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naetza

dfdfdf

May 10th, 2018
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  1. Player=game.Players.LocalPlayer
  2. Character=Player.Character
  3. Head=Character:waitForChild('Head')
  4. Torso=Character:waitForChild('Torso')
  5. RootPart=Character:waitForChild('HumanoidRootPart')
  6. Character.Health:remove()
  7. Character.Humanoid.MaxHealth=0
  8. Humanoid=Character.Humanoid
  9. Humanoid.Name='F'..math.random(0,1).. math.random(0,1) .. 'F' .. math.random(0,1)
  10. ff=Instance.new('ForceField',Character)ff.Visible=false
  11. function rpg()-- remove player gravity
  12. Character.Animate.Parent=nil
  13. for _,v in pairs (Torso:GetChildren()) do
  14. if v:IsA('Motor6D') then
  15. v:remove()
  16. end
  17. end
  18.  
  19. local svch = Character
  20. local hum = Character:findFirstChild("Humanoid")
  21. Character.Archivable = true
  22. local chrclone = Character:clone()
  23. Character.Archivable = false
  24.  
  25. local ch = chrclone:GetChildren()
  26. local i
  27. for i = 1,#ch do
  28. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  29. ch[i]:remove()
  30. end
  31. end
  32. local function Scan(ch)
  33. local e
  34. for e = 1,#ch do
  35. Scan(ch[e]:GetChildren())
  36. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  37. ch[e]:remove()
  38. end
  39. end
  40. end
  41. Scan(chrclone:GetChildren())
  42.  
  43. local hum2 = chrclone:findFirstChild("Humanoid")
  44.  
  45.  
  46. if hum2 ~= nil then
  47. hum2.Name = "Humanoid2"
  48. hum2.PlatformStand = true
  49. hum2.Sit = true
  50. hum2.MaxHealth = 0
  51. hum2.Health = 0
  52. end
  53.  
  54. local ch = Character:GetChildren()
  55. local i
  56. for i = 1,#ch do
  57. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  58. ch[i]:remove()
  59. end
  60. end
  61.  
  62.  
  63.  
  64. local ch = Character:GetChildren()
  65. local i
  66. local Torso = Character.Torso
  67. local movevector = Vector3.new()
  68.  
  69. local Head = Character:FindFirstChild("Head")
  70. if Head then
  71. local Neck = Instance.new("Weld")
  72. Neck.Name = "Neck"
  73. Neck.Part0 = Torso
  74. Neck.Part1 = Head
  75. Neck.C0 = CFrame.new(0, 1.5, 0)
  76. Neck.C1 = CFrame.new()
  77. Neck.Parent = Torso
  78. end
  79. local Limb = Character:FindFirstChild("Right Arm")
  80. if Limb then
  81.  
  82. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  83. local Joint = Instance.new("Glue")
  84. Joint.Name = "RightShoulder"
  85. Joint.Part0 = Torso
  86. Joint.Part1 = Limb
  87. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  88. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  89. Joint.Parent = Torso
  90.  
  91. local B = Instance.new("Part")
  92. B.TopSurface = 0
  93. B.BottomSurface = 0
  94. B.formFactor = "Symmetric"
  95. B.Size = Vector3.new(1, 1, 1)
  96. B.Transparency = 1
  97. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  98. B.Parent = Character
  99. local W = Instance.new("Weld")
  100. W.Part0 = Limb
  101. W.Part1 = B
  102. W.C0 = CFrame.new(0, -0.5, 0)
  103. W.Parent = Limb
  104.  
  105. end
  106. local Limb = Character:FindFirstChild("Left Arm")
  107. if Limb then
  108.  
  109. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  110. local Joint = Instance.new("Glue")
  111. Joint.Name = "LeftShoulder"
  112. Joint.Part0 = Torso
  113. Joint.Part1 = Limb
  114. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  115. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  116. Joint.Parent = Torso
  117.  
  118. local B = Instance.new("Part")
  119. B.TopSurface = 0
  120. B.BottomSurface = 0
  121. B.formFactor = "Symmetric"
  122. B.Size = Vector3.new(1, 1, 1)
  123. B.Transparency = 1
  124. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  125. B.Parent = Character
  126. local W = Instance.new("Weld")
  127. W.Part0 = Limb
  128. W.Part1 = B
  129. W.C0 = CFrame.new(0, -0.5, 0)
  130. W.Parent = Limb
  131.  
  132. end
  133. local Limb = Character:FindFirstChild("Right Leg")
  134. if Limb then
  135.  
  136. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  137. local Joint = Instance.new("Glue")
  138. Joint.Name = "RightHip"
  139. Joint.Part0 = Torso
  140. Joint.Part1 = Limb
  141. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  142. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  143. Joint.Parent = Torso
  144.  
  145. local B = Instance.new("Part")
  146. B.TopSurface = 0
  147. B.BottomSurface = 0
  148. B.formFactor = "Symmetric"
  149. B.Size = Vector3.new(1, 1, 1)
  150. B.Transparency = 1
  151. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  152. B.Parent = Character
  153. local W = Instance.new("Weld")
  154. W.Part0 = Limb
  155. W.Part1 = B
  156. W.C0 = CFrame.new(0, -0.5, 0)
  157. W.Parent = Limb
  158.  
  159. end
  160. Humanoid.WalkSpeed=250 -- flight speed
  161.  
  162. local Limb = Character:FindFirstChild("Left Leg")
  163. if Limb then
  164.  
  165. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  166. local Joint = Instance.new("Glue")
  167. Joint.Name = "LeftHip"
  168. Joint.Part0 = Torso
  169. Joint.Part1 = Limb
  170. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  171. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  172. Joint.Parent = Torso
  173.  
  174. local B = Instance.new("Part")
  175. B.TopSurface = 0
  176. B.BottomSurface = 0
  177. B.formFactor = "Symmetric"
  178. B.Size = Vector3.new(1, 1, 1)
  179. B.Transparency = 1
  180. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  181. B.Parent = Character
  182. local W = Instance.new("Weld")
  183. W.Part0 = Limb
  184. W.Part1 = B
  185. W.C0 = CFrame.new(0, -0.5, 0)
  186. W.Parent = Limb
  187.  
  188. end
  189. --[
  190. local Bar = Instance.new("Part")
  191. Bar.TopSurface = 0
  192. Bar.BottomSurface = 0
  193. Bar.formFactor = "Symmetric"
  194. Bar.Size = Vector3.new(1, 1, 1)
  195. Bar.Transparency = 1
  196. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  197. Bar.Parent = Character
  198. local Weld = Instance.new("Weld")
  199. Weld.Part0 = Torso
  200. Weld.Part1 = Bar
  201. Weld.C0 = CFrame.new(0, 0.5, 0)
  202. Weld.Parent = Torso
  203. --]]-- ripped that from a random script. Ball sockt joints were not working ^^^
  204. Humanoid.AutoRotate=false-- so you cant spazz out bruh
  205. RootPart.RootJoint:remove()
  206.  
  207. B=Instance.new('BallSocketConstraint',Torso)
  208. At1=Instance.new('Attachment',Torso)
  209. At2=Instance.new('Attachment',RootPart)
  210. B.Attachment1=At1
  211. B.Attachment0=At2
  212. for _,v in pairs(Character:GetChildren()) do
  213. if v.Name=='Part' then
  214. local keypoints = {}
  215.  
  216. for i = 0,1,0.1 do
  217. local color = Color3.fromHSV(i,1,1)
  218. local keypoint = ColorSequenceKeypoint.new(i,color)
  219. table.insert(keypoints,keypoint)
  220. end
  221. At1=Instance.new('Attachment',v)
  222. At1.CFrame=CFrame.new(0,0,0)
  223. At2=Instance.new('Attachment',v)
  224. At2.CFrame=CFrame.new(0,-1,0)
  225. local particle = Instance.new("Trail",v)
  226. particle.Color = ColorSequence.new(keypoints)
  227. table.insert(attaches,particle)
  228. particle.Lifetime=1
  229. particle.Attachment0=At1
  230. particle.Attachment1=At2
  231. particle.Texture='http://www.roblox.com/asset/?id=891063629'
  232. end
  233. if v:IsA('Part') then
  234. g=Instance.new('BodyForce',v)
  235. g.force = Vector3.new(0, game.Workspace.Gravity, 0)*Vector3.new(0,v:GetMass(),0)
  236. elseif v:IsA('Accessory') and v:findFirstChild('Handle')~=nil then
  237. g=Instance.new('BodyForce',v.Handle)
  238. g.force = Vector3.new(0, game.Workspace.Gravity, 0)*Vector3.new(0,v.Handle:GetMass(),0)
  239. end
  240. end
  241. end
  242. attaches={
  243.  
  244. }
  245. Character.Parent = workspace
  246.  
  247. --game.Debris:AddItem(Character, 12)
  248.  
  249. --[[if movevector ~= Vector3.new() then
  250. for i = 1,10 do
  251. wait()
  252. Torso.Velocity = movevector * 30
  253. end
  254. end]]--
  255.  
  256. e,q=false
  257. Ms=Player:GetMouse()
  258. Ms.KeyDown:connect(function(k)
  259. if floating then
  260. if k=='f' then
  261. for _,v in pairs(attaches) do
  262. if v.Enabled==true then
  263. v.Enabled=false
  264. else v.Enabled=true
  265. end
  266. end
  267. end
  268. if k=='q' then
  269. q=true
  270. while q do
  271. wait()
  272. RootPart.Velocity=Vector3.new(0,-100,0)
  273. end
  274. elseif k=='e' then
  275. e=true
  276. while e do
  277. wait()
  278. RootPart.Velocity=Vector3.new(0,100,0)
  279. end
  280. end
  281. end
  282. end)
  283. warn"-{ slenercat5's }-"
  284. warn'-{{{flamingo script}}}-'
  285. warn'-{{ E is to raise }}-'
  286. warn'-{{ Q is to lower }}-'
  287. warn'{F is to toggle trails}'
  288. Ms.KeyUp:connect(function(k)
  289. print(k)
  290. if k=='q' then
  291. q=false
  292.  
  293. elseif k=='e' then
  294. e=false
  295. end
  296. end)
  297. local keypoints = {}
  298.  
  299. light={
  300.  
  301. }
  302.  
  303. TEHSONG=Instance.new('Sound',Torso) TEHSONG.SoundId='rbxassetid://891063629' TEHSONG.Volume=4 TEHSONG.PlaybackSpeed=1
  304. TEHSONG:Play()
  305. Light=Instance.new('SurfaceLight',Torso)
  306. Light.Face='Top'
  307. Light2=Instance.new('SurfaceLight',Torso)
  308. Light2.Face='Front'
  309. Light3=Instance.new('SurfaceLight',Torso)
  310. Light3.Face='Back'
  311. Light4=Instance.new('SurfaceLight',Torso)
  312. Light4.Face='Right'
  313. Light5=Instance.new('SurfaceLight',Torso)
  314. Light5.Face='Left'
  315. table.insert(light,Light)
  316. table.insert(light,Light2)
  317. table.insert(light,Light3)
  318. table.insert(light,Light4)
  319. table.insert(light,Light5)
  320.  
  321. --Converted with ttyyuu12345's model to script plugin v4
  322. function sandbox(var,func)
  323. local env = getfenv(func)
  324. local newenv = setmetatable({},{
  325. __index = function(self,k)
  326. if k=="script" then
  327. return var
  328. else
  329. return env[k]
  330. end
  331. end,
  332. })
  333. setfenv(func,newenv)
  334. return func
  335. end
  336.  
  337.  
  338. floating=false
  339. while 1 do
  340. for _,v in pairs(attaches) do
  341. v.LightEmission=TEHSONG.PlaybackLoudness/150
  342. end
  343. Humanoid.Name='F'..math.random(0,1).. math.random(0,1) .. 'F' .. math.random(0,1)
  344. if not floating then
  345. for _,v in pairs(light) do
  346. v.Color=Color3.new(1,1,1)
  347. end
  348.  
  349. else
  350. for _,v in pairs(light) do
  351. v.Range=TEHSONG.PlaybackLoudness
  352. v.Color=Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  353. end
  354. end
  355. if floating then
  356. workspace.CurrentCamera.FieldOfView=80+TEHSONG.PlaybackLoudness/150
  357. end
  358. if TEHSONG.TimePosition>11 then-- beat drop
  359. if not floating then
  360. rpg()
  361. floating=true
  362. print(floating)
  363. end
  364. end
  365. wait()
  366. end
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