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Oct 16th, 2018
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  1. FO3Edit 3.2.1 starting session 2018-10-16 11:29:09
  2. Using Fallout3 Data Path: s:\fast game directories\fallout 3/\Data\
  3. Using ini: C:\Users\WarMachine\Documents\My Games\Fallout3\Fallout.ini
  4. Using save path: C:\Users\WarMachine\Documents\My Games\Fallout3\Saves\
  5. Using plugin list: C:\Users\WarMachine\AppData\Local\Fallout3\Plugins.txt
  6. Using settings file: C:\Users\WarMachine\AppData\Local\Fallout3\Plugins.fo3viewsettings
  7. Loading active plugin list: C:\Users\WarMachine\AppData\Local\Fallout3\Plugins.txt
  8. [Fallout3.esm] Loading file
  9. [Fallout3.esm] File loaded
  10. [Fallout3.esm] Start processing
  11. [Anchorage.esm] Loading file
  12. [Anchorage.esm] File loaded
  13. [Anchorage.esm] Start processing
  14. [ThePitt.esm] Loading file
  15. [ThePitt.esm] File loaded
  16. [ThePitt.esm] Start processing
  17. [BrokenSteel.esm] Loading file
  18. [BrokenSteel.esm] File loaded
  19. [BrokenSteel.esm] Start processing
  20. [PointLookout.esm] Loading file
  21. [PointLookout.esm] File loaded
  22. [PointLookout.esm] Start processing
  23. [Zeta.esm] Loading file
  24. [Zeta.esm] File loaded
  25. [Zeta.esm] Start processing
  26. [CRAFT.esm] Loading file
  27. [CRAFT.esm] File loaded
  28. [CRAFT.esm] Start processing
  29. [CALIBR.esm] Loading file
  30. [CALIBR.esm] File loaded
  31. [CALIBR.esm] Start processing
  32. [FO3 Wanderers Edition - Main File.esm] Loading file
  33. [FO3 Wanderers Edition - Main File.esm] File loaded
  34. [FO3 Wanderers Edition - Main File.esm] Start processing
  35. [Mart's Mutant Mod.esm] Loading file
  36. [Mart's Mutant Mod.esm] File loaded
  37. [Mart's Mutant Mod.esm] Start processing
  38. [Enhanced Weather - Rain and Snow.esm] Loading file
  39. [Enhanced Weather - Rain and Snow.esm] File loaded
  40. [Enhanced Weather - Rain and Snow.esm] Start processing
  41. [Project Beauty.esm] Loading file
  42. [Project Beauty.esm] File loaded
  43. [Project Beauty.esm] Start processing
  44. [aHUD.esm] Loading file
  45. [aHUD.esm] File loaded
  46. [aHUD.esm] Start processing
  47. [iHUD.esm] Loading file
  48. [iHUD.esm] File loaded
  49. [iHUD.esm] Start processing
  50. [EVE.esm] Loading file
  51. [EVE.esm] File loaded
  52. [EVE.esm] Start processing
  53. [Mart's Mutant Mod - DLC Point Lookout.esp] Loading file
  54. [Mart's Mutant Mod - DLC Point Lookout.esp] File loaded
  55. [Mart's Mutant Mod - DLC Point Lookout.esp] Start processing
  56. [FO3 Wanderers Edition - Main File.esp] Loading file
  57. [FO3 Wanderers Edition - Main File.esp] File loaded
  58. [FO3 Wanderers Edition - Main File.esp] Start processing
  59. [Mart's Mutant Mod.esp] Loading file
  60. [Mart's Mutant Mod.esp] File loaded
  61. [Mart's Mutant Mod.esp] Start processing
  62. [Mart's Mutant Mod - FWE Master Release.esp] Loading file
  63. [Mart's Mutant Mod - FWE Master Release.esp] File loaded
  64. [Mart's Mutant Mod - FWE Master Release.esp] Start processing
  65. [Mart's Mutant Mod - Master Menu Module.esp] Loading file
  66. [Mart's Mutant Mod - Master Menu Module.esp] File loaded
  67. [Mart's Mutant Mod - Master Menu Module.esp] Start processing
  68. [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Loading file
  69. [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] File loaded
  70. [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Start processing
  71. [Fellout-pipboylight.esp] Loading file
  72. [Fellout-pipboylight.esp] File loaded
  73. [Fellout-pipboylight.esp] Start processing
  74. [Fellout-BrokenSteel.esp] Loading file
  75. [Fellout-BrokenSteel.esp] File loaded
  76. [Fellout-BrokenSteel.esp] Start processing
  77. [Fellout-Anchorage.esp] Loading file
  78. [Fellout-Anchorage.esp] File loaded
  79. [Fellout-Anchorage.esp] Start processing
  80. [Fellout-Full.esp] Loading file
  81. [Fellout-Full.esp] File loaded
  82. [Fellout-Full.esp] Start processing
  83. [WeaponModKits.esp] Loading file
  84. [WeaponModKits.esp] File loaded
  85. [WeaponModKits.esp] Start processing
  86. [WeaponModKits - FWE Master Release.esp] Loading file
  87. [WeaponModKits - FWE Master Release.esp] File loaded
  88. [WeaponModKits - FWE Master Release.esp] Start processing
  89. [FO3 Wanderers Edition - DLC Broken Steel.esp] Loading file
  90. [FO3 Wanderers Edition - DLC Broken Steel.esp] File loaded
  91. [FO3 Wanderers Edition - DLC Broken Steel.esp] Start processing
  92. [FO3 Wanderers Edition - DLC Point Lookout.esp] Loading file
  93. [FO3 Wanderers Edition - DLC Point Lookout.esp] File loaded
  94. [FO3 Wanderers Edition - DLC Point Lookout.esp] Start processing
  95. [Mart's Mutant Mod - DLC Broken Steel.esp] Loading file
  96. [Mart's Mutant Mod - DLC Broken Steel.esp] File loaded
  97. [Mart's Mutant Mod - DLC Broken Steel.esp] Start processing
  98. [Enhanced Weather - Rain and Snow in Fallout.esp] Loading file
  99. [Enhanced Weather - Rain and Snow in Fallout.esp] File loaded
  100. [Enhanced Weather - Rain and Snow in Fallout.esp] Start processing
  101. [Enhanced Weather - REBOOT.esp] Loading file
  102. [Enhanced Weather - REBOOT.esp] File loaded
  103. [Enhanced Weather - REBOOT.esp] Start processing
  104. [Enhanced Weather - Sneak Bonus during Storms.esp] Loading file
  105. [Enhanced Weather - Sneak Bonus during Storms.esp] File loaded
  106. [Enhanced Weather - Sneak Bonus during Storms.esp] Start processing
  107. [Enhanced Weather - Weather Sounds in Interiors.esp] Loading file
  108. [Enhanced Weather - Weather Sounds in Interiors.esp] File loaded
  109. [Enhanced Weather - Weather Sounds in Interiors.esp] Start processing
  110. [FO3 Wanderers Edition - DLC Anchorage.esp] Loading file
  111. [FO3 Wanderers Edition - DLC Anchorage.esp] File loaded
  112. [FO3 Wanderers Edition - DLC Anchorage.esp] Start processing
  113. [Mart's Mutant Mod - DLC Anchorage.esp] Loading file
  114. [Mart's Mutant Mod - DLC Anchorage.esp] File loaded
  115. [Mart's Mutant Mod - DLC Anchorage.esp] Start processing
  116. [FO3 Wanderers Edition - DLC The Pitt.esp] Loading file
  117. [FO3 Wanderers Edition - DLC The Pitt.esp] File loaded
  118. [FO3 Wanderers Edition - DLC The Pitt.esp] Start processing
  119. [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Loading file
  120. [FO3 Wanderers Edition - DLC Mothership Zeta.esp] File loaded
  121. [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Start processing
  122. [Mart's Mutant Mod - DLC The Pitt.esp] Loading file
  123. [Mart's Mutant Mod - DLC The Pitt.esp] File loaded
  124. [Mart's Mutant Mod - DLC The Pitt.esp] Start processing
  125. [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Loading file
  126. [Mart's Mutant Mod - FWE Master Release + DLCs.esp] File loaded
  127. [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Start processing
  128. [Fellout-Zeta.esp] Loading file
  129. [Fellout-Zeta.esp] File loaded
  130. [Fellout-Zeta.esp] Start processing
  131. [Mart's Mutant Mod - DLC Zeta.esp] Loading file
  132. [Mart's Mutant Mod - DLC Zeta.esp] File loaded
  133. [Mart's Mutant Mod - DLC Zeta.esp] Start processing
  134. [Fellout-PointLookout.esp] Loading file
  135. [Fellout-PointLookout.esp] File loaded
  136. [Fellout-PointLookout.esp] Start processing
  137. [WeaponModKits - BrokenSteel.esp] Loading file
  138. [WeaponModKits - BrokenSteel.esp] File loaded
  139. [WeaponModKits - BrokenSteel.esp] Start processing
  140. [WeaponModKits - OperationAnchorage.esp] Loading file
  141. [WeaponModKits - OperationAnchorage.esp] File loaded
  142. [WeaponModKits - OperationAnchorage.esp] Start processing
  143. [WeaponModKits - ThePitt.esp] Loading file
  144. [WeaponModKits - ThePitt.esp] File loaded
  145. [WeaponModKits - ThePitt.esp] Start processing
  146. [WeaponModKits - Zeta.esp] Loading file
  147. [WeaponModKits - Zeta.esp] File loaded
  148. [WeaponModKits - Zeta.esp] Start processing
  149. [WeaponModKits - PointLookout.esp] Loading file
  150. [WeaponModKits - PointLookout.esp] File loaded
  151. [WeaponModKits - PointLookout.esp] Start processing
  152. [Project Beauty- Broken Steel.esp] Loading file
  153. [Project Beauty- Broken Steel.esp] File loaded
  154. [Project Beauty- Broken Steel.esp] Start processing
  155. [Project Beauty- Point Lookout.esp] Loading file
  156. [Project Beauty- Point Lookout.esp] File loaded
  157. [Project Beauty- Point Lookout.esp] Start processing
  158. [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Loading file
  159. [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] File loaded
  160. [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Start processing
  161. [FO3 Wanderers Edition - Project Beauty.esp] Loading file
  162. [FO3 Wanderers Edition - Project Beauty.esp] File loaded
  163. [FO3 Wanderers Edition - Project Beauty.esp] Start processing
  164. [DarNifiedUIF3.esp] Loading file
  165. [DarNifiedUIF3.esp] File loaded
  166. [DarNifiedUIF3.esp] Start processing
  167. [Merged Patch.esp] Loading file
  168. [Merged Patch.esp] File loaded
  169. [Merged Patch.esp] Start processing
  170. [00:00] Background Loader: starting...
  171. [00:00] Background Loader: [ArchiveInvalidationInvalidated!.bsa] Skipped.
  172. [00:00] Background Loader: [Fallout - Textures.bsa] Skipped.
  173. [00:00] Background Loader: [Fallout - Meshes.bsa] Skipped.
  174. [00:00] Background Loader: [Fallout - Voices.bsa] Skipped.
  175. [00:00] Background Loader: [Fallout - Sound.bsa] Skipped.
  176. [00:00] Background Loader: [Fallout - MenuVoices.bsa] Skipped.
  177. [00:00] Background Loader: [Fallout - Misc.bsa] Skipped.
  178. [00:00] Background Loader: [Anchorage - Main.bsa] Skipped.
  179. [00:00] Background Loader: [Anchorage - Sounds.bsa] Skipped.
  180. [00:00] Background Loader: [ThePitt - Main.bsa] Skipped.
  181. [00:00] Background Loader: [ThePitt - Sounds.bsa] Skipped.
  182. [00:00] Background Loader: [BrokenSteel - Main.bsa] Skipped.
  183. [00:00] Background Loader: [BrokenSteel - Sounds.bsa] Skipped.
  184. [00:00] Background Loader: [PointLookout - Main.bsa] Skipped.
  185. [00:00] Background Loader: [PointLookout - Sounds.bsa] Skipped.
  186. [00:00] Background Loader: [Zeta - Main.bsa] Skipped.
  187. [00:00] Background Loader: [Zeta - Sounds.bsa] Skipped.
  188. [00:00] Background Loader: [s:\fast game directories\fallout 3/\Data\] Setting Resource Path.
  189. [00:00] Background Loader: loading "Fallout3.esm"...
  190. [00:00] Background Loader: [Fallout3.esm] Loading file
  191. [00:00] Background Loader: [Fallout3.esm] File loaded
  192. [00:00] Background Loader: [Fallout3.esm] Start processing
  193. [00:00] Background Loader: [Fallout3.esm] Header processed. Expecting 808699 records
  194. [00:00] Background Loader: [Fallout3.esm] GRUP Top "GMST" processed
  195. [00:00] Background Loader: [Fallout3.esm] GRUP Top "TXST" processed
  196. [00:00] Background Loader: [Fallout3.esm] GRUP Top "MICN" processed
  197. [00:00] Background Loader: [Fallout3.esm] GRUP Top "GLOB" processed
  198. [00:00] Background Loader: [Fallout3.esm] GRUP Top "CLAS" processed
  199. [00:00] Background Loader: [Fallout3.esm] GRUP Top "FACT" processed
  200. [00:00] Background Loader: [Fallout3.esm] GRUP Top "HDPT" processed
  201. [00:00] Background Loader: [Fallout3.esm] GRUP Top "HAIR" processed
  202. [00:00] Background Loader: [Fallout3.esm] GRUP Top "EYES" processed
  203. [00:00] Background Loader: [Fallout3.esm] GRUP Top "RACE" processed
  204. [00:00] Background Loader: [Fallout3.esm] GRUP Top "SOUN" processed
  205. [00:00] Background Loader: [Fallout3.esm] GRUP Top "ASPC" processed
  206. [00:00] Background Loader: [Fallout3.esm] GRUP Top "MGEF" processed
  207. [00:00] Background Loader: [Fallout3.esm] GRUP Top "SCPT" processed
  208. [00:00] Background Loader: [Fallout3.esm] GRUP Top "LTEX" processed
  209. [00:00] Background Loader: [Fallout3.esm] GRUP Top "ENCH" processed
  210. [00:00] Background Loader: [Fallout3.esm] GRUP Top "SPEL" processed
  211. [00:00] Background Loader: [Fallout3.esm] GRUP Top "ACTI" processed
  212. [00:00] Background Loader: [Fallout3.esm] GRUP Top "TACT" processed
  213. [00:00] Background Loader: [Fallout3.esm] GRUP Top "TERM" processed
  214. [00:00] Background Loader: [Fallout3.esm] GRUP Top "ARMO" processed
  215. [00:00] Background Loader: [Fallout3.esm] GRUP Top "BOOK" processed
  216. [00:00] Background Loader: [Fallout3.esm] GRUP Top "CONT" processed
  217. [00:00] Background Loader: [Fallout3.esm] GRUP Top "DOOR" processed
  218. [00:00] Background Loader: [Fallout3.esm] GRUP Top "INGR" processed
  219. [00:00] Background Loader: [Fallout3.esm] GRUP Top "LIGH" processed
  220. [00:00] Background Loader: [Fallout3.esm] GRUP Top "MISC" processed
  221. [00:00] Background Loader: [Fallout3.esm] GRUP Top "STAT" processed
  222. [00:00] Background Loader: [Fallout3.esm] GRUP Top "SCOL" processed
  223. [00:00] Background Loader: [Fallout3.esm] GRUP Top "MSTT" processed
  224. [00:00] Background Loader: [Fallout3.esm] GRUP Top "PWAT" processed
  225. [00:00] Background Loader: [Fallout3.esm] GRUP Top "GRAS" processed
  226. [00:00] Background Loader: [Fallout3.esm] GRUP Top "TREE" processed
  227. [00:00] Background Loader: [Fallout3.esm] GRUP Top "FURN" processed
  228. [00:00] Background Loader: [Fallout3.esm] GRUP Top "WEAP" processed
  229. [00:00] Background Loader: [Fallout3.esm] GRUP Top "AMMO" processed
  230. [00:00] Background Loader: [Fallout3.esm] GRUP Top "NPC_" processed
  231. [00:00] Background Loader: [Fallout3.esm] GRUP Top "CREA" processed
  232. [00:00] Background Loader: [Fallout3.esm] GRUP Top "LVLC" processed
  233. [00:00] Background Loader: [Fallout3.esm] GRUP Top "LVLN" processed
  234. [00:00] Background Loader: [Fallout3.esm] GRUP Top "KEYM" processed
  235. [00:00] Background Loader: [Fallout3.esm] GRUP Top "ALCH" processed
  236. [00:00] Background Loader: [Fallout3.esm] GRUP Top "IDLM" processed
  237. [00:00] Background Loader: [Fallout3.esm] GRUP Top "NOTE" processed
  238. [00:00] Background Loader: [Fallout3.esm] GRUP Top "COBJ" processed
  239. [00:00] Background Loader: [Fallout3.esm] GRUP Top "PROJ" processed
  240. [00:00] Background Loader: [Fallout3.esm] GRUP Top "LVLI" processed
  241. [00:00] Background Loader: [Fallout3.esm] GRUP Top "WTHR" processed
  242. [00:00] Background Loader: [Fallout3.esm] GRUP Top "CLMT" processed
  243. [00:00] Background Loader: [Fallout3.esm] GRUP Top "REGN" processed
  244. [00:00] Background Loader: [Fallout3.esm] GRUP Top "NAVI" processed
  245. [00:00] Background Loader: [Fallout3.esm] GRUP Top "CELL" processed
  246. [00:03] Background Loader: [Fallout3.esm] GRUP Top "WRLD" processed
  247. [00:03] Background Loader: [Fallout3.esm] GRUP Top "DIAL" processed
  248. [00:03] Background Loader: [Fallout3.esm] GRUP Top "QUST" processed
  249. [00:03] Background Loader: [Fallout3.esm] GRUP Top "IDLE" processed
  250. [00:03] Background Loader: [Fallout3.esm] GRUP Top "PACK" processed
  251. [00:03] Background Loader: [Fallout3.esm] GRUP Top "CSTY" processed
  252. [00:03] Background Loader: [Fallout3.esm] GRUP Top "LSCR" processed
  253. [00:03] Background Loader: [Fallout3.esm] GRUP Top "ANIO" processed
  254. [00:03] Background Loader: [Fallout3.esm] GRUP Top "WATR" processed
  255. [00:03] Background Loader: [Fallout3.esm] GRUP Top "EFSH" processed
  256. [00:03] Background Loader: [Fallout3.esm] GRUP Top "EXPL" processed
  257. [00:03] Background Loader: [Fallout3.esm] GRUP Top "DEBR" processed
  258. [00:03] Background Loader: [Fallout3.esm] GRUP Top "IMGS" processed
  259. [00:03] Background Loader: [Fallout3.esm] GRUP Top "IMAD" processed
  260. [00:03] Background Loader: [Fallout3.esm] GRUP Top "FLST" processed
  261. [00:03] Background Loader: [Fallout3.esm] GRUP Top "PERK" processed
  262. [00:03] Background Loader: [Fallout3.esm] GRUP Top "BPTD" processed
  263. [00:03] Background Loader: [Fallout3.esm] GRUP Top "ADDN" processed
  264. [00:03] Background Loader: [Fallout3.esm] GRUP Top "AVIF" processed
  265. [00:03] Background Loader: [Fallout3.esm] GRUP Top "RADS" processed
  266. [00:03] Background Loader: [Fallout3.esm] GRUP Top "CAMS" processed
  267. [00:03] Background Loader: [Fallout3.esm] GRUP Top "CPTH" processed
  268. [00:03] Background Loader: [Fallout3.esm] GRUP Top "VTYP" processed
  269. [00:03] Background Loader: [Fallout3.esm] GRUP Top "IPCT" processed
  270. [00:03] Background Loader: [Fallout3.esm] GRUP Top "IPDS" processed
  271. [00:03] Background Loader: [Fallout3.esm] GRUP Top "ARMA" processed
  272. [00:03] Background Loader: [Fallout3.esm] GRUP Top "ECZN" processed
  273. [00:03] Background Loader: [Fallout3.esm] GRUP Top "MESG" processed
  274. [00:03] Background Loader: [Fallout3.esm] GRUP Top "RGDL" processed
  275. [00:03] Background Loader: [Fallout3.esm] GRUP Top "DOBJ" processed
  276. [00:03] Background Loader: [Fallout3.esm] GRUP Top "LGTM" processed
  277. [00:03] Background Loader: [Fallout3.esm] GRUP Top "MUSC" processed
  278. [00:03] Background Loader: [Fallout3.esm] Building FormID index
  279. [00:03] Background Loader: [Fallout3.esm] FormID index built
  280. [00:03] Background Loader: [Fallout3.esm] Building EditorID index
  281. [00:03] Background Loader: [Fallout3.esm] EditorID index built
  282. [00:03] Background Loader: [Fallout3.esm] Processing completed
  283. [00:03] Background Loader: loading "Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat"...
  284. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Loading file
  285. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] File loaded
  286. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Start processing
  287. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Adding master "Fallout3.esm"
  288. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Header processed. Expecting 43 records
  289. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "MICN" processed
  290. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "GLOB" processed
  291. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "MGEF" processed
  292. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "STAT" processed
  293. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "ECZN" processed
  294. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Building FormID index
  295. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] FormID index built
  296. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Building EditorID index
  297. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] EditorID index built
  298. [00:03] Background Loader: [Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Processing completed
  299. [00:03] Background Loader: loading "Anchorage.esm"...
  300. [00:03] Background Loader: [Anchorage.esm] Loading file
  301. [00:03] Background Loader: [Anchorage.esm] File loaded
  302. [00:03] Background Loader: [Anchorage.esm] Start processing
  303. [00:03] Background Loader: [Anchorage.esm] Adding master "Fallout3.esm"
  304. [00:03] Background Loader: [Anchorage.esm] Header processed. Expecting 46887 records
  305. [00:03] Background Loader: [Anchorage.esm] GRUP Top "TXST" processed
  306. [00:03] Background Loader: [Anchorage.esm] GRUP Top "GLOB" processed
  307. [00:03] Background Loader: [Anchorage.esm] GRUP Top "CLAS" processed
  308. [00:03] Background Loader: [Anchorage.esm] GRUP Top "FACT" processed
  309. [00:03] Background Loader: [Anchorage.esm] GRUP Top "SOUN" processed
  310. [00:03] Background Loader: [Anchorage.esm] GRUP Top "ASPC" processed
  311. [00:03] Background Loader: [Anchorage.esm] GRUP Top "MGEF" processed
  312. [00:03] Background Loader: [Anchorage.esm] GRUP Top "SCPT" processed
  313. [00:03] Background Loader: [Anchorage.esm] GRUP Top "LTEX" processed
  314. [00:03] Background Loader: [Anchorage.esm] GRUP Top "ENCH" processed
  315. [00:03] Background Loader: [Anchorage.esm] GRUP Top "SPEL" processed
  316. [00:03] Background Loader: [Anchorage.esm] GRUP Top "ACTI" processed
  317. [00:03] Background Loader: [Anchorage.esm] GRUP Top "TACT" processed
  318. [00:03] Background Loader: [Anchorage.esm] GRUP Top "TERM" processed
  319. [00:03] Background Loader: [Anchorage.esm] GRUP Top "ARMO" processed
  320. [00:03] Background Loader: [Anchorage.esm] GRUP Top "CONT" processed
  321. [00:03] Background Loader: [Anchorage.esm] GRUP Top "DOOR" processed
  322. [00:03] Background Loader: [Anchorage.esm] GRUP Top "LIGH" processed
  323. [00:03] Background Loader: [Anchorage.esm] GRUP Top "MISC" processed
  324. [00:03] Background Loader: [Anchorage.esm] GRUP Top "STAT" processed
  325. [00:03] Background Loader: [Anchorage.esm] GRUP Top "SCOL" processed
  326. [00:03] Background Loader: [Anchorage.esm] GRUP Top "MSTT" processed
  327. [00:03] Background Loader: [Anchorage.esm] GRUP Top "FURN" processed
  328. [00:03] Background Loader: [Anchorage.esm] GRUP Top "WEAP" processed
  329. [00:03] Background Loader: [Anchorage.esm] GRUP Top "NPC_" processed
  330. [00:03] Background Loader: [Anchorage.esm] GRUP Top "CREA" processed
  331. [00:03] Background Loader: [Anchorage.esm] GRUP Top "LVLC" processed
  332. [00:03] Background Loader: [Anchorage.esm] GRUP Top "LVLN" processed
  333. [00:03] Background Loader: [Anchorage.esm] GRUP Top "IDLM" processed
  334. [00:03] Background Loader: [Anchorage.esm] GRUP Top "NOTE" processed
  335. [00:03] Background Loader: [Anchorage.esm] GRUP Top "PROJ" processed
  336. [00:03] Background Loader: [Anchorage.esm] GRUP Top "LVLI" processed
  337. [00:03] Background Loader: [Anchorage.esm] GRUP Top "WTHR" processed
  338. [00:03] Background Loader: [Anchorage.esm] GRUP Top "CLMT" processed
  339. [00:03] Background Loader: [Anchorage.esm] GRUP Top "REGN" processed
  340. [00:03] Background Loader: [Anchorage.esm] GRUP Top "NAVI" processed
  341. [00:03] Background Loader: [Anchorage.esm] GRUP Top "CELL" processed
  342. [00:03] Background Loader: [Anchorage.esm] GRUP Top "WRLD" processed
  343. [00:03] Background Loader: [Anchorage.esm] GRUP Top "DIAL" processed
  344. [00:03] Background Loader: [Anchorage.esm] GRUP Top "QUST" processed
  345. [00:03] Background Loader: [Anchorage.esm] GRUP Top "IDLE" processed
  346. [00:03] Background Loader: [Anchorage.esm] GRUP Top "PACK" processed
  347. [00:03] Background Loader: [Anchorage.esm] GRUP Top "CSTY" processed
  348. [00:03] Background Loader: [Anchorage.esm] GRUP Top "LSCR" processed
  349. [00:03] Background Loader: [Anchorage.esm] GRUP Top "ANIO" processed
  350. [00:03] Background Loader: [Anchorage.esm] GRUP Top "WATR" processed
  351. [00:03] Background Loader: [Anchorage.esm] GRUP Top "EFSH" processed
  352. [00:03] Background Loader: [Anchorage.esm] GRUP Top "EXPL" processed
  353. [00:03] Background Loader: [Anchorage.esm] GRUP Top "DEBR" processed
  354. [00:03] Background Loader: [Anchorage.esm] GRUP Top "IMGS" processed
  355. [00:03] Background Loader: [Anchorage.esm] GRUP Top "IMAD" processed
  356. [00:03] Background Loader: [Anchorage.esm] GRUP Top "FLST" processed
  357. [00:03] Background Loader: [Anchorage.esm] GRUP Top "PERK" processed
  358. [00:03] Background Loader: [Anchorage.esm] GRUP Top "BPTD" processed
  359. [00:03] Background Loader: [Anchorage.esm] GRUP Top "ADDN" processed
  360. [00:03] Background Loader: [Anchorage.esm] GRUP Top "VTYP" processed
  361. [00:03] Background Loader: [Anchorage.esm] GRUP Top "IPCT" processed
  362. [00:03] Background Loader: [Anchorage.esm] GRUP Top "ARMA" processed
  363. [00:03] Background Loader: [Anchorage.esm] GRUP Top "ECZN" processed
  364. [00:03] Background Loader: [Anchorage.esm] GRUP Top "MESG" processed
  365. [00:03] Background Loader: [Anchorage.esm] GRUP Top "LGTM" processed
  366. [00:03] Background Loader: [Anchorage.esm] Building FormID index
  367. [00:03] Background Loader: [Anchorage.esm] FormID index built
  368. [00:03] Background Loader: [Anchorage.esm] Building EditorID index
  369. [00:03] Background Loader: [Anchorage.esm] EditorID index built
  370. [00:03] Background Loader: [Anchorage.esm] Processing completed
  371. [00:03] Background Loader: loading "ThePitt.esm"...
  372. [00:03] Background Loader: [ThePitt.esm] Loading file
  373. [00:03] Background Loader: [ThePitt.esm] File loaded
  374. [00:03] Background Loader: [ThePitt.esm] Start processing
  375. [00:03] Background Loader: [ThePitt.esm] Adding master "Fallout3.esm"
  376. [00:03] Background Loader: [ThePitt.esm] Header processed. Expecting 36013 records
  377. [00:03] Background Loader: [ThePitt.esm] GRUP Top "TXST" processed
  378. [00:03] Background Loader: [ThePitt.esm] GRUP Top "GLOB" processed
  379. [00:03] Background Loader: [ThePitt.esm] GRUP Top "FACT" processed
  380. [00:03] Background Loader: [ThePitt.esm] GRUP Top "EYES" processed
  381. [00:03] Background Loader: [ThePitt.esm] GRUP Top "RACE" processed
  382. [00:03] Background Loader: [ThePitt.esm] GRUP Top "SOUN" processed
  383. [00:03] Background Loader: [ThePitt.esm] GRUP Top "ASPC" processed
  384. [00:03] Background Loader: [ThePitt.esm] GRUP Top "MGEF" processed
  385. [00:03] Background Loader: [ThePitt.esm] GRUP Top "SCPT" processed
  386. [00:03] Background Loader: [ThePitt.esm] GRUP Top "LTEX" processed
  387. [00:03] Background Loader: [ThePitt.esm] GRUP Top "ENCH" processed
  388. [00:03] Background Loader: [ThePitt.esm] GRUP Top "SPEL" processed
  389. [00:03] Background Loader: [ThePitt.esm] GRUP Top "ACTI" processed
  390. [00:03] Background Loader: [ThePitt.esm] GRUP Top "TACT" processed
  391. [00:03] Background Loader: [ThePitt.esm] GRUP Top "TERM" processed
  392. [00:03] Background Loader: [ThePitt.esm] GRUP Top "ARMO" processed
  393. [00:03] Background Loader: [ThePitt.esm] GRUP Top "CONT" processed
  394. [00:03] Background Loader: [ThePitt.esm] GRUP Top "DOOR" processed
  395. [00:03] Background Loader: [ThePitt.esm] GRUP Top "LIGH" processed
  396. [00:03] Background Loader: [ThePitt.esm] GRUP Top "MISC" processed
  397. [00:03] Background Loader: [ThePitt.esm] GRUP Top "STAT" processed
  398. [00:03] Background Loader: [ThePitt.esm] GRUP Top "SCOL" processed
  399. [00:03] Background Loader: [ThePitt.esm] GRUP Top "MSTT" processed
  400. [00:03] Background Loader: [ThePitt.esm] GRUP Top "PWAT" processed
  401. [00:03] Background Loader: [ThePitt.esm] GRUP Top "FURN" processed
  402. [00:03] Background Loader: [ThePitt.esm] GRUP Top "WEAP" processed
  403. [00:03] Background Loader: [ThePitt.esm] GRUP Top "AMMO" processed
  404. [00:03] Background Loader: [ThePitt.esm] GRUP Top "NPC_" processed
  405. [00:03] Background Loader: [ThePitt.esm] GRUP Top "CREA" processed
  406. [00:03] Background Loader: [ThePitt.esm] GRUP Top "LVLC" processed
  407. [00:03] Background Loader: [ThePitt.esm] GRUP Top "LVLN" processed
  408. [00:03] Background Loader: [ThePitt.esm] GRUP Top "KEYM" processed
  409. [00:03] Background Loader: [ThePitt.esm] GRUP Top "ALCH" processed
  410. [00:03] Background Loader: [ThePitt.esm] GRUP Top "IDLM" processed
  411. [00:03] Background Loader: [ThePitt.esm] GRUP Top "NOTE" processed
  412. [00:03] Background Loader: [ThePitt.esm] GRUP Top "PROJ" processed
  413. [00:03] Background Loader: [ThePitt.esm] GRUP Top "LVLI" processed
  414. [00:03] Background Loader: [ThePitt.esm] GRUP Top "WTHR" processed
  415. [00:03] Background Loader: [ThePitt.esm] GRUP Top "CLMT" processed
  416. [00:03] Background Loader: [ThePitt.esm] GRUP Top "REGN" processed
  417. [00:03] Background Loader: [ThePitt.esm] GRUP Top "NAVI" processed
  418. [00:03] Background Loader: [ThePitt.esm] GRUP Top "CELL" processed
  419. [00:03] Background Loader: [ThePitt.esm] GRUP Top "WRLD" processed
  420. [00:03] Background Loader: [ThePitt.esm] GRUP Top "DIAL" processed
  421. [00:03] Background Loader: [ThePitt.esm] GRUP Top "QUST" processed
  422. [00:03] Background Loader: [ThePitt.esm] GRUP Top "IDLE" processed
  423. [00:03] Background Loader: [ThePitt.esm] GRUP Top "PACK" processed
  424. [00:03] Background Loader: [ThePitt.esm] GRUP Top "CSTY" processed
  425. [00:03] Background Loader: [ThePitt.esm] GRUP Top "ANIO" processed
  426. [00:03] Background Loader: [ThePitt.esm] GRUP Top "WATR" processed
  427. [00:03] Background Loader: [ThePitt.esm] GRUP Top "IMGS" processed
  428. [00:03] Background Loader: [ThePitt.esm] GRUP Top "IMAD" processed
  429. [00:03] Background Loader: [ThePitt.esm] GRUP Top "FLST" processed
  430. [00:03] Background Loader: [ThePitt.esm] GRUP Top "PERK" processed
  431. [00:03] Background Loader: [ThePitt.esm] GRUP Top "BPTD" processed
  432. [00:03] Background Loader: [ThePitt.esm] GRUP Top "VTYP" processed
  433. [00:03] Background Loader: [ThePitt.esm] GRUP Top "ARMA" processed
  434. [00:03] Background Loader: [ThePitt.esm] GRUP Top "ECZN" processed
  435. [00:03] Background Loader: [ThePitt.esm] GRUP Top "MESG" processed
  436. [00:03] Background Loader: [ThePitt.esm] GRUP Top "RGDL" processed
  437. [00:03] Background Loader: [ThePitt.esm] GRUP Top "MUSC" processed
  438. [00:03] Background Loader: [ThePitt.esm] Building FormID index
  439. [00:03] Background Loader: [ThePitt.esm] FormID index built
  440. [00:03] Background Loader: [ThePitt.esm] Building EditorID index
  441. [00:03] Background Loader: [ThePitt.esm] EditorID index built
  442. [00:03] Background Loader: [ThePitt.esm] Processing completed
  443. [00:03] Background Loader: loading "BrokenSteel.esm"...
  444. [00:03] Background Loader: [BrokenSteel.esm] Loading file
  445. [00:03] Background Loader: [BrokenSteel.esm] File loaded
  446. [00:03] Background Loader: [BrokenSteel.esm] Start processing
  447. [00:03] Background Loader: [BrokenSteel.esm] Adding master "Fallout3.esm"
  448. [00:03] Background Loader: [BrokenSteel.esm] Header processed. Expecting 43505 records
  449. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "GMST" processed
  450. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "TXST" processed
  451. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "GLOB" processed
  452. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "FACT" processed
  453. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "SOUN" processed
  454. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "ASPC" processed
  455. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "MGEF" processed
  456. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "SCPT" processed
  457. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "LTEX" processed
  458. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "ENCH" processed
  459. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "SPEL" processed
  460. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "ACTI" processed
  461. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "TACT" processed
  462. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "TERM" processed
  463. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "ARMO" processed
  464. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "CONT" processed
  465. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "DOOR" processed
  466. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "LIGH" processed
  467. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "MISC" processed
  468. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "STAT" processed
  469. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "SCOL" processed
  470. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "MSTT" processed
  471. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "PWAT" processed
  472. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "FURN" processed
  473. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "WEAP" processed
  474. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "NPC_" processed
  475. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "CREA" processed
  476. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "LVLC" processed
  477. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "LVLN" processed
  478. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "KEYM" processed
  479. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "ALCH" processed
  480. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "IDLM" processed
  481. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "NOTE" processed
  482. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "PROJ" processed
  483. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "LVLI" processed
  484. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "WTHR" processed
  485. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "CLMT" processed
  486. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "REGN" processed
  487. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "NAVI" processed
  488. [00:03] Background Loader: [BrokenSteel.esm] GRUP Top "CELL" processed
  489. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "WRLD" processed
  490. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "DIAL" processed
  491. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "QUST" processed
  492. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "IDLE" processed
  493. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "PACK" processed
  494. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ANIO" processed
  495. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "WATR" processed
  496. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "EFSH" processed
  497. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "EXPL" processed
  498. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "DEBR" processed
  499. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "IMGS" processed
  500. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "IMAD" processed
  501. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "FLST" processed
  502. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "PERK" processed
  503. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "BPTD" processed
  504. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ADDN" processed
  505. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "VTYP" processed
  506. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ARMA" processed
  507. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "ECZN" processed
  508. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "MESG" processed
  509. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "RGDL" processed
  510. [00:04] Background Loader: [BrokenSteel.esm] GRUP Top "LGTM" processed
  511. [00:04] Background Loader: [BrokenSteel.esm] Building FormID index
  512. [00:04] Background Loader: [BrokenSteel.esm] FormID index built
  513. [00:04] Background Loader: [BrokenSteel.esm] Building EditorID index
  514. [00:04] Background Loader: [BrokenSteel.esm] EditorID index built
  515. [00:04] Background Loader: [BrokenSteel.esm] Processing completed
  516. [00:04] Background Loader: loading "PointLookout.esm"...
  517. [00:04] Background Loader: [PointLookout.esm] Loading file
  518. [00:04] Background Loader: [PointLookout.esm] File loaded
  519. [00:04] Background Loader: [PointLookout.esm] Start processing
  520. [00:04] Background Loader: [PointLookout.esm] Adding master "Fallout3.esm"
  521. [00:04] Background Loader: [PointLookout.esm] Header processed. Expecting 68565 records
  522. [00:04] Background Loader: [PointLookout.esm] GRUP Top "TXST" processed
  523. [00:04] Background Loader: [PointLookout.esm] GRUP Top "FACT" processed
  524. [00:04] Background Loader: [PointLookout.esm] GRUP Top "RACE" processed
  525. [00:04] Background Loader: [PointLookout.esm] GRUP Top "SOUN" processed
  526. [00:04] Background Loader: [PointLookout.esm] GRUP Top "ASPC" processed
  527. [00:04] Background Loader: [PointLookout.esm] GRUP Top "MGEF" processed
  528. [00:04] Background Loader: [PointLookout.esm] GRUP Top "SCPT" processed
  529. [00:04] Background Loader: [PointLookout.esm] GRUP Top "LTEX" processed
  530. [00:04] Background Loader: [PointLookout.esm] GRUP Top "ENCH" processed
  531. [00:04] Background Loader: [PointLookout.esm] GRUP Top "SPEL" processed
  532. [00:04] Background Loader: [PointLookout.esm] GRUP Top "ACTI" processed
  533. [00:04] Background Loader: [PointLookout.esm] GRUP Top "TACT" processed
  534. [00:04] Background Loader: [PointLookout.esm] GRUP Top "TERM" processed
  535. [00:04] Background Loader: [PointLookout.esm] GRUP Top "ARMO" processed
  536. [00:04] Background Loader: [PointLookout.esm] GRUP Top "BOOK" processed
  537. [00:04] Background Loader: [PointLookout.esm] GRUP Top "CONT" processed
  538. [00:04] Background Loader: [PointLookout.esm] GRUP Top "DOOR" processed
  539. [00:04] Background Loader: [PointLookout.esm] GRUP Top "LIGH" processed
  540. [00:04] Background Loader: [PointLookout.esm] GRUP Top "MISC" processed
  541. [00:04] Background Loader: [PointLookout.esm] GRUP Top "STAT" processed
  542. [00:04] Background Loader: [PointLookout.esm] GRUP Top "SCOL" processed
  543. [00:04] Background Loader: [PointLookout.esm] GRUP Top "MSTT" processed
  544. [00:04] Background Loader: [PointLookout.esm] GRUP Top "PWAT" processed
  545. [00:04] Background Loader: [PointLookout.esm] GRUP Top "GRAS" processed
  546. [00:04] Background Loader: [PointLookout.esm] GRUP Top "FURN" processed
  547. [00:04] Background Loader: [PointLookout.esm] GRUP Top "WEAP" processed
  548. [00:04] Background Loader: [PointLookout.esm] GRUP Top "AMMO" processed
  549. [00:04] Background Loader: [PointLookout.esm] GRUP Top "NPC_" processed
  550. [00:04] Background Loader: [PointLookout.esm] GRUP Top "CREA" processed
  551. [00:04] Background Loader: [PointLookout.esm] GRUP Top "LVLC" processed
  552. [00:04] Background Loader: [PointLookout.esm] GRUP Top "LVLN" processed
  553. [00:04] Background Loader: [PointLookout.esm] GRUP Top "KEYM" processed
  554. [00:04] Background Loader: [PointLookout.esm] GRUP Top "ALCH" processed
  555. [00:04] Background Loader: [PointLookout.esm] GRUP Top "IDLM" processed
  556. [00:04] Background Loader: [PointLookout.esm] GRUP Top "NOTE" processed
  557. [00:04] Background Loader: [PointLookout.esm] GRUP Top "PROJ" processed
  558. [00:04] Background Loader: [PointLookout.esm] GRUP Top "LVLI" processed
  559. [00:04] Background Loader: [PointLookout.esm] GRUP Top "WTHR" processed
  560. [00:04] Background Loader: [PointLookout.esm] GRUP Top "CLMT" processed
  561. [00:04] Background Loader: [PointLookout.esm] GRUP Top "REGN" processed
  562. [00:04] Background Loader: [PointLookout.esm] GRUP Top "NAVI" processed
  563. [00:04] Background Loader: [PointLookout.esm] GRUP Top "CELL" processed
  564. [00:04] Background Loader: [PointLookout.esm] GRUP Top "WRLD" processed
  565. [00:04] Background Loader: [PointLookout.esm] GRUP Top "DIAL" processed
  566. [00:04] Background Loader: [PointLookout.esm] GRUP Top "QUST" processed
  567. [00:04] Background Loader: [PointLookout.esm] GRUP Top "IDLE" processed
  568. [00:04] Background Loader: [PointLookout.esm] GRUP Top "PACK" processed
  569. [00:04] Background Loader: [PointLookout.esm] GRUP Top "CSTY" processed
  570. [00:04] Background Loader: [PointLookout.esm] GRUP Top "LSCR" processed
  571. [00:04] Background Loader: [PointLookout.esm] GRUP Top "ANIO" processed
  572. [00:04] Background Loader: [PointLookout.esm] GRUP Top "WATR" processed
  573. [00:04] Background Loader: [PointLookout.esm] GRUP Top "EFSH" processed
  574. [00:04] Background Loader: [PointLookout.esm] GRUP Top "EXPL" processed
  575. [00:04] Background Loader: [PointLookout.esm] GRUP Top "DEBR" processed
  576. [00:04] Background Loader: [PointLookout.esm] GRUP Top "IMGS" processed
  577. [00:04] Background Loader: [PointLookout.esm] GRUP Top "IMAD" processed
  578. [00:04] Background Loader: [PointLookout.esm] GRUP Top "FLST" processed
  579. [00:04] Background Loader: [PointLookout.esm] GRUP Top "PERK" processed
  580. [00:04] Background Loader: [PointLookout.esm] GRUP Top "BPTD" processed
  581. [00:04] Background Loader: [PointLookout.esm] GRUP Top "VTYP" processed
  582. [00:04] Background Loader: [PointLookout.esm] GRUP Top "IPCT" processed
  583. [00:04] Background Loader: [PointLookout.esm] GRUP Top "IPDS" processed
  584. [00:04] Background Loader: [PointLookout.esm] GRUP Top "ARMA" processed
  585. [00:04] Background Loader: [PointLookout.esm] GRUP Top "ECZN" processed
  586. [00:04] Background Loader: [PointLookout.esm] GRUP Top "MESG" processed
  587. [00:04] Background Loader: [PointLookout.esm] GRUP Top "RGDL" processed
  588. [00:04] Background Loader: [PointLookout.esm] Building FormID index
  589. [00:04] Background Loader: [PointLookout.esm] FormID index built
  590. [00:04] Background Loader: [PointLookout.esm] Building EditorID index
  591. [00:04] Background Loader: [PointLookout.esm] EditorID index built
  592. [00:04] Background Loader: [PointLookout.esm] Processing completed
  593. [00:04] Background Loader: loading "Zeta.esm"...
  594. [00:04] Background Loader: [Zeta.esm] Loading file
  595. [00:04] Background Loader: [Zeta.esm] File loaded
  596. [00:04] Background Loader: [Zeta.esm] Start processing
  597. [00:04] Background Loader: [Zeta.esm] Adding master "Fallout3.esm"
  598. [00:04] Background Loader: [Zeta.esm] Header processed. Expecting 37109 records
  599. [00:04] Background Loader: [Zeta.esm] GRUP Top "TXST" processed
  600. [00:04] Background Loader: [Zeta.esm] GRUP Top "GLOB" processed
  601. [00:04] Background Loader: [Zeta.esm] GRUP Top "CLAS" processed
  602. [00:04] Background Loader: [Zeta.esm] GRUP Top "FACT" processed
  603. [00:04] Background Loader: [Zeta.esm] GRUP Top "SOUN" processed
  604. [00:04] Background Loader: [Zeta.esm] GRUP Top "ASPC" processed
  605. [00:04] Background Loader: [Zeta.esm] GRUP Top "MGEF" processed
  606. [00:04] Background Loader: [Zeta.esm] GRUP Top "SCPT" processed
  607. [00:04] Background Loader: [Zeta.esm] GRUP Top "ENCH" processed
  608. [00:04] Background Loader: [Zeta.esm] GRUP Top "SPEL" processed
  609. [00:04] Background Loader: [Zeta.esm] GRUP Top "ACTI" processed
  610. [00:04] Background Loader: [Zeta.esm] GRUP Top "TACT" processed
  611. [00:04] Background Loader: [Zeta.esm] GRUP Top "TERM" processed
  612. [00:04] Background Loader: [Zeta.esm] GRUP Top "ARMO" processed
  613. [00:04] Background Loader: [Zeta.esm] GRUP Top "CONT" processed
  614. [00:04] Background Loader: [Zeta.esm] GRUP Top "DOOR" processed
  615. [00:04] Background Loader: [Zeta.esm] GRUP Top "LIGH" processed
  616. [00:04] Background Loader: [Zeta.esm] GRUP Top "MISC" processed
  617. [00:04] Background Loader: [Zeta.esm] GRUP Top "STAT" processed
  618. [00:04] Background Loader: [Zeta.esm] GRUP Top "SCOL" processed
  619. [00:04] Background Loader: [Zeta.esm] GRUP Top "MSTT" processed
  620. [00:04] Background Loader: [Zeta.esm] GRUP Top "PWAT" processed
  621. [00:04] Background Loader: [Zeta.esm] GRUP Top "FURN" processed
  622. [00:04] Background Loader: [Zeta.esm] GRUP Top "WEAP" processed
  623. [00:04] Background Loader: [Zeta.esm] GRUP Top "AMMO" processed
  624. [00:04] Background Loader: [Zeta.esm] GRUP Top "NPC_" processed
  625. [00:04] Background Loader: [Zeta.esm] GRUP Top "CREA" processed
  626. [00:04] Background Loader: [Zeta.esm] GRUP Top "LVLC" processed
  627. [00:04] Background Loader: [Zeta.esm] GRUP Top "ALCH" processed
  628. [00:04] Background Loader: [Zeta.esm] GRUP Top "IDLM" processed
  629. [00:04] Background Loader: [Zeta.esm] GRUP Top "NOTE" processed
  630. [00:04] Background Loader: [Zeta.esm] GRUP Top "PROJ" processed
  631. [00:04] Background Loader: [Zeta.esm] GRUP Top "LVLI" processed
  632. [00:04] Background Loader: [Zeta.esm] GRUP Top "REGN" processed
  633. [00:04] Background Loader: [Zeta.esm] GRUP Top "NAVI" processed
  634. [00:04] Background Loader: [Zeta.esm] GRUP Top "CELL" processed
  635. [00:04] Background Loader: [Zeta.esm] GRUP Top "WRLD" processed
  636. [00:04] Background Loader: [Zeta.esm] GRUP Top "DIAL" processed
  637. [00:04] Background Loader: [Zeta.esm] GRUP Top "QUST" processed
  638. [00:04] Background Loader: [Zeta.esm] GRUP Top "IDLE" processed
  639. [00:04] Background Loader: [Zeta.esm] GRUP Top "PACK" processed
  640. [00:04] Background Loader: [Zeta.esm] GRUP Top "CSTY" processed
  641. [00:04] Background Loader: [Zeta.esm] GRUP Top "ANIO" processed
  642. [00:04] Background Loader: [Zeta.esm] GRUP Top "WATR" processed
  643. [00:04] Background Loader: [Zeta.esm] GRUP Top "EFSH" processed
  644. [00:04] Background Loader: [Zeta.esm] GRUP Top "EXPL" processed
  645. [00:04] Background Loader: [Zeta.esm] GRUP Top "DEBR" processed
  646. [00:04] Background Loader: [Zeta.esm] GRUP Top "IMGS" processed
  647. [00:04] Background Loader: [Zeta.esm] GRUP Top "IMAD" processed
  648. [00:04] Background Loader: [Zeta.esm] GRUP Top "FLST" processed
  649. [00:04] Background Loader: [Zeta.esm] GRUP Top "PERK" processed
  650. [00:04] Background Loader: [Zeta.esm] GRUP Top "BPTD" processed
  651. [00:04] Background Loader: [Zeta.esm] GRUP Top "ADDN" processed
  652. [00:04] Background Loader: [Zeta.esm] GRUP Top "CAMS" processed
  653. [00:04] Background Loader: [Zeta.esm] GRUP Top "CPTH" processed
  654. [00:04] Background Loader: [Zeta.esm] GRUP Top "VTYP" processed
  655. [00:04] Background Loader: [Zeta.esm] GRUP Top "IPCT" processed
  656. [00:04] Background Loader: [Zeta.esm] GRUP Top "IPDS" processed
  657. [00:04] Background Loader: [Zeta.esm] GRUP Top "ARMA" processed
  658. [00:04] Background Loader: [Zeta.esm] GRUP Top "ECZN" processed
  659. [00:04] Background Loader: [Zeta.esm] GRUP Top "MESG" processed
  660. [00:04] Background Loader: [Zeta.esm] GRUP Top "RGDL" processed
  661. [00:04] Background Loader: [Zeta.esm] Building FormID index
  662. [00:04] Background Loader: [Zeta.esm] FormID index built
  663. [00:04] Background Loader: [Zeta.esm] Building EditorID index
  664. [00:04] Background Loader: [Zeta.esm] EditorID index built
  665. [00:04] Background Loader: [Zeta.esm] Processing completed
  666. [00:04] Background Loader: loading "CRAFT.esm"...
  667. [00:04] Background Loader: [CRAFT.esm] Loading file
  668. [00:04] Background Loader: [CRAFT.esm] File loaded
  669. [00:04] Background Loader: [CRAFT.esm] Start processing
  670. [00:04] Background Loader: [CRAFT.esm] Adding master "Fallout3.esm"
  671. [00:04] Background Loader: [CRAFT.esm] Header processed. Expecting 20 records
  672. [00:04] Background Loader: [CRAFT.esm] GRUP Top "SCPT" processed
  673. [00:04] Background Loader: [CRAFT.esm] GRUP Top "TACT" processed
  674. [00:04] Background Loader: [CRAFT.esm] GRUP Top "CELL" processed
  675. [00:04] Background Loader: [CRAFT.esm] GRUP Top "DIAL" processed
  676. [00:04] Background Loader: [CRAFT.esm] GRUP Top "QUST" processed
  677. [00:04] Background Loader: [CRAFT.esm] Building FormID index
  678. [00:04] Background Loader: [CRAFT.esm] FormID index built
  679. [00:04] Background Loader: [CRAFT.esm] Building EditorID index
  680. [00:04] Background Loader: [CRAFT.esm] EditorID index built
  681. [00:04] Background Loader: [CRAFT.esm] Processing completed
  682. [00:04] Background Loader: loading "CALIBR.esm"...
  683. [00:04] Background Loader: [CALIBR.esm] Loading file
  684. [00:04] Background Loader: [CALIBR.esm] File loaded
  685. [00:04] Background Loader: [CALIBR.esm] Start processing
  686. [00:04] Background Loader: [CALIBR.esm] Adding master "Fallout3.esm"
  687. [00:04] Background Loader: [CALIBR.esm] Header processed. Expecting 73 records
  688. [00:04] Background Loader: [CALIBR.esm] GRUP Top "TXST" processed
  689. [00:04] Background Loader: [CALIBR.esm] GRUP Top "AMMO" processed
  690. [00:04] Background Loader: [CALIBR.esm] GRUP Top "FLST" processed
  691. [00:04] Background Loader: [CALIBR.esm] Building FormID index
  692. [00:04] Background Loader: [CALIBR.esm] FormID index built
  693. [00:04] Background Loader: [CALIBR.esm] Building EditorID index
  694. [00:04] Background Loader: [CALIBR.esm] EditorID index built
  695. [00:04] Background Loader: [CALIBR.esm] Processing completed
  696. [00:04] Background Loader: loading "FO3 Wanderers Edition - Main File.esm"...
  697. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] Loading file
  698. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] File loaded
  699. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] Start processing
  700. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] Adding master "Fallout3.esm"
  701. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] Adding master "CRAFT.esm"
  702. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] Adding master "CALIBR.esm"
  703. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] Header processed. Expecting 7968 records
  704. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "GMST" processed
  705. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "TXST" processed
  706. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "GLOB" processed
  707. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "CLAS" processed
  708. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "FACT" processed
  709. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "RACE" processed
  710. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "SOUN" processed
  711. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "MGEF" processed
  712. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "SCPT" processed
  713. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "ENCH" processed
  714. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "SPEL" processed
  715. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "ACTI" processed
  716. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "TERM" processed
  717. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "ARMO" processed
  718. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "BOOK" processed
  719. [00:04] Background Loader: <Note: LootAmmoBox10mmLockRespawns "Ammunition Box" [CONT:07F00EA7] was injected into CALIBR.esm>
  720. [00:04] Background Loader: <Note: LootAmmoBox308CalliberRespawns "Ammunition Box" [CONT:07F00EA8] was injected into CALIBR.esm>
  721. [00:04] Background Loader: <Note: LootAmmoBox308CalliberLockRespawns "Ammunition Box" [CONT:07F00EA9] was injected into CALIBR.esm>
  722. [00:04] Background Loader: <Note: LootAmmoBox32CalliberRespawns "Ammunition Box" [CONT:07F00EAA] was injected into CALIBR.esm>
  723. [00:04] Background Loader: <Note: LootAmmoBox32CalliberLockRespawns "Ammunition Box" [CONT:07F00EAB] was injected into CALIBR.esm>
  724. [00:04] Background Loader: <Note: LootAmmoBox44MagnumRespawns "Ammunition Box" [CONT:07F00EAC] was injected into CALIBR.esm>
  725. [00:04] Background Loader: <Note: LootAmmoBox44MagnumLockRespawns "Ammunition Box" [CONT:07F00EAD] was injected into CALIBR.esm>
  726. [00:04] Background Loader: <Note: LootAmmoBox556mmRespawns "Ammunition Box" [CONT:07F00EAE] was injected into CALIBR.esm>
  727. [00:04] Background Loader: <Note: LootAmmoBox556mmLockRespawns "Ammunition Box" [CONT:07F00EAF] was injected into CALIBR.esm>
  728. [00:04] Background Loader: <Note: LootAmmoBox5mmRespawns "Ammunition Box" [CONT:07F00EB0] was injected into CALIBR.esm>
  729. [00:04] Background Loader: <Note: LootAmmoBox5mmBigRespawns "Ammunition Box" [CONT:07F00EB1] was injected into CALIBR.esm>
  730. [00:04] Background Loader: <Note: LootAmmoBox5mmBigLockRespawns "Ammunition Box" [CONT:07F00EB2] was injected into CALIBR.esm>
  731. [00:04] Background Loader: <Note: LootAmmoBox5mmLockRespawns "Ammunition Box" [CONT:07F00EB3] was injected into CALIBR.esm>
  732. [00:04] Background Loader: <Note: LootAmmoBoxAlienPowerCellsRespawns "Ammunition Box" [CONT:07F00EB4] was injected into CALIBR.esm>
  733. [00:04] Background Loader: <Note: LootAmmoBoxBulletsRNDRespawns "Ammunition Box" [CONT:07F00EB5] was injected into CALIBR.esm>
  734. [00:04] Background Loader: <Note: LootAmmoBoxBulletsRNDLockRespawns "Ammunition Box" [CONT:07F00EB6] was injected into CALIBR.esm>
  735. [00:04] Background Loader: <Note: LootAmmoBoxElectronChargePacksRespawns "Ammunition Box" [CONT:07F00EB7] was injected into CALIBR.esm>
  736. [00:04] Background Loader: <Note: LootAmmoBoxElectronChargePacksEnclaveRespawns "Ammunition Box" [CONT:07F00EB8] was injected into CALIBR.esm>
  737. [00:04] Background Loader: <Note: LootAmmoBoxElectronChargePacksLockRespawns "Ammunition Box" [CONT:07F00EB9] was injected into CALIBR.esm>
  738. [00:04] Background Loader: <Note: LootAmmoBoxFlamerFuelRespawns "Ammunition Box" [CONT:07F00EBA] was injected into CALIBR.esm>
  739. [00:04] Background Loader: <Note: LootAmmoBoxFlamerFuelLockRespawns "Ammunition Box" [CONT:07F00EBB] was injected into CALIBR.esm>
  740. [00:04] Background Loader: <Note: LootAmmoBoxGenericRespawns "Ammunition Box" [CONT:07F00EBC] was injected into CALIBR.esm>
  741. [00:04] Background Loader: <Note: LootAmmoBoxGenericLockRespawns "Ammunition Box" [CONT:07F00EBD] was injected into CALIBR.esm>
  742. [00:04] Background Loader: <Note: LootAmmoBox10mmRespawns "Ammunition Box" [CONT:07F01563] was injected into CALIBR.esm>
  743. [00:04] Background Loader: <Note: LootAmmoBox10mmEnclaveRespawns "Ammunition Box" [CONT:07F01564] was injected into CALIBR.esm>
  744. [00:04] Background Loader: <Note: LootAmmoBoxMicroFusionCellsRespawns "Ammunition Box" [CONT:07F01565] was injected into CALIBR.esm>
  745. [00:04] Background Loader: <Note: LootAmmoBoxMicroFusionCellsEnclaveRespawns "Ammunition Box" [CONT:07F01566] was injected into CALIBR.esm>
  746. [00:04] Background Loader: <Note: LootAmmoBoxMicroFusionCellsLockRespawns "Ammunition Box" [CONT:07F01C0D] was injected into CALIBR.esm>
  747. [00:04] Background Loader: <Note: LootAmmoBoxMissilesRespawns "Ammunition Box" [CONT:07F01C0E] was injected into CALIBR.esm>
  748. [00:04] Background Loader: <Note: LootAmmoBoxMissilesEnclaveRespawns "Ammunition Box" [CONT:07F01C0F] was injected into CALIBR.esm>
  749. [00:04] Background Loader: <Note: LootAmmoBoxMissilesLockRespawns "Ammunition Box" [CONT:07F01C10] was injected into CALIBR.esm>
  750. [00:04] Background Loader: <Note: LootAmmoBoxPowerCellsRndRespawns "Ammunition Box" [CONT:07F01C11] was injected into CALIBR.esm>
  751. [00:04] Background Loader: <Note: LootAmmoBoxPowerCellsRndLockRespawns "Ammunition Box" [CONT:07F01C12] was injected into CALIBR.esm>
  752. [00:04] Background Loader: <Note: LootAmmoBoxShotgunShellsRespawns "Ammunition Box" [CONT:07F01C13] was injected into CALIBR.esm>
  753. [00:04] Background Loader: <Note: LootAmmoBoxShotgunShellsLockRespawns "Ammunition Box" [CONT:07F01C14] was injected into CALIBR.esm>
  754. [00:04] Background Loader: <Note: LootAmmoBoxSmallEnergyCellsRespawns "Ammunition Box" [CONT:07F01C15] was injected into CALIBR.esm>
  755. [00:04] Background Loader: <Note: LootAmmoBoxSmallEnergyCellsEnclaveRespawns "Ammunition Box" [CONT:07F01C16] was injected into CALIBR.esm>
  756. [00:04] Background Loader: <Note: LootAmmoBoxSmallEnergyCellsLockRespawns "Ammunition Box" [CONT:07F01C17] was injected into CALIBR.esm>
  757. [00:04] Background Loader: <Note: LootArmorCombatArmorRespawns "Armor Case" [CONT:07F01C18] was injected into CALIBR.esm>
  758. [00:04] Background Loader: <Note: LootArmorEnclaveArmorRespawns "Armor Case" [CONT:07F01C19] was injected into CALIBR.esm>
  759. [00:04] Background Loader: <Note: LootArmorEnclaveArmorEnclaveRespawns "Armor Case" [CONT:07F01C1A] was injected into CALIBR.esm>
  760. [00:04] Background Loader: <Note: LootArmorLeatherArmorRespawns "Armor Case" [CONT:07F01C1B] was injected into CALIBR.esm>
  761. [00:04] Background Loader: <Note: LootArmorMetalArmorRespawns "Armor Case" [CONT:07F01C1C] was injected into CALIBR.esm>
  762. [00:04] Background Loader: <Note: LootArmorMilitaryRndRespawns "Armor Case" [CONT:07F01C1D] was injected into CALIBR.esm>
  763. [00:04] Background Loader: <Note: LootArmorPowerArmorRespawns "Armor Case" [CONT:07F01C1E] was injected into CALIBR.esm>
  764. [00:04] Background Loader: <Note: LootArmorRadiationSuitRespawns "Radiation Suit Case" [CONT:07F01C1F] was injected into CALIBR.esm>
  765. [00:04] Background Loader: <Note: LootArmorRadiationSuitAdvRespawns "Radiation Suit Case" [CONT:07F01C20] was injected into CALIBR.esm>
  766. [00:04] Background Loader: <Note: LootArmorRadiationSuitRndRespawns "Radiation Suit Case" [CONT:07F01C21] was injected into CALIBR.esm>
  767. [00:04] Background Loader: <Note: LootArmorRaiderRespawns "Armor Case" [CONT:07F01C22] was injected into CALIBR.esm>
  768. [00:04] Background Loader: <Note: LootArmorReconArmorRespawns "Armor Case" [CONT:07F01C23] was injected into CALIBR.esm>
  769. [00:04] Background Loader: <Note: LootDrugKitRespawns "First Aid Box" [CONT:07F01C24] was injected into CALIBR.esm>
  770. [00:04] Background Loader: <Note: LootDrugKitLockRespawns "First Aid Box" [CONT:07F01C25] was injected into CALIBR.esm>
  771. [00:04] Background Loader: <Note: LootFirstAidKitRespawns "First Aid Box" [CONT:07F01C26] was injected into CALIBR.esm>
  772. [00:04] Background Loader: <Note: LootFirstAidKitEnclaveRespawns "First Aid Box" [CONT:07F01C27] was injected into CALIBR.esm>
  773. [00:04] Background Loader: <Note: LootFirstAidKitLockRespawns "First Aid Box" [CONT:07F01C28] was injected into CALIBR.esm>
  774. [00:04] Background Loader: <Note: LootFootlocker01HouseholdLockRespawns "Footlocker" [CONT:07F01C29] was injected into CALIBR.esm>
  775. [00:04] Background Loader: <Note: LootFootlockerFactoryLockRespawns "Personal Footlocker" [CONT:07F01C2A] was injected into CALIBR.esm>
  776. [00:04] Background Loader: <Note: LootFootlockerHouseholdLockRespawns "Personal Footlocker" [CONT:07F01C2B] was injected into CALIBR.esm>
  777. [00:04] Background Loader: <Note: LootFootlockerMilitaryLockRespawns "Personal Footlocker" [CONT:07F01C2C] was injected into CALIBR.esm>
  778. [00:04] Background Loader: <Note: LootFootlockerOfficeLockRespawns "Personal Footlocker" [CONT:07F01C2D] was injected into CALIBR.esm>
  779. [00:04] Background Loader: <Note: LootGrenadeFragRespawns "Grenade Box" [CONT:07F01C2E] was injected into CALIBR.esm>
  780. [00:04] Background Loader: <Note: LootGrenadePlasmaRespawns "Grenade Box" [CONT:07F022D5] was injected into CALIBR.esm>
  781. [00:04] Background Loader: <Note: LootGrenadePlasmaEnclaveRespawns "Grenade Box" [CONT:07F022D6] was injected into CALIBR.esm>
  782. [00:04] Background Loader: <Note: LootGrenadePulseRespawns "Grenade Box" [CONT:07F022D7] was injected into CALIBR.esm>
  783. [00:04] Background Loader: <Note: LootGrenadePulseEnclaveRespawns "Grenade Box" [CONT:07F022D8] was injected into CALIBR.esm>
  784. [00:04] Background Loader: <Note: LootGrenadeRndRespawns "Grenade Box" [CONT:07F022D9] was injected into CALIBR.esm>
  785. [00:04] Background Loader: <Note: LootGun10mmPistolRespawns "Gun Case" [CONT:07F022DA] was injected into CALIBR.esm>
  786. [00:04] Background Loader: <Note: LootGun10mmSubmachineGunRespawns "Gun Case" [CONT:07F022DB] was injected into CALIBR.esm>
  787. [00:04] Background Loader: <Note: LootGun32CaliberPistolRespawns "Gun Case" [CONT:07F022DC] was injected into CALIBR.esm>
  788. [00:04] Background Loader: <Note: LootGunAssaultRifleRespawns "Gun Case" [CONT:07F022DD] was injected into CALIBR.esm>
  789. [00:04] Background Loader: <Note: LootGunCabinetMetalAPistolLaserRespawns "Gun Cabinet" [CONT:07F022DE] was injected into CALIBR.esm>
  790. [00:04] Background Loader: <Note: LootGunCabinetMetalAPistolsAllRespawns "Gun Cabinet" [CONT:07F022DF] was injected into CALIBR.esm>
  791. [00:04] Background Loader: <Note: LootGunCabinetMetalAPistolsGunpowderRespawns "Gun Cabinet" [CONT:07F022E0] was injected into CALIBR.esm>
  792. [00:04] Background Loader: <Note: LootGunCabinetMetalARiflesAllRespawns "Gun Cabinet" [CONT:07F022E1] was injected into CALIBR.esm>
  793. [00:04] Background Loader: <Note: LootGunCabinetMetalARiflesGunpowderRespawns "Gun Cabinet" [CONT:07F022E2] was injected into CALIBR.esm>
  794. [00:04] Background Loader: <Note: LootGunCabinetMetalBPistolLaserRespawns "Gun Cabinet" [CONT:07F022E3] was injected into CALIBR.esm>
  795. [00:04] Background Loader: <Note: LootGunCabinetMetalBPistolsAllRespawns "Gun Cabinet" [CONT:07F022E4] was injected into CALIBR.esm>
  796. [00:04] Background Loader: <Note: LootGunCabinetMetalBPistolsGunpowderRespawns "Gun Cabinet" [CONT:07F022E5] was injected into CALIBR.esm>
  797. [00:04] Background Loader: <Note: LootGunCabinetMetalBRiflesAllRespawns "Gun Cabinet" [CONT:07F022E6] was injected into CALIBR.esm>
  798. [00:04] Background Loader: <Note: LootGunCabinetMetalBRiflesGunpowderRespawns "Gun Cabinet" [CONT:07F022E7] was injected into CALIBR.esm>
  799. [00:04] Background Loader: <Note: LootGunCabinetMetalPistolLaserRespawns "Cabinet" [CONT:07F022E8] was injected into CALIBR.esm>
  800. [00:04] Background Loader: <Note: LootGunCabinetMetalRifleLaserRespawns "Cabinet" [CONT:07F022E9] was injected into CALIBR.esm>
  801. [00:04] Background Loader: <Note: LootGunCabinetWoodPistolLaserRespawns "Cabinet" [CONT:07F022EA] was injected into CALIBR.esm>
  802. [00:04] Background Loader: <Note: LootGunCabinetWoodPistolsAllRespawns "Cabinet" [CONT:07F022EB] was injected into CALIBR.esm>
  803. [00:04] Background Loader: <Note: LootGunCabinetWoodPistolsGunpowderRespawns "Cabinet" [CONT:07F022EC] was injected into CALIBR.esm>
  804. [00:04] Background Loader: <Note: LootGunCabinetWoodRifleLaserRespawns "Cabinet" [CONT:07F022ED] was injected into CALIBR.esm>
  805. [00:04] Background Loader: <Note: LootGunCabinetWoodRiflesAllRespawns "Cabinet" [CONT:07F022EE] was injected into CALIBR.esm>
  806. [00:04] Background Loader: <Note: LootGunCabinetWoodRiflesGunpowderRespawns "Cabinet" [CONT:07F022EF] was injected into CALIBR.esm>
  807. [00:04] Background Loader: <Note: LootGunCaseChineseAssaultRifleRespawns "Gun Case" [CONT:07F022F0] was injected into CALIBR.esm>
  808. [00:04] Background Loader: <Note: LootGunCaseChinesePistolRespawns "Gun Case" [CONT:07F022F1] was injected into CALIBR.esm>
  809. [00:04] Background Loader: <Note: LootGunCaseFlamerRespawns "Gun Case" [CONT:07F022F2] was injected into CALIBR.esm>
  810. [00:04] Background Loader: <Note: LootGunCaseGatlingLaserRespawns "Gun Case" [CONT:07F022F3] was injected into CALIBR.esm>
  811. [00:04] Background Loader: <Note: LootGunCaseGatlingLaserEnclaveRespawns "Gun Case" [CONT:07F022F4] was injected into CALIBR.esm>
  812. [00:04] Background Loader: <Note: LootGunCaseHuntingRifleRespawns "Gun Case" [CONT:07F022F5] was injected into CALIBR.esm>
  813. [00:04] Background Loader: <Note: LootGunCaseLaserPistolRespawns "Gun Case" [CONT:07F022F6] was injected into CALIBR.esm>
  814. [00:04] Background Loader: <Note: LootGunCaseLaserRifleRespawns "Gun Case" [CONT:07F022F7] was injected into CALIBR.esm>
  815. [00:04] Background Loader: <Note: LootGunCaseMiniGunRespawns "Gun Case" [CONT:07F022F8] was injected into CALIBR.esm>
  816. [00:04] Background Loader: <Note: LootGunCaseMissileLauncherRespawns "Gun Case" [CONT:07F022F9] was injected into CALIBR.esm>
  817. [00:04] Background Loader: <Note: LootGunCasePlasmaPistolEnclaveRespawns "Gun Case" [CONT:07F022FA] was injected into CALIBR.esm>
  818. [00:04] Background Loader: <Note: LootGunCasePlasmaRifleEnclaveRespawns "Gun Case" [CONT:07F022FB] was injected into CALIBR.esm>
  819. [00:04] Background Loader: <Note: LootGunCaseRiflesGunpowderRespawns "Gun Case" [CONT:07F022FC] was injected into CALIBR.esm>
  820. [00:04] Background Loader: <Note: LootGunCaseScoped44MagnumRespawns "Gun Case" [CONT:07F022FD] was injected into CALIBR.esm>
  821. [00:04] Background Loader: <Note: LootGunCaseShotgunCombatRespawns "Gun Case" [CONT:07F022FE] was injected into CALIBR.esm>
  822. [00:04] Background Loader: <Note: LootGunCaseSniperRifleRespawns "Gun Case" [CONT:07F022FF] was injected into CALIBR.esm>
  823. [00:04] Background Loader: <Note: LootMineFragRespawns "Mine Box" [CONT:07F02300] was injected into CALIBR.esm>
  824. [00:04] Background Loader: <Note: LootMineFragLockRespawns "Mine Box" [CONT:07F02301] was injected into CALIBR.esm>
  825. [00:04] Background Loader: <Note: LootMinePlasmaRespawns "Mine Box" [CONT:07F029A8] was injected into CALIBR.esm>
  826. [00:04] Background Loader: <Note: LootMinePlasmaEnclaveRespawns "Mine Box" [CONT:07F029A9] was injected into CALIBR.esm>
  827. [00:04] Background Loader: <Note: LootMinePulseRespawns "Mine Box" [CONT:07F029AA] was injected into CALIBR.esm>
  828. [00:04] Background Loader: <Note: LootMineRNDRespawns "Mine Box" [CONT:07F029AB] was injected into CALIBR.esm>
  829. [00:04] Background Loader: <Note: LootSafeDrugDealerRespawns "Safe" [CONT:07F029AC] was injected into CALIBR.esm>
  830. [00:04] Background Loader: <Note: LootSafeFactoryRespawns "Safe" [CONT:07F029AD] was injected into CALIBR.esm>
  831. [00:04] Background Loader: <Note: LootSafeFloorFactoryRespawns "Safe" [CONT:07F029AE] was injected into CALIBR.esm>
  832. [00:04] Background Loader: <Note: LootSafeFloorHospitalRespawns "Safe" [CONT:07F029AF] was injected into CALIBR.esm>
  833. [00:04] Background Loader: <Note: LootSafeFloorHouseholdRespawns "Safe" [CONT:07F029B0] was injected into CALIBR.esm>
  834. [00:04] Background Loader: <Note: LootSafeFloorMilitaryRespawns "Safe" [CONT:07F029B1] was injected into CALIBR.esm>
  835. [00:04] Background Loader: <Note: LootSafeFloorOfficeRespawns "Safe" [CONT:07F029B2] was injected into CALIBR.esm>
  836. [00:04] Background Loader: <Note: LootSafeHospitalRespawns "Safe" [CONT:07F029B3] was injected into CALIBR.esm>
  837. [00:04] Background Loader: <Note: LootSafeHouseholdRespawns "Safe" [CONT:07F029B4] was injected into CALIBR.esm>
  838. [00:04] Background Loader: <Note: LootSafeMilitaryRespawns "Safe" [CONT:07F029B5] was injected into CALIBR.esm>
  839. [00:04] Background Loader: <Note: LootSafeOfficeRespawns "Safe" [CONT:07F029B6] was injected into CALIBR.esm>
  840. [00:04] Background Loader: <Note: MirelurkEggClutchCont01Respawns "Mirelurk Egg Clutch" [CONT:07F0305D] was injected into CALIBR.esm>
  841. [00:04] Background Loader: <Note: LootSafeNukaQuantumRespawns "Safe" [CONT:07F03704] was injected into CALIBR.esm>
  842. [00:04] Background Loader: <Note: LootSafeSpringvaleHouseRespawns "Safe" [CONT:07F03705] was injected into CALIBR.esm>
  843. [00:04] Background Loader: <Note: LootSafeWallEmptyRespawns "Safe" [CONT:07F03706] was injected into CALIBR.esm>
  844. [00:04] Background Loader: <Note: LootSafeWallFactoryRespawns "Safe" [CONT:07F03707] was injected into CALIBR.esm>
  845. [00:04] Background Loader: <Note: LootSafeWallHospitalRespawns "Safe" [CONT:07F03708] was injected into CALIBR.esm>
  846. [00:04] Background Loader: <Note: LootSafeWallHouseholdRespawns "Safe" [CONT:07F03709] was injected into CALIBR.esm>
  847. [00:04] Background Loader: <Note: LootSafeWallMilitaryRespawns "Safe" [CONT:07F0370A] was injected into CALIBR.esm>
  848. [00:04] Background Loader: <Note: LootSafeWallOfficeRespawns "Safe" [CONT:07F0370B] was injected into CALIBR.esm>
  849. [00:04] Background Loader: <Note: lootUrbanGarbageCanRespawns "Garbage Can" [CONT:07F0370C] was injected into CALIBR.esm>
  850. [00:04] Background Loader: <Note: MetalBin01Respawns "Bin" [CONT:07F03715] was injected into CALIBR.esm>
  851. [00:04] Background Loader: <Note: MetalBox01CommercialRespawns "Metal Box" [CONT:07F03DBE] was injected into CALIBR.esm>
  852. [00:04] Background Loader: <Note: MetalBox01EmptyRespawns "Metal Box" [CONT:07F03DBF] was injected into CALIBR.esm>
  853. [00:04] Background Loader: <Note: MetalBox01FactoryRespawns "Metal Box" [CONT:07F03DC0] was injected into CALIBR.esm>
  854. [00:04] Background Loader: <Note: MetalBox01HospitalRespawns "Metal Box" [CONT:07F03DC3] was injected into CALIBR.esm>
  855. [00:04] Background Loader: <Note: MetalBox01HouseholdRespawns "Metal Box" [CONT:07F03DC4] was injected into CALIBR.esm>
  856. [00:04] Background Loader: <Note: MetalBox01LibraryRespawns "Metal Box" [CONT:07F03DC5] was injected into CALIBR.esm>
  857. [00:04] Background Loader: <Note: MetalBox01MetroRespawns "Metal Box" [CONT:07F03DC6] was injected into CALIBR.esm>
  858. [00:04] Background Loader: <Note: MetalBox01MilitaryRespawns "Metal Box" [CONT:07F03DC7] was injected into CALIBR.esm>
  859. [00:04] Background Loader: <Note: MetalBox01OfficeRespawns "Metal Box" [CONT:07F03DC8] was injected into CALIBR.esm>
  860. [00:04] Background Loader: <Note: MetalBox01OfficeVaultRespawns "Metal Box" [CONT:07F03DC9] was injected into CALIBR.esm>
  861. [00:04] Background Loader: <Note: MetalBox01SchoolRespawns "Metal Box" [CONT:07F03DCA] was injected into CALIBR.esm>
  862. [00:04] Background Loader: <Note: MetalBox02EmptyRespawns "Box" [CONT:07F03DCB] was injected into CALIBR.esm>
  863. [00:04] Background Loader: <Note: MirelurkEggClutchCont01aRespawns "Mirelurk Egg Clutch" [CONT:07F03DCC] was injected into CALIBR.esm>
  864. [00:04] Background Loader: <Note: MirelurkEggClutchCont02Respawns "Mirelurk Egg Clutch" [CONT:07F03DCD] was injected into CALIBR.esm>
  865. [00:04] Background Loader: <Note: MirelurkEggClutchCont02aRespawns "Mirelurk Egg Clutch" [CONT:07F03DCE] was injected into CALIBR.esm>
  866. [00:04] Background Loader: <Note: MirelurkEggClutchCont03Respawns "Mirelurk Egg Clutch" [CONT:07F03DCF] was injected into CALIBR.esm>
  867. [00:04] Background Loader: <Note: MirelurkEggClutchCont03aRespawns "Mirelurk Egg Clutch" [CONT:07F03DD0] was injected into CALIBR.esm>
  868. [00:04] Background Loader: <Note: AndaleFridgeRespawns "Refrigerator" [CONT:07F03DD1] was injected into CALIBR.esm>
  869. [00:04] Background Loader: <Note: AntEggClutchCont01Respawns "Ant Egg Clutch" [CONT:07F03DD2] was injected into CALIBR.esm>
  870. [00:04] Background Loader: <Note: AntEggClutchCont01aRespawns "Ant Egg Clutch" [CONT:07F03DD3] was injected into CALIBR.esm>
  871. [00:04] Background Loader: <Note: AntEggClutchCont02Respawns "Ant Egg Clutch" [CONT:07F03DD4] was injected into CALIBR.esm>
  872. [00:04] Background Loader: <Note: AntEggClutchCont02aRespawns "Ant Egg Clutch" [CONT:07F03DD5] was injected into CALIBR.esm>
  873. [00:04] Background Loader: <Note: AntEggClutchCont03Respawns "Ant Egg Clutch" [CONT:07F03DD6] was injected into CALIBR.esm>
  874. [00:04] Background Loader: <Note: AntEggClutchCont03aRespawns "Ant Egg Clutch" [CONT:07F03DD7] was injected into CALIBR.esm>
  875. [00:04] Background Loader: <Note: AntRefusePile01aContRespawns "Ant Refuse Pile" [CONT:07F03DD8] was injected into CALIBR.esm>
  876. [00:04] Background Loader: <Note: AntRefusePile01ContRespawns "Ant Refuse Pile" [CONT:07F03DD9] was injected into CALIBR.esm>
  877. [00:04] Background Loader: <Note: AntRefusePile02aContRespawns "Ant Refuse Pile" [CONT:07F03DDA] was injected into CALIBR.esm>
  878. [00:04] Background Loader: <Note: AntRefusePile02ContRespawns "Ant Refuse Pile" [CONT:07F03DDB] was injected into CALIBR.esm>
  879. [00:04] Background Loader: <Note: AntRefusePile04aContRespawns "Ant Refuse Pile" [CONT:07F03DDC] was injected into CALIBR.esm>
  880. [00:04] Background Loader: <Note: AntRefusePile04ContRespawns "Ant Refuse Pile" [CONT:07F03DDD] was injected into CALIBR.esm>
  881. [00:04] Background Loader: <Note: AntRefusePile05aContRespawns "Ant Refuse Pile" [CONT:07F03DDE] was injected into CALIBR.esm>
  882. [00:04] Background Loader: <Note: AntRefusePile05ContRespawns "Ant Refuse Pile" [CONT:07F03DDF] was injected into CALIBR.esm>
  883. [00:04] Background Loader: <Note: DukovsLiquorCabinetRespawns "Cabinet" [CONT:07F03DE0] was injected into CALIBR.esm>
  884. [00:04] Background Loader: <Note: EnclaveCrateContainer01Respawns "Enclave Crate" [CONT:07F03DE1] was injected into CALIBR.esm>
  885. [00:04] Background Loader: <Note: EnclaveCratePersonalsRespawns "Enclave Footlocker" [CONT:07F04488] was injected into CALIBR.esm>
  886. [00:04] Background Loader: <Note: EvergreenMillsBoss01CabinetRespawns "Cabinet" [CONT:07F04489] was injected into CALIBR.esm>
  887. [00:04] Background Loader: <Note: FFEC10EnclaveCrateContainer01Respawns "Enclave Storage Crate" [CONT:07F0448A] was injected into CALIBR.esm>
  888. [00:04] Background Loader: <Note: FFER04ContainerRespawns "Food Stash" [CONT:07F0448B] was injected into CALIBR.esm>
  889. [00:04] Background Loader: <Note: FFEU03ContainerRespawns "Refrigerator" [CONT:07F0448C] was injected into CALIBR.esm>
  890. [00:04] Background Loader: <Note: FFEU05RefrigeratorRespawns "Refrigerator" [CONT:07F0448D] was injected into CALIBR.esm>
  891. [00:04] Background Loader: <Note: FilingCabinetRespawns "Filing Cabinet" [CONT:07F0448E] was injected into CALIBR.esm>
  892. [00:04] Background Loader: <Note: FilingCabinetBunch01Respawns "Filing Cabinets" [CONT:07F0448F] was injected into CALIBR.esm>
  893. [00:04] Background Loader: <Note: FilingCabinetBunch01EmptyRespawns "Filing Cabinets" [CONT:07F04490] was injected into CALIBR.esm>
  894. [00:04] Background Loader: <Note: FilingCabinetBunch02Respawns "Filing Cabinets" [CONT:07F04491] was injected into CALIBR.esm>
  895. [00:04] Background Loader: <Note: FilingCabinetBunch02EmptyRespawns "Filing Cabinets" [CONT:07F04492] was injected into CALIBR.esm>
  896. [00:04] Background Loader: <Note: FilingCabinetBunch03Respawns "Filing Cabinets" [CONT:07F04493] was injected into CALIBR.esm>
  897. [00:04] Background Loader: <Note: FilingCabinetBunch03EmptyRespawns "Filing Cabinets" [CONT:07F04494] was injected into CALIBR.esm>
  898. [00:04] Background Loader: <Note: FilingCabinetBunch04Respawns "Filing Cabinets" [CONT:07F04495] was injected into CALIBR.esm>
  899. [00:04] Background Loader: <Note: FilingCabinetEmptyRespawns "Filing Cabinet" [CONT:07F04496] was injected into CALIBR.esm>
  900. [00:04] Background Loader: <Note: Footlocker01FactoryRespawns "Footlocker" [CONT:07F04497] was injected into CALIBR.esm>
  901. [00:04] Background Loader: <Note: Footlocker01HospitalRespawns "Footlocker" [CONT:07F04498] was injected into CALIBR.esm>
  902. [00:04] Background Loader: <Note: Footlocker01HouseholdRespawns "Footlocker" [CONT:07F04499] was injected into CALIBR.esm>
  903. [00:04] Background Loader: <Note: Footlocker01HouseholdAlcoholicRespawns "Footlocker" [CONT:07F0449A] was injected into CALIBR.esm>
  904. [00:04] Background Loader: <Note: Footlocker01LibraryRespawns "Footlocker" [CONT:07F0449B] was injected into CALIBR.esm>
  905. [00:04] Background Loader: <Note: Footlocker01LiquorRespawns "Footlocker" [CONT:07F0449C] was injected into CALIBR.esm>
  906. [00:04] Background Loader: <Note: Footlocker01MilitaryRespawns "Footlocker" [CONT:07F0449D] was injected into CALIBR.esm>
  907. [00:04] Background Loader: <Note: Footlocker01RavenRockRespawns "Footlocker" [CONT:07F0449E] was injected into CALIBR.esm>
  908. [00:04] Background Loader: <Note: GenericSafe01Respawns "Safe" [CONT:07F0449F] was injected into CALIBR.esm>
  909. [00:04] Background Loader: <Note: GenericSafeFloor01Respawns "Floor Safe" [CONT:07F044A0] was injected into CALIBR.esm>
  910. [00:04] Background Loader: <Note: GenericSafeWall01Respawns "Wall Safe" [CONT:07F044A1] was injected into CALIBR.esm>
  911. [00:04] Background Loader: <Note: GoreBagContainer01Respawns "Gore Bag" [CONT:07F044A2] was injected into CALIBR.esm>
  912. [00:04] Background Loader: <Note: GoreBagContainer02Respawns "Gore Bag" [CONT:07F044A3] was injected into CALIBR.esm>
  913. [00:04] Background Loader: <Note: IvStandEmptyPacket01Respawns "IV Stand" [CONT:07F044A4] was injected into CALIBR.esm>
  914. [00:04] Background Loader: <Note: LiquorCabinetRespawns "Cabinet" [CONT:07F044A5] was injected into CALIBR.esm>
  915. [00:04] Background Loader: <Note: Locker01EmptyRespawns "Locker" [CONT:07F044A6] was injected into CALIBR.esm>
  916. [00:04] Background Loader: <Note: Locker01FactoryRespawns "Locker" [CONT:07F044A7] was injected into CALIBR.esm>
  917. [00:04] Background Loader: <Note: Locker01HospitalRespawns "Locker" [CONT:07F044A8] was injected into CALIBR.esm>
  918. [00:04] Background Loader: <Note: Locker01KitchenRespawns "Locker" [CONT:07F044A9] was injected into CALIBR.esm>
  919. [00:04] Background Loader: <Note: Locker01LibraryRespawns "Locker" [CONT:07F044AA] was injected into CALIBR.esm>
  920. [00:04] Background Loader: <Note: LockerEnclave01Respawns "Locker" [CONT:07F044AB] was injected into CALIBR.esm>
  921. [00:04] Background Loader: <Note: LockerEnclave01EmptyRespawns "Locker" [CONT:07F044AC] was injected into CALIBR.esm>
  922. [00:04] Background Loader: <Note: LockerEnclave01RavenRockRespawns "Locker" [CONT:07F044AD] was injected into CALIBR.esm>
  923. [00:04] Background Loader: <Note: MirelurkEggContRespawns "Mirelurk Egg" [CONT:07F044AE] was injected into CALIBR.esm>
  924. [00:04] Background Loader: <Note: OasisSack01Respawns "Sack" [CONT:07F044AF] was injected into CALIBR.esm>
  925. [00:04] Background Loader: <Note: OasisSackEmpty "Sack" [CONT:07F044B0] was injected into CALIBR.esm>
  926. [00:04] Background Loader: <Note: OasisSackEmptyRespawns "Sack" [CONT:07F044B1] was injected into CALIBR.esm>
  927. [00:04] Background Loader: <Note: OvenRangeClean01Respawns "Oven" [CONT:07F044B2] was injected into CALIBR.esm>
  928. [00:04] Background Loader: <Note: OvenRangeDirty01Respawns "Oven" [CONT:07F044B3] was injected into CALIBR.esm>
  929. [00:04] Background Loader: <Note: RCFootlockerAddict100Respawns "Footlocker" [CONT:07F044B4] was injected into CALIBR.esm>
  930. [00:04] Background Loader: <Note: RCFootlockerFactory100Respawns "Footlocker" [CONT:07F044B5] was injected into CALIBR.esm>
  931. [00:04] Background Loader: <Note: RCFootlockerHousehold100Respawns "Footlocker" [CONT:07F044B6] was injected into CALIBR.esm>
  932. [00:04] Background Loader: <Note: RCFootlockerHouseholdAlcoholic100Respawns "Footlocker" [CONT:07F044B7] was injected into CALIBR.esm>
  933. [00:04] Background Loader: <Note: RCFootlockerLibrary100Respawns "Footlocker" [CONT:07F044B8] was injected into CALIBR.esm>
  934. [00:04] Background Loader: <Note: RCFootlockerMilitary100Respawns "Footlocker" [CONT:07F044B9] was injected into CALIBR.esm>
  935. [00:04] Background Loader: <Note: RCFootlockerSchool100Respawns "Footlocker" [CONT:07F044BA] was injected into CALIBR.esm>
  936. [00:04] Background Loader: <Note: RCPauliesFilingCabinetRespawns "Filing Cabinet" [CONT:07F044BB] was injected into CALIBR.esm>
  937. [00:04] Background Loader: <Note: RCSecurityFoodContainerRespawns "Cabinet" [CONT:07F044BC] was injected into CALIBR.esm>
  938. [00:04] Background Loader: <Note: RefrigeratorMirelurkRespawns "Refrigerator" [CONT:07F044BD] was injected into CALIBR.esm>
  939. [00:04] Background Loader: <Note: RefrigeratorWithFoodRespawns "Refrigerator" [CONT:07F044BE] was injected into CALIBR.esm>
  940. [00:04] Background Loader: <Note: RefrigeratorWithLiquorRespawns "Refrigerator" [CONT:07F04B65] was injected into CALIBR.esm>
  941. [00:04] Background Loader: <Note: SafeCitadelMedicalRespawns "Medical Storage" [CONT:07F04B66] was injected into CALIBR.esm>
  942. [00:04] Background Loader: <Note: SteamerTrunk01Respawns "Trunk" [CONT:07F04B67] was injected into CALIBR.esm>
  943. [00:04] Background Loader: <Note: SuitCase02Respawns "Suitcase" [CONT:07F04B68] was injected into CALIBR.esm>
  944. [00:04] Background Loader: <Note: ToolboxContainerRespawns "Toolbox" [CONT:07F04B69] was injected into CALIBR.esm>
  945. [00:04] Background Loader: <Note: CashRegisterFunctionalRespawns "Cash Register" [CONT:07F07AAC] was injected into CALIBR.esm>
  946. [00:04] Background Loader: <Note: CashRegisterEmptyRespawns "Cash Register" [CONT:07F07AAD] was injected into CALIBR.esm>
  947. [00:04] Background Loader: <Note: CrateShippingFactoryRespawns "Crate" [CONT:07F07AAE] was injected into CALIBR.esm>
  948. [00:04] Background Loader: <Note: AndaleStoveRespawns "Oven" [CONT:07F08155] was injected into CALIBR.esm>
  949. [00:04] Background Loader: <Note: AndaleSmithsHouseRefrigeratorRespawns "Refrigerator" [CONT:07F087FC] was injected into CALIBR.esm>
  950. [00:04] Background Loader: <Note: CrateShippingHospitalRespawns "Crate" [CONT:07F087FD] was injected into CALIBR.esm>
  951. [00:04] Background Loader: <Note: CrateShippingMilitaryRespawns "Crate" [CONT:07F08EA4] was injected into CALIBR.esm>
  952. [00:04] Background Loader: <Note: CrateShippingOfficeRespawns "Crate" [CONT:07F08EA5] was injected into CALIBR.esm>
  953. [00:04] Background Loader: <Note: CrateShippingSchoolRespawns "Crate" [CONT:07F08EA6] was injected into CALIBR.esm>
  954. [00:04] Background Loader: <Note: CurioCabinetRespawns "Cabinet" [CONT:07F08EA7] was injected into CALIBR.esm>
  955. [00:04] Background Loader: <Note: DClawFootlocker01Respawns "Footlocker" [CONT:07F08EA8] was injected into CALIBR.esm>
  956. [00:04] Background Loader: <Note: DeskFuturisticRespawns "Desk" [CONT:07F08EA9] was injected into CALIBR.esm>
  957. [00:04] Background Loader: <Note: DeskOfficeCornerMetalRespawns "Desk" [CONT:07F08EAA] was injected into CALIBR.esm>
  958. [00:04] Background Loader: <Note: DeskOfficeMetalRespawns "Desk" [CONT:07F08EAB] was injected into CALIBR.esm>
  959. [00:04] Background Loader: <Note: DeskOfficeWoodenRespawns "Desk" [CONT:07F08EAC] was injected into CALIBR.esm>
  960. [00:04] Background Loader: <Note: DeskWoodTop01ContainerRespawns "Desk" [CONT:07F08EAD] was injected into CALIBR.esm>
  961. [00:04] Background Loader: <Note: DeskWoodTopR01ContainerRespawns "Desk" [CONT:07F08EAE] was injected into CALIBR.esm>
  962. [00:04] Background Loader: <Note: DeskWoodTopR01EmptyRespawns "Desk" [CONT:07F08EAF] was injected into CALIBR.esm>
  963. [00:04] Background Loader: <Note: DonationBoxRespawns "Donation Box" [CONT:07F08EB0] was injected into CALIBR.esm>
  964. [00:04] Background Loader: <Note: Dumpster02Respawns "Trash Bin" [CONT:07F08EB1] was injected into CALIBR.esm>
  965. [00:04] Background Loader: <Note: FireHoseBoxRespawns "Fire Hose Box" [CONT:07F08EB2] was injected into CALIBR.esm>
  966. [00:04] Background Loader: <Note: GarbageCanUrban01Respawns "Garbage Can" [CONT:07F08EB3] was injected into CALIBR.esm>
  967. [00:04] Background Loader: <Note: GarbageCanUrban02Respawns "Garbage Can" [CONT:07F08EB4] was injected into CALIBR.esm>
  968. [00:04] Background Loader: <Note: GarbageCanUrban03Respawns "Garbage Can" [CONT:07F08EB5] was injected into CALIBR.esm>
  969. [00:04] Background Loader: <Note: GarbageCanUrban01Empty "Garbage Can" [CONT:07F08EB8] was injected into CALIBR.esm>
  970. [00:04] Background Loader: <Note: GarbageCanUrban01EmptyRespawns "Garbage Can" [CONT:07F08EBA] was injected into CALIBR.esm>
  971. [00:04] Background Loader: <Note: GarbageCanUrban02Empty "Garbage Can" [CONT:07F09561] was injected into CALIBR.esm>
  972. [00:04] Background Loader: <Note: GarbageCanUrban02EmptyRespawns "Garbage Can" [CONT:07F09562] was injected into CALIBR.esm>
  973. [00:04] Background Loader: <Note: GarbageCanUrban03Empty "Garbage Can" [CONT:07F09563] was injected into CALIBR.esm>
  974. [00:04] Background Loader: <Note: GarbageCanUrban03EmptyRespawns "Garbage Can" [CONT:07F09564] was injected into CALIBR.esm>
  975. [00:04] Background Loader: <Note: MailboxCleanEmpty "Mailbox" [CONT:07F09565] was injected into CALIBR.esm>
  976. [00:04] Background Loader: <Note: MailboxCleanEmptyRespawns "Mailbox" [CONT:07F09566] was injected into CALIBR.esm>
  977. [00:04] Background Loader: <Note: MailboxDestroyedEmpty "Mailbox" [CONT:07F09567] was injected into CALIBR.esm>
  978. [00:04] Background Loader: <Note: MailboxDestroyedEmptyRespawns "Mailbox" [CONT:07F09568] was injected into CALIBR.esm>
  979. [00:04] Background Loader: <Note: MegatonColinsCabinetRespawns "Cabinet" [CONT:07F09569] was injected into CALIBR.esm>
  980. [00:04] Background Loader: <Note: PFallsEulogySafeRespawns "Safe" [CONT:07F0956A] was injected into CALIBR.esm>
  981. [00:04] Background Loader: <Note: MS03MirelurkEggClutchCont01aRespawns "Mirelurk Spawning Pod" [CONT:07F09C11] was injected into CALIBR.esm>
  982. [00:04] Background Loader: <Note: MS03MirelurkEggClutchCont02aRespawns "Mirelurk Spawning Pod" [CONT:07F09C12] was injected into CALIBR.esm>
  983. [00:04] Background Loader: <Note: MS03MirelurkEggClutchCont03aRespawns "Mirelurk Spawning Pod" [CONT:07F09C13] was injected into CALIBR.esm>
  984. [00:04] Background Loader: <Note: DresserAbandonedRespawns "Dresser" [CONT:07F0FCC3] was injected into CALIBR.esm>
  985. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "CONT" processed
  986. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "DOOR" processed
  987. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "LIGH" processed
  988. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "MISC" processed
  989. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "STAT" processed
  990. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "MSTT" processed
  991. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "FURN" processed
  992. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "WEAP" processed
  993. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "AMMO" processed
  994. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "NPC_" processed
  995. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "CREA" processed
  996. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "LVLC" processed
  997. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "LVLN" processed
  998. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "KEYM" processed
  999. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "ALCH" processed
  1000. [00:04] Background Loader: <Note: ZALPostMQMessage01 "Note found on the dead Enclave scientist" [NOTE:00F19423] was injected into Fallout3.esm>
  1001. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "NOTE" processed
  1002. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "PROJ" processed
  1003. [00:04] Background Loader: <Note: ClutterHousehold15b [LVLI:07F0370D] was injected into CALIBR.esm>
  1004. [00:04] Background Loader: <Note: ClutterHouseholdJunkb [LVLI:07F0370E] was injected into CALIBR.esm>
  1005. [00:04] Background Loader: <Note: SublistClutterToysb [LVLI:07F0370F] was injected into CALIBR.esm>
  1006. [00:04] Background Loader: <Note: SublistWeaponsHome100b [LVLI:07F03710] was injected into CALIBR.esm>
  1007. [00:04] Background Loader: <Note: ClutterHouseholdValueb [LVLI:07F03711] was injected into CALIBR.esm>
  1008. [00:04] Background Loader: <Note: ClutterSchoolJunkb [LVLI:07F03712] was injected into CALIBR.esm>
  1009. [00:04] Background Loader: <Note: ClutterSchool15b [LVLI:07F03713] was injected into CALIBR.esm>
  1010. [00:04] Background Loader: <Note: ClutterSchoolValueb [LVLI:07F03714] was injected into CALIBR.esm>
  1011. [00:04] Background Loader: <Note: ClutterHouseholdSmall15b [LVLI:07F03DBC] was injected into CALIBR.esm>
  1012. [00:04] Background Loader: <Note: ClutterHouseholdJunkSmallb [LVLI:07F03DBD] was injected into CALIBR.esm>
  1013. [00:04] Background Loader: <Note: ClutterHospitalJunkb [LVLI:07F03DC1] was injected into CALIBR.esm>
  1014. [00:04] Background Loader: <Note: ClutterHospital15b [LVLI:07F03DC2] was injected into CALIBR.esm>
  1015. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "LVLI" processed
  1016. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "NAVI" processed
  1017. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "CELL" processed
  1018. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "WRLD" processed
  1019. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "DIAL" processed
  1020. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "QUST" processed
  1021. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "IDLE" processed
  1022. [00:04] Background Loader: <Note: ZALSarahLyonsSandboxCitadelpostMQ [PACK:00F30243] was injected into Fallout3.esm>
  1023. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "PACK" processed
  1024. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "CSTY" processed
  1025. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "LSCR" processed
  1026. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "EFSH" processed
  1027. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "EXPL" processed
  1028. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "IMAD" processed
  1029. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "FLST" processed
  1030. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "PERK" processed
  1031. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "BPTD" processed
  1032. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "ADDN" processed
  1033. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "AVIF" processed
  1034. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "IPCT" processed
  1035. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "IPDS" processed
  1036. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "ARMA" processed
  1037. [00:04] Background Loader: <Note: MrAutumnName "Mr. Autumn" [MESG:00FF1234] was injected into Fallout3.esm>
  1038. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "MESG" processed
  1039. [00:04] Background Loader: <Note: ZALPostMQ [MUSC:00FBAD30] was injected into Fallout3.esm>
  1040. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] GRUP Top "MUSC" processed
  1041. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] Building FormID index
  1042. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] FormID index built
  1043. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] Building EditorID index
  1044. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] EditorID index built
  1045. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esm] Processing completed
  1046. [00:04] Background Loader: loading "Mart's Mutant Mod.esm"...
  1047. [00:04] Background Loader: [Mart's Mutant Mod.esm] Loading file
  1048. [00:04] Background Loader: [Mart's Mutant Mod.esm] File loaded
  1049. [00:04] Background Loader: [Mart's Mutant Mod.esm] Start processing
  1050. [00:04] Background Loader: [Mart's Mutant Mod.esm] Adding master "Fallout3.esm"
  1051. [00:04] Background Loader: [Mart's Mutant Mod.esm] Header processed. Expecting 2633 records
  1052. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "GMST" processed
  1053. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "MICN" processed
  1054. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "GLOB" processed
  1055. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "FACT" processed
  1056. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "RACE" processed
  1057. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "SOUN" processed
  1058. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "MGEF" processed
  1059. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "SCPT" processed
  1060. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "ENCH" processed
  1061. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "SPEL" processed
  1062. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "ACTI" processed
  1063. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "ARMO" processed
  1064. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "LIGH" processed
  1065. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "MISC" processed
  1066. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "WEAP" processed
  1067. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "AMMO" processed
  1068. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "NPC_" processed
  1069. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "CREA" processed
  1070. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "LVLC" processed
  1071. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "LVLN" processed
  1072. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "ALCH" processed
  1073. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "PROJ" processed
  1074. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "LVLI" processed
  1075. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "QUST" processed
  1076. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "IDLE" processed
  1077. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "PACK" processed
  1078. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "CSTY" processed
  1079. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "EFSH" processed
  1080. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "EXPL" processed
  1081. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "IMAD" processed
  1082. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "FLST" processed
  1083. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "BPTD" processed
  1084. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "IPCT" processed
  1085. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "IPDS" processed
  1086. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "ECZN" processed
  1087. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "MESG" processed
  1088. [00:04] Background Loader: [Mart's Mutant Mod.esm] GRUP Top "RGDL" processed
  1089. [00:04] Background Loader: [Mart's Mutant Mod.esm] Building FormID index
  1090. [00:04] Background Loader: [Mart's Mutant Mod.esm] FormID index built
  1091. [00:04] Background Loader: [Mart's Mutant Mod.esm] Building EditorID index
  1092. [00:04] Background Loader: [Mart's Mutant Mod.esm] EditorID index built
  1093. [00:04] Background Loader: [Mart's Mutant Mod.esm] Processing completed
  1094. [00:04] Background Loader: loading "Enhanced Weather - Rain and Snow.esm"...
  1095. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] Loading file
  1096. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] File loaded
  1097. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] Start processing
  1098. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] Adding master "Fallout3.esm"
  1099. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] Header processed. Expecting 63 records
  1100. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] GRUP Top "GLOB" processed
  1101. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] GRUP Top "SOUN" processed
  1102. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] GRUP Top "SCPT" processed
  1103. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] GRUP Top "ACTI" processed
  1104. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] GRUP Top "MSTT" processed
  1105. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] GRUP Top "CELL" processed
  1106. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] GRUP Top "QUST" processed
  1107. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] Building FormID index
  1108. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] FormID index built
  1109. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] Building EditorID index
  1110. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] EditorID index built
  1111. [00:04] Background Loader: [Enhanced Weather - Rain and Snow.esm] Processing completed
  1112. [00:04] Background Loader: loading "Project Beauty.esm"...
  1113. [00:04] Background Loader: [Project Beauty.esm] Loading file
  1114. [00:04] Background Loader: [Project Beauty.esm] File loaded
  1115. [00:04] Background Loader: [Project Beauty.esm] Start processing
  1116. [00:04] Background Loader: [Project Beauty.esm] Adding master "Fallout3.esm"
  1117. [00:04] Background Loader: [Project Beauty.esm] Header processed. Expecting 526 records
  1118. [00:04] Background Loader: [Project Beauty.esm] GRUP Top "HAIR" processed
  1119. [00:04] Background Loader: [Project Beauty.esm] GRUP Top "RACE" processed
  1120. [00:04] Background Loader: [Project Beauty.esm] GRUP Top "NPC_" processed
  1121. [00:04] Background Loader: [Project Beauty.esm] Building FormID index
  1122. [00:04] Background Loader: [Project Beauty.esm] FormID index built
  1123. [00:04] Background Loader: [Project Beauty.esm] Building EditorID index
  1124. [00:04] Background Loader: [Project Beauty.esm] EditorID index built
  1125. [00:04] Background Loader: [Project Beauty.esm] Processing completed
  1126. [00:04] Background Loader: loading "aHUD.esm"...
  1127. [00:04] Background Loader: [aHUD.esm] Loading file
  1128. [00:04] Background Loader: [aHUD.esm] File loaded
  1129. [00:04] Background Loader: [aHUD.esm] Start processing
  1130. [00:04] Background Loader: [aHUD.esm] Header processed. Expecting 16 records
  1131. [00:04] Background Loader: [aHUD.esm] GRUP Top "GLOB" processed
  1132. [00:04] Background Loader: [aHUD.esm] GRUP Top "SCPT" processed
  1133. [00:04] Background Loader: [aHUD.esm] GRUP Top "ARMO" processed
  1134. [00:04] Background Loader: [aHUD.esm] GRUP Top "QUST" processed
  1135. [00:04] Background Loader: [aHUD.esm] GRUP Top "MESG" processed
  1136. [00:04] Background Loader: [aHUD.esm] Building FormID index
  1137. [00:04] Background Loader: [aHUD.esm] FormID index built
  1138. [00:04] Background Loader: [aHUD.esm] Building EditorID index
  1139. [00:04] Background Loader: [aHUD.esm] EditorID index built
  1140. [00:04] Background Loader: [aHUD.esm] Processing completed
  1141. [00:04] Background Loader: loading "iHUD.esm"...
  1142. [00:04] Background Loader: [iHUD.esm] Loading file
  1143. [00:04] Background Loader: [iHUD.esm] File loaded
  1144. [00:04] Background Loader: [iHUD.esm] Start processing
  1145. [00:04] Background Loader: [iHUD.esm] Header processed. Expecting 34 records
  1146. [00:04] Background Loader: [iHUD.esm] GRUP Top "GLOB" processed
  1147. [00:04] Background Loader: [iHUD.esm] GRUP Top "SCPT" processed
  1148. [00:04] Background Loader: [iHUD.esm] GRUP Top "ARMO" processed
  1149. [00:04] Background Loader: [iHUD.esm] GRUP Top "QUST" processed
  1150. [00:04] Background Loader: [iHUD.esm] GRUP Top "MESG" processed
  1151. [00:04] Background Loader: [iHUD.esm] Building FormID index
  1152. [00:04] Background Loader: [iHUD.esm] FormID index built
  1153. [00:04] Background Loader: [iHUD.esm] Building EditorID index
  1154. [00:04] Background Loader: [iHUD.esm] EditorID index built
  1155. [00:04] Background Loader: [iHUD.esm] Processing completed
  1156. [00:04] Background Loader: loading "EVE.esm"...
  1157. [00:04] Background Loader: [EVE.esm] Loading file
  1158. [00:04] Background Loader: [EVE.esm] File loaded
  1159. [00:04] Background Loader: [EVE.esm] Start processing
  1160. [00:04] Background Loader: [EVE.esm] Adding master "Fallout3.esm"
  1161. [00:04] Background Loader: [EVE.esm] Adding master "Anchorage.esm"
  1162. [00:04] Background Loader: [EVE.esm] Adding master "BrokenSteel.esm"
  1163. [00:04] Background Loader: [EVE.esm] Header processed. Expecting 1350 records
  1164. [00:04] Background Loader: [EVE.esm] GRUP Top "TXST" processed
  1165. [00:04] Background Loader: [EVE.esm] GRUP Top "SOUN" processed
  1166. [00:04] Background Loader: [EVE.esm] GRUP Top "MGEF" processed
  1167. [00:04] Background Loader: [EVE.esm] GRUP Top "SCPT" processed
  1168. [00:04] Background Loader: [EVE.esm] GRUP Top "ENCH" processed
  1169. [00:04] Background Loader: [EVE.esm] GRUP Top "SPEL" processed
  1170. [00:04] Background Loader: [EVE.esm] GRUP Top "ACTI" processed
  1171. [00:04] Background Loader: [EVE.esm] GRUP Top "ARMO" processed
  1172. [00:04] Background Loader: [EVE.esm] GRUP Top "CONT" processed
  1173. [00:04] Background Loader: [EVE.esm] GRUP Top "MISC" processed
  1174. [00:04] Background Loader: [EVE.esm] GRUP Top "STAT" processed
  1175. [00:04] Background Loader: [EVE.esm] GRUP Top "MSTT" processed
  1176. [00:04] Background Loader: [EVE.esm] GRUP Top "WEAP" processed
  1177. [00:04] Background Loader: [EVE.esm] GRUP Top "NPC_" processed
  1178. [00:04] Background Loader: [EVE.esm] GRUP Top "CREA" processed
  1179. [00:04] Background Loader: [EVE.esm] GRUP Top "LVLC" processed
  1180. [00:04] Background Loader: [EVE.esm] GRUP Top "KEYM" processed
  1181. [00:04] Background Loader: [EVE.esm] GRUP Top "PROJ" processed
  1182. [00:04] Background Loader: [EVE.esm] GRUP Top "LVLI" processed
  1183. [00:04] Background Loader: [EVE.esm] GRUP Top "CELL" processed
  1184. [00:04] Background Loader: [EVE.esm] GRUP Top "WRLD" processed
  1185. [00:04] Background Loader: [EVE.esm] GRUP Top "DIAL" processed
  1186. [00:04] Background Loader: [EVE.esm] GRUP Top "QUST" processed
  1187. [00:04] Background Loader: [EVE.esm] GRUP Top "IDLE" processed
  1188. [00:04] Background Loader: [EVE.esm] GRUP Top "PACK" processed
  1189. [00:04] Background Loader: [EVE.esm] GRUP Top "CSTY" processed
  1190. [00:04] Background Loader: [EVE.esm] GRUP Top "EFSH" processed
  1191. [00:04] Background Loader: [EVE.esm] GRUP Top "EXPL" processed
  1192. [00:04] Background Loader: [EVE.esm] GRUP Top "DEBR" processed
  1193. [00:04] Background Loader: [EVE.esm] GRUP Top "IMAD" processed
  1194. [00:04] Background Loader: [EVE.esm] GRUP Top "FLST" processed
  1195. [00:04] Background Loader: [EVE.esm] GRUP Top "BPTD" processed
  1196. [00:04] Background Loader: [EVE.esm] GRUP Top "ADDN" processed
  1197. [00:04] Background Loader: [EVE.esm] GRUP Top "CPTH" processed
  1198. [00:04] Background Loader: [EVE.esm] GRUP Top "IPCT" processed
  1199. [00:04] Background Loader: [EVE.esm] GRUP Top "IPDS" processed
  1200. [00:04] Background Loader: [EVE.esm] GRUP Top "ARMA" processed
  1201. [00:04] Background Loader: [EVE.esm] GRUP Top "MESG" processed
  1202. [00:04] Background Loader: [EVE.esm] Building FormID index
  1203. [00:04] Background Loader: [EVE.esm] FormID index built
  1204. [00:04] Background Loader: [EVE.esm] Building EditorID index
  1205. [00:04] Background Loader: [EVE.esm] EditorID index built
  1206. [00:04] Background Loader: [EVE.esm] Processing completed
  1207. [00:04] Background Loader: loading "Mart's Mutant Mod - DLC Point Lookout.esp"...
  1208. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] Loading file
  1209. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] File loaded
  1210. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] Start processing
  1211. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] Adding master "Fallout3.esm"
  1212. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] Adding master "PointLookout.esm"
  1213. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] Adding master "Mart's Mutant Mod.esm"
  1214. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] Header processed. Expecting 27 records
  1215. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] GRUP Top "SCPT" processed
  1216. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] GRUP Top "NPC_" processed
  1217. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] GRUP Top "CREA" processed
  1218. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] GRUP Top "LVLC" processed
  1219. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] Building FormID index
  1220. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] FormID index built
  1221. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] Building EditorID index
  1222. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] EditorID index built
  1223. [00:04] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] Processing completed
  1224. [00:04] Background Loader: loading "FO3 Wanderers Edition - Main File.esp"...
  1225. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] Loading file
  1226. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] File loaded
  1227. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] Start processing
  1228. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] Adding master "Fallout3.esm"
  1229. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] Adding master "CRAFT.esm"
  1230. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] Adding master "CALIBR.esm"
  1231. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1232. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] Header processed. Expecting 1817 records
  1233. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "GMST" processed
  1234. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "GLOB" processed
  1235. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "CLAS" processed
  1236. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "FACT" processed
  1237. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "RACE" processed
  1238. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "SOUN" processed
  1239. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "MGEF" processed
  1240. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "SCPT" processed
  1241. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "ENCH" processed
  1242. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "SPEL" processed
  1243. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "ACTI" processed
  1244. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "TERM" processed
  1245. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "ARMO" processed
  1246. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "BOOK" processed
  1247. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "CONT" processed
  1248. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "DOOR" processed
  1249. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "MISC" processed
  1250. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "STAT" processed
  1251. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "MSTT" processed
  1252. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "WEAP" processed
  1253. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "AMMO" processed
  1254. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "NPC_" processed
  1255. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "CREA" processed
  1256. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "LVLC" processed
  1257. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "LVLN" processed
  1258. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "ALCH" processed
  1259. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "NOTE" processed
  1260. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "PROJ" processed
  1261. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "LVLI" processed
  1262. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "DIAL" processed
  1263. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "QUST" processed
  1264. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "PACK" processed
  1265. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "CSTY" processed
  1266. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "LSCR" processed
  1267. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "EXPL" processed
  1268. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "IMAD" processed
  1269. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "FLST" processed
  1270. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "PERK" processed
  1271. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "BPTD" processed
  1272. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "ADDN" processed
  1273. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "AVIF" processed
  1274. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "ECZN" processed
  1275. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "MESG" processed
  1276. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] GRUP Top "MUSC" processed
  1277. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] Building FormID index
  1278. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] FormID index built
  1279. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] Building EditorID index
  1280. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] EditorID index built
  1281. [00:04] Background Loader: [FO3 Wanderers Edition - Main File.esp] Processing completed
  1282. [00:04] Background Loader: loading "Mart's Mutant Mod.esp"...
  1283. [00:04] Background Loader: [Mart's Mutant Mod.esp] Loading file
  1284. [00:04] Background Loader: [Mart's Mutant Mod.esp] File loaded
  1285. [00:04] Background Loader: [Mart's Mutant Mod.esp] Start processing
  1286. [00:04] Background Loader: [Mart's Mutant Mod.esp] Adding master "Fallout3.esm"
  1287. [00:04] Background Loader: [Mart's Mutant Mod.esp] Adding master "Mart's Mutant Mod.esm"
  1288. [00:04] Background Loader: [Mart's Mutant Mod.esp] Header processed. Expecting 942 records
  1289. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "GMST" processed
  1290. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "GLOB" processed
  1291. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "FACT" processed
  1292. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "RACE" processed
  1293. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "SCPT" processed
  1294. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "SPEL" processed
  1295. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "ACTI" processed
  1296. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "MISC" processed
  1297. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "NPC_" processed
  1298. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "CREA" processed
  1299. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "LVLC" processed
  1300. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "LVLN" processed
  1301. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "ALCH" processed
  1302. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "LVLI" processed
  1303. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "FLST" processed
  1304. [00:04] Background Loader: [Mart's Mutant Mod.esp] GRUP Top "BPTD" processed
  1305. [00:04] Background Loader: [Mart's Mutant Mod.esp] Building FormID index
  1306. [00:04] Background Loader: [Mart's Mutant Mod.esp] FormID index built
  1307. [00:04] Background Loader: [Mart's Mutant Mod.esp] Building EditorID index
  1308. [00:04] Background Loader: [Mart's Mutant Mod.esp] EditorID index built
  1309. [00:04] Background Loader: [Mart's Mutant Mod.esp] Processing completed
  1310. [00:04] Background Loader: loading "Mart's Mutant Mod - FWE Master Release.esp"...
  1311. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] Loading file
  1312. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] File loaded
  1313. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] Start processing
  1314. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] Adding master "Fallout3.esm"
  1315. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1316. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] Adding master "Mart's Mutant Mod.esm"
  1317. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] Header processed. Expecting 488 records
  1318. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "GMST" processed
  1319. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "GLOB" processed
  1320. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "FACT" processed
  1321. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "SCPT" processed
  1322. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "MISC" processed
  1323. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "NPC_" processed
  1324. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "CREA" processed
  1325. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "LVLN" processed
  1326. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "ALCH" processed
  1327. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "LVLI" processed
  1328. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "BPTD" processed
  1329. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "ECZN" processed
  1330. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] GRUP Top "MESG" processed
  1331. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] Building FormID index
  1332. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] FormID index built
  1333. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] Building EditorID index
  1334. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] EditorID index built
  1335. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] Processing completed
  1336. [00:04] Background Loader: loading "Mart's Mutant Mod - Master Menu Module.esp"...
  1337. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] Loading file
  1338. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] File loaded
  1339. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] Start processing
  1340. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] Adding master "Mart's Mutant Mod.esm"
  1341. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] Header processed. Expecting 24 records
  1342. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] GRUP Top "GLOB" processed
  1343. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] Building FormID index
  1344. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] FormID index built
  1345. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] Building EditorID index
  1346. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] EditorID index built
  1347. [00:04] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] Processing completed
  1348. [00:04] Background Loader: loading "Mart's Mutant Mod - FWE Master Release + Project Beauty.esp"...
  1349. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Loading file
  1350. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] File loaded
  1351. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Start processing
  1352. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Adding master "Fallout3.esm"
  1353. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Adding master "Project Beauty.esm"
  1354. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1355. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Adding master "Mart's Mutant Mod.esm"
  1356. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Header processed. Expecting 245 records
  1357. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] GRUP Top "RACE" processed
  1358. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] GRUP Top "NPC_" processed
  1359. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Building FormID index
  1360. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] FormID index built
  1361. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Building EditorID index
  1362. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] EditorID index built
  1363. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Processing completed
  1364. [00:04] Background Loader: loading "Fellout-pipboylight.esp"...
  1365. [00:04] Background Loader: [Fellout-pipboylight.esp] Loading file
  1366. [00:04] Background Loader: [Fellout-pipboylight.esp] File loaded
  1367. [00:04] Background Loader: [Fellout-pipboylight.esp] Start processing
  1368. [00:04] Background Loader: [Fellout-pipboylight.esp] Adding master "Fallout3.esm"
  1369. [00:04] Background Loader: [Fellout-pipboylight.esp] Header processed. Expecting 4 records
  1370. [00:04] Background Loader: [Fellout-pipboylight.esp] GRUP Top "SPEL" processed
  1371. [00:04] Background Loader: [Fellout-pipboylight.esp] GRUP Top "LIGH" processed
  1372. [00:04] Background Loader: [Fellout-pipboylight.esp] Building FormID index
  1373. [00:04] Background Loader: [Fellout-pipboylight.esp] FormID index built
  1374. [00:04] Background Loader: [Fellout-pipboylight.esp] Building EditorID index
  1375. [00:04] Background Loader: [Fellout-pipboylight.esp] EditorID index built
  1376. [00:04] Background Loader: [Fellout-pipboylight.esp] Processing completed
  1377. [00:04] Background Loader: loading "Fellout-BrokenSteel.esp"...
  1378. [00:04] Background Loader: [Fellout-BrokenSteel.esp] Loading file
  1379. [00:04] Background Loader: [Fellout-BrokenSteel.esp] File loaded
  1380. [00:04] Background Loader: [Fellout-BrokenSteel.esp] Start processing
  1381. [00:04] Background Loader: [Fellout-BrokenSteel.esp] Adding master "Fallout3.esm"
  1382. [00:04] Background Loader: [Fellout-BrokenSteel.esp] Adding master "BrokenSteel.esm"
  1383. [00:04] Background Loader: [Fellout-BrokenSteel.esp] Header processed. Expecting 10 records
  1384. [00:04] Background Loader: [Fellout-BrokenSteel.esp] GRUP Top "LIGH" processed
  1385. [00:04] Background Loader: [Fellout-BrokenSteel.esp] GRUP Top "CLMT" processed
  1386. [00:04] Background Loader: [Fellout-BrokenSteel.esp] GRUP Top "WATR" processed
  1387. [00:04] Background Loader: [Fellout-BrokenSteel.esp] Building FormID index
  1388. [00:04] Background Loader: [Fellout-BrokenSteel.esp] FormID index built
  1389. [00:04] Background Loader: [Fellout-BrokenSteel.esp] Building EditorID index
  1390. [00:04] Background Loader: [Fellout-BrokenSteel.esp] EditorID index built
  1391. [00:04] Background Loader: [Fellout-BrokenSteel.esp] Processing completed
  1392. [00:04] Background Loader: loading "Fellout-Anchorage.esp"...
  1393. [00:04] Background Loader: [Fellout-Anchorage.esp] Loading file
  1394. [00:04] Background Loader: [Fellout-Anchorage.esp] File loaded
  1395. [00:04] Background Loader: [Fellout-Anchorage.esp] Start processing
  1396. [00:04] Background Loader: [Fellout-Anchorage.esp] Adding master "Fallout3.esm"
  1397. [00:04] Background Loader: [Fellout-Anchorage.esp] Adding master "Anchorage.esm"
  1398. [00:04] Background Loader: [Fellout-Anchorage.esp] Header processed. Expecting 9 records
  1399. [00:04] Background Loader: [Fellout-Anchorage.esp] GRUP Top "WTHR" processed
  1400. [00:04] Background Loader: [Fellout-Anchorage.esp] GRUP Top "IMAD" processed
  1401. [00:04] Background Loader: [Fellout-Anchorage.esp] Building FormID index
  1402. [00:04] Background Loader: [Fellout-Anchorage.esp] FormID index built
  1403. [00:04] Background Loader: [Fellout-Anchorage.esp] Building EditorID index
  1404. [00:04] Background Loader: [Fellout-Anchorage.esp] EditorID index built
  1405. [00:04] Background Loader: [Fellout-Anchorage.esp] Processing completed
  1406. [00:04] Background Loader: loading "Fellout-Full.esp"...
  1407. [00:04] Background Loader: [Fellout-Full.esp] Loading file
  1408. [00:04] Background Loader: [Fellout-Full.esp] File loaded
  1409. [00:04] Background Loader: [Fellout-Full.esp] Start processing
  1410. [00:04] Background Loader: [Fellout-Full.esp] Adding master "Fallout3.esm"
  1411. [00:04] Background Loader: [Fellout-Full.esp] Header processed. Expecting 296 records
  1412. [00:04] Background Loader: [Fellout-Full.esp] GRUP Top "LIGH" processed
  1413. [00:04] Background Loader: [Fellout-Full.esp] GRUP Top "WTHR" processed
  1414. [00:04] Background Loader: [Fellout-Full.esp] GRUP Top "CLMT" processed
  1415. [00:04] Background Loader: [Fellout-Full.esp] GRUP Top "REGN" processed
  1416. [00:04] Background Loader: [Fellout-Full.esp] GRUP Top "CELL" processed
  1417. [00:04] Background Loader: [Fellout-Full.esp] GRUP Top "WATR" processed
  1418. [00:04] Background Loader: [Fellout-Full.esp] GRUP Top "IMGS" processed
  1419. [00:04] Background Loader: [Fellout-Full.esp] GRUP Top "IMAD" processed
  1420. [00:04] Background Loader: [Fellout-Full.esp] GRUP Top "LGTM" processed
  1421. [00:04] Background Loader: [Fellout-Full.esp] Building FormID index
  1422. [00:04] Background Loader: [Fellout-Full.esp] FormID index built
  1423. [00:04] Background Loader: [Fellout-Full.esp] Building EditorID index
  1424. [00:04] Background Loader: [Fellout-Full.esp] EditorID index built
  1425. [00:04] Background Loader: [Fellout-Full.esp] Processing completed
  1426. [00:04] Background Loader: loading "WeaponModKits.esp"...
  1427. [00:04] Background Loader: [WeaponModKits.esp] Loading file
  1428. [00:04] Background Loader: [WeaponModKits.esp] File loaded
  1429. [00:04] Background Loader: [WeaponModKits.esp] Start processing
  1430. [00:04] Background Loader: [WeaponModKits.esp] Adding master "Fallout3.esm"
  1431. [00:04] Background Loader: [WeaponModKits.esp] Header processed. Expecting 817 records
  1432. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "TXST" processed
  1433. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "SOUN" processed
  1434. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "MGEF" processed
  1435. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "SCPT" processed
  1436. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "SPEL" processed
  1437. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "ACTI" processed
  1438. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "CONT" processed
  1439. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "MISC" processed
  1440. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "STAT" processed
  1441. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "WEAP" processed
  1442. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "NPC_" processed
  1443. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "NOTE" processed
  1444. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "PROJ" processed
  1445. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "LVLI" processed
  1446. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "CELL" processed
  1447. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "WRLD" processed
  1448. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "QUST" processed
  1449. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "IDLE" processed
  1450. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "FLST" processed
  1451. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "PERK" processed
  1452. [00:04] Background Loader: [WeaponModKits.esp] GRUP Top "MESG" processed
  1453. [00:04] Background Loader: [WeaponModKits.esp] Building FormID index
  1454. [00:04] Background Loader: [WeaponModKits.esp] FormID index built
  1455. [00:04] Background Loader: [WeaponModKits.esp] Building EditorID index
  1456. [00:04] Background Loader: [WeaponModKits.esp] EditorID index built
  1457. [00:04] Background Loader: [WeaponModKits.esp] Processing completed
  1458. [00:04] Background Loader: loading "WeaponModKits - FWE Master Release.esp"...
  1459. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Loading file
  1460. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] File loaded
  1461. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Start processing
  1462. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Adding master "Fallout3.esm"
  1463. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Adding master "CRAFT.esm"
  1464. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Adding master "CALIBR.esm"
  1465. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1466. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Adding master "WeaponModKits.esp"
  1467. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Header processed. Expecting 548 records
  1468. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "TXST" processed
  1469. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "SCPT" processed
  1470. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "STAT" processed
  1471. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "WEAP" processed
  1472. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "PROJ" processed
  1473. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "LVLI" processed
  1474. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "CELL" processed
  1475. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "WRLD" processed
  1476. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "DIAL" processed
  1477. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "QUST" processed
  1478. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "FLST" processed
  1479. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] GRUP Top "MESG" processed
  1480. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Building FormID index
  1481. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] FormID index built
  1482. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Building EditorID index
  1483. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] EditorID index built
  1484. [00:04] Background Loader: [WeaponModKits - FWE Master Release.esp] Processing completed
  1485. [00:04] Background Loader: loading "FO3 Wanderers Edition - DLC Broken Steel.esp"...
  1486. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Loading file
  1487. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] File loaded
  1488. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Start processing
  1489. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Adding master "Fallout3.esm"
  1490. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Adding master "BrokenSteel.esm"
  1491. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Adding master "CRAFT.esm"
  1492. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Adding master "CALIBR.esm"
  1493. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1494. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Header processed. Expecting 207 records
  1495. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "TXST" processed
  1496. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "SOUN" processed
  1497. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "MGEF" processed
  1498. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "SCPT" processed
  1499. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "ENCH" processed
  1500. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "SPEL" processed
  1501. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "ARMO" processed
  1502. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "STAT" processed
  1503. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "WEAP" processed
  1504. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "NPC_" processed
  1505. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "CREA" processed
  1506. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "LVLN" processed
  1507. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "ALCH" processed
  1508. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "PROJ" processed
  1509. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "LVLI" processed
  1510. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "CELL" processed
  1511. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "WRLD" processed
  1512. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "DIAL" processed
  1513. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "QUST" processed
  1514. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "EXPL" processed
  1515. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "FLST" processed
  1516. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "PERK" processed
  1517. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] GRUP Top "MESG" processed
  1518. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Building FormID index
  1519. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] FormID index built
  1520. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Building EditorID index
  1521. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] EditorID index built
  1522. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Processing completed
  1523. [00:04] Background Loader: loading "FO3 Wanderers Edition - DLC Point Lookout.esp"...
  1524. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Loading file
  1525. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] File loaded
  1526. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Start processing
  1527. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Adding master "Fallout3.esm"
  1528. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Adding master "PointLookout.esm"
  1529. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Adding master "CALIBR.esm"
  1530. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1531. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Header processed. Expecting 104 records
  1532. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "SOUN" processed
  1533. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "SCPT" processed
  1534. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "ENCH" processed
  1535. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "ARMO" processed
  1536. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "CONT" processed
  1537. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "WEAP" processed
  1538. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "ALCH" processed
  1539. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "LVLI" processed
  1540. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "WRLD" processed
  1541. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "QUST" processed
  1542. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "EXPL" processed
  1543. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "FLST" processed
  1544. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "BPTD" processed
  1545. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] GRUP Top "MESG" processed
  1546. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Building FormID index
  1547. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] FormID index built
  1548. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Building EditorID index
  1549. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] EditorID index built
  1550. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Processing completed
  1551. [00:04] Background Loader: loading "Mart's Mutant Mod - DLC Broken Steel.esp"...
  1552. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] Loading file
  1553. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] File loaded
  1554. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] Start processing
  1555. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] Adding master "Fallout3.esm"
  1556. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] Adding master "BrokenSteel.esm"
  1557. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] Adding master "Mart's Mutant Mod.esm"
  1558. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] Header processed. Expecting 95 records
  1559. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] GRUP Top "SCPT" processed
  1560. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] GRUP Top "NPC_" processed
  1561. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] GRUP Top "CREA" processed
  1562. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] GRUP Top "LVLC" processed
  1563. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] GRUP Top "ALCH" processed
  1564. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] GRUP Top "LVLI" processed
  1565. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] Building FormID index
  1566. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] FormID index built
  1567. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] Building EditorID index
  1568. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] EditorID index built
  1569. [00:04] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] Processing completed
  1570. [00:04] Background Loader: loading "Enhanced Weather - Rain and Snow in Fallout.esp"...
  1571. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] Loading file
  1572. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] File loaded
  1573. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] Start processing
  1574. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] Adding master "Fallout3.esm"
  1575. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] Adding master "Enhanced Weather - Rain and Snow.esm"
  1576. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] Header processed. Expecting 32 records
  1577. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] GRUP Top "GLOB" processed
  1578. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] GRUP Top "MGEF" processed
  1579. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] GRUP Top "SCPT" processed
  1580. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] GRUP Top "ALCH" processed
  1581. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] GRUP Top "WTHR" processed
  1582. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] GRUP Top "QUST" processed
  1583. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] GRUP Top "MESG" processed
  1584. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] Building FormID index
  1585. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] FormID index built
  1586. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] Building EditorID index
  1587. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] EditorID index built
  1588. [00:04] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] Processing completed
  1589. [00:04] Background Loader: loading "Enhanced Weather - REBOOT.esp"...
  1590. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] Loading file
  1591. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] File loaded
  1592. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] Start processing
  1593. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] Adding master "Fallout3.esm"
  1594. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] Adding master "Enhanced Weather - Rain and Snow.esm"
  1595. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] Adding master "Enhanced Weather - Rain and Snow in Fallout.esp"
  1596. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] Header processed. Expecting 9 records
  1597. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] GRUP Top "MGEF" processed
  1598. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] GRUP Top "SCPT" processed
  1599. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] GRUP Top "ALCH" processed
  1600. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] GRUP Top "QUST" processed
  1601. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] Building FormID index
  1602. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] FormID index built
  1603. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] Building EditorID index
  1604. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] EditorID index built
  1605. [00:04] Background Loader: [Enhanced Weather - REBOOT.esp] Processing completed
  1606. [00:04] Background Loader: loading "Enhanced Weather - Sneak Bonus during Storms.esp"...
  1607. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] Loading file
  1608. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] File loaded
  1609. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] Start processing
  1610. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] Adding master "Fallout3.esm"
  1611. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] Adding master "Enhanced Weather - Rain and Snow.esm"
  1612. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] Adding master "Enhanced Weather - Rain and Snow in Fallout.esp"
  1613. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] Header processed. Expecting 6 records
  1614. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] GRUP Top "SCPT" processed
  1615. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] GRUP Top "SPEL" processed
  1616. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] GRUP Top "QUST" processed
  1617. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] Building FormID index
  1618. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] FormID index built
  1619. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] Building EditorID index
  1620. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] EditorID index built
  1621. [00:04] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] Processing completed
  1622. [00:04] Background Loader: loading "Enhanced Weather - Weather Sounds in Interiors.esp"...
  1623. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] Loading file
  1624. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] File loaded
  1625. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] Start processing
  1626. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] Adding master "Fallout3.esm"
  1627. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] Adding master "Enhanced Weather - Rain and Snow.esm"
  1628. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] Header processed. Expecting 16 records
  1629. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] GRUP Top "SOUN" processed
  1630. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] GRUP Top "SCPT" processed
  1631. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] GRUP Top "QUST" processed
  1632. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] Building FormID index
  1633. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] FormID index built
  1634. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] Building EditorID index
  1635. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] EditorID index built
  1636. [00:04] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] Processing completed
  1637. [00:04] Background Loader: loading "FO3 Wanderers Edition - DLC Anchorage.esp"...
  1638. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] Loading file
  1639. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] File loaded
  1640. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] Start processing
  1641. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] Adding master "Fallout3.esm"
  1642. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] Adding master "Anchorage.esm"
  1643. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1644. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] Header processed. Expecting 181 records
  1645. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "MGEF" processed
  1646. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "SCPT" processed
  1647. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "ENCH" processed
  1648. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "SPEL" processed
  1649. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "TERM" processed
  1650. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "ARMO" processed
  1651. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "CONT" processed
  1652. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "STAT" processed
  1653. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "WEAP" processed
  1654. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "NPC_" processed
  1655. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "LVLN" processed
  1656. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "NOTE" processed
  1657. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "PROJ" processed
  1658. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "LVLI" processed
  1659. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "CELL" processed
  1660. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "WRLD" processed
  1661. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "DIAL" processed
  1662. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "QUST" processed
  1663. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "EXPL" processed
  1664. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "FLST" processed
  1665. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "ARMA" processed
  1666. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] GRUP Top "MESG" processed
  1667. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] Building FormID index
  1668. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] FormID index built
  1669. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] Building EditorID index
  1670. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] EditorID index built
  1671. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] Processing completed
  1672. [00:04] Background Loader: loading "Mart's Mutant Mod - DLC Anchorage.esp"...
  1673. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] Loading file
  1674. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] File loaded
  1675. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] Start processing
  1676. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] Adding master "Fallout3.esm"
  1677. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] Adding master "Anchorage.esm"
  1678. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] Adding master "Mart's Mutant Mod.esm"
  1679. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] Header processed. Expecting 17 records
  1680. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] GRUP Top "MGEF" processed
  1681. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] GRUP Top "SCPT" processed
  1682. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] GRUP Top "SPEL" processed
  1683. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] GRUP Top "CREA" processed
  1684. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] Building FormID index
  1685. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] FormID index built
  1686. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] Building EditorID index
  1687. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] EditorID index built
  1688. [00:04] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] Processing completed
  1689. [00:04] Background Loader: loading "FO3 Wanderers Edition - DLC The Pitt.esp"...
  1690. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] Loading file
  1691. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] File loaded
  1692. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] Start processing
  1693. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] Adding master "Fallout3.esm"
  1694. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] Adding master "ThePitt.esm"
  1695. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1696. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] Header processed. Expecting 93 records
  1697. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "TXST" processed
  1698. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "SCPT" processed
  1699. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "ENCH" processed
  1700. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "ARMO" processed
  1701. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "STAT" processed
  1702. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "WEAP" processed
  1703. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "CREA" processed
  1704. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "ALCH" processed
  1705. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "PROJ" processed
  1706. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "LVLI" processed
  1707. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "DIAL" processed
  1708. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "QUST" processed
  1709. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "FLST" processed
  1710. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "BPTD" processed
  1711. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "ARMA" processed
  1712. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] GRUP Top "MESG" processed
  1713. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] Building FormID index
  1714. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] FormID index built
  1715. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] Building EditorID index
  1716. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] EditorID index built
  1717. [00:04] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] Processing completed
  1718. [00:04] Background Loader: loading "FO3 Wanderers Edition - DLC Mothership Zeta.esp"...
  1719. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Loading file
  1720. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] File loaded
  1721. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Start processing
  1722. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Adding master "Fallout3.esm"
  1723. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Adding master "Zeta.esm"
  1724. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Adding master "CALIBR.esm"
  1725. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1726. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Header processed. Expecting 97 records
  1727. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "SOUN" processed
  1728. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "SCPT" processed
  1729. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "SPEL" processed
  1730. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "ARMO" processed
  1731. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "STAT" processed
  1732. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "WEAP" processed
  1733. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "AMMO" processed
  1734. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "ALCH" processed
  1735. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "NOTE" processed
  1736. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "PROJ" processed
  1737. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "LVLI" processed
  1738. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "CELL" processed
  1739. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "QUST" processed
  1740. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "EXPL" processed
  1741. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "FLST" processed
  1742. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "BPTD" processed
  1743. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] GRUP Top "MESG" processed
  1744. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Building FormID index
  1745. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] FormID index built
  1746. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Building EditorID index
  1747. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] EditorID index built
  1748. [00:04] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Processing completed
  1749. [00:04] Background Loader: loading "Mart's Mutant Mod - DLC The Pitt.esp"...
  1750. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] Loading file
  1751. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] File loaded
  1752. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] Start processing
  1753. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] Adding master "Fallout3.esm"
  1754. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] Adding master "ThePitt.esm"
  1755. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] Adding master "Mart's Mutant Mod.esm"
  1756. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] Header processed. Expecting 54 records
  1757. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] GRUP Top "MGEF" processed
  1758. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] GRUP Top "SCPT" processed
  1759. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] GRUP Top "SPEL" processed
  1760. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] GRUP Top "NPC_" processed
  1761. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] GRUP Top "CREA" processed
  1762. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] GRUP Top "LVLC" processed
  1763. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] GRUP Top "BPTD" processed
  1764. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] Building FormID index
  1765. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] FormID index built
  1766. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] Building EditorID index
  1767. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] EditorID index built
  1768. [00:04] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] Processing completed
  1769. [00:04] Background Loader: loading "Mart's Mutant Mod - FWE Master Release + DLCs.esp"...
  1770. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Loading file
  1771. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] File loaded
  1772. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Start processing
  1773. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Adding master "Fallout3.esm"
  1774. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Adding master "ThePitt.esm"
  1775. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Adding master "BrokenSteel.esm"
  1776. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1777. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Adding master "Mart's Mutant Mod.esm"
  1778. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Adding master "FO3 Wanderers Edition - DLC The Pitt.esp"
  1779. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Adding master "Mart's Mutant Mod - DLC The Pitt.esp"
  1780. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Adding master "FO3 Wanderers Edition - DLC Broken Steel.esp"
  1781. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Adding master "Mart's Mutant Mod - DLC Broken Steel.esp"
  1782. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Header processed. Expecting 22 records
  1783. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] GRUP Top "NPC_" processed
  1784. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] GRUP Top "CREA" processed
  1785. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] GRUP Top "BPTD" processed
  1786. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Building FormID index
  1787. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] FormID index built
  1788. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Building EditorID index
  1789. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] EditorID index built
  1790. [00:04] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Processing completed
  1791. [00:04] Background Loader: loading "Fellout-Zeta.esp"...
  1792. [00:04] Background Loader: [Fellout-Zeta.esp] Loading file
  1793. [00:04] Background Loader: [Fellout-Zeta.esp] File loaded
  1794. [00:04] Background Loader: [Fellout-Zeta.esp] Start processing
  1795. [00:04] Background Loader: [Fellout-Zeta.esp] Adding master "Fallout3.esm"
  1796. [00:04] Background Loader: [Fellout-Zeta.esp] Adding master "Zeta.esm"
  1797. [00:04] Background Loader: [Fellout-Zeta.esp] Header processed. Expecting 85 records
  1798. [00:04] Background Loader: [Fellout-Zeta.esp] GRUP Top "CELL" processed
  1799. [00:04] Background Loader: [Fellout-Zeta.esp] GRUP Top "IMGS" processed
  1800. [00:04] Background Loader: [Fellout-Zeta.esp] Building FormID index
  1801. [00:04] Background Loader: [Fellout-Zeta.esp] FormID index built
  1802. [00:04] Background Loader: [Fellout-Zeta.esp] Building EditorID index
  1803. [00:04] Background Loader: [Fellout-Zeta.esp] EditorID index built
  1804. [00:04] Background Loader: [Fellout-Zeta.esp] Processing completed
  1805. [00:04] Background Loader: loading "Mart's Mutant Mod - DLC Zeta.esp"...
  1806. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] Loading file
  1807. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] File loaded
  1808. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] Start processing
  1809. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] Adding master "Fallout3.esm"
  1810. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] Adding master "Zeta.esm"
  1811. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] Adding master "Mart's Mutant Mod.esm"
  1812. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] Header processed. Expecting 50 records
  1813. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] GRUP Top "MGEF" processed
  1814. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] GRUP Top "SCPT" processed
  1815. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] GRUP Top "SPEL" processed
  1816. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] GRUP Top "CREA" processed
  1817. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] GRUP Top "WRLD" processed
  1818. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] Building FormID index
  1819. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] FormID index built
  1820. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] Building EditorID index
  1821. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] EditorID index built
  1822. [00:04] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] Processing completed
  1823. [00:04] Background Loader: loading "Fellout-PointLookout.esp"...
  1824. [00:04] Background Loader: [Fellout-PointLookout.esp] Loading file
  1825. [00:04] Background Loader: [Fellout-PointLookout.esp] File loaded
  1826. [00:04] Background Loader: [Fellout-PointLookout.esp] Start processing
  1827. [00:04] Background Loader: [Fellout-PointLookout.esp] Adding master "Fallout3.esm"
  1828. [00:04] Background Loader: [Fellout-PointLookout.esp] Adding master "PointLookout.esm"
  1829. [00:04] Background Loader: [Fellout-PointLookout.esp] Header processed. Expecting 23 records
  1830. [00:04] Background Loader: [Fellout-PointLookout.esp] GRUP Top "WTHR" processed
  1831. [00:04] Background Loader: [Fellout-PointLookout.esp] GRUP Top "WRLD" processed
  1832. [00:04] Background Loader: [Fellout-PointLookout.esp] GRUP Top "WATR" processed
  1833. [00:04] Background Loader: [Fellout-PointLookout.esp] GRUP Top "IMGS" processed
  1834. [00:04] Background Loader: [Fellout-PointLookout.esp] GRUP Top "IMAD" processed
  1835. [00:04] Background Loader: [Fellout-PointLookout.esp] Building FormID index
  1836. [00:04] Background Loader: [Fellout-PointLookout.esp] FormID index built
  1837. [00:04] Background Loader: [Fellout-PointLookout.esp] Building EditorID index
  1838. [00:04] Background Loader: [Fellout-PointLookout.esp] EditorID index built
  1839. [00:04] Background Loader: [Fellout-PointLookout.esp] Processing completed
  1840. [00:04] Background Loader: loading "WeaponModKits - BrokenSteel.esp"...
  1841. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] Loading file
  1842. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] File loaded
  1843. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] Start processing
  1844. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] Adding master "Fallout3.esm"
  1845. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] Adding master "BrokenSteel.esm"
  1846. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] Adding master "WeaponModKits.esp"
  1847. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] Header processed. Expecting 82 records
  1848. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] GRUP Top "STAT" processed
  1849. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] GRUP Top "WEAP" processed
  1850. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] GRUP Top "PROJ" processed
  1851. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] GRUP Top "CELL" processed
  1852. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] GRUP Top "FLST" processed
  1853. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] Building FormID index
  1854. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] FormID index built
  1855. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] Building EditorID index
  1856. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] EditorID index built
  1857. [00:04] Background Loader: [WeaponModKits - BrokenSteel.esp] Processing completed
  1858. [00:04] Background Loader: loading "WeaponModKits - OperationAnchorage.esp"...
  1859. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Loading file
  1860. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] File loaded
  1861. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Start processing
  1862. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Adding master "Fallout3.esm"
  1863. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Adding master "Anchorage.esm"
  1864. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Adding master "CRAFT.esm"
  1865. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Adding master "CALIBR.esm"
  1866. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1867. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Adding master "WeaponModKits.esp"
  1868. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Header processed. Expecting 102 records
  1869. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] GRUP Top "CONT" processed
  1870. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] GRUP Top "STAT" processed
  1871. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] GRUP Top "WEAP" processed
  1872. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] GRUP Top "PROJ" processed
  1873. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] GRUP Top "CELL" processed
  1874. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] GRUP Top "FLST" processed
  1875. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Building FormID index
  1876. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] FormID index built
  1877. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Building EditorID index
  1878. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] EditorID index built
  1879. [00:04] Background Loader: [WeaponModKits - OperationAnchorage.esp] Processing completed
  1880. [00:04] Background Loader: loading "WeaponModKits - ThePitt.esp"...
  1881. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] Loading file
  1882. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] File loaded
  1883. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] Start processing
  1884. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] Adding master "Fallout3.esm"
  1885. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] Adding master "ThePitt.esm"
  1886. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] Adding master "WeaponModKits.esp"
  1887. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] Header processed. Expecting 60 records
  1888. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] GRUP Top "STAT" processed
  1889. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] GRUP Top "WEAP" processed
  1890. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] GRUP Top "PROJ" processed
  1891. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] GRUP Top "CELL" processed
  1892. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] GRUP Top "WRLD" processed
  1893. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] GRUP Top "FLST" processed
  1894. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] Building FormID index
  1895. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] FormID index built
  1896. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] Building EditorID index
  1897. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] EditorID index built
  1898. [00:04] Background Loader: [WeaponModKits - ThePitt.esp] Processing completed
  1899. [00:04] Background Loader: loading "WeaponModKits - Zeta.esp"...
  1900. [00:04] Background Loader: [WeaponModKits - Zeta.esp] Loading file
  1901. [00:04] Background Loader: [WeaponModKits - Zeta.esp] File loaded
  1902. [00:04] Background Loader: [WeaponModKits - Zeta.esp] Start processing
  1903. [00:04] Background Loader: [WeaponModKits - Zeta.esp] Adding master "Fallout3.esm"
  1904. [00:04] Background Loader: [WeaponModKits - Zeta.esp] Adding master "Zeta.esm"
  1905. [00:04] Background Loader: [WeaponModKits - Zeta.esp] Adding master "WeaponModKits.esp"
  1906. [00:04] Background Loader: [WeaponModKits - Zeta.esp] Header processed. Expecting 84 records
  1907. [00:04] Background Loader: [WeaponModKits - Zeta.esp] GRUP Top "WEAP" processed
  1908. [00:04] Background Loader: [WeaponModKits - Zeta.esp] GRUP Top "PROJ" processed
  1909. [00:04] Background Loader: [WeaponModKits - Zeta.esp] GRUP Top "CELL" processed
  1910. [00:04] Background Loader: [WeaponModKits - Zeta.esp] GRUP Top "FLST" processed
  1911. [00:04] Background Loader: [WeaponModKits - Zeta.esp] GRUP Top "PERK" processed
  1912. [00:04] Background Loader: [WeaponModKits - Zeta.esp] Building FormID index
  1913. [00:04] Background Loader: [WeaponModKits - Zeta.esp] FormID index built
  1914. [00:04] Background Loader: [WeaponModKits - Zeta.esp] Building EditorID index
  1915. [00:04] Background Loader: [WeaponModKits - Zeta.esp] EditorID index built
  1916. [00:04] Background Loader: [WeaponModKits - Zeta.esp] Processing completed
  1917. [00:04] Background Loader: loading "WeaponModKits - PointLookout.esp"...
  1918. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] Loading file
  1919. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] File loaded
  1920. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] Start processing
  1921. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] Adding master "Fallout3.esm"
  1922. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] Adding master "PointLookout.esm"
  1923. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1924. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] Adding master "WeaponModKits.esp"
  1925. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] Header processed. Expecting 48 records
  1926. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] GRUP Top "TXST" processed
  1927. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] GRUP Top "STAT" processed
  1928. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] GRUP Top "WEAP" processed
  1929. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] GRUP Top "CELL" processed
  1930. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] GRUP Top "FLST" processed
  1931. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] Building FormID index
  1932. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] FormID index built
  1933. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] Building EditorID index
  1934. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] EditorID index built
  1935. [00:04] Background Loader: [WeaponModKits - PointLookout.esp] Processing completed
  1936. [00:04] Background Loader: loading "Project Beauty- Broken Steel.esp"...
  1937. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] Loading file
  1938. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] File loaded
  1939. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] Start processing
  1940. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] Adding master "Fallout3.esm"
  1941. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] Adding master "BrokenSteel.esm"
  1942. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] Header processed. Expecting 11 records
  1943. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] GRUP Top "NPC_" processed
  1944. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] Building FormID index
  1945. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] FormID index built
  1946. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] Building EditorID index
  1947. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] EditorID index built
  1948. [00:04] Background Loader: [Project Beauty- Broken Steel.esp] Processing completed
  1949. [00:04] Background Loader: loading "Project Beauty- Point Lookout.esp"...
  1950. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] Loading file
  1951. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] File loaded
  1952. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] Start processing
  1953. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] Adding master "Fallout3.esm"
  1954. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] Adding master "PointLookout.esm"
  1955. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] Header processed. Expecting 6 records
  1956. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] GRUP Top "NPC_" processed
  1957. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] Building FormID index
  1958. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] FormID index built
  1959. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] Building EditorID index
  1960. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] EditorID index built
  1961. [00:04] Background Loader: [Project Beauty- Point Lookout.esp] Processing completed
  1962. [00:04] Background Loader: loading "FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp"...
  1963. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Loading file
  1964. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] File loaded
  1965. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Start processing
  1966. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Adding master "Fallout3.esm"
  1967. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1968. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Header processed. Expecting 4 records
  1969. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] GRUP Top "NPC_" processed
  1970. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Building FormID index
  1971. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] FormID index built
  1972. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Building EditorID index
  1973. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] EditorID index built
  1974. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Processing completed
  1975. [00:04] Background Loader: loading "FO3 Wanderers Edition - Project Beauty.esp"...
  1976. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] Loading file
  1977. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] File loaded
  1978. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] Start processing
  1979. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] Adding master "Fallout3.esm"
  1980. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  1981. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] Header processed. Expecting 24 records
  1982. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] GRUP Top "NPC_" processed
  1983. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] Building FormID index
  1984. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] FormID index built
  1985. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] Building EditorID index
  1986. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] EditorID index built
  1987. [00:04] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] Processing completed
  1988. [00:04] Background Loader: loading "DarNifiedUIF3.esp"...
  1989. [00:04] Background Loader: [DarNifiedUIF3.esp] Loading file
  1990. [00:04] Background Loader: [DarNifiedUIF3.esp] File loaded
  1991. [00:04] Background Loader: [DarNifiedUIF3.esp] Start processing
  1992. [00:04] Background Loader: [DarNifiedUIF3.esp] Adding master "Fallout3.esm"
  1993. [00:04] Background Loader: [DarNifiedUIF3.esp] Header processed. Expecting 21 records
  1994. [00:04] Background Loader: [DarNifiedUIF3.esp] GRUP Top "GMST" processed
  1995. [00:04] Background Loader: [DarNifiedUIF3.esp] GRUP Top "SCPT" processed
  1996. [00:04] Background Loader: [DarNifiedUIF3.esp] GRUP Top "QUST" processed
  1997. [00:04] Background Loader: [DarNifiedUIF3.esp] GRUP Top "IMAD" processed
  1998. [00:04] Background Loader: [DarNifiedUIF3.esp] GRUP Top "MESG" processed
  1999. [00:04] Background Loader: [DarNifiedUIF3.esp] Building FormID index
  2000. [00:04] Background Loader: [DarNifiedUIF3.esp] FormID index built
  2001. [00:04] Background Loader: [DarNifiedUIF3.esp] Building EditorID index
  2002. [00:04] Background Loader: [DarNifiedUIF3.esp] EditorID index built
  2003. [00:04] Background Loader: [DarNifiedUIF3.esp] Processing completed
  2004. [00:04] Background Loader: loading "Merged Patch.esp"...
  2005. [00:04] Background Loader: [Merged Patch.esp] Loading file
  2006. [00:04] Background Loader: [Merged Patch.esp] File loaded
  2007. [00:04] Background Loader: [Merged Patch.esp] Start processing
  2008. [00:04] Background Loader: [Merged Patch.esp] Adding master "Fallout3.esm"
  2009. [00:04] Background Loader: [Merged Patch.esp] Adding master "Anchorage.esm"
  2010. [00:04] Background Loader: [Merged Patch.esp] Adding master "ThePitt.esm"
  2011. [00:04] Background Loader: [Merged Patch.esp] Adding master "BrokenSteel.esm"
  2012. [00:04] Background Loader: [Merged Patch.esp] Adding master "PointLookout.esm"
  2013. [00:04] Background Loader: [Merged Patch.esp] Adding master "Zeta.esm"
  2014. [00:04] Background Loader: [Merged Patch.esp] Adding master "FO3 Wanderers Edition - Main File.esm"
  2015. [00:04] Background Loader: [Merged Patch.esp] Adding master "Mart's Mutant Mod.esm"
  2016. [00:04] Background Loader: [Merged Patch.esp] Adding master "Project Beauty.esm"
  2017. [00:04] Background Loader: [Merged Patch.esp] Adding master "EVE.esm"
  2018. [00:04] Background Loader: [Merged Patch.esp] Adding master "WeaponModKits.esp"
  2019. [00:04] Background Loader: [Merged Patch.esp] Adding master "WeaponModKits - FWE Master Release.esp"
  2020. [00:04] Background Loader: [Merged Patch.esp] Adding master "FO3 Wanderers Edition - DLC Broken Steel.esp"
  2021. [00:04] Background Loader: [Merged Patch.esp] Adding master "Mart's Mutant Mod - DLC Broken Steel.esp"
  2022. [00:04] Background Loader: [Merged Patch.esp] Adding master "FO3 Wanderers Edition - DLC Anchorage.esp"
  2023. [00:04] Background Loader: [Merged Patch.esp] Adding master "WeaponModKits - BrokenSteel.esp"
  2024. [00:04] Background Loader: [Merged Patch.esp] Adding master "WeaponModKits - OperationAnchorage.esp"
  2025. [00:04] Background Loader: [Merged Patch.esp] Adding master "WeaponModKits - ThePitt.esp"
  2026. [00:04] Background Loader: [Merged Patch.esp] Adding master "WeaponModKits - Zeta.esp"
  2027. [00:04] Background Loader: [Merged Patch.esp] Adding master "WeaponModKits - PointLookout.esp"
  2028. [00:04] Background Loader: [Merged Patch.esp] Header processed. Expecting 79 records
  2029. [00:04] Background Loader: [Merged Patch.esp] GRUP Top "RACE" processed
  2030. [00:04] Background Loader: [Merged Patch.esp] GRUP Top "NPC_" processed
  2031. [00:04] Background Loader: [Merged Patch.esp] GRUP Top "CREA" processed
  2032. [00:04] Background Loader: [Merged Patch.esp] GRUP Top "LVLC" processed
  2033. [00:04] Background Loader: [Merged Patch.esp] GRUP Top "LVLN" processed
  2034. [00:04] Background Loader: [Merged Patch.esp] GRUP Top "LVLI" processed
  2035. [00:04] Background Loader: [Merged Patch.esp] GRUP Top "FLST" processed
  2036. [00:04] Background Loader: [Merged Patch.esp] Building FormID index
  2037. [00:04] Background Loader: [Merged Patch.esp] FormID index built
  2038. [00:04] Background Loader: [Merged Patch.esp] Building EditorID index
  2039. [00:04] Background Loader: [Merged Patch.esp] EditorID index built
  2040. [00:04] Background Loader: [Merged Patch.esp] Processing completed
  2041. [00:04] Background Loader: [Anchorage.esm] Building reference info.
  2042. [00:06] Background Loader: [ThePitt.esm] Building reference info.
  2043. [00:07] Background Loader: [BrokenSteel.esm] Building reference info.
  2044. [00:09] Background Loader: [PointLookout.esm] Building reference info.
  2045. [00:12] Background Loader: [Zeta.esm] Building reference info.
  2046. [00:13] Background Loader: [CRAFT.esm] Building reference info.
  2047. [00:13] Background Loader: [CALIBR.esm] Building reference info.
  2048. [00:13] Background Loader: [FO3 Wanderers Edition - Main File.esm] Building reference info.
  2049. [00:13] Background Loader: [Mart's Mutant Mod.esm] Building reference info.
  2050. [00:14] Background Loader: [Enhanced Weather - Rain and Snow.esm] Building reference info.
  2051. [00:14] Background Loader: [Project Beauty.esm] Building reference info.
  2052. [00:14] Background Loader: [aHUD.esm] Building reference info.
  2053. [00:14] Background Loader: [iHUD.esm] Building reference info.
  2054. [00:14] Background Loader: [EVE.esm] Building reference info.
  2055. [00:14] Background Loader: [Mart's Mutant Mod - DLC Point Lookout.esp] Building reference info.
  2056. [00:14] Background Loader: [FO3 Wanderers Edition - Main File.esp] Building reference info.
  2057. [00:14] Background Loader: [Mart's Mutant Mod.esp] Building reference info.
  2058. [00:14] Background Loader: [Mart's Mutant Mod - FWE Master Release.esp] Building reference info.
  2059. [00:15] Background Loader: [Mart's Mutant Mod - Master Menu Module.esp] Building reference info.
  2060. [00:15] Background Loader: [Mart's Mutant Mod - FWE Master Release + Project Beauty.esp] Building reference info.
  2061. [00:15] Background Loader: [Fellout-pipboylight.esp] Building reference info.
  2062. [00:15] Background Loader: [Fellout-BrokenSteel.esp] Building reference info.
  2063. [00:15] Background Loader: [Fellout-Anchorage.esp] Building reference info.
  2064. [00:15] Background Loader: [Fellout-Full.esp] Building reference info.
  2065. [00:15] Background Loader: [WeaponModKits.esp] Building reference info.
  2066. [00:15] Background Loader: [WeaponModKits - FWE Master Release.esp] Building reference info.
  2067. [00:15] Background Loader: [FO3 Wanderers Edition - DLC Broken Steel.esp] Building reference info.
  2068. [00:15] Background Loader: [FO3 Wanderers Edition - DLC Point Lookout.esp] Building reference info.
  2069. [00:15] Background Loader: [Mart's Mutant Mod - DLC Broken Steel.esp] Building reference info.
  2070. [00:15] Background Loader: [Enhanced Weather - Rain and Snow in Fallout.esp] Building reference info.
  2071. [00:15] Background Loader: [Enhanced Weather - REBOOT.esp] Building reference info.
  2072. [00:15] Background Loader: [Enhanced Weather - Sneak Bonus during Storms.esp] Building reference info.
  2073. [00:15] Background Loader: [Enhanced Weather - Weather Sounds in Interiors.esp] Building reference info.
  2074. [00:15] Background Loader: [FO3 Wanderers Edition - DLC Anchorage.esp] Building reference info.
  2075. [00:15] Background Loader: [Mart's Mutant Mod - DLC Anchorage.esp] Building reference info.
  2076. [00:15] Background Loader: [FO3 Wanderers Edition - DLC The Pitt.esp] Building reference info.
  2077. [00:15] Background Loader: [FO3 Wanderers Edition - DLC Mothership Zeta.esp] Building reference info.
  2078. [00:15] Background Loader: [Mart's Mutant Mod - DLC The Pitt.esp] Building reference info.
  2079. [00:15] Background Loader: [Mart's Mutant Mod - FWE Master Release + DLCs.esp] Building reference info.
  2080. [00:15] Background Loader: [Fellout-Zeta.esp] Building reference info.
  2081. [00:15] Background Loader: [Mart's Mutant Mod - DLC Zeta.esp] Building reference info.
  2082. [00:15] Background Loader: [Fellout-PointLookout.esp] Building reference info.
  2083. [00:15] Background Loader: [WeaponModKits - BrokenSteel.esp] Building reference info.
  2084. [00:15] Background Loader: [WeaponModKits - OperationAnchorage.esp] Building reference info.
  2085. [00:15] Background Loader: [WeaponModKits - ThePitt.esp] Building reference info.
  2086. [00:15] Background Loader: [WeaponModKits - Zeta.esp] Building reference info.
  2087. [00:15] Background Loader: [WeaponModKits - PointLookout.esp] Building reference info.
  2088. [00:15] Background Loader: [Project Beauty- Broken Steel.esp] Building reference info.
  2089. [00:15] Background Loader: [Project Beauty- Point Lookout.esp] Building reference info.
  2090. [00:15] Background Loader: [FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp] Building reference info.
  2091. [00:15] Background Loader: [FO3 Wanderers Edition - Project Beauty.esp] Building reference info.
  2092. [00:15] Background Loader: [DarNifiedUIF3.esp] Building reference info.
  2093. [00:15] Background Loader: [Merged Patch.esp] Building reference info.
  2094. [00:15] Background Loader: finished
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