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- // ####Unids####
- //[Quality] == Unique
- //UNIQUE
- //[Name] == VampireboneGloves && [Quality] == Unique //DRACUL'S GRASP
- [Name] == OgreGauntlets && [Quality] == Unique //STEELREND
- //[Name] == HeavyGloves && [Quality] == Unique //BLOOD FIST
- //[Name] == ChainGloves && [Quality] == Unique //CHANCE GUARDS
- //[Name] == LightGauntlets && [Quality] == Unique //MAGEFIST
- //[Name] == VampireboneGloves && [Quality] == Unique //DRACUL'S GRASP
- [Name] == OgreGauntlets && [Quality] == Unique //STEELREND
- [Name] == SpiderwebSash && [Quality] == Unique //ARACHNID MESH
- //[Name] == MithrilCoil && [Quality] == Unique //VERDUNGO'S HEARTY CORD
- //[Name] == HeavyBelt && [Quality] == Unique //GOLD WRAP
- //[Name] == DemonhideSash && [Quality] == Unique //STRING OF EARS
- //[Name] == SharkskinBelt && [Quality] == Unique //RAZORTAIL
- //[Name] == BattleBelt && [Quality] == Unique //SNOWCLASH
- //[Name] == WarBelt && [Quality] == Unique //THUNDERGOD'S VIGOR
- //[Name] == VampirefangBelt && [Quality] == Unique //NOSFERATU'S COIL
- //[Name] == Boots && [Quality] == Unique //HOTSPUR
- //[Name] == SharkskinBoots && [Quality] == Unique //WATERWALK
- //[Name] == BattleBoots && [Quality] == Unique //WAR TRAVELER
- //[Name] == WarBoots && [Quality] == Unique //GORE RIDER
- //[Name] == ScarabshellBoots && [Quality] == Unique //SANDSTORM TREK
- //[Name] == BoneweaveBoots && [Quality] == Unique //MARROWWALK
- //[Name] == MyrmidonGreaves && [Quality] == Unique //SHADOW DANCER
- //[Name] == GrimHelm && [Quality] == Unique //VAMPIRE GAZE
- [Name] == Shako && [Quality] == Unique //HARLEQUIN CREST
- //[Name] == Demonhead && [Quality] == Unique //ANDARIEL's VISAGE
- //[Name] == BoneVisage && [Quality] == Unique //GIANT SKULL
- //[Name] == Tiara && [Quality] == Unique //KIRA'S GUARDIAN
- [Name] == Diadem && [Quality] == Unique //GRIFFON'S EYE
- [Name] == Corona && [Quality] == Unique //CROWN OF AGES
- //[Name] == SkullCap && [Quality] == Unique //TARNHELM
- //[Name] == GrandCrown && [Quality] == Unique //CROWN OF THIEVES
- //[Name] == SpiredHelm && [Quality] == Unique //NIGHTWING'S VEIL
- //[Name] == SlayerGuard && [Quality] == Unique //ARREAT'S FACE
- //[Name] == TotemicMask && [Quality] == Unique //JALAL'S MANE
- //[Name] == Cuirass && [Quality] == Unique //DURIEL'S SHELL
- //[Name] == MeshArmor && [Quality] == Unique //SHAFTSTOP
- //[Name] == MeshArmor && [Quality] == Unique //SHAFTSTOP
- //[Name] == RussetArmor && [Quality] == Unique //SKULLDER'S IRE
- //[Name] == RussetArmor && [Quality] == Unique //SKULLDER'S IRE
- //[Name] == SerpentskinArmor && [Quality] == Unique //SKIN OF THE VIPERMAGI
- //[Name] == TemplarCoat && [Quality] == Unique //GUARDIAN ANGEL
- //[Name] == TemplarCoat && [Quality] == Unique //GUARDIAN ANGEL
- //[Name] == SharktoothArmor && [Quality] == Unique //TOOTHROW
- //[Name] == KrakenShell && [Quality] == Unique //LEVIATHAN
- //[Name] == DuskShroud && [Quality] == Unique //ORMUS' ROBES
- //[Name] == ShadowPlate && [Quality] == Unique //STEEL CARAPACE
- //[Name] == SacredArmor && [Quality] == Unique //TEMPLAR'S/TYREAL'S MIGHT
- //[Name] == ColossusBlade && [Quality] == Unique //THE GRANDFATHER
- //[Name] == BerserkerAxe && [Quality] == Unique //DEATH CLEAVER
- //[Name] == HydraBow && [Quality] == Unique //WINDFORCE
- //[Name] == Thresher && [Quality] == Unique //THE REAPER'S TOLL
- //[Name] == CrypticAxe && [Quality] == Unique //TOMB REAVER
- //[Name] == BoneKnife && [Quality] == Unique //WIZARD SPIKE
- //[Name] == GreaterTalons && [Quality] == Unique //BARTUC'S CUT-THROAT
- //[Name] == TyrantClub && [Quality] == Unique //DEMON LIMB
- //[Name] == Tulwar && [Quality] == Unique //BLADE OF ALI BABA
- //[Name] == Quarterstaff && [Quality] == Unique //RIBCRACKER
- //[Name] == ElderStaff && [Quality] == Unique //ONDAL'S WISDOM
- //[Name] == BurntWand && [Quality] == Unique //SUICIDE BRANCH
- [Name] == UnearthedWand && [Quality] == Unique //DEATH'S WEB
- //[Name] == CeremonialJavelin && [Quality] == Unique //TITAN'S REVENGE
- //[Name] == MatriarchalJavelin && [Quality] == Unique //THUNDERSTROKE
- //[Name] == SacredRondache && [Quality] == Unique //ALMA NEGRA
- [Name] == GildedShield && [Quality] == Unique //HERALD OF ZAKARUM
- //[Name] == RoundShield && [Quality] == Unique //MOSER'S BLESSED CIRCLE
- //[Name] == GrimShield && [Quality] == Unique //LIDLESS WALL
- //[Name] == HierophantTrophy && [Quality] == Unique //HOMUNCULUS
- //[Name] == Monarch && [Quality] == Unique //STORMSHIELD
- [Name] == SwirlingCrystal && [Quality] == Unique //THE OCULUS
- //[Name] == EldritchOrb && [Quality] == Unique //ESCHUTA'S TEMPER
- [Name] == DimensionalShard && [Quality] == Unique //DEATH'S FATHOM
- [Name] == GrandCharm && [Quality] == Unique //GHEED'S FORTUNE
- [Name] == LargeCharm && [Quality] == Unique //HELLFIRE TORCH
- [Name] == SmallCharm && [Quality] == Unique //ANNIHILUS
- //[Type] == Ring && [Quality] == Unique # [ItemMagicBonus] >= 20 && [ToHit] >= 1 //NAGELRING
- [Type] == Ring && [Quality] == Unique # [ItemMaxManaPercent] >= 25 //STONE OF JORDAN
- [Type] == Ring && [Quality] == Unique # [MaxHP] >= 40 && [MagicDamageReduction] == 15 //DWARF STAR
- [Type] == Ring && [Quality] == Unique # [Dexterity] >= 20 && [ToHit] >= 150 //RAVEN FROST
- [Type] == Ring && [Quality] == Unique # [LifeLeech] >= 3 && [ItemAllSkills] == 1 //BUL-KATHOS' WEDDING BAND
- [Type] == Ring && [Quality] == Unique # [ItemAbsorbLightPercent] >= 10 //WISP PROTECTOR
- [Type] == Amulet && [Quality] == Unique # [LightResist] >= 35 //HIGHLORD'S WRATH
- [Name] == Amulet && [quality] == unique # [strength] == 5 && [fireresist] >= 20 //MARA'S KALEIDOSCOPE
- [Type] == Amulet && [Quality] == Unique # [DefensiveAurasSkillTab] == 2 //SERAPH'S HYMN
- //[Type] == Jewel && [Quality] == Unique //FACET
- //RARE
- //[Type] == Ring && [Quality] == Rare //RARE RING
- //[Type] == Amulet && [Quality] == Rare //RARE AMULET
- //[Type] == Jewel && [Quality] == Rare //RARE JEWEL
- //[Type] == Pelt && [Quality] == Rare //RARE PELT
- //[Type] == Circlet && [Quality] == Rare //RARE CIRCLET/TIARA/CORONET/DIADEM
- //SET
- //[Type] == ring && [Quality] == set # [MaxHP] == 20 # [MaxQuantity] == 1 // Angelic Halo
- //[Type] == amulet && [Quality] == set # [ItemLightRadius] == 3 && [ItemDamageToMana] == 20 # [MaxQuantity] == 1 // Angelic Wings
- //[Name] == GreatHelm && [Quality] == set // Sigon's Visor
- //[Name] == GothicPlate && [Quality] == set // Sigon's Shelter
- //[Name] == Greaves && [Quality] == set // Sigon's Sabot
- //[Name] == TowerShield && [Quality] == set // Sigon's Guard
- //[Name] == PlatedBelt && [Quality] == set // Sigon's Warp
- //[Name] == Gauntlets && [Quality] == set // Sigon's Gage
- //[Name] == BattleBoots && [Quality] == set // Aldur's Advance
- //[Name] == BrambleMitts && [Quality] == set # # [MaxQuantity] == 1 // Laying of Hands
- //[Name] == WingedHelm && [Quality] == set # # [MaxQuantity] == 1 // Guillaume's Face
- //[Name] == HeavyBracers && [Quality] == set // Trang-Oul's Claws
- //[Name] == OrnatePlate && [Quality] == set # [Defense] >= 800 // Griswold's Heart
- [Name] == Corona && [Quality] == set # [EnhancedDefense] >= 55 // Griswold's Valor
- [Name] == Caduceus && [Quality] == set # [Sockets] >= 3 && [EnhancedDamage] >= 200 // Griswold's Redemption
- [Name] == VortexShield && [Quality] == set # [Defense] >= 290 // Griswold's Honor
- //[Name] == WarBelt && [Quality] == set // Immortal King's Detail
- //[Name] == AvengerGuard && [Quality] == set // Immortal King's Will
- //[Name] == OgreMaul && [Quality] == set // Immortal King's Stone Crusher
- [Name] == SacredArmor && [Quality] == set // Immortal King's Soul Cage
- //[Name] == WarGauntlets && [Quality] == set // Immortal King's Forge
- //[Name] == WarBoots && [Quality] == set // Immortal King's Pillar
- //[Name] == SwirlingCrystal && [Quality] == Set # [SkillColdMastery] >= 1 // Tal Rasha's Lidless Eye
- //[Name] == DeathMask && [Quality] == set // Tal Rasha's Horadric Crest
- [Name] == LacqueredPlate && [Quality] == set // Tal Rasha's Guardianship
- [Type] == amulet && [Quality] == set # [SorceressSkills] == 2 // Tal Rasha's Adjucation
- //[Name] == MeshBelt && [Quality] == set # [ItemMagicBonus] >= 10 // Tal Rasha's Fine-Spun Cloth
- //MAGIC
- //[Name] == GrandCharm && [Quality] == Magic && [Flag] != Identified && [Level] >= 94 //BAAL GC
- //[Name] == SmallCharm && [Quality] == Magic && [Flag] != Identified && [Level] >= 94 //BAAL SC
- //Gold Potions Runes Gems Essences Keys Organs
- //##########GOLD##########
- //[Type] == Gold # [Gold] >= 4000
- //##########KEYS##########
- [Name] == KeyOfTerror # # [MaxQuantity] == 6
- [Name] == KeyOfHate # # [MaxQuantity] == 6
- [Name] == KeyOfDestruction # # [MaxQuantity] == 6
- //##########ORGANS##########
- [Name] == Mephisto'sBrain
- [Name] == Baal'sEye
- [Name] == Diablo'sHorn
- //##########ESSENCES##########
- //[Name] == TwistedEssenceOfSuffering # # [MaxQuantity] == 2
- //[Name] == ChargedEssenceOfHatred # # [MaxQuantity] == 2
- //[Name] == BurningEssenceOfTerror # # [MaxQuantity] == 2
- //[Name] == FesteringEssenceOfDestruction # # [MaxQuantity] == 2
- [Name] == TokenOfAbsolution # # [MaxQuantity] == 2
- //##########RUNES##########
- //[Name] == ElRune # # [MaxQuantity] == 1
- //[Name] == EldRune # # [MaxQuantity] == 3
- //[Name] == TirRune # # [MaxQuantity] == 3
- //[Name] == NefRune # # [MaxQuantity] == 3
- //[Name] == EthRune # # [MaxQuantity] == 1
- //[Name] == IthRune # # [MaxQuantity] == 3
- [Name] == TalRune # # [MaxQuantity] == 1
- //[Name] == RalRune # # [MaxQuantity] == 3
- //[Name] == OrtRune # # [MaxQuantity] == 1
- [Name] == ThulRune # # [MaxQuantity] == 1
- //[Name] == AmnRune # # [MaxQuantity] == 1
- //[Name] == SolRune # # [MaxQuantity] == 1
- //[Name] == ShaelRune # # [MaxQuantity] == 1
- //[Name] == DolRune # # [MaxQuantity] == 1
- //[Name] == HelRune # # [MaxQuantity] == 1
- //[Name] == IoRune # # [MaxQuantity] == 1
- //[Name] == LumRune # # [MaxQuantity] == 1
- //[Name] == KoRune # # [MaxQuantity] == 1
- //[Name] == FalRune # # [MaxQuantity] == 1
- //[Name] == LemRune # # [MaxQuantity] == 3
- [Name] == PulRune # # [MaxQuantity] == 30
- [Name] == UmRune # # [MaxQuantity] == 30
- [Name] == MalRune # # [MaxQuantity] == 30
- [Name] >= IstRune && [Name] <= ZodRune
- //##########GEMS##########
- //[Name] == ChippedAmethyst # # [MaxQuantity] == 1
- //[Name] == ChippedDiamond # # [MaxQuantity] == 1
- //[Name] == ChippedEmerald # # [MaxQuantity] == 1
- //[Name] == ChippedRuby # # [MaxQuantity] == 1
- //[Name] == ChippedSapphire # # [MaxQuantity] == 1
- //[Name] == ChippedSkull # # [MaxQuantity] == 1
- //[Name] == ChippedTopaz # # [MaxQuantity] == 1
- //[Name] == FlawedAmethyst # # [MaxQuantity] == 1
- //[Name] == FlawedDiamond # # [MaxQuantity] == 1
- //[Name] == FlawedEmerald # # [MaxQuantity] == 1
- //[Name] == FlawedRuby # # [MaxQuantity] == 1
- //[Name] == FlawedSapphire # # [MaxQuantity] == 1
- //[Name] == FlawedSkull # # [MaxQuantity] == 1
- //[Name] == FlawedTopaz # # [MaxQuantity] == 1
- //[Name] == Amethyst # # [MaxQuantity] == 1
- //[Name] == Diamond # # [MaxQuantity] == 1
- //[Name] == Emerald # # [MaxQuantity] == 1
- //[Name] == Ruby # # [MaxQuantity] == 1
- //[Name] == Skull # # [MaxQuantity] == 1
- //[Name] == Sapphire # # [MaxQuantity] == 1
- //[Name] == Topaz # # [MaxQuantity] == 1
- //[Name] == FlawlessAmethyst # # [MaxQuantity] == 3
- //[Name] == FlawlessDiamond # # [MaxQuantity] == 1
- //[Name] == FlawlessEmerald # # [MaxQuantity] == 1
- //[Name] == FlawlessRuby # # [MaxQuantity] == 1
- //[Name] == FlawlessSapphire # # [MaxQuantity] == 1
- //[Name] == FlawlessSkull # # [MaxQuantity] == 1
- //[Name] == FlawlessTopaz # # [MaxQuantity] == 1
- //[Name] == PerfectAmethyst # # [MaxQuantity] == 12
- //[Name] == PerfectDiamond # # [MaxQuantity] == 12
- //[Name] == PerfectEmerald # # [MaxQuantity] == 12
- //[Name] == PerfectRuby # # [MaxQuantity] == 12
- //[Name] == PerfectSapphire # # [MaxQuantity] == 12
- //[Name] == PerfectSkull # # [MaxQuantity] == 12
- //[Name] == PerfectTopaz # # [MaxQuantity] == 12
- //##########POTIONS##########
- [Name] == SuperHealingPotion
- [Name] == SuperManaPotion
- [Name] == FullRejuvenationPotion
- //Crafted Items
- //HITPOWER & BLOOD GLOVES
- [Type] == Gloves && [Quality] == Crafted # [IAS] == 20 && [Dexterity] >= 1 && [Strength] >= 1 && ([ItemCrushingBlow] >= 5 || [ItemKnockBack] >= 1)
- //BLOOD RINGS
- [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Strength] >= 15 && [ItemMagicBonus] >= 25
- [Type] == Ring && [Quality] == Crafted # [FCR] >= 10 && [Strength] >= 15 && [MaxHP] >= 35
- [Type] == Ring && [Quality] == Crafted # [FCR] >= 10 && [Strength] >= 15 && [Dexterity] >= 10 && [MaxHP] >= 25
- [Type] == Ring && [Quality] == Crafted # [FCR] >= 10 && ([Dexterity] >= 10 || [Strength] >= 15) && [MaxHP] >= 25
- [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [HPRegen] >= 7
- [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
- [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15))
- [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [Mana] >= 50
- [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [FCR] >= 10 && [Strength]+[Dexterity] >= 20
- [Type] == Ring && [Quality] == Crafted # [Strength] >= 15 && [FCR] >= 10 && [MaxHP] >= 35 && [HPRegen] >= 7
- [Type] == Ring && [Quality] == Crafted # [Strength] >= 15 && [FCR] >= 10 && [MaxHP] >= 35 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
- [Type] == Ring && [Quality] == Crafted # [Strength] >= 15 && [FCR] >= 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))
- [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Dexterity]+[Strength] >= 30 && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15))
- [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Dexterity]+[Strength] >= 30 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
- [Type] == Ring && [Quality] == Crafted # [Dexterity]+[Strength] >= 30 && [MaxHP] >= 15
- [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Dexterity]+[Strength] >= 30 && [Mana] >= 50
- [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Strength]+[Dexterity] >= 30 && [ManaLeech]+[LifeLeech] >= 6
- [Type] == Ring && [Quality] == Crafted # ([Dexterity] >= 15 || [Strength] >= 20) && [MaxHP] >= 35
- [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && ([Dexterity] >= 15 || [Strength] >= 20) && [HPRegen] >= 7
- [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && ([Dexterity] >= 15 || [Strength] >= 17) && [ManaLeech]+[LifeLeech] >= 10
- [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Strength] >= 5 && [ManaLeech]+[LifeLeech] >= 10 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Ring && [Quality] == Crafted # [Strength] >= 1 && [ManaLeech]+[LifeLeech] >= 10 && [MaxHP] >= 35
- //BLOOD BELTS
- [Type] == Belt && [Quality] == Crafted # [ItemOpenWounds] >= 5 && [MaxHP] >= 10 && ([FHR] >= 24 || [Strength] >= 15)
- //CASTER BELTS
- [Type] == Belt && [Quality] == Crafted # [FCR] >= 10 && (([FHR] >= 24 && [MaxHP] >= 20) || ([FHR] >= 24 && [Strength] >= 10) || ([MaxHP] >= 20 && [Strength] >= 10))
- [Type] == Belt && [Quality] == Crafted # [FCR] >= 10 && ([FHR] >= 24 || [MaxHP] >= 30 || [Strength] >= 20)
- [Type] == Belt && [Quality] == Crafted # [FCR] >= 5 && (([FHR] >= 24 && [MaxHP] >= 30) || ([FHR] >= 24 && [Strength] >= 20) || ([MaxHP] >= 30 && [Strength] >= 20))
- //CASTER AMULETS +2 CLASS
- [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20
- [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
- [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [MaxHP] >= 20
- [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
- [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] > 10
- [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && [Dexterity]+[Strength] >= 20
- [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20
- [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && [MaxHP] >= 25 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && [MaxHP] >= 40
- //CASTER AMULETS +2 TREE
- //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20
- //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
- //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [MaxHP] >= 20
- //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
- //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] > 10
- //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && [Dexterity]+[Strength] >= 20
- //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15
- //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && [MaxHP] >= 25 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && [MaxHP] >= 40
- //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 10 && [ItemGoldBonus] >= 75
- //[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 10 && [ItemMagicBonus] >= 25
- //BLOOD BOOTS
- [Type] == Boots && [Quality] == Crafted # (([HPRegen] >= 5 && [MaxHP] >= 20) || ([HPRegen] >= 10 && [MaxHP] >= 10)) && ([FRW] >= 20 || [FHR] >= 10) && (([ColdResist]+[FireResist] >= 50) || ([ColdResist]+[LightResist] >= 50) || ([FireResist]+[LightResist] >= 50) || [Dexterity] >= 7)
- [Type] == Boots && [Quality] == Crafted # (([HPRegen] >= 5 && [MaxHP] >= 20) || ([HPRegen] >= 10 && [MaxHP] >= 10)) && ([FRW] >= 20 || [FHR] >= 10) && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[LightResist]+[PoisonResist] >= 70) || ([FireResist]+[LightResist]+[PoisonResist] >= 70))
- //CASTER BOOTS
- [Type] == Boots && [Quality] == Crafted # [ItemMaxManaPercent] >= 2 && [ManaRecovery] >= 4 && [Mana] >= 21 && ([FRW] >= 20 || [FHR] >= 10) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10 || [Dexterity] >= 5)
- [Type] == Boots && [Quality] == Crafted # [ItemMaxManaPercent] >= 2 && [ManaRecovery] >= 4 && [Mana] >= 41 && ([FRW] >= 20 || [FHR] >= 10)
- //BLOOD HELMS
- [Type] == Helm && [Quality] == Crafted # [ItemDeadlyStrike] >= 5 && [MaxHP] >= 10 && [Sockets] >= 2 && ([ItemToHitPercentPerLevel] >= 1 || ([PaliCombatSkillTab] >= 1 || [BarbCombatSkillTab] >= 1))
- //Cubed/Socketed items
- //##########UPPED ITEMS##########
- //[Name] == Sallet && [Quality] == Unique && [Flag] == Ethereal # [ItemMagicBonus] == 50 //Ethereal TARNHELM Upped
- //[Name] == HydraSkull && [Quality] == Unique && [Flag] == Ethereal # [ItemMagicBonus] == 50 //Ethereal TARNHELM 2X Upped
- //[Name] == SharkskinGloves && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [MaxHP] == 40 //BLOODFIST Upped
- //[Name] == VampireboneGloves && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [Defense] >= 85 && [MaxHP] == 40 //BLOODFIST 2X Upped
- //[Name] == BattleGauntlets && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 30 && [FCR] == 20 //MAGEFIST Upped
- //[Name] == CrusaderGauntlets && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 30 && [Defense] >= 96 //MAGEFIST 2X Upped
- //[Name] == DemonhideBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [FireResist] == 45 //HOTSPUR Upped
- //[Name] == WyrmhideBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [Defense] >= 80 //HOTSPUR 2X Upped
- //[Name] == WyrmhideBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [Defense] >= 80 //INFERNOSTRIDE Upped
- //[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 100 && [MaxHP] >= 65 && [Defense] >= 200 //WATERWALK Upped
- //[Name] == MyrmidonGreaves && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 195 && [Defense] >= 200 //GORE RIDER Upped
- //[Name] == Wyrmhide && [Quality] == Unique && [Flag] != Ethereal # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 140 && [MagicDamageReduction] == 13 && [Defense] >= 1000 //SKIN OF THE VIPERMAGI Upped
- //[Name] == Boneweave && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 210 && [Defense] >= 2200 //Ethereal SHAFTSTOP Upped
- //[Name] == Diadem && [Quality] == Unique # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 280 //KIRA'S GUARDIAN Upped
- //[Name] == GhostSpear && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 200 //Ethereal HONE SUNDAN Upped
- //[Name] == Stalagmite && [Quality] == Unique # [EnhancedDamage] >= 290 //RIBCRACKER Upped
- //Name] == PolishedWand && [Quality] == Unique && [Flag] == Ethereal //Ethereal SUICIDE BRANCH Upped
- //[Name] == MatriarchalJavelin && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 150 && [LifeLeech] >= 5 //Ethereal TITAN'S REVENGE Upped
- //[Name] == GuardianCrown && [Quality] == Unique # [EnhancedDefense] >= 190 && [LifeLeech] >= 3 //ARREAT'S FACE Upped
- //[Name] == BloodlordSkull && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 195 && [Defense] >= 400 //HOMUNCULUS Upped
- //[Name] == ZakarumShield && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 190 && [Defense] >= 560 //HERALD OF ZAKARUM Upped
- //[Name] == ZakarumShield && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 190 && [Defense] >= 800 //Ethreal HERALD OF ZAKARUM Upped
- //##########CUBE SOCKETED##########
- [Name] == GreatHauberk && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4 //Fortitude, Stone
- [Name] == Boneweave && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4 //Fortitude, Stone
- [Name] == ArchonPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4 //Fortitude, Stone
- [Name] == KrakenShell && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4 //Fortitude, Stone
- [Name] == HellforgePlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4 //Fortitude, Stone
- [Name] == SacredArmor && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1299 && ([Sockets] == 2 || [Sockets] == 4) //Prudence, Fortitude, Stone
- [Name] == Monarch && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 320 && ([Sockets] == 3 || [Sockets] == 4) //Dream, Sanctuary, Spirit, Phoenix
- //White Items
- //WHITE NON-ETH ARMOR
- //[Name] == RingMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3) //Enigma
- //[Name] == RingMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 //Enigma
- //[Name] == BreastPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3) //Enigma
- //[Name] == BreastPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 //Enigma
- //[Name] == LightPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3) //Enigma
- //[Name] == LightPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 //Enigma
- //[Name] == GothicPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Enigma, CoH
- [Name] == GothicPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH
- //[Name] == GothicPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 //Enigma
- //[Name] == FullPlateMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Enigma, CoH
- //[Name] == FullPlateMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH
- //[Name] == FullPlateMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 //Enigma
- //[Name] == AncientArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Enigma, CoH
- //[Name] == AncientArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH
- //[Name] == AncientArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 //Enigma
- [Name] == MagePlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3) //Enigma
- [Name] == MagePlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [Sockets] == 3 //Enigma
- [Name] == DuskShroud && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Enigma, CoH, Fortitude
- [Name] == DuskShroud && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH, Fortitude
- [Name] == DuskShroud && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [Sockets] == 3 //Enigma
- [Name] == Wyrmhide && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH, Fortitude
- [Name] == ScarabHusk && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH, Fortitude
- //[Name] == Wirefleece && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Enigma, CoH, Fortitude
- [Name] == Wirefleece && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH, Fortitude
- [Name] == ArchonPlate && [Quality] <= Superior && [Flag] != Ethereal # (([EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 4)) || ([EnhancedDefense] >= 10 && [Sockets] == 3)) //Enigma, CoH, Fortitude
- [Name] == SacredArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 4) //Fortitude //Fortitude
- //WHITE 0 SOCKET ETHEREAL ARMOR
- //[Name] == DuskShroud && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone
- //[Name] == Wyrmhide && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone
- //[Name] == ScarabHusk && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone
- //[Name] == WireFleece && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone
- //[Name] == DiamondMail && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone
- //[Name] == LoricatedMail && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 710 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone
- //[Name] == GreatHauberk && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 710 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone
- [Name] == Boneweave && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 710 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone
- //[Name] == BalrogSkin && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 720 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone
- [Name] == ArchonPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone
- //[Name] == KrakenShell && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 730 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone
- [Name] == HellforgePlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 730 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone
- //[Name] == LacqueredPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 810 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone
- //[Name] == ShadowPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 835 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone
- [Name] == SacredArmor && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 850 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone
- //WHITE SHIELDS
- [Name] == CrownShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary, Spirit, Phoenix
- [Name] == RoyalShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary, Spirit, Phoenix
- [Name] == SacredTarge && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 40 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary, Spirit, Phoenix
- [Name] == SacredTarge && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0 //Exile
- [Name] == SacredTarge && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0 //Exile
- [Name] == SacredRondache && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary, Spirit, Phoenix
- [Name] == SacredRondache && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0 //Exile
- [Name] == SacredRondache && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0 //Exile
- [Name] == KurastShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary. Spirit, Phoenix
- [Name] == KurastShield && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0 //Exile
- [Name] == KurastShield && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0 //Exile
- [Name] == ZakarumShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary, Spirit, Phoenix
- [Name] == ZakarumShield && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0 //Exile
- [Name] == ZakarumShield && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0 //Exile
- [Name] == VortexShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary, Spirit, Phoenix
- [Name] == VortexShield && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 35 && [Sockets] == 0 //Exile
- [Name] == VortexShield && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0 //Exile
- //[Name] == TowerShield && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3) //Dream, Sanctuary
- //[Name] == Pavise && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [Sockets] == 3 //Dream, Sanctuary
- //[Name] == TrollNest && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 250 && [Sockets] == 0 //Dream
- [Name] == TrollNest && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [Sockets] == 3 //Dream, Sanctuary
- [Name] == Monarch && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 215 && [Sockets] == 0 //Spirit, Phoenix
- [Name] == Monarch && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 4) //Spirit, Phoenix
- [Name] == Monarch && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 10 && ([Sockets] == 0 || [Sockets] == 4) //Spirit, Phoenix
- //[Name] == Monarch && [Quality] <= Superior && [Flag] != Ethereal //Spirit, Phoenix
- //WHITE HELMS
- //[Name] == GrandCrown && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 160 && [Sockets] == 0 //Dream
- //[Name] == GrandCrown && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3) //Dream
- //[Name] == Demonhead && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 220 && [Sockets] == 0 //Dream
- //[Name] == Demonhead && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3) //Dream
- //[Name] == BoneVisage && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 215 && [Sockets] == 0 //Dream
- [Name] == BoneVisage && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3) //Dream
- //[Name] == Diadem && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 85 && [Sockets] == 0 //Dream
- //([Name] == Diadem || [Name] == Circlet) && [Quality] == Superior && [Flag] != Ethereal # [Sockets] == 0 //Imbueable
- //[Name] == Diadem && [Quality] == Superior && [Flag] != Ethereal # [Sockets] == 0 //Imbueable
- //WHITE GRIZZLY HELMS
- [Type] == Pelt && [Quality] <= Superior && [Flag] != Ethereal # [SkillSummonGrizzly] == 3 && (([SkillOakSage] >= 2) || ([SkillSummonDireWolf] >= 2) || ([SkillSummonSpiritWolf] >= 2)) && ([Sockets] == 0 || [Sockets] == 3) //Delirium
- //WHITE TORNADO HELMS
- [Type] == Pelt && [Quality] <= Superior && [Flag] != Ethereal # [SkillTornado] == 3 && (([SkillCycloneArmor] >= 2) || ([SkillHurricane] >= 2) || ([SkillOakSage] >= 2)) && ([Sockets] == 0 || [Sockets] == 3) //Delirium
- //WHITE WEAPONS
- //[Name] == DoubleAxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5) //CtA
- //([Name] == MilitaryPick || [Name] == WarAxe) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //CtA
- //[Name] == WarSpike && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6) //Death, BotD
- //[Name] == WarSpike && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //Grief
- [Name] == BerserkerAxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5 || [Sockets] == 6) //Oath, Death, BotD
- //[Name] == BerserkerAxe && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6) //Death, BotD
- [Name] == BerserkerAxe && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //Last Wish
- [Name] == BerserkerAxe && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 5) //HoJ, Grief
- //[Name] == BerserkerAxe && [Quality] <= Superior && [Flag] != Ethereal # [Sockets] == 5 //Grief
- //[Name] == GloriousAxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //Death
- //[Name] == Decapitator && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5) //Death
- [Name] == ThunderMaul && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //BotD
- //[Name] == CrystalSword && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 5) //Spirit, CtA
- //[Name] == CrystalSword && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 4 || [Sockets] == 5) //CtA
- //[Name] == CrystalSword && [Quality] < Superior && [Flag] == Ethereal # [Sockets] == 0 //Cubing for Sockets
- //([Name] == BroadSword || [Name] == LongSword) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4) //Spirit
- //([Name] == BroadSword || [Name] == LongSword) && [Quality] <= Superior && [Flag] == Ethereal # [Sockets] == 4 //Spirit
- [Name] == PhaseBlade && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6) //Grief, Last Wish
- [Name] == BalrogBlade && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 ||[Sockets] == 4) //Oath
- [Name] == ColossusBlade && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //BotD
- ([Name] == ColossusSword || [Name] == Zweihander) && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5) //Grief
- //[Name] == ColossusSword && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5) //Death
- //[Name] == Flail && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5) //HotO, CtA
- //([Name] == ArchonStaff || [Name] == GhostSpear || [Name] == WarPike) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //BotD
- //[Name] == Scythe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //Infinity
- [Name] == ColossusVoulge && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4) //Infinity, Insight, Pride
- [Name] == ColossusVoulge && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 0 || [Sockets] == 4) //Infinity, Insight, Pride
- [Name] == ColossusVoulge && [Quality] <= Superior && [Flag] == Ethereal # [Sockets] == 4 //Infinity, Insight, Pride
- ([Name] == CrypticAxe || [Name] == Thresher) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4) //Infinity, Insight, Pride, Obedience, Doom
- ([Name] == CrypticAxe || [Name] == Thresher) && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 4 || [Sockets] == 0) //Infinity, Insight, Pride, Obedience, Doom
- //[Name] == GreatPoleaxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 6) //Infinity, Insight, Pride, BotD
- //[Name] == GiantThresher && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4) //Infinity, Insight, Pride
- //([Name] == MatriarchalPike || [Name] == MatriarchalSpear) && [Quality] <= Superior && [Flag] == Ethereal # [JavelinAndSpearSkillTab] >= 3 && [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //BotD
- ([Name] == GrandMatronBow || [Name] == MatriarchalBow) && [Quality] <= Superior # [BowAndCrossbowSkillTab] == 3 && [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 5) //Brand, Faith, Harmony, Ice, Wrath, CtA
- ([Name] == GrandMatronBow || [Name] == MatriarchalBow) && [Quality] <= Superior # [BowAndCrossbowSkillTab] == 3 && ([Sockets] == 4 || [Sockets] == 5) //Brand, Faith, Harmony, Ice, Wrath, CtA
- //[Name] == GreatBow && [Quality] <= Superior # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4) //Brand, Faith, Harmony, Ice, Wrath
- //([Name] == CrusaderBow || [Name] == DiamondBow || [Name] == HydraBow || [Name] == ShadowBow || [Name] == WardBow) && [Quality] <= Superior # [EnhancedDamage] >= 10 && [Sockets] == 4 //Brand, Faith, Harmony, Ice, Wrath
- //([Name] == CrusaderBow || [Name] == HydraBow || [Name] == ShadowBow) && [Quality] <= Superior # [EnhancedDamage] >= 15 && [Sockets] == 6 //BotD
- //WHITE ES STAVES
- //([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [Sockets] == 4 //Memory
- ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillChillingArmor] >= 1 && [Sockets] == 4 //Memory
- ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillShiverArmor] >= 1 && [Sockets] == 4 //Memory
- ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillThunderstorm] >= 1 && [Sockets] == 4 //Memory
- //([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && ([Sockets] == 4 || [Sockets] == 5) //Memory, CtA
- ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillChillingArmor] >= 1 && ([Sockets] == 4 || [Sockets] == 5) //Memory, CtA
- ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillShiverArmor] >= 1 && ([Sockets] == 4 || [Sockets] == 5) //Memory, CtA
- ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillThunderstorm] >= 1 && ([Sockets] == 4 || [Sockets] == 5) //Memory, CtA
- //WHITE WANDS
- //([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillDecrepify] >= 1 || [SkillRevive] >= 1 || [SkillBoneSpirit] >= 1 || [SkillPoisonNova] >= 1) && [Sockets] != 1 //White
- //([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillLowerResist] >= 1 || [SkillAmplifyDamage] >= 1 || [SkillIronMaiden] >= 1 || [SkillLifeTap] >= 1) && [Sockets] != 1 //White
- //([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillRaiseSkeleton] >= 1 || [SkillSkeletalMage] >= 1 || [SkillFireGolem] >= 1) && [Sockets] != 1 //White
- //([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillDecrepify] >= 1 || [SkillRevive] >= 1 || [SkillBoneSpirit] >= 1 || [SkillPoisonNova] >= 1) && [Sockets] != 1 //White
- //([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillLowerResist] >= 1 || [SkillAmplifyDamage] >= 1 || [SkillIronMaiden] >= 1 || [SkillLifeTap] >= 1) && [Sockets] != 1 //White
- //([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillRaiseSkeleton] >= 1 || [SkillSkeletalMage] >= 1 || [SkillFireGolem] >= 1) && [Sockets] != 1 //White
- //WHITE PALADIN SCEPTORS
- ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= Superior # [SkillFistOfTheHeavens]+[SkillConviction] >= 4 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5) //HoJ, CtA
- ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= Superior # [SkillHolyShield] >= 1 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5) //Fortitude, HoJ, CtA
- ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= Superior # [SkillBlessedHammer]+[SkillConcentration] >= 4 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5) //Fortitude, CtA
- //[Name] == Caduceus && [Quality] <= Superior # ([SkillFistOfTheHeavens] >= 1 || [SkillConviction] >= 1 || [SkillHolyShield] >= 1 || [SkillBlessedHammer] >= 1 || [SkillConcentration] >= 1) && [Sockets] == 4 //Fortitude
- [Name] == Caduceus && [Quality] <= Superior # ([SkillHolyShock] >= 3 || [SkillZeal] >= 3) && [SkillRedemption] >= 1 && ([Sockets] == 0 || [Sockets] == 5) //CtA
- //WHITE CLAWS
- ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillDragonFlight] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillMindBlast] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillVenom] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillWakeOfInferno] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 3 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillDragonFlight] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillMindBlast] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillVenom] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillWakeOfInferno] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 3 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- //Sets
- //[Type] == Amulet && [Quality] == Set # [ItemLightRadius] == 3 //ANGELIC WINGS
- //[Type] == Ring && [Quality] == Set # [MaxHP] == 20 //ANGELIC HALO
- //[Name] == Belt && [Quality] == Set //HSARUS' IRON STAY
- //[Name] == ChainBoots && [Quality] == Set # [Defense] == 9 //HSARUS' IRON HEEL
- //[Name] == BattleBoots && [Quality] == Set # [FireResist] >= 50 && [Defense] >= 47 //ALDUR'S ADVANCE
- //[Name] == OrnatePlate && [Quality] == Set # [Defense] == 950 //GRISWOLD'S HEART
- //[Name] == Corona && [Quality] == Set # [ItemMagicBonus] >= 1 && [EnhancedDefense] >= 1 //GRISWOLD'S VALOR
- //[Name] == Caduceus && [Quality] == Set # [EnhancedDamage] >= 1 && [Sockets] >= 4 //GRISWOLD'S REDEMPTION
- //[Name] == VortexShield && [Quality] == Set //GRISWOLD'S HONOR
- //[Name] == WingedHelm && [Quality] == Set //GUILLAUME'S FACE
- //[Name] == AvengerGuard && [Quality] == Set # [ItemMagicBonus] >= 40 //IMMORTAL KING'S WILL
- //[Name] == SacredArmor && [Quality] == Set //IMMORTAL KING'S SOUL CAGE
- //[Name] == LacqueredPlate && [Quality] == Set //TAL RASHA'S GUARDIANSHIP
- //[Name] == MeshBelt && [Quality] == Set # [ItemMagicBonus] == 15 && [Defense] >= 100 //TAL RASHA'S FINE-SPUN CLOTH
- //[Type] == Amulet && [Quality] == Set # [SorceressSkills] == 2 //TAL RASHA'S ADJUDICATION
- //[Name] == SwirlingCrystal && [Quality] == Set # ([SkillLightningMastery] == 2 || [SkillFireMastery] == 2 || [SkillColdMastery] == 2) //TAL RASHA'S LIDLESS EYE
- //[Name] == DeathMask && [Quality] == Set # [Defense] == 100 //TAL RASHA'S HORADRIC CREST
- //[Name] == HeavyBracers && [Quality] == Set # [Defense] == 74 //TRANG-OUL'S CLAWS
- //[Name] == TrollBelt && [Quality] == Set # [Defense] == 166 && [Mana] >= 50 //TRANG-OUL'S GIRTH
- //[Name] == BoneVisage && [Quality] == Set # [Defense] >= 180 //TRANG-OUL'S GUISE
- //[Name] == ChaosArmor && [Quality] == Set # [Defense] == 857 //TRANG-OUL'S SCALES
- //[Name] == CantorTrophy && [Quality] == Set # [Defense] >= 175 && [FireResist] == 45 //TRANG-OULS WING
- //Rares
- //RARE JEWELS
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [ColdResist] >= 20
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [FireResist] >= 20
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [LightResist] >= 20
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 16
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && ([Dexterity] >= 6 || [Strength] >= 6) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [ColdResist] >= 20 && [FireResist]+[LightResist]+[PoisonResist] >= 24
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [FireResist] >= 20 && [ColdResist]+[LightResist]+[PoisonResist] >= 24
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [LightResist] >= 20 && [ColdResist]+[FireResist]+[PoisonResist] >= 24
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [PoisonResist] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 24
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [MaxHP] >= 15
- [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [Dexterity] >= 7
- [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [Strength] >= 7
- [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [ToHit] >= 50 && ([Dexterity] >= 6 || [Strength] >= 6)
- [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 28 && [FHR] >= 7
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [EnhancedDamage] >= 25
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25)
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [MAXDamage] >= 10
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [MINDamage] >= 9
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [Dexterity]+[Strength] >= 16
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 8 || [Strength] >= 8)
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [FHR] >= 7 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 5 || [Strength] >= 5) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10)
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 6 || [Strength] >= 6) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 6 || [Strength] >= 6) && [ToHit] >= 50
- [Type] == Jewel && [Quality] == Rare # [Dexterity] >= 7 && [Strength] >= 7
- [Type] == Jewel && [Quality] == Rare # ([Dexterity] >= 8 || [Strength] >= 8) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10)
- [Type] == Jewel && [Quality] == Rare # [Dexterity] >= 5 && [Strength] >= 5 && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10)
- //[Name] == Jewel && ([Quality] == Rare || [Quality] == Magic) # [PoisonMinDam] >= 20
- //RARE RINGS
- //[Type] == Ring && [Quality] == Rare # [ItemMagicBonus] >= 25
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 10 || [Strength] >= 15) && [MaxHP] >= 15
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [HPRegen] >= 7
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15))
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [Mana] >= 50
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [Strength]+[Dexterity] >= 20
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 25 && [HPRegen] >= 7
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 35 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))
- //[Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15))
- //[Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
- //[Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && [MaxHP] >= 15
- //[Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && [Mana] >= 50
- //[Type] == Ring && [Quality] == Rare # [Strength]+[Dexterity] >= 30 && [ManaLeech]+[LifeLeech] >= 6
- //[Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 20) && [MaxHP] >= 35
- //[Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 20) && [HPRegen] >= 7
- //[Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 17) && [ManaLeech]+[LifeLeech] >= 10
- //[Type] == Ring && [Quality] == Rare # [ManaLeech]+[LifeLeech] >= 10 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- //[Type] == Ring && [Quality] == Rare # [ManaLeech]+[LifeLeech] >= 10 && [MaxHP] >= 35
- //RARE MF AMULET
- [Type] == Amulet && [Quality] == Rare # [ItemMagicBonus] >= 35
- //RARE +2 CLASS AMULET
- [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20
- [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
- [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [MaxHP] >= 20
- [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
- //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [Dexterity]+[Strength] >= 20
- //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15
- //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [MaxHP] >= 25 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [MaxHP] >= 40
- //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [ItemMagicBonus] >= 25
- //RARE +2 TREE AMULET
- //[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20
- //[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- //[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
- //[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [MaxHP] >= 20
- //[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- //[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [Dexterity]+[Strength] >= 20
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [MaxHP] >= 25 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 5 && [MaxHP] >= 40
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [ItemGoldBonus] >= 75
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [ItemMagicBonus] >= 25
- //RARE +2 CLASS SKILL CIRCLET
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [Sockets] == 2
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 40
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [Sockets] == 2
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] == 20 && [MaxHP] >= 40
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- //RARE +2 TREE SKILLS CIRCLET
- [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [Sockets] == 2
- [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [MaxHP] >= 40
- [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20
- [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- //RARE VISIONARY CIRCLET
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [Sockets] == 2 && ([FCR] == 20 || [FRW] >= 20)
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2 || [BarbarianSkills] == 2) && ([Sockets] == 2 || [FCR] == 20 || [FRW] >= 20)
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 && [Sockets] == 2
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
- //RARE VISIONARY BARB HELM
- [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [FHR] >= 10 && [MaxHP] >= 20 && [Sockets] == 2
- [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [FHR] >= 10 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2
- [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [FHR] >= 10 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
- //RARE VISIONARY HELM
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2 || [BarbarianSkills] == 2)
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 40 && [Sockets] == 2
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 && [Sockets] == 2
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist] >= 30 || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) && [Sockets] == 2
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && ([ColdResist]+[FireResist] >= 30 || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) && [Sockets] == 2
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
- //RARE BATTLE ORDER HELM
- [Type] == PrimalHelm && [Quality] == Rare # [SkillBattleOrders] == 3 && [WarcriesSkillTab] >= 2 && [MaxHP] >= 20 && [FHR] >= 10 && [Sockets] == 2
- [Type] == PrimalHelm && [Quality] == Rare # [SkillBattleOrders] == 3 && [BarbarianSkills] == 2 && ([Sockets] == 2 || [FHR] >= 10 || [MaxHP] >= 30)
- //RARE PELT
- [Type] == Pelt && [Quality] == Rare # [DruidSkills]+[SkillTornado] >= 5 && ([Sockets] == 2 || [MaxHP] >= 20 || [FHR] >= 10)
- [Type] == Pelt && [Quality] == Rare # [ElementalSkillTab]+[SkillTornado] >= 5 && ([Sockets] == 2 || [MaxHP] >= 20 || [FHR] >= 10)
- [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillSummonGrizzly] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))
- [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillFireClaws] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))
- [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillFury] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))
- //RARE ARMOR
- [Type] == Armor && [Quality] == Rare # [Sockets] == 2 && [FHR] >= 17 && [Strength] >= 15 && ([MaxHP] >= 35 || ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40))
- [Type] == Armor && [Quality] == Rare # [Sockets] == 2 && [FHR] >= 17 && [Strength] >= 15 && ([MaxHP] >= 35 || (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)))
- [Type] == Armor && [Quality] == Rare && [Flag] == Ethereal # [Sockets] == 2 && [FHR] >= 17 && [ItemReplenishDurability] >= 1 && ([MaxHP] >= 35 || ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40))
- [Type] == Armor && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDefense] >= 150 && [Sockets] == 2 && [ItemReplenishDurability] >=1
- //RARE SHIELDS
- [Type] == Shield && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30
- [Type] == AuricShields && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30
- [Type] == AuricShields && [Quality] == Rare && [Flag] != Ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30
- [Type] == Shield && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1
- [Type] == AuricShields && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1
- [Type] == AuricShields && [Quality] == Rare && [Flag] == Ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1
- //RARE GLOVES
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 45
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # ([Dexterity] >= 15 || [Strength] >= 15) && (([ColdResist] >= 15 && [FireResist] >= 15 && [LightResist] >= 15) || ([ColdResist]+[FireResist] >= 35) || ([ColdResist]+[LightResist] >= 35) || ([FireResist]+[LightResist] >= 35))
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && [ColdResist]+[FireResist]+[LightResist] >= 21
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2)
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && (([ColdResist]+[FireResist] >= 16) || ([ColdResist]+[LightResist] >= 16) || ([FireResist]+[LightResist] >= 16))
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && [ColdResist]+[FireResist]+[LightResist] >= 18
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2)
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 30 && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # ([Dexterity] >= 15 || [Strength] >= 15) && (([ColdResist] >= 15 && [FireResist] >= 15 && [LightResist] >= 15) || ([ColdResist]+[FireResist] >= 35) || ([ColdResist]+[LightResist] >= 35) || ([FireResist]+[LightResist] >= 35)) && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && [ColdResist]+[FireResist]+[LightResist] >= 21 && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && (([ColdResist]+[FireResist] >= 16) || ([ColdResist]+[LightResist] >= 16) || ([FireResist]+[LightResist] >= 16)) && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && [ColdResist]+[FireResist]+[LightResist] >= 18 && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && [ItemReplenishDurability] >= 1
- //RARE BOOTS
- [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70))
- [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90))
- [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70))
- [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90))
- [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist] >= 60) || ([ColdResist]+[LightResist] >= 60) || ([FireResist]+[LightResist] >= 60))
- [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[FireResist]+[PoisonResist] >= 75) || ([ColdResist]+[LightResist]+[PoisonResist] >= 75) || ([FireResist]+[LightResist]+[PoisonResist] >= 75))
- [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70)) && [ItemReplenishDurability] >= 1
- [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90)) && [ItemReplenishDurability] >= 1
- [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70)) && [ItemReplenishDurability] >= 1
- [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90)) && [ItemReplenishDurability] >= 1
- [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist] >= 60) || ([ColdResist]+[LightResist] >= 60) || ([FireResist]+[LightResist] >= 60)) && [ItemReplenishDurability] >= 1
- [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[FireResist]+[PoisonResist] >= 75) || ([ColdResist]+[LightResist]+[PoisonResist] >= 75) || ([FireResist]+[LightResist]+[PoisonResist] >= 75)) && [ItemReplenishDurability] >= 1
- //RARE BELTS
- [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # (([FHR] == 24 && [Strength] >= 20 && [MaxHP] >= 40) || ([FHR] >= 17 && [Strength] >= 25 && [MaxHP] >= 50))
- [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20)
- [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))
- [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # (([FHR] == 24 && [Strength] >= 20 && [MaxHP] >= 40) || ([FHR] >= 17 && [Strength] >= 25 && [MaxHP] >= 50)) && [ItemReplenishDurability] >= 1
- [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20) && [ItemReplenishDurability] >= 1
- [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) && [ItemReplenishDurability] >= 1
- //RARE AXE
- [Type] == Axe && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
- [Type] == Axe && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))
- //RARE SWORD
- [Type] == Sword && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
- [Type] == Sword && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))
- //RARE MACE
- [Type] == Mace && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
- [Type] == Mace && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))
- //RARE HAMMER
- [Type] == Hammer && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
- [Type] == Hammer && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))
- //RARE SCEPTER
- //[Type] == Scepter && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
- //[Type] == Scepter && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))
- //RARE POLEARM
- [Type] == Polearm && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
- [Type] == Polearm && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))
- //RARE KNIFE
- //[Type] == Knife && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
- //[Type] == Knife && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))
- //RARE BOW
- [Type] == Bow && [Quality] == Rare # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([Sockets] == 2 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
- [Type] == AmazonBow && [Quality] == Rare # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([Sockets] == 2 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
- //RARE JAVELIN
- [Type] == Javelin && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1
- [Type] == AmazonJavelin && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1
- //RARE THROWING WEAPONS
- //[Type] == ThrownWeapon && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1
- //[Type] == ThrowingKnife && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1
- //[Type] == ThrowingAxe && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1
- //RARE CLAWS
- [Type] == AssassinClaw && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))
- [Type] == AssassinClaw && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1
- [Type] == HandToHand && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))
- [Type] == HandToHand && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1
- [Name] == RunicTalons && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))
- [Name] == RunicTalons && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1
- //[Name] == FeralClaws && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))
- //[Name] == FeralClaws && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1
- //[Name] == WristSword && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))
- //[Name] == WristSword && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1
- //[Name] == BattleCestus && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))
- //[Name] == BattleCestus && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1
- //RARE SORCERESS ORBS
- [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillLightning] >= 5) || ([SorceressSkills]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20
- [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillFireball] >= 5) || ([SorceressSkills]+[SkillFirebolt] >= 5) || ([SorceressSkills]+[SkillEnchant] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20
- [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillFireball] >= 5 && [SkillMeteor] >= 1) || ([SorceressSkills]+[SkillFireball] >= 5 && [SkillFirebolt] >= 1)) && [FCR] >= 20
- [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillBlizzard] >= 5) || ([SorceressSkills]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 1 && [FCR] >=20 && [Sockets] >= 2
- [Type] == Orb && [Quality] == Rare # (([LightningSkillTab]+[SkillLightning] >= 5) || ([LightningSkillTab]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20
- [Type] == Orb && [Quality] == Rare # (([FireSkillTab]+[SkillFireball] >= 5) || ([FireSkillTab]+[SkillFirebolt] >= 5) || ([FireSkillTab]+[SkillMeteor] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20
- [Type] == Orb && [Quality] == Rare # [FireSkillTab]+[SkillEnchant] >= 6
- [Type] == Orb && [Quality] == Rare # (([ColdSkillTab]+[SkillBlizzard] >= 5) || ([ColdSkillTab]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 2 && [FCR] >=20 && [Sockets] >= 2
- //RARE NECRO WANDS
- [Type] == Wand && ([Quality] == Rare || [Quality] == Magic) # [FCR] == 20 && ([PoisonAndBoneSkillTab] >= 2 || [NecromancerSkills] == 2) && (([SkillBoneSpirit] == 3 && [SkillBoneSpear] == 3) || ([SkillPoisonNova] == 3))
- //Charms
- //SKILLER GC
- [Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 // bow and crossbow
- [Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [MaxHp] >= 40 // bow and crossbow
- //[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [Strength] == 6 // bow and crossbow
- //[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [Dexterity] == 6 // bow and crossbow
- //[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [FRW] == 7 // bow and crossbow
- //[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [FHR] == 12 // bow and crossbow
- //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 // passive and magic
- [Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [MaxHp] >= 40 // passive and magic
- //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [Strength] == 6 // passive and magic
- //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [Dexterity] == 6 // passive and magic
- //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FRW] == 7 // passive and magic
- //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FHR] == 12 // passive and magic
- [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 // javelin and spear
- [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [MaxHp] >= 20 // javelin and spear
- [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Strength] == 6 // javelin and spear
- [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Dexterity] == 6 // javelin and spear
- [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FRW] == 7 // javelin and spear
- [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FHR] == 12 // javelin and spear
- [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 // fire
- [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [MaxHp] >= 20 // fire
- [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Strength] == 6 // fire
- [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Dexterity] == 6 // fire
- [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FRW] == 7 // fire
- [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FHR] == 12 // fire
- [Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 // lightning
- [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 // cold
- [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [MaxHp] >= 30 // cold
- [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Strength] == 6 // cold
- [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Dexterity] == 6 // cold
- [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FRW] == 7 // cold
- [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FHR] == 12 // cold //
- //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 // curses
- //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [MaxHp] >= 40 // curses
- //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Strength] == 6 // curses
- //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Dexterity] == 6 // curses
- //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FRW] == 7 // curses
- //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FHR] == 12 // curses
- [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 // poison and bone
- [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [MaxHp] >= 30 // poison and bone
- [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Strength] == 6 // poison and bone
- [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Dexterity] == 6 // poison and bone
- [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FRW] == 7 // poison and bone
- [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FHR] == 12 // poison and bone
- //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 // necromancer summoning
- [Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [MaxHp] >= 40 // necromancer summoning
- //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Strength] == 6 // necromancer summoning
- //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Dexterity] == 6 // necromancer summoning
- //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FRW] == 7 // necromancer summoning
- //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FHR] == 12 // necromancer summoning
- [Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 // paladin combat
- //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 // offensive aura
- [Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [MaxHp] >= 40 // offensive aura
- //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Strength] == 6 // offensive aura
- //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Dexterity] == 6 // offensive aura
- //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FRW] == 7 // offensive aura
- //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FHR] == 12 // offensive aura
- //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 // defensive aura
- //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [MaxHp] >= 40 // defensive aura
- //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Strength] == 6 // defensive aura
- //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Dexterity] == 6 // defensive aura
- //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [FRW] == 7 // defensive aura
- //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 // defensive aura
- //[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 // barbarian combat
- [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [MaxHp] >= 40 // barbarian combat
- [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Strength] == 6 // barbarian combat
- [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Dexterity] == 6 // barbarian combat
- [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FRW] == 7 // barbarian combat
- [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FHR] == 12 // barbarian combat
- //[Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 // masteries
- [Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 && [MaxHp] >= 40 // masteries
- [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 // warcries
- [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [ItemGoldBonus] >= 39 // warcries
- [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [MaxHp] >= 35 // warcries
- [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Strength] == 6 // warcries
- [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Dexterity] == 6 // warcries
- [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FRW] == 7 // warcries
- [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FHR] == 12 // warcries
- [Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [MaxHp] >= 40 // druid summoning
- //[Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [FHR] == 12 // druid summoning
- //[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 // shape shifting
- [Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [MaxHp] >= 40 // shape shifting
- [Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Strength] == 6 // shape shifting
- [Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Dexterity] == 6 // shape shifting
- [Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FRW] == 7 // shape shifting
- [Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FHR] == 12 // shape shifting
- [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 // elemental
- [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [MaxHp] >= 20 // elemental
- [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Strength] == 6 // elemental
- [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Dexterity] == 6 // elemental
- [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FRW] == 7 // elemental
- [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FHR] == 12 // elemental
- [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 // trap
- [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [MaxHp] >= 25 // trap
- [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Strength] == 6 // trap
- [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Dexterity] == 6 // trap
- [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FRW] == 7 // trap
- [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FHR] == 12 // trap
- //[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 // shadow disciplines
- [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [MaxHp] >= 35 // shadow disciplines
- [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Strength] == 6 // shadow disciplines
- [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Dexterity] == 6 // shadow disciplines
- [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FRW] == 7 // shadow disciplines
- [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FHR] == 12 // shadow disciplines
- //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 // martial arts
- [Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [MaxHp] >= 40 // martial arts
- //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Strength] == 6 // martial arts
- //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Dexterity] == 6 // martial arts
- //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FRW] == 7 // martial arts
- [Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FHR] == 12 // martial arts
- //LIFE SC
- [Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 20
- [Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 15 && [Mana] >= 10
- //MANA SC
- [Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [FHR] == 5
- //[Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [FRW] == 3
- //[Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [Strength] == 2
- //[Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [Dexterity] == 2
- //STAT SC
- //[Name] == SmallCharm && [Quality] == Magic # [Strength] == 2
- //[Name] == SmallCharm && [Quality] == Magic # [Dexterity] == 2
- //MF & GF SC
- [Name] == SmallCharm && [Quality] == Magic # [ItemMagicBonus] >= 7
- //[Name] == Smallcharm && [Quality] == Magic # [ItemGoldBonus] >= 10
- [Name] == SmallCharm && [Quality] == Magic # [Mana] >= 10 && ([ItemMagicBonus] >= 7 || [ItemGoldBonus] >= 10)
- [Name] == SmallCharm && [Quality] == Magic # [MAXDamage] == 3 && [ToHit] >= 10 && ([ItemMagicBonus] >= 7 || [ItemGoldBonus] >= 10)
- //RESIST SC
- [Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 15 && ([ColdResist] >= 9 || [FireResist] >= 9 || [LightResist] >= 9 || [PoisonResist] >= 12)
- [Name] == SmallCharm && [Quality] == Magic # ([FRW] >= 3 || [FHR] >= 5) && ([ColdResist] >= 9 || [FireResist] >= 9 || [LightResist] >= 9 || [PoisonResist] >= 12)
- [Name] == SmallCharm && [Quality] == Magic # ([ItemMagicBonus] >= 7 || [ItemGoldBonus] >= 10) && ([ColdResist] >= 9 || [FireResist] >= 9 || [LightResist] >= 9 || [PoisonResist] >= 12)
- [Name] == SmallCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 16
- [Name] == SmallCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 12 && ([MaxHP] >= 10 || [FRW] == 3 || [FHR] == 5 || [ItemMagicBonus] >= 7)
- //[Name] == SmallCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 16 && ([ItemGoldBonus] == 10 || [Strength] == 2 || [Dexterity] == 2)
- //MAX DAMAGE SC
- [Name] == SmallCharm && [Quality] == Magic # [MAXDamage] == 3 && [ToHit] >= 20
- //[Name] == SmallCharm && [Quality] == Magic # [MAXDamage] == 3 && [ToHit] >= 18 && ([Strength] == 2 || [Dexterity] == 2)
- [Name] == Smallcharm && [Quality] == Magic # [MAXDamage] >= 3 && [ToHit] >= 10 && ([FHR] == 5 || [FRW] == 3)
- [Name] == Smallcharm && [Quality] == Magic # (([MAXDamage] >= 3 && [ToHit] >= 10 && [MaxHP] >= 10) || ([MAXDamage] >= 2 && [ToHit] >= 10 && [MaxHP] >= 18))
- //AR SC
- [Name] == SmallCharm && [Quality] == Magic # [ToHit] >= 25 && [MaxHP] >= 15
- [Name] == SmallCharm && [Quality] == Magic # [ToHit] >= 35 && ([FHR] == 5 || [FRW] == 3)
- //[Name] == SmallCharm && [Quality] == Magic # [ToHit] >= 34 && ([Strength] == 2 || [Dexterity] == 2)
- //POISON SC
- //[Name] == SmallCharm && [Quality] == Magic # [PoisonMINDam] >= 175
- //[Name] == SmallCharm && [Quality] == Magic # [PoisonMAXDam] >= 175
- [Name] == SmallCharm && [Quality] == Magic # (([PoisonMinDam]*[PoisonLength])/256) > 101
- //Magics
- //MAGIC JEWELS
- [Type] == Jewel && [Quality] == Magic # [MAXDamage] >= 28 || ([MAXDamage] >= 13 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8))
- [Type] == Jewel && [Quality] == Magic # [MAXDamage] == 20
- [Type] == Jewel && [Quality] == Magic # ([MINDamage] >= 18 || [MINDamage] == 8) && [ItemReqPercent] == -15
- [Type] == Jewel && [Quality] == Magic # [EnhancedDamage] >= 30 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
- [Type] == Jewel && [Quality] == Magic # [ToHit] >= 75 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
- [Type] == Jewel && [Quality] == Magic # [MaxMana] >= 15 && ([IAS] == 15 || [MaxHP] >= 20 || [Strength] >= 9 || [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10)
- [Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 48 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
- [Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 60
- [Type] == Jewel && [Quality] == Magic # ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25 || [PoisonResist] == 30) && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
- //MAGIC JEWELS
- [Type] == Jewel && [Quality] == Magic # [MAXDamage] >= 28 || ([MAXDamage] >= 13 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8))
- [Type] == Jewel && [Quality] == Magic # [MAXDamage] == 20
- [Type] == Jewel && [Quality] == Magic # ([MINDamage] >= 18 || [MINDamage] == 8) && [ItemReqPercent] == -15
- [Type] == Jewel && [Quality] == Magic # [EnhancedDamage] >= 30 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
- [Type] == Jewel && [Quality] == Magic # [ToHit] >= 75 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
- [Type] == Jewel && [Quality] == Magic # [MaxMana] >= 15 && ([IAS] == 15 || [MaxHP] >= 20 || [Strength] >= 9 || [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10)
- [Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 48 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
- [Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 60
- [Type] == Jewel && [Quality] == Magic # ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25 || [PoisonResist] == 30) && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
- //MAGIC RINGS
- //[Type] == Ring && [Quality] == Magic # [ItemMagicBonus] >= 40
- //[Type] == Ring && [Quality] == Magic # [FCR] >= 10 && [Mana] >= 120
- //MAGIC MF AMULET
- //[Type] == Amulet && [Quality] == Magic # [ItemMagicBonus] >= 50
- //MAGIC +2 CLASS AMULET
- //[Type] == Amulet && [Quality] == Magic # [ItemAddClassSkills] == 2 && [MaxHP] >= 100
- //MAGIC +3 TREE AMULET
- //[Type] == Amulet && [Quality] == Magic # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [FCR] == 10
- [Type] == Amulet && [Quality] == Magic # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [MaxHP] == 90
- [Type] == Amulet && [Quality] == Magic # (([DruidSummoningSkillTab] == 3) || ([NecromancerSummoningSkillTab] == 3) || ([WarcriesSkillTab] == 3)) && [MaxHP] >= 100
- [Type] == Amulet && [Quality] == Magic # [WarcriesSkillTab] == 3 && [ItemGoldBonus] >= 75
- //MAGIC +2 CLASS SPECIFIC CIRCLETS
- [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # [AmazonSkills] == 2 && [FRW] >= 20
- [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # [ItemAddClassSkills] == 2 && [FCR] == 20
- //MAGIC +3 TREE SPECIFIC CIRCLETS
- [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [FCR] == 20
- [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [MaxHP] == 90
- //MAGIC JEWELERS CIRCLETS
- [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # [Sockets] == 3 && ([FCR] == 20 || [FRW] == 30 || [MaxHP] >= 60 || [Dexterity] >= 20)
- //MAGIC PELT
- [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillTornado] >= 5) || ([ElementalSkillTab]+[SkillTornado] >= 6)) && ([SkillCycloneArmor] >= 1 || [SkillOakSage] >= 1 || [SkillPoisonCreeper] >= 1)
- [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillTornado] >= 5) || ([ElementalSkillTab]+[SkillTornado] >= 5)) && [MaxHP] >= 20
- [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillSummonGrizzly] >= 5) || ([DruidSummoningSkillTab]+[SkillSummonGrizzly] >= 5)) && [MaxHP] >= 20
- [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillFireClaws] >= 5) || ([ShapeShiftingSkillTab]+[SkillFireClaws] >= 5)) && [MaxHP] >= 20
- [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillFury] >= 5) || ([ShapeShiftingSkillTab]+[SkillFury] >= 5)) && [MaxHP] >= 20
- //MAGIC BATTLE ORDER HELMS
- [Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[WarcriesSkillTab] == 6
- [Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[WarcriesSkillTab] >= 5 && [MaxHP] >= 80
- [Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[BarbarianSkills] >= 5 && [MaxHP] >= 50
- //****MAGIC SHIELDS****
- //[Type] == Shield && [Quality] == Magic && [Flag] != Ethereal # [Sockets] >= 3 && ([ItemReqPercent] >= 20 || [FHR] >= 17 || [FBR] == 30 || [MaxHP] >= 40)
- [Type] == Shield && [Quality] == Magic && [Flag] != Ethereal # [Sockets] >= 4 && ([ItemReqPercent] >= 20 || [FHR] >= 17 || [FBR] == 30 || [MaxHP] >= 40)
- [Type] == AuricShields && [Quality] == Magic && [Flag] != Ethereal # [Sockets] >= 4 && ([ItemReqPercent] >= 20 || [FHR] >= 17 || [FBR] == 30 || [MaxHP] >= 40)
- //MAGIC/RARE NECRO SHIELDS
- [Type] == VoodooHeads && [Quality] == Rare # [NecromancerSkills] == 2 && [Sockets] == 2 && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3)
- [Type] == VoodooHeads && [Quality] == Rare # [PoisonAndBoneSkillTab] >= 3 && [Sockets] == 2 && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 2 || [SkillPoisonNova] >= 2)
- [Type] == VoodooHeads && [Quality] == Rare # [PoisonAndBoneSkillTab] >= 2 && [Sockets] == 2 && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3)
- [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [NecromancerSkills] == 2 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3)
- [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [NecromancerSkills] == 2 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && ([SkillBoneSpear] >= 3 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3)
- [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [NecromancerSkills] == 2 && (([ToBlock] == 20 && [FBR] == 30) || [FHR] == 17) && ([SkillBoneSpear] >= 3 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3)
- [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 3 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >=30)) && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 2 || [SkillPoisonNova] >= 2)
- [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 3 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 2 || [SkillPoisonNova] >= 2)
- [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 3 && (([ToBlock] == 20 && [FBR] == 30) || [FHR] == 17) && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 2 || [SkillPoisonNova] >= 2)
- [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 2 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >=30)) && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3)
- [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 2 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3)
- [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 2 && (([ToBlock] == 20 && [FBR] == 30) || [FHR] == 17) && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3)
- //MAGIC SOCKET/LIFE ARMOR
- //[Type] == Armor && [Quality] == Magic # [Sockets] == 3 && [MaxHP] >= 75
- [Type] == Armor && [Quality] == Magic # [Sockets] == 4 && [MaxHP] >= 90
- //MAGIC SOCKET/FHR ARMOR
- //[Type] == Armor && [Quality] == Magic # [Sockets] == 3 && [FHR] >= 17
- [Type] == Armor && [Quality] == Magic # [Sockets] == 4 && [FHR] >= 24
- //MAGIC SKILL/IAS GLOVES
- [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [JavelinAndSpearSkillTab] == 3
- [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [BowAndCrossbowSkillTab] == 3
- [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [PassiveAndMagicSkillTab] == 3
- [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [MartialArtsSkillTab] == 3
- //MAGIC SORCERESS ORBS
- [Type] == Orb && [Quality] == Magic # (([LightningSkillTab]+[SkillLightning] >= 5) || ([LightningSkillTab]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20
- [Type] == Orb && [Quality] == Magic # [LightningSkillTab]+[SkillEnergyShield] >= 6 && ([SkillChillingArmor] >= 1 || [SkillShiverArmor] >= 1 || [SkillThunderstorm] >= 1)
- [Type] == Orb && [Quality] == Magic # (([FireSkillTab]+[SkillFireball] >= 5) || ([FireSkillTab]+[SkillFirebolt] >= 5) || ([FireSkillTab]+[SkillMeteor] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20
- [Type] == Orb && [Quality] == Magic # (([ColdSkillTab]+[SkillBlizzard] >= 5) || ([ColdSkillTab]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 2 && [FCR] >=20
- //MAGIC/RARE +5/+6 LS CLAWS
- [Type] == AssassinClaw && ([Quality] == Rare || [Quality] == Magic) # [AssassinSkills]+[SkillLightningSentry] >= 5
- [Type] == AssassinClaw && ([Quality] == Rare || [Quality] == Magic) # [TrapsSkillTab]+[SkillLightningSentry] >= 5
- [Type] == HandToHand && ([Quality] == Rare || [Quality] == Magic) # [AssassinSkills]+[SkillLightningSentry] >= 5
- [Type] == HandToHand && ([Quality] == Rare || [Quality] == Magic) # [TrapsSkillTab]+[SkillLightningSentry] >= 5
- //MAGIC/RARE +5/+6 JAV SKILLS 30+ [IAS] JAVELINS
- ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4
- ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4
- //MAGIC WARCRY WEAPONS
- //([Type] == Knife || [Type] == Sword) && [Quality] == Magic # [WarcriesSkillTab] == 3
- //MAGIC SCEPTORS
- [Type] == Scepter && [Quality] == Magic # (([PaladinSkills]+[SkillBlessedHammer] >= 4) || ([PaladinSkills]+[SkillConcentration] >= 4) || ([PaladinSkills]+[SkillFistOfTheHeavens] >= 4)) && [FCR] >= 20
- [Type] == Scepter && [Quality] == Magic # (([PaliCombatSkillTab]+[SkillBlessedHammer] >= 4) || ([PaliCombatSkillTab]+[SkillConcentration] >= 4) || ([PaliCombatSkillTab]+[SkillFistOfTheHeavens] >= 4)) && [FCR] >= 20
- //MAGIC MISC WEAPONS
- [Name] == PhaseBlade && [Quality] == Magic # [Sockets] == 4 && [IAS] >= 40
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