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Jan 24th, 2020
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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
  8. Vendor:
  9. VRAM: 8011 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.121 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.181200 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 6:27:09 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 3640 -> priority: 1
  32. Thread -> id: 3b5c -> priority: 1
  33. Thread -> id: a54 -> priority: 1
  34. Thread -> id: 2fb4 -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174241.
  41. Total: 330.082900 ms (FindLiveObjects: 10.032000 ms CreateObjectMapping: 21.762900 ms MarkObjects: 297.861000 ms DeleteObjects: 0.426800 ms)
  42.  
  43. Tamer ID: 111076
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175047.
  50. Total: 247.853900 ms (FindLiveObjects: 6.063700 ms CreateObjectMapping: 11.454900 ms MarkObjects: 230.156300 ms DeleteObjects: 0.178800 ms)
  51.  
  52. Join 1027
  53.  
  54. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  55.  
  56. Exit 1027
  57.  
  58. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  59.  
  60. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  61.  
  62. Unloading 2132 unused Assets to reduce memory usage. Loaded Objects now: 200505.
  63. Total: 263.490100 ms (FindLiveObjects: 7.654800 ms CreateObjectMapping: 13.777800 ms MarkObjects: 240.662100 ms DeleteObjects: 1.395200 ms)
  64.  
  65. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  66.  
  67. Unloading 251 unused Assets to reduce memory usage. Loaded Objects now: 206116.
  68. Total: 264.640500 ms (FindLiveObjects: 7.891300 ms CreateObjectMapping: 12.085800 ms MarkObjects: 244.225100 ms DeleteObjects: 0.438100 ms)
  69.  
  70. Unloading 6 Unused Serialized files (Serialized files now loaded: 10)
  71.  
  72. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 212743.
  73. Total: 262.855100 ms (FindLiveObjects: 7.718100 ms CreateObjectMapping: 11.641100 ms MarkObjects: 243.285700 ms DeleteObjects: 0.210000 ms)
  74.  
  75. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  76.  
  77. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 217347.
  78. Total: 271.768600 ms (FindLiveObjects: 7.875200 ms CreateObjectMapping: 16.085400 ms MarkObjects: 247.036600 ms DeleteObjects: 0.771000 ms)
  79.  
  80. Unloading 5 Unused Serialized files (Serialized files now loaded: 13)
  81.  
  82. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 217442.
  83. Total: 269.328500 ms (FindLiveObjects: 7.672400 ms CreateObjectMapping: 15.661400 ms MarkObjects: 245.731300 ms DeleteObjects: 0.262800 ms)
  84.  
  85. Unloading 6 Unused Serialized files (Serialized files now loaded: 13)
  86.  
  87. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 225001.
  88. Total: 271.983400 ms (FindLiveObjects: 8.098600 ms CreateObjectMapping: 16.231400 ms MarkObjects: 246.946900 ms DeleteObjects: 0.706100 ms)
  89.  
  90. Unloading 7 Unused Serialized files (Serialized files now loaded: 15)
  91.  
  92. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 230377.
  93. Total: 275.371300 ms (FindLiveObjects: 8.321700 ms CreateObjectMapping: 16.194200 ms MarkObjects: 250.628200 ms DeleteObjects: 0.227000 ms)
  94.  
  95. Unloading 8 Unused Serialized files (Serialized files now loaded: 15)
  96.  
  97. Unloading 257 unused Assets to reduce memory usage. Loaded Objects now: 236495.
  98. Total: 275.293600 ms (FindLiveObjects: 8.498700 ms CreateObjectMapping: 15.863300 ms MarkObjects: 250.472700 ms DeleteObjects: 0.458700 ms)
  99.  
  100. Unloading 7 Unused Serialized files (Serialized files now loaded: 16)
  101.  
  102. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 244110.
  103. Total: 276.835400 ms (FindLiveObjects: 8.995600 ms CreateObjectMapping: 16.265700 ms MarkObjects: 251.356000 ms DeleteObjects: 0.217900 ms)
  104.  
  105. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  106.  
  107. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 244110.
  108. Total: 276.830700 ms (FindLiveObjects: 8.984600 ms CreateObjectMapping: 15.904800 ms MarkObjects: 251.633900 ms DeleteObjects: 0.307100 ms)
  109.  
  110. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  111.  
  112. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 244110.
  113. Total: 277.433300 ms (FindLiveObjects: 8.756900 ms CreateObjectMapping: 16.371200 ms MarkObjects: 252.065200 ms DeleteObjects: 0.239700 ms)
  114.  
  115. Join 3
  116.  
  117. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  118.  
  119. Join 7
  120.  
  121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  122.  
  123. Join 8
  124.  
  125. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  126.  
  127. Exit 3
  128.  
  129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  130.  
  131. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  132.  
  133. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  134.  
  135. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  136.  
  137. Unloading 1323 unused Assets to reduce memory usage. Loaded Objects now: 258327.
  138. Total: 322.395200 ms (FindLiveObjects: 11.212000 ms CreateObjectMapping: 17.902900 ms MarkObjects: 291.829000 ms DeleteObjects: 1.451000 ms)
  139.  
  140. Unloading 5 Unused Serialized files (Serialized files now loaded: 23)
  141.  
  142. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 258353.
  143. Total: 298.510200 ms (FindLiveObjects: 10.357000 ms CreateObjectMapping: 16.934400 ms MarkObjects: 270.935400 ms DeleteObjects: 0.283100 ms)
  144.  
  145. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  146.  
  147. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 258353.
  148. Total: 294.904700 ms (FindLiveObjects: 9.066800 ms CreateObjectMapping: 16.345800 ms MarkObjects: 269.184700 ms DeleteObjects: 0.307100 ms)
  149.  
  150. Join 7
  151.  
  152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  153.  
  154. Join 8
  155.  
  156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  157.  
  158. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  159.  
  160. Unloading 1040 unused Assets to reduce memory usage. Loaded Objects now: 263283.
  161. Total: 301.737600 ms (FindLiveObjects: 9.663300 ms CreateObjectMapping: 16.772700 ms MarkObjects: 274.240600 ms DeleteObjects: 1.060800 ms)
  162.  
  163. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  164.  
  165. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 263283.
  166. Total: 294.138100 ms (FindLiveObjects: 9.472500 ms CreateObjectMapping: 16.332100 ms MarkObjects: 268.056900 ms DeleteObjects: 0.276300 ms)
  167.  
  168. Join 7
  169.  
  170. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  171.  
  172. Join 8
  173.  
  174. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  175.  
  176. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  177.  
  178. Unloading 1050 unused Assets to reduce memory usage. Loaded Objects now: 267830.
  179. Total: 308.467600 ms (FindLiveObjects: 11.518700 ms CreateObjectMapping: 16.626800 ms MarkObjects: 278.954100 ms DeleteObjects: 1.367700 ms)
  180.  
  181. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  182.  
  183. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267830.
  184. Total: 296.571800 ms (FindLiveObjects: 9.812200 ms CreateObjectMapping: 16.162200 ms MarkObjects: 270.281000 ms DeleteObjects: 0.316000 ms)
  185.  
  186. Join 7
  187.  
  188. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  189.  
  190. Join 8
  191.  
  192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  193.  
  194. Exit 8
  195.  
  196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  197.  
  198. Exit 7
  199.  
  200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  201.  
  202. Join 1014
  203.  
  204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  205.  
  206. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  207.  
  208. Unloading 186 unused Assets to reduce memory usage. Loaded Objects now: 268272.
  209. Total: 304.492500 ms (FindLiveObjects: 10.819000 ms CreateObjectMapping: 17.254100 ms MarkObjects: 275.701000 ms DeleteObjects: 0.718000 ms)
  210.  
  211. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  212.  
  213. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 268272.
  214. Total: 303.277700 ms (FindLiveObjects: 11.055400 ms CreateObjectMapping: 17.611800 ms MarkObjects: 274.327200 ms DeleteObjects: 0.283000 ms)
  215.  
  216. Join 1014
  217.  
  218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  219.  
  220. Exit 1014
  221.  
  222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  223.  
  224. Join 1013
  225.  
  226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  227.  
  228. Exit 1013
  229.  
  230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  231.  
  232. Join 1012
  233.  
  234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  235.  
  236. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  237.  
  238. Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 270603.
  239. Total: 305.261600 ms (FindLiveObjects: 10.309900 ms CreateObjectMapping: 17.304200 ms MarkObjects: 277.272100 ms DeleteObjects: 0.375100 ms)
  240.  
  241. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  242.  
  243. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270603.
  244. Total: 303.128100 ms (FindLiveObjects: 9.887100 ms CreateObjectMapping: 16.988400 ms MarkObjects: 275.947500 ms DeleteObjects: 0.304800 ms)
  245.  
  246. Join 1012
  247.  
  248. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  249.  
  250. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  251.  
  252. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 270783.
  253. Total: 315.317100 ms (FindLiveObjects: 11.426000 ms CreateObjectMapping: 16.374100 ms MarkObjects: 286.842500 ms DeleteObjects: 0.673800 ms)
  254.  
  255. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  256.  
  257. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270783.
  258. Total: 302.952900 ms (FindLiveObjects: 10.159300 ms CreateObjectMapping: 16.310100 ms MarkObjects: 276.181200 ms DeleteObjects: 0.302000 ms)
  259.  
  260. Join 1012
  261.  
  262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  263.  
  264. Exit 1012
  265.  
  266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  267.  
  268. Join 8
  269.  
  270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  271.  
  272. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  273.  
  274. Unloading 71 unused Assets to reduce memory usage. Loaded Objects now: 272274.
  275. Total: 309.611500 ms (FindLiveObjects: 10.887600 ms CreateObjectMapping: 17.534600 ms MarkObjects: 280.739500 ms DeleteObjects: 0.449500 ms)
  276.  
  277. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  278.  
  279. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272274.
  280. Total: 300.887400 ms (FindLiveObjects: 10.517600 ms CreateObjectMapping: 16.398700 ms MarkObjects: 273.689300 ms DeleteObjects: 0.281400 ms)
  281.  
  282. Join 8
  283.  
  284. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  285.  
  286. Exit 8
  287.  
  288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  289.  
  290. Join 1012
  291.  
  292. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  293.  
  294. Exit 1012
  295.  
  296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  297.  
  298. Join 7
  299.  
  300. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  301.  
  302. Join 8
  303.  
  304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  305.  
  306. Exit 8
  307.  
  308. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  309.  
  310. Exit 7
  311.  
  312. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  313.  
  314. Join 1014
  315.  
  316. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  317.  
  318. Exit 1014
  319.  
  320. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  321.  
  322. Join 1013
  323.  
  324. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  325.  
  326. Exit 1013
  327.  
  328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  329.  
  330. Join 1012
  331.  
  332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  333.  
  334. Exit 1012
  335.  
  336. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  337.  
  338. Join 7
  339.  
  340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  341.  
  342. Join 8
  343.  
  344. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  345.  
  346. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  347.  
  348. Unloading 485 unused Assets to reduce memory usage. Loaded Objects now: 276290.
  349. Total: 342.331900 ms (FindLiveObjects: 13.000600 ms CreateObjectMapping: 21.274000 ms MarkObjects: 306.896400 ms DeleteObjects: 1.160500 ms)
  350.  
  351. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  352.  
  353. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276290.
  354. Total: 310.501100 ms (FindLiveObjects: 10.662900 ms CreateObjectMapping: 16.514100 ms MarkObjects: 283.038000 ms DeleteObjects: 0.285700 ms)
  355.  
  356. Join 7
  357.  
  358. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  359.  
  360. Join 8
  361.  
  362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  363.  
  364. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  365.  
  366. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  367.  
  368. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  369.  
  370. Unloading 174 unused Assets to reduce memory usage. Loaded Objects now: 279491.
  371. Total: 327.910200 ms (FindLiveObjects: 14.119800 ms CreateObjectMapping: 20.128600 ms MarkObjects: 292.850700 ms DeleteObjects: 0.810800 ms)
  372.  
  373. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  374.  
  375. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279491.
  376. Total: 319.471600 ms (FindLiveObjects: 10.530500 ms CreateObjectMapping: 17.426200 ms MarkObjects: 291.320300 ms DeleteObjects: 0.194400 ms)
  377.  
  378. Join 7
  379.  
  380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  381.  
  382. Join 8
  383.  
  384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  385.  
  386. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  387.  
  388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  389.  
  390. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  391.  
  392. Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 280716.
  393. Total: 335.374900 ms (FindLiveObjects: 10.873900 ms CreateObjectMapping: 17.087800 ms MarkObjects: 307.043500 ms DeleteObjects: 0.369400 ms)
  394.  
  395. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  396.  
  397. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280716.
  398. Total: 332.614900 ms (FindLiveObjects: 10.738300 ms CreateObjectMapping: 17.199200 ms MarkObjects: 304.390300 ms DeleteObjects: 0.286800 ms)
  399.  
  400. Join 7
  401.  
  402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  403.  
  404. Join 8
  405.  
  406. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  407.  
  408. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  409.  
  410. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  411.  
  412. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  413.  
  414. Unloading 5609 unused Assets to reduce memory usage. Loaded Objects now: 291756.
  415. Total: 622.972600 ms (FindLiveObjects: 76.192400 ms CreateObjectMapping: 18.017700 ms MarkObjects: 504.886300 ms DeleteObjects: 23.875900 ms)
  416.  
  417. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  418.  
  419. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 291756.
  420. Total: 367.125000 ms (FindLiveObjects: 19.292700 ms CreateObjectMapping: 20.882000 ms MarkObjects: 301.704200 ms DeleteObjects: 25.245800 ms)
  421.  
  422. Join 7
  423.  
  424. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  425.  
  426. Join 8
  427.  
  428. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  429.  
  430. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  431.  
  432. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  433.  
  434. Exit 8
  435.  
  436. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  437.  
  438. Exit 7
  439.  
  440. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  441.  
  442. Join 1012
  443.  
  444. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  445.  
  446. Exit 1012
  447.  
  448. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  449.  
  450. Join 8
  451.  
  452. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  453.  
  454. Exit 8
  455.  
  456. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  457.  
  458. Join 1012
  459.  
  460. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  461.  
  462. Exit 1012
  463.  
  464. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  465.  
  466. Join 8
  467.  
  468. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  469.  
  470. Join 7
  471.  
  472. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  473.  
  474. Exit 7
  475.  
  476. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  477.  
  478. Exit 8
  479.  
  480. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  481.  
  482. Join 1012
  483.  
  484. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  485.  
  486. Exit 1012
  487.  
  488. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  489.  
  490. Join 1013
  491.  
  492. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  493.  
  494. Exit 1013
  495.  
  496. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  497.  
  498. Join 1014
  499.  
  500. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  501.  
  502. Exit 1014
  503.  
  504. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  505.  
  506. Join 7
  507.  
  508. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  509.  
  510. Join 8
  511.  
  512. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  513.  
  514. Unloading 6 Unused Serialized files (Serialized files now loaded: 44)
  515.  
  516. Unloading 877 unused Assets to reduce memory usage. Loaded Objects now: 293226.
  517. Total: 354.212800 ms (FindLiveObjects: 16.463100 ms CreateObjectMapping: 20.628800 ms MarkObjects: 313.545100 ms DeleteObjects: 3.575300 ms)
  518.  
  519. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  520.  
  521. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293226.
  522. Total: 335.340000 ms (FindLiveObjects: 13.440200 ms CreateObjectMapping: 19.863300 ms MarkObjects: 301.793000 ms DeleteObjects: 0.243200 ms)
  523.  
  524. Join 7
  525.  
  526. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  527.  
  528. Join 8
  529.  
  530. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  531.  
  532. Join 3
  533.  
  534. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  535.  
  536. Exit 3
  537.  
  538. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  539.  
  540. Exit 8
  541.  
  542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  543.  
  544. Exit 7
  545.  
  546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  547.  
  548. Join 1027
  549.  
  550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  551.  
  552. Exit 1027
  553.  
  554. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  555.  
  556. Join 3
  557.  
  558. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  559.  
  560. Join 7
  561.  
  562. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  563.  
  564. Join 8
  565.  
  566. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  567.  
  568. Exit 8
  569.  
  570. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  571.  
  572. Exit 7
  573.  
  574. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  575.  
  576. Exit 3
  577.  
  578. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  579.  
  580. Join 1077
  581.  
  582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  583.  
  584. Exit 1077
  585.  
  586. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  587.  
  588. Join 3
  589.  
  590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  591.  
  592. Join 7
  593.  
  594. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  595.  
  596. Join 8
  597.  
  598. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  599.  
  600. Exit 8
  601.  
  602. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  603.  
  604. Exit 7
  605.  
  606. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  607.  
  608. Exit 3
  609.  
  610. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  611.  
  612. Join 1027
  613.  
  614. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  615.  
  616. Exit 1027
  617.  
  618. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  619.  
  620. Join 3
  621.  
  622. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  623.  
  624. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  625.  
  626. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  627.  
  628. Join 7
  629.  
  630. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  631.  
  632. Join 8
  633.  
  634. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  635.  
  636. Unloading 6 Unused Serialized files (Serialized files now loaded: 44)
  637.  
  638. Unloading 349 unused Assets to reduce memory usage. Loaded Objects now: 298184.
  639. Total: 344.263600 ms (FindLiveObjects: 14.095800 ms CreateObjectMapping: 19.088600 ms MarkObjects: 310.454700 ms DeleteObjects: 0.624300 ms)
  640.  
  641. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  642.  
  643. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298184.
  644. Total: 342.454000 ms (FindLiveObjects: 14.609500 ms CreateObjectMapping: 18.624200 ms MarkObjects: 308.922400 ms DeleteObjects: 0.297600 ms)
  645.  
  646. Join 3
  647.  
  648. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  649.  
  650. Join 7
  651.  
  652. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  653.  
  654. Join 8
  655.  
  656. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  657.  
  658. Exit 3
  659.  
  660. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  661.  
  662. Unloading 6 Unused Serialized files (Serialized files now loaded: 44)
  663.  
  664. Unloading 137 unused Assets to reduce memory usage. Loaded Objects now: 298543.
  665. Total: 345.632400 ms (FindLiveObjects: 12.806100 ms CreateObjectMapping: 19.330300 ms MarkObjects: 313.082700 ms DeleteObjects: 0.413100 ms)
  666.  
  667. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  668.  
  669. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298543.
  670. Total: 340.757000 ms (FindLiveObjects: 11.810600 ms CreateObjectMapping: 18.808400 ms MarkObjects: 309.826700 ms DeleteObjects: 0.310600 ms)
  671.  
  672. Join 7
  673.  
  674. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  675.  
  676. Join 8
  677.  
  678. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  679.  
  680. Exit 8
  681.  
  682. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  683.  
  684. Exit 7
  685.  
  686. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  687.  
  688. Join 1014
  689.  
  690. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  691.  
  692. Exit 1014
  693.  
  694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  695.  
  696. Join 1013
  697.  
  698. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  699.  
  700. Exit 1013
  701.  
  702. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  703.  
  704. Join 1012
  705.  
  706. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  707.  
  708. Exit 1012
  709.  
  710. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  711.  
  712. Join 1013
  713.  
  714. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  715.  
  716. Exit 1013
  717.  
  718. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  719.  
  720. Join 1014
  721.  
  722. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  723.  
  724. Exit 1014
  725.  
  726. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  727.  
  728. Join 1015
  729.  
  730. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  731.  
  732. Exit 1015
  733.  
  734. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  735.  
  736. Join 1016
  737.  
  738. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  739.  
  740. Exit 1016
  741.  
  742. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  743.  
  744. Join 1017
  745.  
  746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  747.  
  748. Unloading 7 Unused Serialized files (Serialized files now loaded: 44)
  749.  
  750. Unloading 301 unused Assets to reduce memory usage. Loaded Objects now: 300404.
  751. Total: 351.337900 ms (FindLiveObjects: 13.947500 ms CreateObjectMapping: 19.779700 ms MarkObjects: 316.776900 ms DeleteObjects: 0.833600 ms)
  752.  
  753. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  754.  
  755. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300404.
  756. Total: 346.031300 ms (FindLiveObjects: 13.373700 ms CreateObjectMapping: 19.466100 ms MarkObjects: 312.889100 ms DeleteObjects: 0.302100 ms)
  757.  
  758. Join 1017
  759.  
  760. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  761.  
  762. Unloading 7 Unused Serialized files (Serialized files now loaded: 44)
  763.  
  764. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 300471.
  765. Total: 340.872600 ms (FindLiveObjects: 12.080400 ms CreateObjectMapping: 18.545700 ms MarkObjects: 309.937700 ms DeleteObjects: 0.308500 ms)
  766.  
  767. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  768.  
  769. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300471.
  770. Total: 340.853600 ms (FindLiveObjects: 11.603200 ms CreateObjectMapping: 18.302300 ms MarkObjects: 310.590500 ms DeleteObjects: 0.357100 ms)
  771.  
  772. Join 1017
  773.  
  774. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  775.  
  776. Unloading 7 Unused Serialized files (Serialized files now loaded: 44)
  777.  
  778. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 300826.
  779. Total: 350.524700 ms (FindLiveObjects: 15.579300 ms CreateObjectMapping: 18.914400 ms MarkObjects: 315.690800 ms DeleteObjects: 0.339900 ms)
  780.  
  781. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  782.  
  783. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300826.
  784. Total: 342.751900 ms (FindLiveObjects: 12.012400 ms CreateObjectMapping: 18.559400 ms MarkObjects: 311.875800 ms DeleteObjects: 0.303800 ms)
  785.  
  786. Join 1017
  787.  
  788. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  789.  
  790. Unloading 7 Unused Serialized files (Serialized files now loaded: 44)
  791.  
  792. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 300845.
  793. Total: 349.265400 ms (FindLiveObjects: 12.532400 ms CreateObjectMapping: 19.602300 ms MarkObjects: 316.796200 ms DeleteObjects: 0.334200 ms)
  794.  
  795. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  796.  
  797. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300845.
  798. Total: 343.750500 ms (FindLiveObjects: 12.146600 ms CreateObjectMapping: 19.565600 ms MarkObjects: 311.734900 ms DeleteObjects: 0.302800 ms)
  799.  
  800. Join 1017
  801.  
  802. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  803.  
  804. Unloading 7 Unused Serialized files (Serialized files now loaded: 45)
  805.  
  806. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 301262.
  807. Total: 348.343000 ms (FindLiveObjects: 12.810700 ms CreateObjectMapping: 20.688100 ms MarkObjects: 314.397600 ms DeleteObjects: 0.446300 ms)
  808.  
  809. Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
  810.  
  811. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301262.
  812. Total: 345.460100 ms (FindLiveObjects: 12.308800 ms CreateObjectMapping: 18.968900 ms MarkObjects: 313.854700 ms DeleteObjects: 0.327400 ms)
  813.  
  814. Join 1017
  815.  
  816. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  817.  
  818. Close Time: 1/24/2020 8:49:29 PM
  819.  
  820. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  821.  
  822. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: Une opération de blocage a été interrompue par un appel à WSACancelBlockingCall.
  823.  
  824. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Une opération de blocage a été interrompue par un appel à WSACancelBlockingCall.
  825. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  826. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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