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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: Intel(R) UHD Graphics 620 (ID=0x5917)
  8. Vendor:
  9. VRAM: 2129 MB
  10. Driver: 26.20.100.6913
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.152 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 5.822100 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/22/2020 2:52:33 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.2
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 3b30 -> priority: 1
  32. Thread -> id: 104c -> priority: 1
  33. Thread -> id: ab0 -> priority: 1
  34. Thread -> id: 2de4 -> priority: 1
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174137.
  41. Total: 319.514400 ms (FindLiveObjects: 19.474900 ms CreateObjectMapping: 17.641900 ms MarkObjects: 281.696700 ms DeleteObjects: 0.700500 ms)
  42.  
  43. Close Time: 1/22/2020 2:52:48 PM
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47.  
  48.  
  49.  
  50.  
  51.  
  52.  
  53. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  54. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  55. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  56. GfxDevice: creating device client; threaded=1
  57. Direct3D:
  58. Version: Direct3D 11.0 [level 11.1]
  59. Renderer: Intel(R) UHD Graphics 620 (ID=0x5917)
  60. Vendor:
  61. VRAM: 2129 MB
  62. Driver: 26.20.100.6913
  63. Begin MonoManager ReloadAssembly
  64. - Completed reload, in 0.160 seconds
  65. <RI> Initializing input.
  66.  
  67. <RI> Input initialized.
  68.  
  69. <RI> Initialized touch support.
  70.  
  71. UnloadTime: 18.996900 ms
  72. Searching for compatible XInput library...
  73. Found Xinput1_4.dll.
  74. Init Time: 1/22/2020 2:43:08 PM
  75.  
  76. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  77.  
  78. TemtemVersion: v0.5.2
  79.  
  80. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  81.  
  82. Setting up 4 worker threads for Enlighten.
  83. Thread -> id: 4c0 -> priority: 1
  84. Thread -> id: 1624 -> priority: 1
  85. Thread -> id: 32d0 -> priority: 1
  86. Thread -> id: 86c -> priority: 1
  87. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  88. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  89. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  90. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  91.  
  92. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174137.
  93. Total: 312.057700 ms (FindLiveObjects: 13.547300 ms CreateObjectMapping: 15.215700 ms MarkObjects: 282.805700 ms DeleteObjects: 0.488800 ms)
  94.  
  95. Tamer ID: 10828
  96.  
  97. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  98.  
  99. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  100.  
  101. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175066.
  102. Total: 315.371300 ms (FindLiveObjects: 12.048300 ms CreateObjectMapping: 15.672200 ms MarkObjects: 287.166000 ms DeleteObjects: 0.484600 ms)
  103.  
  104. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  105.  
  106. Unloading 831 unused Assets to reduce memory usage. Loaded Objects now: 194516.
  107. Total: 319.272600 ms (FindLiveObjects: 10.780200 ms CreateObjectMapping: 15.756200 ms MarkObjects: 291.338000 ms DeleteObjects: 1.397700 ms)
  108.  
  109. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  110.  
  111. Unloading 450 unused Assets to reduce memory usage. Loaded Objects now: 200408.
  112. Total: 323.289600 ms (FindLiveObjects: 11.684600 ms CreateObjectMapping: 17.981600 ms MarkObjects: 292.687500 ms DeleteObjects: 0.935400 ms)
  113.  
  114. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  115.  
  116. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207583.
  117. Total: 325.420200 ms (FindLiveObjects: 11.981500 ms CreateObjectMapping: 15.850300 ms MarkObjects: 296.902800 ms DeleteObjects: 0.685300 ms)
  118.  
  119. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  120.  
  121. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 212187.
  122. Total: 330.810300 ms (FindLiveObjects: 11.847900 ms CreateObjectMapping: 16.343500 ms MarkObjects: 301.339500 ms DeleteObjects: 1.279100 ms)
  123.  
  124. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  125.  
  126. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 212282.
  127. Total: 330.751800 ms (FindLiveObjects: 10.727200 ms CreateObjectMapping: 20.297900 ms MarkObjects: 299.400200 ms DeleteObjects: 0.326200 ms)
  128.  
  129. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  130.  
  131. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 220077.
  132. Total: 339.147900 ms (FindLiveObjects: 14.417400 ms CreateObjectMapping: 20.814800 ms MarkObjects: 302.792000 ms DeleteObjects: 1.123300 ms)
  133.  
  134. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  135.  
  136. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 225569.
  137. Total: 337.085700 ms (FindLiveObjects: 13.161700 ms CreateObjectMapping: 21.202000 ms MarkObjects: 302.365500 ms DeleteObjects: 0.356200 ms)
  138.  
  139. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  140.  
  141. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 231667.
  142. Total: 339.255600 ms (FindLiveObjects: 13.712100 ms CreateObjectMapping: 20.948100 ms MarkObjects: 303.844700 ms DeleteObjects: 0.750200 ms)
  143.  
  144. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  145.  
  146. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 239180.
  147. Total: 352.243400 ms (FindLiveObjects: 13.988800 ms CreateObjectMapping: 22.112000 ms MarkObjects: 315.766000 ms DeleteObjects: 0.375700 ms)
  148.  
  149. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  150.  
  151. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239180.
  152. Total: 345.163500 ms (FindLiveObjects: 16.450000 ms CreateObjectMapping: 21.014200 ms MarkObjects: 307.408900 ms DeleteObjects: 0.290000 ms)
  153.  
  154. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  155.  
  156. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239180.
  157. Total: 343.670000 ms (FindLiveObjects: 14.347100 ms CreateObjectMapping: 21.677600 ms MarkObjects: 307.133600 ms DeleteObjects: 0.510900 ms)
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