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Forest Arena DM - HomeHots

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Jun 10th, 2014
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  1. // --------------------------------------------------- //
  2. // ----------- FILTER SCRIPT: FOREST ARENA ----------- //
  3. // --------------- Mapa: Totola(Jumper) -------------- //
  4. // --------------- Code: Totola(Jumper) -------------- //
  5. // --------------------------------------------------- //
  6.  
  7. // ---------------------{INCLUDE'S}------------------- //
  8. #include <a_samp>
  9. #include <ZCMD>
  10.  
  11.  
  12. // -----------------------{NEW'S}--------------------- //
  13. new TotolaForest;
  14. new noTotForest[MAX_PLAYERS];
  15.  
  16. new Float:RandomTotola[][3] =
  17. {
  18. {-1089.2100,-933.9091,129.2188}, // SPAWN 1
  19. {-1089.4825,-1044.7700,129.2119}, // SPAWN 2
  20. {-1194.7784,-1045.4269,129.2188}, // SPAWN 3
  21. {-1180.6783,-923.7373,129.2119}, // SPAWN 4
  22. {-1007.3196,-915.4716,129.2188}, // SPAWN 5
  23. {-1010.9894,-1060.1567,129.2188} // SPAWN 6
  24. };
  25.  
  26. new armas[] =
  27. {
  28. 355,
  29. 353,
  30. 348,
  31. 349,
  32. 339,
  33. 347,
  34. 358,
  35. 357,
  36. 369
  37. };
  38.  
  39. new pickup1, pickup2, pickup3, pickup4, pickup5, pickup6, pickup7, pickup8, pickup9, pickup10, pickup11, pickup12, pickup13, pickup14, pickup15, pickup16;
  40.  
  41. // --------------------{CALL BACK'S}------------------ //
  42. public OnFilterScriptInit()
  43. {
  44. print("\n --------------------------------------------------- ");
  45. print(" --------------- FOREST ARENA CARREGADA -------------- ");
  46. print(" ---------------- Por: Totola(Jumper) ---------------- ");
  47. print(" --------------------------------------------------- \n");
  48. TotolaForest = 0; // FECHANDO A ARENA, QUANDO O FS É CARREGADO
  49.  
  50. // --------------------{<MAPA>}------------------ //
  51. AddStaticVehicleEx(522,-1191.9000244,-976.9000244,137.6999969,268.0000000,132,4,15); //NRG-500
  52. CreateObject(972,-1005.0000000,-923.4000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tunnelentrance) (1)
  53. CreateObject(972,-1005.0000000,-948.2000122,128.1999969,0.0000000,0.0000000,0.0000000); //object(tunnelentrance) (2)
  54. CreateObject(972,-1005.0000000,-973.0000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tunnelentrance) (3)
  55. CreateObject(972,-1005.0000000,-997.7999878,128.1999969,0.0000000,0.0000000,0.0000000); //object(tunnelentrance) (4)
  56. CreateObject(972,-1005.0999756,-1022.2999878,128.1999969,0.0000000,0.0000000,0.0000000); //object(tunnelentrance) (5)
  57. CreateObject(972,-1005.0000000,-1047.1999512,128.1999969,0.0000000,0.0000000,0.0000000); //object(tunnelentrance) (6)
  58. CreateObject(972,-1005.0999756,-1056.0000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tunnelentrance) (7)
  59. CreateObject(972,-1016.2000122,-1062.9000244,128.1999969,0.0000000,0.0000000,270.0000000); //object(tunnelentrance) (8)
  60. CreateObject(972,-1041.0000000,-1063.0000000,128.1999969,0.0000000,0.0000000,270.0000000); //object(tunnelentrance) (9)
  61. CreateObject(972,-1065.6999512,-1062.9000244,128.1999969,0.0000000,0.0000000,270.0000000); //object(tunnelentrance) (10)
  62. CreateObject(972,-1090.6999512,-1062.8000488,128.1999969,0.0000000,0.0000000,270.0000000); //object(tunnelentrance) (11)
  63. CreateObject(972,-1115.5000000,-1062.9000244,128.1999969,0.0000000,0.0000000,270.0000000); //object(tunnelentrance) (12)
  64. CreateObject(972,-1140.4000244,-1063.0000000,128.1999969,0.0000000,0.0000000,270.0000000); //object(tunnelentrance) (13)
  65. CreateObject(972,-1165.1999512,-1062.9000244,128.1999969,0.0000000,0.0000000,270.0000000); //object(tunnelentrance) (14)
  66. CreateObject(972,-1189.1999512,-1063.0999756,128.1999969,0.0000000,0.0000000,270.0000000); //object(tunnelentrance) (15)
  67. CreateObject(972,-1195.6999512,-1052.0000000,128.1999969,0.0000000,0.0000000,180.0000000); //object(tunnelentrance) (16)
  68. CreateObject(972,-1195.6999512,-1027.1999512,128.1999969,0.0000000,0.0000000,179.9945068); //object(tunnelentrance) (17)
  69. CreateObject(972,-1195.6999512,-1002.4000244,128.1999969,0.0000000,0.0000000,179.9945068); //object(tunnelentrance) (18)
  70. CreateObject(972,-1195.8000488,-977.7999878,128.1999969,0.0000000,0.0000000,179.9945068); //object(tunnelentrance) (19)
  71. CreateObject(972,-1195.8000488,-953.0999756,128.1999969,0.0000000,0.0000000,179.9945068); //object(tunnelentrance) (20)
  72. CreateObject(972,-1187.5000000,-933.4000244,128.1999969,0.0000000,0.0000000,141.9945068); //object(tunnelentrance) (21)
  73. CreateObject(972,-1169.6999512,-918.9000244,128.1999969,0.0000000,0.0000000,119.9927979); //object(tunnelentrance) (22)
  74. CreateObject(972,-1148.0000000,-914.0000000,128.1999969,0.0000000,0.0000000,90.0000000); //object(tunnelentrance) (23)
  75. CreateObject(972,-1123.0999756,-914.0000000,128.1999969,0.0000000,0.0000000,90.0000000); //object(tunnelentrance) (24)
  76. CreateObject(972,-1098.3000488,-913.9000244,128.1999969,0.0000000,0.0000000,90.0000000); //object(tunnelentrance) (25)
  77. CreateObject(972,-1073.5999756,-913.7999878,128.1999969,0.0000000,0.0000000,90.0000000); //object(tunnelentrance) (26)
  78. CreateObject(972,-1048.8000488,-913.9000244,128.1999969,0.0000000,0.0000000,90.0000000); //object(tunnelentrance) (27)
  79. CreateObject(972,-1023.9000244,-913.9000244,128.1999969,0.0000000,0.0000000,90.0000000); //object(tunnelentrance) (28)
  80. CreateObject(972,-1004.5000000,-913.9000244,128.1999969,0.0000000,0.0000000,90.0000000); //object(tunnelentrance) (29)
  81. CreateObject(11095,-1108.5999756,-995.7000122,133.3999939,0.0000000,0.0000000,0.0000000); //object(stadbridge_sfs) (1)
  82. CreateObject(11095,-1040.5000000,-945.5999756,133.1999969,0.0000000,0.0000000,50.0000000); //object(stadbridge_sfs) (2)
  83. CreateObject(790,-1179.3000488,-943.7999878,127.5000000,0.0000000,0.0000000,211.3824463); //object(sm_fir_tallgroup) (1)
  84. CreateObject(790,-1113.3000488,-1012.4000244,127.0000000,0.0000000,0.0000000,171.3824463); //object(sm_fir_tallgroup) (2)
  85. CreateObject(790,-1050.9000244,-945.0000000,128.1999969,0.0000000,0.0000000,211.3824463); //object(sm_fir_tallgroup) (3)
  86. CreateObject(791,-1052.5999756,-974.2999878,127.5000000,0.0000000,0.0000000,0.0000000); //object(vbg_fir_copse) (1)
  87. CreateObject(791,-1160.8000488,-1007.9000244,123.5000000,352.0000000,0.0000000,0.0000000); //object(vbg_fir_copse) (2)
  88. CreateObject(790,-1165.6999512,-1053.1999512,128.1999969,0.0000000,0.0000000,171.3812256); //object(sm_fir_tallgroup) (4)
  89. CreateObject(790,-1143.0999756,-1035.0999756,128.1999969,0.0000000,0.0000000,141.3812256); //object(sm_fir_tallgroup) (5)
  90. CreateObject(790,-1088.5999756,-931.2000122,128.1999969,0.0000000,0.0000000,141.3775635); //object(sm_fir_tallgroup) (6)
  91. CreateObject(790,-1029.0000000,-1054.5999756,128.1999969,0.0000000,0.0000000,141.3775635); //object(sm_fir_tallgroup) (7)
  92. CreateObject(790,-1040.6999512,-1051.0000000,128.1999969,0.0000000,0.0000000,121.3775635); //object(sm_fir_tallgroup) (8)
  93. CreateObject(17324,-1076.9000244,-1037.6999512,128.0000000,0.0000000,0.0000000,142.0000000); //object(cw_combbarn) (1)
  94. CreateObject(3279,-1151.5999756,-999.0999756,128.1999969,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (1)
  95. CreateObject(3279,-1049.0999756,-968.4000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (2)
  96. CreateObject(3279,-1039.5999756,-1041.3000488,128.1999969,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (3)
  97. CreateObject(727,-1011.7999878,-951.4000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (1)
  98. CreateObject(727,-1019.9000244,-917.7999878,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (2)
  99. CreateObject(727,-1019.0999756,-946.4000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (3)
  100. CreateObject(727,-1008.4000244,-919.7999878,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (4)
  101. CreateObject(727,-1028.4000244,-936.4000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (5)
  102. CreateObject(727,-1019.9000244,-927.7999878,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (6)
  103. CreateObject(727,-1009.0000000,-938.7000122,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (7)
  104. CreateObject(727,-1049.4000244,-922.7000122,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (8)
  105. CreateObject(727,-1037.0000000,-929.4000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (9)
  106. CreateObject(727,-1035.9000244,-917.4000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (10)
  107. CreateObject(727,-1177.5999756,-921.2000122,132.5000000,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (11)
  108. CreateObject(727,-1150.1999512,-920.4000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (12)
  109. CreateObject(727,-1168.6999512,-925.7000122,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (13)
  110. CreateObject(727,-1134.8000488,-930.4000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (14)
  111. CreateObject(727,-1115.3000488,-927.2999878,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (15)
  112. CreateObject(727,-1131.5000000,-919.2999878,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (16)
  113. CreateObject(727,-1122.0000000,-934.7999878,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (17)
  114. CreateObject(727,-1100.5999756,-915.7000122,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (18)
  115. CreateObject(727,-1103.4000244,-943.5999756,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (19)
  116. CreateObject(727,-1071.9000244,-947.9000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (20)
  117. CreateObject(727,-1103.0000000,-928.5000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (21)
  118. CreateObject(727,-1160.5999756,-932.2999878,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (22)
  119. CreateObject(727,-1137.0999756,-942.9000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (23)
  120. CreateObject(727,-1150.3000488,-931.4000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (24)
  121. CreateObject(727,-1125.1999512,-944.5999756,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (25)
  122. CreateObject(727,-1172.5000000,-940.5000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (26)
  123. CreateObject(727,-1160.6999512,-939.0999756,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (27)
  124. CreateObject(727,-1183.0999756,-946.5000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (28)
  125. CreateObject(727,-1191.0999756,-953.0000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (29)
  126. CreateObject(790,-1103.3000488,-1053.3000488,128.1999969,0.0000000,0.0000000,121.3812256); //object(sm_fir_tallgroup) (9)
  127. CreateObject(790,-1059.8000488,-1048.9000244,128.1999969,0.0000000,0.0000000,121.3769531); //object(sm_fir_tallgroup) (10)
  128. CreateObject(3268,-1189.0999756,-977.0000000,128.1999969,0.0000000,0.0000000,180.0000000); //object(mil_hangar1_) (1)
  129. CreateObject(790,-1189.3000488,-1028.1999512,128.1999969,0.0000000,0.0000000,171.3812256); //object(sm_fir_tallgroup) (11)
  130. CreateObject(790,-1126.4000244,-933.4000244,128.1999969,0.0000000,0.0000000,171.3812256); //object(sm_fir_tallgroup) (12)
  131. CreateObject(790,-1057.9000244,-1014.0000000,128.8999939,0.0000000,0.0000000,171.3812256); //object(sm_fir_tallgroup) (13)
  132. CreateObject(790,-1159.1999512,-960.4000244,128.1999969,0.0000000,0.0000000,171.3812256); //object(sm_fir_tallgroup) (14)
  133. CreateObject(5262,-1193.5000000,-987.4000244,131.0000000,0.0000000,0.0000000,270.0000000); //object(las2dkwar04) (1)
  134. CreateObject(5269,-1186.4000244,-966.2000122,130.5000000,0.0000000,0.0000000,0.0000000); //object(las2dkwar05) (1)
  135. CreateObject(5269,-1197.8000488,-978.5000000,130.5000000,0.0000000,0.0000000,0.0000000); //object(las2dkwar05) (2)
  136. CreateObject(7040,-1086.6999512,-935.9000244,131.6000061,0.0000000,0.0000000,0.0000000); //object(vgnplcehldbox01) (1)
  137. CreateObject(3374,-1105.0000000,-977.5999756,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (1)
  138. CreateObject(3374,-1105.5000000,-982.5000000,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (2)
  139. CreateObject(10814,-1086.3000488,-989.2000122,132.3000031,0.0000000,0.0000000,0.0000000); //object(apfuel2_sfse) (1)
  140. CreateObject(13489,-1021.9000244,-1023.5000000,130.8000031,0.0000000,0.0000000,0.0000000); //object(sw_fueldrum04) (1)
  141. CreateObject(13489,-1021.2999878,-1012.7999878,130.8000031,0.0000000,0.0000000,0.0000000); //object(sw_fueldrum04) (2)
  142. CreateObject(727,-1038.5000000,-1031.1999512,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (30)
  143. CreateObject(727,-1018.0999756,-1030.6999512,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (31)
  144. CreateObject(727,-1035.1999512,-1018.0000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (32)
  145. CreateObject(727,-1025.5999756,-985.0000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (33)
  146. CreateObject(727,-1009.9000244,-1013.5000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (34)
  147. CreateObject(727,-1028.5000000,-999.0000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (35)
  148. CreateObject(790,-1143.5000000,-982.7999878,128.1999969,0.0000000,0.0000000,211.3824463); //object(sm_fir_tallgroup) (15)
  149. CreateObject(790,-1085.8000488,-965.2000122,128.1999969,0.0000000,0.0000000,211.3824463); //object(sm_fir_tallgroup) (16)
  150. CreateObject(790,-1052.5000000,-1038.0999756,128.1999969,0.0000000,0.0000000,211.3824463); //object(sm_fir_tallgroup) (17)
  151. CreateObject(790,-1128.3000488,-999.5999756,128.1999969,0.0000000,0.0000000,211.3824463); //object(sm_fir_tallgroup) (18)
  152. CreateObject(790,-1118.0999756,-1053.0000000,128.1999969,0.0000000,0.0000000,211.3824463); //object(sm_fir_tallgroup) (19)
  153. CreateObject(16599,-1146.5000000,-1052.4000244,133.0000000,0.0000000,0.0000000,0.0000000); //object(by_fuel06) (1)
  154. CreateObject(16599,-1140.8000488,-1052.0999756,133.0000000,0.0000000,0.0000000,0.0000000); //object(by_fuel06) (2)
  155. CreateObject(8493,-1176.4000244,-1027.5999756,142.1000061,0.0000000,0.0000000,336.0000000); //object(pirtshp01_lvs) (1)
  156. CreateObject(972,-1195.6999512,-1052.0000000,135.3999939,0.0000000,0.0000000,179.9945068); //object(tunnelentrance) (30)
  157. CreateObject(972,-1189.0999756,-1063.0999756,135.5000000,0.0000000,0.0000000,270.0000000); //object(tunnelentrance) (31)
  158. CreateObject(11440,-1130.5999756,-1016.9000244,127.5999985,0.0000000,0.0000000,0.0000000); //object(des_pueblo1) (1)
  159. CreateObject(11440,-1075.5999756,-973.4000244,127.6999969,0.0000000,0.0000000,0.0000000); //object(des_pueblo1) (2)
  160. CreateObject(11440,-1137.0000000,-956.9000244,127.6999969,0.0000000,0.0000000,40.0000000); //object(des_pueblo1) (3)
  161. CreateObject(11457,-1011.4000244,-993.2999878,127.8000031,0.0000000,0.0000000,0.0000000); //object(des_pueblo09) (1)
  162. CreateObject(972,-1005.2000122,-1004.0000000,135.0000000,0.0000000,0.0000000,0.0000000); //object(tunnelentrance) (32)
  163. CreateObject(11459,-1150.1999512,-1035.9000244,128.1000061,0.0000000,0.0000000,0.0000000); //object(des_pueblo11) (1)
  164. CreateObject(11459,-1049.5999756,-1048.6999512,128.1000061,0.0000000,0.0000000,0.0000000); //object(des_pueblo11) (2)
  165. CreateObject(18256,-1092.9000244,-988.5999756,132.8999939,0.0000000,0.0000000,4.7039795); //object(w7bark01) (1)
  166. CreateObject(11544,-1107.6999512,-992.0999756,139.0000000,0.0000000,0.0000000,0.0000000); //object(des_ntfrescape2) (1)
  167. CreateObject(5269,-1184.0000000,-978.4000244,130.5000000,0.0000000,0.0000000,268.0000000); //object(las2dkwar05) (3)
  168. CreateObject(727,-1171.0999756,-963.5000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (36)
  169. CreateObject(727,-1164.3000488,-983.2000122,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (37)
  170. CreateObject(727,-1158.0000000,-969.0000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (38)
  171. CreateObject(17007,-1042.4000244,-1013.9000244,128.0000000,0.0000000,0.0000000,0.0000000); //object(wt6supps01) (1)
  172. CreateObject(17067,-1123.8000488,-1039.0000000,128.0000000,0.0000000,0.0000000,98.0000000); //object(cw2_logcabins) (1)
  173. CreateObject(3374,-1100.5999756,-980.5000000,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (3)
  174. CreateObject(3374,-1102.5000000,-980.7000122,132.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (4)
  175. CreateObject(3374,-1118.9000244,-929.9000244,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (5)
  176. CreateObject(3374,-1112.4000244,-931.4000244,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (6)
  177. CreateObject(3374,-1112.5000000,-931.2000122,132.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (7)
  178. CreateObject(3374,-1166.3000488,-993.2000122,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (8)
  179. CreateObject(3374,-1162.5999756,-990.4000244,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (9)
  180. CreateObject(3374,-1018.5999756,-1047.8000488,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (10)
  181. CreateObject(3374,-1018.7000122,-1043.4000244,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (11)
  182. CreateObject(3374,-1018.7999878,-1044.9000244,132.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (12)
  183. CreateObject(3374,-1164.5000000,-1029.8000488,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (13)
  184. CreateObject(3374,-1160.5000000,-1029.6999512,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (14)
  185. CreateObject(3374,-1162.4000244,-1029.8000488,132.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (15)
  186. return 1;
  187. }
  188.  
  189. public OnPlayerConnect(playerid)
  190. {
  191. // QUANDO O PLAYER CONECTA, PARA EVITAR SETBUGS, RESETAMOS AS INFOS !
  192. noTotForest[playerid] = 0;
  193. return 1;
  194. }
  195.  
  196. public OnPlayerDeath(playerid, killerid, reason)
  197. {
  198. noTotForest[playerid] = 0;
  199. for(new i = 0; i < MAX_PLAYERS; i++)
  200. if(IsPlayerConnected(i))
  201. ShowPlayerNameTagForPlayer(playerid, i, true);
  202. return 1;
  203. }
  204.  
  205. stock Nome(playerid)
  206. {
  207. new name[MAX_PLAYER_NAME];
  208. GetPlayerName(playerid, name, MAX_PLAYER_NAME);
  209. return name;
  210. }
  211.  
  212. // -----------------------{COMANDOS}--------------------- //
  213. CMD:abrirfa(playerid)
  214. {
  215. if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xFF0000,"Erro: Você não tem permissão para usar este comando.");
  216. if(TotolaForest == 1) return SendClientMessage(playerid, 0xFF0000,"ERRO: o Forest Arena ja esta Aberto");
  217. TotolaForest = 1;
  218. SendClientMessageToAll(0x228B22FF , "[INFO] O Forest Arena foi aberto!! [{FFFFFF}Digite /FA para participar{228B22}]");
  219. SendClientMessage(playerid, -1, "|| ATENÇÃO ADM! Feche o Evento com /fecharfa");
  220.  
  221. pickup1 = CreatePickup(armas[random(sizeof(armas))], 2, -1039.7949,-1040.9695,136.8782, -1);
  222. pickup2 = CreatePickup(armas[random(sizeof(armas))], 2, -1016.2387,-1000.2385,129.2126, -1);
  223. pickup3 = CreatePickup(armas[random(sizeof(armas))], 2, -1048.8966,-968.5367,136.8782, -1);
  224. pickup4 = CreatePickup(armas[random(sizeof(armas))], 2, -1071.1217,-965.7619,129.2188, -1);
  225. pickup5 = CreatePickup(armas[random(sizeof(armas))], 2, -1067.1025,-925.1772,137.7380, -1);
  226. pickup6 = CreatePickup(armas[random(sizeof(armas))], 2, -1017.8635,-968.2134,137.7380, -1);
  227. pickup7 = CreatePickup(armas[random(sizeof(armas))], 2, -1115.4080,-929.7350,129.2188, -1);
  228. pickup8 = CreatePickup(armas[random(sizeof(armas))], 2, -1138.1083,-949.5615,129.2188, -1);
  229. pickup9 = CreatePickup(armas[random(sizeof(armas))], 2, -1110.4128,-961.2980,137.9380, -1);
  230. pickup10 = CreatePickup(armas[random(sizeof(armas))], 2, -1083.3379,-1007.6152,137.8681, -1);
  231. pickup11 = CreatePickup(armas[random(sizeof(armas))], 2, -1082.4080,-1044.4351,129.2188, -1);
  232. pickup12 = CreatePickup(armas[random(sizeof(armas))], 2, -1127.6932,-1010.8391,129.2188, -1);
  233. pickup13 = CreatePickup(armas[random(sizeof(armas))], 2, -1116.6295,-1039.6604,129.2119, -1);
  234. pickup14 = CreatePickup(armas[random(sizeof(armas))], 2, -1152.5444,-999.4540,136.8782, -1);
  235. pickup15 = CreatePickup(armas[random(sizeof(armas))], 2, -1177.8857,-1028.4845,131.6466, -1);
  236. pickup16 = CreatePickup(armas[random(sizeof(armas))], 2, -1192.3844,-987.4376,129.2188, -1);
  237. return 1;
  238. }
  239.  
  240. CMD:fecharfa(playerid)
  241. {
  242. if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xFF0000,"Erro: Você não tem permissão para usar este comando.");
  243. if(TotolaForest == 0) return SendClientMessage(playerid,0xFF0000,"ERRO: o Forest Arena ja esta Fechado");
  244. TotolaForest = 0;
  245. SendClientMessageToAll(0x228B22FF , "[INFO] O Evento {FFFFFF}FOREST ARENA{228B22} foi Fechado!");
  246. DestroyPickup(pickup1);
  247. DestroyPickup(pickup2);
  248. DestroyPickup(pickup3);
  249. DestroyPickup(pickup4);
  250. DestroyPickup(pickup5);
  251. DestroyPickup(pickup6);
  252. DestroyPickup(pickup7);
  253. DestroyPickup(pickup8);
  254. DestroyPickup(pickup9);
  255. DestroyPickup(pickup10);
  256. DestroyPickup(pickup11);
  257. DestroyPickup(pickup12);
  258. DestroyPickup(pickup13);
  259. DestroyPickup(pickup14);
  260. DestroyPickup(pickup15);
  261. DestroyPickup(pickup16);
  262. return 1;
  263. }
  264.  
  265. CMD:fa(playerid)
  266. {
  267. if(TotolaForest == 0) return SendClientMessage(playerid,0xFF0000,"ERRO: o Forest Arena esta Fechado");
  268. if(noTotForest[playerid] == 1) return SendClientMessage(playerid,0xFF0000,"ERRO: Você ja esta no Forest Arena !");
  269. new rand = random(sizeof(RandomTotola));
  270. SetPlayerPos(playerid, RandomTotola[rand][0], RandomTotola[rand][1],RandomTotola[rand][2]);
  271. ResetPlayerWeapons(playerid);
  272. new string[100];
  273. format(string,sizeof(string), "[INFO] %s foi para a {FF0000}Forest Arena{FFA07A} [/FA]",Nome(playerid));
  274. SendClientMessageToAll(0xFFA07AFF, string);
  275. SendClientMessage(playerid, 0xCECEFF7D, "Forest Arena por: Totola(Jumper)");
  276. SendClientMessage(playerid, 0xCECEFF7D, "Seu Objetivo é Sobreviver");
  277. SendClientMessage(playerid, 0xCECEFF7D, "As armas estão escondidas no mapa !");
  278. SendClientMessage(playerid, 0xCECEFF7D, "Consiga Armas e mate seus Opnoentes, si por si !");
  279. SendClientMessage(playerid, 0xCECEFF7D, "Obs: Aqui os Nicks são desativados !");
  280. SendClientMessage(playerid, 0xCECEFF7D, "Se quiser Sair use: /sairfa, Boa Sorte!");
  281. GivePlayerWeapon(playerid, 29, 60);
  282. SetPlayerHealth(playerid, 40);
  283. SetPlayerArmour(playerid, 0);
  284. noTotForest[playerid] = 1;
  285. for(new i = 0; i < MAX_PLAYERS; i++)
  286. if(IsPlayerConnected(i))
  287. ShowPlayerNameTagForPlayer(playerid, i, false);
  288. return 1;
  289. }
  290.  
  291. CMD:sairfa(playerid)
  292. {
  293. if(noTotForest[playerid] == 0) return SendClientMessage(playerid,0xFF0000,"ERRO: Você não esta no Forrest Arena !");
  294. SpawnPlayer(playerid);
  295. noTotForest[playerid] = 0;
  296. for(new i = 0; i < MAX_PLAYERS; i++)
  297. if(IsPlayerConnected(i))
  298. ShowPlayerNameTagForPlayer(playerid, i, true);
  299. return 1;
  300. }
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