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- name="BXT1A",
- changes={
- Damage = 10, -- Uncharged damage
- BXTChargeMaxDamage = 800,
- BXTChargeTime = 4.0,
- BXTChargeMultCoefficient = 6.25,
- BXTChargeDivCoefficient = 100,
- ReloadTime = 2,
- FireInterval = 0.1,
- ClipAmmo = 2,
- SpareAmmo = 25,
- HitscanRange = 100000,
- MinDamageProportion = 0.25,
- MaxDamageRangeProportion = 0.12,
- MinDamageRangeProportion = 0.24,
- DamageAgainstShrikeMultiplier = 0.1,
- Accuracy = 1,
- AccuracyLossOnShot = 0,
- AccuracyLossMax = 0,
- },
- name="Plasma Gun",
- changes={
- Damage = 300,
- DirectHitMultiplier = 1,
- ExplosiveRadius = 200,
- ProjectileInheritance = 0,
- ProjectileSpeed = 9000, -- 3620
- ProjectileMaxSpeed = 9000,
- ProjectileLifespan = 1,
- ImpactMomentum = 20000,
- ClipAmmo = 4,
- SpareAmmo = 51,
- ReloadTime = 2.25,
- FireInterval = 0.25,
- DamageAgainstShrikeMultiplier = 0.1,
- FireOffsetX = 1500,
- CollisionSize = 5,
- },
- name="Eagle",
- changes={
- HoldToFire = true,
- Damage = 25,
- ClipAmmo = 100,
- SpareAmmo = 400,
- ReloadTime = 1.26,
- FireInterval = 0.05,
- Accuracy = 1,
- AccuracyLossOnShot = 0,
- AccuracyLossMax = 0,
- HitscanRange = 5000,
- MinDamageProportion = 1,
- },
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