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Apr 19th, 2019
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  1. # Locale (en, cs, ru)
  2. locale: en
  3.  
  4. allow-crafting: false
  5. keep-inventory-on-death: false
  6. in-lobby-colored-leather-by-team: true
  7. jointeam-entity-show-name: true
  8. friendlyfire: false
  9. player-drops: true
  10. join-randomly-after-lobby-timeout: false
  11. spectator-gm3: false
  12. prevent-killing-villagers: true
  13. compass-enabled: true
  14. join-randomly-on-lobby-join: false
  15. add-wool-to-inventory-on-join: true
  16.  
  17. # Commands whitelist
  18. allowed-commands:
  19. - "/help"
  20.  
  21. # Ignored blocks (Farm blocks)
  22. farmBlocks:
  23. enable: true
  24. blocks:
  25. - WHEAT
  26. - CARROTS
  27. - POTATOES
  28. - BEETROOTS
  29.  
  30. # Scoreboard settings
  31. scoreboard:
  32. enable: true
  33. title: "§a%game%§r - %time%"
  34. bedLost: "§c\u2718"
  35. bedExists: "§a\u2714"
  36. teamTitle: "%bed%%color%%team%"
  37.  
  38. # Title speed
  39. title:
  40. fadeIn: 0
  41. stay: 20
  42. fadeOut: 0
  43.  
  44. # Items
  45. items:
  46. jointeam: CLOCK
  47. leavegame: SLIME_BALL
  48. shopback: BARRIER
  49. shopcosmetic: GRAY_STAINED_GLASS_PANE
  50. pageback: ARROW
  51. pageforward: ARROW
  52.  
  53. # Vault rewards
  54. vault:
  55. enable: true
  56. reward:
  57. kill: 5
  58. win: 20
  59.  
  60. # Resources
  61. resources:
  62. bronze:
  63. material: BRICK
  64. interval: 3
  65. name: "Bronze"
  66. translate: "resource_bronze"
  67. color: DARK_RED
  68. spread: 1.0
  69. iron:
  70. material: IRON_INGOT
  71. interval: 30
  72. name: "Iron"
  73. translate: "resource_iron"
  74. color: GRAY
  75. spread: 10.0
  76. gold:
  77. material: GOLD_INGOT
  78. interval: 30
  79. name: "Gold"
  80. translate: "resource_gold"
  81. color: GOLD
  82. spread: 3.0
  83.  
  84. # Sounds (look to github src/main/java/misat11/bw/utils/Sounds.java for possible values)
  85. sounds:
  86. on_bed_destroyed: ENTITY_ENDER_DRAGON_GROWL
  87. on_countdown: UI_BUTTON_CLICK
  88. on_game_start: ENTITY_PLAYER_LEVELUP
  89. on_team_kill: ENTITY_PLAYER_LEVELUP
  90. on_item_buy: ENTITY_ITEM_PICKUP
  91.  
  92. # Game effects
  93. game-effects:
  94. end:
  95. type: Firework
  96. power: 1
  97. effects:
  98. - ==: org.bukkit.FireworkEffect
  99. type: BALL
  100. fade-colors:
  101. - ==: org.bukkit.Color
  102. RED: 255
  103. GREEN: 255
  104. BLUE: 255
  105. colors:
  106. - ==: org.bukkit.Color
  107. RED: 255
  108. GREEN: 255
  109. BLUE: 255
  110. trail: false
  111. flicker: false
  112. start: {}
  113. kill: {}
  114. teamkill: {}
  115. lobbyjoin: {}
  116. lobbyleave: {}
  117. respawn: {}
  118. beddestroy: {}
  119. warppowdertick: {}
  120.  
  121.  
  122. # Lobby scoreboard
  123. lobby-scoreboard:
  124. enabled: true
  125.  
  126. title: "§eBEDWARS"
  127.  
  128. content:
  129. - " "
  130. - "§fMap: §2%arena%"
  131. - "§fPlayers: §2%players%§f/§2%maxplayers%"
  132. - " "
  133. - "§fDonate at:"
  134. - "§eDanskuCraft2.buycraft.net"
  135. - " "
  136. - "§fWaiting ..."
  137. - " "
  138.  
  139. # Statistics
  140. statistics:
  141. enabled: true
  142. type: 'yaml'
  143. show-on-game-end: true
  144. bed-destroyed-kills: false
  145.  
  146. # Scores configuration
  147. scores:
  148. kill: 10
  149. die: 0
  150. win: 50
  151. bed-destroy: 25
  152. lose: 0
  153. record: 100
  154.  
  155. # database (currently only mysql) configuration
  156. database:
  157. host: localhost
  158. port: 3306
  159. db: database
  160. user: root
  161. password: secret
  162. table-prefix: bw_
  163.  
  164. # Do not edit this!!!
  165. version: 2
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