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PresidentIvan

Roblox John Doe Script

Jan 31st, 2019
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  1. --[[ Made by PresidentIvan
  2. John Doe Script! If you want other people to see you being John Doe, get a script executer and execute this script in your game. The script works in games that you don't own, but people will see you being normal, not John Doe.
  3. Enjoy! ]]--
  4.  
  5. math.randomseed(tick())
  6. plr=game:service'Players'.LocalPlayer
  7. ch,char=plr.Character,plr.Character
  8. hum=ch.Humanoid
  9. tor,torso,rootpart,rj=ch.Torso,ch.Torso,ch.HumanoidRootPart,ch.HumanoidRootPart.RootJoint
  10. m,mouse=plr:GetMouse(),plr:GetMouse()
  11. cfn,ang,mr,int=CFrame.new,CFrame.Angles,math.rad,Instance.new
  12. bc=BrickColor.new
  13. head=ch.Head
  14. cam=workspace.CurrentCamera
  15.  
  16. rj.C0=cfn()
  17. rj.C1=cfn()
  18.  
  19. lib={}
  20. lib.cone='1033714'
  21. lib.ring="3270017"
  22. lib.yato='579392805'
  23. lib.diamond='9756362'
  24. lib.crown='20329976'
  25. rbx='rbxassetid://'
  26.  
  27. --tb and anti sc
  28. v3 = Vector3.new
  29. cn = CFrame.new
  30. ca2 = CFrame.Angles
  31. mf = math.floor
  32. mran = math.random rn=mran
  33. mrad = math.rad rd=mrad
  34. mdeg = math.deg dg=mdeg
  35. ca = function(x,y,z) return ca2(mrad(x),mrad(y),mrad(z)) end
  36. mran2 = function(a,b) return mran(a*1000,b*1000)/1000 end
  37. ud=UDim2.new
  38. bn = BrickColor.new
  39. c3 = Color3.new
  40. --tb and anti sc
  41.  
  42. getSound=function(id)
  43.     game:service'ContentProvider':Preload('rbxassetid'..tostring(id))
  44.     local s=int("Sound",ch.Head)
  45.     s.SoundId='rbxassetid://' .. tostring(id-1)
  46.     s.Volume=1
  47.     return s
  48. end
  49.  
  50. --declarations
  51.  
  52. --strings
  53. local combostring=[[]]
  54. local attackstring=[[]]
  55.  
  56. --sounds, some by qaeo
  57. blocksound=getSound(260433722)
  58. blocksound.Pitch=1
  59. startsound=getSound(588738950) --260433747
  60. startsound.Pitch=1
  61. endsound=getSound(588736246) --260433769
  62. endsound.Pitch=1
  63. endsound.Volume=2
  64. swsound=getSound(588736970)
  65. --swsound.Pitch=0.8
  66. swexp=getSound(365002939)
  67. swexp.Pitch=1
  68. spexp=getSound(365002939)
  69. spexp.Pitch=1.2
  70. startsound2=getSound(260433769)--260433769
  71. startsound2.Pitch=0.8
  72. startsound3=getSound(260433769)
  73. startsound3.Pitch=0.89
  74. chargesound=getSound(181004944)
  75. chargesound.Pitch=1
  76. basicsound=getSound(588736246)--260433747
  77. basicsound.Pitch=1.2
  78. dodgesound=getSound(177162407)
  79. dodgesound.Pitch=1.4
  80. landsound=getSound(315775190)
  81. rushsound=getSound(134012323)--134012323
  82. swoosh=getSound(231917988)
  83. --swoosh.Pitch=1.2
  84. swoosh.Volume=2
  85. aerialcharge=getSound(265109959)
  86. aerialcharge.Pitch=1.1
  87. curse=getSound(231917971)
  88. glass=getSound(130779172)
  89. magictone1=getSound(588738950)
  90. chargedupbeam=getSound(588735946)
  91. chargedupbeam.Volume=2.5
  92. diamondproj=getSound(231917751)
  93. diamondproj.PlaybackSpeed=5
  94. diamondbreak=getSound(130779172)
  95. diamondbreak.Pitch=2
  96. magicriff=getSound(588735156)
  97. bigmagic=getSound(231917773)
  98. walksound=getSound(142665236)
  99.  
  100. --tables
  101. tweenTable={}
  102. altTweenTable={}
  103. local alljoints={}
  104. textTable={}
  105. local fx={}
  106. moves={}
  107. connectlist={}
  108. cooldowns={}
  109. movers={}
  110. local linetable={}
  111. moveDescriptions={
  112.     ['John Missle']={move='John Missile',key='Left Mouse Button',desc=[[A basic, dark blast that is cheap on mana and easy to use. Deals low damage.]]},
  113.     ['Doe Block']={move='Doe Block',desc=[[Blocks projectile attacks where you aim.]]},
  114.     ['March 18th Beam']={move='March 18th Beam',desc=[[A beam of energy that deals heavy damage and knocks down foes.]]},
  115.     ['Dark Hacks']={move='Dark Hacks',desc=[[A series of dark stakes that explode to push enemies back and deal medium damage.]]},
  116.     ['John Slam']={move='John Slam',key=[[Space, Space, Q]],desc=[[An aerial attack that slams the character against the ground to create a shockwave that knocks down and deals low damage to enemies.]]},
  117.     ['Doe Sword']={move='Doe Sword',key=[[Space, Space, Hold R]],desc=[[An aerial attack with huge power; creates a sphere of dark energy that flings spectral swords which explode and deal damage.]]},
  118.     ['Hack Curse']={move='Hack Curse',desc=[[An attack that inflicts the Cursed debuff (5% maxhealth damage every second) and lifesteals half of damage dealt.]]},
  119.     ['Jane Slash']={move='Jane Slash',desc=[[Summons a spectral sword that slashes to deal huge critical damage. Very high crit chance.]]},
  120.     ['John Storm']={move='John Storm',desc=[[Charge up dark energy to release a flurry of diamonds that explode to deal damage with high crit chance. Heals twice damage dealt. High mana cost.]]},
  121.  
  122.    
  123. }
  124.  
  125. --bool global
  126. local run=false
  127. idle=false
  128. local animPlaying=false
  129. local runLeg=false
  130. canRunLeg=false
  131. local deb=false
  132. local basicswitch=false
  133. local canExecuteMoves=true
  134. local bg=false
  135. local sprinting=false
  136. ascension=false
  137. local aright=false
  138. local aleft=false
  139. local aforward=false
  140. local aback=false
  141. local mult=2
  142.  
  143. --num
  144. maxmana=900
  145. mana=900
  146. chain=0
  147. regws=16
  148. bigws=14
  149. hum.MaxHealth=200
  150. spawn(function()
  151.     wait() hum.Health=200
  152. end)
  153.  
  154. -- gui
  155. local managui=int('ScreenGui',plr.PlayerGui)
  156. managui.Name='John Doe Gui'
  157. local frame=int('Frame',managui)
  158. frame.Size=UDim2.new(0.15,0,0.02,0)
  159. frame.Position=UDim2.new(1-0.17,0,0.7,0)
  160. frame.BackgroundColor3=BrickColor.new('Black').Color
  161. frame.BorderColor3=BrickColor.new('Really black').Color
  162. frame.BorderSizePixel=6
  163.  
  164. local manabartext=int('TextLabel',frame)
  165. manabartext.ZIndex=2
  166. manabartext.Size=UDim2.new(1,0,1,0)
  167. manabartext.TextColor3=BrickColor.new('White').Color
  168. manabartext.TextStrokeTransparency=1
  169. manabartext.Font='SourceSansLight'
  170. manabartext.Text=tostring(mana)..'/'..tostring(maxmana)
  171. manabartext.FontSize='Size18'
  172. manabartext.BackgroundTransparency=1
  173.  
  174. local manabar=int('Frame',frame)
  175. manabar.Size=UDim2.new(1,0,1,0)
  176. manabar.BorderSizePixel=0
  177. manabar.BackgroundColor3=BrickColor.new('Bright blue').Color
  178. manabar.Size=UDim2.new(mana/maxmana,0,1,0)
  179.  
  180. local chainframe=int('Frame',managui)
  181. chainframe.Size=frame.Size
  182. chainframe.BackgroundTransparency=1
  183. chainframe.Position=frame.Position+UDim2.new(0.07,0,-0.05,0)
  184. local chaintext=int('TextLabel',chainframe)
  185. chaintext.BackgroundTransparency=1
  186. chaintext.TextStrokeColor3=BrickColor.new('White').Color
  187. chaintext.TextStrokeTransparency=0
  188. chaintext.Size=UDim2.new(1,0,1,0)
  189. chaintext.Font='Antique'
  190. chaintext.FontSize='Size48'
  191. chaintext.Text='0x'
  192.  
  193. local cooldownframe=int('Frame',managui)
  194. cooldownframe.Size=UDim2.new(0.3,0,0.2,0)
  195. cooldownframe.BorderSizePixel=0
  196. cooldownframe.Transparency=1
  197. cooldownframe.Position=UDim2.new(0.7,0,0.8,0)
  198.  
  199. local movebutton=int('TextButton',managui)
  200. movebutton.Position=UDim2.new(0.93,0,0.73,0)
  201. movebutton.Text='Moves'
  202. movebutton.Font='Antique'
  203. movebutton.BackgroundColor3=BrickColor.new('Really black').Color
  204. movebutton.BorderSizePixel=0
  205. movebutton.TextColor3=BrickColor.new('White').Color
  206. movebutton.FontSize='Size24'
  207. movebutton.Size=UDim2.new(0.05,0,0.025,0)
  208.  
  209. movesframe=int('Frame',managui)
  210. movesframe.Size=UDim2.new(0.3,0,0.5,0)
  211. movesframe.BackgroundColor3=BrickColor.new('Really black').Color
  212. movesframe.BorderSizePixel=6
  213. movesframe.Position=UDim2.new(0.35,0,0.25,0)
  214. movesframe.BorderColor3=BrickColor.new('Black').Color
  215. movesframe.Visible=false
  216.  
  217. local scrollframe=int('ScrollingFrame',movesframe)
  218. scrollframe.Size=UDim2.new(0.35,0,1,0)
  219. scrollframe.BackgroundColor3=BrickColor.new('Really black').Color
  220. scrollframe.ZIndex=2
  221. scrollframe.BorderColor3=BrickColor.new('Black').Color
  222. scrollframe.BorderSizePixel=5
  223.  
  224. local descbox=int('Frame',movesframe)
  225. descbox.Size=UDim2.new(1-0.35,0,1,0)
  226. descbox.Position=UDim2.new(0.35,0,0,0)
  227. descbox.ZIndex=3
  228. descbox.BackgroundTransparency=1
  229. descbox.BorderSizePixel=0
  230.  
  231. local nam=int('TextLabel',descbox)
  232. nam.Size=UDim2.new(1,0,0.05,0)
  233. nam.Position=UDim2.new(0,0,0.1,0)
  234. nam.ZIndex=4
  235. nam.Font='Antique'
  236. nam.FontSize='Size24'
  237. nam.BackgroundTransparency=1
  238. nam.TextColor3=BrickColor.new('White').Color
  239. nam.Text='Select a move!'
  240.  
  241. local desc=int('TextLabel',descbox)
  242. desc.BackgroundTransparency=1
  243. desc.TextWrapped=true
  244. desc.Font='Antique'
  245. desc.FontSize='Size36'
  246. desc.Text=''
  247. desc.TextColor3=BrickColor.new('White').Color
  248. desc.TextXAlignment='Center'
  249. desc.TextYAlignment='Top'
  250. desc.Size=UDim2.new(1,0,0.6,0)
  251. desc.Position=UDim2.new(0,0,0.2,0)
  252. desc.ZIndex=4
  253.  
  254. local manacostg=int('TextLabel',desc)
  255. manacostg.Size=UDim2.new(1,0,0.1,0)
  256. manacostg.Text=''
  257. manacostg.Font='Antique'
  258. manacostg.FontSize='Size28'
  259. manacostg.TextColor3=BrickColor.new('White').Color
  260. manacostg.Position=UDim2.new(0,0,0.85,0)
  261. manacostg.BackgroundTransparency=1
  262.  
  263. local cmb=int('TextLabel',desc)
  264. cmb.Size=UDim2.new(1,0,0.1,0)
  265. cmb.Text=''
  266. cmb.Font='Antique'
  267. cmb.FontSize='Size28'
  268. cmb.TextColor3=BrickColor.new('White').Color
  269. cmb.Position=UDim2.new(0,0,0.7,0)
  270. cmb.BackgroundTransparency=1
  271.  
  272. local buttony=0.002
  273.  
  274. for _,v in pairs(moveDescriptions) do
  275.    local button=int('TextButton',scrollframe)
  276.    button.Size=UDim2.new(0.85,0,0.05,0)
  277.    button.BorderSizePixel=0
  278.    button.BackgroundColor3=BrickColor.new('Black').Color
  279.    button.Font='Antique'
  280.    button.FontSize='Size24'
  281.    button.TextColor3=BrickColor.new('White').Color
  282.    button.TextWrapped=true
  283.    button.Text=v.move
  284.    button.ZIndex=3
  285.    button.Position=UDim2.new(0.03,0,buttony,0)
  286.    buttony=buttony+0.052
  287.    button.MouseButton1Down:connect(function()
  288.         desc.Text=v.desc
  289.         nam.Text=v.move
  290.         if v.key then
  291.            cmb.Text='Keys: ' .. v.key
  292.         else
  293.             cmb.Text='Keys: ' .. string.upper(moves[v.move].key)
  294.         end
  295.         manacostg.Text='Mana Cost: ' .. tostring(moves[v.move].manacost)
  296.     end)
  297. end
  298.  
  299. movebutton.MouseButton1Down:connect(function()
  300.     if movesframe.Visible==false then
  301.         movesframe.Visible=true
  302.     else
  303.         movesframe.Visible=false
  304.     end
  305. end)
  306.  
  307. local cx=0
  308. local cy=0
  309.  
  310. addCoolDownGui=function(v)
  311.     local thing=int('TextLabel',cooldownframe)
  312.     thing.TextWrapped=true
  313.     thing.Size=UDim2.new(0.2,0,0.5,0)
  314.     thing.Position=UDim2.new(cx,0,cy,0)
  315.     thing.BackgroundColor3=BrickColor.new('Really black').Color
  316.     thing.Font='Antique'
  317.     thing.FontSize='Size24'
  318.     thing.TextColor3=BrickColor.new('White').Color
  319.     thing.BorderSizePixel=0
  320.     thing.Text=v.move .. ' ' .. tostring(v.timeleft)
  321.     spawn(function()
  322.         repeat wait(0.1) thing.Text=v.move .. ' ' .. tostring(v.timeleft) until v.timeleft<0.1
  323.         thing:Destroy()
  324.         if cy<1 and cx>0 then
  325.             cx=cx-0.2
  326.         end
  327.         if cy>1 and cx>0 then
  328.             cx=cx-0.2
  329.         end
  330.            
  331.     end)
  332.     if cx<1-0.2 then
  333.         cx=cx+0.2
  334.     else
  335.         cy=0.5
  336.         cx=0
  337.     end
  338. end
  339.  
  340. ypcall(function()
  341.     ch.Animate:Destroy()
  342.     ch.Humanoid.Animator:Destroy()
  343. end)
  344.  
  345. if ch:findFirstChild("Riven") then
  346.     ch['Riven']:Destroy()
  347. end
  348.  
  349. local tube=int("Model",ch)
  350. tube.Name='Riven'
  351. script.Parent=tube
  352.  
  353. --functions
  354.  
  355. Weld = function(p0,p1,x,y,z,rx,ry,rz,par)--recommend to use this with my weld. use this function only with arm lockers.
  356.     p0.Position = p1.Position
  357.     local w = Instance.new('Motor',par or p0)
  358.     w.Part0 = p1
  359.     w.Part1 = p0
  360.     w.C0 = CFrame.new(x or 0,y or 0,z or 0)*CFrame.Angles(rx or 0,ry or 0,rz or 0)
  361.     w.MaxVelocity = .1
  362.     return w
  363. end
  364.  
  365. function clerp(c1,c2,sp)
  366.     local R1,R2,R3 = c1:toEulerAnglesXYZ()
  367.     local R21,R22,R23 = c2:toEulerAnglesXYZ()
  368.     return CFrame.new(
  369.     c1.X + (c2.X-c1.X)*sp,
  370.     c1.Y + (c2.Y-c1.Y)*sp,
  371.     c1.Z + (c2.Z-c1.Z)*sp)*CFrame.Angles(
  372.     R1 + (R21-R1)*sp,
  373.     R2 + (R22-R2)*sp,
  374.     R3 + (R23-R3)*sp
  375.     )
  376. end
  377.  
  378. Tween = function(Weld, Stop, Step,a)
  379.     ypcall(function()
  380.         local func = function()
  381.             local Start = Weld.C1
  382.             local X1, Y1, Z1 = Start:toEulerAnglesXYZ()
  383.             local Stop = Stop
  384.             local X2, Y2, Z2 = Stop:toEulerAnglesXYZ()
  385.             if not Step then Step=0.1 end
  386.             table.insert(tweenTable,{th=0,Weld=Weld,Step=Step,Start=Start,X1=X1,Y1=Y1,Z1=Z1,Stop=Stop,X2=X2,Y2=Y2,Z2=Z2})
  387.         end
  388.             if a then coroutine.wrap(func)() else func() end
  389.     end)
  390. end
  391.  
  392. altTween = function(Weld, Stop, Step,a)
  393.     ypcall(function()
  394.         local func = function()
  395.             local Start = Weld.C1
  396.             local X1, Y1, Z1 = Start:toEulerAnglesXYZ()
  397.             local Stop = Stop
  398.             local X2, Y2, Z2 = Stop:toEulerAnglesXYZ()
  399.             if not Step then Step=0.1 end
  400.             table.insert(altTweenTable,{th=0,Weld=Weld,Step=Step,Start=Start,X1=X1,Y1=Y1,Z1=Z1,Stop=Stop,X2=X2,Y2=Y2,Z2=Z2})
  401.         end
  402.             if a then coroutine.wrap(func)() else func() end
  403.     end)
  404. end
  405.  
  406. weld=function(p0,p1,c0)
  407.     local w=Instance.new("Weld",p0)
  408.     w.Part0=p0
  409.     w.Part1=p1
  410.     w.C0=c0
  411.     return w
  412. end
  413.  
  414. cp=function(parent,color,size,anchored,cancollide)
  415.     local newp=Instance.new("Part",parent)
  416.     newp.TopSurface='SmoothNoOutlines'
  417.     newp.BottomSurface='SmoothNoOutlines'
  418.     newp.FrontSurface='SmoothNoOutlines'
  419.     newp.BackSurface='SmoothNoOutlines'
  420.     newp.RightSurface='SmoothNoOutlines'
  421.     newp.LeftSurface='SmoothNoOutlines'
  422.     newp.FormFactor="Custom"
  423.     newp.BrickColor=bc(color)
  424.     local rn=math.random(3)
  425.     if rn==1 then
  426.       -- newp.BrickColor=BrickColor.new('Bright red')
  427.     end
  428.     newp.Size=size
  429.     newp.Anchored=anchored
  430.     newp.CanCollide=cancollide
  431.     newp:BreakJoints()
  432.     return newp
  433. end
  434.  
  435.  
  436. if ch:findFirstChild('Body Colors') then
  437.     ch['Body Colors'].HeadColor=BrickColor.new('Cool yellow')
  438.     ch['Body Colors'].TorsoColor=BrickColor.new('Bright yellow')
  439.     ch['Body Colors'].LeftLegColor=BrickColor.new('Pastel Blue')
  440.     ch['Body Colors'].RightLegColor=BrickColor.new('Pastel Blue')
  441.     ch['Body Colors'].RightArmColor=BrickColor.new('Cool yellow')
  442.     ch['Body Colors'].LeftArmColor=BrickColor.new('Cool yellow')
  443. end
  444.  
  445. for _,v in pairs(ch:GetChildren()) do
  446.     if v.className=='Accessory' then
  447.         v:Destroy()
  448.     elseif v.className=='Part' then
  449.         v.BrickColor=BrickColor.new('Really black')
  450.     end
  451.     if v.Name=='Right Leg' then
  452.        v.BrickColor=BrickColor.new('Bright red')
  453.     end
  454. end
  455.  
  456. if ch:findFirstChild('Pants') then
  457.    ch.Pants:Destroy()
  458. end
  459.  
  460. if ch:findFirstChild('Shirt') then
  461.    ch.Shirt:Destroy()
  462. end
  463.  
  464. destroyJoints=function()
  465.     for i=1,5 do
  466.         for _,v in pairs(alljoints) do
  467.             ypcall(function()
  468.                 v:Destroy()
  469.                 table.remove(alljoints,_)
  470.             end)
  471.         end
  472.     end
  473. end
  474.  
  475. initializeJoints=function()
  476.     destroyJoints()
  477.     rabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rabr.Transparency = 1 rabr.Name='Locker'
  478.     rabr.Position = torso.Position
  479.     rw = Weld(rabr,torso,1.5,.5,0,0,0,0) rw.Parent = tube rw.Name = 'rw'
  480.     w = Instance.new("Weld",tube)
  481.     w.Part0,w.Part1 = ch['Right Arm'],rabr
  482.     w.C1 = CFrame.new(0,-.5,0)
  483.     labr = cp(tube,'White',Vector3.new(1,1,1),false,false) labr.Transparency = 1 labr.Name='Locker'
  484.     labr.Position = torso.Position
  485.     lw = Weld(labr,torso,-1.5,.5,0,0,0,0) lw.Parent = tube lw.Name = 'lw'
  486.     ww = Instance.new("Weld",tube)
  487.     ww.Part0,ww.Part1 = ch['Left Arm'],labr
  488.     ww.C1 = CFrame.new(0,-.5,0)
  489.     rlabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rlabr.Transparency = 1 rlabr.Name='Locker'
  490.     rlabr.Position = torso.Position
  491.     rlw = Weld(rlabr,torso,0.5,-1.5,0,0,0,0) rlw.Parent = tube rlw.Name = 'rlw'
  492.     wl = Instance.new("Weld",tube)
  493.     wl.Part0,wl.Part1 = ch['Right Leg'],rlabr
  494.     wl.C1 = CFrame.new(0,-.5,0)
  495.     llabr = cp(tube,'White',Vector3.new(1,1,1),false,false) llabr.Transparency = 1 llabr.Name='Locker'
  496.     llabr.Position = torso.Position
  497.     llw = Weld(llabr,torso,-0.5,-1.5,0,0,0,0) llw.Parent = tube llw.Name = 'llw'
  498.     wwl = Instance.new("Weld",tube)
  499.     wwl.Part0,wwl.Part1 = ch['Left Leg'],llabr
  500.     wwl.C1 = CFrame.new(0,-.5,0)
  501.     nk = cp(tube,'White',Vector3.new(1,1,1),false,false) nk.Transparency = 1 nk.Name='Locker'
  502.     nk.Position = torso.Position
  503.     neck = Weld(nk,torso,0,2,0,0,0,0) neck.Parent = tube neck.Name = 'neck'
  504.     www = Instance.new("Weld",tube)
  505.     www.Part0,www.Part1 = ch['Head'],nk
  506.     www.C1 = CFrame.new(0,-.5,0)
  507.     table.insert(alljoints,rabr)
  508.     table.insert(alljoints,labr)
  509.     table.insert(alljoints,rw)
  510.     table.insert(alljoints,lw)
  511.     table.insert(alljoints,w)
  512.     table.insert(alljoints,ww)
  513.     table.insert(alljoints,rlabr)
  514.     table.insert(alljoints,llabr)
  515.     table.insert(alljoints,rlw)
  516.     table.insert(alljoints,llw)
  517.     table.insert(alljoints,wl)
  518.     table.insert(alljoints,wwl)
  519.     table.insert(alljoints,nk)
  520.     table.insert(alljoints,neck)
  521.     table.insert(alljoints,www)
  522. end
  523.  
  524. cyl=function(prt)
  525.     local c=int("CylinderMesh",prt)
  526.     return c
  527. end
  528.  
  529. blo=function(prt)
  530.     local c=int("BlockMesh",prt)
  531.     c.Name='bmsh'
  532.     return c
  533. end
  534.  
  535. sphere=function(prt)
  536.    local c=int('SpecialMesh',prt)
  537.    c.MeshType='Sphere'
  538.    return c
  539. end
  540.  
  541. newSpm=function(prt)
  542.    local nspm=int('SpecialMesh',prt)
  543.    nspm.MeshType='FileMesh'
  544.    return nspm
  545. end
  546.  
  547.  
  548. --cool hat
  549. local hat=cp(tube,'Cool yellow',Vector3.new(1,1,1))
  550. local hatmesh=int('SpecialMesh',hat)
  551. hatmesh.MeshId=rbx..'0'
  552. weld(ch.Head,hat,cfn(0,0,0))
  553.  
  554.  
  555. local rarmdiamond=cp(tube,'Pastel Blue',Vector3.new(1,1,1))
  556. local dia=newSpm(rarmdiamond)
  557. dia.MeshId=rbx..lib.diamond
  558. dia.Scale=Vector3.new(0.4,0.8,0.4)
  559. weld(ch['Right Arm'],rarmdiamond,cfn(0.4,0,0))
  560.  
  561. local testshoulder=cp(tube,'Cool yellow',Vector3.new(1.1,0.6,1.1))
  562. testshoulder.Material='SmoothPlastic'
  563. weld(ch['Right Arm'],testshoulder,cfn(0,0.8,0))
  564.  
  565. --local testtorso=cp(tube,'Bright yellow',Vector3.new(2.8,0.4,1.1))
  566. --blo(testtorso).Scale=Vector3.new(0.95,1,0.95)
  567. --weld(tor,testtorso,cfn(0,0,0)*ang(0,0,mr(45)))
  568.  
  569. local testhalf=cp(tube,'Bright yellow',Vector3.new(1,2,1))
  570. testhalf.Material='SmoothPlastic'
  571. blo(testhalf).Scale=Vector3.new(1.003,1.003,1.005)
  572. weld(tor,testhalf,cfn(0.5,0,0))
  573.  
  574. local cooldiamond=cp(tube,'Bright yellow',Vector3.new(0.5,0.5,0.5))
  575. local dia=newSpm(cooldiamond)
  576. dia.Scale=Vector3.new(0.4,0.8,0.45)
  577. dia.MeshId=rbx..lib.diamond
  578. weld(testhalf,cooldiamond,cfn(0,0.3,-0.3))
  579.  
  580. local cooldiamond2=cp(tube,'Bright yellow',Vector3.new(0.5,0.5,0.5))
  581. local dia=newSpm(cooldiamond2)
  582. dia.Scale=Vector3.new(0.4,0.8,0.45)
  583. dia.MeshId=rbx..lib.diamond
  584. weld(testhalf,cooldiamond2,cfn(0.2,-0.15,-0.3))
  585.  
  586. local cooldiamond3=cp(tube,'Bright yellow',Vector3.new(0.5,0.5,0.5))
  587. local dia=newSpm(cooldiamond3)
  588. dia.Scale=Vector3.new(0.4,0.8,0.45)
  589. dia.MeshId=rbx..lib.diamond
  590. weld(testhalf,cooldiamond3,cfn(-0.2,-0.15,-0.3))
  591.  
  592. --blo(ch['Right Leg'])
  593. --ch['Right Leg'].Material='SmoothPlastic'
  594.  
  595. --[[
  596. local testp=cp(tube,'Bright red',Vector3.new(2.1,1.3,1.2))
  597. local tpb=blo(tstp)
  598. tpb.Scale=Vector3.new(1.01,1.01,1)
  599. weld(tor,testp,cfn(0,0.4,0))
  600. ]]
  601.  
  602.  
  603.  
  604. initializeJoints()
  605.  
  606. reset=function()
  607.     if run == false and animPlaying == false then
  608.         altTweenTable={}
  609.         Tween(llw,cfn(0,-0.08*math.sin(tick()*1.5),0)*ang(0,0,mr(5)))
  610.         Tween(rlw,cfn(0,-0.08*math.sin(tick()*1.5),0)*ang(0,0,mr(-5)))
  611.         Tween(rw,cfn(0,0.03*math.sin(tick()*1.5),0)*ang(0,0,mr(-15)+mr(-5*math.sin(tick()*1.5))))
  612.         Tween(lw,cfn(0,0.03*math.sin(tick()*1.5),0)*ang(0,0,mr(15)+mr(5*math.sin(tick()*1.5))))
  613.         Tween(neck,cfn())
  614.         Tween(rj,cfn(0,0.08*math.sin(tick()*1.5),0),0.3)
  615.     end
  616. end
  617.  
  618. bigreset=function()
  619.     if run == false and animPlaying == false then
  620.         altTweenTable={}
  621.         Tween(llw,cfn(0,-0.08*math.sin(tick()*1.5*mult),0)*ang(0,0,mr(5)))
  622.         Tween(rlw,cfn(0,-0.08*math.sin(tick()*1.5*mult),0)*ang(0,0,mr(-5)))
  623.         Tween(rw,cfn(0,0.03*math.sin(tick()*1.5*mult),0)*ang(0,0,mr(-15)+mr(-5*math.sin(tick()*1.5))))
  624.         Tween(lw,cfn(0,0.03*math.sin(tick()*1.5*mult),0)*ang(0,0,mr(15)+mr(5*math.sin(tick()*1.5))))
  625.         Tween(neck,cfn())
  626.         Tween(rj,cfn(0,0.08*math.sin(tick()*1.5*mult),0),0.3)
  627.     end
  628. end
  629.  
  630.  
  631. resetLegs=function()
  632.     altTweenTable={}
  633.     Tween(llw,cfn())
  634.     Tween(rlw,cfn())
  635. end
  636.  
  637. walkCycle=function()
  638.     if run==true and animPlaying==false then
  639.         tweenTable={}
  640.         Tween(neck,cfn())
  641.         Tween(rj,cfn())
  642.         Tween(llw,cfn(0,0,-0.2*math.sin(tick()*8))*ang(mr(10)+mr(40*math.sin(tick()*8)),0,0),0.6)
  643.         Tween(rlw,cfn(0,0,0.2*math.sin(tick()*8))*ang(mr(10)+mr(-40*math.sin(tick()*8)),0,0),0.6)
  644.         Tween(rw,cfn()*ang(mr(-40),0,mr(-30)),0.07)
  645.         Tween(lw,cfn()*ang(mr(20),0,mr(20)),0.07)
  646.     end
  647. end
  648.  
  649. walkCycleBig=function()
  650.     if run==true and animPlaying==false then
  651.         tweenTable={}
  652.         Tween(neck,cfn())
  653.         Tween(rj,cfn())
  654.         Tween(llw,cfn(0,0,-0.2*math.sin(tick()*8)*mult)*ang(mr(10)+mr(40*math.sin(tick()*8)),0,0),0.6)
  655.         Tween(rlw,cfn(0,0,0.2*math.sin(tick()*8)*mult)*ang(mr(10)+mr(-40*math.sin(tick()*8)),0,0),0.6)
  656.         Tween(rw,cfn()*ang(mr(-40),0,mr(-30)),0.07)
  657.         Tween(lw,cfn()*ang(mr(20),0,mr(20)),0.07)
  658.     end
  659. end
  660.  
  661. sprintCycle=function()
  662.     if run==true and animPlaying==false then
  663.         tweenTable={}
  664.         Tween(rj,cfn()*ang(mr(10),0,0))
  665.         Tween(llw,cfn(0,0,-0.2*math.sin(tick()*11))*ang(mr(20)+mr(60*math.sin(tick()*11)),0,0),0.25)
  666.         Tween(rlw,cfn(0,0,0.2*math.sin(tick()*11))*ang(mr(20)+mr(-60*math.sin(tick()*11)),0,0),0.25)
  667.         Tween(rw,cfn()*ang(mr(-20)+mr(60*math.sin(tick()*11)),0,mr(-10)),0.25)
  668.         Tween(lw,cfn()*ang(mr(-20)+mr(-60*math.sin(tick()*11)),0,mr(10)),0.25)
  669.     end
  670. end
  671.  
  672. local jumping=false
  673.  
  674. jump=function()
  675.     if animPlaying==false then
  676.         jumping=true
  677.         run=false
  678.         resetLegs()
  679.         tweenTable={}
  680.         altTweenTable={}
  681.       --  animPlaying=true
  682.        -- Tween(rj,cfn()*ang(mr(-15),0,0),0.2)
  683.         Tween(neck,cfn(0,0,-0.2)*ang(mr(-20),0,0),0.1)
  684.         Tween(rw,cfn()*ang(mr(15),0,mr(-25)),0.1)
  685.         Tween(lw,cfn()*ang(mr(15),0,mr(25)),0.1)
  686.         Tween(rlw,cfn()*ang(mr(15),0,0),0.1)
  687.         Tween(llw,cfn()*ang(mr(15),0,0),0.1)
  688.         wait(0.2)
  689.         reset()
  690.         wait(0.1)
  691.        -- animPlaying=false
  692.         jumping=false
  693.     end
  694. end
  695.  
  696. walkLegs=function()
  697.     if runLeg==true then
  698.         altTweenTable={}
  699.         altTween(llw,cfn(0,0,-0.2*math.sin(tick()*8))*ang(mr(20)+mr(50*math.sin(tick()*8)),0,0),0.6)
  700.         altTween(rlw,cfn(0,0,0.2*math.sin(tick()*8))*ang(mr(20)+mr(-50*math.sin(tick()*8)),0,0),0.6)
  701.     end
  702. end
  703.  
  704. dealDamage=function(man,damage,crit,multi,lifesteal)
  705.     if man and man:findFirstChild'Humanoid' and man:findFirstChild'Head' then
  706.         local dm=damage
  707.         local cr=false
  708.         local hm=man.Humanoid
  709.         if crit then
  710.             if crit>0 then
  711.                 local c=math.random(crit)
  712.                 if c==1 then
  713.                     cr=true
  714.                 end
  715.             end
  716.         end
  717.         if cr==true then
  718.             if not multi then
  719.                 dm=dm*1.5
  720.             else
  721.                 dm=dm*multi
  722.             end
  723.         end
  724.         hm:TakeDamage(dm)
  725.         if lifesteal then
  726.             --print'lifesteal'
  727.             local plife=lifesteal*dm
  728.             if hum.Health<hum.MaxHealth then
  729.                 hum.Health=hum.Health+plife
  730.                 local bbg=int('BillboardGui',tube)
  731.                 bbg.Size=UDim2.new(1,0,1,0)
  732.                 bbg.StudsOffset=Vector3.new(0,2,0)
  733.                 bbg.StudsOffset=bbg.StudsOffset+Vector3.new(math.random(-math.random(50)/10,math.random(50)/10),0,math.random(-math.random(50)/10,math.random(50)/10))
  734.                 bbg.Adornee=ch.Head
  735.                 bbg.AlwaysOnTop=true
  736.                 local tlabl=int('TextLabel',bbg)
  737.                 tlabl.Size=UDim2.new(1,0,1,0)
  738.                 tlabl.Text=tostring(plife)
  739.                 tlabl.BackgroundTransparency=1
  740.                 tlabl.TextColor3=BrickColor.new('Bright green').Color
  741.                 tlabl.TextStrokeColor3=BrickColor.new('White').Color
  742.                 tlabl.TextStrokeTransparency=0
  743.                 tlabl.Font='Antique'
  744.                 tlabl.FontSize='Size60'
  745.                 table.insert(textTable,bbg)
  746.             end
  747.         end
  748.         chain=chain+1
  749.         if hm.MaxHealth>=99999 then
  750.             hm.Parent:BreakJoints()
  751.         end
  752.         local bbg=int('BillboardGui',tube)
  753.         bbg.Size=UDim2.new(1,0,1,0)
  754.         bbg.StudsOffset=Vector3.new(0,2,0)
  755.         bbg.StudsOffset=bbg.StudsOffset+Vector3.new(math.random(-math.random(50)/10,math.random(50)/10),0,math.random(-math.random(50)/10,math.random(50)/10))
  756.         bbg.Adornee=man.Head
  757.         bbg.AlwaysOnTop=true
  758.         local tlabl=int('TextLabel',bbg)
  759.         tlabl.Size=UDim2.new(1,0,1,0)
  760.         tlabl.Text=tostring(dm)
  761.         tlabl.BackgroundTransparency=1
  762.         tlabl.TextColor3=BrickColor.new('Really black').Color
  763.         tlabl.TextStrokeColor3=BrickColor.new('White').Color
  764.         if cr==true then
  765.             tlabl.TextColor3=BrickColor.new('Really red').Color
  766.             tlabl.TextStrokeColor3=BrickColor.new('Really black').Color
  767.         end
  768.         tlabl.TextStrokeTransparency=0
  769.         tlabl.Font='Antique'
  770.         tlabl.FontSize='Size60'
  771.         table.insert(textTable,bbg)
  772.         return dm
  773.     end
  774. end
  775.  
  776. displayText=function(thing,text,color)
  777.     local bbg=int('BillboardGui',tube)
  778.     bbg.Size=UDim2.new(1,0,1,0)
  779.     bbg.StudsOffset=Vector3.new(0,3,0)
  780.     bbg.Adornee=thing
  781.     bbg.AlwaysOnTop=true
  782.     local tlabl=int('TextLabel',bbg)
  783.     tlabl.Size=UDim2.new(1,0,1,0)
  784.     tlabl.Text=text
  785.     tlabl.BackgroundTransparency=1
  786.     tlabl.TextColor3=BrickColor.new('Really black').Color
  787.     tlabl.TextStrokeColor3=BrickColor.new('White').Color
  788.     tlabl.TextStrokeTransparency=0
  789.     tlabl.Font='Antique'
  790.     tlabl.FontSize='Size60'
  791.     table.insert(textTable,bbg)
  792. end
  793.  
  794. local tp=cp(tube,'White',Vector3.new(1,1,1))
  795. tp.Transparency=1
  796. weld(ch['Right Arm'],tp,cfn(0,-1,0))
  797.  
  798. addFx=function(item,int,final,func)
  799.    table.insert(fx,{item=item,int=int,func=func,final=final,stepval=0})
  800. end
  801.  
  802. addMove=function(name,key,cooldown,func,manacost)
  803.     moves[name]={key=key,cooldown=cooldown,func=func,manacost=manacost}
  804. end
  805.  
  806. drawLine=function(point_a,point_b,bc_code,angle,mag,width)
  807.     local dist=(point_a-point_b).magnitude;
  808.     local num=1
  809.     if mag then
  810.        num=mag
  811.     end
  812.     if dist>num then
  813.         local rad=dist/2;
  814.         local line=Instance.new('Part',tube)
  815.             line.Anchored=true;
  816.             line.FormFactor='Custom';
  817.             line.BrickColor=BrickColor.new(bc_code);
  818.             line.TopSurface='SmoothNoOutlines'
  819.             line.BottomSurface='SmoothNoOutlines'
  820.             line.LeftSurface='SmoothNoOutlines'
  821.             line.RightSurface='SmoothNoOutlines'
  822.             line.FrontSurface='SmoothNoOutlines'
  823.             line.BackSurface='SmoothNoOutlines'
  824.             line.Material='Neon'
  825.             line.CanCollide=false;
  826.             line.Size=Vector3.new(0.7,dist,0.7);
  827.             if width then
  828.                 line.Size=Vector3.new(width,dist,width);
  829.             end
  830.             cyl(line).Name='blok'
  831.            -- Instance.new("BlockMesh",line).Name='blok'
  832.             line.CFrame=CFrame.new(point_a,point_b)*CFrame.new(0,0,-rad)*ang(mr(90),0,0)--*angle;
  833.         return line;
  834.     end
  835. end;
  836.  
  837. depleteMana=function(amount)
  838.     if mana>0 then
  839.         if mana-amount>0 then
  840.             mana=mana-amount
  841.             return true
  842.         else
  843.             return false
  844.         end
  845.     end
  846. end
  847.  
  848. executeMove=function(name)
  849.     if canExecuteMoves==true then
  850.         if ch and hum and hum.Health>0 then
  851.             local can=true
  852.             for _,v in pairs(cooldowns) do
  853.                if v.move==name then
  854.                    can=false
  855.                    break
  856.                 end
  857.             end
  858.             if can==true then
  859.                 local can2=true
  860.                 if moves[name].manacost then
  861.                     local a=depleteMana(moves[name].manacost)
  862.                     if not a then
  863.                         can2=false
  864.                     end
  865.                 end
  866.                 if can2 then
  867.                     moves[name].func()
  868.                 end
  869.             end
  870.         end
  871.     end
  872. end
  873.  
  874. addToCList=function(what,key)
  875.     local a={what,key=key,up=false}
  876.     table.insert(connectlist,a)
  877.     return a
  878. end
  879.  
  880. waitForUp=function(what)
  881.     repeat wait() until what.up==true
  882. end
  883.  
  884. addMover=function(what,step,func)
  885.     table.insert(movers,{mover=what,step=step,lastpoint=what.CFrame,func=func})
  886. end
  887.  
  888. local function CreateRegion3FromLocAndSize(Position, Size)
  889.     local SizeOffset = Size/2
  890.     local Point1 = Position - SizeOffset
  891.     local Point2 = Position + SizeOffset
  892.     return Region3.new(Point1, Point2)
  893. end
  894.  
  895. local righthandle=cp(tube,"White",Vector3.new(1,1,1))
  896. weld(ch['Right Arm'],righthandle,cfn(0,-1,0))
  897. righthandle.Transparency=1
  898.  
  899. local lefthandle=cp(tube,"White",Vector3.new(1,1,1))
  900. weld(ch['Left Arm'],lefthandle,cfn(0,-1,0))
  901. lefthandle.Transparency=1
  902.  
  903. --[[
  904.     Current Moves:
  905.     Normal Block
  906.     Dark Missile (High Crit (20% chance))
  907.     Rive Beam (10% Crit chance)
  908.     Dark Slash (Very High Crit (50% chance))
  909.     Down Slam
  910.     Aerial Sword (Very High Crit (50% chance))
  911.     Dark Spikes (Very High Crit (50% chance))
  912.     Curse (Damage Over Time and Lifesteal)
  913. ]]
  914.  
  915. addCoolDown=function(move)
  916.     local a={timeleft=moves[move].cooldown,move=move}
  917.     addCoolDownGui(a)
  918.     table.insert(cooldowns,a)
  919. end
  920.  
  921. addMove('Normal Block','f',0.5,function()
  922.     deb=true
  923.     idle=false
  924.     local ws=hum.WalkSpeed
  925.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  926.     hum.WalkSpeed=0
  927.     tweenTable={}
  928.     animPlaying=true
  929.     local pcf=tor.CFrame
  930.     Tween(rj,cfn()*ang(0,mr(-45),0),0.2)
  931.     Tween(rw,cfn()*ang(mr(-86),mr(-15),0),0.2)
  932.     Tween(lw,cfn()*ang(0,mr(5),mr(20)),0.2)
  933.     blocksound:Play()
  934.     local block=cp(workspace,'Really black',Vector3.new(8,6,1),true,true)
  935.     block.CFrame=pcf*CFrame.new(0,0,-5)
  936.     block.Material='Neon'
  937.     local bm=blo(block)
  938.     bm.Scale=Vector3.new(0,0,0.9)
  939.     addFx(block,0.05,nil,function() bm.Scale=bm.Scale+Vector3.new(0.05,0.05,0) end)
  940.     local a=addToCList('block_connect','f')
  941.     waitForUp(a)
  942.     addCoolDown('Normal Block')
  943.     hum.WalkSpeed=ws
  944.     deb=false
  945.     addFx(block,0.05,"destroy",function() block.Transparency=block.Transparency+0.05 block.bmsh.Scale=block.bmsh.Scale+Vector3.new(0.07,0.07,0) end)
  946.     idle=true
  947.     reset()
  948.     animPlaying=false
  949. end,15)
  950.  
  951. addMove('Diamond Storm','v',10,function()
  952.     animPlaying=true
  953.     deb=true
  954.     canExecuteMoves=false
  955.     hum.WalkSpeed=0
  956.     tweenTable={}
  957.     altTweenTable={}
  958.     Tween(rw,cfn(0,1,0)*ang(mr(-70),mr(-45),0))
  959.     Tween(lw,cfn()*ang(mr(-70),mr(45),0))
  960.     magicriff:Play()
  961.     game.Debris:AddItem(bgmc,1)
  962.     spawn(function()
  963.         for i=1,20 do
  964.             wait()
  965.             local fx=cp(tube,'Really black',Vector3.new(1.2,1.2,1.2),true)
  966.             fx.CFrame=righthandle.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  967.             local bl=blo(fx)
  968.             addFx(fx,0.07,'destroy',function() bl.Scale=bl.Scale+Vector3.new(.1,.1,.1) fx.Transparency=fx.Transparency+0.07 end)
  969.         end
  970.     end)
  971.     wait(1)
  972.     bg=true
  973.     local a=addToCList('diamond_connect','v')
  974.     Tween(rj,cfn()*ang(0,mr(-90),0),0.2)
  975.     Tween(rw,cfn()*ang(0,0,mr(-90)),0.2)
  976.     Tween(lw,cfn()*ang(0,mr(5),mr(20)),0.2)
  977.     repeat wait(0.1)
  978.         local d=depleteMana(10)
  979.         if d then
  980.             local bgmc=bigmagic:clone()
  981.             bgmc.Parent=ch.Head
  982.             bgmc.Volume=1
  983.             bgmc:Play()
  984.             local crn=cp(tube,'Really black',Vector3.new(1,1,1),true)
  985.             crn.CFrame=tor.CFrame*cfn(0,-2.5,0)
  986.             local ms=newSpm(crn)
  987.             ms.TextureId=rbx..'132155326'
  988.             ms.MeshId=rbx..lib.crown
  989.             ms.VertexColor=Vector3.new(0,0,0)
  990.             ms.Scale=Vector3.new(1.5,1,1.5)
  991.             addFx(crn,0.07,'destroy',function() crn.Transparency=crn.Transparency+0.07 ms.Scale=ms.Scale+Vector3.new(0.3,0,0.3) end)
  992.             diamondproj:Play()
  993.             local dia=cp(tube,'Really black',Vector3.new(1,1,1))
  994.             local ran=math.random(2)
  995.             if ran==1 then
  996.                dia.BrickColor=BrickColor.new('Bright red')
  997.             end
  998.             local dmm=newSpm(dia)
  999.             dmm.Scale=Vector3.new(0.5,1,0.5)
  1000.             dmm.MeshId=rbx..lib.diamond
  1001.             dia.CFrame=righthandle.CFrame
  1002.             local sw=dia
  1003.             local vel=int('BodyVelocity',dia)
  1004.             sw.CFrame=CFrame.new(righthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))*ang(mr(math.random(-math.random(5),math.random(5))),mr(math.random(-math.random(5),math.random(5))),mr(math.random(-math.random(5),math.random(5))))--*ang(mr(90),0,0)
  1005.             vel.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1006.             vel.Velocity=sw.CFrame.lookVector*152
  1007.             sw.CFrame=sw.CFrame*ang(mr(90),0,0)
  1008.             game.Debris:AddItem(sw,2)
  1009.             local dmgdealt=false
  1010.             local nct=sw.Touched:connect(function(part)
  1011.                 if part.Parent and part.Parent:findFirstChild('Humanoid') and not part:IsDescendantOf(ch) and not dmgdealt then
  1012.                     dealDamage(part.Parent,4.5,5,2,2)
  1013.                     dmgdealt=true
  1014.                 end
  1015.                 if part:IsDescendantOf(ch)==false then
  1016.                     local snd=diamondbreak:clone()
  1017.                     snd.Parent=sw
  1018.                     snd:Play()
  1019.                     vel:Destroy()
  1020.                     sw.Anchored=true
  1021.                     addFx(sw,0.07,'destroy',function() dmm.Scale=dmm.Scale+Vector3.new(0.1,0.1,0.1) dia.Transparency=dia.Transparency+0.07 end)
  1022.                 end
  1023.             end)
  1024.         else
  1025.             a.up=true
  1026.         end
  1027.     until a.up==true
  1028.     animPlaying=false
  1029.     deb=false
  1030.     bg=false
  1031.     canExecuteMoves=true
  1032.     hum.WalkSpeed=regws
  1033.     reset()
  1034. end,100)
  1035.  
  1036. addMove('Curse','g',25,function()
  1037.     deb=true
  1038.     idle=false
  1039.     animPlaying=true
  1040.     canRunLeg=true
  1041.     tweenTable={}
  1042.     altTweenTable={}
  1043.     Tween(rj,cfn()*ang(0,mr(-90),0),0.2)
  1044.     Tween(rw,cfn()*ang(0,0,mr(-90)),0.2)
  1045.     Tween(lw,cfn()*ang(0,mr(5),mr(20)),0.2)
  1046.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1047.     wait(0.15)
  1048.     curse:Play()
  1049.     addCoolDown('Curse')
  1050.     local bullet=cp(tube,'Really black',Vector3.new(1,1,1))
  1051.     bullet.CFrame=CFrame.new(righthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))
  1052.     bullet.Transparency=1
  1053.     local bulletfx=bullet:clone()
  1054.     bulletfx.Transparency=1
  1055.     bulletfx.Parent=bullet
  1056.     bulletfx.Anchored=true
  1057.     sphere(bulletfx)
  1058.     local angle=0
  1059.     local lastpoint=bullet.CFrame
  1060.     spawn(function()
  1061.         repeat wait(0.06)
  1062.         local cfx=cp(tube,'Really black',Vector3.new(0.4,0.4,0.4),true)
  1063.             cfx.Transparency=1
  1064.             local rfx=cp(tube,'Really black',Vector3.new(0.4,0.4,0.4),true)
  1065.             rfx.Material='Neon'
  1066.             local ran=math.random(2)
  1067.             if ran==1 then
  1068.                rfx.BrickColor=BrickColor.new('Bright red')
  1069.             end
  1070.             local bm=int('SpecialMesh',rfx)--blo(rfx)
  1071.             bm.MeshType='FileMesh'
  1072.             bm.MeshId=rbx..'9756362'
  1073.             bm.Scale=Vector3.new(0.3,0.7,0.3)
  1074.             local angls=ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1075.             addFx(cfx,0.02,'destroy',function() rfx.Transparency=rfx.Transparency+0.02 rfx.CFrame=cfx.CFrame*angls cfx.CFrame=cfx.CFrame*CFrame.new(0,0,0) --[[bm.Scale=bm.Scale+Vector3.new(0.02,0.02,0.02)]]  end)
  1076.             cfx.CFrame=bullet.CFrame*CFrame.new(math.random(-math.random(25/10),math.random(25)/10),0,math.random(-math.random(25)/10,math.random(25)/10))
  1077.             rfx.CFrame=cfx.CFrame*angls*CFrame.Angles(math.rad(-90),0,0)
  1078.             game.Debris:AddItem(cfx,1.1)
  1079.             game.Debris:AddItem(rfx,1.1)
  1080.         until bullet.Parent==nil
  1081.     end)
  1082.     addMover(bullet,0.8,function()
  1083.         angle=angle+1
  1084.         local angles=CFrame.Angles(0,0,mr(angle))
  1085.         bulletfx.CFrame=bullet.CFrame--*angles
  1086.         --bullet.CFrame=bullet.CFrame*angles
  1087.         local fxp=cp(tube,'Really black',Vector3.new(1,1,1),true)
  1088.         fxp.CFrame=bulletfx.CFrame--*ang(mr(-90),0,0)
  1089.         local bmesh=int('SpecialMesh',fxp)
  1090.         bmesh.MeshType='FileMesh'
  1091.         bmesh.MeshId=rbx..lib.ring
  1092.         bmesh.Scale=Vector3.new(2,2,2)
  1093.         addFx(fxp,0.07,'destroy',function() bulletfx.CFrame=bullet.CFrame bmesh.Scale=bmesh.Scale-Vector3.new(0.1,0.1,0) fxp.Transparency=fxp.Transparency+0.07 end)
  1094.     end)
  1095.     bullet.Touched:connect(function(p)
  1096.         if not p:isDescendantOf(ch) then
  1097.             local thing
  1098.             local region=CreateRegion3FromLocAndSize(bullet.Position,bullet.Size*2)
  1099.             for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},50)) do
  1100.                 if v.Parent and v.Parent:findFirstChild'Humanoid' then
  1101.                     thing=v
  1102.                     break
  1103.                 end
  1104.             end
  1105.             if thing and thing.Parent then
  1106.                 if thing.Parent:findFirstChild('Head') then
  1107.                     displayText(thing.Parent.Head,'Cursed','Really black')
  1108.                 else
  1109.                     displayText(thing,'Cursed','Really black')
  1110.                 end
  1111.             end
  1112.             local mgp=cp(tube,'White',Vector3.new(1,1,1),true)
  1113.             mgp.Transparency=1
  1114.             mgp.CFrame=bullet.CFrame
  1115.             game.Debris:AddItem(mgp,3)
  1116.             local tsound=glass:clone()
  1117.             tsound.Volume=2
  1118.             tsound.Parent=mgp
  1119.             tsound:Play()
  1120.             --local explosound=getSound(142070128)
  1121.             --explosound.Volume=0.8
  1122.             --explosound.Pitch=1.2
  1123.            -- explosound.Parent=p
  1124.             --explosound:Play()
  1125.             local position=bullet.CFrame
  1126.             if thing and thing.Parent then
  1127.                dealDamage(thing.Parent,5,5)
  1128.                local humin=thing.Parent.Humanoid
  1129.                spawn(function()
  1130.                     for i=1,10 do
  1131.                        wait(1)
  1132.                         if thing.Parent then
  1133.                             dealDamage(thing.Parent,0.05*humin.MaxHealth,10,1.5,0.5)  
  1134.                         end
  1135.                     end
  1136.                end)
  1137.             end
  1138.             local blast=cp(tube,"Really black",Vector3.new(2,2,2),true,false)
  1139.             blast.Material='Neon'
  1140.             local spm2=blo(blast)
  1141.             spm2.Name='mesh'
  1142.             blast.CFrame=CFrame.new(position.X,position.Y,position.Z)*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1143.             if p.Name=='Torso' or p.Parent and p.Parent:findFirstChild'Torso' then
  1144.                blast.CFrame=p.Parent.Torso.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1145.             end
  1146.             for i=1,5 do
  1147.                local fx=blast:clone()
  1148.                fx.Parent=tube
  1149.                fx.CFrame=blast.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1150.                addFx(fx,0.05,"destroy",function()
  1151.                 fx.mesh.Scale=fx.mesh.Scale+Vector3.new(0.1,0.1,0.1)
  1152.                 fx.Transparency=fx.Transparency+0.05
  1153.                 end)
  1154.             end
  1155.             addFx(blast,0.05,"destroy",function()
  1156.                 spm2.Scale=spm2.Scale+Vector3.new(0.1,0.1,0.1)
  1157.                 blast.Transparency=blast.Transparency+0.05
  1158.             end)
  1159.             bullet:Destroy()
  1160.             bulletfx:Destroy()
  1161.         end
  1162.     end)
  1163.     game.Debris:AddItem(bullet,3)
  1164.     local bv=int('BodyVelocity',bullet)
  1165.     bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1166.     bv.Velocity=bullet.CFrame.lookVector*150
  1167.     wait(0.5)
  1168.     reset()
  1169.     deb=false
  1170.     canRunLeg=false
  1171.     animPlaying=false
  1172. end,100)
  1173.  
  1174. addMove('Rive Beam','e',5,function()
  1175.     tweenTable={}
  1176.     animPlaying=true
  1177.     idle=false
  1178.     deb=true
  1179.     local pcf=tor.CFrame
  1180.     canRunLeg=true
  1181.     startsound:Play()
  1182.     chargesound.Looped=true
  1183.     chargesound:Play()
  1184.     Tween(rj,cfn()*ang(0,mr(-90),0),0.2)
  1185.     Tween(rw,cfn()*ang(0,0,mr(-90)),0.2)
  1186.     Tween(lw,cfn()*ang(0,mr(5),mr(20)),0.2)
  1187.     bg=true
  1188.     local a=addToCList('beam_connect','e')
  1189.     local charge=cp(tube,"Really black",Vector3.new(1,1,1))
  1190.     charge.Material='Neon'
  1191.     local spm=int('SpecialMesh',charge)
  1192.     spm.MeshType='Sphere'
  1193.     spm.Name='sphere'
  1194.     weld(ch['Right Arm'],charge,cfn(0,-2,0))
  1195.     local up=false
  1196.     local multiplier=1
  1197.     local cn=chargesound.DidLoop:connect(function()
  1198.         local fx=charge:clone()
  1199.         fx.Parent=tube
  1200.         fx.CFrame=charge.CFrame
  1201.         fx.BrickColor=BrickColor.new('Bright red')
  1202.         weld(charge,fx,cfn())
  1203.         addFx(fx,0.07,'destroy',function() if fx and fx:findFirstChild'sphere' then fx.sphere.Scale=fx.sphere.Scale+Vector3.new(0.1,0.1,0.1) fx.Transparency=fx.Transparency+0.07 end end)
  1204.     end)
  1205.     spawn(function()
  1206.         repeat wait() if spm.Scale.X<2 then spm.Scale=spm.Scale+Vector3.new(0.05,0.05,0.05) multiplier=multiplier+0.1 end until up==true
  1207.     end)
  1208.     waitForUp(a)
  1209.     cn:Disconnect()
  1210.     up=true
  1211.     addCoolDown('Rive Beam')
  1212.     chargesound:Stop()
  1213.     if multiplier<3.1 then
  1214.         endsound:Play()
  1215.     else
  1216.        chargedupbeam:Play()
  1217.     end
  1218.     local ringFx=cp(tube,"Really black",Vector3.new(2,2,2),true,false)
  1219.     ringFx.CFrame=charge.CFrame*ang(mr(-90),0,0)
  1220.     ringFx.Material='Neon'
  1221.     local spm=int('SpecialMesh',ringFx)
  1222.     spm.MeshId=rbx..lib.ring
  1223.     spm.Scale=Vector3.new(2,2,2)
  1224.     addFx(ringFx,0.08,"destroy",function()
  1225.         spm.Scale=spm.Scale+Vector3.new(0.2,0.2,0)
  1226.         ringFx.Transparency=ringFx.Transparency+0.08
  1227.     end)
  1228.     print(multiplier)
  1229.     local beam=cp(tube,"Really black",Vector3.new(1,1,1),true,false)
  1230.     if multiplier>=3.1 then
  1231.         beam.BrickColor=BrickColor.new('Bright red')
  1232.     end
  1233.     local ray = Ray.new(charge.CFrame.p, (mouse.Hit.p - charge.CFrame.p).unit * 300)
  1234.     local part, position = workspace:FindPartOnRay(ray, ch, false, true)
  1235.     local distance = (charge.CFrame.p - position).magnitude
  1236.     beam.Size = Vector3.new(1, 1, distance)
  1237.     beam.Material='Neon'
  1238.     beam.CFrame = CFrame.new(charge.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  1239.     local blast=cp(tube,"Really black",Vector3.new(2.6*multiplier,2.6*multiplier,2.6*multiplier),true,false)
  1240.     blast.Material='Neon'
  1241.     blast.CFrame=CFrame.new(position.X,position.Y,position.Z)
  1242.         if multiplier>=3.1 then
  1243.         local blast2=blast:clone()
  1244.         --blast2.Size=blast.Size-Vector3.new(1,1,1)
  1245.         blast2.CFrame=blast.CFrame
  1246.         blast2.Parent=blast
  1247.        blast2.BrickColor=BrickColor.new('Bright red')
  1248.        local spml=sphere(blast2)
  1249.        spml.Scale=Vector3.new(0.8,0.8,0.8)
  1250.        addFx(blast2,0.008,'destroy',function() spml.Scale=spml.Scale+Vector3.new(0.05,0.05,0.05) blast2.Transparency=blast2.Transparency+0.008  end )
  1251.     end
  1252.     local region=CreateRegion3FromLocAndSize(blast.Position,blast.Size*2)
  1253.     local people={}
  1254.     for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},100)) do
  1255.        if v and v.Parent and v.className=='Part' and v.Parent:findFirstChild('Humanoid') then
  1256.            local can=false
  1257.            if not v.Parent:findFirstChild('HitDeb') then
  1258.               can=true
  1259.            end
  1260.            if can==true then
  1261.              local db=Instance.new('StringValue',v.Parent)
  1262.              db.Name='HitDeb'
  1263.              game.Debris:AddItem(db,0.5)
  1264.               local humin=v.Parent.Humanoid
  1265.               if humin then
  1266.                   local php=humin.Health
  1267.                   dealDamage(humin.Parent,20*multiplier,10,1,0.05)
  1268.                   humin.Sit=true
  1269.                   humin.PlatformStand=true
  1270.                   if humin.Health>=php and humin.MaxHealth~=math.huge then
  1271.                       print('equal')
  1272.                      humin:TakeDamage(20*multiplier)
  1273.                   end
  1274.               end
  1275.            end
  1276.        end
  1277.     end
  1278.     local blastsound=getSound(262562443)
  1279.     blastsound.Parent=blast
  1280.     blastsound.Volume=5
  1281.     blastsound:Play()
  1282.     blastsound:Stop()
  1283.     blastsound:Play()
  1284.     canRunLeg=false
  1285.     runLeg=false
  1286.     animPlaying=false
  1287.     tweenTable={}
  1288.     local spm2=int('SpecialMesh',blast)
  1289.     spm2.MeshType='Sphere'
  1290.     addFx(blast,0.008,"destroy",function()
  1291.         spm2.Scale=spm2.Scale+Vector3.new(0.05,0.05,0.05)
  1292.         blast.Transparency=blast.Transparency+0.008
  1293.     end)
  1294.     addFx(beam,0.1,"destroy",function()
  1295.         beam.Transparency=beam.Transparency+0.1
  1296.     end)
  1297.     addFx(charge,0.1,"destroy",function()
  1298.         charge.Transparency=charge.Transparency+0.1
  1299.     end)
  1300.     bg=false
  1301.     run=false
  1302.     idle=true
  1303.     reset()
  1304.     deb=false
  1305. end,60)
  1306.  
  1307. addMove('Down Slam','q',4,function()
  1308.     currentkey=key
  1309.     deb=true
  1310.     animPlaying=true
  1311.     altTweenTable={}
  1312.     tweenTable={}
  1313.     local rv=tor.CFrame.upVector
  1314.     local bv=int('BodyVelocity',tor)
  1315.     bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1316.     bv.Velocity=rv*-150
  1317.     rushsound:Play()
  1318.     Tween(rj,cfn()*ang(mr(180),0,0))
  1319.     Tween(rw,cfn()*ang(mr(-180),0,0))
  1320.     Tween(lw,cfn()*ang(mr(-180),0,0))
  1321.     addCoolDown('Down Slam',4)
  1322.     spawn(function()
  1323.         repeat
  1324.             wait()
  1325.             local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  1326.             local ran=math.random(2)
  1327.                     if ran==1 then
  1328.                         cfx.BrickColor=BrickColor.new('Bright red')
  1329.                         cfx.Material='Neon'
  1330.                     end
  1331.             cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  1332.             local b=blo(cfx)
  1333.             addFx(cfx,0.05,'destroy',function()
  1334.                 cfx.Transparency=cfx.Transparency+0.05
  1335.                 b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  1336.             end)
  1337.             until Vector3.new(0,tor.Velocity.Y,0).magnitude<2
  1338.     end)
  1339.     wait()
  1340.     bv:Destroy()
  1341.     multiplier=1
  1342.     repeat wait() until Vector3.new(0,tor.Velocity.Y,0).magnitude<2
  1343.     local bhit,pos=FindGround(cn(tor.CFrame.p),ch)
  1344.     local blast=cp(tube,"Really black",Vector3.new(10,10,10),true,false)
  1345.     blast.CFrame=pos
  1346.     local region=CreateRegion3FromLocAndSize(blast.Position,blast.Size*3)
  1347.     local people={}
  1348.     for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},100)) do
  1349.        if v and v.Parent and v.className=='Part' and v.Parent:findFirstChild('Humanoid') then
  1350.            local can=false
  1351.            if not v.Parent:findFirstChild('HitDeb') then
  1352.               can=true
  1353.            end
  1354.            if can==true then
  1355.              local db=Instance.new('StringValue',v.Parent)
  1356.              db.Name='HitDeb'
  1357.              game.Debris:AddItem(db,0.5)
  1358.               local humin=v.Parent.Humanoid
  1359.               if humin then
  1360.                   local php=humin.Health
  1361.                   dealDamage(humin.Parent,20*multiplier,10)
  1362.                   humin.Sit=true
  1363.                   humin.PlatformStand=true
  1364.                   if humin.Health>=php and humin.MaxHealth~=math.huge then
  1365.                      print('equal')
  1366.                      humin:TakeDamage(20*multiplier)
  1367.                   end
  1368.               end
  1369.            end
  1370.        end
  1371.     end
  1372.     local sp=sphere(blast)
  1373.     blast.Material='Neon'
  1374.     landsound:Play()
  1375.     addFx(blast,0.02,'destroy',
  1376.         function()
  1377.             sp.Scale=sp.Scale+Vector3.new(0.1,0.1,0.1)
  1378.             blast.Transparency=blast.Transparency+0.02
  1379.         end)
  1380.     animPlaying=false
  1381.     deb=false
  1382. end,40)
  1383.  
  1384. addMove('Aerial Sword','r',2,function()
  1385.     deb=true
  1386.     animPlaying=true
  1387.     tweenTable={}
  1388.     altTweenTable={}
  1389.     canExecuteMoves=false
  1390.     idle=false
  1391.     run=false
  1392.     aerialcharge:Play()
  1393.     Tween(rw,cfn()*ang(mr(-90),0,0))
  1394.     local bp
  1395.     local bgg
  1396.     local a=addToCList('Aerial Sword','r')
  1397.     local still=true
  1398.     bp=int('BodyPosition',tor)
  1399.     bp.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1400.     bp.Position=tor.Position
  1401.     local sphr=cp(tube,'Really black',Vector3.new(8,8,8),true)
  1402.     sphr.Transparency=1
  1403.     sphr.Material='Neon'
  1404.     local spho=sphere(sphr)
  1405.     spho.Name='spho'
  1406.     spho.Scale=Vector3.new(0,0,0)
  1407.     sphr.CFrame=tor.CFrame
  1408.     addFx(sphr,0.07,nil,function() spho.Scale=spho.Scale+Vector3.new(0.1,0.1,0.1) sphr.Transparency=sphr.Transparency-0.07 end)
  1409.     Delay(6,function()
  1410.         if not a.up then
  1411.            a.up=true
  1412.         end
  1413.     end)
  1414.     repeat wait(0.3)
  1415.         local b=depleteMana(35)
  1416.         if b then
  1417.             swsound:Play()
  1418.             local fx=sphr:clone()
  1419.             fx.Parent=tube
  1420.             fx.CFrame=sphr.CFrame
  1421.             fx.BrickColor=BrickColor.new('Bright red')
  1422.             addFx(fx,0.07,'destroy',function() fx.spho.Scale=fx.spho.Scale+Vector3.new(0.1,0.1,0.1) fx.Transparency=fx.Transparency+0.07 end)
  1423.             local sw=int('Part')
  1424.             game.Debris:AddItem(sw,6)
  1425.             sw.CanCollide=false
  1426.             sw.Anchored=false
  1427.             sw.BrickColor=BrickColor.new('Really black')
  1428.             sw.Material='Neon'
  1429.             sw.Size=Vector3.new(1,1,2)
  1430.             sw.CFrame=CFrame.new(righthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))--*ang(mr(90),0,0)
  1431.             sw.Parent=tube
  1432.             sw.Transparency=1
  1433.             addFx(sw,0.1,nil,function() sw.Transparency=sw.Transparency-.1 end)
  1434.             local spm=int("SpecialMesh",sw)
  1435.             spm.MeshType='FileMesh'
  1436.             spm.MeshId=rbx..lib.yato
  1437.             spm.Scale=Vector3.new(0.05,0.05,0.05)
  1438.             local vel=int('BodyVelocity',sw)
  1439.             vel.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1440.             vel.Velocity=sw.CFrame.lookVector*152
  1441.             sw.CFrame=sw.CFrame*ang(0,mr(180),0)
  1442.             sw.Touched:connect(function(p)
  1443.                 if p:IsDescendantOf(ch)==false then
  1444.                     sw.Anchored=true
  1445.                     local mgp=cp(tube,'White',Vector3.new(1,1,1),true,false)
  1446.                     mgp.CFrame=sw.CFrame
  1447.                     mgp.Transparency=1
  1448.                     game.Debris:AddItem(mgp,2)
  1449.                     ssp=swexp:clone()
  1450.                     ssp.Parent=mgp
  1451.                     ssp.Volume=2
  1452.                     ssp:Play()
  1453.                     local blast=cp(tube,'Bright red',Vector3.new(8,8,8),true)
  1454.                     blast.Material='Neon'
  1455.                     blast.CFrame=sw.CFrame
  1456.                     local sp=sphere(blast)
  1457.                     addFx(sw,0.05,'destroy',function() sw.Transparency=sw.Transparency+0.05 spm.Scale=spm.Scale+Vector3.new(0.01,0.01,0.01) end)
  1458.                     addFx(blast,0.07,'destroy',function() blast.Transparency=blast.Transparency+0.07 sp.Scale=sp.Scale+Vector3.new(0.1,0.1,0.1) end)
  1459.                     local region=CreateRegion3FromLocAndSize(blast.Position,blast.Size*2)
  1460.                     local people={}
  1461.                     for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},100)) do
  1462.                        if v and v.Parent and v.className=='Part' and v.Parent:findFirstChild('Humanoid') then
  1463.                             local can=false
  1464.                             if not v.Parent:findFirstChild('HitDeb') then
  1465.                                 can=true
  1466.                             end
  1467.                             if can==true then
  1468.                                 local db=Instance.new('StringValue',v.Parent)
  1469.                                 db.Name='HitDeb'
  1470.                                 game.Debris:AddItem(db,0.2)
  1471.                                 local humin=v.Parent.Humanoid
  1472.                                 if humin then
  1473.                                     local php=humin.Health
  1474.                                     dealDamage(humin.Parent,20+math.random(5),5)
  1475.                                     humin.Sit=true
  1476.                                   --humin.PlatformStand=true
  1477.                                     if humin.Health>=php and humin.MaxHealth~=math.huge then
  1478.                                         print('equal')
  1479.                                         humin:TakeDamage(20)
  1480.                                     end
  1481.                                 end
  1482.                             end
  1483.                         end
  1484.                     end
  1485.                 end
  1486.             end)
  1487.         else
  1488.             a.up=true
  1489.         end
  1490.     until a.up==true
  1491.     addCoolDown('Aerial Sword')
  1492.     addFx(sphr,0.07,'destroy',function() sphr.Transparency=sphr.Transparency+0.07 spho.Scale=spho.Scale+Vector3.new(0.1,0.1,0.1) end)
  1493.     still=false
  1494.     spawn(function()
  1495.         wait(0.3)
  1496.         canExecuteMoves=true
  1497.     end)
  1498.     bp:Destroy()
  1499.     tor.Anchored=false
  1500.     deb=false
  1501.     animPlaying=false
  1502.     reset()
  1503. end,200)
  1504.  
  1505. addMove('Dark Missile','mb1',0.1,function()
  1506.     tweenTable={}
  1507.     animPlaying=true
  1508.     deb=true
  1509.     canRunLeg=true
  1510.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1511.     bg=true
  1512.     idle=false
  1513.     basicsound:Play()
  1514.     if basicswitch==false then
  1515.         Tween(rw,cfn()*ang(mr(-100),mr(45),0),0.2)
  1516.         Tween(rj,cfn()*ang(0,mr(-45),0),0.2)
  1517.     else
  1518.         Tween(lw,cfn()*ang(mr(-100),mr(-45),0),0.2)
  1519.         Tween(rj,cfn()*ang(0,mr(45),0),0.2)
  1520.     end
  1521.     wait(0.06)
  1522.     local bullet=cp(tube,"Really black",Vector3.new(1,1,1),false,false)
  1523.     bullet.Transparency=1
  1524.     if basicswitch==false then
  1525.         bullet.CFrame=righthandle.CFrame
  1526.         bullet.CFrame=CFrame.new(righthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))
  1527.         basicswitch=true
  1528.     else
  1529.         bullet.CFrame=lefthandle.CFrame
  1530.         bullet.CFrame=CFrame.new(lefthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))
  1531.         basicswitch=false
  1532.     end
  1533.     local bv=int('BodyVelocity',bullet)
  1534.     bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1535.     bv.Velocity=bullet.CFrame.lookVector*150
  1536.     local bulletfx=cp(tube,"Bright red",Vector3.new(1,1,1),true,false)
  1537.     if basicswitch==false then
  1538.        bulletfx.BrickColor=BrickColor.new('Really black')
  1539.     end
  1540.     bulletfx.CFrame=bullet.CFrame
  1541.     bulletfx.Material='Neon'
  1542.     sphere(bulletfx)
  1543.     local angle=0
  1544.     local bfsd=basicswitch
  1545.     local lastpoint=bulletfx.CFrame
  1546.     addCoolDown('Dark Missile')
  1547.     addMover(bullet,0.8,function()
  1548.         angle=angle+1
  1549.         local angles=CFrame.Angles(math.rad(angle),mr(angle),0)
  1550.         bulletfx.CFrame=bullet.CFrame
  1551.         bulletfx.CFrame=bulletfx.CFrame*angles
  1552.         if (lastpoint.p-bulletfx.CFrame.p).magnitude>1 then
  1553.             local line=drawLine(lastpoint.p,bulletfx.CFrame.p,'Really black',angles)
  1554.             --local ran=math.random(2)
  1555.             if bfsd==true then
  1556.                line.BrickColor=BrickColor.new('Bright red')
  1557.             end
  1558.             addFx(line,0.05,'destroy',function()
  1559.                 line.blok.Scale=line.blok.Scale+Vector3.new(0.05,0,0.05)
  1560.                 line.Transparency=line.Transparency+0.05
  1561.             end)
  1562.             lastpoint=bulletfx.CFrame
  1563.         end
  1564.     end)
  1565.     bullet.Touched:connect(function(p)
  1566.         if not p:isDescendantOf(ch) then
  1567.             local thing
  1568.             local region=CreateRegion3FromLocAndSize(bullet.Position,bullet.Size*2)
  1569.             for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},50)) do
  1570.                 if v.Parent and v.Parent:findFirstChild'Humanoid' then
  1571.                     thing=v
  1572.                     break
  1573.                 end
  1574.             end
  1575.             local explosound=getSound(142070128)
  1576.             explosound.Volume=0.8
  1577.             explosound.Pitch=1.2
  1578.             explosound.Parent=p
  1579.             explosound:Play()
  1580.             local position=bullet.CFrame
  1581.             if thing and thing.Parent then
  1582.                dealDamage(thing.Parent,20,5)
  1583.             end
  1584.             local blast=cp(tube,"Really black",Vector3.new(2,2,2),true,false)
  1585.             if bfsd==false then
  1586.                blast.BrickColor=BrickColor.new('Bright red')
  1587.             end
  1588.             blast.Material='Neon'
  1589.             local spm2=sphere(blast)
  1590.             blast.CFrame=CFrame.new(position.X,position.Y,position.Z)
  1591.             addFx(blast,0.05,"destroy",function()
  1592.                 spm2.Scale=spm2.Scale+Vector3.new(0.1,0.1,0.1)
  1593.                 blast.Transparency=blast.Transparency+0.05
  1594.             end)
  1595.             bullet:Destroy()
  1596.             bulletfx:Destroy()
  1597.         end
  1598.     end)
  1599.     game.Debris:AddItem(bullet,2.5)
  1600.     game.Debris:AddItem(bulletfx,2.5)
  1601.     wait(0.1)
  1602.     idle=true
  1603.     reset()
  1604.     deb=false
  1605.     animPlaying=false
  1606.     bg=false
  1607. end,20)
  1608.  
  1609.  
  1610.  
  1611.  
  1612. local mult=2
  1613.  
  1614.  
  1615. initializeBigJoints=function()
  1616.     destroyJoints()
  1617.     rabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rabr.Transparency = 1 rabr.Name='Locker'
  1618.     rabr.Position = torso.Position
  1619.     rw = Weld(rabr,torso,1.5*mult,.5*mult,0,0,0,0) rw.Parent = tube rw.Name = 'rw'
  1620.     w = Instance.new("Weld",tube)
  1621.     w.Part0,w.Part1 = ch['Right Arm'],rabr
  1622.     w.C1 = CFrame.new(0,-.5,0)
  1623.     labr = cp(tube,'White',Vector3.new(1,1,1),false,false) labr.Transparency = 1 labr.Name='Locker'
  1624.     labr.Position = torso.Position
  1625.     lw = Weld(labr,torso,-1.5*mult,.5*mult,0,0,0,0) lw.Parent = tube lw.Name = 'lw'
  1626.     ww = Instance.new("Weld",tube)
  1627.     ww.Part0,ww.Part1 = ch['Left Arm'],labr
  1628.     ww.C1 = CFrame.new(0,-.5,0)
  1629.     rlabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rlabr.Transparency = 1 rlabr.Name='Locker'
  1630.     rlabr.Position = torso.Position
  1631.     rlw = Weld(rlabr,torso,0.5*mult,-1.7*mult,0,0,0,0) rlw.Parent = tube rlw.Name = 'rlw'
  1632.     wl = Instance.new("Weld",tube)
  1633.     wl.Part0,wl.Part1 = ch['Right Leg'],rlabr
  1634.     wl.C1 = CFrame.new(0,-.5,0)
  1635.     llabr = cp(tube,'White',Vector3.new(1,1,1),false,false) llabr.Transparency = 1 llabr.Name='Locker'
  1636.     llabr.Position = torso.Position
  1637.     llw = Weld(llabr,torso,-0.5*mult,-1.7*mult,0,0,0,0) llw.Parent = tube llw.Name = 'llw'
  1638.     wwl = Instance.new("Weld",tube)
  1639.     wwl.Part0,wwl.Part1 = ch['Left Leg'],llabr
  1640.     wwl.C1 = CFrame.new(0,-.5,0)
  1641.     nk = cp(tube,'White',Vector3.new(1,1,1),false,false) nk.Transparency = 1 nk.Name='Locker'
  1642.     nk.Position = torso.Position
  1643.     neck = Weld(nk,torso,0,2,0,0,0,0) neck.Parent = tube neck.Name = 'neck'
  1644.     www = Instance.new("Weld",tube)
  1645.     www.Part0,www.Part1 = ch['Head'],nk
  1646.     www.C1 = CFrame.new(0,-.5,0)
  1647.     table.insert(alljoints,rabr)
  1648.     table.insert(alljoints,labr)
  1649.     table.insert(alljoints,rw)
  1650.     table.insert(alljoints,lw)
  1651.     table.insert(alljoints,w)
  1652.     table.insert(alljoints,ww)
  1653.     table.insert(alljoints,rlabr)
  1654.     table.insert(alljoints,llabr)
  1655.     table.insert(alljoints,rlw)
  1656.     table.insert(alljoints,llw)
  1657.     table.insert(alljoints,wl)
  1658.     table.insert(alljoints,wwl)
  1659.     table.insert(alljoints,nk)
  1660.     table.insert(alljoints,neck)
  1661.     table.insert(alljoints,www)
  1662. end
  1663.  
  1664. addMove('Ascend','l',1,function()
  1665.     if not ascension then
  1666.         ascension=true
  1667.         ch['Right Arm'].Size=ch['Right Arm'].Size*mult
  1668.         ch['Left Arm'].Size=ch['Left Arm'].Size*mult
  1669.         tor.Size=tor.Size*mult
  1670.         ch.HumanoidRootPart.Size=ch.HumanoidRootPart.Size*mult
  1671.         ch['Right Leg'].Size=ch['Right Leg'].Size*mult
  1672.         ch['Left Leg'].Size=ch['Left Leg'].Size*mult
  1673.         ch['Head'].Size=ch['Head'].Size*mult
  1674.         ch['Right Leg'].BrickColor=BrickColor.new('Really black')
  1675.         ch['Body Colors'].RightLegColor=BrickColor.new('Really black')
  1676.         hat:Destroy()
  1677.         testhalf:Destroy()
  1678.         rarmdiamond:Destroy()
  1679.         cooldiamond:Destroy()
  1680.         cooldiamond2:Destroy()
  1681.         cooldiamond3:Destroy()
  1682.        -- hum.HipHeight=hum.HipHeight*mult
  1683.         initializeBigJoints()
  1684.         rj:Destroy()
  1685.         rj=weld(ch.HumanoidRootPart,tor,cfn())
  1686.         --parts
  1687.         --[[
  1688.         local rsold=cp(tube,'Really red',Vector3.new(1,0.4,1)*mult)
  1689.         rsold.Material='Granite'
  1690.         local rsb=blo(rsold)
  1691.         rsb.Scale=Vector3.new(1.05,1.05,1.05)
  1692.         weld(ch['Right Arm'],rsold,cfn(0,0.8*mult,0))
  1693.         local lsold=cp(tube,'Really red',Vector3.new(1,0.4,1)*mult)
  1694.         lsold.Material='Granite'
  1695.         local lsb=blo(lsold)
  1696.         lsb.Scale=Vector3.new(1.05,1.05,1.05)
  1697.         weld(ch['Left Arm'],lsold,cfn(0,0.8*mult,0))
  1698.        
  1699.         local rhand=cp(tube,'Really red',Vector3.new(1,1,1)*mult)
  1700.         rhand.Material='Granite'
  1701.         local rhb=blo(rhand)
  1702.         rhb.Scale=Vector3.new(1.1,1.1,1.1)
  1703.         weld(ch['Right Arm'],rhand,cfn(0,-1,0))
  1704.        
  1705.        
  1706.         local lhand=cp(tube,'Really red',Vector3.new(1,1,1)*mult)
  1707.         lhand.Material='Granite'
  1708.         local rhb=blo(lhand)
  1709.         rhb.Scale=Vector3.new(1.1,1.1,1.1)
  1710.         weld(ch['Left Arm'],lhand,cfn(0,-1,0))
  1711.        
  1712.         local lhand1=cp(tube,'Really black',Vector3.new(0.2,0.7,0.2)*mult)
  1713.         weld(lhand,lhand1,cfn(-1,0,0))
  1714.         lhand1.Material='Granite'
  1715.        
  1716.         local lstripe1=cp(tube,'Really red',Vector3.new(1,0.8,0.3)*mult)
  1717.         lstripe1.Material='Granite'
  1718.         blo(lstripe1).Scale=Vector3.new(1.02,1.1,1.02)
  1719.         weld(ch['Left Arm'],lstripe1,cfn(0,0.3,0))
  1720.        
  1721.         local rstripe1=cp(tube,'Really red',Vector3.new(1,0.8,0.3)*mult)
  1722.         rstripe1.Material='Granite'
  1723.         blo(rstripe1).Scale=Vector3.new(1.02,1.1,1.02)
  1724.         weld(ch['Right Arm'],rstripe1,cfn(0,0.3,0))
  1725.        
  1726.         local testdiag=cp(tube,'Really red',Vector3.new(0.3,2.4,1)*mult)
  1727.         testdiag.Material='Granite'
  1728.         blo(testdiag).Scale=Vector3.new(1.1,1.1,1.05)
  1729.         weld(tor,testdiag,(cfn(0,0,0))*ang(0,0,mr(45)))
  1730.         ]]
  1731.         local that=cp(tube,'Bright red',Vector3.new(1,1,1)*mult)
  1732.         local spm=newSpm(that)
  1733.         spm.MeshId=rbx..lib.cone
  1734.         spm.Scale=Vector3.new(3,1.5,3)
  1735.         weld(ch.Head,that,cfn(0,1,0))
  1736.         --[[
  1737.         local belt=cp(tube,'Really red',Vector3.new(2,0.3,1)*mult)
  1738.         belt.Material='Granite'
  1739.         blo(belt).Scale=Vector3.new(1.03,1.1,1.1)
  1740.         weld(tor,belt,cfn(0,-2,0))
  1741.         ]]
  1742.    
  1743.    
  1744.         New = function(Object, Parent, Name, Data)
  1745.             local Object = Instance.new(Object)
  1746.             for Index, Value in pairs(Data or {}) do
  1747.                 Object[Index] = Value
  1748.             end
  1749.             Object.Parent = Parent
  1750.             Object.Name = Name
  1751.             return Object
  1752.         end
  1753.            
  1754.         chest = New("Model",tube,"chest",{})
  1755.         redwedgehalf = New("WedgePart",chest,"redwedgehalf",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2.09999919, 4.00000048, 4.05000019),CFrame = CFrame.new(14.0277252, 5.99809361, 24.9995251, -2.61053401e-011, -1.77635684e-015, -0.999506414, 2.22681209e-019, 0.999753237, -3.55271368e-015, 0.999753237, -2.00206143e-020, -1.76481052e-011),Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1756.         chestdiamond = New("Part",chest,"chestdiamond",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.Slate,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 1.64999986, 0.200000003),CFrame = CFrame.new(15.0479803, 7.07389736, 26.0992107, 0.999506414, -2.97996383e-008, -2.97928651e-008, 2.98069978e-008, 0.999753237, -1.60258799e-019, 2.97917584e-008, -8.87859141e-016, 0.999753237),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1757.         Mesh = New("SpecialMesh",chestdiamond,"Mesh",{Scale = Vector3.new(1, 1, 0.300000012),MeshId = "http://www.roblox.com/Asset/?id=9756362",MeshType = Enum.MeshType.FileMesh,})
  1758.         mot = New("Motor",chestdiamond,"mot",{Part0 = chestdiamond,Part1 = redwedgehalf,C0 = CFrame.new(0, 0, 0, 1, 2.98143554e-008, 2.98075769e-008, -2.98143554e-008, 1, -8.88533432e-016, -2.98075769e-008, -1.60245396e-019, 1),C1 = CFrame.new(1.09995651, 1.07606936, -1.02075863, -2.61182326e-011, 2.22736242e-019, 1, -1.77723415e-015, 1, -2.22736294e-019, -1, -1.77723437e-015, -2.61182343e-011),})
  1759.         blackwedgehalf = New("WedgePart",chest,"blackwedgehalf",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2.24999905, 1.00000048, 4.05000019),CFrame = CFrame.new(14.0216274, 4.49221802, 24.9745178, -8.40483239e-011, 1.0658141e-014, -0.999506414, 1.6280148e-018, 0.999753177, 7.10542736e-015, 0.999753177, -1.42536268e-018, -7.56052998e-011),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1760.         mot = New("Motor",blackwedgehalf,"mot",{Part0 = blackwedgehalf,Part1 = redwedgehalf,C0 = CFrame.new(0, 0, 0, -8.40898323e-011, 1.62841702e-018, 1, 1.06634045e-014, 1, -1.62841608e-018, -1, 1.06634045e-014, -8.40898323e-011),C1 = CFrame.new(-0.0250015259, -1.50550413, 0.00609493256, -2.61182326e-011, 2.22736242e-019, 1, -1.77723415e-015, 1, -2.22736294e-019, -1, -1.77723437e-015, -2.61182343e-011),})
  1761.        -- blo(tor)
  1762.         weld(tor,redwedgehalf,cfn()*ang(0,mr(90),0))
  1763.         ch['Right Arm'].BrickColor=BrickColor.new('Bright red')
  1764.         ch['Left Leg'].BrickColor=BrickColor.new('Bright red')
  1765.         ch['Right Leg'].BrickColor=BrickColor.new('Bright red')
  1766.         ch['Body Colors'].RightArmColor=BrickColor.new('Bright red')
  1767.         ch['Body Colors'].LeftLegColor=BrickColor.new('Bright red')
  1768.         ch['Body Colors'].RightLegColor=BrickColor.new('Bright red')
  1769.         pantl = New("Part",tube,"pantl",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2.04999995, 3.25, 2.0999999),CFrame = CFrame.new(12.9745045, 2.42501593, 25.0000038, 1, -2.98099572e-008, -2.98055873e-008, 2.98099572e-008, 1, -1.05248658e-019, 2.98055838e-008, -8.88397907e-016, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1770.         weld(ch['Left Leg'],pantl,cfn(0,0.4,0))
  1771.         pantl = New("Part",tube,"pantl",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2.04999995, 3.25, 2.0999999),CFrame = CFrame.new(12.9745045, 2.42501593, 25.0000038, 1, -2.98099572e-008, -2.98055873e-008, 2.98099572e-008, 1, -1.05248658e-019, 2.98055838e-008, -8.88397907e-016, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1772.         weld(ch['Right Leg'],pantl,cfn(0,0.4,0))
  1773.         blo(ch['Right Arm'])
  1774.         --local rab=cp(tube,'Bright red',ch['Right Arm'].Size)
  1775.         --blo(rab)
  1776.         --weld(ch['Right Arm'],rab,cfn())
  1777.         --ch['Left Leg'].Transparency=1
  1778.         --ch['Right Leg'].Transparency=1
  1779.         --[[
  1780.        
  1781.         local lpant=cp(tube,'Really red',Vector3.new(1,1,1)*mult)
  1782.         blo(lpant).Scale=Vector3.new(1.02,1.23,1.02)
  1783.         lpant.Material='Granite'
  1784.         weld(ch['Left Leg'],lpant,cfn(0,0.8,0))
  1785.        
  1786.         local rpant=cp(tube,'Really red',Vector3.new(1,1,1)*mult)
  1787.         blo(rpant).Scale=Vector3.new(1.02,1.23,1.02)
  1788.         rpant.Material='Granite'
  1789.         weld(ch['Right Leg'],rpant,cfn(0,0.8,0))
  1790.        
  1791.        
  1792.         ]]
  1793.         --head
  1794.         --[[
  1795.         local hb1=cp(tube,'Bright red',Vector3.new(0.3,1,1)*mult)
  1796.         hb1.Material='Granite'
  1797.         blo(hb1).Scale=Vector3.new(0.95,1.25,1.2)
  1798.         weld(ch.Head,hb1,cfn(0,0.05,0))
  1799.        
  1800.         local chin=cp(tube,'Bright red',Vector3.new(0.3,1,0.3)*mult)
  1801.         chin.Material='Granite'
  1802.         weld(hb1,chin,cfn(0,-0.75,-1)*ang(mr(45),0,0))
  1803.        
  1804.         local backchin=cp(tube,'Bright red',Vector3.new(0.3,1,0.3)*mult)
  1805.         backchin.Material='Granite'
  1806.         weld(hb1,backchin,cfn(0,-0.75,1)*ang(mr(-45),0,0))
  1807.         local cp1=cp(tube,'Bright red',Vector3.new(0.3,1.7,0.2)*mult)
  1808.         cp1.Material='Granite'
  1809.         weld(hb1,cp1,cfn(0,0,1.8))
  1810.         blo(cp1).Scale=Vector3.new(1.05,1,1.05)
  1811.        
  1812.         local cp2=cp(tube,'Bright red',Vector3.new(0.3,1.7,0.2)*mult)
  1813.         cp2.Material='Granite'
  1814.         weld(hb1,cp2,cfn(0,0,-1.8))
  1815.         blo(cp2).Scale=Vector3.new(1.05,1,1.05)
  1816.        
  1817.         local top=cp(tube,'Bright red',Vector3.new(0.3,0.2,2)*mult)
  1818.         top.Material='Granite'
  1819.         weld(hb1,top,cfn(0,1.8,0))
  1820.         ]]
  1821.     end
  1822. end,1)
  1823.  
  1824. local dumbbox=nil
  1825. local dhand=nil
  1826. local darknum=1
  1827.  
  1828. addMove('Dark Slash','r',2,function()
  1829.     local oldspeed=hum.WalkSpeed
  1830.     hum.WalkSpeed=0
  1831.     local meshd='http://www.roblox.com/asset/?id=12171188'
  1832.     tweenTable={}
  1833.     altTweenTable={}
  1834.     deb=true
  1835.     animPlaying=true
  1836.     canRunLeg=true
  1837.     startsound2:Play()
  1838.     local sp=cp(tube,'Really black',Vector3.new(10,10,10),false,false)
  1839.     sp.CFrame=tor.CFrame
  1840.     sp.Transparency=0.5
  1841.     local sph=sphere(sp)
  1842.     addFx(sp,0.07,'destroy',function() sph.Scale=sph.Scale-Vector3.new(0.05,0.05,0.05) sp.Transparency=sp.Transparency+0.035 end)
  1843.     spawn(function()
  1844.         for i=1,10 do
  1845.             wait()
  1846.             local cool1=cp(tube,'Really black',Vector3.new(1.5,1.5,1.5),true)
  1847.             local rnd=math.random(2)
  1848.             if rnd==1 then
  1849.                cool1.BrickColor=BrickColor.new('Bright red')
  1850.                cool1.Material='Neon'
  1851.             end
  1852.             local ms1=blo(cool1)
  1853.             cool1.CFrame=righthandle.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1854.             addFx(cool1,0.07,'destroy',function() ms1.Scale=ms1.Scale+Vector3.new(0.08,0.08,0.08) cool1.Transparency=cool1.Transparency+0.07 end)
  1855.         end
  1856.     end)
  1857.     addCoolDown('Dark Slash')
  1858.     local allahsword=cp(tube,'White',Vector3.new(1,1,1))
  1859.     local critmultiplier=2.4
  1860.     local spm=int('SpecialMesh',allahsword)
  1861.     spm.MeshType='FileMesh'
  1862.     spm.MeshId=meshd
  1863.     allahsword.Transparency=1
  1864.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1865.     local tv=Vector3.new(tor.CFrame.lookVector.X,0,tor.CFrame.lookVector.Z)--CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z)).lookVector
  1866.     local col=BrickColor.new("Really black").Color
  1867.     spm.TextureId=rbx..'132155326'
  1868.     spm.Name='mesh'
  1869.     spm.VertexColor=Vector3.new(0,0,0)
  1870.     spm.Scale=Vector3.new(1,1,1)
  1871.     addFx(allahsword,0.05,nil,function() allahsword.Transparency=allahsword.Transparency-0.05  end)
  1872.     weld(ch['Right Arm'],allahsword,cfn(0,-4,-0.5)*ang(mr(110),0,mr(180)))
  1873.     Tween(rj,cfn()*ang(0,mr(-90),0))
  1874.     Tween(rw,cfn(0.5,0.5,0.5)*ang(mr(-55),mr(-35),0))
  1875.     Tween(lw,cfn(-0.5,0.5,0.5)*ang(mr(-55),mr(35),0))
  1876.     Delay(0.08,function()
  1877.         local tstvel=int('BodyVelocity',tor)
  1878.         tstvel.MaxForce=Vector3.new(math.huge,0,math.huge)
  1879.         tstvel.Velocity=tv*35
  1880.         game.Debris:AddItem(tstvel,0.24)
  1881.     end)
  1882.     wait(0.22)
  1883.     local hitbox=cp(tube,'White',Vector3.new(2,12,2))
  1884.     hitbox.Transparency=1
  1885.     hitbox.CFrame=allahsword.CFrame
  1886.     dumbbox=hitbox
  1887.     dumbhand=allahsword
  1888.     swoosh:Play()
  1889.     spawn(function()
  1890.         for i=1,10 do
  1891.             wait()
  1892.             local trl=allahsword:clone()
  1893.             trl.Parent=tube
  1894.             trl.CFrame=allahsword.CFrame
  1895.             if trl:findFirstChild('mesh') then
  1896.              --   trl.mesh.VertexColor=Vector3.new(BrickColor.new('Bright red').Color.r,BrickColor.new('Bright red').Color.g,BrickColor.new('Bright red').Color.b)
  1897.             end
  1898.            addFx(trl,0.07,'destroy',function() trl.Transparency=trl.Transparency+0.07  end)
  1899.         end
  1900.     end)
  1901.     addFx(allahsword,.05,'destroy',function() allahsword.Transparency=allahsword.Transparency+.05 spm.Scale=spm.Scale+Vector3.new(0.1,0.1,0.1) --[[hitbox.CFrame=allahsword.CFrame*ang(mr(-90),0,0)]] end)
  1902.     hitbox.Touched:connect(function(v)
  1903.         if v and v.Parent and v.Parent:findFirstChild'Humanoid' and not v:IsDescendantOf(ch) then
  1904.             --print'touched'
  1905.             local can=false
  1906.             if not v.Parent:findFirstChild('HitDeb') then
  1907.                 can=true
  1908.             end
  1909.             if can==true then
  1910.                 local sls=getSound(220834020)
  1911.                 sls.Pitch=1+(math.random(3)/10)
  1912.                 sls.Parent=v
  1913.                 sls:Play()
  1914.                 local db=Instance.new('StringValue',v.Parent)
  1915.                 db.Name='HitDeb'
  1916.                 game.Debris:AddItem(db,0.5)
  1917.                 dealDamage(v.Parent,20+math.random(20),2,critmultiplier)
  1918.             end
  1919.         end
  1920.     end)
  1921.     Tween(rj,cfn(0,0,0)*ang(mr(0),mr(90),0))
  1922.     Tween(rw,cfn(0.5,0.8,0)*ang(mr(-80),mr(-35),0))
  1923.     Tween(lw,cfn(-0.5,0.8,0)*ang(mr(-90),mr(35),0))
  1924.     wait(0.2)
  1925.     hitbox:Destroy()
  1926.     hum.WalkSpeed=oldspeed
  1927.     reset()
  1928.     animPlaying=false
  1929.     canRunLeg=false
  1930.     deb=false
  1931. end,80)
  1932.  
  1933. --[[
  1934. addMove('Dark Slash2','r',2,function()
  1935.     --http://www.roblox.com/asset/?id=12171188
  1936.     local oldspeed=hum.WalkSpeed
  1937.     if oldspeed==0 then
  1938.        oldspeed=16
  1939.     end
  1940.     hum.WalkSpeed=0
  1941.     local meshd='http://www.roblox.com/asset/?id=12171188'
  1942.     tweenTable={}
  1943.     altTweenTable={}
  1944.     deb=true
  1945.     idle=false
  1946.     animPlaying=true
  1947.     canRunLeg=true
  1948.     tweenTable={}
  1949.     altTweenTable={}
  1950.     startsound3:Play()
  1951.     Tween(rj,cfn(),1)
  1952.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1953.     local sp=cp(tube,'Really black',Vector3.new(10,10,10),false,false)
  1954.     sp.CFrame=tor.CFrame
  1955.     sp.Transparency=0.5
  1956.  
  1957.     local sph=sphere(sp)
  1958.     addFx(sp,0.07,'destroy',function() sph.Scale=sph.Scale-Vector3.new(0.05,0.05,0.05) sp.Transparency=sp.Transparency+0.035 end)
  1959.     spawn(function()
  1960.         for i=1,10 do
  1961.             wait()
  1962.             local cool1=cp(tube,'Really black',Vector3.new(1.5,1.5,1.5),true)
  1963.             local ms1=blo(cool1)
  1964.             cool1.CFrame=righthandle.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1965.             addFx(cool1,0.07,'destroy',function() ms1.Scale=ms1.Scale+Vector3.new(0.08,0.08,0.08) cool1.Transparency=cool1.Transparency+0.07 end)
  1966.         end
  1967.     end)
  1968.  
  1969.     --addCoolDown('Dark Slash2')
  1970.     local allahsword=cp(tube,'White',Vector3.new(1,1,1))
  1971.    
  1972.  
  1973.     local spm=int('SpecialMesh',allahsword)
  1974.     spm.MeshType='FileMesh'
  1975.     spm.MeshId=meshd
  1976.     allahsword.Transparency=1
  1977.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1978.     local tv=Vector3.new(tor.CFrame.lookVector.X,0,tor.CFrame.lookVector.Z)--CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z)).lookVector
  1979.     local col=BrickColor.new("Really black").Color
  1980.     spm.TextureId=rbx..'132155326'
  1981.     spm.Name='mesh'
  1982.     spm.VertexColor=Vector3.new(0,0,0)
  1983.     spm.Scale=Vector3.new(1,1,1)
  1984.     addFx(allahsword,0.05,nil,function() allahsword.Transparency=allahsword.Transparency-0.05  end)
  1985.     weld(ch['Right Arm'],allahsword,cfn(0,-4,-2)*ang(-180,0,mr(-25)))--(-25)
  1986.     local hitbox=cp(tube,'White',Vector3.new(2,12,2))
  1987.     hitbox.Transparency=1
  1988.     hitbox.CFrame=allahsword.CFrame
  1989.     dumbbox=hitbox
  1990.     dumbhand=allahsword
  1991.     Tween(rj,cfn()*ang(0,mr(90),0))
  1992.     Tween(rw,cfn(0.5,0.5,0.5)*ang(mr(-90),mr(-35),0))
  1993.     Tween(lw,cfn(-0.5,0.5,0.5)*ang(mr(-90),mr(35),0))
  1994.  
  1995.     Delay(0.08,function()
  1996.         local tstvel=int('BodyVelocity',tor)
  1997.         tstvel.MaxForce=Vector3.new(math.huge,0,math.huge)
  1998.         tstvel.Velocity=tv*35
  1999.         game.Debris:AddItem(tstvel,0.24)
  2000.     end)
  2001.  
  2002.     wait(0.22)
  2003.     swoosh:Play()
  2004.     spawn(function()
  2005.         for i=1,10 do
  2006.             wait()
  2007.             local trl=allahsword:clone()
  2008.             trl.Parent=tube
  2009.             trl.CFrame=allahsword.CFrame
  2010.             addFx(trl,0.07,'destroy',function() trl.Transparency=trl.Transparency+0.07  end)
  2011.         end
  2012.     end)
  2013.     addFx(allahsword,.05,'destroy',function() allahsword.Transparency=allahsword.Transparency+.05 spm.Scale=spm.Scale+Vector3.new(0.1,0.1,0.1) end)
  2014.     hitbox.Touched:connect(function(v)
  2015.         if v and v.Parent and v.Parent:findFirstChild'Humanoid' and not v:IsDescendantOf(ch) then
  2016.             --print'touched'
  2017.             local can=false
  2018.             if not v.Parent:findFirstChild('HitDeb') then
  2019.                 can=true
  2020.             end
  2021.             if can==true then
  2022.                 local sls=getSound(220834020)
  2023.                 sls.Pitch=1+(math.random(3)/10)
  2024.                 sls.Parent=v
  2025.                 sls:Play()
  2026.                 local db=Instance.new('StringValue',v.Parent)
  2027.                 db.Name='HitDeb'
  2028.                 game.Debris:AddItem(db,0.5)
  2029.                 dealDamage(v.Parent,20+math.random(20),10)
  2030.             end
  2031.         end
  2032.     end)
  2033.     Tween(rj,cfn(0,0,0)*ang(mr(0),mr(-90),0))
  2034.     Tween(rw,cfn(0.5,0.8,0)*ang(mr(-20),mr(-35),0)) --(-10)
  2035.     Tween(lw,cfn(-0.5,0.8,0)*ang(mr(-20),mr(35),0))
  2036.     wait(0.2)
  2037.     hitbox:Destroy()
  2038.     hum.WalkSpeed=oldspeed
  2039.     reset()
  2040.     deb=false
  2041.     animPlaying=false
  2042.     canRunLeg=false
  2043. end)
  2044. ]]
  2045.  
  2046. addMove('Dark Spikes','t',0.4,function()
  2047.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  2048.     local lv=tor.CFrame
  2049.     tweenTable={}
  2050.     animPlaying=true
  2051.     deb=true
  2052.     canRunLeg=true
  2053.     magictone1:Play()
  2054.     Tween(rj,cfn()*ang(0,mr(25),0),0.2)
  2055.     Tween(rw,cfn()*ang(mr(25),mr(-20),0),0.2)
  2056.     wait(0.2)
  2057.     Tween(rj,cfn()*ang(0,mr(-55),0),0.15)
  2058.     Tween(rw,cfn()*ang(mr(-115),mr(45),0),0.15)
  2059.     Tween(neck,cfn()*ang(0,mr(55),0))
  2060.     local spot=4
  2061.     addCoolDown('Dark Spikes')
  2062.     for i=1,10 do
  2063.         wait(0.1)
  2064.         local v=lv.lookVector*spot
  2065.         --print(v)
  2066.         spot=spot+14
  2067.         local spike=cp(tube,'Really black',Vector3.new(10,1,10),true,false)
  2068.         spike.CFrame=lv*CFrame.new(0,0,-spot)
  2069.         local dam=cp(tube,'Really black',Vector3.new(7,14,7),true,false)
  2070.         local dml=cyl(dam)
  2071.         local angls=CFrame.Angles(spike.CFrame:toEulerAnglesXYZ())
  2072.         local bhit,pos=FindGround(cn(spike.CFrame.p),ch)
  2073.         if bhit then
  2074.             spike.CFrame=pos*CFrame.new(0,0,0)
  2075.             local mgp=cp(tube,'White',Vector3.new(1,1,1),true,false)
  2076.             mgp.Transparency=1
  2077.             mgp.CFrame=spike.CFrame
  2078.             game.Debris:AddItem(mgp,2)
  2079.             local sn=spexp:clone()
  2080.             sn.Parent=mgp
  2081.             sn.Volume=2
  2082.             sn:Play()
  2083.             dam.CFrame=spike.CFrame*CFrame.new(0,7,0)
  2084.             local blast=dam
  2085.             local region=CreateRegion3FromLocAndSize(blast.Position,blast.Size*2)
  2086.             local people={}
  2087.             for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},100)) do
  2088.                if v and v.Parent and v.className=='Part' and v.Parent:findFirstChild('Humanoid') then
  2089.                    local can=false
  2090.                    if not v.Parent:findFirstChild('HitDeb') then
  2091.                       can=true
  2092.                    end
  2093.                    if can==true then
  2094.                      local db=Instance.new('StringValue',v.Parent)
  2095.                      db.Name='HitDeb'
  2096.                      game.Debris:AddItem(db,0.2)
  2097.                       local humin=v.Parent.Humanoid
  2098.                       if humin then
  2099.                           local php=humin.Health
  2100.                           dealDamage(humin.Parent,10+math.random(3),2)
  2101.                           local testvel=int('BodyVelocity',v)
  2102.                           testvel.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  2103.                           testvel.Velocity=lv.lookVector*100
  2104.                           game.Debris:addItem(testvel,1)
  2105.                           humin.Sit=true
  2106.                           if humin.Health>=php and humin.MaxHealth~=math.huge then
  2107.                              print('equal')
  2108.                              humin:TakeDamage(20)
  2109.                           end
  2110.                       end
  2111.                    end
  2112.                end
  2113.             end
  2114.             local cl=cyl(spike)
  2115.             addFx(spike,0.05,'destroy',function() cl.Scale=cl.Scale-Vector3.new(0.05,0,0.05) spike.Transparency=spike.Transparency+0.05 end)
  2116.             addFx(dml,0.05,'destroy',function() dml.Scale=dml.Scale-Vector3.new(0.05,-0.05,0.05) dam.Transparency=dam.Transparency+0.05 end)
  2117.         else
  2118.             spike:Destroy()
  2119.         end
  2120.     end
  2121.     wait(0.7)
  2122.     deb=false
  2123.     canRunLeg=false
  2124.     animPlaying=false
  2125.     reset()
  2126. end,30)
  2127.  
  2128. mouse.Button1Down:connect(function()
  2129.     executeMove('Dark Missile')
  2130.     --print('movers:' .. #movers)
  2131.     --print('fx:' .. #fx)
  2132. end)
  2133.  
  2134. local vt
  2135. local dodgecool=false
  2136.  
  2137. iPart=function(tab) --tigrebloodd
  2138.     local v=Instance.new(tab.type or 'Part')
  2139.     if tab.type~='CornerWedgePart' then v.formFactor='Custom' end
  2140.     v.CanCollide=false
  2141.     v.TopSurface=0 v.BottomSurface=0
  2142.     v.Size=v3(tab[2],tab[3],tab[4])
  2143.     if tab.co then v.BrickColor=bn(tab.co) end
  2144.     if tab.tr then v.Transparency=tab.tr end
  2145.     if tab.rf then v.Reflectance=tab.rf end
  2146.     if tab.cf then v.CFrame=tab.cf end
  2147.     if tab.an then v.Anchored=tab.an end
  2148.     v.Parent=tab[1]
  2149.     LastMade=v
  2150.     return v
  2151. end
  2152.  
  2153. iNew=function(tab) --tigrebloodd
  2154.     local v=Instance.new(tab[1])
  2155.     for Ind,Val in pairs(tab) do
  2156.         if Ind~=1 and Ind~=2 then
  2157.             v[Ind] = Val
  2158.         end
  2159.     end
  2160.     v.Parent=tab[2]==0 and LastMade or tab[2]
  2161.     LastMade=v
  2162.     return v
  2163. end
  2164.  
  2165. -- Antiboomz0r's functions -----------------------------------------------------------------
  2166.  
  2167. local ppart = iPart{nil,0.2,0.2,0.2}
  2168. ppart.Material = "SmoothPlastic"
  2169. ppart.TopSurface = "SmoothNoOutlines"
  2170. ppart.BottomSurface = "SmoothNoOutlines"
  2171. ppart.RightSurface = "SmoothNoOutlines"
  2172. ppart.LeftSurface = "SmoothNoOutlines"
  2173. ppart.Transparency=0
  2174. ppart.Anchored=true
  2175. --ppart.Parent=tube
  2176.  
  2177. local function CFrameFromTopBack(at, top, back)
  2178.     local right = top:Cross(back)
  2179.     return CFrame.new(at.x, at.y, at.z,
  2180.     right.x, top.x, back.x,
  2181.     right.y, top.y, back.y,
  2182.     right.z, top.z, back.z)
  2183. end
  2184.  
  2185. function Triangle(a, b, c)
  2186.     local edg1 = (c-a):Dot((b-a).unit)
  2187.     local edg2 = (a-b):Dot((c-b).unit)
  2188.     local edg3 = (b-c):Dot((a-c).unit)
  2189.     if edg1 <= (b-a).magnitude and edg1 >= 0 then
  2190.         a, b, c = a, b, c
  2191.     elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  2192.         a, b, c = b, c, a
  2193.     elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  2194.         a, b, c = c, a, b
  2195.     else
  2196.         print("unreachable")
  2197.     end
  2198.     local len1 = (c-a):Dot((b-a).unit)
  2199.     local len2 = (b-a).magnitude - len1
  2200.     local width = (a + (b-a).unit*len1 - c).magnitude
  2201.     local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  2202.     local list = {}
  2203.     if len1 > 0.01 then
  2204.         local w1 = iNew{
  2205.             "WedgePart",
  2206.             Pack,
  2207.             FormFactor="Custom",
  2208.             BrickColor=ppart.BrickColor,
  2209.             Transparency=ppart.Transparency,
  2210.             Reflectance=ppart.Reflectance,
  2211.             Material=ppart.Material,
  2212.             CanCollide=ppart.CanCollide
  2213.         }
  2214.         w1.Parent=tube
  2215.         local sz = v3(0.2, width, len1)
  2216.         w1.Size = sz
  2217.         local sp = iNew{"SpecialMesh",w1,MeshType="Wedge",Scale=v3(0,1,1)*sz/w1.Size}
  2218.         w1:BreakJoints()
  2219.         w1.Anchored = true
  2220.         w1.Transparency = 0.7
  2221.         Spawn(function()
  2222.             for i=0,1,0.1 do
  2223.                 wait()
  2224.                 w1.Transparency=w1.Transparency+0.03
  2225.             end
  2226.         end)
  2227.         w1.CFrame = maincf*ca2(math.pi,0,math.pi/2)*cn(0,width/2,len1/2)
  2228.         table.insert(list,w1)
  2229.     end
  2230.     if len2 > 0.01 then
  2231.         local w2 = iNew{
  2232.             "WedgePart",
  2233.             Pack,
  2234.             FormFactor="Custom",
  2235.             BrickColor=ppart.BrickColor,
  2236.             Transparency=ppart.Transparency,
  2237.             Reflectance=ppart.Reflectance,
  2238.             Material=ppart.Material,
  2239.             CanCollide=ppart.CanCollide
  2240.         }
  2241.         local sz = v3(0.2, width, len2)
  2242.         w2.Size = sz
  2243.         local sp = iNew{"SpecialMesh",w2,MeshType="Wedge",Scale=v3(0,1,1)*sz/w2.Size}
  2244.         w2:BreakJoints()
  2245.         w2.Anchored = true
  2246.         w2.Transparency = 0.7
  2247.         Spawn(function()
  2248.             for i=0,1,0.1 do
  2249.                 wait()
  2250.                 w2.Transparency=w2.Transparency+0.03
  2251.             end
  2252.         end)
  2253.         w2.CFrame = maincf*ca2(math.pi,math.pi,-math.pi/2)*cn(0,width/2,-len1 - len2/2)
  2254.         w2.Parent=tube
  2255.         table.insert(list,w2)
  2256.     end
  2257.     return unpack(list)
  2258. end
  2259.  
  2260. bclf=ch['Right Arm'].CFrame
  2261. scfr=bclf
  2262.  
  2263. --[[
  2264. while wait() do--test
  2265.  
  2266.     local h=3.8
  2267.     local a,b=Triangle(scfr*CFrame.new(0,h/2,0).p,scfr*CFrame.new(0,-h/2,0).p,scfr*CFrame.new(0,h/2,0).p)
  2268.     scfr=bclf
  2269.     bclf=ch['Right Arm'].CFrame
  2270.     local a,b=Triangle(bclf*CFrame.new(0,h/2,0).p,bclf*CFrame.new(0,-h/2,0).p,bclf*CFrame.new(0,h/2,0).p)
  2271.     print(a.Parent)
  2272.     print(a.CFrame)
  2273. end
  2274. ]]
  2275.  
  2276. -- Antiboomz0r's functions -----------------------------------------------------------------
  2277.  
  2278. -------------------tigrebloodd functions------------------------------
  2279.  
  2280. ca=CFrame.Angles
  2281. cn=CFrame.new
  2282. v3=Vector3.new
  2283.  
  2284. function Raycast(Pos,Dir,Ign)
  2285.     return workspace:FindPartOnRay(Ray.new(Pos,Dir.unit*300),Ign)
  2286. end
  2287.  
  2288. function FindGround(cf,ig)
  2289.     local ax,ay,az = cf:toEulerAnglesXYZ()
  2290.     local bhit,bpos=Raycast(cf.p,cf.p-(cf.p+v3(0,200,0)),ig)
  2291.     if bhit and bpos then
  2292.         return bhit,cn(bpos)*ca(ax,ay,az)
  2293.     end
  2294. end
  2295. -------------------tigrebloodd functions----------------------------
  2296.  
  2297. currentkey=''
  2298.  
  2299. mouse.KeyDown:connect(function(key)
  2300.     if key=='q' and currentkey=='32' and Vector3.new(0,tor.Velocity.Y,0).magnitude>2 then
  2301.         executeMove('Down Slam')
  2302.     elseif key=='r' and currentkey=='32' and Vector3.new(0,tor.Velocity.Y,0).magnitude>2 then
  2303.         executeMove('Aerial Sword')
  2304.     end
  2305.     if string.byte(key)==32 and canExecuteMoves==true then
  2306.         combostring=combostring..'.'
  2307.         spawn(function()
  2308.               jump()
  2309.         end)
  2310.         --jump()
  2311.         if combostring:match('..') and dodgecool==false then
  2312.             currentkey=tostring(string.byte(key))
  2313.             animPlaying=true
  2314.             altTween(rj,cfn()*ang(mr(-15),0,0))
  2315.             altTween(rw,cfn()*ang(mr(10),0,mr(-15)))
  2316.             altTween(lw,cfn()*ang(mr(10),0,mr(15)))
  2317.             dodgecool=true
  2318.             combostring=[[]]
  2319.             local rv=tor.CFrame.upVector
  2320.             local bv=int('BodyVelocity',tor)
  2321.             dodgesound:Play()
  2322.             bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  2323.             bv.Velocity=rv*150
  2324.             spawn(function()
  2325.                 for i=1,14 do
  2326.                     wait()
  2327.                     local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2328.                     --cfx.Material='Neon'
  2329.                      local ran=math.random(2)
  2330.                     if ran==1 then
  2331.                         cfx.BrickColor=BrickColor.new('Bright red')
  2332.                         cfx.Material='Neon'
  2333.                     end
  2334.                     cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2335.                     local b=blo(cfx)
  2336.                     addFx(cfx,0.05,'destroy',function()
  2337.                         cfx.Transparency=cfx.Transparency+0.05
  2338.                         b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2339.                     end)
  2340.                 end
  2341.             end)
  2342.             wait()
  2343.             bv:Destroy()
  2344.             wait(0.4)
  2345.             reset()
  2346.             dodgecool=false
  2347.             wait(0.4)
  2348.             if currentkey=='32' then
  2349.                currentkey=''
  2350.             end
  2351.             if not deb then
  2352.                 animPlaying=false
  2353.             end
  2354.             --repeat wait() until Vector3.new(0,tor.Velocity.Y,0).magnitude<2
  2355.             --currentkey
  2356.         end
  2357.     elseif string.byte(key)==48 and canExecuteMoves==true then
  2358.         sprinting=true
  2359.         hum.WalkSpeed=24
  2360.     end
  2361.     if key=='d' and canExecuteMoves==true then
  2362.         combostring=combostring..'d'
  2363.         if combostring:match('dd') and dodgecool==false then
  2364.             --animPlaying=true
  2365.             dodgecool=true
  2366.             combostring=[[]]
  2367.             local rv=cam.CFrame.rightVector
  2368.             local bv=int('BodyVelocity',tor)
  2369.             dodgesound:Play()
  2370.             bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  2371.             bv.Velocity=rv*150
  2372.             --Tween(rj,cfn()*ang(mr(90),0,0))
  2373.             spawn(function()
  2374.                 for i=1,16 do
  2375.                     wait()
  2376.                     local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2377.                     local ran=math.random(2)
  2378.                     if ran==1 then
  2379.                         cfx.BrickColor=BrickColor.new('Bright red')
  2380.                         cfx.Material='Neon'
  2381.                     end
  2382.                     --cfx.Material='Neon'
  2383.                     cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2384.                     local b=blo(cfx)
  2385.                     addFx(cfx,0.05,'destroy',function()
  2386.                         cfx.Transparency=cfx.Transparency+0.05
  2387.                         b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2388.                     end)
  2389.                 end
  2390.             end)
  2391.             wait()
  2392.             bv:Destroy()
  2393.             wait(0.4)
  2394.             dodgecool=false
  2395.         end
  2396.     elseif key=='w' and canExecuteMoves==true then
  2397.         combostring=combostring..'w'
  2398.         if combostring:match('ww') and dodgecool==false then
  2399.             dodgecool=true
  2400.             combostring=""
  2401.             local rv=cam.CFrame:vectorToWorldSpace(Vector3.new(0,0,-1))
  2402.             --tor.CFrame=CFrame.new(tor.Position,Vector3.new(rv.X,tor.Position.Y,rv.Z))
  2403.             local bv=int('BodyVelocity',tor)
  2404.             dodgesound:Play()
  2405.             bv.MaxForce=Vector3.new(math.huge,0,math.huge)
  2406.             bv.Velocity=rv*150
  2407.             spawn(function()
  2408.                 for i=1,16 do
  2409.                     wait()
  2410.                     local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2411.                     --cfx.Material='Neon'
  2412.                      local ran=math.random(2)
  2413.                     if ran==1 then
  2414.                         cfx.BrickColor=BrickColor.new('Bright red')
  2415.                         cfx.Material='Neon'
  2416.                     end
  2417.                     cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2418.                     local b=blo(cfx)
  2419.                     addFx(cfx,0.05,'destroy',function()
  2420.                         cfx.Transparency=cfx.Transparency+0.05
  2421.                         b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2422.                     end)
  2423.                 end
  2424.             end)
  2425.             wait()
  2426.             bv:Destroy()
  2427.             wait(0.4)
  2428.             dodgecool=false
  2429.         end
  2430.     elseif key=='s' and canExecuteMoves==true then
  2431.         combostring=combostring..'s'
  2432.         if combostring:match('ss') and dodgecool==false then
  2433.             dodgecool=true
  2434.             combostring=""
  2435.             local rv=cam.CFrame:vectorToWorldSpace(Vector3.new(0,0,1))
  2436.             local bv=int('BodyVelocity',tor)
  2437.             dodgesound:Play()
  2438.             bv.MaxForce=Vector3.new(math.huge,0,math.huge)
  2439.             bv.Velocity=rv*150
  2440.             spawn(function()
  2441.                 for i=1,16 do
  2442.                     wait()
  2443.                     local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2444.                     --cfx.Material='Neon'
  2445.                      local ran=math.random(2)
  2446.                     if ran==1 then
  2447.                         cfx.BrickColor=BrickColor.new('Bright red')
  2448.                         cfx.Material='Neon'
  2449.                     end
  2450.                     cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2451.                     local b=blo(cfx)
  2452.                     addFx(cfx,0.05,'destroy',function()
  2453.                         cfx.Transparency=cfx.Transparency+0.05
  2454.                         b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2455.                     end)
  2456.                 end
  2457.             end)
  2458.             wait()
  2459.             bv:Destroy()
  2460.             wait(.4)
  2461.             dodgecool=false
  2462.         end
  2463.     elseif key=='a' and canExecuteMoves==true then
  2464.         combostring=combostring..'a'
  2465.         if combostring:match('aa') and dodgecool==false then
  2466.             dodgecool=true
  2467.             combostring=[[]]
  2468.             local rv=cam.CFrame.rightVector
  2469.             local bv=int('BodyVelocity',tor)
  2470.             dodgesound:Play()
  2471.             bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  2472.             bv.Velocity=rv*-150
  2473.             spawn(function()
  2474.                 for i=1,16 do
  2475.                     wait()
  2476.                     local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2477.                     --cfx.Material='Neon'
  2478.                      local ran=math.random(2)
  2479.                     if ran==1 then
  2480.                         cfx.BrickColor=BrickColor.new('Bright red')
  2481.                         cfx.Material='Neon'
  2482.                     end
  2483.                     cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2484.                     local b=blo(cfx)
  2485.                     addFx(cfx,0.05,'destroy',function()
  2486.                         cfx.Transparency=cfx.Transparency+0.05
  2487.                         b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2488.                     end)
  2489.                 end
  2490.             end)
  2491.             wait()
  2492.             bv:Destroy()
  2493.             wait(.4)
  2494.             dodgecool=false
  2495.         end
  2496.     end
  2497.     if key=='f' then
  2498.         if deb==false then
  2499.             executeMove('Normal Block')
  2500.         end
  2501.     elseif key=='e' then
  2502.         if deb==false then
  2503.             executeMove('Rive Beam')
  2504.         end
  2505.     elseif key=='v' then
  2506.         if deb==false then
  2507.            executeMove('Diamond Storm')
  2508.         end
  2509.     elseif key=='t' then
  2510.         if deb==false and not sprinting then
  2511.             executeMove('Dark Spikes')
  2512.         end
  2513.     elseif key=='g' then
  2514.         if deb==false then
  2515.            executeMove('Curse')
  2516.         end
  2517.     elseif key=='l' then
  2518.         if deb==false then
  2519.            executeMove('Ascend')
  2520.         end
  2521.     elseif key=='r' then
  2522.         if deb==false and Vector3.new(0,tor.Velocity.Y,0).magnitude<2 and currentkey~='32' then
  2523.            -- if darknum==1 then
  2524.                 executeMove('Dark Slash')
  2525.                 --darknum=darknum+1
  2526.            -- else
  2527.              --  executeMove('Dark Slash2')
  2528.               --  darknum=1
  2529.            -- end
  2530.         end
  2531.     end
  2532. end)
  2533.  
  2534. mouse.KeyUp:connect(function(key)
  2535.     for _,v in pairs(connectlist) do
  2536.         if v.up==false and v.key==key then
  2537.            v.up=true
  2538.            table.remove(connectlist,_)
  2539.         end
  2540.     end
  2541.     if string.byte(key)==48 and canExecuteMoves==true then
  2542.         sprinting=false
  2543.         hum.WalkSpeed=regws
  2544.     end
  2545. end)
  2546.  
  2547. mouse.Button1Up:connect(function()
  2548.     for _,v in pairs(connectlist) do
  2549.         if v.up==false then
  2550.            v.up=true
  2551.            table.remove(connectlist,_)
  2552.         end
  2553.     end
  2554. end)
  2555.  
  2556. local oldsize=mana/maxmana
  2557. local oldchain=0
  2558. spawn(function()
  2559.     while wait(1) do
  2560.         if deb==false then
  2561.             if chain==oldchain then
  2562.                chain=0
  2563.             end
  2564.             oldchain=chain
  2565.         end
  2566.     end
  2567. end)
  2568.  
  2569. --tor.Anchored=true
  2570. --cam.CameraType='Track'
  2571.  
  2572. --[[
  2573. local segments={}
  2574. local head=cp(tube,'Really black',Vector3.new(1,1,1))
  2575. weld(tor,head,cfn())
  2576. local oldsg=head
  2577. --local linez=drawLine(oldsg.CFrame.p,ch.Head.CFrame.p,'White')
  2578. --linez.Parent=tube
  2579.  
  2580. for _,v in pairs(ch:GetChildren()) do
  2581.    if v.className=='Part' or v.className=='BasePart' then
  2582.        v.Transparency=1
  2583.        v.CanCollide=false
  2584.     end
  2585. end
  2586.  
  2587. ch.Head.face:Destroy()
  2588. ch['Right Arm']:Destroy()
  2589. ch['Left Arm']:Destroy()
  2590. ch['Right Leg']:Destroy()
  2591. ch['Left Leg']:Destroy()
  2592. tor.CanCollide=false
  2593. ch.HumanoidRootPart.CanCollide=false
  2594.  
  2595. for _,v in pairs(tube:GetChildren()) do
  2596.    if v.className=='Part' or v.className=='BasePart' then
  2597.        v.Transparency=1
  2598.        v.CanCollide=false
  2599.     end
  2600. end
  2601.  
  2602. ]]
  2603.  
  2604. game:service'RunService'.Heartbeat:connect(function()
  2605.    --oldsg=head
  2606.    --[[
  2607.     if ascension==true and aright==true then
  2608.         abv.Velocity=cam.CFrame.rightVector * 100
  2609.     elseif ascension==true and aforward==true then
  2610.         abv.Velocity=cam.CFrame.lookVector*150
  2611.     end
  2612.     local line=drawLine(oldsg.CFrame.p,ch.Head.CFrame.p,'Really black',nil,1,7)
  2613.     if line then
  2614.         line.Parent=tube
  2615.         table.insert(segments,line)
  2616.         oldsg=line
  2617.     end
  2618.     if #segments>=40 then
  2619.        --segments[1]:Destroy()
  2620.        local thing=segments[1]
  2621.        for i=1,10 do
  2622.             wait()
  2623.             if thing and thing:findFirstChild'blok' then
  2624.             thing.blok.Scale=thing.blok.Scale-Vector3.new(0.1,0.1,0.1)
  2625.             thing.Transparency=thing.Transparency+0.1
  2626.             end
  2627.         end
  2628.         thing:Destroy()
  2629.        table.remove(segments,1)
  2630.     end
  2631.     ]]
  2632.     --tor.CFrame=cam.CFrame
  2633.     --cam.CameraSubject=nil
  2634.     chaintext.Text=tostring(chain) .. 'x'
  2635.     manabartext.Text=tostring(mana)..'/'..tostring(maxmana)
  2636.     if mana/maxmana~=oldsize then
  2637.         manabar:TweenSize(UDim2.new(mana/maxmana,0,1,0),'Out','Sine',1,true)
  2638.         oldsize=mana/maxmana
  2639.     end
  2640.     if dumbbox then
  2641.        dumbbox.CFrame=dumbhand.CFrame*cfn(0,0,4)*ang(mr(-90),0,0)
  2642.     end
  2643.     for _,v in pairs(textTable) do
  2644.         if v.TextLabel.TextTransparency<1 then
  2645.             v.TextLabel.TextTransparency=v.TextLabel.TextTransparency+0.02
  2646.             v.TextLabel.TextStrokeTransparency=v.TextLabel.TextStrokeTransparency+0.02
  2647.             v.StudsOffset=v.StudsOffset+Vector3.new(0,0.02,0)
  2648.         else
  2649.             v:Destroy()
  2650.             table.remove(textTable,_)
  2651.         end
  2652.     end
  2653.     if Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude>2 and jumping==false then
  2654.         run=true
  2655.     elseif Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude<2 and jumping==false then
  2656.         run=false
  2657.         idle=true
  2658.     end
  2659.     --shift=48
  2660.     if Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude>2 and canRunLeg==true then
  2661.         runLeg=true
  2662.     elseif Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude<2 and canRunLeg==true then
  2663.         runLeg=false
  2664.         resetLegs()
  2665.     end
  2666.     for _,v in pairs(movers) do
  2667.         if v.mover and v.mover:IsDescendantOf(tube) then
  2668.            v.func()
  2669.         else
  2670.             table.remove(movers,_)
  2671.         end
  2672.     end
  2673.     if bg then
  2674.         if hum.Health > 0 then
  2675.             tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  2676.         end
  2677.     end
  2678.     for _,v in pairs(fx) do
  2679.         if v.stepval<1 then
  2680.             v.func()
  2681.             v.stepval=v.stepval+v.int
  2682.         else
  2683.             if v.final then
  2684.                 if v.final=='destroy' then
  2685.                     v.item:Destroy()
  2686.                     table.remove(fx,_)
  2687.                    -- print(#fx)
  2688.                 end
  2689.             else
  2690.                 table.remove(fx,_)
  2691.             end
  2692.         end
  2693.     end
  2694.     for _,v in pairs(tweenTable) do
  2695.         if v.Weld.C1==v.Stop then
  2696.             table.remove(tweenTable,_)
  2697.         else
  2698.             if v.th<1-v.Step then
  2699.                 v.th=v.th+v.Step
  2700.                 i=v.th
  2701.                
  2702.                 v.Weld.C1 = v.Weld.C1:lerp(CFrame.new( (v.Start.p.X * (1 - i)) + (v.Stop.p.X * i),
  2703.                 (v.Start.p.Y * (1 - i)) + (v.Stop.p.Y * i),
  2704.                 (v.Start.p.Z * (1 - i)) + (v.Stop.p.Z * i)) * CFrame.fromEulerAnglesXYZ(
  2705.                 (v.X1 * (1 - i)) + (v.X2 * i), (v.Y1 * (1 - i)) + (v.Y2 * i),
  2706.                 (v.Z1 * (1 - i)) + (v.Z2 * i) ),1)
  2707.             else
  2708.                 v.Weld.C1 = v.Stop
  2709.             end
  2710.         end
  2711.     end
  2712.     for _,v in pairs(altTweenTable) do
  2713.         if v.Weld.C1==v.Stop then
  2714.             table.remove(tweenTable,_)
  2715.         else
  2716.             if v.th<1-v.Step then
  2717.                 v.th=v.th+v.Step
  2718.                 i=v.th
  2719.                 v.Weld.C1 = v.Weld.C1:lerp(CFrame.new( (v.Start.p.X * (1 - i)) + (v.Stop.p.X * i),
  2720.                 (v.Start.p.Y * (1 - i)) + (v.Stop.p.Y * i),
  2721.                 (v.Start.p.Z * (1 - i)) + (v.Stop.p.Z * i)) * CFrame.fromEulerAnglesXYZ(
  2722.                 (v.X1 * (1 - i)) + (v.X2 * i), (v.Y1 * (1 - i)) + (v.Y2 * i),
  2723.                 (v.Z1 * (1 - i)) + (v.Z2 * i) ),1)
  2724.             else
  2725.                 v.Weld.C1 = v.Stop
  2726.             end
  2727.         end
  2728.     end
  2729. end)
  2730.  
  2731. local oldcombo
  2732. local thingz=false
  2733.  
  2734. spawn(function()
  2735.     while wait(0.1) do
  2736.         for _,v in pairs(cooldowns) do
  2737.             if v.timeleft<0.1 then
  2738.                table.remove(cooldowns,_)
  2739.             else
  2740.                 v.timeleft=v.timeleft-0.1
  2741.             end
  2742.         end
  2743.         if thingz==false then
  2744.            oldcombo=combostring
  2745.            thingz=true
  2746.         else
  2747.             if string.len(oldcombo)==string.len(combostring) then
  2748.                 combostring=[[]]
  2749.                 oldcombo=[[]]
  2750.             end
  2751.             thingz=false
  2752.         end
  2753.     end
  2754. end)
  2755.  
  2756. spawn(function()
  2757.     while wait(0.3) do
  2758.         if run==false then
  2759.             local cfx=cp(tube,'Really black',Vector3.new(0.4,0.4,0.4),true)
  2760.             cfx.Transparency=1
  2761.             local rfx=cp(tube,'Really black',Vector3.new(0.4,0.4,0.4),true)
  2762.             rfx.Material='Neon'
  2763.             local ran=math.random(2)
  2764.             if ran==1 then
  2765.                rfx.BrickColor=BrickColor.new('Bright red')
  2766.             end
  2767.             local bm=int('SpecialMesh',rfx)--blo(rfx)
  2768.             bm.MeshType='FileMesh'
  2769.             bm.MeshId=rbx..'9756362'
  2770.             bm.Scale=Vector3.new(0.3,0.7,0.3)
  2771.             local angls=ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  2772.             addFx(cfx,0.02,'destroy',function() rfx.Transparency=rfx.Transparency+0.02 rfx.CFrame=cfx.CFrame*angls cfx.CFrame=cfx.CFrame*CFrame.new(0,0.1,0) --[[bm.Scale=bm.Scale+Vector3.new(0.02,0.02,0.02)]]  end)
  2773.             cfx.CFrame=tor.CFrame*CFrame.new(0,-2,0)*CFrame.new(math.random(-math.random(45/10),math.random(45)/10),0,math.random(-math.random(45)/10,math.random(45)/10))
  2774.             rfx.CFrame=cfx.CFrame*angls*CFrame.Angles(math.rad(-90),0,0)
  2775.             game.Debris:AddItem(cfx,1.1)
  2776.             game.Debris:AddItem(rfx,1.1)
  2777.         end
  2778.     end
  2779. end)
  2780.  
  2781. while wait() do
  2782.     if mana<maxmana and not deb and not animPlaying then
  2783.        mana=mana+2
  2784.         if mana==maxmana+1 then
  2785.             mana=maxmana  
  2786.         end
  2787.     end
  2788.     if animPlaying==true and runLeg==true then
  2789.         walkLegs()
  2790.     end
  2791.     if run==true and animPlaying==false then
  2792.         altTweenTable={}
  2793.         tweenTable={}
  2794.         if not sprinting then
  2795.             if not ascension then
  2796.                 walkCycle()
  2797.             else
  2798.                 walkCycleBig()
  2799.             end
  2800.         else
  2801.             sprintCycle()
  2802.         end
  2803.     elseif idle==true and animPlaying==false and not jumping then
  2804.         tweenTable={}
  2805.         if not ascension then
  2806.             reset()
  2807.         else
  2808.             bigreset()
  2809.         end
  2810.     end
  2811. end
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