from 2.9 to 3.15
- Hellfire Blast slow rescaled from 20% to 15%/20%/25%/30%
- Slow duration increased from 2.0 to 2.3
- Stun duration increased from 2.0 to 2.3
- Critical Strike chance rescaled from 15% to 13%/15%/17%/19%
- Reincarnation cooldown rescaled from 260/160/60 to 200/130/60
- Slardar:
- Sprint additional dmg. decreased from 15% to 10%
- Cooldown decreased from 40 to 34
- Slithereen Crush slow increased from 20% to 35%
- Bash duration increased from 1 to 1.25
- Amplify Damage range increased from 700 to 1000
- Slark:
- Essence Shift agility gain rescaled from 3 to 2/3/3/4
- Shadow Dance now gives extra 2/4/6 armor and 10%/15%/20% magic resist. when activated
- Sniper:
- Sight range increased from 1800/1000 to 2000/1100
- Shrapnel radius increased from 360 to 450
- Movement speed slow increased from 15%/20%/25%/30% to 35%
- Now gives 50% of damage to buildings
- Spectre:
- MS increased from by 5
- Base str. increased by 3
- Spectral Dagger reworked. Once spectral dagger effect was activated, Specre can move to an any point of its path (once u select the point u can no longer change it). Spectre becomes invulnerable and gets MS of 650. Enemy can see an animation but cannot target her. Can be used once.
- Spirit Breaker:
- Str. gain increased from 2.4 to 3.0
- Charge of Darkness mana cost decreased from 100/100/100/100 to 55/70/85/100
- Empowering Haste aura radius increased from 900 to 1000
- Greater Bash cooldown decreased from 1.5 to 1.25
- Templar Assassin:
- Attack range increased from 140 to 180
- Timbersaw:
- Base armor increased by 3
- Whirling Death dmg. type changed to Pure
- Timber Chain radius rescaled from 225/225/225/225 to 200/225/250/275
- Reactive Armor stack duration increased from 16/16/16/16 to 16/17/18/19
- Chakram mana cost decreased from 125/150/175 to 100/125/150
- Tiny:
- Base int. increased by 2
- Craggy Exterior range rescaled from 300/300/300/300 to 225/275/325/375
- Treant Protector:
- MS increased by 5
- Leech Seed radius increased from 500 to 750
- Overgrowth now has aftereffect which is slows enemy MS by 25%/35%/45% for 3 seconds
- Tusk:
- Ice Shards mana cost decreased from 120/120/120/120 to 90/100/110/120
- Snowball duration increased from 3 to 4
- Frozen Sigil armor increased from 0 to 1/2/3/4
- Ursa:
- Base agi. increased by 5
- Fury Swipes makes target to bleed. Target loosing 4% of its primary attribute with every hit for 10 seconds. Up to 20%
- Enrage gives 10/20/30 srt. when activated
- Vengeful Spirit:
- Agi. gain increased from 2.8 to 3.35
- Missile Speed increased from 1500 to 1700
- Vengeance Aura now gives x2 bonus for VS
- Nether Swap slows target by 10%/14%/18% for 3 seconds
- Venomacer:
- Base int. increased by 3
- Viper:
- Str. gain increased from 1.9 to 2.3
- Corrosive Skin now gives 1/2/3/4 extra armor
- Visage:
- Soul Assumption mana cost decreased from 170/160/150/140 to 150
- Base damage increased from 20 to 35
- Warlock:
- Upheaval cast range increased from 700 to 920
- Weaver:
- MS increased by 5
- Missile Speed increased from 900 to 1050
- Geminate Attack cooldown decreased from 6/5/4/2.5 to 6/4.25/3.3/2.5
- Wisp:
- Relocate now can be upgraded by AS (Delay before teleport decreased to 2/1.5/1; cooldown decreased to 75/60/45; duration increased by 2; gives u extra ability to return to where you teleported from instantly)
- Witch Doctor:
- Voodoo Restoration mana per second decreased from 8/14/20/26 to 6/11/16/21
- Radius increased from 350 to 350/400/450/500
- Maledict range increased from 450 to 625
- Zeus:
- Static Field radius increased from 1000 to 1100
- Percentage Of Current HP Dealt As Damage increased from 5%/7%/9%/11% to 7%/8.5%/10%/11.5%
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