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- on chat:
- if player is in world "world":
- set player's suffix to " &7[%{level.%player%}%]"
- set player's tab list name to "%player's prefix%%player% &7[%{level.%player%}%]"
- else:
- set player's suffix to " &7[%{levelb.%player%}%]"
- set player's tab list name to "%player's prefix%%player% &7BUILDOFF"
- every tick:
- loop all players:
- if {levelb.%player%} is not set:
- set {levelb.%player%} to 0
- every tick:
- loop all players:
- if {expb.%player%} is not set:
- set {expb.%player%} to 0
- every tick:
- loop all players:
- if {expmaxb.%player%} is not set:
- set {expmaxb.%player%} to 15
- every tick:
- loop all players:
- if {balanceb.%player%} is not set:
- set {balanceb.%player%} to 0
- on place of cobblestone:
- add 1 to {expb.%player%}
- give player 1 cobblestone
- remove 1 of cobblestone from player's inventory
- if {expb.%player%} >= {expmaxb.%player%}:
- set {exp.%player%} to 0
- add 7 to {expmaxb.%player%}
- add 1 to {levelb.%player%}
- add 13.5 to {balanceb.%player%}
- send "&3&lBOULDER &8- &7You have leveled up! &b(+1)"
- on place of lapis block:
- give player 1 lapis block
- add 5 to {expb.%player%}
- remove 1 of lapis block from player's inventory
- if {exp.%player%} >= {expmax.%player%}:
- set {exp.%player%} to 0
- add 7 to {expmax.%player%}
- add 1 to {level.%player%}
- add 16.5 to {balance.%player%}
- send "&3&lBOULDER &8- &7You have leveled up! &b(+1)"
- on place of coal block:
- add 15 to {exp.%player%}
- give player 1 coal block
- remove 1 of coal block from player's inventory
- if {exp.%player%} >= {expmax.%player%}:
- set {exp.%player%} to 0
- add 7 to {expmax.%player%}
- add 1 to {level.%player%}
- add 19.5 to {balance.%player%}
- send "&3&lBOULDER &8- &7You have leveled up! &b(+1)"
- on place of redstone block:
- add 25 to {exp.%player%}
- give player 1 redstone block
- remove 1 of redstone block from player's inventory
- if {exp.%player%} >= {expmax.%player%}:
- set {exp.%player%} to 0
- add 7 to {expmax.%player%}
- add 1 to {level.%player%}
- add 24.5 to {balance.%player%}
- send "&3&lBOULDER &8- &7You have leveled up! &b(+1)"
- on place of glass:
- add 50 to {exp.%player%}
- give player 1 glass
- remove 1 of glass from player's inventory
- if {exp.%player%} >= {expmax.%player%}:
- set {exp.%player%} to 0
- add 7 to {expmax.%player%}
- add 1 to {level.%player%}
- add 31.5 to {balance.%player%}
- send "&3&lBOULDER &8- &7You have leveled up! &b(+1)"
- on place of quartz block:
- add 100 to {exp.%player%}
- give player 1 quartz block
- remove 1 of quartz block from player's inventory
- if {exp.%player%} >= {expmax.%player%}:
- set {exp.%player%} to 0
- add 7 to {expmax.%player%}
- add 1 to {level.%player%}
- add 38.5 to {balance.%player%}
- send "&3&lBOULDER &8- &7You have leveled up! &b(+1)"
- on place of gold block:
- add 500 to {exp.%player%}
- give player 1 gold block
- remove 1 of gold block from player's inventory
- if {exp.%player%} >= {expmax.%player%}:
- set {exp.%player%} to 0
- add 7 to {expmax.%player%}
- add 1 to {level.%player%}
- add 44.5 to {balance.%player%}
- send "&3&lBOULDER &8- &7You have leveled up! &b(+1)"
- on place of diamond block:
- give player 1 diamond block
- remove 1 of diamond block from player's inventory
- add 1250 to {exp.%player%}
- if {exp.%player%} >= {expmax.%player%}:
- set {exp.%player%} to 0
- add 7 to {expmax.%player%}
- add 1 to {level.%player%}
- add 50.2 to {balance.%player%}
- send "&3&lBOULDER &8- &7You have leveled up! &b(+1)"
- on place of emerald block:
- give player 1 emerald block
- remove 1 of emerald block from player's inventory
- add 3500 to {exp.%player%}
- if {exp.%player%} >= {expmax.%player%}:
- set {exp.%player%} to 0
- add 7 to {expmax.%player%}
- add 1 to {level.%player%}
- add 71.2 to {balance.%player%}
- send "&3&lBOULDER &8- &7You have leveled up! &b(+1)"
- on place of bedrock:
- add {expmaxb.%player%} to {expb.%player%}
- if {expb.%player%} >= {expmaxb.%player%}:
- set {expb.%player%} to 0
- add 707 to {expmaxb.%player%}
- add 101 to {levelb.%player%}
- send "&3&lBOULDER &8- &7You have leveled up! &b(+10)"
- command /lapisb:
- aliases: /lap
- trigger:
- if {levelb.%player%} >= 10:
- remove 2304 of cobblestone from player's inventory
- remove 2304 of lapis block from player's inventory
- remove 2304 of coal block from player's inventory
- remove 2304 of redstone block from player's inventory
- remove 2304 of glass from player's inventory
- remove 2304 of quartz block from player's inventory
- remove 2304 of gold block from player's inventory
- remove 2304 of diamond block from player's inventory
- remove 2304 of emerald block from player's inventory
- send "&7You are now using &1Lapis Block"
- give player 1 lapis block
- else:
- send "&cRequired level: 10+"
- command /cobbleb:
- trigger:
- remove 2304 of cobblestone from player's inventory
- remove 2304 of lapis block from player's inventory
- remove 2304 of coal block from player's inventory
- remove 2304 of redstone block from player's inventory
- remove 2304 of glass from player's inventory
- remove 2304 of quartz block from player's inventory
- remove 2304 of gold block from player's inventory
- remove 2304 of diamond block from player's inventory
- remove 2304 of emerald block from player's inventory
- give player 1 cobblestone
- send "&7You are now using &8Cobblestone"
- command /coalb:
- trigger:
- if {levelb.%player%} >= 30:
- remove 2304 of cobblestone from player's inventory
- remove 2304 of lapis block from player's inventory
- remove 2304 of coal block from player's inventory
- remove 2304 of redstone block from player's inventory
- remove 2304 of glass from player's inventory
- remove 2304 of quartz block from player's inventory
- remove 2304 of gold block from player's inventory
- remove 2304 of diamond block from player's inventory
- remove 2304 of emerald block from player's inventory
- send "&7You are now using &0Coal"
- give player 1 coal block
- else:
- send "&cRequired level: 30+"
- command /redstoneb:
- trigger:
- if {levelb.%player%} >= 50:
- remove 2304 of cobblestone from player's inventory
- remove 2304 of lapis block from player's inventory
- remove 2304 of coal block from player's inventory
- remove 2304 of redstone block from player's inventory
- remove 2304 of glass from player's inventory
- remove 2304 of quartz block from player's inventory
- remove 2304 of gold block from player's inventory
- remove 2304 of diamond block from player's inventory
- remove 2304 of emerald block from player's inventory
- give player 1 redstone block
- send "&7You are now using &4Redstone"
- else:
- send "&cRequired level: 50+"
- command /glassb
- trigger:
- if {levelb.%player%} >= 100:
- remove 2304 of cobblestone from player's inventory
- remove 2304 of lapis block from player's inventory
- remove 2304 of coal block from player's inventory
- remove 2304 of redstone block from player's inventory
- remove 2304 of glass from player's inventory
- remove 2304 of quartz block from player's inventory
- remove 2304 of gold block from player's inventory
- remove 2304 of diamond block from player's inventory
- remove 2304 of emerald block from player's inventory
- give player 1 glass
- send "&7You are now using &bGlass"
- else:
- send "&cRequired level: 100+"
- command /quartb:
- trigger:
- if {levelb.%player%} >= 500:
- remove 2304 of cobblestone from player's inventory
- remove 2304 of lapis block from player's inventory
- remove 2304 of coal block from player's inventory
- remove 2304 of redstone block from player's inventory
- remove 2304 of glass from player's inventory
- remove 2304 of quartz block from player's inventory
- remove 2304 of gold block from player's inventory
- remove 2304 of diamond block from player's inventory
- remove 2304 of emerald block from player's inventory
- give player 1 quartz block
- send "&7You are now using &fQuartz"
- else:
- send "&cRequired level: 500+"
- command /diamondb:
- trigger:
- if {levelb.%player%} >= 2500:
- remove 2304 of cobblestone from player's inventory
- remove 2304 of lapis block from player's inventory
- remove 2304 of coal block from player's inventory
- remove 2304 of redstone block from player's inventory
- remove 2304 of glass from player's inventory
- remove 2304 of quartz block from player's inventory
- remove 2304 of gold block from player's inventory
- remove 2304 of diamond block from player's inventory
- remove 2304 of emerald block from player's inventory
- give player 1 diamond block
- send "&7You are now using &9Diamond"
- else:
- send "&cRequired level: 2500+"
- command /goldb:
- trigger:
- if {levelb.%player%} >= 1000:
- remove 2304 of cobblestone from player's inventory
- remove 2304 of lapis block from player's inventory
- remove 2304 of coal block from player's inventory
- remove 2304 of redstone block from player's inventory
- remove 2304 of glass from player's inventory
- remove 2304 of quartz block from player's inventory
- remove 2304 of gold block from player's inventory
- remove 2304 of diamond block from player's inventory
- remove 2304 of emerald block from player's inventory
- give player 1 gold block
- send "&7You are now using &6Gold"
- else:
- send "&cRequired level: 1000+"
- command /emeraldb:
- trigger:
- if {levelb.%player%} >= 3500:
- remove 2304 of cobblestone from player's inventory
- remove 2304 of lapis block from player's inventory
- remove 2304 of coal block from player's inventory
- remove 2304 of redstone block from player's inventory
- remove 2304 of glass from player's inventory
- remove 2304 of quartz block from player's inventory
- remove 2304 of gold block from player's inventory
- remove 2304 of diamond block from player's inventory
- remove 2304 of emerald block from player's inventory
- give player 1 emerald block
- send "&7You are now using &aEmerald"
- else:
- send "&cRequired level: 3500+"
- command /blocks:
- trigger:
- open chest with 4 rows named "&8Blocks Menu" to player
- format slot 10 of player with 1 cobblestone named "&8Cobblestone" with lore "&7Left-Click to get cobble. (LV: 0)" and "&7Place on ground to earn" and "&73 exp." to run [execute player command "/cobble"]
- format slot 11 of player with 1 lapis block named "&1Lapis Block" with lore "&7Left-Click to get quartz. (LV: 10)" and "&7Place on ground to earn" and "&75 exp." to run [execute player command "/lapis"]
- format slot 12 of player with 1 coal block named "&0Coal Block" with lore "&7Left-Click to get clay blocks. (LV: 30)" and "&7Place on ground to earn" and "&715 exp." to run [execute player command "/coal"]
- format slot 13 of player with 1 redstone block named "&4Redstone Block" with lore "&7Left-Click to get redstone blocks. (LV: 50)" and "&7Place on ground to earn" and "&725 exp." to run [execute player command "/redstone"]
- format slot 14 of player with 1 glass named "&bGlass" with lore "&7Left-Click to get redstone blocks. (LV: 100)" and "&7Place on ground to earn" and "&750 exp." to run [execute player command "/glass"]
- format slot 15 of player with 1 quartz block named "&fQuartz" with lore "&7Left-Click to get quartz blocks. (LV: 500)" and "&7Place on ground to earn" and "&7100 exp." to run [execute player command "/quart"]
- format slot 16 of player with 1 gold block named "&eGold Block" with lore "&7Left-Click to get gold blocks. (LV: 1000)" and "&7Place on ground to earn" and "&7500 exp." to run [execute player command "/gold"]
- format slot 21 of player with 1 diamond block named "&9Diamond Block" with lore "&7Left-Click to get diamond blocks. (LV: 2500)" and "&7Place on ground to earn" and "&71250 exp." to run [execute player command "/diamond"]
- format slot 23 of player with 1 emerald block named "&aEmerald Block" with lore "&7Left-Click to get emerald blocks. (LV: 5000)" and "&7Place on ground to earn" and "&73500 exp." to run [execute player command "/emerald"]
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