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- DebugMessage: Version 1.40 last updated on: 10-30-2013 19:45
- DebugMessage: Entering WinMain
- Debug Message: Command Line:
- DebugMessage: *********DXDiag info follows.*********
- System Info
- Time: 11/3/2013, 22:36:10
- DirectX Version: DirectX 11
- Machine Name: HOME
- Operating System: Windows 8.1 Pro 64-bit (6.2, Build 9200) (9600.winblue_gdr.130913-2141)
- Languages: English (Regional Setting: English)
- System Manufacturer: Gigabyte Technology Co., Ltd.
- System Model: To be filled by O.E.M.
- BIOS: BIOS Date: 05/31/12 10:04:23 Ver: 04.06.05
- Processor: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 CPUs), ~3.8GHz
- Physical Memory: 16384MB RAM
- Page File: 1817MB used, 16960MB available
- Windows Dir: C:\Windows
- Display Info
- Display device 1:
- Device Name: \\.\DISPLAY1
- Card Name: NVIDIA GeForce GTX 680
- Manufacturer: NVIDIA
- Chip Type: GeForce GTX 680
- DAC Type: Integrated RAMDAC
- Key Device: Enum\PCI\VEN_10DE&DEV_1180&SUBSYS_28211462&REV_A1
- Display Memory: 4033 MB
- Current Display Mode: 1920 x 1080 (32 bit) (59Hz)
- Monitor Name: Generic PnP Monitor
- Monitor Max Resolution:
- Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
- Driver Version: 9.18.0013.3165
- Driver Date: 10/23/2013 10:30:23
- DirectX Acceleration Enabled: Yes
- Sound info
- Sound device 1:
- Description: Speakers (Sound Blaster Recon3Di)
- Default Sound Playback: Yes
- Default Voice Playback: Yes
- Hardware ID: HDAUDIO\FUNC_01&VEN_1102&DEV_0011&SUBSYS_1458A016&REV_1009
- Manufacturer ID: 1
- Product ID: 100
- Driver Name: cthda.sys
- Provider: CREATIVE
- Driver Version: 6.00.0101.1013
- Driver Date: 4/22/2013 08:32:06
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- Sound device 1:
- Description: SPDIF-Out (Sound Blaster Recon3Di)
- Default Sound Playback: No
- Default Voice Playback: No
- Hardware ID: HDAUDIO\FUNC_01&VEN_1102&DEV_0011&SUBSYS_1458A016&REV_1009
- Manufacturer ID: 1
- Product ID: 100
- Driver Name: cthda.sys
- Provider: CREATIVE
- Driver Version: 6.00.0101.1013
- Driver Date: 4/22/2013 08:32:06
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- DebugMessage: *********END dxdiag info.*********
- DebugMessage: Using 8 samples for multisampling.
- DebugMessage: Game Resolution: 1920 x 1080 (windowed mode)
- DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GTX 680
- DebugMessage: Presentation Interval: Immediate.
- DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
- DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
- DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
- DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
- DebugMessage: Bump mapping is supported.
- Debug Message: Device is now ready
- Debug Message: GFX-THREAD: DISABLED
- DebugMessage: Border size reported as 6 by 29
- DebugMessage: Shell initialization complete
- DebugMessage: Elemental: Legendary Heroes is activated.
- DebugMessage: ***** Initializing Game *****
- DebugMessage: Loaded font Arial-13
- DebugMessage: Loaded font Trajan Pro_lu-16
- DebugMessage: Loaded font Trajan Pro_lu-13
- DebugMessage: Timer Frequency is 0 32b6c6
- DebugMessage: Initializing sound card.
- DebugMessage: initailizing bink
- DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Mods\Screens\*.dxpack
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\FEScenario\Maps\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Maps\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Shadows\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\Maps\*.bik
- DebugMessage: Create anchor mwin
- DebugMessage: Load texture atlas.
- DebugMessage: InitializeWorld
- DebugMessage: Loaded font Tahoma-13Bold
- DebugMessage: Loaded font Trajan Pro-17Bold
- DebugMessage: Loaded font Trajan Pro-21Bold
- DebugMessage: Loaded font Trajan Pro-37Bold
- DebugMessage: Loaded font Tahoma-32Bold
- Debug Message: Attempting to allocate memory of size: 53477376 bytes
- Debug Message: Allocation successful
- DebugMessage: Create popup manager.
- DebugMessage: InitializeMWinStripEngine
- DebugMessage: InitializeMWinDeferredTextRenderer
- DebugMessage: Initialize effect system.
- DebugMessage: InitializeSpellRepository
- DebugMessage: InitializeTriggerManager
- DebugMessage: InitializeMusicLayerGroupManager
- DebugMessage: Loaded font Tahoma-16Bold
- DebugMessage: Loaded font Trajan Pro-19Bold
- DebugMessage: Loaded font Trajan Pro-16Bold
- Debug Message: Total objects deleted: 1
- Debug Message: Attempting to allocate memory of size: 53477376 bytes
- Debug Message: Allocation successful
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 46692183
- Debug Message: Total objects deleted: 0
- DebugMessage: Begin LoadCoreXMLData3
- DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Items\*.xml
- DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Stamps\*.xml
- DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Tiles\*.xml
- DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Tiles\Shadows\*.xml
- DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\RaceTypes\*.xml
- DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Effects\*.xml
- DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Quests\*.xml
- DebugMessage: LoadCoreXMLData finished 3
- Debug Message: MapManager registered 11 files on disk
- Debug Message: MapManager registered 80 files on disk
- DebugMessage: No files found matching mask Data\Maps\Campaigns\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Maps\TacticalMaps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\Tactical\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: LoadCoreXMLData finished
- DebugMessage: Create setup screens.
- DebugMessage: Loaded font Segoe UI Semibold-13Bold
- DebugMessage: Loaded font Trajan Pro-32Bold
- DebugMessage: Loaded font Trajan Pro-24Bold
- DebugMessage: Loaded font Tahoma-11Bold
- DebugMessage: Loaded font Arial-11
- DebugMessage: Loaded font Tahoma-19Bold
- DebugMessage: Loaded font Segoe UI Semibold-17Bold
- DebugMessage: Loaded font Segoe UI Semibold-16Bold
- DebugMessage: Loaded font Segoe UI Semibold-11Bold
- DebugMessage: Loaded font Tahoma-15Bold
- DebugMessage: Loaded font BankGothic Md BT-12
- DebugMessage: No string tables in C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\*.tips
- DebugMessage: Set mouse.
- DebugMessage: Set update timer.
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 191
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 191
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 191
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 191
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 191
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 191
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- DebugMessage: No files found matching mask C:\Users\Mark\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- Debug Message: LOADING GAME: C:\Users\Mark\Documents\My Games\LegendaryHeroes\Saves\m3.EleSav
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 54500594
- Debug Message: Attempting to allocate memory of size: 63963136 bytes
- Debug Message: Allocation successful
- Debug Message: StopAllXMLDataThreads Called
- Debug Message: Stopped CoreXMLDataThread1
- Debug Message: Stopped CoreXMLDataThread2
- Debug Message: Stopped CoreXMLDataThread3
- Debug Message: Stopped CoreXMLDataThread4
- Debug Message: Stopped Load Game XML Thread
- Debug Message: Stopped Load Game XML Thread #2
- Debug Message: LOAD GAME: Loading XML Data (start)
- Debug Message: Total objects deleted: 168729
- Debug Message: LOAD GAME: Loading XML Data (end)
- Debug Message: Loaded saved game with map file:
- DebugMessage: LOAD GAME: Loading Quick Data - Complete
- DebugMessage: Loaded font Tahoma-14Bold
- DebugMessage: Loaded font Tahoma-12Bold
- DebugMessage: Loaded font Trajan Pro-11Bold
- DebugMessage: Loaded font Verdana-13
- DebugMessage: Loaded font Trajan Pro-15Bold
- DebugMessage: Loaded font Tahoma-9
- DebugMessage: Loaded font Tahoma-11
- Debug Message: InitializeWorld: Map File:
- Debug Message: Stamp Quantity: 9
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 2
- Debug Message: Mountain Generation Option: 1
- Debug Message: Map Random Seed: 1383460967
- Debug Message: Map Generation Complete
- Debug Message: LOAD GAME: Game Save Version: 13
- Debug Message: LOAD GAME: Game Version (at time of save): 1.40
- Debug Message: WARNING: Player 0 is founding a city at 32, 54 without any tile yields
- Debug Message: WARNING: Player 0 is founding a city at 16, 55 without any tile yields
- Debug Message: WARNING: Player 0 is founding a city at 22, 50 without any tile yields
- Debug Message: WARNING: Player 0 is founding a city at 54, 61 without any tile yields
- Debug Message: WARNING: Player 0 is founding a city at 67, 66 without any tile yields
- Debug Message: Player faction Kingdom of Pariden is set to difficulty Ridiculous
- Debug Message: WARNING: Player 1 is founding a city at 42, 24 without any tile yields
- Debug Message: WARNING: Player 1 is founding a city at 30, 35 without any tile yields
- Debug Message: WARNING: Player 1 is founding a city at 60, 10 without any tile yields
- Debug Message: WARNING: Player 1 is founding a city at 24, 18 without any tile yields
- Debug Message: Player faction Empire of Resoln is set to difficulty Ridiculous
- Debug Message: WARNING: Player 2 is founding a city at 72, 45 without any tile yields
- Debug Message: Player faction Empire of Kraxis is set to difficulty Ridiculous
- Debug Message: WARNING: Player 3 is founding a city at 52, 36 without any tile yields
- Debug Message: Player faction Monsters and Ruffians is set to difficulty Hard
- Debug Message: Player faction Denizens of the Wildlands is set to difficulty Hard
- Debug Message: Player faction Kingdom NPC Player is set to difficulty Hard
- Debug Message: Player faction Empire NPC Player is set to difficulty Hard
- DebugMessage: LOAD GAME: Loading World - Complete
- DebugMessage: Loaded font Verdana-13Bold
- DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
- Debug Message: Generating portrait: Portrait_Maric_857273649-436_1117443788
- Debug Message: Generating portrait: Portrait_Guardian No M_-1686781773-18503_327731805
- Debug Message: Generating portrait: Portrait_Unit_Peasant_Altarian_794475281
- Debug Message: Generating portrait: Portrait_Champion_Bannon_937843566
- Debug Message: Generating portrait: Portrait_Unit_Defender_Altarian_465435037
- Debug Message: Generating portrait: Portrait_Quest_Spearman_-2055262692
- Debug Message: Generating portrait: Portrait_Unit_Defender_Altarian_2142154925
- Debug Message: Generating portrait: Portrait_Champion_Arissa_153698283
- Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
- DebugMessage: Player_List setting size 181 x 0
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Loaded font Trajan Pro-13Bold
- DebugMessage: Loaded font Tahoma-13
- DebugMessage: Loaded font Trajan Pro-13
- DebugMessage: Loaded font Tahoma-19
- DebugMessage: Loaded font Times New Roman-21Bold
- Debug Message: Generating portrait: Portrait_Unit_Light_Altarian_-1735920326
- Debug Message: Generating portrait: Portrait_Unit_Heavy_Altarian_900734649
- Debug Message: Generating portrait: Portrait_Unit_Henchman_Bard_-754189369
- Debug Message: Generating portrait: Portrait_Unit_Henchman_Shieldman_1395384968
- Debug Message: Generating portrait: Portrait_Unit_Henchman_TorchBearer_1032540035
- Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Altarian_-2073418745
- Debug Message: Generating portrait: Portrait_Unit_Magic_Heavy_Altarian_-1623990044
- Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
- DebugMessage: Loaded font Segoe UI Semibold-12Bold
- Debug Message: Creating terrain gfx...
- Debug Message: FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
- Debug Message: FinishInitMapGfx finished.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
- Debug Message: ActivateAnimation could not find animation with type 0 and index 0
- DebugMessage: Loaded font Trajan Pro72Bold
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
- Debug Message: ActivateAnimation could not find animation with type 0 and index 0
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
- Debug Message: ActivateAnimation could not find animation with type 0 and index 0
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
- Debug Message: ActivateAnimation could not find animation with type 0 and index 0
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
- Debug Message: ActivateAnimation could not find animation with type 0 and index 0
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
- Debug Message: ActivateAnimation could not find animation with type 0 and index 0
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Apiary_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Iron_Smelter_01. Only the first 100 will be displayed.
- Debug Message: WARNING: Could not find animation pack: WolfWalkingProp_AnimationPack
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: Gfx\HKB\Monsters\M_Wolf_Dog_Mesh_01.hkb. Check file name spelling in animation XML data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
- Debug Message: ActivateAnimation could not find animation with type 0 and index 0
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Fortress_04. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Fortress_04. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Great_Mill_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Fortress_03. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Iron_Smelter_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: File does not include mesh data
- Debug Message: -------------------------
- Debug Message: - Ending Turn 207 -
- Debug Message: Current Memory Usage: 883676 KB
- Debug Message: Cities in World: 28
- Debug Message: Units in World: 364
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