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MtG Events and Actions Sample

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Sep 7th, 2014
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  1. ======================================
  2. Starting New Game -- Player One is going first.
  3. ======================================
  4.  
  5. Input: None
  6. Executing Event: BeginUntapPhaseEvent
  7. Removing end of EventQueue...
  8. Doing Action: SetPhaseAction
  9. Setting the current phase to UNTAP
  10.  
  11. ===============================
  12. GAME STATE
  13. ===============================
  14.  
  15. Magic Stack: [Old] [] [New]
  16. GameEventQueue: [Old] [CURRENT_INDEX: BeginUntapPhaseEvent, ] [New]
  17. GameActionStack: [Old] [EventMarkerAction, SetPhaseAction] [New]
  18.  
  19. Priority: Player One
  20. Turn: Player One
  21. Phase: UNTAP
  22.  
  23. Player Stats:
  24.  
  25. Player One:
  26. Library:
  27. 2 - Elvish Mystic [3]
  28. 6 - Forest [2]
  29. 1 - Elvish Mystic [2]
  30. Hand:
  31. 0 - Elvish Mystic [1]
  32. 9 - Forest [5]
  33. 4 - Llanowar Elves [1]
  34. 5 - Forest [1]
  35. 7 - Forest [3]
  36. 8 - Forest [4]
  37. 3 - Elvish Mystic [4]
  38. Battlefield:
  39.  
  40. Player Two:
  41. Library:
  42. 14 - Dwarven Trader [5]
  43. 19 - Mountain [5]
  44. 18 - Mountain [4]
  45. Hand:
  46. 11 - Dwarven Trader [2]
  47. 10 - Dwarven Trader [1]
  48. 16 - Mountain [2]
  49. 15 - Mountain [1]
  50. 17 - Mountain [3]
  51. 12 - Dwarven Trader [3]
  52. 13 - Dwarven Trader [4]
  53. Battlefield:
  54.  
  55. ===============================
  56. ===============================
  57.  
  58. Input: None
  59. Executing Event: BeginUpkeepPhaseEvent
  60. Removing end of EventQueue...
  61. Doing Action: SetPhaseAction
  62. Setting the current phase to UPKEEP
  63.  
  64. ===============================
  65. GAME STATE
  66. ===============================
  67.  
  68. Magic Stack: [Old] [] [New]
  69. GameEventQueue: [Old] [BeginUntapPhaseEvent, CURRENT_INDEX: BeginUpkeepPhaseEvent, ] [New]
  70. GameActionStack: [Old] [EventMarkerAction, SetPhaseAction, EventMarkerAction, SetPhaseAction] [New]
  71.  
  72. Priority: Player One
  73. Turn: Player One
  74. Phase: UPKEEP
  75.  
  76. Player Stats:
  77.  
  78. Player One:
  79. Library:
  80. 2 - Elvish Mystic [3]
  81. 6 - Forest [2]
  82. 1 - Elvish Mystic [2]
  83. Hand:
  84. 0 - Elvish Mystic [1]
  85. 9 - Forest [5]
  86. 4 - Llanowar Elves [1]
  87. 5 - Forest [1]
  88. 7 - Forest [3]
  89. 8 - Forest [4]
  90. 3 - Elvish Mystic [4]
  91. Battlefield:
  92.  
  93. Player Two:
  94. Library:
  95. 14 - Dwarven Trader [5]
  96. 19 - Mountain [5]
  97. 18 - Mountain [4]
  98. Hand:
  99. 11 - Dwarven Trader [2]
  100. 10 - Dwarven Trader [1]
  101. 16 - Mountain [2]
  102. 15 - Mountain [1]
  103. 17 - Mountain [3]
  104. 12 - Dwarven Trader [3]
  105. 13 - Dwarven Trader [4]
  106. Battlefield:
  107.  
  108. ===============================
  109. ===============================
  110.  
  111. Input: Pass - Nothing to Do
  112. Doing Action: PassPriorityAction
  113. Player 'Player One' passes priority to 'Player Two'
  114.  
  115. ===============================
  116. GAME STATE
  117. ===============================
  118.  
  119. Magic Stack: [Old] [] [New]
  120. GameEventQueue: [Old] [BeginUntapPhaseEvent, CURRENT_INDEX: BeginUpkeepPhaseEvent, ] [New]
  121. GameActionStack: [Old] [EventMarkerAction, SetPhaseAction, EventMarkerAction, SetPhaseAction, PassPriorityAction] [New]
  122.  
  123. Priority: Player Two
  124. Turn: Player One
  125. Phase: UPKEEP
  126.  
  127. Player Stats:
  128.  
  129. Player One:
  130. Library:
  131. 2 - Elvish Mystic [3]
  132. 6 - Forest [2]
  133. 1 - Elvish Mystic [2]
  134. Hand:
  135. 0 - Elvish Mystic [1]
  136. 9 - Forest [5]
  137. 4 - Llanowar Elves [1]
  138. 5 - Forest [1]
  139. 7 - Forest [3]
  140. 8 - Forest [4]
  141. 3 - Elvish Mystic [4]
  142. Battlefield:
  143.  
  144. Player Two:
  145. Library:
  146. 14 - Dwarven Trader [5]
  147. 19 - Mountain [5]
  148. 18 - Mountain [4]
  149. Hand:
  150. 11 - Dwarven Trader [2]
  151. 10 - Dwarven Trader [1]
  152. 16 - Mountain [2]
  153. 15 - Mountain [1]
  154. 17 - Mountain [3]
  155. 12 - Dwarven Trader [3]
  156. 13 - Dwarven Trader [4]
  157. Battlefield:
  158.  
  159. ===============================
  160. ===============================
  161.  
  162. Input: Pass - Nothing to Do
  163. Doing Action: PassPriorityAction
  164. Player 'Player Two' passes priority to 'Player One'
  165.  
  166. ===============================
  167. GAME STATE
  168. ===============================
  169.  
  170. Magic Stack: [Old] [] [New]
  171. GameEventQueue: [Old] [BeginUntapPhaseEvent, CURRENT_INDEX: BeginUpkeepPhaseEvent, ] [New]
  172. GameActionStack: [Old] [EventMarkerAction, SetPhaseAction, EventMarkerAction, SetPhaseAction, PassPriorityAction, PassPriorityAction] [New]
  173.  
  174. Priority: Player One
  175. Turn: Player One
  176. Phase: UPKEEP
  177.  
  178. Player Stats:
  179.  
  180. Player One:
  181. Library:
  182. 2 - Elvish Mystic [3]
  183. 6 - Forest [2]
  184. 1 - Elvish Mystic [2]
  185. Hand:
  186. 0 - Elvish Mystic [1]
  187. 9 - Forest [5]
  188. 4 - Llanowar Elves [1]
  189. 5 - Forest [1]
  190. 7 - Forest [3]
  191. 8 - Forest [4]
  192. 3 - Elvish Mystic [4]
  193. Battlefield:
  194.  
  195. Player Two:
  196. Library:
  197. 14 - Dwarven Trader [5]
  198. 19 - Mountain [5]
  199. 18 - Mountain [4]
  200. Hand:
  201. 11 - Dwarven Trader [2]
  202. 10 - Dwarven Trader [1]
  203. 16 - Mountain [2]
  204. 15 - Mountain [1]
  205. 17 - Mountain [3]
  206. 12 - Dwarven Trader [3]
  207. 13 - Dwarven Trader [4]
  208. Battlefield:
  209.  
  210. ===============================
  211. ===============================
  212.  
  213. Input: Both players passed.
  214. Executing Event: BeginDrawPhaseEvent
  215. Removing end of EventQueue...
  216. Doing Action: SetPhaseAction
  217. Setting the current phase to DRAW
  218. Doing Action: MoveCardAction
  219. Player One moves Elvish Mystic [3] from Library to Hand
  220.  
  221. ===============================
  222. GAME STATE
  223. ===============================
  224.  
  225. Magic Stack: [Old] [] [New]
  226. GameEventQueue: [Old] [BeginUntapPhaseEvent, BeginUpkeepPhaseEvent, CURRENT_INDEX: BeginDrawPhaseEvent, ] [New]
  227. GameActionStack: [Old] [EventMarkerAction, SetPhaseAction, EventMarkerAction, SetPhaseAction, PassPriorityAction, PassPriorityAction, EventMarkerAction, SetPhaseAction, MoveCardAction] [New]
  228.  
  229. Priority: Player One
  230. Turn: Player One
  231. Phase: DRAW
  232.  
  233. Player Stats:
  234.  
  235. Player One:
  236. Library:
  237. 6 - Forest [2]
  238. 1 - Elvish Mystic [2]
  239. Hand:
  240. 0 - Elvish Mystic [1]
  241. 9 - Forest [5]
  242. 4 - Llanowar Elves [1]
  243. 5 - Forest [1]
  244. 7 - Forest [3]
  245. 8 - Forest [4]
  246. 3 - Elvish Mystic [4]
  247. 2 - Elvish Mystic [3]
  248. Battlefield:
  249.  
  250. Player Two:
  251. Library:
  252. 14 - Dwarven Trader [5]
  253. 19 - Mountain [5]
  254. 18 - Mountain [4]
  255. Hand:
  256. 11 - Dwarven Trader [2]
  257. 10 - Dwarven Trader [1]
  258. 16 - Mountain [2]
  259. 15 - Mountain [1]
  260. 17 - Mountain [3]
  261. 12 - Dwarven Trader [3]
  262. 13 - Dwarven Trader [4]
  263. Battlefield:
  264.  
  265. ===============================
  266. ===============================
  267.  
  268. Input: Pass - Nothing to Do
  269. Doing Action: PassPriorityAction
  270. Player 'Player One' passes priority to 'Player Two'
  271.  
  272. ===============================
  273. GAME STATE
  274. ===============================
  275.  
  276. Magic Stack: [Old] [] [New]
  277. GameEventQueue: [Old] [BeginUntapPhaseEvent, BeginUpkeepPhaseEvent, CURRENT_INDEX: BeginDrawPhaseEvent, ] [New]
  278. GameActionStack: [Old] [EventMarkerAction, SetPhaseAction, EventMarkerAction, SetPhaseAction, PassPriorityAction, PassPriorityAction, EventMarkerAction, SetPhaseAction, MoveCardAction, PassPriorityAction] [New]
  279.  
  280. Priority: Player Two
  281. Turn: Player One
  282. Phase: DRAW
  283.  
  284. Player Stats:
  285.  
  286. Player One:
  287. Library:
  288. 6 - Forest [2]
  289. 1 - Elvish Mystic [2]
  290. Hand:
  291. 0 - Elvish Mystic [1]
  292. 9 - Forest [5]
  293. 4 - Llanowar Elves [1]
  294. 5 - Forest [1]
  295. 7 - Forest [3]
  296. 8 - Forest [4]
  297. 3 - Elvish Mystic [4]
  298. 2 - Elvish Mystic [3]
  299. Battlefield:
  300.  
  301. Player Two:
  302. Library:
  303. 14 - Dwarven Trader [5]
  304. 19 - Mountain [5]
  305. 18 - Mountain [4]
  306. Hand:
  307. 11 - Dwarven Trader [2]
  308. 10 - Dwarven Trader [1]
  309. 16 - Mountain [2]
  310. 15 - Mountain [1]
  311. 17 - Mountain [3]
  312. 12 - Dwarven Trader [3]
  313. 13 - Dwarven Trader [4]
  314. Battlefield:
  315.  
  316. ===============================
  317. ===============================
  318.  
  319. Input: Pass - Nothing to Do
  320. Doing Action: PassPriorityAction
  321. Player 'Player Two' passes priority to 'Player One'
  322.  
  323. ===============================
  324. GAME STATE
  325. ===============================
  326.  
  327. Magic Stack: [Old] [] [New]
  328. GameEventQueue: [Old] [BeginUntapPhaseEvent, BeginUpkeepPhaseEvent, CURRENT_INDEX: BeginDrawPhaseEvent, ] [New]
  329. GameActionStack: [Old] [EventMarkerAction, SetPhaseAction, EventMarkerAction, SetPhaseAction, PassPriorityAction, PassPriorityAction, EventMarkerAction, SetPhaseAction, MoveCardAction, PassPriorityAction, PassPriorityAction] [New]
  330.  
  331. Priority: Player One
  332. Turn: Player One
  333. Phase: DRAW
  334.  
  335. Player Stats:
  336.  
  337. Player One:
  338. Library:
  339. 6 - Forest [2]
  340. 1 - Elvish Mystic [2]
  341. Hand:
  342. 0 - Elvish Mystic [1]
  343. 9 - Forest [5]
  344. 4 - Llanowar Elves [1]
  345. 5 - Forest [1]
  346. 7 - Forest [3]
  347. 8 - Forest [4]
  348. 3 - Elvish Mystic [4]
  349. 2 - Elvish Mystic [3]
  350. Battlefield:
  351.  
  352. Player Two:
  353. Library:
  354. 14 - Dwarven Trader [5]
  355. 19 - Mountain [5]
  356. 18 - Mountain [4]
  357. Hand:
  358. 11 - Dwarven Trader [2]
  359. 10 - Dwarven Trader [1]
  360. 16 - Mountain [2]
  361. 15 - Mountain [1]
  362. 17 - Mountain [3]
  363. 12 - Dwarven Trader [3]
  364. 13 - Dwarven Trader [4]
  365. Battlefield:
  366.  
  367. ===============================
  368. ===============================
  369.  
  370. Input: Both players passed.
  371. Executing Event: BeginPrecombatMainPhaseEvent
  372. Removing end of EventQueue...
  373. Doing Action: SetPhaseAction
  374. Setting the current phase to MAIN1
  375.  
  376. ===============================
  377. GAME STATE
  378. ===============================
  379.  
  380. Magic Stack: [Old] [] [New]
  381. GameEventQueue: [Old] [BeginUntapPhaseEvent, BeginUpkeepPhaseEvent, BeginDrawPhaseEvent, CURRENT_INDEX: BeginPrecombatMainPhaseEvent, ] [New]
  382. GameActionStack: [Old] [EventMarkerAction, SetPhaseAction, EventMarkerAction, SetPhaseAction, PassPriorityAction, PassPriorityAction, EventMarkerAction, SetPhaseAction, MoveCardAction, PassPriorityAction, PassPriorityAction, EventMarkerAction, SetPhaseAction] [New]
  383.  
  384. Priority: Player One
  385. Turn: Player One
  386. Phase: MAIN1
  387.  
  388. Player Stats:
  389.  
  390. Player One:
  391. Library:
  392. 6 - Forest [2]
  393. 1 - Elvish Mystic [2]
  394. Hand:
  395. 0 - Elvish Mystic [1]
  396. 9 - Forest [5]
  397. 4 - Llanowar Elves [1]
  398. 5 - Forest [1]
  399. 7 - Forest [3]
  400. 8 - Forest [4]
  401. 3 - Elvish Mystic [4]
  402. 2 - Elvish Mystic [3]
  403. Battlefield:
  404.  
  405. Player Two:
  406. Library:
  407. 14 - Dwarven Trader [5]
  408. 19 - Mountain [5]
  409. 18 - Mountain [4]
  410. Hand:
  411. 11 - Dwarven Trader [2]
  412. 10 - Dwarven Trader [1]
  413. 16 - Mountain [2]
  414. 15 - Mountain [1]
  415. 17 - Mountain [3]
  416. 12 - Dwarven Trader [3]
  417. 13 - Dwarven Trader [4]
  418. Battlefield:
  419.  
  420. ===============================
  421. ===============================
  422.  
  423. Input: Play Forest
  424. Executing Event: PlayLandEvent
  425. Removing end of EventQueue...
  426. Doing Action: MoveCardAction
  427. Player One moves Forest [5] from Hand to Battlefield
  428.  
  429. ===============================
  430. GAME STATE
  431. ===============================
  432.  
  433. Magic Stack: [Old] [] [New]
  434. GameEventQueue: [Old] [BeginUntapPhaseEvent, BeginUpkeepPhaseEvent, BeginDrawPhaseEvent, BeginPrecombatMainPhaseEvent, CURRENT_INDEX: PlayLandEvent, ] [New]
  435. GameActionStack: [Old] [EventMarkerAction, SetPhaseAction, EventMarkerAction, SetPhaseAction, PassPriorityAction, PassPriorityAction, EventMarkerAction, SetPhaseAction, MoveCardAction, PassPriorityAction, PassPriorityAction, EventMarkerAction, SetPhaseAction, EventMarkerAction, MoveCardAction] [New]
  436.  
  437. Priority: Player One
  438. Turn: Player One
  439. Phase: MAIN1
  440.  
  441. Player Stats:
  442.  
  443. Player One:
  444. Library:
  445. 6 - Forest [2]
  446. 1 - Elvish Mystic [2]
  447. Hand:
  448. 0 - Elvish Mystic [1]
  449. 4 - Llanowar Elves [1]
  450. 5 - Forest [1]
  451. 7 - Forest [3]
  452. 8 - Forest [4]
  453. 3 - Elvish Mystic [4]
  454. 2 - Elvish Mystic [3]
  455. Battlefield:
  456. 9 - Forest [5] (Untapped)
  457.  
  458. Player Two:
  459. Library:
  460. 14 - Dwarven Trader [5]
  461. 19 - Mountain [5]
  462. 18 - Mountain [4]
  463. Hand:
  464. 11 - Dwarven Trader [2]
  465. 10 - Dwarven Trader [1]
  466. 16 - Mountain [2]
  467. 15 - Mountain [1]
  468. 17 - Mountain [3]
  469. 12 - Dwarven Trader [3]
  470. 13 - Dwarven Trader [4]
  471. Battlefield:
  472.  
  473. ===============================
  474. ===============================
  475.  
  476. Input: Tap Forest
  477. Executing Event: ActivateAbilityEvent
  478. Removing end of EventQueue...
  479. Doing Action: TapCardAction
  480. Tapping 9 - Forest [5]
  481. Doing Action: AddManaToPoolAction
  482. Adding G to mana pool.
  483.  
  484. ===============================
  485. GAME STATE
  486. ===============================
  487.  
  488. Magic Stack: [Old] [] [New]
  489. GameEventQueue: [Old] [BeginUntapPhaseEvent, BeginUpkeepPhaseEvent, BeginDrawPhaseEvent, BeginPrecombatMainPhaseEvent, PlayLandEvent, CURRENT_INDEX: ActivateAbilityEvent, ] [New]
  490. GameActionStack: [Old] [EventMarkerAction, SetPhaseAction, EventMarkerAction, SetPhaseAction, PassPriorityAction, PassPriorityAction, EventMarkerAction, SetPhaseAction, MoveCardAction, PassPriorityAction, PassPriorityAction, EventMarkerAction, SetPhaseAction, EventMarkerAction, MoveCardAction, EventMarkerAction, TapCardAction, AddManaToPoolAction] [New]
  491.  
  492. Priority: Player One
  493. Turn: Player One
  494. Phase: MAIN1
  495.  
  496. Player Stats:
  497.  
  498. Player One:
  499. Library:
  500. 6 - Forest [2]
  501. 1 - Elvish Mystic [2]
  502. Hand:
  503. 0 - Elvish Mystic [1]
  504. 4 - Llanowar Elves [1]
  505. 5 - Forest [1]
  506. 7 - Forest [3]
  507. 8 - Forest [4]
  508. 3 - Elvish Mystic [4]
  509. 2 - Elvish Mystic [3]
  510. Battlefield:
  511. 9 - Forest [5] (Tapped)
  512.  
  513. Player Two:
  514. Library:
  515. 14 - Dwarven Trader [5]
  516. 19 - Mountain [5]
  517. 18 - Mountain [4]
  518. Hand:
  519. 11 - Dwarven Trader [2]
  520. 10 - Dwarven Trader [1]
  521. 16 - Mountain [2]
  522. 15 - Mountain [1]
  523. 17 - Mountain [3]
  524. 12 - Dwarven Trader [3]
  525. 13 - Dwarven Trader [4]
  526. Battlefield:
  527.  
  528. ===============================
  529. ===============================
  530.  
  531. Input: Cast Elvish Mystic
  532. Executing Event: CastCardEvent
  533. Removing end of EventQueue...
  534. Doing Action: RemoveManaFromPoolAction
  535. Removing G from mana pool.
  536. Doing Action: AddToStackAction
  537. Removing end of EventQueue...
  538. Added StackEvent to top of stack.
  539. Doing Action: PassPriorityAction
  540. Player 'Player One' passes priority to 'Player Two'
  541.  
  542. ===============================
  543. GAME STATE
  544. ===============================
  545.  
  546. Magic Stack: [Old] [CURRENT_INDEX: StackEvent, ] [New]
  547. GameEventQueue: [Old] [BeginUntapPhaseEvent, BeginUpkeepPhaseEvent, BeginDrawPhaseEvent, BeginPrecombatMainPhaseEvent, PlayLandEvent, ActivateAbilityEvent, CURRENT_INDEX: CastCardEvent, ] [New]
  548. GameActionStack: [Old] [EventMarkerAction, SetPhaseAction, EventMarkerAction, SetPhaseAction, PassPriorityAction, PassPriorityAction, EventMarkerAction, SetPhaseAction, MoveCardAction, PassPriorityAction, PassPriorityAction, EventMarkerAction, SetPhaseAction, EventMarkerAction, MoveCardAction, EventMarkerAction, TapCardAction, AddManaToPoolAction, EventMarkerAction, RemoveManaFromPoolAction, AddToStackAction, PassPriorityAction] [New]
  549.  
  550. Priority: Player Two
  551. Turn: Player One
  552. Phase: MAIN1
  553.  
  554. Player Stats:
  555.  
  556. Player One:
  557. Library:
  558. 6 - Forest [2]
  559. 1 - Elvish Mystic [2]
  560. Hand:
  561. 0 - Elvish Mystic [1]
  562. 4 - Llanowar Elves [1]
  563. 5 - Forest [1]
  564. 7 - Forest [3]
  565. 8 - Forest [4]
  566. 3 - Elvish Mystic [4]
  567. 2 - Elvish Mystic [3]
  568. Battlefield:
  569. 9 - Forest [5] (Tapped)
  570.  
  571. Player Two:
  572. Library:
  573. 14 - Dwarven Trader [5]
  574. 19 - Mountain [5]
  575. 18 - Mountain [4]
  576. Hand:
  577. 11 - Dwarven Trader [2]
  578. 10 - Dwarven Trader [1]
  579. 16 - Mountain [2]
  580. 15 - Mountain [1]
  581. 17 - Mountain [3]
  582. 12 - Dwarven Trader [3]
  583. 13 - Dwarven Trader [4]
  584. Battlefield:
  585.  
  586. ===============================
  587. ===============================
  588.  
  589. Input: Pass - Nothing to Do (No Counter)
  590. Doing Action: PassPriorityAction
  591. Player 'Player Two' passes priority to 'Player One'
  592.  
  593. ===============================
  594. GAME STATE
  595. ===============================
  596.  
  597. Magic Stack: [Old] [CURRENT_INDEX: StackEvent, ] [New]
  598. GameEventQueue: [Old] [BeginUntapPhaseEvent, BeginUpkeepPhaseEvent, BeginDrawPhaseEvent, BeginPrecombatMainPhaseEvent, PlayLandEvent, ActivateAbilityEvent, CURRENT_INDEX: CastCardEvent, ] [New]
  599. GameActionStack: [Old] [EventMarkerAction, SetPhaseAction, EventMarkerAction, SetPhaseAction, PassPriorityAction, PassPriorityAction, EventMarkerAction, SetPhaseAction, MoveCardAction, PassPriorityAction, PassPriorityAction, EventMarkerAction, SetPhaseAction, EventMarkerAction, MoveCardAction, EventMarkerAction, TapCardAction, AddManaToPoolAction, EventMarkerAction, RemoveManaFromPoolAction, AddToStackAction, PassPriorityAction, PassPriorityAction] [New]
  600.  
  601. Priority: Player One
  602. Turn: Player One
  603. Phase: MAIN1
  604.  
  605. Player Stats:
  606.  
  607. Player One:
  608. Library:
  609. 6 - Forest [2]
  610. 1 - Elvish Mystic [2]
  611. Hand:
  612. 0 - Elvish Mystic [1]
  613. 4 - Llanowar Elves [1]
  614. 5 - Forest [1]
  615. 7 - Forest [3]
  616. 8 - Forest [4]
  617. 3 - Elvish Mystic [4]
  618. 2 - Elvish Mystic [3]
  619. Battlefield:
  620. 9 - Forest [5] (Tapped)
  621.  
  622. Player Two:
  623. Library:
  624. 14 - Dwarven Trader [5]
  625. 19 - Mountain [5]
  626. 18 - Mountain [4]
  627. Hand:
  628. 11 - Dwarven Trader [2]
  629. 10 - Dwarven Trader [1]
  630. 16 - Mountain [2]
  631. 15 - Mountain [1]
  632. 17 - Mountain [3]
  633. 12 - Dwarven Trader [3]
  634. 13 - Dwarven Trader [4]
  635. Battlefield:
  636.  
  637. ===============================
  638. ===============================
  639.  
  640. Input: Both players passed.
  641. All players passed priority... stack not empty! Resolving!
  642. Executing Event: StackEvent
  643. Removing end of EventQueue...
  644. Doing Action: ResolveStackAction
  645. Resolving top of stack: StackEvent
  646. Doing Action: MoveCardAction
  647. Player One moves Elvish Mystic [1] from Hand to Battlefield
  648.  
  649. ===============================
  650. GAME STATE
  651. ===============================
  652.  
  653. Magic Stack: [Old] [] [New]
  654. GameEventQueue: [Old] [BeginUntapPhaseEvent, BeginUpkeepPhaseEvent, BeginDrawPhaseEvent, BeginPrecombatMainPhaseEvent, PlayLandEvent, ActivateAbilityEvent, CastCardEvent, CURRENT_INDEX: StackEvent, ] [New]
  655. GameActionStack: [Old] [EventMarkerAction, SetPhaseAction, EventMarkerAction, SetPhaseAction, PassPriorityAction, PassPriorityAction, EventMarkerAction, SetPhaseAction, MoveCardAction, PassPriorityAction, PassPriorityAction, EventMarkerAction, SetPhaseAction, EventMarkerAction, MoveCardAction, EventMarkerAction, TapCardAction, AddManaToPoolAction, EventMarkerAction, RemoveManaFromPoolAction, AddToStackAction, PassPriorityAction, PassPriorityAction, EventMarkerAction, ResolveStackAction, MoveCardAction] [New]
  656.  
  657. Priority: Player One
  658. Turn: Player One
  659. Phase: MAIN1
  660.  
  661. Player Stats:
  662.  
  663. Player One:
  664. Library:
  665. 6 - Forest [2]
  666. 1 - Elvish Mystic [2]
  667. Hand:
  668. 4 - Llanowar Elves [1]
  669. 5 - Forest [1]
  670. 7 - Forest [3]
  671. 8 - Forest [4]
  672. 3 - Elvish Mystic [4]
  673. 2 - Elvish Mystic [3]
  674. Battlefield:
  675. 9 - Forest [5] (Tapped)
  676. 0 - Elvish Mystic [1] (Untapped)
  677.  
  678. Player Two:
  679. Library:
  680. 14 - Dwarven Trader [5]
  681. 19 - Mountain [5]
  682. 18 - Mountain [4]
  683. Hand:
  684. 11 - Dwarven Trader [2]
  685. 10 - Dwarven Trader [1]
  686. 16 - Mountain [2]
  687. 15 - Mountain [1]
  688. 17 - Mountain [3]
  689. 12 - Dwarven Trader [3]
  690. 13 - Dwarven Trader [4]
  691. Battlefield:
  692.  
  693. ===============================
  694. ===============================
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