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Cjag

SSBM64 Ver. 1.16 Patch Notes

Dec 17th, 2017
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  1. Ver. 1.16 Release (Apr/23/2017):
  2.  
  3. General:
  4. - Added UnclePunch's Fastfall Sparkle Code.
  5. - Updated Patch Notes File (Added credit to a code that I missed. My bad.)
  6. - Added Debug Menu Access
  7. Characters:
  8. - Falco:
  9. - Attributes:
  10. - Terminal Velocity: 2.15 -> 2.35
  11. - Attacks:
  12. - D-air:
  13. - Early Hitbox Active Length: 10 -> 5 Frames
  14. - Late Hitbox Active Length: 10 -> 15 Frames
  15. - Angle (Late): 290 -> 50
  16. - Down Throw:
  17. - Angle: 270 -> 361
  18. - BKB: 150 -> 80
  19. - KBG: 65 -> 40
  20. - Side Special (Illusion) [Ground]:
  21. - Endlag Reduced
  22. - Up Special
  23. - Reverted distance back to vanilla Melee.
  24. - Kirby:
  25. - Attributes:
  26. - Shorthop height increased: 1.3 -> 1.44
  27. - Attacks:
  28. - D-air:
  29. - Startup Increased: 7 -> 10
  30. - Mario:
  31. - Attacks
  32. - F-air:
  33. - Startup Decreased: 18 -> 15
  34. - Ness:
  35. - Attacks:
  36. - D-air:
  37. - Startup Increased: 5 -> 10
  38. - Zelda:
  39. - Attributes:
  40. - Air Mobility: 0.058/0.02 -> 0.046/0.02
  41. - Pichu:
  42. - Attributes:
  43. - Max Aerial H Velocity: 1.35 -> 1.15
  44. - Attacks:
  45. - Up Smash:
  46. - IASA: 38(?) -> 45
  47. - Down Smash:
  48. - Angle: 90 -> 115
  49. - IASA: 38 -> 45
  50. - Down Throw:
  51. - Angle: 65 -> 68
  52. - KBG: 45 -> 75
  53. - Crouching Heal:
  54. - Fixed an issue where crouching repeatedly significantly sped up the healing process.
  55. - F-Air:
  56. - Re-applied Self-Damage: 0% -> 2%
  57. - Neutral Special (Air):
  58. - Increased Self-Damage: 1% -> 2%
  59. - Fox:
  60. - Attacks:
  61. - Up Air:
  62. - Increased 2nd hit range
  63. - KBG: 100 -> 108
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