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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f10)
  8. Vendor:
  9. VRAM: 8031 MB
  10. Driver: 26.21.14.3187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.965 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 8.249900 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 6:43:00 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 7c24 -> priority: 1
  32. Thread -> id: b420 -> priority: 1
  33. Thread -> id: c870 -> priority: 1
  34. Thread -> id: 74cc -> priority: 1
  35. Thread -> id: 5804 -> priority: 1
  36. Thread -> id: 7880 -> priority: 1
  37. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  40. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174304.
  43. Total: 302.717900 ms (FindLiveObjects: 10.957500 ms CreateObjectMapping: 16.581100 ms MarkObjects: 274.693000 ms DeleteObjects: 0.486000 ms)
  44.  
  45. Tamer ID: 36535
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  48.  
  49. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  50.  
  51. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175108.
  52. Total: 300.250400 ms (FindLiveObjects: 8.241400 ms CreateObjectMapping: 15.438800 ms MarkObjects: 276.164400 ms DeleteObjects: 0.405400 ms)
  53.  
  54. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  55.  
  56. Unloading 426 unused Assets to reduce memory usage. Loaded Objects now: 193988.
  57. Total: 300.962600 ms (FindLiveObjects: 11.467500 ms CreateObjectMapping: 14.138300 ms MarkObjects: 274.369800 ms DeleteObjects: 0.986600 ms)
  58.  
  59. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  60.  
  61. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199728.
  62. Total: 330.869300 ms (FindLiveObjects: 10.285700 ms CreateObjectMapping: 16.570400 ms MarkObjects: 303.247600 ms DeleteObjects: 0.765400 ms)
  63.  
  64. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  65.  
  66. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206898.
  67. Total: 303.768700 ms (FindLiveObjects: 9.801500 ms CreateObjectMapping: 15.865300 ms MarkObjects: 277.378100 ms DeleteObjects: 0.723500 ms)
  68.  
  69. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  70.  
  71. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211502.
  72. Total: 310.640300 ms (FindLiveObjects: 13.912700 ms CreateObjectMapping: 15.377500 ms MarkObjects: 280.505600 ms DeleteObjects: 0.844100 ms)
  73.  
  74. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  75.  
  76. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211597.
  77. Total: 304.809300 ms (FindLiveObjects: 9.023200 ms CreateObjectMapping: 15.375400 ms MarkObjects: 280.094300 ms DeleteObjects: 0.316200 ms)
  78.  
  79. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  80.  
  81. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219387.
  82. Total: 342.516600 ms (FindLiveObjects: 23.723500 ms CreateObjectMapping: 21.918100 ms MarkObjects: 295.968800 ms DeleteObjects: 0.905900 ms)
  83.  
  84. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  85.  
  86. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224754.
  87. Total: 316.149000 ms (FindLiveObjects: 11.106300 ms CreateObjectMapping: 18.793100 ms MarkObjects: 285.864900 ms DeleteObjects: 0.384400 ms)
  88.  
  89. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  90.  
  91. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230849.
  92. Total: 329.899500 ms (FindLiveObjects: 10.421800 ms CreateObjectMapping: 21.326600 ms MarkObjects: 297.447000 ms DeleteObjects: 0.703500 ms)
  93.  
  94. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  95.  
  96. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238399.
  97. Total: 348.060400 ms (FindLiveObjects: 14.062500 ms CreateObjectMapping: 19.523600 ms MarkObjects: 311.300600 ms DeleteObjects: 3.172600 ms)
  98.  
  99. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  100.  
  101. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238399.
  102. Total: 354.157600 ms (FindLiveObjects: 18.250400 ms CreateObjectMapping: 22.935600 ms MarkObjects: 312.673000 ms DeleteObjects: 0.298300 ms)
  103.  
  104. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  105.  
  106. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238399.
  107. Total: 355.427200 ms (FindLiveObjects: 13.963700 ms CreateObjectMapping: 21.283100 ms MarkObjects: 319.643400 ms DeleteObjects: 0.536400 ms)
  108.  
  109. Join 2
  110.  
  111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  112.  
  113. Join 8
  114.  
  115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  116.  
  117. Unloading 7 Unused Serialized files (Serialized files now loaded: 21)
  118.  
  119. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 248202.
  120. Total: 387.073200 ms (FindLiveObjects: 15.044500 ms CreateObjectMapping: 21.583600 ms MarkObjects: 350.118400 ms DeleteObjects: 0.326300 ms)
  121.  
  122. Unloading 5 Unused Serialized files (Serialized files now loaded: 21)
  123.  
  124. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 248226.
  125. Total: 546.138000 ms (FindLiveObjects: 46.392700 ms CreateObjectMapping: 41.545200 ms MarkObjects: 454.600300 ms DeleteObjects: 3.598600 ms)
  126.  
  127. Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
  128.  
  129. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248226.
  130. Total: 424.559000 ms (FindLiveObjects: 29.592500 ms CreateObjectMapping: 27.608000 ms MarkObjects: 367.013700 ms DeleteObjects: 0.344400 ms)
  131.  
  132. Join 2
  133.  
  134. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  135.  
  136. Join 8
  137.  
  138. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  139.  
  140. Unloading 7 Unused Serialized files (Serialized files now loaded: 23)
  141.  
  142. Unloading 2720 unused Assets to reduce memory usage. Loaded Objects now: 252755.
  143. Total: 370.699000 ms (FindLiveObjects: 15.214500 ms CreateObjectMapping: 23.440400 ms MarkObjects: 329.189000 ms DeleteObjects: 2.854600 ms)
  144.  
  145. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  146.  
  147. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252755.
  148. Total: 363.225500 ms (FindLiveObjects: 15.458700 ms CreateObjectMapping: 20.813600 ms MarkObjects: 326.630500 ms DeleteObjects: 0.322400 ms)
  149.  
  150. Join 2
  151.  
  152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  153.  
  154. Join 8
  155.  
  156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  157.  
  158. Exit 2
  159.  
  160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  161.  
  162. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  163.  
  164. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 259181.
  165. Total: 390.388200 ms (FindLiveObjects: 17.434100 ms CreateObjectMapping: 25.947000 ms MarkObjects: 345.021100 ms DeleteObjects: 1.985500 ms)
  166.  
  167. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  168.  
  169. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 259181.
  170. Total: 371.357400 ms (FindLiveObjects: 13.374800 ms CreateObjectMapping: 23.772300 ms MarkObjects: 333.898300 ms DeleteObjects: 0.311500 ms)
  171.  
  172. Join 8
  173.  
  174. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  175.  
  176. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  177.  
  178. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 259580.
  179. Total: 384.752700 ms (FindLiveObjects: 18.829600 ms CreateObjectMapping: 25.123600 ms MarkObjects: 340.453200 ms DeleteObjects: 0.346000 ms)
  180.  
  181. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  182.  
  183. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 259580.
  184. Total: 380.885700 ms (FindLiveObjects: 15.507000 ms CreateObjectMapping: 21.446300 ms MarkObjects: 343.636100 ms DeleteObjects: 0.295800 ms)
  185.  
  186. Join 8
  187.  
  188. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  189.  
  190. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  191.  
  192. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 259758.
  193. Total: 387.901000 ms (FindLiveObjects: 15.830200 ms CreateObjectMapping: 25.006900 ms MarkObjects: 346.650300 ms DeleteObjects: 0.413300 ms)
  194.  
  195. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  196.  
  197. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 259758.
  198. Total: 382.981100 ms (FindLiveObjects: 17.445000 ms CreateObjectMapping: 23.649800 ms MarkObjects: 341.657300 ms DeleteObjects: 0.228400 ms)
  199.  
  200. Join 8
  201.  
  202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  203.  
  204. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  205.  
  206. Unloading 440 unused Assets to reduce memory usage. Loaded Objects now: 260453.
  207. Total: 384.474900 ms (FindLiveObjects: 16.456000 ms CreateObjectMapping: 23.582400 ms MarkObjects: 343.347800 ms DeleteObjects: 1.088400 ms)
  208.  
  209. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  210.  
  211. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260453.
  212. Total: 393.149600 ms (FindLiveObjects: 25.196500 ms CreateObjectMapping: 26.405600 ms MarkObjects: 340.909000 ms DeleteObjects: 0.637900 ms)
  213.  
  214. Join 8
  215.  
  216. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  217.  
  218. Join 2
  219.  
  220. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  221.  
  222. Join 6
  223.  
  224. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  225.  
  226. Exit 6
  227.  
  228. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  229.  
  230. Exit 2
  231.  
  232. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  233.  
  234. Exit 8
  235.  
  236. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  237.  
  238. Join 1023
  239.  
  240. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  241.  
  242. Unloading 8 Unused Serialized files (Serialized files now loaded: 29)
  243.  
  244. Unloading 944 unused Assets to reduce memory usage. Loaded Objects now: 277248.
  245. Total: 393.980500 ms (FindLiveObjects: 19.457900 ms CreateObjectMapping: 24.558600 ms MarkObjects: 348.195700 ms DeleteObjects: 1.768100 ms)
  246.  
  247. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  248.  
  249. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277248.
  250. Total: 392.206500 ms (FindLiveObjects: 16.674700 ms CreateObjectMapping: 22.885400 ms MarkObjects: 352.284600 ms DeleteObjects: 0.361400 ms)
  251.  
  252. Join 1023
  253.  
  254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  255.  
  256. Unloading 8 Unused Serialized files (Serialized files now loaded: 29)
  257.  
  258. Unloading 545 unused Assets to reduce memory usage. Loaded Objects now: 277567.
  259. Total: 397.659400 ms (FindLiveObjects: 18.278100 ms CreateObjectMapping: 25.981000 ms MarkObjects: 352.027300 ms DeleteObjects: 1.372600 ms)
  260.  
  261. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  262.  
  263. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277567.
  264. Total: 386.418000 ms (FindLiveObjects: 15.735700 ms CreateObjectMapping: 22.861700 ms MarkObjects: 347.467200 ms DeleteObjects: 0.352400 ms)
  265.  
  266. Join 1023
  267.  
  268. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  269.  
  270. Exit 1023
  271.  
  272. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  273.  
  274. Join 2
  275.  
  276. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  277.  
  278. Join 6
  279.  
  280. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  281.  
  282. Join 8
  283.  
  284. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  285.  
  286. Exit 6
  287.  
  288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  289.  
  290. Join 6
  291.  
  292. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  293.  
  294. Exit 6
  295.  
  296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  297.  
  298. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  299.  
  300. Unloading 416 unused Assets to reduce memory usage. Loaded Objects now: 283365.
  301. Total: 405.879700 ms (FindLiveObjects: 20.818100 ms CreateObjectMapping: 25.640400 ms MarkObjects: 357.431900 ms DeleteObjects: 1.989000 ms)
  302.  
  303. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  304.  
  305. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283365.
  306. Total: 386.264400 ms (FindLiveObjects: 14.009900 ms CreateObjectMapping: 25.171800 ms MarkObjects: 346.763300 ms DeleteObjects: 0.319100 ms)
  307.  
  308. Join 2
  309.  
  310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  311.  
  312. Join 8
  313.  
  314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  315.  
  316. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  317.  
  318. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 283531.
  319. Total: 393.254200 ms (FindLiveObjects: 17.376800 ms CreateObjectMapping: 24.531900 ms MarkObjects: 350.779300 ms DeleteObjects: 0.565400 ms)
  320.  
  321. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  322.  
  323. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283531.
  324. Total: 390.429200 ms (FindLiveObjects: 20.004000 ms CreateObjectMapping: 22.705300 ms MarkObjects: 347.465900 ms DeleteObjects: 0.253500 ms)
  325.  
  326. Join 2
  327.  
  328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  329.  
  330. Join 8
  331.  
  332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  333.  
  334. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  335.  
  336. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 283797.
  337. Total: 391.081300 ms (FindLiveObjects: 16.753500 ms CreateObjectMapping: 23.484900 ms MarkObjects: 350.449600 ms DeleteObjects: 0.392900 ms)
  338.  
  339. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  340.  
  341. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283797.
  342. Total: 392.014400 ms (FindLiveObjects: 16.993200 ms CreateObjectMapping: 24.571700 ms MarkObjects: 350.133200 ms DeleteObjects: 0.315900 ms)
  343.  
  344. Join 2
  345.  
  346. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  347.  
  348. Join 8
  349.  
  350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  351.  
  352. Exit 8
  353.  
  354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  355.  
  356. Exit 2
  357.  
  358. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  359.  
  360. Join 1020
  361.  
  362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  363.  
  364. Exit 1020
  365.  
  366. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  367.  
  368. Join 2
  369.  
  370. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  371.  
  372. Join 8
  373.  
  374. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  375.  
  376. Join 6
  377.  
  378. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  379.  
  380. Exit 6
  381.  
  382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  383.  
  384. Join 6
  385.  
  386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  387.  
  388. Exit 6
  389.  
  390. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  391.  
  392. Join 1
  393.  
  394. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  395.  
  396. Exit 1
  397.  
  398. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  399.  
  400. Join 1
  401.  
  402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  403.  
  404. Exit 1
  405.  
  406. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  407.  
  408. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  409.  
  410. Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 290670.
  411. Total: 413.343300 ms (FindLiveObjects: 21.649500 ms CreateObjectMapping: 27.880100 ms MarkObjects: 362.923800 ms DeleteObjects: 0.888800 ms)
  412.  
  413. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  414.  
  415. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290670.
  416. Total: 413.992500 ms (FindLiveObjects: 20.890700 ms CreateObjectMapping: 23.512900 ms MarkObjects: 369.195900 ms DeleteObjects: 0.392600 ms)
  417.  
  418. Join 2
  419.  
  420. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  421.  
  422. Join 8
  423.  
  424. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  425.  
  426. Exit 2
  427.  
  428. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  429.  
  430. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  431.  
  432. Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 293175.
  433. Total: 415.745600 ms (FindLiveObjects: 19.546500 ms CreateObjectMapping: 26.840800 ms MarkObjects: 368.532900 ms DeleteObjects: 0.825000 ms)
  434.  
  435. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  436.  
  437. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293175.
  438. Total: 401.150000 ms (FindLiveObjects: 15.488200 ms CreateObjectMapping: 22.515600 ms MarkObjects: 362.726300 ms DeleteObjects: 0.419600 ms)
  439.  
  440. Join 8
  441.  
  442. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  443.  
  444. Exit 8
  445.  
  446. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  447.  
  448. Join 1053
  449.  
  450. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  451.  
  452. Exit 1053
  453.  
  454. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  455.  
  456. Join 8
  457.  
  458. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  459.  
  460. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  461.  
  462. Unloading 358 unused Assets to reduce memory usage. Loaded Objects now: 293771.
  463. Total: 423.073900 ms (FindLiveObjects: 19.384100 ms CreateObjectMapping: 25.982500 ms MarkObjects: 375.969600 ms DeleteObjects: 1.737100 ms)
  464.  
  465. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  466.  
  467. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293771.
  468. Total: 404.366100 ms (FindLiveObjects: 17.795600 ms CreateObjectMapping: 21.309200 ms MarkObjects: 364.962500 ms DeleteObjects: 0.298400 ms)
  469.  
  470. Join 8
  471.  
  472. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  473.  
  474. Join 1
  475.  
  476. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  477.  
  478. Exit 1
  479.  
  480. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  481.  
  482. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  483.  
  484. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 294446.
  485. Total: 410.276500 ms (FindLiveObjects: 19.736000 ms CreateObjectMapping: 24.920100 ms MarkObjects: 364.900900 ms DeleteObjects: 0.719100 ms)
  486.  
  487. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  488.  
  489. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294446.
  490. Total: 406.228300 ms (FindLiveObjects: 14.194600 ms CreateObjectMapping: 22.696400 ms MarkObjects: 368.795800 ms DeleteObjects: 0.541200 ms)
  491.  
  492. Join 8
  493.  
  494. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  495.  
  496. Join 4
  497.  
  498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  499.  
  500. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  501.  
  502. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 295046.
  503. Total: 435.139900 ms (FindLiveObjects: 19.931100 ms CreateObjectMapping: 28.087400 ms MarkObjects: 386.737800 ms DeleteObjects: 0.383000 ms)
  504.  
  505. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  506.  
  507. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295046.
  508. Total: 424.882900 ms (FindLiveObjects: 18.559700 ms CreateObjectMapping: 24.962000 ms MarkObjects: 380.936300 ms DeleteObjects: 0.423900 ms)
  509.  
  510. Join 4
  511.  
  512. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  513.  
  514. Join 8
  515.  
  516. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  517.  
  518. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  519.  
  520. Unloading 192 unused Assets to reduce memory usage. Loaded Objects now: 294952.
  521. Total: 436.324400 ms (FindLiveObjects: 20.820100 ms CreateObjectMapping: 29.704300 ms MarkObjects: 384.784600 ms DeleteObjects: 1.014900 ms)
  522.  
  523. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  524.  
  525. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294952.
  526. Total: 423.513600 ms (FindLiveObjects: 19.881600 ms CreateObjectMapping: 22.237000 ms MarkObjects: 381.030400 ms DeleteObjects: 0.364300 ms)
  527.  
  528. Join 4
  529.  
  530. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  531.  
  532. Join 8
  533.  
  534. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  535.  
  536. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  537.  
  538. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 295248.
  539. Total: 436.591900 ms (FindLiveObjects: 26.441700 ms CreateObjectMapping: 26.135400 ms MarkObjects: 383.627900 ms DeleteObjects: 0.386400 ms)
  540.  
  541. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  542.  
  543. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295248.
  544. Total: 421.201100 ms (FindLiveObjects: 16.697800 ms CreateObjectMapping: 22.160900 ms MarkObjects: 381.862800 ms DeleteObjects: 0.479200 ms)
  545.  
  546. Join 8
  547.  
  548. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  549.  
  550. Join 4
  551.  
  552. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  553.  
  554. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  555.  
  556. Unloading 299 unused Assets to reduce memory usage. Loaded Objects now: 296033.
  557. Total: 424.793600 ms (FindLiveObjects: 19.535600 ms CreateObjectMapping: 26.828000 ms MarkObjects: 375.903000 ms DeleteObjects: 2.526500 ms)
  558.  
  559. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  560.  
  561. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296033.
  562. Total: 421.969800 ms (FindLiveObjects: 18.475100 ms CreateObjectMapping: 22.679700 ms MarkObjects: 380.372600 ms DeleteObjects: 0.441800 ms)
  563.  
  564. Join 4
  565.  
  566. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  567.  
  568. Join 8
  569.  
  570. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  571.  
  572. Exit 8
  573.  
  574. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  575.  
  576. Exit 4
  577.  
  578. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  579.  
  580. Join 1054
  581.  
  582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  583.  
  584. Warning/GameAnalytics: Validation fail - progression event - progression01: Cannot contain other characters than A-z, 0-9, -_., ()!?. String: Quest_Better Future: Asterion
  585.  
  586. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  587.  
  588. Warning/GameAnalytics: Validation fail - progression event - progression01: Cannot contain other characters than A-z, 0-9, -_., ()!?. String: Quest_Better Future: Ariadne
  589.  
  590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  591.  
  592. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  593.  
  594. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  595.  
  596. Warning/GameAnalytics: Validation fail - progression event - progression01: Cannot contain other characters than A-z, 0-9, -_., ()!?. String: Quest_Better Future: Phaedra
  597.  
  598. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  599.  
  600. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  601.  
  602. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  603.  
  604. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  605.  
  606. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  607.  
  608. Exit 1054
  609.  
  610. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  611.  
  612. Join 4
  613.  
  614. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  615.  
  616. Join 8
  617.  
  618. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  619.  
  620. Unloading 7 Unused Serialized files (Serialized files now loaded: 33)
  621.  
  622. Unloading 730 unused Assets to reduce memory usage. Loaded Objects now: 297939.
  623. Total: 444.695200 ms (FindLiveObjects: 27.389000 ms CreateObjectMapping: 24.719700 ms MarkObjects: 388.930600 ms DeleteObjects: 3.655400 ms)
  624.  
  625. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  626.  
  627. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297939.
  628. Total: 425.592400 ms (FindLiveObjects: 17.852600 ms CreateObjectMapping: 23.056400 ms MarkObjects: 383.665300 ms DeleteObjects: 1.017500 ms)
  629.  
  630. Join 4
  631.  
  632. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  633.  
  634. Join 8
  635.  
  636. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  637.  
  638. Exit 8
  639.  
  640. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  641.  
  642. Exit 4
  643.  
  644. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  645.  
  646. Join 1055
  647.  
  648. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  649.  
  650. Exit 1055
  651.  
  652. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  653.  
  654. Join 4
  655.  
  656. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  657.  
  658. Join 8
  659.  
  660. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  661.  
  662. Exit 8
  663.  
  664. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  665.  
  666. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  667.  
  668. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  669.  
  670. Exit 4
  671.  
  672. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  673.  
  674. Join 1028
  675.  
  676. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  677.  
  678. Exit 1028
  679.  
  680. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  681.  
  682. Join 4
  683.  
  684. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  685.  
  686. Join 8
  687.  
  688. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  689.  
  690. Exit 8
  691.  
  692. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  693.  
  694. Join 8
  695.  
  696. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  697.  
  698. Exit 8
  699.  
  700. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  701.  
  702. Join 8
  703.  
  704. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  705.  
  706. Exit 8
  707.  
  708. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  709.  
  710. Exit 4
  711.  
  712. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  713.  
  714. Join 1062
  715.  
  716. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  717.  
  718. Exit 1062
  719.  
  720. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  721.  
  722. Join 4
  723.  
  724. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  725.  
  726. Exit 4
  727.  
  728. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  729.  
  730. Join 1061
  731.  
  732. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  733.  
  734. Exit 1061
  735.  
  736. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  737.  
  738. Join 4
  739.  
  740. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  741.  
  742. Exit 4
  743.  
  744. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  745.  
  746. Join 1060
  747.  
  748. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  749.  
  750. Exit 1060
  751.  
  752. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  753.  
  754. Join 4
  755.  
  756. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  757.  
  758. Exit 4
  759.  
  760. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  761.  
  762. Join 1059
  763.  
  764. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  765.  
  766. Exit 1059
  767.  
  768. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  769.  
  770. Join 4
  771.  
  772. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  773.  
  774. Exit 4
  775.  
  776. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  777.  
  778. Join 1057
  779.  
  780. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  781.  
  782. Exit 1057
  783.  
  784. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  785.  
  786. Join 4
  787.  
  788. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  789.  
  790. Join 8
  791.  
  792. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  793.  
  794. Exit 8
  795.  
  796. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  797.  
  798. Exit 4
  799.  
  800. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  801.  
  802. Join 1078
  803.  
  804. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  805.  
  806. Exit 1078
  807.  
  808. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  809.  
  810. Join 4
  811.  
  812. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  813.  
  814. Join 8
  815.  
  816. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  817.  
  818. Exit 8
  819.  
  820. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  821.  
  822. Exit 4
  823.  
  824. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  825.  
  826. Join 1062
  827.  
  828. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  829.  
  830. Exit 1062
  831.  
  832. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  833.  
  834. Join 4
  835.  
  836. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  837.  
  838. Exit 4
  839.  
  840. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  841.  
  842. Join 1063
  843.  
  844. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  845.  
  846. Exit 1063
  847.  
  848. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  849.  
  850. Join 4
  851.  
  852. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  853.  
  854. Exit 4
  855.  
  856. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  857.  
  858. Join 1064
  859.  
  860. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  861.  
  862. Exit 1064
  863.  
  864. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  865.  
  866. Join 4
  867.  
  868. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  869.  
  870. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  871.  
  872. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  873.  
  874. Join 8
  875.  
  876. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  877.  
  878. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  879.  
  880. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  881.  
  882. Exit 8
  883.  
  884. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  885.  
  886. Join 8
  887.  
  888. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  889.  
  890. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  891.  
  892. Unloading 1175 unused Assets to reduce memory usage. Loaded Objects now: 304557.
  893. Total: 454.361000 ms (FindLiveObjects: 28.024500 ms CreateObjectMapping: 24.447000 ms MarkObjects: 399.535700 ms DeleteObjects: 2.353400 ms)
  894.  
  895. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  896.  
  897. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304557.
  898. Total: 422.385600 ms (FindLiveObjects: 23.512500 ms CreateObjectMapping: 24.040600 ms MarkObjects: 374.300100 ms DeleteObjects: 0.531800 ms)
  899.  
  900. Join 4
  901.  
  902. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  903.  
  904. Join 8
  905.  
  906. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  907.  
  908. Exit 4
  909.  
  910. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  911.  
  912. Join 1
  913.  
  914. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  915.  
  916. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  917.  
  918. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 304855.
  919. Total: 431.307200 ms (FindLiveObjects: 21.009500 ms CreateObjectMapping: 29.847300 ms MarkObjects: 379.958500 ms DeleteObjects: 0.491500 ms)
  920.  
  921. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  922.  
  923. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304855.
  924. Total: 421.334600 ms (FindLiveObjects: 18.924500 ms CreateObjectMapping: 26.720500 ms MarkObjects: 374.704200 ms DeleteObjects: 0.984900 ms)
  925.  
  926. Join 1
  927.  
  928. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  929.  
  930. Join 8
  931.  
  932. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  933.  
  934. Exit 1
  935.  
  936. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  937.  
  938. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  939.  
  940. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  941.  
  942. Unloading 7 Unused Serialized files (Serialized files now loaded: 37)
  943.  
  944. Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 305951.
  945. Total: 429.770500 ms (FindLiveObjects: 21.164600 ms CreateObjectMapping: 28.993100 ms MarkObjects: 378.847800 ms DeleteObjects: 0.764000 ms)
  946.  
  947. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  948.  
  949. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305951.
  950. Total: 422.840700 ms (FindLiveObjects: 22.245700 ms CreateObjectMapping: 24.798600 ms MarkObjects: 374.808000 ms DeleteObjects: 0.987100 ms)
  951.  
  952. Join 8
  953.  
  954. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  955.  
  956. Join 4
  957.  
  958. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  959.  
  960. Unloading 7 Unused Serialized files (Serialized files now loaded: 37)
  961.  
  962. Unloading 342 unused Assets to reduce memory usage. Loaded Objects now: 305659.
  963. Total: 422.160200 ms (FindLiveObjects: 20.225200 ms CreateObjectMapping: 27.838800 ms MarkObjects: 372.966800 ms DeleteObjects: 1.128900 ms)
  964.  
  965. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  966.  
  967. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305659.
  968. Total: 421.258300 ms (FindLiveObjects: 20.237600 ms CreateObjectMapping: 25.559300 ms MarkObjects: 375.009100 ms DeleteObjects: 0.451600 ms)
  969.  
  970. Join 8
  971.  
  972. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  973.  
  974. Join 4
  975.  
  976. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  977.  
  978. Exit 8
  979.  
  980. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  981.  
  982. Join 8
  983.  
  984. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  985.  
  986. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  987.  
  988. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  989.  
  990. Exit 8
  991.  
  992. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  993.  
  994. Join 8
  995.  
  996. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  997.  
  998. Exit 4
  999.  
  1000. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1001.  
  1002. Join 1
  1003.  
  1004. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1005.  
  1006. Unloading 6 Unused Serialized files (Serialized files now loaded: 39)
  1007.  
  1008. Unloading 656 unused Assets to reduce memory usage. Loaded Objects now: 306830.
  1009. Total: 444.345200 ms (FindLiveObjects: 27.250400 ms CreateObjectMapping: 26.980600 ms MarkObjects: 387.418700 ms DeleteObjects: 2.695000 ms)
  1010.  
  1011. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1012.  
  1013. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306830.
  1014. Total: 432.840800 ms (FindLiveObjects: 18.642000 ms CreateObjectMapping: 25.300600 ms MarkObjects: 388.450200 ms DeleteObjects: 0.447600 ms)
  1015.  
  1016. Join 1
  1017.  
  1018. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1019.  
  1020. Join 8
  1021.  
  1022. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1023.  
  1024. Exit 8
  1025.  
  1026. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1027.  
  1028. Join 33
  1029.  
  1030. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1031.  
  1032. Exit 33
  1033.  
  1034. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1035.  
  1036. Join 8
  1037.  
  1038. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1039.  
  1040. Join 2
  1041.  
  1042. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1043.  
  1044. Exit 1
  1045.  
  1046. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1047.  
  1048. Join 6
  1049.  
  1050. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1051.  
  1052. Exit 6
  1053.  
  1054. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1055.  
  1056. Join 6
  1057.  
  1058. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1059.  
  1060. Exit 6
  1061.  
  1062. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1063.  
  1064. Unloading 7 Unused Serialized files (Serialized files now loaded: 39)
  1065.  
  1066. Unloading 206 unused Assets to reduce memory usage. Loaded Objects now: 307072.
  1067. Total: 442.394700 ms (FindLiveObjects: 22.098900 ms CreateObjectMapping: 29.409200 ms MarkObjects: 389.292800 ms DeleteObjects: 1.593400 ms)
  1068.  
  1069. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1070.  
  1071. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307072.
  1072. Total: 430.650900 ms (FindLiveObjects: 21.252300 ms CreateObjectMapping: 25.999000 ms MarkObjects: 382.758300 ms DeleteObjects: 0.640500 ms)
  1073.  
  1074. Join 2
  1075.  
  1076. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1077.  
  1078. Join 8
  1079.  
  1080. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1081.  
  1082. Unloading 7 Unused Serialized files (Serialized files now loaded: 39)
  1083.  
  1084. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 307079.
  1085. Total: 424.049400 ms (FindLiveObjects: 20.205500 ms CreateObjectMapping: 29.064700 ms MarkObjects: 374.095300 ms DeleteObjects: 0.683600 ms)
  1086.  
  1087. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1088.  
  1089. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307079.
  1090. Total: 419.560300 ms (FindLiveObjects: 18.833900 ms CreateObjectMapping: 23.625600 ms MarkObjects: 376.470800 ms DeleteObjects: 0.629200 ms)
  1091.  
  1092. Join 2
  1093.  
  1094. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1095.  
  1096. Join 8
  1097.  
  1098. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1099.  
  1100. Exit 2
  1101.  
  1102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1103.  
  1104. Unloading 6 Unused Serialized files (Serialized files now loaded: 39)
  1105.  
  1106. Unloading 81 unused Assets to reduce memory usage. Loaded Objects now: 307110.
  1107. Total: 428.286600 ms (FindLiveObjects: 20.464300 ms CreateObjectMapping: 28.327500 ms MarkObjects: 377.983400 ms DeleteObjects: 1.510100 ms)
  1108.  
  1109. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1110.  
  1111. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307110.
  1112. Total: 421.393800 ms (FindLiveObjects: 19.103700 ms CreateObjectMapping: 24.660100 ms MarkObjects: 377.178000 ms DeleteObjects: 0.451500 ms)
  1113.  
  1114. Join 8
  1115.  
  1116. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1117.  
  1118. Join 2
  1119.  
  1120. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1121.  
  1122. Join 6
  1123.  
  1124. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1125.  
  1126. Exit 6
  1127.  
  1128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1129.  
  1130. Exit 2
  1131.  
  1132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1133.  
  1134. Exit 8
  1135.  
  1136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1137.  
  1138. Join 1023
  1139.  
  1140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1141.  
  1142. Unloading 8 Unused Serialized files (Serialized files now loaded: 39)
  1143.  
  1144. Unloading 181 unused Assets to reduce memory usage. Loaded Objects now: 308781.
  1145. Total: 434.580000 ms (FindLiveObjects: 21.667000 ms CreateObjectMapping: 27.946500 ms MarkObjects: 383.672900 ms DeleteObjects: 1.293300 ms)
  1146.  
  1147. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1148.  
  1149. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308781.
  1150. Total: 425.168800 ms (FindLiveObjects: 23.417100 ms CreateObjectMapping: 27.524500 ms MarkObjects: 373.920100 ms DeleteObjects: 0.306600 ms)
  1151.  
  1152. Join 1023
  1153.  
  1154. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1155.  
  1156. Unloading 8 Unused Serialized files (Serialized files now loaded: 39)
  1157.  
  1158. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 309379.
  1159. Total: 432.519400 ms (FindLiveObjects: 21.549400 ms CreateObjectMapping: 29.709000 ms MarkObjects: 380.827800 ms DeleteObjects: 0.432500 ms)
  1160.  
  1161. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1162.  
  1163. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309379.
  1164. Total: 430.241100 ms (FindLiveObjects: 19.346700 ms CreateObjectMapping: 24.862000 ms MarkObjects: 385.704700 ms DeleteObjects: 0.327300 ms)
  1165.  
  1166. Join 1023
  1167.  
  1168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1169.  
  1170. Unloading 8 Unused Serialized files (Serialized files now loaded: 39)
  1171.  
  1172. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 309379.
  1173. Total: 436.826600 ms (FindLiveObjects: 20.557100 ms CreateObjectMapping: 28.619300 ms MarkObjects: 387.153100 ms DeleteObjects: 0.496500 ms)
  1174.  
  1175. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1176.  
  1177. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309379.
  1178. Total: 427.323400 ms (FindLiveObjects: 19.704300 ms CreateObjectMapping: 24.142100 ms MarkObjects: 383.241400 ms DeleteObjects: 0.235300 ms)
  1179.  
  1180. Join 1023
  1181.  
  1182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1183.  
  1184. Unloading 8 Unused Serialized files (Serialized files now loaded: 39)
  1185.  
  1186. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 309524.
  1187. Total: 434.886100 ms (FindLiveObjects: 21.834400 ms CreateObjectMapping: 30.499800 ms MarkObjects: 382.171000 ms DeleteObjects: 0.380700 ms)
  1188.  
  1189. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1190.  
  1191. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309524.
  1192. Total: 422.605300 ms (FindLiveObjects: 19.011000 ms CreateObjectMapping: 26.580800 ms MarkObjects: 376.203400 ms DeleteObjects: 0.809500 ms)
  1193.  
  1194. Join 1023
  1195.  
  1196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1197.  
  1198. Unloading 8 Unused Serialized files (Serialized files now loaded: 39)
  1199.  
  1200. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 309984.
  1201. Total: 584.069600 ms (FindLiveObjects: 33.891300 ms CreateObjectMapping: 33.412700 ms MarkObjects: 516.265600 ms DeleteObjects: 0.499700 ms)
  1202.  
  1203. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1204.  
  1205. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309984.
  1206. Total: 424.178900 ms (FindLiveObjects: 19.940800 ms CreateObjectMapping: 22.986300 ms MarkObjects: 380.864100 ms DeleteObjects: 0.387400 ms)
  1207.  
  1208. Join 1023
  1209.  
  1210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1211.  
  1212. Exit 1023
  1213.  
  1214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1215.  
  1216. Join 1024
  1217.  
  1218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1219.  
  1220. Unloading 8 Unused Serialized files (Serialized files now loaded: 39)
  1221.  
  1222. Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 312014.
  1223. Total: 406.341700 ms (FindLiveObjects: 17.013200 ms CreateObjectMapping: 23.390400 ms MarkObjects: 365.536800 ms DeleteObjects: 0.400800 ms)
  1224.  
  1225. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1226.  
  1227. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 312014.
  1228. Total: 389.433900 ms (FindLiveObjects: 14.085600 ms CreateObjectMapping: 22.393300 ms MarkObjects: 352.490600 ms DeleteObjects: 0.464100 ms)
  1229.  
  1230. Join 1024
  1231.  
  1232. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1233.  
  1234. Exit 1024
  1235.  
  1236. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1237.  
  1238. Join 1023
  1239.  
  1240. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1241.  
  1242. Unloading 8 Unused Serialized files (Serialized files now loaded: 39)
  1243.  
  1244. Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 313886.
  1245. Total: 425.300200 ms (FindLiveObjects: 20.573100 ms CreateObjectMapping: 26.658700 ms MarkObjects: 377.531500 ms DeleteObjects: 0.536400 ms)
  1246.  
  1247. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1248.  
  1249. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313886.
  1250. Total: 406.423800 ms (FindLiveObjects: 16.248700 ms CreateObjectMapping: 24.016200 ms MarkObjects: 365.721600 ms DeleteObjects: 0.436800 ms)
  1251.  
  1252. Join 1023
  1253.  
  1254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1255.  
  1256. Unloading 8 Unused Serialized files (Serialized files now loaded: 39)
  1257.  
  1258. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 314022.
  1259. Total: 422.154700 ms (FindLiveObjects: 21.455800 ms CreateObjectMapping: 26.291000 ms MarkObjects: 373.882900 ms DeleteObjects: 0.524700 ms)
  1260.  
  1261. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1262.  
  1263. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314022.
  1264. Total: 407.537600 ms (FindLiveObjects: 15.137200 ms CreateObjectMapping: 24.687000 ms MarkObjects: 367.250400 ms DeleteObjects: 0.462700 ms)
  1265.  
  1266. Join 1023
  1267.  
  1268. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1269.  
  1270. Unloading 8 Unused Serialized files (Serialized files now loaded: 39)
  1271.  
  1272. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 314027.
  1273. Total: 468.925500 ms (FindLiveObjects: 24.318800 ms CreateObjectMapping: 32.247300 ms MarkObjects: 411.968700 ms DeleteObjects: 0.390500 ms)
  1274.  
  1275. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1276.  
  1277. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314027.
  1278. Total: 459.191400 ms (FindLiveObjects: 20.758900 ms CreateObjectMapping: 27.853300 ms MarkObjects: 410.057200 ms DeleteObjects: 0.519500 ms)
  1279.  
  1280. Join 1023
  1281.  
  1282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1283.  
  1284. Unloading 8 Unused Serialized files (Serialized files now loaded: 39)
  1285.  
  1286. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 314033.
  1287. Total: 466.279000 ms (FindLiveObjects: 24.219400 ms CreateObjectMapping: 28.208600 ms MarkObjects: 413.137300 ms DeleteObjects: 0.713100 ms)
  1288.  
  1289. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1290.  
  1291. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314033.
  1292. Total: 460.851100 ms (FindLiveObjects: 20.364400 ms CreateObjectMapping: 28.593700 ms MarkObjects: 411.420300 ms DeleteObjects: 0.471900 ms)
  1293.  
  1294. Join 1023
  1295.  
  1296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1297.  
  1298. Exit 1023
  1299.  
  1300. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1301.  
  1302. Join 1024
  1303.  
  1304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1305.  
  1306. Unloading 8 Unused Serialized files (Serialized files now loaded: 39)
  1307.  
  1308. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 314034.
  1309. Total: 439.865300 ms (FindLiveObjects: 22.051100 ms CreateObjectMapping: 30.585000 ms MarkObjects: 386.693600 ms DeleteObjects: 0.535100 ms)
  1310.  
  1311. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1312.  
  1313. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314034.
  1314. Total: 429.259400 ms (FindLiveObjects: 19.847500 ms CreateObjectMapping: 24.217700 ms MarkObjects: 384.381200 ms DeleteObjects: 0.812700 ms)
  1315.  
  1316. Join 1024
  1317.  
  1318. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1319.  
  1320. Unloading 8 Unused Serialized files (Serialized files now loaded: 39)
  1321.  
  1322. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 315741.
  1323. Total: 453.833900 ms (FindLiveObjects: 26.285300 ms CreateObjectMapping: 27.435600 ms MarkObjects: 399.503500 ms DeleteObjects: 0.609300 ms)
  1324.  
  1325. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1326.  
  1327. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315741.
  1328. Total: 440.122000 ms (FindLiveObjects: 23.577700 ms CreateObjectMapping: 25.823500 ms MarkObjects: 390.327600 ms DeleteObjects: 0.392900 ms)
  1329.  
  1330. Join 1024
  1331.  
  1332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1333.  
  1334. Exit 1024
  1335.  
  1336. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1337.  
  1338. Join 1025
  1339.  
  1340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1341.  
  1342. Unloading 8 Unused Serialized files (Serialized files now loaded: 39)
  1343.  
  1344. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 316348.
  1345. Total: 443.089700 ms (FindLiveObjects: 21.401700 ms CreateObjectMapping: 30.895800 ms MarkObjects: 389.877600 ms DeleteObjects: 0.913800 ms)
  1346.  
  1347. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1348.  
  1349. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 316348.
  1350. Total: 451.811300 ms (FindLiveObjects: 22.092100 ms CreateObjectMapping: 27.097900 ms MarkObjects: 402.175900 ms DeleteObjects: 0.445100 ms)
  1351.  
  1352. Join 1025
  1353.  
  1354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1355.  
  1356. Unloading 8 Unused Serialized files (Serialized files now loaded: 39)
  1357.  
  1358. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 316427.
  1359. Total: 450.551100 ms (FindLiveObjects: 25.760100 ms CreateObjectMapping: 27.266200 ms MarkObjects: 397.012800 ms DeleteObjects: 0.511700 ms)
  1360.  
  1361. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1362.  
  1363. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 316427.
  1364. Total: 432.933900 ms (FindLiveObjects: 20.132500 ms CreateObjectMapping: 25.403700 ms MarkObjects: 386.953100 ms DeleteObjects: 0.443900 ms)
  1365.  
  1366. Join 1025
  1367.  
  1368. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1369.  
  1370. Exit 1025
  1371.  
  1372. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1373.  
  1374. Join 6
  1375.  
  1376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1377.  
  1378. Exit 6
  1379.  
  1380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1381.  
  1382. Join 1
  1383.  
  1384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1385.  
  1386. Join 8
  1387.  
  1388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1389.  
  1390. Join 2
  1391.  
  1392. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1393.  
  1394. Exit 1
  1395.  
  1396. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1397.  
  1398. Join 6
  1399.  
  1400. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1401.  
  1402. Exit 2
  1403.  
  1404. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1405.  
  1406. Exit 8
  1407.  
  1408. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1409.  
  1410. Exit 6
  1411.  
  1412. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1413.  
  1414. Join 1023
  1415.  
  1416. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1417.  
  1418. Exit 1023
  1419.  
  1420. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1421.  
  1422. Join 1022
  1423.  
  1424. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1425.  
  1426. Unloading 8 Unused Serialized files (Serialized files now loaded: 40)
  1427.  
  1428. Unloading 318 unused Assets to reduce memory usage. Loaded Objects now: 319858.
  1429. Total: 461.923800 ms (FindLiveObjects: 26.107000 ms CreateObjectMapping: 27.766700 ms MarkObjects: 405.494600 ms DeleteObjects: 2.555100 ms)
  1430.  
  1431. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  1432.  
  1433. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 319858.
  1434. Total: 447.858200 ms (FindLiveObjects: 24.075000 ms CreateObjectMapping: 23.872100 ms MarkObjects: 399.422700 ms DeleteObjects: 0.487700 ms)
  1435.  
  1436. Join 1022
  1437.  
  1438. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1439.  
  1440. Exit 1022
  1441.  
  1442. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1443.  
  1444. Join 1021
  1445.  
  1446. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1447.  
  1448. Unloading 8 Unused Serialized files (Serialized files now loaded: 40)
  1449.  
  1450. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 320533.
  1451. Total: 449.774700 ms (FindLiveObjects: 22.139500 ms CreateObjectMapping: 29.255800 ms MarkObjects: 397.840900 ms DeleteObjects: 0.538200 ms)
  1452.  
  1453. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  1454.  
  1455. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320533.
  1456. Total: 447.167900 ms (FindLiveObjects: 20.262100 ms CreateObjectMapping: 25.466200 ms MarkObjects: 400.995900 ms DeleteObjects: 0.443300 ms)
  1457.  
  1458. Join 1021
  1459.  
  1460. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1461.  
  1462. Unloading 8 Unused Serialized files (Serialized files now loaded: 40)
  1463.  
  1464. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 321312.
  1465. Total: 463.614300 ms (FindLiveObjects: 24.651600 ms CreateObjectMapping: 29.277500 ms MarkObjects: 408.594900 ms DeleteObjects: 1.088500 ms)
  1466.  
  1467. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  1468.  
  1469. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321312.
  1470. Total: 457.086000 ms (FindLiveObjects: 21.383000 ms CreateObjectMapping: 29.642000 ms MarkObjects: 405.034100 ms DeleteObjects: 1.025000 ms)
  1471.  
  1472. Join 1021
  1473.  
  1474. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1475.  
  1476. Unloading 8 Unused Serialized files (Serialized files now loaded: 40)
  1477.  
  1478. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 321313.
  1479. Total: 466.760500 ms (FindLiveObjects: 24.844900 ms CreateObjectMapping: 27.200900 ms MarkObjects: 414.177900 ms DeleteObjects: 0.536500 ms)
  1480.  
  1481. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  1482.  
  1483. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321313.
  1484. Total: 441.011400 ms (FindLiveObjects: 18.271700 ms CreateObjectMapping: 24.413600 ms MarkObjects: 397.800400 ms DeleteObjects: 0.524900 ms)
  1485.  
  1486. Join 1021
  1487.  
  1488. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1489.  
  1490. Unloading 8 Unused Serialized files (Serialized files now loaded: 40)
  1491.  
  1492. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 321326.
  1493. Total: 469.008600 ms (FindLiveObjects: 21.785500 ms CreateObjectMapping: 30.678900 ms MarkObjects: 415.965300 ms DeleteObjects: 0.578600 ms)
  1494.  
  1495. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  1496.  
  1497. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321326.
  1498. Total: 446.392400 ms (FindLiveObjects: 20.750900 ms CreateObjectMapping: 25.095300 ms MarkObjects: 399.832300 ms DeleteObjects: 0.713300 ms)
  1499.  
  1500. Join 1021
  1501.  
  1502. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1503.  
  1504. Unloading 8 Unused Serialized files (Serialized files now loaded: 40)
  1505.  
  1506. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 321328.
  1507. Total: 452.772300 ms (FindLiveObjects: 21.749600 ms CreateObjectMapping: 29.923200 ms MarkObjects: 400.544400 ms DeleteObjects: 0.554900 ms)
  1508.  
  1509. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  1510.  
  1511. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321328.
  1512. Total: 470.712000 ms (FindLiveObjects: 23.590200 ms CreateObjectMapping: 23.929500 ms MarkObjects: 421.871300 ms DeleteObjects: 1.318500 ms)
  1513.  
  1514. Join 1021
  1515.  
  1516. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1517.  
  1518. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1519.  
  1520. Unloading 437 unused Assets to reduce memory usage. Loaded Objects now: 321794.
  1521. Total: 456.781600 ms (FindLiveObjects: 21.978400 ms CreateObjectMapping: 28.975500 ms MarkObjects: 404.449000 ms DeleteObjects: 1.378500 ms)
  1522.  
  1523. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1524.  
  1525. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321794.
  1526. Total: 451.929100 ms (FindLiveObjects: 20.561300 ms CreateObjectMapping: 24.816800 ms MarkObjects: 405.995500 ms DeleteObjects: 0.555100 ms)
  1527.  
  1528. Join 1021
  1529.  
  1530. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1531.  
  1532. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1533.  
  1534. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 321795.
  1535. Total: 465.717200 ms (FindLiveObjects: 21.077200 ms CreateObjectMapping: 29.587700 ms MarkObjects: 414.545600 ms DeleteObjects: 0.506200 ms)
  1536.  
  1537. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1538.  
  1539. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321795.
  1540. Total: 450.256100 ms (FindLiveObjects: 19.527200 ms CreateObjectMapping: 26.918300 ms MarkObjects: 403.053700 ms DeleteObjects: 0.756400 ms)
  1541.  
  1542. Join 1021
  1543.  
  1544. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1545.  
  1546. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1547.  
  1548. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 321789.
  1549. Total: 456.199600 ms (FindLiveObjects: 21.701200 ms CreateObjectMapping: 30.492400 ms MarkObjects: 403.061700 ms DeleteObjects: 0.943800 ms)
  1550.  
  1551. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1552.  
  1553. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321789.
  1554. Total: 453.231700 ms (FindLiveObjects: 23.108200 ms CreateObjectMapping: 26.128200 ms MarkObjects: 403.526400 ms DeleteObjects: 0.468400 ms)
  1555.  
  1556. Join 1021
  1557.  
  1558. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1559.  
  1560. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1561.  
  1562. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 321789.
  1563. Total: 454.330300 ms (FindLiveObjects: 23.641100 ms CreateObjectMapping: 27.444400 ms MarkObjects: 402.501400 ms DeleteObjects: 0.743000 ms)
  1564.  
  1565. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1566.  
  1567. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321789.
  1568. Total: 445.185700 ms (FindLiveObjects: 20.244100 ms CreateObjectMapping: 25.105300 ms MarkObjects: 399.079200 ms DeleteObjects: 0.756700 ms)
  1569.  
  1570. Join 1021
  1571.  
  1572. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1573.  
  1574. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.
  1575. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1576. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1577. Connection was lost; reason is: unknown
  1578.  
  1579. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1580.  
  1581. Reconnecting
  1582.  
  1583. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1584.  
  1585. Join 1021
  1586.  
  1587. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1588.  
  1589. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1590.  
  1591. Unloading 1566 unused Assets to reduce memory usage. Loaded Objects now: 283863.
  1592. Total: 486.125700 ms (FindLiveObjects: 20.166400 ms CreateObjectMapping: 28.978400 ms MarkObjects: 402.636400 ms DeleteObjects: 34.344000 ms)
  1593.  
  1594. Unloading 5 Unused Serialized files (Serialized files now loaded: 41)
  1595.  
  1596. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 283888.
  1597. Total: 469.694100 ms (FindLiveObjects: 39.704400 ms CreateObjectMapping: 28.904700 ms MarkObjects: 400.648000 ms DeleteObjects: 0.436600 ms)
  1598.  
  1599. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1600.  
  1601. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283888.
  1602. Total: 438.878300 ms (FindLiveObjects: 18.737900 ms CreateObjectMapping: 26.164700 ms MarkObjects: 393.226100 ms DeleteObjects: 0.747900 ms)
  1603.  
  1604. Join 1021
  1605.  
  1606. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1607.  
  1608. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1609.  
  1610. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 283888.
  1611. Total: 444.203300 ms (FindLiveObjects: 20.664900 ms CreateObjectMapping: 30.610400 ms MarkObjects: 392.270900 ms DeleteObjects: 0.656800 ms)
  1612.  
  1613. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1614.  
  1615. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283888.
  1616. Total: 450.463000 ms (FindLiveObjects: 19.161000 ms CreateObjectMapping: 24.098700 ms MarkObjects: 406.696400 ms DeleteObjects: 0.506500 ms)
  1617.  
  1618. Join 1021
  1619.  
  1620. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1621.  
  1622. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1623.  
  1624. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 283885.
  1625. Total: 439.330000 ms (FindLiveObjects: 20.081600 ms CreateObjectMapping: 29.370400 ms MarkObjects: 389.371000 ms DeleteObjects: 0.506700 ms)
  1626.  
  1627. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1628.  
  1629. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283885.
  1630. Total: 448.966900 ms (FindLiveObjects: 18.328800 ms CreateObjectMapping: 24.327600 ms MarkObjects: 404.674100 ms DeleteObjects: 1.634900 ms)
  1631.  
  1632. Join 1021
  1633.  
  1634. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1635.  
  1636. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1637.  
  1638. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 283959.
  1639. Total: 518.948500 ms (FindLiveObjects: 19.822000 ms CreateObjectMapping: 28.837500 ms MarkObjects: 469.814200 ms DeleteObjects: 0.474600 ms)
  1640.  
  1641. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1642.  
  1643. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283959.
  1644. Total: 436.090600 ms (FindLiveObjects: 21.146300 ms CreateObjectMapping: 24.199300 ms MarkObjects: 389.921800 ms DeleteObjects: 0.822700 ms)
  1645.  
  1646. Join 1021
  1647.  
  1648. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1649.  
  1650. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1651.  
  1652. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 283991.
  1653. Total: 437.190500 ms (FindLiveObjects: 20.185300 ms CreateObjectMapping: 29.263500 ms MarkObjects: 387.150100 ms DeleteObjects: 0.591200 ms)
  1654.  
  1655. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1656.  
  1657. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283991.
  1658. Total: 432.170600 ms (FindLiveObjects: 22.212300 ms CreateObjectMapping: 24.974800 ms MarkObjects: 384.545000 ms DeleteObjects: 0.438000 ms)
  1659.  
  1660. Join 1021
  1661.  
  1662. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1663.  
  1664. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1665.  
  1666. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 283992.
  1667. Total: 437.680200 ms (FindLiveObjects: 19.756400 ms CreateObjectMapping: 28.502300 ms MarkObjects: 388.846800 ms DeleteObjects: 0.574200 ms)
  1668.  
  1669. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1670.  
  1671. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283992.
  1672. Total: 427.254600 ms (FindLiveObjects: 21.943700 ms CreateObjectMapping: 23.884800 ms MarkObjects: 380.987200 ms DeleteObjects: 0.438500 ms)
  1673.  
  1674. Join 1021
  1675.  
  1676. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1677.  
  1678. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1679.  
  1680. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 283990.
  1681. Total: 437.864300 ms (FindLiveObjects: 23.033600 ms CreateObjectMapping: 28.814700 ms MarkObjects: 385.542300 ms DeleteObjects: 0.473400 ms)
  1682.  
  1683. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1684.  
  1685. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283990.
  1686. Total: 430.203400 ms (FindLiveObjects: 19.032000 ms CreateObjectMapping: 25.205800 ms MarkObjects: 385.465700 ms DeleteObjects: 0.499500 ms)
  1687.  
  1688. Join 1021
  1689.  
  1690. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1691.  
  1692. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1693.  
  1694. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 283991.
  1695. Total: 438.022300 ms (FindLiveObjects: 19.483700 ms CreateObjectMapping: 29.274000 ms MarkObjects: 388.349600 ms DeleteObjects: 0.914600 ms)
  1696.  
  1697. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1698.  
  1699. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283991.
  1700. Total: 437.193200 ms (FindLiveObjects: 20.963500 ms CreateObjectMapping: 27.285300 ms MarkObjects: 387.642600 ms DeleteObjects: 1.301100 ms)
  1701.  
  1702. Join 1021
  1703.  
  1704. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1705.  
  1706. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1707.  
  1708. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 284470.
  1709. Total: 438.768800 ms (FindLiveObjects: 20.835900 ms CreateObjectMapping: 28.998500 ms MarkObjects: 388.430100 ms DeleteObjects: 0.503700 ms)
  1710.  
  1711. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1712.  
  1713. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284470.
  1714. Total: 429.841800 ms (FindLiveObjects: 17.734100 ms CreateObjectMapping: 25.124500 ms MarkObjects: 386.446500 ms DeleteObjects: 0.536400 ms)
  1715.  
  1716. Join 1021
  1717.  
  1718. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1719.  
  1720. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1721.  
  1722. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 284470.
  1723. Total: 453.019300 ms (FindLiveObjects: 22.319300 ms CreateObjectMapping: 28.258900 ms MarkObjects: 401.911400 ms DeleteObjects: 0.529400 ms)
  1724.  
  1725. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1726.  
  1727. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284470.
  1728. Total: 429.428300 ms (FindLiveObjects: 17.726400 ms CreateObjectMapping: 24.920300 ms MarkObjects: 386.324900 ms DeleteObjects: 0.456100 ms)
  1729.  
  1730. Join 1021
  1731.  
  1732. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1733.  
  1734. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1735.  
  1736. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 284467.
  1737. Total: 439.770300 ms (FindLiveObjects: 19.629200 ms CreateObjectMapping: 28.594700 ms MarkObjects: 390.608800 ms DeleteObjects: 0.937000 ms)
  1738.  
  1739. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1740.  
  1741. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284467.
  1742. Total: 437.805100 ms (FindLiveObjects: 21.590700 ms CreateObjectMapping: 26.279700 ms MarkObjects: 389.512000 ms DeleteObjects: 0.422300 ms)
  1743.  
  1744. Join 1021
  1745.  
  1746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1747.  
  1748. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1749.  
  1750. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 284467.
  1751. Total: 436.609700 ms (FindLiveObjects: 20.105500 ms CreateObjectMapping: 30.686100 ms MarkObjects: 385.050500 ms DeleteObjects: 0.766800 ms)
  1752.  
  1753. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1754.  
  1755. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284467.
  1756. Total: 431.988200 ms (FindLiveObjects: 24.954800 ms CreateObjectMapping: 23.893500 ms MarkObjects: 382.713300 ms DeleteObjects: 0.426300 ms)
  1757.  
  1758. Join 1021
  1759.  
  1760. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1761.  
  1762. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1763.  
  1764. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 285129.
  1765. Total: 437.270600 ms (FindLiveObjects: 20.003500 ms CreateObjectMapping: 31.006300 ms MarkObjects: 385.816600 ms DeleteObjects: 0.443800 ms)
  1766.  
  1767. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1768.  
  1769. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285129.
  1770. Total: 430.589600 ms (FindLiveObjects: 20.176200 ms CreateObjectMapping: 24.452200 ms MarkObjects: 385.524500 ms DeleteObjects: 0.435900 ms)
  1771.  
  1772. Join 1021
  1773.  
  1774. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1775.  
  1776. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1777.  
  1778. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 285129.
  1779. Total: 453.112300 ms (FindLiveObjects: 22.177600 ms CreateObjectMapping: 29.623400 ms MarkObjects: 400.894800 ms DeleteObjects: 0.416000 ms)
  1780.  
  1781. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1782.  
  1783. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285129.
  1784. Total: 443.334400 ms (FindLiveObjects: 20.409900 ms CreateObjectMapping: 25.189300 ms MarkObjects: 397.207800 ms DeleteObjects: 0.527000 ms)
  1785.  
  1786. Join 1021
  1787.  
  1788. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1789.  
  1790. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1791.  
  1792. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 285432.
  1793. Total: 445.246100 ms (FindLiveObjects: 23.675800 ms CreateObjectMapping: 28.447100 ms MarkObjects: 392.390500 ms DeleteObjects: 0.732300 ms)
  1794.  
  1795. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1796.  
  1797. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285432.
  1798. Total: 554.573500 ms (FindLiveObjects: 21.280300 ms CreateObjectMapping: 25.302300 ms MarkObjects: 507.560800 ms DeleteObjects: 0.429800 ms)
  1799.  
  1800. Join 1021
  1801.  
  1802. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1803.  
  1804. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1805.  
  1806. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 285471.
  1807. Total: 442.740900 ms (FindLiveObjects: 22.096400 ms CreateObjectMapping: 30.579900 ms MarkObjects: 388.994700 ms DeleteObjects: 1.069000 ms)
  1808.  
  1809. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1810.  
  1811. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285471.
  1812. Total: 439.012800 ms (FindLiveObjects: 22.210100 ms CreateObjectMapping: 25.888400 ms MarkObjects: 390.577000 ms DeleteObjects: 0.337000 ms)
  1813.  
  1814. Join 1021
  1815.  
  1816. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1817.  
  1818. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1819.  
  1820. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 285677.
  1821. Total: 441.874700 ms (FindLiveObjects: 20.815000 ms CreateObjectMapping: 30.794100 ms MarkObjects: 389.807900 ms DeleteObjects: 0.457400 ms)
  1822.  
  1823. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1824.  
  1825. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285677.
  1826. Total: 441.378100 ms (FindLiveObjects: 21.217400 ms CreateObjectMapping: 26.518300 ms MarkObjects: 393.323100 ms DeleteObjects: 0.318800 ms)
  1827.  
  1828. Join 1021
  1829.  
  1830. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1831.  
  1832. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1833.  
  1834. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 285677.
  1835. Total: 438.362300 ms (FindLiveObjects: 20.795600 ms CreateObjectMapping: 29.033900 ms MarkObjects: 387.927800 ms DeleteObjects: 0.604300 ms)
  1836.  
  1837. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1838.  
  1839. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285677.
  1840. Total: 441.386700 ms (FindLiveObjects: 22.045600 ms CreateObjectMapping: 26.761600 ms MarkObjects: 391.997000 ms DeleteObjects: 0.582100 ms)
  1841.  
  1842. Join 1021
  1843.  
  1844. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1845.  
  1846. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1847.  
  1848. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 285676.
  1849. Total: 442.242500 ms (FindLiveObjects: 22.386100 ms CreateObjectMapping: 28.270700 ms MarkObjects: 391.107600 ms DeleteObjects: 0.477700 ms)
  1850.  
  1851. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1852.  
  1853. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285676.
  1854. Total: 429.272900 ms (FindLiveObjects: 18.156700 ms CreateObjectMapping: 23.917100 ms MarkObjects: 386.624600 ms DeleteObjects: 0.574200 ms)
  1855.  
  1856. Join 1021
  1857.  
  1858. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1859.  
  1860. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1861.  
  1862. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 285678.
  1863. Total: 446.563400 ms (FindLiveObjects: 20.500300 ms CreateObjectMapping: 28.704700 ms MarkObjects: 395.573000 ms DeleteObjects: 1.784900 ms)
  1864.  
  1865. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1866.  
  1867. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285678.
  1868. Total: 444.095600 ms (FindLiveObjects: 21.052000 ms CreateObjectMapping: 26.797300 ms MarkObjects: 395.419000 ms DeleteObjects: 0.826600 ms)
  1869.  
  1870. Join 1021
  1871.  
  1872. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1873.  
  1874. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1875.  
  1876. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 285683.
  1877. Total: 454.304900 ms (FindLiveObjects: 20.278100 ms CreateObjectMapping: 28.625000 ms MarkObjects: 404.929600 ms DeleteObjects: 0.471800 ms)
  1878.  
  1879. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1880.  
  1881. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285683.
  1882. Total: 435.432200 ms (FindLiveObjects: 19.225800 ms CreateObjectMapping: 26.716400 ms MarkObjects: 388.805300 ms DeleteObjects: 0.684000 ms)
  1883.  
  1884. Join 1021
  1885.  
  1886. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1887.  
  1888. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1889.  
  1890. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 285681.
  1891. Total: 455.536500 ms (FindLiveObjects: 20.384700 ms CreateObjectMapping: 28.204400 ms MarkObjects: 406.595800 ms DeleteObjects: 0.351400 ms)
  1892.  
  1893. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1894.  
  1895. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285681.
  1896. Total: 431.690300 ms (FindLiveObjects: 18.513000 ms CreateObjectMapping: 25.519200 ms MarkObjects: 387.052800 ms DeleteObjects: 0.604800 ms)
  1897.  
  1898. Join 1021
  1899.  
  1900. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1901.  
  1902. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1903.  
  1904. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 285681.
  1905. Total: 436.298900 ms (FindLiveObjects: 19.599600 ms CreateObjectMapping: 29.381100 ms MarkObjects: 386.856600 ms DeleteObjects: 0.461400 ms)
  1906.  
  1907. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1908.  
  1909. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285681.
  1910. Total: 434.413600 ms (FindLiveObjects: 18.463900 ms CreateObjectMapping: 25.100200 ms MarkObjects: 390.335700 ms DeleteObjects: 0.513300 ms)
  1911.  
  1912. Join 1021
  1913.  
  1914. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1915.  
  1916. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1917.  
  1918. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 285779.
  1919. Total: 451.879200 ms (FindLiveObjects: 21.363200 ms CreateObjectMapping: 29.067600 ms MarkObjects: 400.964400 ms DeleteObjects: 0.483500 ms)
  1920.  
  1921. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1922.  
  1923. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285779.
  1924. Total: 436.179100 ms (FindLiveObjects: 23.955300 ms CreateObjectMapping: 24.089500 ms MarkObjects: 387.360300 ms DeleteObjects: 0.773400 ms)
  1925.  
  1926. Join 1021
  1927.  
  1928. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1929.  
  1930. Exit 1021
  1931.  
  1932. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1933.  
  1934. Join 1022
  1935.  
  1936. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1937.  
  1938. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1939.  
  1940. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 285916.
  1941. Total: 438.740900 ms (FindLiveObjects: 19.653500 ms CreateObjectMapping: 27.585300 ms MarkObjects: 390.895400 ms DeleteObjects: 0.606200 ms)
  1942.  
  1943. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1944.  
  1945. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285916.
  1946. Total: 431.245400 ms (FindLiveObjects: 21.690200 ms CreateObjectMapping: 24.258000 ms MarkObjects: 384.862900 ms DeleteObjects: 0.433900 ms)
  1947.  
  1948. Join 1022
  1949.  
  1950. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1951.  
  1952. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1953.  
  1954. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 285917.
  1955. Total: 436.844000 ms (FindLiveObjects: 19.660500 ms CreateObjectMapping: 29.711000 ms MarkObjects: 386.974400 ms DeleteObjects: 0.497600 ms)
  1956.  
  1957. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1958.  
  1959. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285917.
  1960. Total: 428.559700 ms (FindLiveObjects: 18.814800 ms CreateObjectMapping: 24.451200 ms MarkObjects: 384.782800 ms DeleteObjects: 0.510600 ms)
  1961.  
  1962. Join 1022
  1963.  
  1964. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1965.  
  1966. Exit 1022
  1967.  
  1968. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1969.  
  1970. Join 1021
  1971.  
  1972. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1973.  
  1974. Exit 1021
  1975.  
  1976. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1977.  
  1978. Join 1022
  1979.  
  1980. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1981.  
  1982. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  1983.  
  1984. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 285914.
  1985. Total: 436.632300 ms (FindLiveObjects: 25.163900 ms CreateObjectMapping: 27.824500 ms MarkObjects: 382.858700 ms DeleteObjects: 0.784900 ms)
  1986.  
  1987. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1988.  
  1989. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285914.
  1990. Total: 427.886200 ms (FindLiveObjects: 18.950600 ms CreateObjectMapping: 24.173400 ms MarkObjects: 383.975600 ms DeleteObjects: 0.786000 ms)
  1991.  
  1992. Join 1022
  1993.  
  1994. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1995.  
  1996. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1997.  
  1998. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1999.  
  2000. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  2001.  
  2002. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 286580.
  2003. Total: 451.897900 ms (FindLiveObjects: 20.967700 ms CreateObjectMapping: 28.276900 ms MarkObjects: 402.183500 ms DeleteObjects: 0.469400 ms)
  2004.  
  2005. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  2006.  
  2007. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286580.
  2008. Total: 432.164300 ms (FindLiveObjects: 18.023800 ms CreateObjectMapping: 27.249400 ms MarkObjects: 386.453700 ms DeleteObjects: 0.437000 ms)
  2009.  
  2010. Join 1022
  2011.  
  2012. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2013.  
  2014. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2015.  
  2016. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2017.  
  2018. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  2019.  
  2020. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 287239.
  2021. Total: 440.469800 ms (FindLiveObjects: 21.547400 ms CreateObjectMapping: 28.625400 ms MarkObjects: 389.604500 ms DeleteObjects: 0.692000 ms)
  2022.  
  2023. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  2024.  
  2025. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287239.
  2026. Total: 435.860700 ms (FindLiveObjects: 19.375100 ms CreateObjectMapping: 23.659800 ms MarkObjects: 392.253400 ms DeleteObjects: 0.571800 ms)
  2027.  
  2028. Join 1022
  2029.  
  2030. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2031.  
  2032. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  2033.  
  2034. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 287286.
  2035. Total: 458.340000 ms (FindLiveObjects: 21.591300 ms CreateObjectMapping: 29.451700 ms MarkObjects: 406.702200 ms DeleteObjects: 0.594200 ms)
  2036.  
  2037. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  2038.  
  2039. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287286.
  2040. Total: 437.880000 ms (FindLiveObjects: 15.235100 ms CreateObjectMapping: 26.073200 ms MarkObjects: 396.019500 ms DeleteObjects: 0.551700 ms)
  2041.  
  2042. Join 1022
  2043.  
  2044. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2045.  
  2046. Exit 1022
  2047.  
  2048. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2049.  
  2050. Join 1023
  2051.  
  2052. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2053.  
  2054. Exit 1023
  2055.  
  2056. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2057.  
  2058. Join 1022
  2059.  
  2060. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2061.  
  2062. Exit 1022
  2063.  
  2064. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2065.  
  2066. Join 1023
  2067.  
  2068. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2069.  
  2070. Unloading 8 Unused Serialized files (Serialized files now loaded: 42)
  2071.  
  2072. Unloading 461 unused Assets to reduce memory usage. Loaded Objects now: 287897.
  2073. Total: 450.433200 ms (FindLiveObjects: 22.502800 ms CreateObjectMapping: 30.031800 ms MarkObjects: 396.670800 ms DeleteObjects: 1.227500 ms)
  2074.  
  2075. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  2076.  
  2077. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287897.
  2078. Total: 465.181400 ms (FindLiveObjects: 19.114600 ms CreateObjectMapping: 25.114000 ms MarkObjects: 420.334400 ms DeleteObjects: 0.617800 ms)
  2079.  
  2080. Join 1023
  2081.  
  2082. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2083.  
  2084. Unloading 8 Unused Serialized files (Serialized files now loaded: 42)
  2085.  
  2086. Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 288019.
  2087. Total: 456.240400 ms (FindLiveObjects: 22.002000 ms CreateObjectMapping: 30.757800 ms MarkObjects: 402.966700 ms DeleteObjects: 0.513400 ms)
  2088.  
  2089. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  2090.  
  2091. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288019.
  2092. Total: 442.514200 ms (FindLiveObjects: 18.756900 ms CreateObjectMapping: 24.881400 ms MarkObjects: 398.329200 ms DeleteObjects: 0.545900 ms)
  2093.  
  2094. Join 1023
  2095.  
  2096. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2097.  
  2098. Unloading 8 Unused Serialized files (Serialized files now loaded: 42)
  2099.  
  2100. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 288017.
  2101. Total: 448.323100 ms (FindLiveObjects: 21.349800 ms CreateObjectMapping: 28.529400 ms MarkObjects: 397.962800 ms DeleteObjects: 0.480800 ms)
  2102.  
  2103. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  2104.  
  2105. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288017.
  2106. Total: 447.592100 ms (FindLiveObjects: 19.258500 ms CreateObjectMapping: 26.637400 ms MarkObjects: 401.270100 ms DeleteObjects: 0.425600 ms)
  2107.  
  2108. Join 1023
  2109.  
  2110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2111.  
  2112. Unloading 8 Unused Serialized files (Serialized files now loaded: 42)
  2113.  
  2114. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 288019.
  2115. Total: 462.546400 ms (FindLiveObjects: 21.963800 ms CreateObjectMapping: 29.014400 ms MarkObjects: 410.360600 ms DeleteObjects: 1.206800 ms)
  2116.  
  2117. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  2118.  
  2119. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288019.
  2120. Total: 447.453000 ms (FindLiveObjects: 19.032400 ms CreateObjectMapping: 28.497800 ms MarkObjects: 399.347100 ms DeleteObjects: 0.575300 ms)
  2121.  
  2122. Join 1023
  2123.  
  2124. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2125.  
  2126. Exit 1023
  2127.  
  2128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2129.  
  2130. Join 1024
  2131.  
  2132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2133.  
  2134. Exit 1024
  2135.  
  2136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2137.  
  2138. Join 1025
  2139.  
  2140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2141.  
  2142. Exit 1025
  2143.  
  2144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2145.  
  2146. Join 1024
  2147.  
  2148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2149.  
  2150. Exit 1024
  2151.  
  2152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2153.  
  2154. Join 1025
  2155.  
  2156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2157.  
  2158. Exit 1025
  2159.  
  2160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2161.  
  2162. Unloading 6 Unused Serialized files (Serialized files now loaded: 42)
  2163.  
  2164. Unloading 451 unused Assets to reduce memory usage. Loaded Objects now: 294079.
  2165. Total: 457.593000 ms (FindLiveObjects: 22.574500 ms CreateObjectMapping: 25.464700 ms MarkObjects: 403.331500 ms DeleteObjects: 6.221400 ms)
  2166.  
  2167. Unloading 6 Unused Serialized files (Serialized files now loaded: 42)
  2168.  
  2169. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 298221.
  2170. Total: 452.022900 ms (FindLiveObjects: 19.614900 ms CreateObjectMapping: 28.841500 ms MarkObjects: 403.199200 ms DeleteObjects: 0.367100 ms)
  2171.  
  2172. Unloading 6 Unused Serialized files (Serialized files now loaded: 42)
  2173.  
  2174. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 303418.
  2175. Total: 452.242100 ms (FindLiveObjects: 22.986700 ms CreateObjectMapping: 26.142800 ms MarkObjects: 402.492500 ms DeleteObjects: 0.619400 ms)
  2176.  
  2177. Unloading 7 Unused Serialized files (Serialized files now loaded: 42)
  2178.  
  2179. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 306440.
  2180. Total: 446.779500 ms (FindLiveObjects: 19.928900 ms CreateObjectMapping: 27.956400 ms MarkObjects: 398.548900 ms DeleteObjects: 0.344600 ms)
  2181.  
  2182. Unloading 5 Unused Serialized files (Serialized files now loaded: 42)
  2183.  
  2184. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 306535.
  2185. Total: 447.225900 ms (FindLiveObjects: 19.084600 ms CreateObjectMapping: 23.840700 ms MarkObjects: 403.470900 ms DeleteObjects: 0.829300 ms)
  2186.  
  2187. Unloading 6 Unused Serialized files (Serialized files now loaded: 42)
  2188.  
  2189. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 312268.
  2190. Total: 455.824200 ms (FindLiveObjects: 23.469600 ms CreateObjectMapping: 27.634400 ms MarkObjects: 404.176500 ms DeleteObjects: 0.543300 ms)
  2191.  
  2192. Unloading 7 Unused Serialized files (Serialized files now loaded: 42)
  2193.  
  2194. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 317026.
  2195. Total: 462.332500 ms (FindLiveObjects: 23.514900 ms CreateObjectMapping: 25.901100 ms MarkObjects: 412.548300 ms DeleteObjects: 0.367700 ms)
  2196.  
  2197. Unloading 8 Unused Serialized files (Serialized files now loaded: 42)
  2198.  
  2199. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 321877.
  2200. Total: 460.242900 ms (FindLiveObjects: 24.518200 ms CreateObjectMapping: 27.470200 ms MarkObjects: 407.873000 ms DeleteObjects: 0.381200 ms)
  2201.  
  2202. Unloading 7 Unused Serialized files (Serialized files now loaded: 42)
  2203.  
  2204. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 322851.
  2205. Total: 468.115600 ms (FindLiveObjects: 24.045800 ms CreateObjectMapping: 28.185100 ms MarkObjects: 415.504100 ms DeleteObjects: 0.380200 ms)
  2206.  
  2207. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  2208.  
  2209. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 322851.
  2210. Total: 454.532300 ms (FindLiveObjects: 23.403500 ms CreateObjectMapping: 26.411600 ms MarkObjects: 404.383200 ms DeleteObjects: 0.333400 ms)
  2211.  
  2212. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  2213.  
  2214. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 322851.
  2215. Total: 462.351500 ms (FindLiveObjects: 20.681600 ms CreateObjectMapping: 25.073000 ms MarkObjects: 415.492300 ms DeleteObjects: 1.104100 ms)
  2216.  
  2217. Join 6
  2218.  
  2219. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2220.  
  2221. Unloading 6 Unused Serialized files (Serialized files now loaded: 42)
  2222.  
  2223. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 324259.
  2224. Total: 450.205400 ms (FindLiveObjects: 23.405300 ms CreateObjectMapping: 27.370500 ms MarkObjects: 399.107600 ms DeleteObjects: 0.321600 ms)
  2225.  
  2226. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  2227.  
  2228. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 324259.
  2229. Total: 461.221200 ms (FindLiveObjects: 24.718100 ms CreateObjectMapping: 23.609400 ms MarkObjects: 412.474100 ms DeleteObjects: 0.419300 ms)
  2230.  
  2231. Join 6
  2232.  
  2233. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2234.  
  2235. Unloading 7 Unused Serialized files (Serialized files now loaded: 42)
  2236.  
  2237. Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 324230.
  2238. Total: 473.648900 ms (FindLiveObjects: 27.102900 ms CreateObjectMapping: 25.134000 ms MarkObjects: 420.094300 ms DeleteObjects: 1.316300 ms)
  2239.  
  2240. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  2241.  
  2242. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 324230.
  2243. Total: 456.949300 ms (FindLiveObjects: 23.766200 ms CreateObjectMapping: 26.199800 ms MarkObjects: 406.654800 ms DeleteObjects: 0.328200 ms)
  2244.  
  2245. Join 6
  2246.  
  2247. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2248.  
  2249. Unloading 6 Unused Serialized files (Serialized files now loaded: 42)
  2250.  
  2251. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 324258.
  2252. Total: 467.785900 ms (FindLiveObjects: 28.280000 ms CreateObjectMapping: 27.710500 ms MarkObjects: 411.227600 ms DeleteObjects: 0.567500 ms)
  2253.  
  2254. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  2255.  
  2256. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 324258.
  2257. Total: 450.284700 ms (FindLiveObjects: 22.115600 ms CreateObjectMapping: 25.379900 ms MarkObjects: 402.390400 ms DeleteObjects: 0.398300 ms)
  2258.  
  2259. Join 6
  2260.  
  2261. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2262.  
  2263. Unloading 6 Unused Serialized files (Serialized files now loaded: 42)
  2264.  
  2265. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 324290.
  2266. Total: 466.364900 ms (FindLiveObjects: 28.485100 ms CreateObjectMapping: 30.183500 ms MarkObjects: 407.173600 ms DeleteObjects: 0.522400 ms)
  2267.  
  2268. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  2269.  
  2270. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 324290.
  2271. Total: 448.019800 ms (FindLiveObjects: 20.600700 ms CreateObjectMapping: 24.605100 ms MarkObjects: 402.364300 ms DeleteObjects: 0.449200 ms)
  2272.  
  2273. Join 6
  2274.  
  2275. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2276.  
  2277. Unloading 6 Unused Serialized files (Serialized files now loaded: 42)
  2278.  
  2279. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 324446.
  2280. Total: 458.970600 ms (FindLiveObjects: 24.806900 ms CreateObjectMapping: 27.291800 ms MarkObjects: 405.689500 ms DeleteObjects: 1.182000 ms)
  2281.  
  2282. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  2283.  
  2284. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 324446.
  2285. Total: 466.488200 ms (FindLiveObjects: 19.996300 ms CreateObjectMapping: 25.490900 ms MarkObjects: 420.564300 ms DeleteObjects: 0.436300 ms)
  2286.  
  2287. Join 6
  2288.  
  2289. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2290.  
  2291. Join 2
  2292.  
  2293. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2294.  
  2295. Exit 2
  2296.  
  2297. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2298.  
  2299. Join 2
  2300.  
  2301. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2302.  
  2303. Exit 2
  2304.  
  2305. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2306.  
  2307. Exit 6
  2308.  
  2309. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2310.  
  2311. Join 1020
  2312.  
  2313. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2314.  
  2315. Exit 1020
  2316.  
  2317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2318.  
  2319. Join 2
  2320.  
  2321. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2322.  
  2323. Join 6
  2324.  
  2325. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2326.  
  2327. Join 8
  2328.  
  2329. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2330.  
  2331. Close Time: 1/24/2020 10:05:08 AM
  2332.  
  2333. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2334.  
  2335. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  2336.  
  2337. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  2338.  
  2339. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  2340.  
  2341. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  2342.  
  2343. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  2344.  
  2345. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  2346.  
  2347. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  2348.  
  2349. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  2350.  
  2351. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  2352. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  2353. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  2354. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  2355.  
  2356. [SFS - ERROR] [UDPSocketLayer] General error reading data from socket: Cannot access a disposed object.
  2357. Object name: 'System.Net.Sockets.Socket'. at System.Net.Sockets.Socket.ThrowIfDisposedAndClosed () [0x0001b] in <0079a30f96a047348857e1cecc6c638a>:0
  2358. at System.Net.Sockets.Socket.ReceiveFrom (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.EndPoint& remoteEP) [0x00000] in <0079a30f96a047348857e1cecc6c638a>:0
  2359. at System.Net.Sockets.Socket.ReceiveFrom (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.EndPoint& remoteEP) [0x00000] in <0079a30f96a047348857e1cecc6c638a>:0
  2360. at System.Net.Sockets.UdpClient.Receive (System.Net.IPEndPoint& remoteEP) [0x00036] in <0079a30f96a047348857e1cecc6c638a>:0
  2361. at Sfs2X.Core.Sockets.UDPSocketLayer.Read () [0x0002a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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